Re: [Mesa-dev] [PATCH v3 16/43] i965/fs: Define new shader opcode to set rounding modes

2017-10-14 Thread Chema Casanova


On 14/10/17 09:49, Pohjolainen, Topi wrote:
> On Thu, Oct 12, 2017 at 08:38:05PM +0200, Jose Maria Casanova Crespo wrote:
>> From: Alejandro Piñeiro 
>>
>> Although it is possible to emit them directly as AND/OR on brw_fs_nir,
>> having a specific opcode makes it easier to remove duplicate settings
>> later.
>>
>> v2: (Curro)
>>   - Set thread control to 'switch' when using the control register
>>   - Use a single SHADER_OPCODE_RND_MODE opcode taking an immediate
>> with the rounding mode.
>>   - Avoid magic numbers setting rounding mode field at control register.
>> v3: (Curro)
>>   - Remove redundant and add missing whitespace lines.
>>   - Match printing instruction to IR opcode "rnd_mode"
>>
>> Signed-off-by:  Alejandro Piñeiro 
>> Signed-off-by:  Jose Maria Casanova Crespo 
>> Reviewed-by: Francisco Jerez 
>> ---
>>  src/intel/compiler/brw_eu.h |  4 
>>  src/intel/compiler/brw_eu_defines.h | 16 
>>  src/intel/compiler/brw_eu_emit.c| 33 
>> +
>>  src/intel/compiler/brw_fs_generator.cpp |  5 +
>>  src/intel/compiler/brw_shader.cpp   |  4 
>>  5 files changed, 62 insertions(+)
>>
>> diff --git a/src/intel/compiler/brw_eu.h b/src/intel/compiler/brw_eu.h
>> index 8e597b212a..145942a54f 100644
>> --- a/src/intel/compiler/brw_eu.h
>> +++ b/src/intel/compiler/brw_eu.h
>> @@ -500,6 +500,10 @@ brw_broadcast(struct brw_codegen *p,
>>struct brw_reg src,
>>struct brw_reg idx);
>>  
>> +void
>> +brw_rounding_mode(struct brw_codegen *p,
>> +  enum brw_rnd_mode mode);
>> +
>>  /***
>>   * brw_eu_util.c:
>>   */
>> diff --git a/src/intel/compiler/brw_eu_defines.h 
>> b/src/intel/compiler/brw_eu_defines.h
>> index da482b73c5..6687883bfb 100644
>> --- a/src/intel/compiler/brw_eu_defines.h
>> +++ b/src/intel/compiler/brw_eu_defines.h
>> @@ -388,6 +388,8 @@ enum opcode {
>> SHADER_OPCODE_TYPED_SURFACE_WRITE,
>> SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL,
>>  
>> +   SHADER_OPCODE_RND_MODE,
>> +
>> SHADER_OPCODE_MEMORY_FENCE,
>>  
>> SHADER_OPCODE_GEN4_SCRATCH_READ,
>> @@ -1214,4 +1216,18 @@ enum brw_message_target {
>>  /* R0 */
>>  # define GEN7_GS_PAYLOAD_INSTANCE_ID_SHIFT  27
>>  
>> +/* CR0.0[5:4] Floating-Point Rounding Modes
>> + *  Skylake PRM, Volume 7 Part 1, "Control Register", page 756
>> + */
>> +
>> +#define BRW_CR0_RND_MODE_MASK 0x30
>> +#define BRW_CR0_RND_MODE_SHIFT4
>> +
>> +enum PACKED brw_rnd_mode {
>> +   BRW_RND_MODE_RTNE = 0,  /* Round to Nearest or Even */
>> +   BRW_RND_MODE_RU = 1,/* Round Up, toward +inf */
>> +   BRW_RND_MODE_RD = 2,/* Round Down, toward -inf */
>> +   BRW_RND_MODE_RTZ = 3,   /* Round Toward Zero */
>> +};
>> +
>>  #endif /* BRW_EU_DEFINES_H */
>> diff --git a/src/intel/compiler/brw_eu_emit.c 
>> b/src/intel/compiler/brw_eu_emit.c
>> index 2b38d959d1..8c1e4c5eae 100644
>> --- a/src/intel/compiler/brw_eu_emit.c
>> +++ b/src/intel/compiler/brw_eu_emit.c
>> @@ -3450,3 +3450,36 @@ brw_WAIT(struct brw_codegen *p)
>> brw_inst_set_exec_size(devinfo, insn, BRW_EXECUTE_1);
>> brw_inst_set_mask_control(devinfo, insn, BRW_MASK_DISABLE);
>>  }
>> +
>> +/**
>> + * Changes the floating point rounding mode updating the control register
>> + * field defined at cr0.0[5-6] bits. This function supports the changes to
>> + * RTNE (00), RU (01), RD (10) and RTZ (11) rounding using bitwise 
>> operations.
>> + * Only RTNE and RTZ rounding are enabled at nir.
>> + */
>> +void
>> +brw_rounding_mode(struct brw_codegen *p,
>> +  enum brw_rnd_mode mode)
>> +{
>> +   const unsigned bits  = mode << BRW_CR0_RND_MODE_SHIFT;
> 
> Extra space before '='.
> 

