Re: [mkgmap-dev] New branch for default typ file

2019-12-06 Thread DD8KQ

Hi Gerd

i can remember that some time ago i stumbled also about this fact and i
asked the community. I don't remember who gave me the hint but after
i've changed the colour into some kind of blue for polygon type 0x3d, it
changed to be OK from that time on

Am 06.12.2019 um 09:17 schrieb Gerd Petermann:

Hi Ticker,

I've learned that polygon type 0x3d (natural=bay) in mapnik typ is wrong. It 
renders as a gray area and may hide the sea below.
I am not sure what the correction is. If possible I would use "transparent" 
without any colour, else the same as 0x32.

Gerd


Von: mkgmap-dev  im Auftrag von Ticker Berkin 

Gesendet: Donnerstag, 5. Dezember 2019 11:20
An: mkgmap development
Betreff: Re: [mkgmap-dev] New branch for default typ file

Hi Gerd

I think it would be good if the files from 
branches/default-typ/resources/typ-files were put into trunk and, in build.xml, 
after:

 
this is added:
 

Ticker

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#

 Viele Grüße und 73 de Manfred Haiduk, DD8KQ
 e-mail mhai...@t-online.de dd...@gmx.de

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Re: [mkgmap-dev] Problem with drive-on

2019-12-06 Thread Gerd Petermann
Hi Carlos,

I'll have a look at it. I also think about a change regarding the detect 
method. If I got it right it assumes right hand traffic for countires which do 
not appear in LocatorConfig.xml. It might better ignore those entries when the 
majority of roads is in a known country.

Gerd



Von: mkgmap-dev  im Auftrag von Carlos 
Dávila 
Gesendet: Freitag, 6. Dezember 2019 16:14
An: mkgmap-dev@lists.mkgmap.org.uk
Betreff: Re: [mkgmap-dev] Problem with drive-on

I agree it seems admin_level value is wrong. I've added a comment on
changeset aobut it. A warning as you suggest may be useful to detect
such cases.

El 6/12/19 a las 8:19, Gerd Petermann escribió:
> Hi Carlos,
>
> see https://www.openstreetmap.org/way/303677783 and 
> https://www.openstreetmap.org/way/303677781
> I guess the admin_level of those two ways is wrong. There are more ways in 
> this area with admin_level=2.
>
> To find them I've added
> highway=* {echotags "c"}
> as last line in the lines file to check what values the roads have in 
> mkgmap:admin_level2 and mkgmap:country
>
> Maybe I should add code in the boundary generator to warn when it stores a 
> name for mkgmap:admin_level2 which doesn't
> show up in LocatorConfig.xml?
>
> Gerd
>
> 
> Von: mkgmap-dev  im Auftrag von Gerd 
> Petermann 
> Gesendet: Donnerstag, 5. Dezember 2019 20:08
> An: Carlos Dávila; mkgmap-dev@lists.mkgmap.org.uk
> Betreff: Re: [mkgmap-dev] Problem with drive-on
>
> Hi Carlos,
>
> seems my file was even older. I can reproduce the problem with the bounds 
> file created 2019-11-29.
> I'll have a closer look tomorrow.
>
> Gerd
>
> 
> Von: mkgmap-dev  im Auftrag von 
> Carlos Dávila 
> Gesendet: Donnerstag, 5. Dezember 2019 19:58
> An: mkgmap-dev@lists.mkgmap.org.uk
> Betreff: Re: [mkgmap-dev] Problem with drive-on
>
> I have just realized my bounds.zip file is more than one year old (it
> should be automatically updated every week=-O). I'll try with a new one.
>
> El 5/12/19 a las 15:13, Gerd Petermann escribió:
>> Hi Carlos,
>>
>> I just tried to reproduce the problem. I've downloaded the area in your bbox 
>> (a bit larger) to file in.osm.pbf
>> and used splitter to cut out your area with
>> java -jar splitter.jar --split-file=areas.list in.osm.pbf
>> Then I used
>> java -jar mkgmap.jar --drive-on=detect --bounds=bounds.zip --route 
>> 63240001.osm.pbf
>> I don't see the message.
>>
>> Gerd
>>
>> 
>> Von: mkgmap-dev  im Auftrag von Gerd 
>> Petermann 
>> Gesendet: Mittwoch, 4. Dezember 2019 21:16
>> An: Development list for mkgmap
>> Betreff: Re: [mkgmap-dev] Problem with drive-on
>>
>> Hi Carlos,
>>
>> My understanding is that your style (or the bounds file) sets at least two 
>> different mkgmap:country values for the tile.
>> Maybe you can post a link to that tile?
>>
>> Gerd
>>
>> 
>> Von: mkgmap-dev  im Auftrag von 
>> Carlos Dávila 
>> Gesendet: Mittwoch, 4. Dezember 2019 12:15
>> An: Development list for mkgmap
>> Betreff: [mkgmap-dev] Problem with drive-on
>>
>> I am preparing an  areas.list file to split Oceania, so that each tile
>> contains only roads driven on the same side. I have found a tile where
>> all roads should be driven on left side, as it all lies within
>> Indonesia, but mkgmap reports "Tile contains both drive-on-left (2695)
>> and drive-on-right roads (57)". I have reduced tile size to narrow down
>> the problem. These are its coordinates: -288768,6178816 to
>> -210944,6219776. It includes two islands, right one is detected by
>> mkgmap as right side driven, but it is left driven (to my knowledge).
>> Any idea why this happens?
>>
>>
>>

