Re: [WikimediaMobile] [Apps] Wikipedia Lite app?

2015-03-03 Thread Toby Negrin
Hi Dan -- did you get a chance to write up your findings?

thanks,

-Toby

On Fri, Feb 6, 2015 at 1:46 PM, Tomasz Finc tf...@wikimedia.org wrote:

 I'll be eager to see you guys write up your findings after the spikes are
 over.

 thanks for moving that forward.

 --tomasz

 On Tue, Feb 3, 2015 at 3:05 AM, Gautam Chandna gaut...@opera.com wrote:
  OEMs care about the size of their OS, as this is stored in a restricted
  read-only area (unless a device is rooted). Once the device is running,
  those limitations don't apply as an app has tons of space to update
 itself.
 
  Quite like the network installer concept for desktop applications, OEMs
  prefer if the pre-install is a small package that in itself doesn't
  necessarily do much other than download the real app.
 
 
 
  On Tue, Feb 3, 2015 at 12:48 AM, Yuri Astrakhan 
 yastrak...@wikimedia.org
  wrote:
 
  Don't preload apps still get over-the-air updates, often the whole app
  re-download?
 
  On Tue, Feb 3, 2015 at 12:39 AM, Carolynne Schloeder
  cschloe...@wikimedia.org wrote:
 
  Hi, yes app size and yes optimization :-)
 
  App size does matter
  OEM's are sensitive to the size of the app for preload. They were
  satisfied with our last version that was under 3MB; we'll find out
 what they
  will tolerate. And we will likely push appstore promotion as part of
 our
  deep dive.[1]
 
  Couple of thoughts on optimization:
  Yuri already worked to compress images on mobile web, only deployed on
  zero partners so far. Rolling out the image compression could be an
 easy
  start to reduce the page load.
 
  In a couple of weeks, we will get into Facebook/Ericsson's network
  simulation lab in Menlo Park, where we can experience our UX on low end
  devices and slow networks.
 
  Dan and Maryana, can you help me organize who should go to the lab?
 
  Thanks --
 
  Carolynne
 
  [1] The Wikipedia Zero team is getting together with product, UX, comms
  and GLEE to go deep in one country, to understand the context for
 Wikipedia
  usage and how we can unlock growth in underserved market segments -
 beyond
  just making data free. More info in our QR notes.
 
 
  On Mon, Feb 2, 2015 at 1:59 PM, Dan Garry dga...@wikimedia.org
 wrote:
 
  On 1 February 2015 at 14:48, Toby Negrin tneg...@wikimedia.org
 wrote:
 
  Dan -- can you please limit the scope to sizing the android app? I
  think that's more relevant to reaching people in the developing
 world.
 
 
  I think that depends. In a world where we're focussing on preloads,
 the
  size of the app is pretty immaterial as the user isn't paying the
 cost for
  downloading it. In that world, the best optimisations to make are
 probably
  reducing network traffic and improving performance on slower devices,
 things
  where there's lot of room for improvement in our code base. Also, our
  Android app is also an order of magnitude smaller than Facebook's
 Android
  app, so that's less of an issue for us. Facebook evidently decided to
 TACKLE
  ALL THE THINGS with Facebook Lite.
 
  Also, can you see what percent of our GS traffic uses 2.3? Google has
  it at about 10% globally but we need to understand our target market
 better.
  You might also want to check in with your new contact at App Annie
 to see if
  they have useful GS data.
 
 
  Absolutely.
 
  Dan
 
  --
  Dan Garry
  Associate Product Manager, Mobile Apps
  Wikimedia Foundation
 
 
 
 
  --
  Carolynne Schloeder
  Director Global Mobile Partnerships
  Wikimedia Foundation
  +14154077071
  skype: cschloeder
 
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  Mobile-l mailing list
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  --
  Gautam Chandna | Director - Technical Partner Management |
 gaut...@opera.com
  | +47-4567-1789
 
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Re: [WikimediaMobile] [Apps] Wikipedia Lite app?

2015-02-06 Thread Tomasz Finc
I'll be eager to see you guys write up your findings after the spikes are over.

thanks for moving that forward.

--tomasz

On Tue, Feb 3, 2015 at 3:05 AM, Gautam Chandna gaut...@opera.com wrote:
 OEMs care about the size of their OS, as this is stored in a restricted
 read-only area (unless a device is rooted). Once the device is running,
 those limitations don't apply as an app has tons of space to update itself.

 Quite like the network installer concept for desktop applications, OEMs
 prefer if the pre-install is a small package that in itself doesn't
 necessarily do much other than download the real app.



 On Tue, Feb 3, 2015 at 12:48 AM, Yuri Astrakhan yastrak...@wikimedia.org
 wrote:

 Don't preload apps still get over-the-air updates, often the whole app
 re-download?

 On Tue, Feb 3, 2015 at 12:39 AM, Carolynne Schloeder
 cschloe...@wikimedia.org wrote:

 Hi, yes app size and yes optimization :-)

 App size does matter
 OEM's are sensitive to the size of the app for preload. They were
 satisfied with our last version that was under 3MB; we'll find out what they
 will tolerate. And we will likely push appstore promotion as part of our
 deep dive.[1]

 Couple of thoughts on optimization:
 Yuri already worked to compress images on mobile web, only deployed on
 zero partners so far. Rolling out the image compression could be an easy
 start to reduce the page load.

 In a couple of weeks, we will get into Facebook/Ericsson's network
 simulation lab in Menlo Park, where we can experience our UX on low end
 devices and slow networks.

 Dan and Maryana, can you help me organize who should go to the lab?