Fixed locally

Thanks.
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev


Re: [Mesa-dev] [PATCH v3 16/43] i965/fs: Define new shader opcode to set rounding modes

2017-10-14 Thread Pohjolainen, Topi
On Thu, Oct 12, 2017 at 08:38:05PM +0200, Jose Maria Casanova Crespo wrote:
> From: Alejandro Piñeiro 
> 
> Although it is possible to emit them directly as AND/OR on brw_fs_nir,
> having a specific opcode makes it easier to remove duplicate settings
> later.
> 
> v2: (Curro)
>   - Set thread control to 'switch' when using the control register
>   - Use a single SHADER_OPCODE_RND_MODE opcode taking an immediate
> with the rounding mode.
>   - Avoid magic numbers setting rounding mode field at control register.
> v3: (Curro)
>   - Remove redundant and add missing whitespace lines.
>   - Match printing instruction to IR opcode "rnd_mode"
> 
> Signed-off-by:  Alejandro Piñeiro 
> Signed-off-by:  Jose Maria Casanova Crespo 
> Reviewed-by: Francisco Jerez 
> ---
>  src/intel/compiler/brw_eu.h |  4 
>  src/intel/compiler/brw_eu_defines.h | 16 
>  src/intel/compiler/brw_eu_emit.c| 33 
> +
>  src/intel/compiler/brw_fs_generator.cpp |  5 +
>  src/intel/compiler/brw_shader.cpp   |  4 
>  5 files changed, 62 insertions(+)
> 
> diff --git a/src/intel/compiler/brw_eu.h b/src/intel/compiler/brw_eu.h
> index 8e597b212a..145942a54f 100644
> --- a/src/intel/compiler/brw_eu.h
> +++ b/src/intel/compiler/brw_eu.h
> @@ -500,6 +500,10 @@ brw_broadcast(struct brw_codegen *p,
>struct brw_reg src,
>struct brw_reg idx);
>  
> +void
> +brw_rounding_mode(struct brw_codegen *p,
> +  enum brw_rnd_mode mode);
> +
>  /***
>   * brw_eu_util.c:
>   */
> diff --git a/src/intel/compiler/brw_eu_defines.h 
> b/src/intel/compiler/brw_eu_defines.h
> index da482b73c5..6687883bfb 100644
> --- a/src/intel/compiler/brw_eu_defines.h
> +++ b/src/intel/compiler/brw_eu_defines.h
> @@ -388,6 +388,8 @@ enum opcode {
> SHADER_OPCODE_TYPED_SURFACE_WRITE,
> SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL,
>  
> +   SHADER_OPCODE_RND_MODE,
> +
> SHADER_OPCODE_MEMORY_FENCE,
>  
> SHADER_OPCODE_GEN4_SCRATCH_READ,
> @@ -1214,4 +1216,18 @@ enum brw_message_target {
>  /* R0 */
>  # define GEN7_GS_PAYLOAD_INSTANCE_ID_SHIFT   27
>  
> +/* CR0.0[5:4] Floating-Point Rounding Modes
> + *  Skylake PRM, Volume 7 Part 1, "Control Register", page 756
> + */
> +
> +#define BRW_CR0_RND_MODE_MASK 0x30
> +#define BRW_CR0_RND_MODE_SHIFT4
> +
> +enum PACKED brw_rnd_mode {
> +   BRW_RND_MODE_RTNE = 0,  /* Round to Nearest or Even */
> +   BRW_RND_MODE_RU = 1,/* Round Up, toward +inf */
> +   BRW_RND_MODE_RD = 2,/* Round Down, toward -inf */
> +   BRW_RND_MODE_RTZ = 3,   /* Round Toward Zero */
> +};
> +
>  #endif /* BRW_EU_DEFINES_H */
> diff --git a/src/intel/compiler/brw_eu_emit.c 
> b/src/intel/compiler/brw_eu_emit.c
> index 2b38d959d1..8c1e4c5eae 100644
> --- a/src/intel/compiler/brw_eu_emit.c
> +++ b/src/intel/compiler/brw_eu_emit.c
> @@ -3450,3 +3450,36 @@ brw_WAIT(struct brw_codegen *p)
> brw_inst_set_exec_size(devinfo, insn, BRW_EXECUTE_1);
> brw_inst_set_mask_control(devinfo, insn, BRW_MASK_DISABLE);
>  }
> +
> +/**
> + * Changes the floating point rounding mode updating the control register
> + * field defined at cr0.0[5-6] bits. This function supports the changes to
> + * RTNE (00), RU (01), RD (10) and RTZ (11) rounding using bitwise 
> operations.
> + * Only RTNE and RTZ rounding are enabled at nir.
> + */
> +void
> +brw_rounding_mode(struct brw_codegen *p,
> +  enum brw_rnd_mode mode)
> +{
> +   const unsigned bits  = mode << BRW_CR0_RND_MODE_SHIFT;

