Re: Speed differences between MC and Rev (problem area nearly found)

2006-10-13 Thread Chipp Walters

Richard,

Your guess about memory just might be a good one.

I had to quit using Constellation when building ButtonGadget2 because
it was clear there were memory errors involved after compositing,
which also used imagedata and alphadata calls quite a lot. After a few
composites with Constellation open, things just got weird and the
compositing sooner or later quit working. As soon as I closed
Constellation and removed from memory, things started working again.
Jerry assured me he did nothing with imagedata calls or traps.

One of the reasons to this day I try and keep all plugins (including
my own) closed unless I have to use them.

My guess is there is a memory issue at play here, which is always
difficult to diagnose.
Wilhelm, your tests are great! Please if you haven't already, test in
standalones as well. Just create a standalone launcher app, which
auto-launches the stack in the same folder. One for Rev and one for MC
and see if the speed differences occur in standalones as well. Perhaps
you've already done this and I've missed it somewhere?

Good stuff.  -Chipp
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Re: Speed differences between MC and Rev (problem area nearly found)

2006-10-13 Thread Wilhelm Sanke

On Thu, 12 Oct 2006, Richard Gaskin wrote:
12:52:22 -0700



I'm wondering if it isn't script execution at all, but perhaps memory. 
I can't think of any way your script could be affected by the mere 
existence of other scripts, since your main handler is pretty well 
self-contained (so send or other such things which might give RR's 
scripts some chance to intercede).


I don't believe that the scripts RR's standalone maker insists on 
adding to one's project are all that large, but perhaps in an 
intensive environment such as your image processing script requires 
the difference may be just enough to affect performance.


How much RAM is installed on your machine?

I'm grasping at straws here, but this is such an unexpected result 
that as far as causes go it may be worth remaining open to 
possibilities which may even seem unlikely.


--
 Richard Gaskin



and on Fri, 13 Oct 2006 Chipp Walters wrote:


Richard,

Your guess about memory just might be a good one.

(snip)

My guess is there is a memory issue at play here, which is always
difficult to diagnose.
Wilhelm, your tests are great! Please if you haven't already, test in
standalones as well. Just create a standalone launcher app, which
auto-launches the stack in the same folder. One for Rev and one for MC
and see if the speed differences occur in standalones as well. Perhaps
you've already done this and I've missed it somewhere?

Good stuff.  -Chipp




Rchard and Chipp, thanks for the responses.

I did test with standalones (see the first line of my previous post: In 
the meantime I did further tests and built standalones for MC 2.6.5, 
2.73, 2.74 and Rev 2.6.1, 2.73, 2.74. I tested 3 more scripts and also 
tested all scripts with a much larger image of 1600 X 1200.), which 
however could be easily overlooked among the amount of  information 
provided.


I do not think memory could be an issue here. The computer I used for 
testing has 1 GB RAM.


The Revolution IDE surely is more of a memory hog, but the measured 
performance differences between MC and Rev remain about (almost exactly) 
the same even when comparing the standalones built with the same engine.


Following my fresh insight that imagedata handling is the main issue 
here, I changed the positions of lines put the milliseconds to 
*after* getting the imagedata and *before* setting the imagedata again 
at the end of the script:


- old script:

put the milliseconds into Start
 put the imageData of image 1 into iData
 put 0 into counter
 repeat for each char C in idata
   add 1 to counter
   put chartonum(C)  into tC
   put 2* tC into tC
   if tC  255 then put 255 -tc into tC
   put numtochar(tC) into char counter of idata
 end repeat
 set the imageData of image 1 to iData
 put the milliseconds - Start into fld test

- new script (I am referring to this as measured inside in the 
following text)


put the imageData of image 1 into iData
 put the milliseconds into Start
 put 0 into counter
 repeat for each char C in idata
   add 1 to counter
   put chartonum(C)  into tC
   put 2* tC into tC
   if tC  255 then put 255 -tc into tC
   put numtochar(tC) into char counter of idata
 end repeat
 put the milliseconds - Start into fld test
 set the imageData of image 1 to iData.

I tested these two scripts in versions 2.6.6 and 2.7.4 of Metacard and 
the corresponding engine versions of Rev 2.6.1 and 2.7.4, both as stacks 
and as standalones. The stacks were always launched from the same folder.
I again used a larger image of 1600 X 1200 which was reset each time 
immediately after each run of a script.


Results (average numbers are given for several measurements in all 
categories):


- MC 2.6.6: Measured inside is 300 milliseconds faster, both in the 
stack and the standalone (9350 vs. 9050)


- Rev 2.6.1 (engine identical to MC 2.6.6)
 Stack: measured inside is 3400 milliseconds faster (13200 vs. 9800)
 Standalone: measured inside is 3500 milliseconds faster (12250 vs. 9050)

 There is another difference here between standalone and stack in REV 
2.6.1 indicating an additional interference from the IDE of about 1 second.


- MC 2.7.4
 Stack: Measured inside is 300 milliseconds faster (9400 vs. 9100)
 Standalone: Measured inside is also 300 milliseconds faster (9480 vs. 
9180), but the standalone is slightly slower than the stack ??


- Rev 2.7.4
 Stack: Measured inside is 3130 milliseconds faster (12860 vs. 9730)
 Standalone: Measured inside is is 3200 milliseconds faster (12400 vs. 
9200), and the standalone is somewhat faster than the stack.


As you can see when you compare the above data of MC 2.7.4 and Rev 2.7.4 
there is an additional speed difference between the IDEs even when 
measured inside: Rev is here an extra 630 milliseconds slower, meaning 
that this difference cannot be accounted for by imagedata handling, but 
must be caused by other interfering scripts in the Rev IDE.


Overall conclusion: Rev is generally 3 seconds slower (33 %) when the 
imagedata handling is included 

Re: Speed differences between MC and Rev (problem area nearly found)

2006-10-13 Thread Richard Gaskin

Wilhelm Sanke wrote:
I tested these two scripts in versions 2.6.6 and 2.7.4 of Metacard and 
the corresponding engine versions of Rev 2.6.1 and 2.7.4, both as stacks 
and as standalones. The stacks were always launched from the same folder.
I again used a larger image of 1600 X 1200 which was reset each time 
immediately after each run of a script.