 Thanks --

 Carolynne

 [1] The Wikipedia Zero team is getting together with product, UX, comms
 and GLEE to go deep in one country, to understand the context for Wikipedia
 usage and how we can unlock growth in underserved market segments - beyond
 just making data free. More info in our QR notes.


 On Mon, Feb 2, 2015 at 1:59 PM, Dan Garry dga...@wikimedia.org wrote:

 On 1 February 2015 at 14:48, Toby Negrin tneg...@wikimedia.org wrote:

 Dan -- can you please limit the scope to sizing the android app? I
 think that's more relevant to reaching people in the developing world.


 I think that depends. In a world where we're focussing on preloads, the
 size of the app is pretty immaterial as the user isn't paying the cost for
 downloading it. In that world, the best optimisations to make are probably
 reducing network traffic and improving performance on slower devices, 
 things
 where there's lot of room for improvement in our code base. Also, our
 Android app is also an order of magnitude smaller than Facebook's Android
 app, so that's less of an issue for us. Facebook evidently decided to 
 TACKLE
 ALL THE THINGS with Facebook Lite.

 Also, can you see what percent of our GS traffic uses 2.3? Google has
 it at about 10% globally but we need to understand our target market 
 better.
 You might also want to check in with your new contact at App Annie to see 
 if
 they have useful GS data.


 Absolutely.

 Dan

 --
 Dan Garry
 Associate Product Manager, Mobile Apps
 Wikimedia Foundation




 --
 Carolynne Schloeder
 Director Global Mobile Partnerships
 Wikimedia Foundation
 +14154077071
 skype: cschloeder

 ___
 Mobile-l mailing list
 Mobile-l@lists.wikimedia.org
 https://lists.wikimedia.org/mailman/listinfo/mobile-l



 ___
 Mobile-l mailing list
 Mobile-l@lists.wikimedia.org
 https://lists.wikimedia.org/mailman/listinfo/mobile-l




 --
 Gautam Chandna | Director - Technical Partner Management | gaut...@opera.com
 | +47-4567-1789

 ___
 Mobile-l mailing list
 Mobile-l@lists.wikimedia.org
 https://lists.wikimedia.org/mailman/listinfo/mobile-l


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Re: [WikimediaMobile] [Apps] Wikipedia Lite app?

2015-02-02 Thread Carolynne Schloeder
Hi, yes app size and yes optimization :-)

App size does matter
OEM's are sensitive to the size of the app for preload. They were satisfied
with our last version that was under 3MB; we'll find out what they will
tolerate. And we will likely push appstore promotion as part of our deep
dive.[1]

Couple of thoughts on optimization:
Yuri already worked to compress images on mobile web, only deployed on zero
partners so far. Rolling out the image compression could be an easy start
to reduce the page load.

In a couple of weeks, we will get into Facebook/Ericsson's network
simulation lab in Menlo Park, where we can experience our UX on low end
devices and slow networks.

Dan and Maryana, can you help me organize who should go to the lab?

Thanks --

Carolynne

[1] The Wikipedia Zero team is getting together with product, UX, comms and
GLEE to go deep in one country, to understand the context for Wikipedia
usage and how we can unlock growth in underserved market segments - beyond
just making data free. More info in our QR notes
https://meta.wikimedia.org/wiki/WMF_Metrics_and_activities_meetings/Quarterly_reviews/Wikipedia_Zero/January_2015
.


On Mon, Feb 2, 2015 at 1:59 PM, Dan Garry dga...@wikimedia.org wrote:

 On 1 February 2015 at 14:48, Toby Negrin tneg...@wikimedia.org wrote:

 Dan -- can you please limit the scope to sizing the android app? I think
 that's more relevant to reaching people in the developing world.


 I think that depends. In a world where we're focussing on preloads, the
 size of the app is pretty immaterial as the user isn't paying the cost for
 downloading it. In that world, the best optimisations to make are probably
 reducing network traffic and improving performance on slower devices,
 things where there's lot of room for improvement in our code base. Also,
 our Android app is also an order of magnitude smaller than Facebook's
 Android app, so that's less of an issue for us. Facebook evidently decided
 to TACKLE ALL THE THINGS with Facebook Lite.

 Also, can you see what percent of our GS traffic uses 2.3? Google has it
 at about 10% globally but we need to understand our target market better.
 You might also want to check in with your new contact at App Annie to see
 if they have useful GS data.


 Absolutely.

 Dan

 --
 Dan Garry
 Associate Product Manager, Mobile Apps
 Wikimedia Foundation




-- 
Carolynne Schloeder
Director Global Mobile Partnerships
Wikimedia Foundation
+14154077071
skype: cschloeder
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Re: [WikimediaMobile] [Apps] Wikipedia Lite app?

2015-02-02 Thread Lila Tretikov
sizing == development cost (in man hours)

On Mon, Feb 2, 2015 at 4:04 PM, Dan Garry dga...@wikimedia.org wrote:

 I've scheduled 30 minutes on Wednesday for myself and the tech leads
 (Adam, Dmitry) to scope out a Wikipedia Lite app.

 Dan

 On 2 February 2015 at 13:59, Dan Garry dga...@wikimedia.org wrote:

 On 1 February 2015 at 14:48, Toby Negrin tneg...@wikimedia.org wrote:

 Dan -- can you please limit the scope to sizing the android app? I think
 that's more relevant to reaching people in the developing world.


