Re: [Mono-aspnet-list] Can Default.aspx be renamed
I think you may be confusing the Visual Studio tool with the behavior of a typical web server. Visual Studio allows you to set the startup page for debugging and testing. On the flip side, a web server has configured default documents (typically Default.aspx, index.html, etc). Alberto has the idea by either checking authentication in the default page and then redirecting you to a login page. Another thing you can look at is using the built-in Asp.Net authentication/authorization functionality, where you can lock down all your pages except for the login. You can then provide a default redirect for unauthorized users that will bounce to login.aspx regardless of what page they try to visit. http://msdn.microsoft.com/en-us/library/ff647070.aspx will give you a basic idea of how this works in 2.0 Asp.NET. 4.0 is nearly identical minus the few unnecessary modules. You can set specific permissions on urls using the location path=login.aspx configuration. You would drop a system.web and authorization to allow all users. For the default authorization, you would simply set deny users=* under authorization. Hope that helps! -Nathan 2011/10/5 Alberto León leontis...@gmail.com The best way is continue using Default.aspx as start page. In Default.asxp page_load method you should check if the user is logged / authenticated. If not you should redirect to login.aspx Another option is put in Default.aspx a login controller... Please, read asp.net membership provider articles to have some knowleadge about login patterns. 2011/9/22 nalinirrajan nalinirra...@gmail.com Hello all, I had developed a project using Visual Studio Web developer Express edition. The startup page in the project was login.aspx. I am now using MonoDevelop. If I build the app and run it, it gives Server Error - Resources not found error. If I rename login.aspx to Default.aspx it works fine. Is there any way of keeping the file name as login.aspx and setting it as the startup page ? Regards, Nalini -- View this message in context: http://mono.1490590.n4.nabble.com/Can-Default-aspx-be-renamed-tp3832951p3832951.html Sent from the Mono - ASP.NET mailing list archive at Nabble.com. ___ Mono-aspnet-list mailing list Mono-aspnet-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-aspnet-list ___ Mono-aspnet-list mailing list Mono-aspnet-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-aspnet-list ___ Mono-aspnet-list mailing list Mono-aspnet-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-aspnet-list
Re: [Mono-dev] Socket.Accept() causes [1]+ Stopped
well, i'm afraid I haven't so I could not comment on its usability. But the whole idea behind asynchonous sockets was to shift the socket programming to a seperate thread rather than the main thread. And we can achieve it programmatically. -- View this message in context: http://mono.1490590.n4.nabble.com/Socket-Accept-causes-1-Stopped-tp3847351p3877545.html Sent from the Mono - Dev mailing list archive at Nabble.com. ___ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list
[Mono-dev] Error using xsd
Dear all, I'm trying to generate a .cs based on an xsd but I get following error: [s.canepa@proj13 VectorGraphicAnimation]$ xsd Vga.xsd /classes /namespace:VectorGraphicAnimation /language:CS System.InvalidCastException: Cannot cast from source type to destination type. at System.Xml.Serialization.XmlSchemaImporter.CollectAttributeUsesNonOverlap (System.Xml.Schema.XmlSchemaObjectCollection src, System.Xml.Serialization.ClassMap map) [0x0] in filename unknown:0 at System.Xml.Serialization.XmlSchemaImporter.ImportAttributes (System.Xml.XmlQualifiedName typeQName, System.Xml.Serialization.ClassMap cmap, System.Xml.Schema.XmlSchemaObjectCollection atts, System.Xml.Schema.XmlSchemaAnyAttribute anyat, System.Xml.Serialization.CodeIdentifiers classIds) [0x0] in filename unknown:0 at System.Xml.Serialization.XmlSchemaImporter.BuildClassMap (System.Xml.Serialization.XmlTypeMapping map, System.Xml.XmlQualifiedName typeQName, System.Xml.Schema.XmlSchemaComplexType stype) [0x0] in filename unknown:0 at System.Xml.Serialization.XmlSchemaImporter.BuildPendingMaps () [0x0] in filename unknown:0 at System.Xml.Serialization.XmlSchemaImporter.ImportTypeCommon (System.Xml.XmlQualifiedName name, System.Xml.XmlQualifiedName qname, System.Xml.Schema.XmlSchemaType stype, Boolean isNullable) [0x0] in filename unknown:0 at System.Xml.Serialization.XmlSchemaImporter.ImportTypeMapping (System.Xml.XmlQualifiedName name) [0x0] in filename unknown:0 at Mono.Util.Driver.GenerateClasses () [0x0] in filename unknown:0 at Mono.Util.Driver.Run (System.String[] args) [0x0] in filename unknown:0 at Mono.Util.Driver.Main (System.String[] args) [0x0] in filename unknown:0 [s.canepa@proj13 VectorGraphicAnimation]$ What's going wrong? If you need I can provide the XSD. Microsoft xsd utility generates a correct cs I can use with mono but I would like to develop on Linux with mono. Bye Stefano -- Stefano Canepa aka sc: s...@linux.it - http://www.stefanocanepa.it Three great virtues of a programmer: laziness, impatience and hubris. Le tre grandi virtù di un programmatore: pigrizia, impazienza e arroganza. (Larry Wall) ___ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list
[Mono-list] Mono tool for Visual studio, How to switch xsp2 to xsp4
Hello Every one How i can switch debugger to run xsp4 instead of xsp2 Thanks ___ Mono-list maillist - Mono-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-list
Re: [Mono-list] .NET libraries
Hi, Your DLL may work if: - It's fully managed (all .NET, no native code / P/Invokes) - It doesn't have Windows-specific bits (hard-coded paths, etc) - It doesn't hit Mono-specific bugs or unimplemented stuff That said, if it fails, I'd usually expect it to fail at run time, not at compile time. Might be a Mono C# compiler bug (I guess it should at least fail gracefully, no matter what). fala70 wrote: Hi, Can I used dll .NET libraries builded under windows, and using them on Mono Project under Mac ? I am trying to do that, but I can't compile I receive the error: Error - 9.00.41 - C# compiler crashed. Response file '/var/folders/m1/lfz2vfhd235g8rks4bhvlw18gn/T/tmp71460652.tmp', stdout file '/var/folders/m1/lfz2vfhd235g8rks4bhvlw18gn/T/tmp45dc0931.tmp', stderr file '/var/folders/m1/lfz2vfhd235g8rks4bhvlw18gn/T/tmp199e4728.tmp' -- View this message in context: http://mono.1490590.n4.nabble.com/NET-libraries-tp3877288p3877345.html Sent from the Mono - General mailing list archive at Nabble.com. ___ Mono-list maillist - Mono-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-list
[Mono-list] Is mono 2.10.6 stable?
The download page of the mono website (http://www.go-mono.com/mono-downloads/download.html) says that the latest stable version of mono is 2.10.5, however Mono Sources has a Mono 2.10.6 download available. Is mono 2.10.6 stable too? I'm asking because the mono site appears to be having less updates (e.g. http://www.mono-project.com/News/). Thanks, Dev-Up___ Mono-list maillist - Mono-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-list