Results (average numbers are given for several measurements in all 
categories):


- MC 2.6.6: Measured inside is 300 milliseconds faster, both in the 
stack and the standalone (9350 vs. 9050)


- Rev 2.6.1 (engine identical to MC 2.6.6)
 Stack: measured inside is 3400 milliseconds faster (13200 vs. 9800)
 Standalone: measured inside is 3500 milliseconds faster (12250 vs. 9050)

 There is another difference here between standalone and stack in REV 
2.6.1 indicating an additional interference from the IDE of about 1 second.


- MC 2.7.4
 Stack: Measured inside is 300 milliseconds faster (9400 vs. 9100)
 Standalone: Measured inside is also 300 milliseconds faster (9480 vs. 
9180), but the standalone is slightly slower than the stack ??


- Rev 2.7.4
 Stack: Measured inside is 3130 milliseconds faster (12860 vs. 9730)
 Standalone: Measured inside is is 3200 milliseconds faster (12400 vs. 
9200), and the standalone is somewhat faster than the stack.


As you can see when you compare the above data of MC 2.7.4 and Rev 2.7.4 
there is an additional speed difference between the IDEs even when 
measured inside: Rev is here an extra 630 milliseconds slower, meaning 
that this difference cannot be accounted for by imagedata handling, but 
must be caused by other interfering scripts in the Rev IDE.


Overall conclusion: Rev is generally 3 seconds slower (33 %) when the 
imagedata handling is included in the measurement. There is also an 
additional interference from the Rev IDE.


Damn but that's thorough.  Great work.  Please make sure you include 
those in the BZ report.


On further consideration, I share your hunch that it isn't related to 
memory.  I ran the same test with Activity Monitor set to display memory 
usage, and it nowhere near spiked.  Given the low frequency with which 
AM updates that may not be precise, but I have enough memory free that I 
doubt that's the issue.


To verify that the Rev scripts are the cause, one way would be to 
include an initialization which purges all frontscripts and backscripts. 
   If it ain't in the message path it can't be triggered.


But still that leaves us with the core question of how any script could 
be triggered from within the tight loop of your relatively small handler.


In my understanding, revCommon is a backscript only, and the only system 
message it traps is mouseDoubleUp (not sure why this isn't in the 
frontScript, but that's for another exploration).  Everything else in 
revCommon is inert in any standalone that doesn't explicitly call those 
handlers.


Given what we know thus far, I'm wondering now if perhaps you've 
discovered some undocumented feature in the engine which forks 
execution depending on whether or not revCommon is present.  Verifying 
that would mean going back to v2.5 to test, and it's such a hair-brained 
idea that it's not likely what's really happening anyway.  I mention it 
only because frankly I'm out of other ideas on what could be going on.


For the moment it may be most productive to just post your test and 
results to BZ and let the folks at RunRev sort it out.  As MC users 
we're unaffected by this performance loss, and no one would benefit more 
from pinning this down than the folks who have access to the source and 
are therefore better equipped to delve into the inner workings of what's 
going on.


--
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 Managing Editor, revJournal
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Re: Speed differences between MC and Rev (problem area nearly found)

2006-10-13 Thread Chipp Walters

I still think it could be some sort of memory management error inside
the engine. Not necessarily a memory leak (which would show up inside
Richard's test), but other problem. Else, why would Constellation work
for  a little bit, then quit working?

In anycase, great work Wilhelm!

best,
Chipp
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Re: Speed differences between MC and Rev (problem area nearly found)

2006-10-12 Thread Wilhelm Sanke

Richard Gaskin wrote:


Confirmed in the IDEs -- 5740ms/avg in MC, 6830ms/avg in Rev (I have a
1GHz PB G4).

I haven't built standalones, though, which would be good to test. 



In the meantime I did further tests and built standalones for MC 2.6.5, 
2.73, 2.74 and Rev 2.6.1, 2.73, 2.74. I tested 3 more scripts and also 
tested all scripts with a much larger image of 1600 X 1200.
As before, no significant differences between stacks and standalones in 
MC and - also as before - a slight improvement for the Rev standalones 
compared to the Rev stacks, but a remaining difference to the MC 
equivalents of up to four seconds, and even one script where Rev runs 
*eleven* times slower than MC! See below.



 Given this speed loss I'm confident the folks at RunRev will take a keen
interest to determine what's eating performance.

Offhand I can't imagine how the execution of a single handler with no
breaks, pauses, or sends is in any way affected by any outside script,
but it does indeed appear to be the case.

Have you BZ'd this?  It would be good to include that file as an
attachment to the report.



I might do this after some more research


-- Richard Gaskin Fourth World Media Corporation



and Chipp Walters (on Wed, 11 Oct 2006) wrote:


Wilhelm,

Just wondering, did you 'lock messages' before and 'unlock messages'
after when running the script? If not, you might want to try it and
see if it doesn't speed things up.



Inserting lock messages etc. does not change the results.
But thanks for the hint, because the fact that adding lock messages 
does not change the speed means that the long


setProp cREVGeneral [pwhichProp] pWhichProfile handler

(which belongs to the scripts added by the Rev Standalone Builder) 
cannot be the culprit.
Unfortunately, all these extra scripts apparently are added by the 
script-protected revsaveasstandalone substack. I searched the scripts of 
the StandaloneSettings stacks and so far found nothing there that 
could be related to the speed difference problems.



Also, you probably want to make sure 'Variable Checking by Default is
turned OFF in the prefs pane for RR.


Same as above, does not make any difference.


best, Chipp




Here are some results for filters applied to the larger 1600 X 1200 
image (again: Windows computer with 2 GHz):


- duplicate colors: Rev is * three seconds* slower in all the 3 stacks 
and standalones ( 9 vs. 12 and 10 vs. 13 seconds with different engine 
versions)


- max dots (this is a modified version of the Gimp despeckle-median 
filter, where I exchanged the median for the max values. The button is 
to be found in my Imagedata Toolkit below the despeckle filter).
Rev is about 4 seconds slower here, the results being 34 seconds for MC 
and 38.5 for Rev on the average.