 I think that depends. In a world where we're focussing on preloads, the
 size of the app is pretty immaterial as the user isn't paying the cost for
 downloading it. In that world, the best optimisations to make are probably
 reducing network traffic and improving performance on slower devices,
 things where there's lot of room for improvement in our code base. Also,
 our Android app is also an order of magnitude smaller than Facebook's
 Android app, so that's less of an issue for us. Facebook evidently decided
 to TACKLE ALL THE THINGS with Facebook Lite.

 Also, can you see what percent of our GS traffic uses 2.3? Google has it
 at about 10% globally but we need to understand our target market better.
 You might also want to check in with your new contact at App Annie to see
 if they have useful GS data.


 Absolutely.

 Dan

 --
 Dan Garry
 Associate Product Manager, Mobile Apps
 Wikimedia Foundation




 --
 Dan Garry
 Associate Product Manager, Mobile Apps
 Wikimedia Foundation

___
Mobile-l mailing list
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Re: [WikimediaMobile] [Apps] Wikipedia Lite app?

2015-02-02 Thread Dan Garry
I've scheduled 30 minutes on Wednesday for myself and the tech leads (Adam,
Dmitry) to scope out a Wikipedia Lite app.

Dan

On 2 February 2015 at 13:59, Dan Garry dga...@wikimedia.org wrote:

 On 1 February 2015 at 14:48, Toby Negrin tneg...@wikimedia.org wrote:

 Dan -- can you please limit the scope to sizing the android app? I think
 that's more relevant to reaching people in the developing world.


 I think that depends. In a world where we're focussing on preloads, the
 size of the app is pretty immaterial as the user isn't paying the cost for
 downloading it. In that world, the best optimisations to make are probably
 reducing network traffic and improving performance on slower devices,
 things where there's lot of room for improvement in our code base. Also,
 our Android app is also an order of magnitude smaller than Facebook's
 Android app, so that's less of an issue for us. Facebook evidently decided
 to TACKLE ALL THE THINGS with Facebook Lite.

 Also, can you see what percent of our GS traffic uses 2.3? Google has it
 at about 10% globally but we need to understand our target market better.
 You might also want to check in with your new contact at App Annie to see
 if they have useful GS data.


 Absolutely.

 Dan

 --
 Dan Garry
 Associate Product Manager, Mobile Apps
 Wikimedia Foundation




-- 
Dan Garry
Associate Product Manager, Mobile Apps
Wikimedia Foundation
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Re: [WikimediaMobile] [Apps] Wikipedia Lite app?

2015-02-02 Thread Dan Garry
On 2 February 2015 at 15:39, Carolynne Schloeder cschloe...@wikimedia.org
wrote:

 Hi, yes app size and yes optimization :-)

 App size does matter
 OEM's are sensitive to the size of the app for preload. They were
 satisfied with our last version that was under 3MB; we'll find out what
 they will tolerate. And we will likely push appstore promotion as part of
 our deep dive.[1]


Much of the size of the app is the various different images and icons that
we need to include for different form factors. If we were making a version
optimised for lower resolution screens (i.e. Wikipedia Lite!) we could
likely drop a lot of these higher resolution icons and drop the size of the
app substantially.


 Couple of thoughts on optimization:
 Yuri already worked to compress images on mobile web, only deployed on
 zero partners so far. Rolling out the image compression could be an easy
 start to reduce the page load.


Any compression by definition comes with a tradeoff somewhere else, such as
reduced image quality or increased processing time for uncompression. If
we're talking about compression across the board, then we should be very
deliberate about that, especially since it may affect all of our API
consumers and degrade the quality of the image experience.


 In a couple of weeks, we will get into Facebook/Ericsson's network
 simulation lab in Menlo Park, where we can experience our UX on low end
 devices and slow networks.

 Dan and Maryana, can you help me organize who should go to the lab?


For Mobile Apps, I nominate Adam Baso. He's experienced with both the iOS
and Android SDKs, so anything he learns about best practices for slow/lossy
network connections he can relay to either the iOS or the Android teams.
Plus he has tons of experience with Zero-related matters.

I'd also like to go if possible, but prioritise Adam over me.

Thanks,
Dan

-- 
Dan Garry
Associate Product Manager, Mobile Apps
Wikimedia Foundation
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Re: [WikimediaMobile] [Apps] Wikipedia Lite app?

2015-02-02 Thread Yuri Astrakhan
Don't preload apps still get over-the-air updates, often the whole app
re-download?

On Tue, Feb 3, 2015 at 12:39 AM, Carolynne Schloeder 
cschloe...@wikimedia.org wrote:

 Hi, yes app size and yes optimization :-)

 App size does matter
 OEM's are sensitive to the size of the app for preload. They were
 satisfied with our last version that was under 3MB; we'll find out what
 they will tolerate. And we will likely push appstore promotion as part of
 our deep dive.[1]

 Couple of thoughts on optimization:
 Yuri already worked to compress images on mobile web, only deployed on
 zero partners so far. Rolling out the image compression could be an easy
 start to reduce the page load.

 In a couple of weeks, we will get into Facebook/Ericsson's network
 simulation lab in Menlo Park, where we can experience our UX on low end
 devices and slow networks.

 Dan and Maryana, can you help me organize who should go to the lab?

 Thanks --

 Carolynne

 [1] The Wikipedia Zero team is getting together with product, UX, comms
 and GLEE to go deep in one country, to understand the context for Wikipedia
 usage and how we can unlock growth in underserved market segments - beyond
 just making data free. More info in our QR notes
 https://meta.wikimedia.org/wiki/WMF_Metrics_and_activities_meetings/Quarterly_reviews/Wikipedia_Zero/January_2015
 .


