lingo-l Director MX( 8.5) bug

2003-02-05 Thread Jeremy
I have reported what I believe to be a bug to macromedia, and decided to
send out a copy to the list just so people are aware. It's not a show
stopper or bad one by any means, but it doesn't hurt to be made aware of
it. Here is a simple copy/paste from my bug submission to macromedia. It
effects 8.5 as well, and I can't think of why this would be an
intentional side effect of the feature involved. Read on if your
interested.


There seems to be a paint window bug in director. I am able to reproduce
it using the following steps.

When importing a bitmap, and unchecking the trim white space box, the
bitmap is imported into the cast just fine, and the dimensions in the
property inspector is reported correctly. However, if I double click
that image to open it in the paint window, then double click the
selection tool to select the image, then use one of 2 90degree rotate
buttons, when I close the paint window afterwards, the dimensions of the
image get messed up some way. 

For example, I discovered this issue when I needed to rotate a bitmap
that was 125x287. I opened it in the paint window, double clicked the
selection marquee to select the entire image, then rotated the image.
When I close the paint window and commit the change, the dimensions now
read 303x303. This appears to happen whenever rotating any bitmap using
those rotation tools. The horizontal and vertical flip tools are not
affected by this bug. 

Another interesting quirk is that if I import the same bitmap, but leave
the trim white space box checked during import, this bug does not show
up, so it seems to be somehow related to the trim white space option. I
was able to reproduce this bug with the images I was using in the
project at the time, which were to be used as textures for domino
models, and I was also able to reproduce using a solid color bitmap. In
short, bitmaps imported with the trim white space option off, get messed
up dimensions when rotating using the 90degree rotate tools in the paint
window, and bitmaps with the trim option on are not affected. Even
toggling the Trim option on/off in the property inspector will
enable/disable this bug.

Even rotating a 134x134 solid color bitmap, when trim is off, results in
dimensions of 151x150, and the same bitmap rotated with trim on, doesn't
affect the dimensions if the square. I can think of no reason  this
effect would be intented, so I am reporting this as a bug.



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Re: lingo-l Director MX( 8.5) bug

2003-02-05 Thread Buzz Kettles
the Paint Window automatically calls trim white space whenever 
'editing' is done.
There's no way to avoid this.

I don't think it's a bug per se - It's been this way forever - It IS 
annoying though.

hth
-Buzz

At 8:09 PM -0500 2/5/03, you wrote:
I have reported what I believe to be a bug to macromedia, and decided to
send out a copy to the list just so people are aware. It's not a show
stopper or bad one by any means, but it doesn't hurt to be made aware of
it. Here is a simple copy/paste from my bug submission to macromedia. It
effects 8.5 as well, and I can't think of why this would be an
intentional side effect of the feature involved. Read on if your
interested.


There seems to be a paint window bug in director. I am able to reproduce
it using the following steps.

When importing a bitmap, and unchecking the trim white space box, the
bitmap is imported into the cast just fine, and the dimensions in the
property inspector is reported correctly. However, if I double click
that image to open it in the paint window, then double click the
selection tool to select the image, then use one of 2 90degree rotate
buttons, when I close the paint window afterwards, the dimensions of the
image get messed up some way.

For example, I discovered this issue when I needed to rotate a bitmap
that was 125x287. I opened it in the paint window, double clicked the
selection marquee to select the entire image, then rotated the image.
When I close the paint window and commit the change, the dimensions now
read 303x303. This appears to happen whenever rotating any bitmap using
those rotation tools. The horizontal and vertical flip tools are not
affected by this bug.

Another interesting quirk is that if I import the same bitmap, but leave
the trim white space box checked during import, this bug does not show
up, so it seems to be somehow related to the trim white space option. I
was able to reproduce this bug with the images I was using in the
project at the time, which were to be used as textures for domino
models, and I was also able to reproduce using a solid color bitmap. In
short, bitmaps imported with the trim white space option off, get messed
up dimensions when rotating using the 90degree rotate tools in the paint
window, and bitmaps with the trim option on are not affected. Even
toggling the Trim option on/off in the property inspector will
enable/disable this bug.

Even rotating a 134x134 solid color bitmap, when trim is off, results in
dimensions of 151x150, and the same bitmap rotated with trim on, doesn't
affect the dimensions if the square. I can think of no reason  this
effect would be intented, so I am reporting this as a bug.



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[EMAIL PROTECTED]). Lingo-L is for learning and helping with 
programming Lingo.  Thanks!]

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RE: lingo-l Director MX( 8.5) bug

2003-02-05 Thread Jeremy
I can understand calling whatever trim white space does if its enabled,
but its really lame for director to square off the image with jacked up
dimensions if it is disabled. Just by disabling it, that doesn't mean I
want director adding stuff to my bitmap. I don't see how that could not
be a bug, even if it has done it forever.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Buzz Kettles
Sent: Wednesday, February 05, 2003 8:31 PM
To: [EMAIL PROTECTED]
Subject: Re: lingo-l Director MX( 8.5) bug


the Paint Window automatically calls trim white space whenever 
'editing' is done.
There's no way to avoid this.

I don't think it's a bug per se - It's been this way forever - It IS 
annoying though.

hth
-Buzz

At 8:09 PM -0500 2/5/03, you wrote:
I have reported what I believe to be a bug to macromedia, and decided 
to send out a copy to the list just so people are aware. It's not a 
show stopper or bad one by any means, but it doesn't hurt to be made 
aware of it. Here is a simple copy/paste from my bug submission to 
macromedia. It effects 8.5 as well, and I can't think of why this would

be an intentional side effect of the feature involved. Read on if your 
interested.