I then happened to notice that the reset button worked considerably 
slower in Rev, eleven times slower, and I measured this.


The script of  the reset button is a one-liner

set the imagedata of img 1 to decompress(the Bilddaten of me) -- 
(Bilddaten being a translation of imagedata).


This takes 270 milliseconds in MC and 3000 milliseconds in Rev with all 
engine versions and identical in stacks and standalones.


I removed compress for setting the custom property and decompress 
then in the reset handler, which didn't make much of a difference: Rev 
is now only 10 times slower.--


Anyway, after the compress-decompress-reset tests, I made some 
progress in detecting what is involved in producing the speed-difference 
problems. Instead of the image I placed a field with a longer text on 
the card, which then was saved as a custom property of the reset button. 
Resetting the text of the field is indeed identical in all Rev and MC 
stacks and standalones, meaning


that the speed differences between MC and Rev are caused by a different 
handling of imagedata!


It now remains to be found out which script is responsible for this 
abject treatment of imagedata in Revolution, where this script is 
located, and how we can prevent its interference.


Best regards,

Wilhelm Sanke
http://www.sanke.org/MetaMedia



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Re: Speed differences between MC and Rev (problem area nearly found)

2006-10-12 Thread Richard Gaskin

Wilhelm Sanke wrote:
In the meantime I did further tests and built standalones for MC 2.6.5, 
2.73, 2.74 and Rev 2.6.1, 2.73, 2.74. I tested 3 more scripts and also 
tested all scripts with a much larger image of 1600 X 1200.
As before, no significant differences between stacks and standalones in 
MC and - also as before - a slight improvement for the Rev standalones 
compared to the Rev stacks, but a remaining difference to the MC 
equivalents of up to four seconds, and even one script where Rev runs 
*eleven* times slower than MC! See below.


Very valuable info for RunRev.  Thanks for taking the time to verify 
that test.


It now remains to be found out which script is responsible for this 
abject treatment of imagedata in Revolution, where this script is 
located, and how we can prevent its interference.


I'm wondering if it isn't script execution at all, but perhaps memory. 
I can't think of any way your script could be affected by the mere 
existence of other scripts, since your main handler is pretty well 
self-contained (so send or other such things which might give RR's 
scripts some chance to intercede).


I don't believe that the scripts RR's standalone maker insists on adding 
to one's project are all that large, but perhaps in an intensive 
environment such as your image processing script requires the difference 
may be just enough to affect performance.


How much RAM is installed on your machine?

I'm grasping at straws here, but this is such an unexpected result that 
as far as causes go it may be worth remaining open to possibilities 
which may even seem unlikely.


--
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 Fourth World Media Corporation
 Developer of WebMerge: Publish any database on any Web site
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Re: Speed differences between MC and Rev

2006-10-11 Thread Chipp Walters

Wilhelm,

Just wondering, did you 'lock messages' before and 'unlock messages'
after when running the script? If not, you might want to try it and
see if it doesn't speed things up.

Also, you probably want to make sure 'Variable Checking by Default is
turned OFF in the prefs pane for RR.

best, Chipp
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Re: Speed differences between MC and Rev

2006-10-10 Thread Richard Gaskin

Wilhelm Sanke wrote:

I resend my post of last Friday, hoping the server is up again:


On Sun, 24 Sep 2006 Richard Gaskin wrote:




I notice no difference in the execution speed.




So far this is consistent with all data except Wilhelm's. Neither 
logically nor empirically have we yet found a way that simply adding a 
library can affect execution speed.


We'll have to wait for Wilhelm to provide more data.

(snip)

If instead there does seem to be some difference in the way 
standalones are made (though after building my own standalone maker I 
can honestly report that I can't imagine what that could be) it's also 
worthwhile determining where the performance goes.


Ideally Wilhelm will be able to come up with a stack that presents an 
isolated recipe for this problem. It's my understanding that at the 
moment the tests are being run within a very complex collection of 
scripts, making it difficult to produce a generalized recipe for 
others to run.


Without such an isolated example of this reported issue, I can't think 
of any way it could be reasonably addressed further beyond what's 
already be done.


If he's able to deliver an isolated example I'm sure RunRev will jump 
at the chance to optimize based on it reveals.


--
 Richard Gaskin



Back again to resume the discussion.

I have produced this isolated example. Apart from the one-line script of 
the reset button, it contains only a 13-line script of the test button 
duplicate colors.


Only the MC cursors stack is included as a substack, otherwise nothing 
is included, not even an answer dialog.


The performance differences are as reported about 600 milliseconds 
between MC and Rev on a Windows 2 GHz machine, tested with Metacard and 
Rev using the same 2.7.3 engine. No differences come up for the stacks 
compared with standalones.


A test with 2.7.4 today shows an overall performance improvement for 
both IDEs of about 200 milliseconds, but the speed difference between MC 
and Rev of now about 500 milliseconds remains.
Stack and standalone with MC show an identical performance - around 1550 
and always below 1600 milliseconds. For Rev - 1935 to 2083 milliseconds 
for the standalone  - there is an additional difference between 
standalone and stack of 100 milliseconds, the stack running in the IDE  
with a peak of 2165 milliseconds being the slower one.


You can download the test stack from here (2 MB because of the embedded 
picture and the compressed imagedata to enable reset):


http:/www.sanke.org/Software/mc-rev_speed_test.rev

or type

go URL http:/www.sanke.org/Software/mc-rev_speed_test.rev
in your message box.


Good work, Wilhelm.

Confirmed in the IDEs -- 5740ms/avg in MC, 6830ms/avg in Rev (I have a 
1GHz PB G4).


I haven't built standalones, though, which would be good to test.  Given 
this speed loss I'm confident the folks at RunRev will take a keen 
interest to determine what's eating performance.