 On Mon, Feb 2, 2015 at 1:59 PM, Dan Garry dga...@wikimedia.org wrote:

 On 1 February 2015 at 14:48, Toby Negrin tneg...@wikimedia.org wrote:

 Dan -- can you please limit the scope to sizing the android app? I think
 that's more relevant to reaching people in the developing world.


 I think that depends. In a world where we're focussing on preloads, the
 size of the app is pretty immaterial as the user isn't paying the cost for
 downloading it. In that world, the best optimisations to make are probably
 reducing network traffic and improving performance on slower devices,
 things where there's lot of room for improvement in our code base. Also,
 our Android app is also an order of magnitude smaller than Facebook's
 Android app, so that's less of an issue for us. Facebook evidently decided
 to TACKLE ALL THE THINGS with Facebook Lite.

 Also, can you see what percent of our GS traffic uses 2.3? Google has it
 at about 10% globally but we need to understand our target market better.
 You might also want to check in with your new contact at App Annie to see
 if they have useful GS data.


 Absolutely.

 Dan

 --
 Dan Garry
 Associate Product Manager, Mobile Apps
 Wikimedia Foundation




 --
 Carolynne Schloeder
 Director Global Mobile Partnerships
 Wikimedia Foundation
 +14154077071
 skype: cschloeder

 ___
 Mobile-l mailing list
 Mobile-l@lists.wikimedia.org
 https://lists.wikimedia.org/mailman/listinfo/mobile-l


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Re: [WikimediaMobile] [Apps] Wikipedia Lite app?

2015-02-02 Thread Nuria Ruiz
Also, can you see what percent of our GS traffic uses 2.3?
I think it will be worth it to get this from actual usage of the app.
Google will report us downloads, but not activations and it is  not
infrequent that many users download an app that they do not use at all.
Specially if a mobile web version is available.

Thanks,

Nuria



On Sun, Feb 1, 2015 at 2:48 PM, Toby Negrin tneg...@wikimedia.org wrote:

 Dan -- can you please limit the scope to sizing the android app? I think
 that's more relevant to reaching people in the developing world.

 Also, can you see what percent of our GS traffic uses 2.3? Google has it
 at about 10% globally but we need to understand our target market better.
 You might also want to check in with your new contact at App Annie to see
 if they have useful GS data.

 -Toby



 On Sun, Feb 1, 2015 at 11:15 AM, Carolynne Schloeder 
 cschloe...@wikimedia.org wrote:

 Creating a separate app to optimize sounds like a good idea. We will
 check the market stats on Android versions, and I'll get the scoop from
 Facebook on their learning.

 I was somewhat surprised that most OEM's we've talked to are shipping
 Android 4.x even on low-priced models targeted for developing markets. But
 I'll clarify what's happening and circle back with Dan on the distribution
 plan (preload vs. appstores). I'll also catch up with Kim.

 I do love to see this attention given to our lower end handset users,
 thank you!

 Carolynne

 On Sun, Feb 1, 2015 at 9:30 AM, Lila Tretikov l...@wikimedia.org wrote:

 Dan,

 I think this is really important and thank you for highlighting this.

 Could you do rough sizing on what it would take to get something like
 this out? What if we did this with a pre-load?

 Carolynne -- I recommend you start reaching out to Kim as you
 re-formulate your W0 strategy.

 Lila

 On Sat, Jan 31, 2015 at 2:36 AM, Florian Schmidt 
 florian.schmidt.wel...@t-online.de wrote:

 +1 for this idea. I still have an Android 2.3 device, but the Wikipedia
 app (and others too) is very slow and becomes more and more unusable, while
 it's agreat user experience on my Android 4.4 device.

 If dropping 2.3 support means a faster development of the main
 Wikipedia app and the 2.3 users still have access to Wikipedia through a
 lite app (which will be faster and more usable) i would say: do it, it has
 advantages for both sides :)

 Florian

 Gesendet mit meinem HTC

 - Reply message -
 Von: Dan Garry dga...@wikimedia.org
 An: mobile-l mobile-l@lists.wikimedia.org, Carolynne Schloeder 
 cschloe...@wikimedia.org, Toby Negrin tneg...@wikimedia.org,
 Lila Tretikov l...@wikimedia.org
 Betreff: [WikimediaMobile] [Apps] Wikipedia Lite app?
 Datum: Sa., Jan. 31, 2015 06:45

 Hi everyone,

 Those of you who were at the Mobile quarterly review heard me mention
 Facebook Lite, an app that's designed especially for the developing world.

 Notably, their app has a lot of optimisations which make it good for
 users in developing world:

- It's only 252kB, good for limited data plans.
- It supports down to Android 2.2, good for older devices.
- It's data-efficient, good for 2G connections and for people on
limited data plans.

 From a development perspective, some advantages are:

- You no longer have to support older versions of Android in your
main app.
- You can tailor the performance of the lite app to the older
devices so it's faster.
- You can tailor the features of the lite app to the developing
market.

 So obviously there are a lot of advantages for our users if we do this.
 And, selfishly, I can't stress enough how much dropping Android 2.3 from
 our current app would speed up development. As an example, almost all of
 the edge cases with lead images occurred on 2.3 devices, and they required
 quite a lot of investigation and hacking to fix them up. Obviously we've
 not dropped 2.3 so far because it's a very strategically important part of
 our user base, which I'm sure Carolynne can attest to!

 I'd say that we should put some serious thought into whether we'd
 prefer to have a Wikipedia Lite app for the developing world, rather than
 our current one app to rule them all.