There seems to be a paint window bug in director. I am able to 
reproduce it using the following steps.

When importing a bitmap, and unchecking the trim white space box, the

bitmap is imported into the cast just fine, and the dimensions in the 
property inspector is reported correctly. However, if I double click 
that image to open it in the paint window, then double click the 
selection tool to select the image, then use one of 2 90degree rotate 
buttons, when I close the paint window afterwards, the dimensions of 
the image get messed up some way.

For example, I discovered this issue when I needed to rotate a bitmap 
that was 125x287. I opened it in the paint window, double clicked the 
selection marquee to select the entire image, then rotated the image. 
When I close the paint window and commit the change, the dimensions now

read 303x303. This appears to happen whenever rotating any bitmap using

those rotation tools. The horizontal and vertical flip tools are not 
affected by this bug.

Another interesting quirk is that if I import the same bitmap, but 
leave the trim white space box checked during import, this bug does 
not show up, so it seems to be somehow related to the trim white space 
option. I was able to reproduce this bug with the images I was using in

the project at the time, which were to be used as textures for domino 
models, and I was also able to reproduce using a solid color bitmap. In

short, bitmaps imported with the trim white space option off, get 
messed up dimensions when rotating using the 90degree rotate tools in 
the paint window, and bitmaps with the trim option on are not affected.

Even toggling the Trim option on/off in the property inspector will 
enable/disable this bug.

Even rotating a 134x134 solid color bitmap, when trim is off, results 
in dimensions of 151x150, and the same bitmap rotated with trim on, 
doesn't affect the dimensions if the square. I can think of no reason  
this effect would be intented, so I am reporting this as a bug.



[To remove yourself from this list, or to change to digest mode, go
to http://www.penworks.com/lingo-l.cgi  To post messages to the 
list, email [EMAIL PROTECTED]  (Problems, email 
[EMAIL PROTECTED]). Lingo-L is for learning and helping with 
programming Lingo.  Thanks!]

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http://www.penworks.com/lingo-l.cgi  To post messages to the list, email
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http://www.penworks.com/lingo-l.cgi  To post messages to the list, email 
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Re: lingo-l Director MX( 8.5) bug

2003-02-05 Thread 2702NET
Buzz doesn't mean that it's not annoying - just that it may be an 
(intended) design flaw
rather than an (unintended bug).

On Wednesday, Feb 5, 2003, at 21:43 US/Eastern, Jeremy wrote:

I can understand calling whatever trim white space does if its enabled,
but its really lame for director to square off the image with jacked up
dimensions if it is disabled. Just by disabling it, that doesn't mean I
want director adding stuff to my bitmap. I don't see how that could not
be a bug, even if it has done it forever.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Buzz Kettles
Sent: Wednesday, February 05, 2003 8:31 PM
To: [EMAIL PROTECTED]
Subject: Re: lingo-l Director MX( 8.5) bug


the Paint Window automatically calls trim white space whenever
'editing' is done.
There's no way to avoid this.

I don't think it's a bug per se - It's been this way forever - It IS
annoying though.

hth
-Buzz

At 8:09 PM -0500 2/5/03, you wrote:

I have reported what I believe to be a bug to macromedia, and decided
to send out a copy to the list just so people are aware. It's not a
show stopper or bad one by any means, but it doesn't hurt to be made
aware of it. Here is a simple copy/paste from my bug submission to
macromedia. It effects 8.5 as well, and I can't think of why this 
would


be an intentional side effect of the feature involved. Read on if your
interested.


There seems to be a paint window bug in director. I am able to
reproduce it using the following steps.

When importing a bitmap, and unchecking the trim white space box, 
the


bitmap is imported into the cast just fine, and the dimensions in the
property inspector is reported correctly. However, if I double click
that image to open it in the paint window, then double click the
selection tool to select the image, then use one of 2 90degree rotate
buttons, when I close the paint window afterwards, the dimensions of
the image get messed up some way.

For example, I discovered this issue when I needed to rotate a bitmap
that was 125x287. I opened it in the paint window, double clicked the
selection marquee to select the entire image, then rotated the image.
When I close the paint window and commit the change, the dimensions 
now


read 303x303. This appears to happen whenever rotating any bitmap 
using


those rotation tools. The horizontal and vertical flip tools are not
affected by this bug.

Another interesting quirk is that if I import the same bitmap, but
leave the trim white space box checked during import, this bug does
not show up, so it seems to be somehow related to the trim white space
option. I was able to reproduce this bug with the images I was using 
in


the project at the time, which were to be used as textures for domino
models, and I was also able to reproduce using a solid color bitmap. 
In


short, bitmaps imported with the trim white space option off, get
messed up dimensions when rotating using the 90degree rotate tools in
the paint window, and bitmaps with the trim option on are not 
affected.


Even toggling the Trim option on/off in the property inspector will
enable/disable this bug.

Even rotating a 134x134 solid color bitmap, when trim is off, results
in dimensions of 151x150, and the same bitmap rotated with trim on,
doesn't affect the dimensions if the square. I can think of no reason
this effect would be intented, so I am reporting this as a bug.



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to http://www.penworks.com/lingo-l.cgi  To post messages to the
list, email [EMAIL PROTECTED]  (Problems, email
[EMAIL PROTECTED]). Lingo-L is for learning and helping with
programming Lingo.  Thanks!]


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email
[EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED]).
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