Offhand I can't imagine how the execution of a single handler with no 
breaks, pauses, or sends is in any way affected by any outside script, 
but it does indeed appear to be the case.


Have you BZ'd this?  It would be good to include that file as an 
attachment to the report.


--
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 Fourth World Media Corporation
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Re: Speed differences between MC and Rev

2006-10-08 Thread Wilhelm Sanke

I resend my post of last Friday, hoping the server is up again:


On Sun, 24 Sep 2006 Richard Gaskin wrote:




I notice no difference in the execution speed.




So far this is consistent with all data except Wilhelm's. Neither 
logically nor empirically have we yet found a way that simply adding a 
library can affect execution speed.


We'll have to wait for Wilhelm to provide more data.

(snip)

If instead there does seem to be some difference in the way 
standalones are made (though after building my own standalone maker I 
can honestly report that I can't imagine what that could be) it's also 
worthwhile determining where the performance goes.


Ideally Wilhelm will be able to come up with a stack that presents an 
isolated recipe for this problem. It's my understanding that at the 
moment the tests are being run within a very complex collection of 
scripts, making it difficult to produce a generalized recipe for 
others to run.


Without such an isolated example of this reported issue, I can't think 
of any way it could be reasonably addressed further beyond what's 
already be done.


If he's able to deliver an isolated example I'm sure RunRev will jump 
at the chance to optimize based on it reveals.


--
 Richard Gaskin



Back again to resume the discussion.

I have produced this isolated example. Apart from the one-line script of 
the reset button, it contains only a 13-line script of the test button 
duplicate colors.


Only the MC cursors stack is included as a substack, otherwise nothing 
is included, not even an answer dialog.


The performance differences are as reported about 600 milliseconds 
between MC and Rev on a Windows 2 GHz machine, tested with Metacard and 
Rev using the same 2.7.3 engine. No differences come up for the stacks 
compared with standalones.


A test with 2.7.4 today shows an overall performance improvement for 
both IDEs of about 200 milliseconds, but the speed difference between MC 
and Rev of now about 500 milliseconds remains.
Stack and standalone with MC show an identical performance - around 1550 
and always below 1600 milliseconds. For Rev - 1935 to 2083 milliseconds 
for the standalone  - there is an additional difference between 
standalone and stack of 100 milliseconds, the stack running in the IDE  
with a peak of 2165 milliseconds being the slower one.


You can download the test stack from here (2 MB because of the embedded 
picture and the compressed imagedata to enable reset):


http:/www.sanke.org/Software/mc-rev_speed_test.rev

or type

go URL http:/www.sanke.org/Software/mc-rev_speed_test.rev
in your message box.

Best regards,

Wilhelm Sanke

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Re: Speed differences between MC and Rev

2006-09-24 Thread Richard Gaskin

Rob wrote:
Result: The Rev version has about 45k more of scripts in it including 3 
references to stack Home (MC version has none).


It would appear that Rev is including scripts that are not actually 
needed, how much this would effect speed is debateable though
especially when run on modern hardware. Having conducted some rudimentry 
comparisons on my machine
(AMD 4200+ x2, 1gb DDR400, Win XP 32bit) using a variety of stacks 
(including ImageData Toolkit)

I notice no difference in the execution speed.


So far this is consistent with all data except Wilhelm's.  Neither 
logically nor empirically have we yet found a way that simply adding a 
library can affect execution speed.


We'll have to wait for Wilhelm to provide more data.  Unless there's 
something wrong with his benchmarking method, the result will be worth 
investigating:


If his benchmarks are simply the result of an engine version mismatch, 
then if the Rev engine is later it would be worthwhile determining where 
the performance went between engine builds.


If instead there does seem to be some difference in the way standalones 
are made (though after building my own standalone maker I can honestly 
report that I can't imagine what that could be) it's also worthwhile 
determining where the performance goes.


Ideally Wilhelm will be able to come up with a stack that presents an 
isolated recipe for this problem. It's my understanding that at the 
moment the tests are being run within a very complex collection of 
scripts, making it difficult to produce a generalized recipe for others 
to run.


Without such an isolated example of this reported issue, I can't think 
of any way it could be reasonably addressed further beyond what's 
already be done.


If he's able to deliver an isolated example I'm sure RunRev will jump at 
the chance to optimize based on it reveals.


--
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 Fourth World Media Corporation
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Re: Speed differences between MC and Rev

2006-09-23 Thread Rob

Hi all,

I have suddenly felt the urge to un-lurk myself  :).

As the licensing of Revolution is now in the engine allowing full use of MC
with the Studio version of Rev I am ready to purchase and I am interested in 
this speed difference issue.


So I decided to have a bit of a look.

First I created an empty stack (no controls or anything) in Rev then I made 
2 standalones,
one with the Rev builder and one with MC, these I then compared with a hex 
editor.


Result: The Rev version has about 45k more of scripts in it including 3 
references to stack Home (MC version has none).


It would appear that Rev is including scripts that are not actually needed, 
how much this would effect speed is debateable though
especially when run on modern hardware. Having conducted some rudimentry 
comparisons on my machine
(AMD 4200+ x2, 1gb DDR400, Win XP 32bit) using a variety of stacks 
(including ImageData Toolkit)

I notice no difference in the execution speed.

the size difference between the Rev and MC versions of the ImageData Toolkit
that I made is considerably larger than between the two empty test 
standalones (128k as opposed to 45k),

speed does not appear to be affected.

Rob Tucker
[EMAIL PROTECTED]

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Re: Speed differences between MC and Rev

2006-09-23 Thread J. Landman Gay

Rob wrote:

Hi all,

I have suddenly felt the urge to un-lurk myself  :).

As the licensing of Revolution is now in the engine allowing full use of MC
with the Studio version of Rev I am ready to purchase and I am 
interested in this speed difference issue.


So I decided to have a bit of a look.

First I created an empty stack (no controls or anything) in Rev then I 
made 2 standalones,
one with the Rev builder and one with MC, these I then compared with a 
hex editor.


