Re: Nice Gfx9000 idea...
At 20:28 21/07/99 +0200, you wrote: If that's so then you can create a game/program showing 3-layers!!! The background doesn't move or only moves up and down, which is the v9938 screen. If it's a bit vague, that doesn't matter. It's just a background. The second and third layer are the layers of the P1-mode... I am sure the GFX9000 alone can display more than 3 layers using a few tricks... It might not be 3 full screen layers however.. btw. I would like to work with a good coder to do a nice GFX9000/Moonsound demo (I volunteer for the music part!).. In the past, the time of the release of the first version of GRAFX9000, I've made some test with the superimpose capability of the GRAFX9000, just forget about the clock synchronisation explanned by Koen van Hartingsveldt and Peter Burkhard, there is an other problem. Since the superimpose of the GRAFX9000 use pulse for line and frame synchronisation instead of using a VCO and a PLL (Phase Locked Loop) to ajust the clock oscilator frequency input. The result when you want to use the line interupt capability of the V990 is that you computer hang! I noticed that when I wanted to add a background on a P1 mode multi layer scrolling. Then only way to make the multi scrolling work again was to switch off the superimpose mode. Martial. MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Phoenix project - The new MSX platform pro-standarization
By the way, there was some guy (dunno where) developing an OPL3 board!!! Aargh! Let us make it MoonSound-compatible and convince this guy to use OPL4!!! (which can still be achieved). Why would he have to use OPL4? It would certainly be more expensive, because the instrument ROM costs money (copyrights) and SRAM isn't cheap either, especially 512K ICs. And probably the OPL3 itself is cheaper than OPL4. Hum the actual price for 512K SRAM 70ns DIP is 160Fr (divide by 3.3 for Dutch Gulden) I would have no problems as long as the OPL3 board would be compatible with the OPL3 part of the MoonSound, which means it would have to use the same I/O addresses. In that way, a single program could play music on both, FM only ofcourse. Bye, Maarten greetings, Martial. MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
JOYNET information and MISC
Hello everyone, Just have two questions: 1/ where to get the JOYNET BIOS and latest specifications for the cable? 2/ Anyone having information about a "MEGA" demo for year 2000 where 'old' MSX group are welcome to come and code their lest production for MSX? greetings, Martial. MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Terminal program?
At 21:11 05/04/99 +0200, you wrote: Cesar Cardoso schreef: Hi all, can someone point me to a FTP site (or even send attached to me) where I can find a terminal program that works on ASCII-based serials, or use BIOS acess to it? Thanks a lot. CESAR CARDOSO [EMAIL PROTECTED] http://www.momentus.com.br/users/cardoso UIN 32237133 If you have a serial interface with bios a terminal program is build in just use CALL COMTERM to use it. the only serial intafaces with bios i know of are the sony (bios in rom) and the philips (bios must be loaded from disk into ram). erik de boer and you forgot: ASCII RS232C interface with multi channel capability. Martial MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Joynet and BIOS
At 22:43 02/03/99 +0100, you wrote: On Tue, 2 Mar 1999, Laurens Holst wrote: The MSX BIOS changes the pins of the joystickport while reading the joystickports. Therefor, you can only send/recieve while interrupts are disabled, or -I perfer this option- you can write your own interrupt-routine which doesn't modify the pins of the joystick-port on which JoyNet is connected. Of course, that is what I do as well. But when I want to access the disk (BDOS), I need to have the bios in page 0 (or at least the slot switching routines). I don't have them in my own 0-page code, or at least not in a dos-compatible way. (They will be dos2-compatible, but they don't switch the usual way on rst 20). So does the BIOS always switch 1's in the buttons and a 0 in the strobe, or is it random? Thanks, bye, shevek hum... why don't you use the DOS? I mean you are talking of BDOS, by the way buy making the game directly load from DOS prompt, you'll have the DOS and BIOS entry in page 0 that is RAM in DOS mode, therefore you just have to modify RST38 RAM location so it jump to your own interupt driver, this way you still have acces to CALL 0005h for disk rouitnes and still use your interupt driver at the same time. just copy the data at location RST38 (5 byte if I remember well...) and restore the 5 byte when exiting you application. hope this help Martial. MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE:XTAZY