 Comments? Questions?

 Dan

 --
 Dan Garry
 Associate Product Manager, Mobile Apps
 Wikimedia Foundation





 --
 Carolynne Schloeder
 Director Global Mobile Partnerships
 Wikimedia Foundation
 +14154077071
 skype: cschloeder



 ___
 Mobile-l mailing list
 Mobile-l@lists.wikimedia.org
 https://lists.wikimedia.org/mailman/listinfo/mobile-l


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Re: [WikimediaMobile] [Apps] Wikipedia Lite app?

2015-02-01 Thread Lila Tretikov
Dan,

I think this is really important and thank you for highlighting this.

Could you do rough sizing on what it would take to get something like this
out? What if we did this with a pre-load?

Carolynne -- I recommend you start reaching out to Kim as you re-formulate
your W0 strategy.

Lila

On Sat, Jan 31, 2015 at 2:36 AM, Florian Schmidt 
florian.schmidt.wel...@t-online.de wrote:

 +1 for this idea. I still have an Android 2.3 device, but the Wikipedia
 app (and others too) is very slow and becomes more and more unusable, while
 it's agreat user experience on my Android 4.4 device.

 If dropping 2.3 support means a faster development of the main Wikipedia
 app and the 2.3 users still have access to Wikipedia through a lite app
 (which will be faster and more usable) i would say: do it, it has
 advantages for both sides :)

 Florian

 Gesendet mit meinem HTC

 - Reply message -
 Von: Dan Garry dga...@wikimedia.org
 An: mobile-l mobile-l@lists.wikimedia.org, Carolynne Schloeder 
 cschloe...@wikimedia.org, Toby Negrin tneg...@wikimedia.org, Lila
 Tretikov l...@wikimedia.org
 Betreff: [WikimediaMobile] [Apps] Wikipedia Lite app?
 Datum: Sa., Jan. 31, 2015 06:45

 Hi everyone,

 Those of you who were at the Mobile quarterly review heard me mention
 Facebook Lite, an app that's designed especially for the developing world.

 Notably, their app has a lot of optimisations which make it good for users
 in developing world:

- It's only 252kB, good for limited data plans.
- It supports down to Android 2.2, good for older devices.
- It's data-efficient, good for 2G connections and for people on
limited data plans.

 From a development perspective, some advantages are:

- You no longer have to support older versions of Android in your main
app.
- You can tailor the performance of the lite app to the older devices
so it's faster.
- You can tailor the features of the lite app to the developing market.

 So obviously there are a lot of advantages for our users if we do this.
 And, selfishly, I can't stress enough how much dropping Android 2.3 from
 our current app would speed up development. As an example, almost all of
 the edge cases with lead images occurred on 2.3 devices, and they required
 quite a lot of investigation and hacking to fix them up. Obviously we've
 not dropped 2.3 so far because it's a very strategically important part of
 our user base, which I'm sure Carolynne can attest to!

 I'd say that we should put some serious thought into whether we'd prefer
 to have a Wikipedia Lite app for the developing world, rather than our
 current one app to rule them all.

 Comments? Questions?

 Dan

 --
 Dan Garry
 Associate Product Manager, Mobile Apps
 Wikimedia Foundation

___
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Re: [WikimediaMobile] [Apps] Wikipedia Lite app?

2015-02-01 Thread Carolynne Schloeder
Creating a separate app to optimize sounds like a good idea. We will check
the market stats on Android versions, and I'll get the scoop from Facebook
on their learning.

I was somewhat surprised that most OEM's we've talked to are shipping
Android 4.x even on low-priced models targeted for developing markets. But
I'll clarify what's happening and circle back with Dan on the distribution
plan (preload vs. appstores). I'll also catch up with Kim.

I do love to see this attention given to our lower end handset users, thank
you!

Carolynne

On Sun, Feb 1, 2015 at 9:30 AM, Lila Tretikov l...@wikimedia.org wrote:

 Dan,

 I think this is really important and thank you for highlighting this.

 Could you do rough sizing on what it would take to get something like this
 out? What if we did this with a pre-load?

 Carolynne -- I recommend you start reaching out to Kim as you re-formulate
 your W0 strategy.

 Lila

 On Sat, Jan 31, 2015 at 2:36 AM, Florian Schmidt 
 florian.schmidt.wel...@t-online.de wrote:

 +1 for this idea. I still have an Android 2.3 device, but the Wikipedia
 app (and others too) is very slow and becomes more and more unusable, while
 it's agreat user experience on my Android 4.4 device.

 If dropping 2.3 support means a faster development of the main Wikipedia
 app and the 2.3 users still have access to Wikipedia through a lite app
 (which will be faster and more usable) i would say: do it, it has
 advantages for both sides :)

 Florian

 Gesendet mit meinem HTC

 - Reply message -
 Von: Dan Garry dga...@wikimedia.org
 An: mobile-l mobile-l@lists.wikimedia.org, Carolynne Schloeder 
 cschloe...@wikimedia.org, Toby Negrin tneg...@wikimedia.org, Lila
 Tretikov l...@wikimedia.org
 Betreff: [WikimediaMobile] [Apps] Wikipedia Lite app?
 Datum: Sa., Jan. 31, 2015 06:45

 Hi everyone,

 Those of you who were at the Mobile quarterly review heard me mention
 Facebook Lite, an app that's designed especially for the developing world.

 Notably, their app has a lot of optimisations which make it good for
 users in developing world:

- It's only 252kB, good for limited data plans.
- It supports down to Android 2.2, good for older devices.
- It's data-efficient, good for 2G connections and for people on
limited data plans.