Result: The Rev version has about 45k more of scripts in it including 3 
references to stack Home (MC version has none).


It would appear that Rev is including scripts that are not actually 
needed,


They are needed for any stack that uses the rev-based commands that are 
listed in the Rev dictionary. There are so many users who do call those 
handlers that I think it makes sense to embed that library as a standard 
extension. Tech support would collapse under the volume of complaints if 
it weren't in there; users would assume that Rev's standalones were 
broken. Now that I think about it, quietly embedding a library that 
doesn't get in the way of anything is a pretty good decision for 
supporting ease of use, especially for novice users who may not 
understand what libraries do or why they need them.



how much this would effect speed is debateable though
especially when run on modern hardware. Having conducted some rudimentry 
comparisons on my machine
(AMD 4200+ x2, 1gb DDR400, Win XP 32bit) using a variety of stacks 
(including ImageData Toolkit)

I notice no difference in the execution speed.

the size difference between the Rev and MC versions of the ImageData 
Toolkit
that I made is considerably larger than between the two empty test 
standalones (128k as opposed to 45k),

speed does not appear to be affected.


I use both IDEs routinely, and I've never noticed any speed difference 
either. Something else must be going on with certain stacks.


The differences in sizes may be due to changes in the standalone 
settings; did you use the same settings for both sets of test stacks and 
their apps? It may be that more options were included in one set than in 
the other.


The extra 45k of scripts you noticed were most likely the revCommon 
library (which I mistakenly refered to as revGeneral before.) But Kevin 
confirms it uses almost no system message handlers, so it couldn't 
interfere unless a stack needs to intercept a lot of mouseDoubleUps.


--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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Re: Speed differences between MC and Rev

2006-09-23 Thread Ken Ray
On 9/24/06 12:16 AM, J. Landman Gay [EMAIL PROTECTED] wrote:

 Rob wrote:
 They are needed for any stack that uses the rev-based commands that are
 listed in the Rev dictionary. There are so many users who do call those
 handlers that I think it makes sense to embed that library as a standard
 extension. Tech support would collapse under the volume of complaints if
 it weren't in there; users would assume that Rev's standalones were
 broken. Now that I think about it, quietly embedding a library that
 doesn't get in the way of anything is a pretty good decision for
 supporting ease of use, especially for novice users who may not
 understand what libraries do or why they need them.

Well, I'd agree with you if the Standalone Builder didn't have the default
radio button action under Inclusions state Search for required inclusions
when saving the standalone application. This gives the impression that a
search is being made... which is of course accurate, since when I built my
first version to test this, it output two backscripts (revCommon and
revLibURL) because I'd used url in my button. When I removed the url
from my button, it didn't include revLibURL.

Personally it doesn't bother me that revCommon is included; I think that it
should be mentioned in the Standalone Builder somewhere (like a footnote or
something). If not, then the other approach would be for the Standalone
Builder to actually search for inclusions of revCommon handlers and
functions.

Either way works for me...

Ken Ray
Sons of Thunder Software
Web site: http://www.sonsothunder.com/
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Re: Speed differences between MC and Rev and the origin of the English language

2006-09-22 Thread Wilhelm Sanke

On Fri, 22 Sep 2006, Dave Cragg [EMAIL PROTECTED], wrote:

The people of Edinburgh and the area to the south east did fight with  
the Angles of Northumbria. But these were neither Picts nor Scots.  
They were Britons who spoke what today would be recognised as Welsh.  
Interestingly, these battles are more remembered in Welsh history  
than in Scottish history. (Also, some people think Arthur was the  
leader of a tribe of Scottish Britons, and that he fought against  
both Angles and Picts.) Eventually, the Angles dominated south east  
Scotland and the Scots and Picts dominated the remainder of the  
country. The use of Welsh in Scotland died out.



The database I based my judgment on was small, and I had warned you that 
only about 99% of my story was true. There were so many different 
kingdoms or territories governed by warlords at that time that one can 
easily become confused.


But I think the general picture is true.

It is rumoured that there are many missing libraries of that period,  
thought to be hidden in southern Scotland somewhere. It may be that  
one of these libraries has got buried in the Rev IDE. (Some of those  
scripts look like Welsh to me.)


I also read somehwere that the Romans introduced the bagpipes to  
Scotland, but left before they taught people how to tune them.


Cheers
Dave 



It could well be that the Romans instroduced the instrument to Scotland, 
but did not particularly like the sounds coming out of it.

A quote from Wikipedia:
Nero is reported to have said he would play them (bagpipe is plural in 
Latin) in public as a penance for not winning a poetry contest.-


In case my comments were felt to be offensive, I apologize to the 
Scottish branch of my family, who are however living more near Glasgow.


Cheers,

Wilhelm


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Re: Speed differences between MC and Rev and the origin of the English language

2006-09-22 Thread Richard Gaskin

Wilhelm Sanke wrote:
Apart from the parts of my own scripts that are unprotected I see a lot 
of extra code, some of which may belong to CRevGeneral

...
Maybe the last example could be one of the culprits that slow down 
execution (?)


and such as

on mouseDoubleUp pButtonNo, pTarget
--not been handled
--pTarget set in suppress messages frontscript
if pTarget is empty
then put the long id of the target into pTarget
put revTargetStack(pTarget) into tStack
put the defaultStack into tDefaultStack
set the defaultStack to tStack
if the mode of stack tStack is not 0
then click at the clickLoc
set the defaultStack to tDefaultStack
end mouseDoubleUp


Good sluething, Wilhelm.

It might be helpful to de-standalone it to take a look at exactly what's 
been included.


Once upon a time someone posted the info needed to strip the executable 
from the stack -- anyone make a utility for that?