Well that's shit, real shit. I can easily get a MoonSound (in fact, I have one) and a Gfx9000. These an still be bought. But a MSX turbo R... Heck, those are rare!!! It's quite shit that XTazy is tR-only. If this game was MSX2 I would have bought a Gfx9000 only to play this game (and then maybe make one myself) Now I, a simple MSX2-user can't play XTazy and have to wait for other Gfx-games which DO work with a MSX2... Does XTazy really need so much processor-power? Couldn't it, for example, work on an MSX2 7MHz, which still can be aquired? ~Grauw Hi All this messages about XTAZY are not true. Martial Benoit stopped the coding of this game, now Stichting Sunrise found a new coder. I'm shure that XTAZY works on a normal MSX2, but not in the same speed as on a Turbo-R. Peter Burkhard Hey!! guys! As I told to people who did asked me instead of other member of the XTAZY project: "The code is not R800 only and is FULL Z80 compatible, therefore if I can buy a MSX2 with Z80 running at 7Mhz then I'll make XTAZY run for this configuration, since the R800 is almost running at 7Mhz because of the enormous ammount of I/O access to V9990 and OPL4, only ennemies calculation (ennemy bullet for example are really calculated at 28Mhz). Here are the 2 most important reason why I can't go on with finishing XTAZY: 1- I'm 28 years old (soon 29 in May) and I've restart to study and this is after my job, so you certainly understand that don't have time left for MSX 2- I haven't been able to find someone that can help me to fix the bug I have with Moonblaster replayer Zelly modifyed for me so I can use 4 voices of the OPL4 for stereo sound effect purpose. I will soon realease my assembler code as a public domain code (if I can find time to put it on a FTP server or on my web page... many greetings, from PARIS Martial. PS: I sent my appology to all the MSX user that trust in the ABYSS team for the release of this game and the release of MKID as well :-( MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Memory mapper
At 16:09 24/02/99 +0100, you wrote: Hi Does anyone have a schematic of a memory mapper that can use 1 MB SIMMs ? I'll ask a friend about this, I only have it for Turbo R internal 2nd question: where do I get 50 pin header connectors or experimental MSX slot PCB's ? humm let's see. try your local electronic part dealer ;-) 3rd question: anybody happens to have the schematics of a Canon V20 MSX1 ? I don't have it but I'm very interesting in it, once I've started to drawn it by looking at the PCB, but it take hours of verification to make it right... 4th question: does anyone know of a MSX-site that has anything related to MSX-hardware (schematics etc.) don't know Thanx you are welcome :-) Martial. MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Undocumented BASIC commands ??
At 10:43 30/12/97 +0900, you wrote: Hi all, Happy new year to all of you, MSX freaks! And Novaxis SCSI had plenty of commands like : CALL INFO CALL MAP2 CALL SLOW CALL FAST CALL INQUIRY As I remember, those are documented in the manual. Greetings from Korea, - Jun. You are right Jun. the NOVAXIS interface was sold with a manual explaining some SCSI command and also the BASIC CALL statment added for BASIC users! NOTA: those command were already include in the orginial SCSI interface by Henrik GILVAD!!! I do use his SCSI BIOS because the transfer rate is a bit higher than the NOVAXIS :-) (that was the case with NOVAXIS V1.5 maybe this have changed with new version...) ALL the NOVAXIS SCSI interface are based on the layout of the Henrik GILVAD SCSI interface, that let me think and say that NOVAXIS is a copy of the original :-) (that's a personnal point of vue..) As far as I know the most power full SCSI controler ever made for MSX is the Japanese one called, MEGA SCSI, it's more expensive than the NOVAXIS but much more powerful. Any way, let me send the standar wishes for all the MSX user for this comming soon year of 1998. Martial BENOIT (ABYSS coder) PS: any one able to send me the way replay routine of the MoonBlaster V1.05 will be welcome, because we do have lot of problem with the replay routine 1.03 we use in XTAZY, because of that the coding of XTAZY don't look very good to me :-( (loading a full wave replayer for each song you want to play is not a good way, is it?) MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: A BASIC compiler