 From a development perspective, some advantages are:

- You no longer have to support older versions of Android in your
main app.
- You can tailor the performance of the lite app to the older devices
so it's faster.
- You can tailor the features of the lite app to the developing
market.

 So obviously there are a lot of advantages for our users if we do this.
 And, selfishly, I can't stress enough how much dropping Android 2.3 from
 our current app would speed up development. As an example, almost all of
 the edge cases with lead images occurred on 2.3 devices, and they required
 quite a lot of investigation and hacking to fix them up. Obviously we've
 not dropped 2.3 so far because it's a very strategically important part of
 our user base, which I'm sure Carolynne can attest to!

 I'd say that we should put some serious thought into whether we'd prefer
 to have a Wikipedia Lite app for the developing world, rather than our
 current one app to rule them all.

 Comments? Questions?

 Dan

 --
 Dan Garry
 Associate Product Manager, Mobile Apps
 Wikimedia Foundation





-- 
Carolynne Schloeder
Director Global Mobile Partnerships
Wikimedia Foundation
+14154077071
skype: cschloeder
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Re: [WikimediaMobile] [Apps] Wikipedia Lite app?

2015-02-01 Thread Toby Negrin
Dan -- can you please limit the scope to sizing the android app? I think
that's more relevant to reaching people in the developing world.

Also, can you see what percent of our GS traffic uses 2.3? Google has it at
about 10% globally but we need to understand our target market better. You
might also want to check in with your new contact at App Annie to see if
they have useful GS data.

-Toby



On Sun, Feb 1, 2015 at 11:15 AM, Carolynne Schloeder 
cschloe...@wikimedia.org wrote:

 Creating a separate app to optimize sounds like a good idea. We will check
 the market stats on Android versions, and I'll get the scoop from Facebook
 on their learning.

 I was somewhat surprised that most OEM's we've talked to are shipping
 Android 4.x even on low-priced models targeted for developing markets. But
 I'll clarify what's happening and circle back with Dan on the distribution
 plan (preload vs. appstores). I'll also catch up with Kim.

 I do love to see this attention given to our lower end handset users,
 thank you!

 Carolynne

 On Sun, Feb 1, 2015 at 9:30 AM, Lila Tretikov l...@wikimedia.org wrote:

 Dan,

 I think this is really important and thank you for highlighting this.

 Could you do rough sizing on what it would take to get something like
 this out? What if we did this with a pre-load?

 Carolynne -- I recommend you start reaching out to Kim as you
 re-formulate your W0 strategy.

 Lila

 On Sat, Jan 31, 2015 at 2:36 AM, Florian Schmidt 
 florian.schmidt.wel...@t-online.de wrote:

 +1 for this idea. I still have an Android 2.3 device, but the Wikipedia
 app (and others too) is very slow and becomes more and more unusable, while
 it's agreat user experience on my Android 4.4 device.

 If dropping 2.3 support means a faster development of the main Wikipedia
 app and the 2.3 users still have access to Wikipedia through a lite app
 (which will be faster and more usable) i would say: do it, it has
 advantages for both sides :)

 Florian

 Gesendet mit meinem HTC

 - Reply message -
 Von: Dan Garry dga...@wikimedia.org
 An: mobile-l mobile-l@lists.wikimedia.org, Carolynne Schloeder 
 cschloe...@wikimedia.org, Toby Negrin tneg...@wikimedia.org, Lila
 Tretikov l...@wikimedia.org
 Betreff: [WikimediaMobile] [Apps] Wikipedia Lite app?
 Datum: Sa., Jan. 31, 2015 06:45

 Hi everyone,

 Those of you who were at the Mobile quarterly review heard me mention
 Facebook Lite, an app that's designed especially for the developing world.

 Notably, their app has a lot of optimisations which make it good for
 users in developing world:

- It's only 252kB, good for limited data plans.
- It supports down to Android 2.2, good for older devices.
- It's data-efficient, good for 2G connections and for people on
limited data plans.

 From a development perspective, some advantages are:

- You no longer have to support older versions of Android in your
main app.
- You can tailor the performance of the lite app to the older
devices so it's faster.
- You can tailor the features of the lite app to the developing
market.

 So obviously there are a lot of advantages for our users if we do this.
 And, selfishly, I can't stress enough how much dropping Android 2.3 from
 our current app would speed up development. As an example, almost all of
 the edge cases with lead images occurred on 2.3 devices, and they required
 quite a lot of investigation and hacking to fix them up. Obviously we've
 not dropped 2.3 so far because it's a very strategically important part of
 our user base, which I'm sure Carolynne can attest to!

 I'd say that we should put some serious thought into whether we'd prefer
 to have a Wikipedia Lite app for the developing world, rather than our
 current one app to rule them all.

 Comments? Questions?

 Dan

 --
 Dan Garry
 Associate Product Manager, Mobile Apps
 Wikimedia Foundation





 --
 Carolynne Schloeder
 Director Global Mobile Partnerships
 Wikimedia Foundation
 +14154077071
 skype: cschloeder

___
Mobile-l mailing list
Mobile-l@lists.wikimedia.org
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Re: [WikimediaMobile] [Apps] Wikipedia Lite app?

2015-01-31 Thread Yuri Astrakhan
I also like the idea, but I think Android is a much better initial target,
as it is much more common in the low bandwidth market from what I gathered.
On Jan 31, 2015 8:52 AM, Brian Gerstle bgers...@wikimedia.org wrote:

 Love the idea, and I agree with everything Monte said.  We might also need
 to drop some 3rd party libs to go super-ultra light, depending on their
 size.  Quick inspection shows the following:


- AFNetworking: ~500 KB
- hpple: 41 KB

 We'll need to be careful adding too many other frameworks to the light
 version, but we can use a separate target for it which doesn't link to 3rd
 party code.