A simpler diagnostic might be to have your app spit out a list of 
frontScripts, backScripts, and libraries, something like this:


on LogScripts
  put the frontScripts cr the stacksInUse cr the backScripts \
in url (file:ScriptList.txt)
end LogScripts

It might also be helpful to log messages within your standalone using 
the messageHandled message.  This is undocumented, but to have that 
message sent you first turn on the messageMessages global property, then 
get your list of handlers:


on StartLoggingMessages
  set the messageMessages to true
end StartLoggingMessages

In a library somewhere you can include this:

on messageHandled
  global gMessageLog
  put the params  the long name of the target cr after gMessageLog
  pass messageHandled
end messageHandled

And to dump it just use:

on CloseMessageLog
  global gMessageLog
  put gMessageLog into url (file:MessageLog.txt)
end CloseMessageLog

These scripts are off the top of my head, so please forgive an errors.

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Re: Speed differences between MC and Rev and the origin of the English language

2006-09-22 Thread Dave Cragg


On 22 Sep 2006, at 16:10, Wilhelm Sanke wrote:


In case my comments were felt to be offensive,


Not in any way. It was only because your comments were so interesting  
that I felt inspired to reply. It's not often we get a thread on  
something so close to home.


Coincidentally, there was a TV show about Nero on the BBC last night.  
(No bagpipes or Rev libraries were featured.)


Cheers
Dave
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Re: Speed differences between MC and Rev and the origin of the English language

2006-09-22 Thread J. Landman Gay

Wilhelm Sanke wrote:

why should anybody refer to stack home in a standalone?


In a standalone, the mainstack becomes home and the term home 
becomes synonymous with the name of the mainstack, so you can use 
either. This doesn't answer the rest of your question, of course.


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Re: Speed differences between MC and Rev and the origin of the English language

2006-09-22 Thread Wilhelm Sanke

On Fri, 22 Sep 2006, Richard Gaskin wrote:

It might be helpful to de-standalone it to take a look at exactly 
what's been included.


Once upon a time someone posted the info needed to strip the 
executable from the stack -- anyone make a utility for that?



In my own collected archives I found this script:

on mouseUp
 answer file Standalone
 if it is cancel then exit to top
 put url (binfile:it) into tStack
 repeat forever
   -- there's more than one stackfile in there which isinteresting
   put offset(#!/bin/sh,char 10 to -1 of tStack) into tOff
   if tOff = 0 then exit repeat
   put char tOff+9 to -1 of tStack into tStack
 end repeat
 ask file Stack
 if it is cancel then exit to top
  set the fileType to RevoRSTK
 put tStack into url (binfile:it)
 answer conversion finished with OK
end mouseUp

This, however, (on Windows) provides me with an extracted stack that is 
flagged as corrupted, even if I comment out the line about the 
filetype which is probably meant only for MacOS(?)


A simpler diagnostic might be to have your app spit out a list of 
frontScripts, backScripts, and libraries, something like this:


on LogScripts
  put the frontScripts cr the stacksInUse cr the backScripts \
in url (file:ScriptList.txt)
end LogScripts



Applying this I get 13 front and back scripts running in the stack and 
nothing of this in the standalone (in the standalone only my script 
library clib and the calling button for listing the back and 
frontscripts are listed).


When I remove these backscripts and frontscripts in the stack no change 
of the slower Rev-IDE speed is effected. So the slower performance in 
Rev must be caused by other scripts.-


Unfortunately I cannot follow your other suggestions at the moment 
(startloggingMessages etc.) because I really need to concentrate on 
other things at the moment (and not only, but also, because of that 
voluminous doctoral dissertation on my desk).


I will continue the discussion in about a week and thank all of you in 
the meantime for your interest in this thread.


Best regards,

Wilhelm Sanke

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Re: Speed differences between MC and Rev and the origin of the English language

2006-09-22 Thread Richard Gaskin

Wilhelm Sanke wrote:
When I remove these backscripts and frontscripts in the stack no change 
of the slower Rev-IDE speed is effected. So the slower performance in 
Rev must be caused by other scripts.-


Very odd. If the problem is indeed related to Rev's standalones, then I 
would imagine there should be a measurable difference with just about 
any of us who switch between IDEs.


Have any of the rest of you seen performance differences between your 
standalones built with MC and those built with Rev?


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Re: Speed differences between MC and Rev and the origin of the English language

2006-09-22 Thread Ken Ray
On 9/22/06 4:13 PM, Wilhelm Sanke [EMAIL PROTECTED] wrote:

 Applying this I get 13 front and back scripts running in the stack and
 nothing of this in the standalone (in the standalone only my script
 library clib and the calling button for listing the back and
 frontscripts are listed).

Well, I created a simple standalone with Rev 2.7.4 with just a button that
spat the scripts out, and left the Search for required inclusions radio
button on, and it inserted no frontscripts, no libraries, and 2 backscripts:
revLibURL and revCommon.

Just contributing to the discussion...

:-)


Ken Ray
Sons of Thunder Software
Web site: http://www.sonsothunder.com/
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Re: Speed differences between MC and Rev and the origin of the English language

2006-09-22 Thread Kevin Miller
On 21/9/06 22:37, Richard Gaskin [EMAIL PROTECTED] wrote:

 I believe the revGeneral library is always included. There is no option
 to turn it off, which is usually okay, since the majority of Rev users
 need at least some part of that library.
 
 What a strange design decision.
 
 I've helped more than a few people diagnose errors in standalones that
 weren't evident in the IDE because of the additional objects being added
 to their first card.  Such errors are particularly hard to pin down
 because the objects don't exist in the IDE, which is the only
 environment that can run a debugger.
 
 I can see having an Include revGeneral option turned on by default,
 but preventing people from doing anything else seems really odd.
 
 One more reason to improve MC IDE for the masses:  it's the only way to
 make truly native Rev apps. :)

To suggest that a standalone is not a truly native Revolution application
because it contains Revolution code libraries seems nonsensical.  Does that
mean that a standalone containing libURL is not a truly native Revolution
application?

There is no such library as revGeneral.  You may be thinking of the
revCommon library.  If this is the library you mean, it seems unlikely that
this library would be responsible for a drop in performance given that the
only system message it intercepts is mouseDoubleUp - sending a mouseUp to
objects, in the same way the MetaCard IDE has done since the dawn of time.
All the other message handlers in there are there to support those terms we
define as part of the language definition and include in the dictionary.
Basics such as revCopyFolder.  Its quite a compact library.  The bigger
libraries are all optional.

