Re: virtual keyboard popup from code

2007-11-13 Thread Mohammad Anwari
Pada hari Selasa, tanggal 13/11/2007 pukul 09:08 +0100, ext _v_tiziano
menulis:
 How I can invoke this?

There's a sample code here:
http://aksi.mdamt.net/basic-example-of-HIM-enabled-custom-gtk-widget+

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Re:Re: Android Vs. Maemo

2007-11-13 Thread Antonio Di Cello

 On Nov 9, 2007 3:05 PM, vicente garcia [EMAIL PROTECTED] wrote:
  I think Android will be a bad thing to maemo. I'm suppose that Android
  is not for an specific phone, it's a platform for a set of phones that
  complains a standard.
 
 
 Android will probably gain a greater momentum than Maemo have had so
 far, since Google will push for it in a way that more people (and
 developers) will notice. It seems very easy to develop for and include
 nice APIs to interact for example with Google maps and positioning.
 Personally I think it seems easier to get started with since it has
 Eclipse support and I am more comfortable with Java.
 
 On the other hand, if Google follows through and makes Android fully
 open source, including the specialized JVM it includes, it is not
 impossible to imagine an Android runtime on Maemo devices. That would
 mean that Maemo devices would get the opportunity to run both Maemo
 and Android types of apps.  I am sure Google would be glad to see it
 happen. Whether it actually will happen probably depends on whether
 Nokia wants it. At this point in time, seems not so likely.
 
 Claes
 
 
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As you said you Android is a new framework and therefore is enjoying enormous 
visibility in recent days. One might say that it is sponsored by google wants 
to bring forward that the market for mobile phones and devices.
Android I think it is done quite well and using the Java language is very easy 
to develop applications!
A Maemo still missing a JVM or something like that to exploit the power of java 
and possibly some application of Android on internet tablet Nokia

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Re: Android Vs. Maemo

2007-11-13 Thread Claes H
On Nov 9, 2007 3:05 PM, vicente garcia [EMAIL PROTECTED] wrote:
 I think Android will be a bad thing to maemo. I'm suppose that Android
 is not for an specific phone, it's a platform for a set of phones that
 complains a standard.


Android will probably gain a greater momentum than Maemo have had so
far, since Google will push for it in a way that more people (and
developers) will notice. It seems very easy to develop for and include
nice APIs to interact for example with Google maps and positioning.
Personally I think it seems easier to get started with since it has
Eclipse support and I am more comfortable with Java.

On the other hand, if Google follows through and makes Android fully
open source, including the specialized JVM it includes, it is not
impossible to imagine an Android runtime on Maemo devices. That would
mean that Maemo devices would get the opportunity to run both Maemo
and Android types of apps.  I am sure Google would be glad to see it
happen. Whether it actually will happen probably depends on whether
Nokia wants it. At this point in time, seems not so likely.

Claes


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Re: [maemo-developers] More missing source

2007-11-13 Thread Kalle Vahlman
2007/9/30, Kalle Vahlman [EMAIL PROTECTED]:
 (grabbing this moldy thread up since the full answer is still open)

 2007/5/7, Stefan Kost [EMAIL PROTECTED]:
  hi,
 
  the sources are there:
 
  http://repository.maemo.org/pool/bora/free/source/gst-plugins-dsp0.10_0.65-1.tar.gz
 
  Stefan

 Yes, for the plugins. But unfortunately I see nowhere the
 osso-dsp-headers-rx-34 package which would be pretty essential if you
 wanted to compile the plugins and not just ogle at the code.

Just to note, this situation seems to be changed in Chinook.

Now the missing package is osso-dsp-headers-rx-44 instead of -34.

You can apparently build the plugins without the headers now too, but
the result is a dummy version that talks to /dev/zero instead of the
dsp tasks.

So not a lot of improvement there, which is a bit sad.

-- 
Kalle Vahlman, [EMAIL PROTECTED]
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Interesting stuff at http://syslog.movial.fi
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App catalog (was Re: extras: autobuilders)

2007-11-13 Thread Quim Gil

On Mon, 2007-11-12 at 20:16 +, ext Neil Jerram wrote:

 There's an interesting meta-point, also.  The current existence of the
 Application Catalog partly (largely?) reflects the fact that not all
 3rd party apps are in extras.

