On Monday, September 30, 2002, at 08:22 PM, [EMAIL PROTECTED]
wrote:
However, when I tested it on the pre-schoolers (talk about a TOUGH
crowd!)
they wanted to hear it again before proceeding..
my current (enormous) code is
play (any line of card field SoundList)
my question...if I make a button called say REPEAT? how do I get
Metacard
to replay the directly previous sound from the SoundList field?
There would be a number of methods, but here's one idea...
Script line #1:
global theRandomNumber
Here we're declaring a global variable - what this does is lets us use
this variable, and the value that's stored in it, in every script,
anywhere, whether it's another button, field, card, or stack.
Script line #2:
put random( the number of lines of card field SoundList ) into
theRandomNumber
This puts a random number from 1 to the number of lines of the field
SoundList into the variable named theRandomNumber.
Script line #3:
play (line theRandomNumber of card field SoundList)
Very similar to before.
Now, make a new button, maybe named Repeat, and put in these two
lines of script:
global theRandomNumber
play (line theRandomNumber of card field SoundList)
Here we're using carbon copies of our old script, but just excluding
the line of script that got a new random sound.
Hopefully this was explained well enough. Good luck with MetaCard,
glad to have you on board!
P.S. You can get rid of that ugly card word by turning off
hcAddressing as described in a previous post. You can simply delete
the word card from every line of script above.
--
Go Bison!
http://www.karlbecker.com
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