Re: Again: MSX shirt designs wanted
On Wednesday 21 March 2001 22:50, you wrote: > >>Finally, will a resolution of 1280x1060 do?? > > David. > > It's not really the resolution that matters. Just make sure you create the > design in 300dpi. Doing so the resolution of a standard 800x600 screen (in > 72dpi) will be four times that size already. When printing stuff > profesionally, the printshop will need to have a 300dpi picture IF you do > not want to see pixels or interpolation from the machine when it has > stretch your picture to 300dpi. > > greets > Bart. > I already tought that the picture needed to be stretched so that's fine, since I was planning to do a collage of known MSX images. At least known for european( more like benelux, don't know about spain) users. I don't care much for the pixelation when stretching, the pixelation is part of the charme that MSX has for me. Now, that I know the DPI of the machine, how much printable surface can I use ? Doing a colage of pixel images I would like to know DPI multiuplied by number of inches= number of pixels that can be used. Ofcourse , using 300 DPI would make a screen shot of an MSX game less then an inche, so I probably will need to scale the screenshots already :-) David -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
RE: Again: MSX shirt designs wanted
>>Finally, will a resolution of 1280x1060 do?? David. It's not really the resolution that matters. Just make sure you create the design in 300dpi. Doing so the resolution of a standard 800x600 screen (in 72dpi) will be four times that size already. When printing stuff profesionally, the printshop will need to have a 300dpi picture IF you do not want to see pixels or interpolation from the machine when it has stretch your picture to 300dpi. greets Bart. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Again: MSX shirt designs wanted
On Monday 19 March 2001 14:37, you wrote: > David Heremans wrote: > > > No Brazil stuff? Jeez. =) > > > > If you have proposals ... > > Well, I'm not sure, but then, I don't know > whether Brazilian software is well used in > Europe. As for suggestions, there's lots of > interesting stuff, like UZIX, RicBit stuff, > Yawara and the list goes on... =) I don't > care much, I was only being picky. ;) Right, the UZIX logo must also go in somewhere!! David -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Again: MSX shirt designs wanted
David Heremans wrote: > > No Brazil stuff? Jeez. =) > If you have proposals ... Well, I'm not sure, but then, I don't know whether Brazilian software is well used in Europe. As for suggestions, there's lots of interesting stuff, like UZIX, RicBit stuff, Yawara and the list goes on... =) I don't care much, I was only being picky. ;) []s, -Parn (ICQ#1693182) /| | | |\ \| ___ |/ http://parn.overclocked.org/ \/ - \/ Parn's Music Station | | Game Music XMs and more! -- --Izati Aba Mehinam Eto Kafe Nan -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Again: MSX shirt designs wanted
On Monday 19 March 2001 14:13, you wrote: > David Heremans wrote: > > Benelux stuff. > > No Brazil stuff? Jeez. =) If you have proposals ... David -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Again: MSX shirt designs wanted
David Heremans wrote: > Benelux stuff. No Brazil stuff? Jeez. =) []s, -Parn (ICQ#1693182) /| | | |\ \| ___ |/ http://parn.overclocked.org/ \/ - \/ Parn's Music Station | | Game Music XMs and more! -- --Izati Aba Mehinam Eto Kafe Nan -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Again: MSX shirt designs wanted
Hello, For one reason or another I don't seem to have much sparetime left these days (More precisely these last five months ;-) Could somebody help me collect some screenshots for this MSX-collage? I have a lot of ideas to make a nice collage of pictures, but it would take me ages to collect the base images I want to use. So if someone could be of some help I'm looking for these pictures: Metal Gear 1 & 2 Who is willing to make: - Some screenshots of the metal Gear's at the end of the game. Vampire Killer Who is willing to make: - There are these exteriour stages (one of them is the one with the endless fall) on one of the screens you need to jump form one block to an other while some medusa heads (I always thought it were fish) try to knock you off them resulting in dead. Who sends me some screen shots ? If possible 3 shots when he is using the wip. One screen shot were the wip is already behind him but still thouging the ground, at the moment were the wip is fully extended and the picture in between. SD snatcher Who is willing to make: - pictures from the intro demo were gilian is running after the snatcher. - a screenshot of the title and the snatcher which comes peeping above it. Penguin adventure. Who is willing to make: - a screen shot of the middle of the game, when he reached the apple-tree and holds up the apple that fell of the tree. - a screenshot of the penguins leaning against the guards-statue and thinking about a beer. hardware pictures? - Any suggestions which hardware should be integrated in the picture ? Maybe a Turbo-R or an NMS8245 or the FMPAC and MusicModule cartridge, or something bizar like the bar-code reader or the graphic tablet? Benelux stuff. - The debugscreen of compass for nestor aka konamiman. - Could somebody make a nice screen shot from moonblaster or the FAC soundtracker? -Should the Snout be in it somewhere? picture gallery from MCCM ? -Does anybody know were I can get some pictures of the little robot -mascote that was used in MCCM? IIRC there was even a screen 5 colorpicture of it somewhere for a drawing cours. Although a black-and-white will be very usefull. Finally, will a resolution of 1280x1060 do?? Are there other suggestions Remember a shirt can have a front- and a backside picture. (I was thinking about the MCCM robot + some msx icons on the sleaves :-) David -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html