I see (almost?) no relation. I imagine centralized distros using web
based catalogs to feature  promote their applications by letting users
comment and rate where they can also download.

   Perhaps if almost all apps were in
 extras, and the AppManager UI was improved to cope better with large
 numbers of available packages, there wouldn't be much need for the
 Application Catalog any more?

And what about users browsing the catalog with a normal PC, being or not
owners of a tablet. The catalog is / should be a strong marketing tool
for maemo applications, both for potential and actual maemo users.

-- 
Quim Gil - http://maemo.org

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Re: Maemo security longterm roadmap?

2007-11-13 Thread Eero Tamminen
Hi,

ext Mike Lococo wrote:
 I was maybe not so clear in my last message; What I mean is:
 We can trust software that come from trusted source and that is
 'signed'. But other software, that the end user still want to install
 can't be trusted.
 
 Actually bitfrost is aimed at an entirely different problem than 
 containing third-party malicious software installations.  The _only_ 
 solutions to that problem are warnings or disabling third-party software 
 entirely.

Or in general the software not working like you expect / be able to
do things people want them to do (i.e. basically anything you can
think of).  So, as you said, either you trust it, or you don't install
it.  If you trust it, the platform has to trust it also.

Software can set limitations for itself when it's installed (under which
user it's run, rlimits etc), but that's completely up to the package
being installed.  In long term Maemo indeed could have more facilities
for this for the trusted software.  It's interesting to see how Bitfrost
will fare, whether more distros go to SELinux or AppArmor etc.


- Eero
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Help getting round compiler a error (compiling CLN)

2007-11-13 Thread Simon Pickering
Hello all,

At the start of the year I tried to compile CLN 
(http://www.ginac.de/CLN/) and although the compilation worked fine, 
the linking into a shared library at the end didn't. I asked on the CLN 
list and was given a couple of suggestions to fix this issue, the last 
of which was to change your compiler. Unfortunately this isn't 
possible (unless OS2008 uses a different version of GCC?) so I thought 
I'd ask and see if anyone has any other suggestions.

The error is this:

/bin/sh ../libtool --mode=link g++ -o libcln.la -rpath /usr/lib
-version-info 4:2:0  -lgmp -objectlist libcln.objectlist
g++ -shared -nostdlib
/scratchbox/compilers/cs2005q3.2-glibc-arm/lib/gcc/arm-none-linux-gnueabi/3.4.4/../../../../arm-none-linux-gnueabi/lib/crti.o

snip

.libs/cl_asm_.o  /usr/lib/libgmp.so
-L/scratchbox/compilers/cs2005q3.2-glibc-arm/lib/gcc/arm-none-linux-gnueabi/3.4.4
 -L/usr/lib/gcc/arm-none-linux-gnueabi/3.4.4 
-L/scratchbox/compilers/cs2005q3.2-glibc-arm/lib/gcc/arm-none-linux-gnueabi/3.4.4/../../../../arm-none-linux-gnueabi/lib
 -lstdc++ -lm -lc -lgcc_s 
/scratchbox/compilers/cs2005q3.2-glibc-arm/lib/gcc/arm-none-linux-gnueabi/3.4.4/crtendS.o
 
/scratchbox/compilers/cs2005q3.2-glibc-arm/lib/gcc/arm-none-linux-gnueabi/3.4.4/../../../../arm-none-linux-gnueabi/lib/crtn.o
  -Wl,-soname -Wl,libcln.so.4 
-o
.libs/libcln.so.4.0.2
.libs/cl_I_ring.o: In function `cln::zerop(cln::cl_I
const)':cl_I_ring.cc:(.text._ZN3cln5zeropERKNS_4cl_IE[cln::zerop(cln::cl_I
const)]+0x0): multiple definition of `cln::zerop(cln::cl_I const)'
.libs/cl_I_zerop.o:cl_I_zerop.cc:(.text+0x0): first defined here
.libs/cl_RA_ring.o: In function `cln::zerop(cln::cl_RA
const)':cl_RA_ring.cc:(.text._ZN3cln5zeropERKNS_5cl_RAE[cln::zerop(cln::cl_RA
const)]+0x0): multiple definition of `cln::zerop(cln::cl_RA const)'
.libs/cl_RA_zerop.o:cl_RA_zerop.cc:(.text+0x0): first defined here
.libs/cl_R_signum.o: In function `cln::signum(cln::cl_I
const)':cl_R_signum.cc:(.text._ZN3cln6signumERKNS_4cl_IE[cln::signum(cln::cl_I 
const)]+0x0): multiple definition of 
`cln::signum(cln::cl_I
const)'
.libs/cl_I_signum.o:cl_I_signum.cc:(.text+0x0): first defined here
collect2: ld returned 1 exit status
make[2]: *** [libcln.la] Error 1
make[2]: Leaving directory `/home/simon/build/qcalculate/cln-1.1.13.orig/src'
make[1]: *** [all] Error 2
make[1]: Leaving directory `/home/simon/build/qcalculate/cln-1.1.13.orig'
make: *** [build] Error 2