Whatever is causing the performance difference is unlikely to be that
library.  But if it is, well its like any other part of the product and
could contain bugs along with the engine, the IDE, the OS, a database
driver, etc.

Errors introduced by including objects on the first card of a standalone are
a pain, I fully agree.  That original design decision historically stems
from the need to deliver extensive functionality libraries (today in
constant use in the vast majority of standalone applications out there), and
not having control over the engine and therefore capability to create an
official place to put them.  Doing this better will come about as we improve
the overall product architecture and create a place for this sort of thing.
It won't come about by us hacking in a quick fix that will doubtless
introduce its own quirkiness.  Relative to the time you have already waited
for this, it won't be much longer.

In the mean time, rather than spending time being surprised that we would
attempt to deliver feature libraries with useful functionality for our user
base to include in standalones, we would as ever welcome constructive
suggestions on how to continue progress on making what we have work better
and more reliably.

Kind regards,

Kevin

Kevin Miller ~ [EMAIL PROTECTED] ~ http://www.runrev.com/
Runtime Revolution - User-Centric Development Tools

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Speed differences between MC and Rev and the origin of the English language

2006-09-21 Thread Wilhelm Sanke
Home again and back to work as I announced 11 days ago. There is a 
350-pages doctoral dissertation on my desk - a study about internet use 
in schools - which I need to assess and grade during the next two weeks, 
but I resume paying some attention to my imagedata stuff and MC.


My two vacations this summer were spent in parts of Germany where 
language minorities still fight against assimilation. Last week I 
visited the Sorbian area near Poland where a small number of people 
still speak their old Slavonic language which is also still used in 
schools. In July I spent a quiet time in the northernmost county of 
Germany, called land Angeln since 2000 years - South of the Danish 
border - from where the English language and especially the name for the 
English language originated.
I had taken my laptop with me to the land Angeln to work on my 
imagedate toolkit, but in the first night the harddisk crashed and I 
had two weeks time to attend to other matters and study the local 
culture and what had remained from old times; additionaly I consulted my 
memory and later Wikipedia and my old textbooks. As you all on this list 
are more or less familiar with the English language it will not hurt to 
share my collected insights about its origin:


The short story of the development - and about 99% of this is true - 
runs like this (and the Scots are also instrumental here, if only in a 
somewhat negative way):


The Roman emperor Hadrian had built his Hadrian's wall across England 
from Newcastle to Carlisle because he did not like bagpipe music and 
kilts. When the Roman empire broke down in the 4th century, the 
revolutionaries from Edinburgh again annoyed the Celtic population South 
of the Hadrian's wall. Then the British Celts asked two former Roman 
mercenaries, namely Hengist and Horsa, to help them against the Scots. 
Hengist and Horsa happened to belong to the Anglian tribe in the land 
Angeln and asked their relatives and more tribesmen over to Britain. 
The Saxons - South of the land Angeln - and the Jutes to the North 
joined them and established their kingdoms (and languages) in the new 
country. The last Celtic king to fight against this invasion was the 
legendary King Arthur from Tintagel in Cornwall.


Later other waves of immigrants came over to England from the same 
places where the Anglians, the Saxons, and the Jutes originally lived. 
From the eight century on the Vikings made frequents inroads  and then 
settled in England (the famous Hägar was one of them). In about 10 
miles distance from where I spent my July vacation is Haithabu, the 
former trade center of the Vikings in the land Angeln (a place similar 
to Sutton Hoo in England, where big Viking ships have also been found). 
In the 11th century after Hastings the Normans, which were originally 
Vikings, too, came over who had made a detour through the Normandy in 
France, got civilized there and had learned some French and French 
cuisine in the meantime. Then even later more Northern Germanic tribes 
invaded, especially Jutes (Danes) who established the Danelag in 
England. Knud the Great was at the same time King of England and 
Angeln/Denmark/Norway. All these Germanic tribes spoke closely related 
Germanic dialects very similar to the language documented in Beowulf, 
the oldest extant example of poetic Old-English language. 
Interestingly, the venue of the saga told in Beowulf, this center piece 
of Old-English literature, is the Southern area of Scandinavia.  

By the time of Chaucer the Anglian/English language had evolved as the 
widely spoken and officially used means of communication in the new 
England. It is an astonishing fact of language development that the 
term Anglian/English , derived from the small land-Angeln region of 
continental Europe, finally prevailed as the name for one the most 
important languages and the lingua franca for international 
communication of today. At least the Saxon part of this language 
development is honored when we sometimes also speak of Anglo-Saxons and 
Anglo-Saxon languages.--


==

Now to the speed differences:

On Sat, 09 Sep 2006, Richard Gaskin [EMAIL PROTECTED] had 
written (Subject: Re: [ANN]: Imagedata Toolkit (beta) released):



Wilhelm Sanke wrote:

 (Remark for Metacard list members only:
 For optimal performance use the Metacard IDE. When run in the 
Revolution

 IDE some filters need up to 45% more processing time than in MC. This
 also holds when you create a standalone.)

How could that be possible when they both use the same engine?



The Rev IDE is a slowly evolving environment with about 20 times more 
code than in the MC IDE. Given the additional intricacy and 
interrelatedness of this code it is quite natural that speed and other 
problems occur. Some of my earlier stacks - the discussion about this 
and examples are still to be found on my website (I will remove them 
soon) - would not even start in the Rev IDE or crash or could not be 

Re: Speed differences between MC and Rev and the origin of the English language

2006-09-21 Thread Richard Gaskin

Wilhelm Sanke wrote:
On Sat, 09 Sep 2006, Richard Gaskin [EMAIL PROTECTED] had 
written (Subject: Re: [ANN]: Imagedata Toolkit (beta) released):



Wilhelm Sanke wrote:

 (Remark for Metacard list members only:
 For optimal performance use the Metacard IDE. When run in the 
Revolution

 IDE some filters need up to 45% more processing time than in MC. This
 also holds when you create a standalone.)

