Re: Alice

2005-11-23 Thread Anthony Moss
"Shirl" wrote:
> Apple's first Lisa game was most likely the MAZE program written by Steve
> Capps, the author of the ALICE game. I recall reading a ST. MAC maqgazine
> article about MAZE which talked about its origins on the Lisa. I believe
> ALICE came after MAZE.

If you Google for information about Andy Hertzfeld's program Switcher for
the Mac 512K, you'll find various anecdotes about its creation. One of them
involves a letter from Bill Gates to Andy, saying how delighted he was with
the demo version of Switcher, and how he had wasted far too much time playing
Amazing (Steve Capps' maze game, that Andy used to demo Switcher).

> You should try to contact Steve Capps directly and see if he has the Lisa
> version. If he does, you may not be able to run it since it most likely was
> written for the LISA MONITOR environment which is super rare. This
> environment was Apple's internal development environment for the Lisa
> predating the LISA WORKSHOP environment. The other Lisa environment from
> Apple was the LISA OPERATING SYSTEM which was used by the LISA OFFICE
> SYSTEM.

That doesn't surprise me too much. I've looked at Alice for the Mac with 
ResEdit, and it does all sorts of naughty things, like writing the title
screen directly to video memory, and not using the Mac's system of resources.


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Alice

2005-11-19 Thread Anthony Moss
Could someone with a Lisa, and a copy of Steve Capps' game
Alice Through The Looking Glass, tell me how you summon the
Cheshire Cat (the configuration menu) in that version of the
game? I've been trying to do it in the Mac version, but to
no avail.

How much disk space does the Lisa version use? The version
for the Mac takes up 80K; is it possible that the Cheshire
Cat was removed to allow the game to run in 128K?


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