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Re: [mkgmap-dev] Problem with drive-on

2019-12-06 Thread Carlos Dávila
I agree it seems admin_level value is wrong. I've added a comment on 
changeset aobut it. A warning as you suggest may be useful to detect 
such cases.


El 6/12/19 a las 8:19, Gerd Petermann escribió:

Hi Carlos,

see https://www.openstreetmap.org/way/303677783 and 
https://www.openstreetmap.org/way/303677781
I guess the admin_level of those two ways is wrong. There are more ways in this 
area with admin_level=2.

To find them I've added
highway=* {echotags "c"}
as last line in the lines file to check what values the roads have in 
mkgmap:admin_level2 and mkgmap:country

Maybe I should add code in the boundary generator to warn when it stores a name 
for mkgmap:admin_level2 which doesn't
show up in LocatorConfig.xml?

Gerd


Von: mkgmap-dev  im Auftrag von Gerd 
Petermann 
Gesendet: Donnerstag, 5. Dezember 2019 20:08
An: Carlos Dávila; mkgmap-dev@lists.mkgmap.org.uk
Betreff: Re: [mkgmap-dev] Problem with drive-on

Hi Carlos,

seems my file was even older. I can reproduce the problem with the bounds file 
created 2019-11-29.
I'll have a closer look tomorrow.

Gerd


Von: mkgmap-dev  im Auftrag von Carlos Dávila 

Gesendet: Donnerstag, 5. Dezember 2019 19:58
An: mkgmap-dev@lists.mkgmap.org.uk
Betreff: Re: [mkgmap-dev] Problem with drive-on

I have just realized my bounds.zip file is more than one year old (it
should be automatically updated every week=-O). I'll try with a new one.

El 5/12/19 a las 15:13, Gerd Petermann escribió:

Hi Carlos,

I just tried to reproduce the problem. I've downloaded the area in your bbox (a 
bit larger) to file in.osm.pbf
and used splitter to cut out your area with
java -jar splitter.jar --split-file=areas.list in.osm.pbf
Then I used
java -jar mkgmap.jar --drive-on=detect --bounds=bounds.zip --route 
63240001.osm.pbf
I don't see the message.

Gerd


Von: mkgmap-dev  im Auftrag von Gerd 
Petermann 
Gesendet: Mittwoch, 4. Dezember 2019 21:16
An: Development list for mkgmap
Betreff: Re: [mkgmap-dev] Problem with drive-on

Hi Carlos,

My understanding is that your style (or the bounds file) sets at least two 
different mkgmap:country values for the tile.
Maybe you can post a link to that tile?

Gerd


Von: mkgmap-dev  im Auftrag von Carlos Dávila 

Gesendet: Mittwoch, 4. Dezember 2019 12:15
An: Development list for mkgmap
Betreff: [mkgmap-dev] Problem with drive-on

I am preparing an  areas.list file to split Oceania, so that each tile
contains only roads driven on the same side. I have found a tile where
all roads should be driven on left side, as it all lies within
Indonesia, but mkgmap reports "Tile contains both drive-on-left (2695)
and drive-on-right roads (57)". I have reduced tile size to narrow down
the problem. These are its coordinates: -288768,6178816 to
-210944,6219776. It includes two islands, right one is detected by
mkgmap as right side driven, but it is left driven (to my knowledge).
Any idea why this happens?





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Re: [mkgmap-dev] space before name

2019-12-06 Thread demon_box
Hi Gerd,

the already compiled version of mkgmap that you provided works perfectly but
I ask you this behavior will be there also in the next releases?

Many thanks.

--enrico




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Re: [mkgmap-dev] space before name

2019-12-06 Thread Gerd Petermann
Hi Enrico,

If you like you can improve the patch. If you just want to try the effect use 
the mkgmap.jar provided with the link.

