Re: To Plugin or Not?

2022-02-25 Thread Edward K. Ream
On Thu, Feb 24, 2022 at 12:22 PM tbp1...@gmail.com 
wrote:

> I'd like to know what people think about the question of whether to turn
this app into a plugin.

The choice is yours. @button scripts, especially those that apply to a
single outline need not ever become plugins.

If, later, you see some reason to share the code, you can still put your
@button script in your myLeoSettings.leo file. Any @button node that is a
child of the @buttons node will be available to all open outlines.  Same
for @command nodes that are children of the @commands node.

Otoh, the advantages of plugins:

- They can be enabled/disabled on a per-outline basis.
- They can respond to specific events
.

Edward

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Re: To Plugin or Not?

2022-02-24 Thread tbp1...@gmail.com
Thanks for your thoughts. @jake.  This app too will only make sense within 
the specific outline it's for.  I thought it might be interesting to some 
other folks, otherwise I wouldn't even have considered turning it into a 
plugin.

On Thursday, February 24, 2022 at 1:28:23 PM UTC-5 gates...@gmail.com wrote:

> I have similar 'apps' that live inside Leo outlines, as scripts but not 
> plugins.  At least one of them is well over 3000 lines of code :)
>
> I think the main question to ask is whether the 'app' makes any sense 
> outside the context of the outline it lives in.  In my case, the ones I've 
> built really only make sense inside the one outline they live and work in.  
> A plugin for those seems like overkill, especially if it would pollute the 
> rest of my Leo session.  But that's a tradeoff you'll have to think about 
> for yourself.
>
> Jake
>
> On Thu, Feb 24, 2022 at 1:22 PM tbp1...@gmail.com  
> wrote:
>
>> I am developing an Leo application that displays in a tab in the Log 
>> frame.  Eventually it will probably use two tabs.  The code lives in a new 
>> subdirectory in Leo's plugins directory.
>>
>> Currently this code is not a real Leo plugin, because it does not use the 
>> plugin machinery.  Instead, it installs its code and creates its tab using 
>> a Leo command script, which can be put into a button.  This design reduces 
>> the complexity of the code compared to making it a "real" plugin.
>>
>> I'd like to know what people think about the question of whether to turn 
>> this app into a plugin.  The code so far has nearly 400 lines of code, and 
>> will grow as I add planned functionality, if this makes any difference.  At 
>> the moment it all lives in a single Python file, in addition to the install 
>> script.  There are also several auxiliary scripts that are helpful to get 
>> the most value out of the app, so users will need to install and use some 
>> scripts even if the thing becomes a plugin.  I suppose I could come up with 
>> a way for the app to install those other scripts on startup.
>>
>> So - would it be more Leonine, or more natural, to have this thing be a 
>> plugin or not?  All suggestions gratefully received!
>>
>> -- 
>> You received this message because you are subscribed to the Google Groups 
>> "leo-editor" group.
>> To unsubscribe from this group and stop receiving emails from it, send an 
>> email to leo-editor+...@googlegroups.com.
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>>  
>> 
>> .
>>
>

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Re: To Plugin or Not?

2022-02-24 Thread Jacob Peck
I have similar 'apps' that live inside Leo outlines, as scripts but not
plugins.  At least one of them is well over 3000 lines of code :)

I think the main question to ask is whether the 'app' makes any sense
outside the context of the outline it lives in.  In my case, the ones I've
built really only make sense inside the one outline they live and work in.
A plugin for those seems like overkill, especially if it would pollute the
rest of my Leo session.  But that's a tradeoff you'll have to think about
for yourself.

Jake

On Thu, Feb 24, 2022 at 1:22 PM tbp1...@gmail.com 
wrote:

> I am developing an Leo application that displays in a tab in the Log
> frame.  Eventually it will probably use two tabs.  The code lives in a new
> subdirectory in Leo's plugins directory.
>
> Currently this code is not a real Leo plugin, because it does not use the
> plugin machinery.  Instead, it installs its code and creates its tab using
> a Leo command script, which can be put into a button.  This design reduces
> the complexity of the code compared to making it a "real" plugin.
>
> I'd like to know what people think about the question of whether to turn
> this app into a plugin.  The code so far has nearly 400 lines of code, and
> will grow as I add planned functionality, if this makes any difference.  At
> the moment it all lives in a single Python file, in addition to the install
> script.  There are also several auxiliary scripts that are helpful to get
> the most value out of the app, so users will need to install and use some
> scripts even if the thing becomes a plugin.  I suppose I could come up with
> a way for the app to install those other scripts on startup.
>
> So - would it be more Leonine, or more natural, to have this thing be a
> plugin or not?  All suggestions gratefully received!
>
> --
> You received this message because you are subscribed to the Google Groups
> "leo-editor" group.
> To unsubscribe from this group and stop receiving emails from it, send an
> email to leo-editor+unsubscr...@googlegroups.com.
> To view this discussion on the web visit
> https://groups.google.com/d/msgid/leo-editor/6c608bf1-a1c2-4592-acb2-2cabfe73e0ban%40googlegroups.com
> 
> .
>

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To Plugin or Not?

2022-02-24 Thread tbp1...@gmail.com
I am developing an Leo application that displays in a tab in the Log 
frame.  Eventually it will probably use two tabs.  The code lives in a new 
subdirectory in Leo's plugins directory.

Currently this code is not a real Leo plugin, because it does not use the 
plugin machinery.  Instead, it installs its code and creates its tab using 
a Leo command script, which can be put into a button.  This design reduces 
the complexity of the code compared to making it a "real" plugin.

I'd like to know what people think about the question of whether to turn 
this app into a plugin.  The code so far has nearly 400 lines of code, and 
will grow as I add planned functionality, if this makes any difference.  At 
the moment it all lives in a single Python file, in addition to the install 
script.  There are also several auxiliary scripts that are helpful to get 
the most value out of the app, so users will need to install and use some 
scripts even if the thing becomes a plugin.  I suppose I could come up with 
a way for the app to install those other scripts on startup.

So - would it be more Leonine, or more natural, to have this thing be a 
plugin or not?  All suggestions gratefully received!

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