 More importantly, we'll also need to thoroughly analyze CPU usage
 (primarily animations) and network efficiency—cache misses and extra round
 trips will kill the experience.

 Excited to talk about this next quarter!

 Brian


 On Fri, Jan 30, 2015 at 11:45 PM, Monte Hurd mh...@wikimedia.org wrote:

 (Oh, the splash images I'm talking about on the iOS app are only shown at
 startup and only for the brief second it takes the app to load. The reason
 they take up so much space is older versions of iOS made you include one
 version for your image for each screen dimension and density - that is, one
 sized for 3.5 inch phones, one for 3.5 retina, iPad  iPad retina, iPad
 mini  retina etc...)

 On Fri, Jan 30, 2015 at 11:37 PM, Monte Hurd mh...@wikimedia.org wrote:

 That sounds like it may be the way to go!

 For iOS:

 Probably no time for a lite version this quarter, but maybe the current
 version could be made lighter?

 It could actually be a relatively simple thing to do. In fact, I just
 did a quick experiment:

 Our current iOS app weighs in at *4.38 MB*.

 By simply removing the splash images the app binary size drops to *2.37
 MB*.

 iOS 8 has some fancy new abilities to present non-images as splash
 screens, so I say we do this for iOS 8, drop the splash images for older
 devices, and pay very close attention to the change in binary size that
 results from any external libraries we use.

 We can also migrate a couple more images used by the iOS app to glyphs
 in our font - which is an easy process with the scripts I wrote a while
 back. This will save a bit more space. We could also do a couple spikes to
 see what other low-hanging fruit there is for trimming the binary size.

 I think we could get to under 2 MB without breaking a sweat, or even the
 need for a separate version.



 On Fri, Jan 30, 2015 at 9:45 PM, Dan Garry dga...@wikimedia.org wrote:

 Hi everyone,

 Those of you who were at the Mobile quarterly review heard me mention
 Facebook Lite, an app that's designed especially for the developing world.

 Notably, their app has a lot of optimisations which make it good for
 users in developing world:

- It's only 252kB, good for limited data plans.
- It supports down to Android 2.2, good for older devices.
- It's data-efficient, good for 2G connections and for people on
limited data plans.

 From a development perspective, some advantages are:

- You no longer have to support older versions of Android in your
main app.
- You can tailor the performance of the lite app to the older
devices so it's faster.
- You can tailor the features of the lite app to the developing
market.

 So obviously there are a lot of advantages for our users if we do this.
 And, selfishly, I can't stress enough how much dropping Android 2.3 from
 our current app would speed up development. As an example, almost all of
 the edge cases with lead images occurred on 2.3 devices, and they required
 quite a lot of investigation and hacking to fix them up. Obviously we've
 not dropped 2.3 so far because it's a very strategically important part of
 our user base, which I'm sure Carolynne can attest to!

 I'd say that we should put some serious thought into whether we'd
 prefer to have a Wikipedia Lite app for the developing world, rather than
 our current one app to rule them all.

 Comments? Questions?

 Dan

 --
 Dan Garry
 Associate Product Manager, Mobile Apps
 Wikimedia Foundation

 ___
 Mobile-l mailing list
 Mobile-l@lists.wikimedia.org
 https://lists.wikimedia.org/mailman/listinfo/mobile-l




 ___
 Mobile-l mailing list
 Mobile-l@lists.wikimedia.org
 https://lists.wikimedia.org/mailman/listinfo/mobile-l




 --
 EN Wikipedia user page: https://en.wikipedia.org/wiki/User:Brian.gerstle
 IRC: bgerstle

 ___
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Re: [WikimediaMobile] [Apps] Wikipedia Lite app?

2015-01-31 Thread Monte Hurd
For sure. Always fun to think about optimising :) 


 On Jan 31, 2015, at 12:26 AM, Yuri Astrakhan yastrak...@wikimedia.org wrote:
 
 I also like the idea, but I think Android is a much better initial target, as 
 it is much more common in the low bandwidth market from what I gathered.
 
 On Jan 31, 2015 8:52 AM, Brian Gerstle bgers...@wikimedia.org wrote:
 Love the idea, and I agree with everything Monte said.  We might also need 
 to drop some 3rd party libs to go super-ultra light, depending on their 
 size.  Quick inspection shows the following:
 
 AFNetworking: ~500 KB
 hpple: 41 KB
 We'll need to be careful adding too many other frameworks to the light 
 version, but we can use a separate target for it which doesn't link to 3rd 
 party code.
 
 More importantly, we'll also need to thoroughly analyze CPU usage (primarily 
 animations) and network efficiency—cache misses and extra round trips will 
 kill the experience.
 
 Excited to talk about this next quarter!
 
 Brian
 
 
 On Fri, Jan 30, 2015 at 11:45 PM, Monte Hurd mh...@wikimedia.org wrote:
 (Oh, the splash images I'm talking about on the iOS app are only shown at 
 startup and only for the brief second it takes the app to load. The reason 
 they take up so much space is older versions of iOS made you include one 
 version for your image for each screen dimension and density - that is, one 
 sized for 3.5 inch phones, one for 3.5 retina, iPad  iPad retina, iPad 
 mini  retina etc...)
 