Gerd


Von: mkgmap-dev  im Auftrag von 
demon_box 
Gesendet: Freitag, 6. Dezember 2019 11:11
An: mkgmap-dev@lists.mkgmap.org.uk
Betreff: Re: [mkgmap-dev] space before name

Hi Gerd, thanks for your answer.

Now what I have to do with you patch attached?

Thanks.

--enrico



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Re: [mkgmap-dev] New branch for default typ file

2019-12-06 Thread Ticker Berkin
Hi Gerd

Looking at mkgmap.txt, neither 0x32 or 0x3d have a _drawOrder and so
the render priority is device specific but probably the same. So, if
the same and unless --order-by-decreasing-area is specified, either
could be shown on top in an apparently random way.

0x3d is given colour #F2EFE9

0x32 has:
CustomColor=Day
DaycustomColor:#4D80B3
Xpm="0 0 1 0"
"1 c #AAD3DF"

I'd avoid using transparent if possible (can only be done by creating
an 'icon') but it could be changed to have the same colour as you
suggest or just specifying _drawOrder.

There will probably be many other cases like this where whatever is
provided with mkgmap could be done differently. 

I don't expect any one typ-file to be definitive and for any
experienced map generator to accept it fully, but rather having a set
of examples, with some tailored to the default style.

I doubt if anyone has created svn/branches/defaut-typ to be able to
experiment and comment on these, but once some examples are commonly
available, I'm sure they will be of use.

An enhancement that I'd consider useful would be a way of selecting
bits of typ-files from different sources. This could be by allowing a
list on the command line or an 'include' command within the typ-file.
Then having rules about how a duplicate object overwrites or combines
with the definition so far. 

Ticker

On Fri, 2019-12-06 at 08:17 +, Gerd Petermann wrote:
> Hi Ticker,
> 
> I've learned that polygon type 0x3d (natural=bay) in mapnik typ is
> wrong. It renders as a gray area and may hide the sea below.
> I am not sure what the correction is. If possible I would use
> "transparent" without any colour, else the same as 0x32.
> 
> Gerd
> 
> 
> Von: mkgmap-dev  im Auftrag
> von Ticker Berkin 
> Gesendet: Donnerstag, 5. Dezember 2019 11:20
> An: mkgmap development
> Betreff: Re: [mkgmap-dev] New branch for default typ file
> 
> Hi Gerd
> 
> I think it would be good if the files from branches/default
> -typ/resources/typ-files were put into trunk and, in build.xml,
> after:
> 
>  name="chars/ascii/row02.trans"/>
> this is added:
> 
> 
> Ticker
> 
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Re: [mkgmap-dev] space before name

2019-12-06 Thread demon_box
Hi Gerd, thanks for your answer.

Now what I have to do with you patch attached?

Thanks.

--enrico



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Re: [mkgmap-dev] New branch for default typ file

2019-12-06 Thread Gerd Petermann
Hi Ticker,

I've learned that polygon type 0x3d (natural=bay) in mapnik typ is wrong. It 
renders as a gray area and may hide the sea below.
I am not sure what the correction is. If possible I would use "transparent" 
without any colour, else the same as 0x32.

Gerd


Von: mkgmap-dev  im Auftrag von Ticker 
Berkin 
Gesendet: Donnerstag, 5. Dezember 2019 11:20
An: mkgmap development
Betreff: Re: [mkgmap-dev] New branch for default typ file

Hi Gerd

I think it would be good if the files from 
branches/default-typ/resources/typ-files were put into trunk and, in build.xml, 
after:


this is added:


Ticker

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Re: [mkgmap-dev] space before name

2019-12-06 Thread Gerd Petermann
Hi Enrico,

mkgmap replaces duplicated blanks (' ') by a single one, so only one leading 
blank is written to the img file. Attached patch changes this
so that duplicated blanks are not removed.
I was surprised that leading and trailing blanks are not completely removed, 
probably because this is already done when the data is read from
the input file.
I assume this is related to your other post regarding positioning of POI 
labels. This is done by the Garmin software, so I suggest to ask Garmin if 
there is a way to influence that. No idea how leading blanks are treated when 
you search for objects, you may play with this, but I am sure it makes no sense.
Compiled binary is here:
http://files.mkgmap.org.uk/detail/457

Gerd





Von: mkgmap-dev  im Auftrag von 
demon_box 
Gesendet: Mittwoch, 4. Dezember 2019 21:43
An: mkgmap-dev@lists.mkgmap.org.uk
Betreff: [mkgmap-dev] space before name

Hi I would insert 5 space carachters but I don't know how.

This work:

name=* {name 'x${name}'}

but this dont't work:

name=* {name ' ${name}'}

How can I make this?

thanks

--enrico






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spaces.patch
Description: spaces.patch
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