The thread on the CLN mailing list starts here (only 4 posts long): 
http://www.ginac.de/pipermail/cln-list/2007-February/000267.html

I tried the suggestions for various compiler flags and to compile as a 
static library, but when the static library is linked it too produces 
multiple definition errors.

Any thoughts?

Thanks,


Simon

P.S. I can provide a set of debian build files (.dsc, .diff, etc.) if 
anyone wants to try it for themselves.
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Re: Help getting round compiler a error (compiling CLN)

2007-11-13 Thread vahakang


On 11/13/2007, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
 Hello! 
 
  .libs/libcln.so.4.0.2
  .libs/cl_I_ring.o: In function `cln::zerop(cln::cl_I
  const)':cl_I_ring.cc:(.text._ZN3cln5zeropERKNS_4cl_IE[cln::zerop(cln::cl_I
  const)]+0x0): multiple definition of `cln::zerop(cln::cl_I const)'
  .libs/cl_I_zerop.o:cl_I_zerop.cc:(.text+0x0): first defined here
  .libs/cl_RA_ring.o: In function `cln::zerop(cln::cl_RA
  const)':cl_RA_ring.cc:(.text._ZN3cln5zeropERKNS_5cl_RAE[cln::zerop(cln::cl_RA
  const)]+0x0): multiple definition of `cln::zerop(cln::cl_RA const)'
  .libs/cl_RA_zerop.o:cl_RA_zerop.cc:(.text+0x0): first defined here
  .libs/cl_R_signum.o: In function `cln::signum(cln::cl_I
  const)':cl_R_signum.cc:(.text._ZN3cln6signumERKNS_4cl_IE[cln::signum(cln::cl_I
   const)]+0x0): multiple definition of 
  `cln::signum(cln::cl_I
  const)'
  .libs/cl_I_signum.o:cl_I_signum.cc:(.text+0x0): first defined here
  collect2: ld returned 1 exit status
  make[2]: *** [libcln.la] Error 1
  make[2]: Leaving directory 
  `/home/simon/build/qcalculate/cln-1.1.13.orig/src'
  make[1]: *** [all] Error 2
  make[1]: Leaving directory `/home/simon/build/qcalculate/cln-1.1.13.orig'
  make: *** [build] Error 2
 
 Duplicate symbols during linking is normally cause by having code/functions 
 with the same name in to different object files. This could again be caused 
 in general having problems with code in headers or wrong includes, like for 
 example having functions in headers that are not marked as inline or using 
 defines that contain whole functions or similar... 
 
 I suggest to search (grep) for the named symbols in the header files of the 
 cod efirst and see if there is something suspicios. Of course it can also be 
 possible to have the function implemented in two source modules. 
 
 One would have to look at the source code to give better answers ;-) (and 
 I'm at work). 
 

If that fails, see that the Makefile does not list any object file more
than once per link target ... had that happen once, too, and it took
quite a long time figure out, because the Makefile was generated by
autotools (or more specifically configure).

Cheers,

  Taneli


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Re: Problems logging in to scratchbox after reboot

2007-11-13 Thread Marcelo Lira
Before login you need to run

sudo /scratchbox/sbin/sbox_ctl start

You can make it automatic adding the line above to /etc/rc.local

On Nov 13, 2007 5:36 PM, Stelian Iancu [EMAIL PROTECTED] wrote:

 Hi all,

 I have successfully installed scratchbox on Fedora 8. However, after a
 reboot of the machine, I am getting the following:

 [EMAIL PROTECTED] ~]$ /scratchbox/login
 ERROR: Scratchbox is not properly set up!

