game movement code
Metacard game gurus, I am working on a game that uses a graphical map overlaid with with a hex grid. Has anyone developed any code for moving graphic objects (playing counters) within such an environment? TIA Mark Lacy Mark Lacy LetterPress Software, Inc. 1770 North Research Park Way North Logan, Utah 84341 (435) 755-5996 ___ metacard mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/metacard
Quick Time stuttering
List Members, I am trying to deal with some problems of poor Quick Time performance in my stack (MetaCard 2.4.1). I am struggling with this for a client's project. They have Dells with 256 MB of Ram on a WIN 2000 system and after playing 4-6 video clips the video starts become VERY choppy though the audio track keeps playing fine. The video clips are playing in a single Player Object on one card in my stack. Each time the user hits the "next" button on my card the player assigns a new file to the filename property of the Player and changes some text. Below are some of the things I found in the archive and have had my client try but they haven't made much difference: a) downloading the latest video drivers for their systems b) disabling video acceleration c) setting QuickTime to run in "safe mode" only d) disabling virus protection software Any suggestions to solve this problem would be greatly appreciated. TIA, Mark Mark Lacy LetterPress Software, Inc. 1770 North Research Park Way Suite 160 North Logan, Utah 84341 (435) 755-5996 ___ metacard mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/metacard
Re: LibUrl issue
Once again, Andu and Scott and the rest at Metacard amaze and astound me with their customer service. There is no organization in this broad field that responds as quickly and helpfully as they do to client problems. Thank You, Mark Lacy LetterPress Software, Inc. At 06:38 PM 11/16/01 -0500, you wrote: >Not exactly a problem but YOUR web server (Roxen) is very particular >about crlf which is why it didn't recognize the request header from >libURL as valid HTTP. The problem has been fixed for the next release. Archives: http://www.mail-archive.com/metacard@lists.runrev.com/ Info: http://www.xworlds.com/metacard/mailinglist.htm Please send bug reports to <[EMAIL PROTECTED]>, not this list.
LibUrl issue
I have just started trying to learn to use the libUrl functions in Metacard 2.4. Searching the list I found this from Andu: start using "libURL" put url "http://www.metacard.com/stacks/tools.mc"; into temp go temp It worked fine. Sivakatirswami kindly allowed me use Andu's above script to access a stack on HIS web site and again no problem. Now my problem! The above works great, but on my own test stack on OUR web site: start using "libURL" put url "http://www.lpsoftware.com/lacytest/signallamp.mc"; into temp go temp Nothing happens, and I have tried referencing several of my own different stacks without any success. This problem occurs both in the development environment and outside and I have moved liburl into my calling stack. Am I missing something? By the way, using 2.3.2 and referencing my own stacks on our web site: put url "http://www.lpsoftware.com/lacytest/test.mc"; into temp go temp Also works just fine. Please share any ideas regarding what my be going on with 2.4 stacks on my web site. Regards, Mark Lacy LetterPress Software Archives: http://www.mail-archive.com/metacard@lists.runrev.com/ Info: http://www.xworlds.com/metacard/mailinglist.htm Please send bug reports to <[EMAIL PROTECTED]>, not this list.
Flash movies in Metacard
We would like to create some Flash movie animations and play them using the current Metacard player object in some projects that will run on both windows and mac platforms. Is anyone currently doing this? If so, what versions of flash and Quicktime are most successful, and do you have any tips or lessons learned you can pass along? Thanks, Mark Lacy LetterPress Software, Inc. Archives: http://www.mail-archive.com/metacard@lists.runrev.com/ Info: http://www.xworlds.com/metacard/mailinglist.htm Please send bug reports to <[EMAIL PROTECTED]>, not this list.