At 06:30 09/01/98 +0200, you wrote: Making a new BASIC compiler is not bad idea at all, but I think, that it should be also compatible with this "old" BASIC. ,_. _=_=_=_=!_MSX_!=_=_=_=_=_=_=_=_, ! A1ST ~--- - I ( o o o o o o )i /`, / .::;::; ., / :::.:.:.::::!. -=- `, ~== NYYRIKKI : [EMAIL PROTECTED] please forget about compatibility for this kind of things!!! did Microsoft and Hitec made their onw assembler compatible ofcourse not!! Did GFA BASIC was compatible with other basic, ofcourse not!! If you think about syntax then if people did learn the MSX BASIC, learning an other one is not a great brain storming... For internal point of view here is a simple example: MSX BAISC handle float type using DCB byte!!! that a simple way to handle this kind of number but I'm not sure that it is the fastest way to do it, I would like prefer use pure binary coding and only convert the binary form when printing on screen this way float computation is faster I think that a new BASIC should be use to improve part of the BASIC that should be improved... an other simple way to use float number in a range of 0.0 to 65355.996132 is to use 16 bits of integer and 16 bit for fractionnal part this mean the Z80 will compute de number on 32 bits with an integer part of 16 bits like this: 4 byte: byte1 byte2 , byte3 byte4 MSB INT LSB INT , MSB FRACLSB FRAC I this kind of trick for XTAZY in the enemy VS player position this way I can render the right X and Y increment for the enemy bullet :) I'm close the the precision of the LINE statment of the MSX BASIC :) (the LINE fonction certainly use the Brezennam algorithm). that's all for now greetings from PARIS, Martial. MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Higher printquality on your MSX was:Re: Word Processor for MSX...
At 10:14 14/03/98 +0900, you wrote: But hey, VI ported to MSX would be fantastic! Especially if it would be VIM. Joon-Sung Kim: why don't you contact Bram Molenaar? vim source code is available. However, I like coding more than porting :) Besides it, when I port it, I must use C comiler... it's very very slow and I like ML better. I like this guy!!! I do also prefer ML than C, I think that C suck! Also I don't want full function of vi(m). In fact, I only use very few commands of vi. That's enough for me at least. Another point, more functions makes program run slow and large. Conclusion: I want (to make) a compact, fast and vi-like editor. Greetings, - Jun. So you want An editor for ML coding !? ;-) * TED is public? And better than MPW? I do use TED for my ML coding, but I've also use MPW 1.2 before, the force of MPW is that you can have two file open at the same time! TED cannot do that, but TED offer the possibility of changing the short cut of each fonction, MPW does not! greetings from PARIS, Martial. MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: VDP 9938
At 15:12 18/09/98 +0200, you wrote: At 11:30 PM 9/16/98 +, you wrote: -For most screens, there is a relationship between the exact VRAM address, and the VRAM page/pixel-coordinates that is about what you would expect. In some screen modes (I think Graphic 5 6 modes, that is, SCREEN 6 7), this relationship is different, so the contents of for instance 2 SCREEN 5-pages is not visible in one SCREEN 7-page, but 're-arranged' somehow (does anyone know how exactly?). In SCREEN 8, this is 'back to normal'. I thought VRAM arrangements were different in SCREEN 7 8. The reason is in hardware. In SCREEN 7 8, more pixels per second are needed to generate the image. Because fast RAM is expensive, instead they used 2 slower RAM ICs as VRAM. In SCREEN 7 8, of every byte the odd-numbered bits come from one RAM IC, and the even-numbered bits come from the other RAM IC. In all other modes, all bits come from the same RAM IC. This is also the reason why the V9938 databook says that SCREEN 7 8 are only available in 128K configurations. In theory, you could have SCREEN 7 8 with just 64K VRAM, because one page takes 54K. But 64K VRAM means just one RAM IC, and that's why SCREEN 7 8 won't work on 64K VRAM. Note: I'm not sure I got every detail right, but this is the general idea. The right way is to say that there are two banks of memory and each bank is composed ot 2 chips of 64K by 4bits (so two chips gives you 64K 8bits) Since the DRAM memory used for the bank was slow YAMAHA decided to switch between two bank to get double speed of pixel rate (also called DOT SPEED of something like that) (your explanation was good for this) Martial. MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: MSX380 my opinion