 Any idea what might be the problem?

 With regards,
 Stelian Iancu
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Re: Problems logging in to scratchbox after reboot

2007-11-13 Thread Allan Bezerra
Hi lancu,

Try sb-menu first.

-- Allan

On Nov 13, 2007 4:36 PM, Stelian Iancu [EMAIL PROTECTED] wrote:

 Hi all,

 I have successfully installed scratchbox on Fedora 8. However, after a
 reboot of the machine, I am getting the following:

 [EMAIL PROTECTED] ~]$ /scratchbox/login
 ERROR: Scratchbox is not properly set up!

 Any idea what might be the problem?

 With regards,
 Stelian Iancu
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Re: Problems logging in to scratchbox after reboot

2007-11-13 Thread Stelian Iancu
That was it, many thanks!

Now I have other errors:

[EMAIL PROTECTED] ~]$ /scratchbox/login
Inconsistency detected by ld.so: rtld.c: 1192: dl_main: Assertion `(void 
*) ph-p_vaddr == _rtld_local._dl_sysinfo_dso' failed!

You dont have active target in scratchbox chroot.
Please create one by running sb-menu before continuing


Welcome to Scratchbox, the cross-compilation toolkit!

Use 'sb-menu' to change your compilation target.
See /scratchbox/doc/ for documentation.

Inconsistency detected by ld.so: rtld.c: 1192: dl_main: Assertion `(void 
*) ph-p_vaddr == _rtld_local._dl_sysinfo_dso' failed!
Inconsistency detected by ld.so: rtld.c: 1192: dl_main: Assertion `(void 
*) ph-p_vaddr == _rtld_local._dl_sysinfo_dso' failed!
Inconsistency detected by ld.so: rtld.c: 1192: dl_main: Assertion `(void 
*) ph-p_vaddr == _rtld_local._dl_sysinfo_dso' failed!

But I know the cause of these, it seems that the Fedora 8 kernel doesn't 
have VDSO compat enabled. Hmm ... I wonder if I need to rebuild the 
kernel ...

Regards,
Stelian

Alfredo J. Fabretti wrote:
 Try:
 
 /scratchbox/sbin/sbox_ctl start
 
 before login
 
 
 On Nov 13, 2007 5:36 PM, Stelian Iancu [EMAIL PROTECTED] 
 mailto:[EMAIL PROTECTED] wrote:
 
 Hi all,
 
 I have successfully installed scratchbox on Fedora 8. However, after a
 reboot of the machine, I am getting the following:
 
 [EMAIL PROTECTED] ~]$ /scratchbox/login
 ERROR: Scratchbox is not properly set up!
 
 Any idea what might be the problem?
 
 With regards,
 Stelian Iancu
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Re: Problems logging in to scratchbox after reboot

2007-11-13 Thread Aleksandr Koltsoff
Your kernel needs compat VDSO-support.

ak.

Stelian Iancu wrote:
 That was it, many thanks!
 
 Now I have other errors:
 
 [EMAIL PROTECTED] ~]$ /scratchbox/login
 Inconsistency detected by ld.so: rtld.c: 1192: dl_main: Assertion `(void 
 *) ph-p_vaddr == _rtld_local._dl_sysinfo_dso' failed!
 
 You dont have active target in scratchbox chroot.
 Please create one by running sb-menu before continuing
 
 
 Welcome to Scratchbox, the cross-compilation toolkit!
 
 Use 'sb-menu' to change your compilation target.
 See /scratchbox/doc/ for documentation.
 
 Inconsistency detected by ld.so: rtld.c: 1192: dl_main: Assertion `(void 
 *) ph-p_vaddr == _rtld_local._dl_sysinfo_dso' failed!
 Inconsistency detected by ld.so: rtld.c: 1192: dl_main: Assertion `(void 
 *) ph-p_vaddr == _rtld_local._dl_sysinfo_dso' failed!
 Inconsistency detected by ld.so: rtld.c: 1192: dl_main: Assertion `(void 
 *) ph-p_vaddr == _rtld_local._dl_sysinfo_dso' failed!
 