How could that be possible when they both use the same engine?



The Rev IDE is a slowly evolving environment with about 20 times more 
code than in the MC IDE. Given the additional intricacy and 
interrelatedness of this code it is quite natural that speed and other 
problems occur. Some of my earlier stacks - the discussion about this 
and examples are still to be found on my website (I will remove them 
soon) - would not even start in the Rev IDE or crash or could not be 
inspected by the application browser or property inspectors because 
these tools were unable to handle larger number of objects in a stack. 
The Rev IDE indeed has considerably improved over time, but IMHO has 
still a while to go to become a reliable and more user-friendly 
application.


As to standalones, apparently something is being added to them in Rev 
what is happily missing in Metacard.


So it would seem.

Logically speaking, the same engine with the same scripts should produce 
equivalent performance.  I don't dispute the results, so there must be 
some difference here.


If you're certain the engine version is the same when building 
standalones in both MC and Rev, then we can rule that out.


That leaves us with the possibility that Rev is including some of its 
scripts even when you tell it not to.


When you pour through the standalone with a raw editor do you see any 
Rev scripts in there?


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Re: Speed differences between MC and Rev and the origin of the English language

2006-09-21 Thread J. Landman Gay

Richard Gaskin wrote:

That leaves us with the possibility that Rev is including some of its 
scripts even when you tell it not to.


I believe the revGeneral library is always included. There is no option 
to turn it off, which is usually okay, since the majority of Rev users 
need at least some part of that library.


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Re: Speed differences between MC and Rev and the origin of the English language

2006-09-21 Thread Richard Gaskin

J. Landman Gay wrote:

Richard Gaskin wrote:

That leaves us with the possibility that Rev is including some of its 
scripts even when you tell it not to.


I believe the revGeneral library is always included. There is no option 
to turn it off, which is usually okay, since the majority of Rev users 
need at least some part of that library.


What a strange design decision.

I've helped more than a few people diagnose errors in standalones that 
weren't evident in the IDE because of the additional objects being added 
to their first card.  Such errors are particularly hard to pin down 
because the objects don't exist in the IDE, which is the only 
environment that can run a debugger.


I can see having an Include revGeneral option turned on by default, 
but preventing people from doing anything else seems really odd.


One more reason to improve MC IDE for the masses:  it's the only way to 
make truly native Rev apps. :)


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Re: Speed differences between MC and Rev and the origin of the English language

2006-09-21 Thread Dave Cragg


On 21 Sep 2006, at 20:40, Wilhelm Sanke wrote:



The Roman emperor Hadrian had built his Hadrian's wall across  
England from Newcastle to Carlisle because he did not like bagpipe  
music and kilts. When the Roman empire broke down in the 4th  
century, the revolutionaries from Edinburgh again annoyed the  
Celtic population South of the Hadrian's wall. Then the British  
Celts asked two former Roman mercenaries, namely Hengist and Horsa,  
to help them against the Scots. Hengist and Horsa happened to  
belong to the Anglian tribe in the land Angeln and asked their  
relatives and more tribesmen over to Britain. The Saxons - South of  
the land Angeln - and the Jutes to the North joined them and  
established their kingdoms (and languages) in the new country. The  
last Celtic king to fight against this invasion was the legendary  
King Arthur from Tintagel in Cornwall.


At the risk of going way off topic...

Wilhelm, I agree that the origins of the speed issue probably lie in  
Edinburgh, and I'd be happy to see you and your Angeln friends sort  
this out. But the people whose troublesome invasions Hengist and  
Hrosa were invited to resist were Picts and not Scots. The Scots had  
not yet arrived in Britain in great numbers at that time.


The people of Edinburgh and the area to the south east did fight with  
the Angles of Northumbria. But these were neither Picts nor Scots.  
They were Britons who spoke what today would be recognised as Welsh.  
Interestingly, these battles are more remembered in Welsh history  
than in Scottish history. (Also, some people think Arthur was the  
leader of a tribe of Scottish Britons, and that he fought against  
both Angles and Picts.) Eventually, the Angles dominated south east  
Scotland and the Scots and Picts dominated the remainder of the  
country. The use of Welsh in Scotland died out.


It is rumoured that there are many missing libraries of that period,  
thought to be hidden in southern Scotland somewhere. It may be that  
one of these libraries has got buried in the Rev IDE. (Some of those  
scripts look like Welsh to me.)


I also read somehwere that the Romans introduced the bagpipes to  
Scotland, but left before they taught people how to tune them.


Cheers
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Re: Speed differences between MC and Rev and the origin of the English language

2006-09-21 Thread J. Landman Gay

Richard Gaskin wrote:

What could revGeneral possibly be doing that affects the execution of 
scripts that don't call any of its handlers?


Probably nothing; I only mentioned it because you were wondering if any 
libraries were included in app builds. But if a script doesn't call any 
handlers in the library, then of course it wouldn't interfere.


What I'm fuzzy on, and don't have time to look up, is whether there are 
any handlers in there that might be called automatically; for example, 
if it catches any system messages and then passes them on. It might, but 
I haven't checked.




We just might have stumbled onto Rev's tech support holy grail: if 
revGeneral turns out to be such an unruly citizen, invoking its own 
handlers independent of the developer's control, the implications for 
other bugs reported by developers and their end-users are potentially 
quite broad.


Probably not wise to make assumptions before we find out. It might be 
something entirely different.




But if it turns out that revGeneral operates in a polite, clean way that 
doesn't unexpectedly alter normal script execution, then what could be 
causing Wilhelm's performance drop?


Still a mystery; I don't know.

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Re: Speed differences between MC and Rev and the origin of the English language

2006-09-21 Thread J. Landman Gay

Dave Cragg wrote:

I also read somehwere that the Romans introduced the bagpipes to 
Scotland, but left before they taught people how to tune them.


snork! I have always wondered about those bagpipes. Thanks for 
clearing this up. :)


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