At 16:43 03/10/98 +0200, you wrote: At 04:14 AM 9/13/98 +0200, you wrote: Question: In linear address space mode, is it still Z80 (MSX) compatible? From Zilog Z380 user's manual, chapter 3: The Z380 has a native and an extended mode. In native mode the Z380 is compatible with the Z80. It can only execute code in the first 64K of memory. Using a trick you can access data anywhere in memory, but in the default configuration this is also restricted to the first 64K. Not 100% true, even in native mode the Z380 ALU still 32 bits and by the way some coding tricks like: imagine you have to countdown the time of a game or what ever you want LD DE,(TimeCounter) LD HL,-2 ADD HL,DE this wont give the good result on Z380 If you code it the right way: AND A ;clear CARRY LD DE,(TimeCounter) LD HL,2 SBC HL,DE Then you'll get the right answer. Explanation: in the first exemple, -2 is FFFEh in 16 bits size but in 32bits size it should be FFFEh ! Now imagine that the value of TimeCounter is 2 (0002h in 16 bits), if you add both HL and DE: 0002content of TimeCounter + FFFE-2 to be add --- 1 32 bits sized result 16 bits sized result Ok, if we just look at the first 16 bits the result is the same but in 16bits sized ALU the Z flag will be set but not in 32 bits ALU Think the same way for the next example, imagine you have a counter that count from 0 to 65535 (h) if it is h and you increment it then it goes to h and set Z and C flags of Z80, but in Z380 it will simply gives: 1h with out Z and C! Their will be a big task for people who gona code the System ROM BTW I've never used the ADD with -2 tricks in my onw code, but I know that some did. So compatibility is not garanted if we do not take care of this kind of problem. I'm not really interested in an MSX380 100% compatible with MSX, if I want ot play MSX game or demos, I still have my MSX Turbo R or an MSX2. I think that the "new" MSX should free the power of the Z380 and other hardware to get a realy stong machine, the project paper sheet I've seen in Tilburg was very interesting, it was planing to use an enchanced version of the SNES (super FAMICOM) VDP for the video, I really prefer the the system is desinged to operate in 32bits to boost disk and memory access, using fast SRAM or maybe SDRAM. greetings and good luck for the project Martial. MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: NOVATEC Group Schematic Archive open!
At 18:50 04/09/98 +0400, you wrote: Hi Everybody! I and Max Vlassov decided to make all our hardware projects free and available to anyone. Visit our website, http://novatec.da.ru, and look at the "projects" section. Not too much right now - only SuperATA IDE interface. More to be added soon, including modem and ethernet card bridges, Z180 accelerator, 10+ MHz turbo engine. Hi Egor, one file is missing: *** message from the server *** File Not Found The requested URL /MSX/projects/atarom.zip was not found on this server. *** end of the server message *** greetings, Martial MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RS232C Bios
Hi everybody, is there any of you having the technical information about the internal hardware of the RS232C interface from ASCII Corp.? This interface has a build in DMA memory of 8KB and it seem that the I/O are memory mapped. I've not found any acces to the I/O, that's not really true since at the start of the ROM there are some access to I/O 83h. But I've find out some strange thing at #7FE0 to #7FFF... If you also have the desassembled file of the RS232C BIOS I'm interested in it. greetings, Martial. MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: FLAT SCANNER IN OUR MSX
At 17:08 25/01/98 +0200, you wrote: Hello friends, In our MSX system we have HD, ZIP, CD-ROM and everything we need, but we have not yet a very important equipment, a FLAT-SCANNER and now they are very cheap, when you are going to make the soft we need for use a Scanner? REGARDS. ALBERTO In 1996 if I remember well, I have seen at the Tilburg fair the Japanese group ESE FACTORY the one that make the MEGA SCSI. They were demonstrating a scanner program connected to the SCSI bus. greetings, Martial. MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Seeking for foreign exhibitors