 But I know the cause of these, it seems that the Fedora 8 kernel doesn't 
 have VDSO compat enabled. Hmm ... I wonder if I need to rebuild the 
 kernel ...
 
 Regards,
 Stelian
 
 Alfredo J. Fabretti wrote:
 Try:

 /scratchbox/sbin/sbox_ctl start

 before login


 On Nov 13, 2007 5:36 PM, Stelian Iancu [EMAIL PROTECTED] 
 mailto:[EMAIL PROTECTED] wrote:

 Hi all,

 I have successfully installed scratchbox on Fedora 8. However, after a
 reboot of the machine, I am getting the following:

 [EMAIL PROTECTED] ~]$ /scratchbox/login
 ERROR: Scratchbox is not properly set up!

 Any idea what might be the problem?

 With regards,
 Stelian Iancu
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Re: Problems logging in to scratchbox after reboot

2007-11-13 Thread Stelian Iancu
Yes, I know that, I've opened a bug in the RedHat Fedora bugzilla and a 
guy there suggested me to add vdso=2 as a kernel boot option.

However, this makes the kernel un-bootable ...

S.

Aleksandr Koltsoff wrote:
 Your kernel needs compat VDSO-support.
 
 ak.
 
 Stelian Iancu wrote:
 That was it, many thanks!

 Now I have other errors:

 [EMAIL PROTECTED] ~]$ /scratchbox/login
 Inconsistency detected by ld.so: rtld.c: 1192: dl_main: Assertion `(void 
 *) ph-p_vaddr == _rtld_local._dl_sysinfo_dso' failed!

 You dont have active target in scratchbox chroot.
 Please create one by running sb-menu before continuing


 Welcome to Scratchbox, the cross-compilation toolkit!

 Use 'sb-menu' to change your compilation target.
 See /scratchbox/doc/ for documentation.

 Inconsistency detected by ld.so: rtld.c: 1192: dl_main: Assertion `(void 
 *) ph-p_vaddr == _rtld_local._dl_sysinfo_dso' failed!
 Inconsistency detected by ld.so: rtld.c: 1192: dl_main: Assertion `(void 
 *) ph-p_vaddr == _rtld_local._dl_sysinfo_dso' failed!
 Inconsistency detected by ld.so: rtld.c: 1192: dl_main: Assertion `(void 
 *) ph-p_vaddr == _rtld_local._dl_sysinfo_dso' failed!

 But I know the cause of these, it seems that the Fedora 8 kernel doesn't 
 have VDSO compat enabled. Hmm ... I wonder if I need to rebuild the 
 kernel ...

 Regards,
 Stelian

 Alfredo J. Fabretti wrote:
 Try:

 /scratchbox/sbin/sbox_ctl start

 before login


 On Nov 13, 2007 5:36 PM, Stelian Iancu [EMAIL PROTECTED] 
 mailto:[EMAIL PROTECTED] wrote:

 Hi all,

 I have successfully installed scratchbox on Fedora 8. However, after a
 reboot of the machine, I am getting the following:

 [EMAIL PROTECTED] ~]$ /scratchbox/login
 ERROR: Scratchbox is not properly set up!

 Any idea what might be the problem?

 With regards,
 Stelian Iancu
 ___
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 maemo-developers@maemo.org mailto:maemo-developers@maemo.org
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SDL App runs for some seconds and then dies

2007-11-13 Thread Daniel Monteiro
Hello folks,
I have the following issue compiling my game for Maemo 2.2 (I know, its old 
stuff):
After installing my game (http://angstron.garage.maemo.org) from the .deb, and 
tapping the game icon on the menu, my game runs...and then dies after some (~ 
10) seconds.
When running from x-terminal or the system-monitor applet, it runs flawless 
for any time I want. Where am I screwing it?
(code @ http://bzk.svn.sourceforge.net/viewvc/bzk/ )
It cant be on the application itself , as I spent the last two months 
scrutinizing my code. Got lots of bugs out of it, but didnt solved this issue.
This is the *last* issue to solve, and then we can ship it =-P

How can you guys help me?
 