 On Fri, Jan 30, 2015 at 11:37 PM, Monte Hurd mh...@wikimedia.org wrote:
 That sounds like it may be the way to go!
 
 For iOS:
 
 Probably no time for a lite version this quarter, but maybe the current 
 version could be made lighter?
 
 It could actually be a relatively simple thing to do. In fact, I just did 
 a quick experiment:
 
 Our current iOS app weighs in at 4.38 MB.
 
 By simply removing the splash images the app binary size drops to 2.37 MB.
 
 iOS 8 has some fancy new abilities to present non-images as splash 
 screens, so I say we do this for iOS 8, drop the splash images for older 
 devices, and pay very close attention to the change in binary size that 
 results from any external libraries we use.
 
 We can also migrate a couple more images used by the iOS app to glyphs in 
 our font - which is an easy process with the scripts I wrote a while back. 
 This will save a bit more space. We could also do a couple spikes to see 
 what other low-hanging fruit there is for trimming the binary size.
 
 I think we could get to under 2 MB without breaking a sweat, or even the 
 need for a separate version.
 
 
 
 On Fri, Jan 30, 2015 at 9:45 PM, Dan Garry dga...@wikimedia.org wrote:
 Hi everyone,
 
 Those of you who were at the Mobile quarterly review heard me mention 
 Facebook Lite, an app that's designed especially for the developing world.
 
 Notably, their app has a lot of optimisations which make it good for 
 users in developing world:
 It's only 252kB, good for limited data plans.
 It supports down to Android 2.2, good for older devices.
 It's data-efficient, good for 2G connections and for people on limited 
 data plans.
 From a development perspective, some advantages are:
 You no longer have to support older versions of Android in your main app.
 You can tailor the performance of the lite app to the older devices so 
 it's faster.
 You can tailor the features of the lite app to the developing market.
 So obviously there are a lot of advantages for our users if we do this. 
 And, selfishly, I can't stress enough how much dropping Android 2.3 from 
 our current app would speed up development. As an example, almost all of 
 the edge cases with lead images occurred on 2.3 devices, and they 
 required quite a lot of investigation and hacking to fix them up. 
 Obviously we've not dropped 2.3 so far because it's a very strategically 
 important part of our user base, which I'm sure Carolynne can attest to!
 
 I'd say that we should put some serious thought into whether we'd prefer 
 to have a Wikipedia Lite app for the developing world, rather than our 
 current one app to rule them all.
 
 Comments? Questions?
 
 Dan
 
 -- 
 Dan Garry
 Associate Product Manager, Mobile Apps
 Wikimedia Foundation
 
 ___
 Mobile-l mailing list
 Mobile-l@lists.wikimedia.org
 https://lists.wikimedia.org/mailman/listinfo/mobile-l
 
 
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 Mobile-l mailing list
 Mobile-l@lists.wikimedia.org
 https://lists.wikimedia.org/mailman/listinfo/mobile-l
 
 
 
 -- 
 EN Wikipedia user page: https://en.wikipedia.org/wiki/User:Brian.gerstle
 IRC: bgerstle
 
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Re: [WikimediaMobile] [Apps] Wikipedia Lite app?

2015-01-30 Thread Monte Hurd
That sounds like it may be the way to go!

For iOS:

Probably no time for a lite version this quarter, but maybe the current
version could be made lighter?

It could actually be a relatively simple thing to do. In fact, I just did a
quick experiment:

Our current iOS app weighs in at *4.38 MB*.

By simply removing the splash images the app binary size drops to *2.37 MB*.

iOS 8 has some fancy new abilities to present non-images as splash screens,
so I say we do this for iOS 8, drop the splash images for older devices,
and pay very close attention to the change in binary size that results from
any external libraries we use.

We can also migrate a couple more images used by the iOS app to glyphs in
our font - which is an easy process with the scripts I wrote a while back.
This will save a bit more space. We could also do a couple spikes to see
what other low-hanging fruit there is for trimming the binary size.

I think we could get to under 2 MB without breaking a sweat, or even the
need for a separate version.



On Fri, Jan 30, 2015 at 9:45 PM, Dan Garry dga...@wikimedia.org wrote:

 Hi everyone,

 Those of you who were at the Mobile quarterly review heard me mention
 Facebook Lite, an app that's designed especially for the developing world.

 Notably, their app has a lot of optimisations which make it good for users
 in developing world:

- It's only 252kB, good for limited data plans.
- It supports down to Android 2.2, good for older devices.
- It's data-efficient, good for 2G connections and for people on
limited data plans.

 From a development perspective, some advantages are:

- You no longer have to support older versions of Android in your main
app.
- You can tailor the performance of the lite app to the older devices
so it's faster.
- You can tailor the features of the lite app to the developing market.

 So obviously there are a lot of advantages for our users if we do this.
 And, selfishly, I can't stress enough how much dropping Android 2.3 from
 our current app would speed up development. As an example, almost all of
 the edge cases with lead images occurred on 2.3 devices, and they required
 quite a lot of investigation and hacking to fix them up. Obviously we've
 not dropped 2.3 so far because it's a very strategically important part of
 our user base, which I'm sure Carolynne can attest to!

 I'd say that we should put some serious thought into whether we'd prefer
 to have a Wikipedia Lite app for the developing world, rather than our
 current one app to rule them all.

 Comments? Questions?

 Dan

 --
 Dan Garry
 Associate Product Manager, Mobile Apps
 Wikimedia Foundation

 ___
 Mobile-l mailing list
 Mobile-l@lists.wikimedia.org
 https://lists.wikimedia.org/mailman/listinfo/mobile-l


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