At 10:50 14/01/98 +0100, you wrote: Hello to all: I am Ramon Ribas, from Barcelona, Spain. I am writing you those lines as an organizer of the Barcelona meetings and member of the MSX Friends Association. The objective is to advertise the next Barcelona meeting -the XIII- which is going to be celebrated the next may and making known that we are interested in having foreign exhibitors. This meeting is going to be celebrated -if there aren't any last hour change- the next may 2nd, saturday. It MAYBE will have Which week end?? Satuday 2nd and Sunday 3? or Saturday 9th and Sunday 10? Of course, if any of you is interested in coming, he can count with the special support from the organizers. I'll may be be interested, if you can give me the date for sure... greetings from PARIS. Martial MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Looking for Ram
At 00:27 26/05/98 +0200, you wrote: The problem with the MSX turbo R is that the pull-up resistors in the engine (S1990) have a too low resistance, which makes the current that high that even the low-bit produced by an external large mapper will be pulled up. In theory this can damage both the external mapper and the S1990. I don't think that Panasonic will produce a new version of the S1990 to solve that problem. I don't think that Panasonic will produce anything anymore for MSX. So we will have to live with these problems and work around them with software routines! Whether we like it or not :-( I use a self made upgrade using a 1MB SIMM 80ns (30 pins PC DRAM) and some 74HCxx chips to enable read and write to the 'missing' 3 upper bit of the mapper registers, and I haven't destroy my S1990 until now. It seem that you have the some data about the internal structure of the S1990. May I ask you if you could tell me what is the value of the pull up resistors for the 3 upper bits of the mapper registers? Best regards, Alex greetings, Martial PS: Alex Wulms/XelaSoft - MSX of anders NIX - Linux 4 ever LINUX is THE Operating System! MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Sunrise RS232C
Hi Erik, Do you remember me? Well this mail is not only to ask you if you remember me :) But to ask if I may ask you to translate me the DOC files that explain how to use the ML routine of the driver. I would like to use the driver instead of use direct I/O thank in advance. Martial. MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Re[2]: Re[2]: Looking for Ram
At 22:28 25/05/98 +0100, you wrote: Are you saying that I can expand my computer to 512 kb without problems? (internally or externally?) Yes. In the S1990 the upper 3 bits are fixed to '1'. So the lower 5 bits work. 5 bits gives you 2^5 = 32 pages, 32*16K = 512K. I know the problem of the fixed '1's in the S1990. It really is a design flaw and I cannot imagine why they made it this way. It takes more transistors to drive the upper 3 bits to one than to leave them floating. But even when it would take less transistors it would not make sense as the exact number of transistors does not matter for the costs of a chip, not even at that time. A possible explanation may be that a full 8-bit mapper is implemented in the chip. On the chip are two pins to select between a 64K, 128K, 256K and 512K mapper. In the chip, there may be an additional signal to select between 1024K, 2048K and 4096K. However, as this signal is not lead to any pin, it is impossible to use this part of the mapper. By the way I've upgraded internaly my Turbo R GT and some ST and GT of some friends and I can say that it's possible to uprade the internal mapper up to 1MB without problem. I did try up to 4MB but it did not work even when I've tryed to use the different "BANK" of the R800 The R800 do have CAS pin for different BANK of DRAM if I remember well, but only two of them seem to be activated... Since I don't have the R800 and S1990 datasheet I'm not able to check if 4MB internal will work one day. For 1MB you'll also need to add some 74LSxx or 74HCxx chips for the handling of the 'missing' bit of the mapper registers of the S1990. Does anybody know what sort of process the S1990 is made with? (cmos, nmos or pmos) It should and must be CMOS and maybe it is HCMOS Greetings, Martial. alias: SLAYERMAN function: coder group: ABYSS Software real name: Martial BENOIT 36, av Maurice Gallais 93150 LE BLANC MESNIL FRANCE TEL: 01 48 65 22 79 MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)