Extra space before '='.
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev


[Mesa-dev] [PATCH v3 16/43] i965/fs: Define new shader opcode to set rounding modes

2017-10-12 Thread Jose Maria Casanova Crespo
From: Alejandro Piñeiro 

Although it is possible to emit them directly as AND/OR on brw_fs_nir,
having a specific opcode makes it easier to remove duplicate settings
later.

v2: (Curro)
  - Set thread control to 'switch' when using the control register
  - Use a single SHADER_OPCODE_RND_MODE opcode taking an immediate
with the rounding mode.
  - Avoid magic numbers setting rounding mode field at control register.
v3: (Curro)
  - Remove redundant and add missing whitespace lines.
  - Match printing instruction to IR opcode "rnd_mode"

Signed-off-by:  Alejandro Piñeiro 
Signed-off-by:  Jose Maria Casanova Crespo 
Reviewed-by: Francisco Jerez 
---
 src/intel/compiler/brw_eu.h |  4 
 src/intel/compiler/brw_eu_defines.h | 16 
 src/intel/compiler/brw_eu_emit.c| 33 +
 src/intel/compiler/brw_fs_generator.cpp |  5 +
 src/intel/compiler/brw_shader.cpp   |  4 
 5 files changed, 62 insertions(+)

diff --git a/src/intel/compiler/brw_eu.h b/src/intel/compiler/brw_eu.h
index 8e597b212a..145942a54f 100644
--- a/src/intel/compiler/brw_eu.h
+++ b/src/intel/compiler/brw_eu.h
@@ -500,6 +500,10 @@ brw_broadcast(struct brw_codegen *p,
   struct brw_reg src,
   struct brw_reg idx);
 
+void
+brw_rounding_mode(struct brw_codegen *p,
+  enum brw_rnd_mode mode);
+
 /***
  * brw_eu_util.c:
  */
diff --git a/src/intel/compiler/brw_eu_defines.h 
b/src/intel/compiler/brw_eu_defines.h
index da482b73c5..6687883bfb 100644
--- a/src/intel/compiler/brw_eu_defines.h
+++ b/src/intel/compiler/brw_eu_defines.h
@@ -388,6 +388,8 @@ enum opcode {
SHADER_OPCODE_TYPED_SURFACE_WRITE,
SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL,
 