Daniel NeoStrider Monteiro 

|_|0|_|  Linux Registered User #424188 
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|0|0|0| http://nomadsoul.wordpress.com
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SDL App runs for some seconds and then dies

2007-11-13 Thread Daniel Monteiro
Hello folks,
I have the following issue compiling my game for Maemo 2.2 (I know, its old 
stuff):
After installing my game (http://angstron.garage.maemo.org) from the .deb, and 
tapping the game icon on the menu, my game runs...and then dies after some (~ 
10) seconds.
When running from x-terminal or the system-monitor applet, it runs flawless 
for any time I want. Where am I screwing it?
(code @ http://bzk.svn.sourceforge.net/viewvc/bzk/ )
It cant be on the application itself , as I spent the last two months 
scrutinizing my code. Got lots of bugs out of it, but didnt solved this issue.
This is the *last* issue to solve, and then we can ship it =-P

How can you guys help me? Thanks!
 
Daniel NeoStrider Monteiro 

|_|0|_|  Linux Registered User #424188 
|_|_|0| http://corporatedrones.wordpress.com
|0|0|0| http://nomadsoul.wordpress.com
Please avoid sending me Word or PowerPoint attachments.
See http://www.gnu.org/philosophy/no-word-attachments.html  






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Re: SDL App runs for some seconds and then dies

2007-11-13 Thread Frank Banul
Take a look at 
http://maemo.org/development/documentation/tutorials/maemo_2_2_tutorial.html,
specifically:

Maemo initialisation

All maemo applications must be initialised correctly to ensure that
they work as expected. One symptom of missing initialisation is that
the application starts from the task navigator but closes
automatically after a few seconds.

Does that fix it?

Frank

On Nov 13, 2007 6:13 PM, Daniel Monteiro [EMAIL PROTECTED] wrote:

 Hello folks,
 I have the following issue compiling my game for Maemo 2.2 (I know, its
 old stuff):
 After installing my game (http://angstron.garage.maemo.org) from the .deb,
 and tapping the game icon on the menu, my game runs...and then dies after
 some (~ 10) seconds.
 When running from x-terminal or the system-monitor applet, it runs
 flawless for any time I want. Where am I screwing it?
 (code @ http://bzk.svn.sourceforge.net/viewvc/bzk/ )
 It cant be on the application itself , as I spent the last two months
 scrutinizing my code. Got lots of bugs out of it, but didnt solved this
 issue.
 This is the *last* issue to solve, and then we can ship it =-P

 How can you guys help me? Thanks!

  Daniel NeoStrider Monteiro
 
 |_|0|_| Linux Registered User #424188
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 |0|0|0| http://nomadsoul.wordpress.com
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 See http://www.gnu.org/philosophy/no-word-attachments.html
 


  
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Interest groups

2007-11-13 Thread Sarah Newman
On ITT I have noticed person X,Y,and Z say that they are interested in 
various topics like location services or PIM and would be spending time 
investigating those topics.

So far I mostly see this forum get used for very specific technical 
questions.  It might be useful to form  public but smaller, more casual 
communities for people to bounce ideas off of each other and exchange 
code (not necessarily on the same project,) maybe even coming up with 
libraries organically.

Does this already happen?  If not is this something people would want?

I have too many projects so I don't know how soon I would be using it 
personally. :(  But I thought I would bring it up.

--Sarah
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Re: Scan codes built keyboard of N810

2007-11-13 Thread Glazov Arkadiy
Tomas Junnonen пишет:
 ext Arkady Glazov wrote:
 Hi!

 I made a few additional layouts for n800
 (http://garage.maemo.org/projects/xkblayouts).
 After graduation SDK release became clear, as will be done in 810. I
 looked out of file /usr/share/X11/xkb/symbols/nokia_vndr/rx-44 and
 official photos of keyboard from Nokia to tie keys and their
 scan-codes. But a few keys, I was unable to determine.
 I don't find codes for Chr and Right Shift.

 Chr is COMP in nokia_vndr/rx-44. The keyboard isn't wired to 
 distinguish left and right shift so you only get LFSH.

 Regards,
 Tomas


Many thank's

--
Best regards,
Arkady Glazov

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