+   SHADER_OPCODE_RND_MODE,
+
SHADER_OPCODE_MEMORY_FENCE,
 
SHADER_OPCODE_GEN4_SCRATCH_READ,
@@ -1214,4 +1216,18 @@ enum brw_message_target {
 /* R0 */
 # define GEN7_GS_PAYLOAD_INSTANCE_ID_SHIFT 27
 
+/* CR0.0[5:4] Floating-Point Rounding Modes
+ *  Skylake PRM, Volume 7 Part 1, "Control Register", page 756
+ */
+
+#define BRW_CR0_RND_MODE_MASK 0x30
+#define BRW_CR0_RND_MODE_SHIFT4
+
+enum PACKED brw_rnd_mode {
+   BRW_RND_MODE_RTNE = 0,  /* Round to Nearest or Even */
+   BRW_RND_MODE_RU = 1,/* Round Up, toward +inf */
+   BRW_RND_MODE_RD = 2,/* Round Down, toward -inf */
+   BRW_RND_MODE_RTZ = 3,   /* Round Toward Zero */
+};
+
 #endif /* BRW_EU_DEFINES_H */
diff --git a/src/intel/compiler/brw_eu_emit.c b/src/intel/compiler/brw_eu_emit.c
index 2b38d959d1..8c1e4c5eae 100644
--- a/src/intel/compiler/brw_eu_emit.c
+++ b/src/intel/compiler/brw_eu_emit.c
@@ -3450,3 +3450,36 @@ brw_WAIT(struct brw_codegen *p)
brw_inst_set_exec_size(devinfo, insn, BRW_EXECUTE_1);
brw_inst_set_mask_control(devinfo, insn, BRW_MASK_DISABLE);
 }
+
+/**
+ * Changes the floating point rounding mode updating the control register
+ * field defined at cr0.0[5-6] bits. This function supports the changes to
+ * RTNE (00), RU (01), RD (10) and RTZ (11) rounding using bitwise operations.
+ * Only RTNE and RTZ rounding are enabled at nir.
+ */
+void
+brw_rounding_mode(struct brw_codegen *p,
+  enum brw_rnd_mode mode)
+{
+   const unsigned bits  = mode << BRW_CR0_RND_MODE_SHIFT;
+
+   if (bits != BRW_CR0_RND_MODE_MASK) {
+  brw_inst *inst = brw_AND(p, brw_cr0_reg(0), brw_cr0_reg(0),
+   brw_imm_ud(~BRW_CR0_RND_MODE_MASK));
+
+  /* From the Skylake PRM, Volume 7, page 760:
+   *  "Implementation Restriction on Register Access: When the control
+   *   register is used as an explicit source and/or destination, hardware
+   *   does not ensure execution pipeline coherency. Software must set the
+   *   thread control field to ‘switch’ for an instruction that uses
+   *   control register as an explicit operand."
+   */
+  brw_inst_set_thread_control(p->devinfo, inst, BRW_THREAD_SWITCH);
+}
+
+   if (bits) {
+  brw_inst *inst = brw_OR(p, brw_cr0_reg(0), brw_cr0_reg(0),
+  brw_imm_ud(bits));
+  brw_inst_set_thread_control(p->devinfo, inst, BRW_THREAD_SWITCH);
+   }
+}
diff --git a/src/intel/compiler/brw_fs_generator.cpp 
b/src/intel/compiler/brw_fs_generator.cpp
index 2622a91917..9f2e1b3b85 100644
--- a/src/intel/compiler/brw_fs_generator.cpp
+++ b/src/intel/compiler/brw_fs_generator.cpp
@@ -2143,6 +2143,11 @@ fs_generator::generate_code(const cfg_t *cfg, int 
dispatch_width)
  brw_DIM(p, dst, retype(src[0], BRW_REGISTER_TYPE_F));
  break;
 
+  case SHADER_OPCODE_RND_MODE:
+ assert(src[0].file == BRW_IMMEDIATE_VALUE);
+ brw_rounding_mode(p, (brw_rnd_mode) src[0].d);
+ break;
+
   default:
  unreachable("Unsupported opcode");
 
diff --git