Re: [mythtv-users] Compiling Mythtv on an Xbox error?
A JM wrote: Here is a post from the terminal: [EMAIL PROTECTED] ~]# startx hostname: Unknown host Don't do this from a terminal, do it from the actual tv screen, or have the system start up in runlevel 5. Look in /etc/inittab for id:5:initdefault: If it's not 5, make it 5, and reboot. X should start automatically. Tom ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
Maybe I'm using the wrong terminology. When my Xbox boots I select through the menu to boot Linux once that completes I'm sitting at a blank screen with a Login: on the TV. I log in to the system then I am sitting at a command line at which time I've tried to simply start X by start x. My last post was from a VNC connection in which case it was able to start the Mythfrontend.I'll check on the runlevel and post back.Thanks, ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
Initially /etc/inittab was set for 3, I changed it to 5 rebooted and got the same login screen prompting for me to login:? ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
A JM wrote: Initially /etc/inittab was set for 3, I changed it to 5 rebooted and got the same login screen prompting for me to login:? Is the login screen graphical or text? Your system really does not sound like it is completely setup. Every Fedora installation I've ever done automatically boots into the graphical login manager. Tom ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
It's text not graphical.The install is a loopback file so it's not really a full install of Fedora (not404.com) if I understand correctly, my guess is that it's been messaged and stripped down. However I did install xorg on it so I would think X should run? Any reason why changing /etc/inittab didn't change the startup behavior? Is there a log I could look at to find out if there are some messeges or problems while trying to start x?Thanks, ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
A JM wrote: It's text not graphical. The install is a loopback file so it's not really a full install of Fedora (not404.com http://not404.com) if I understand correctly, my guess is that it's been messaged and stripped down. However I did install xorg on it so I would think X should run? Perhaps...I don't know for sure. Any reason why changing /etc/inittab didn't change the startup behavior? Is there a log I could look at to find out if there are some messeges or problems while trying to start x? /var/log/x(something).log. xorg and XFree have different names, it's likely xorg.0.log or something to that effect. Tom ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
I just ran a 'yum update' and it seems to have found some xorg packages, I'll install and get back.Thanks, ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
Even after the upgrade still having thesame issue?Build Date: 31 December 2004 Before reporting problems, check http://wiki.X.Org to make sure that you have the latest version.Module Loader presentMarkers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown.(==) Log file: /var/log/Xorg.0.log, Time: Wed Jan 18 01:03:03 2006(==) Using config file: /etc/X11/xorg.conf(EE) NVXBOX(0): No V_BIOS found error opening security policy file /usr/X11R6/lib/X11/xserver/SecurityPolicy(EE) xf86OpenSerial: Cannot open device /dev/lircm No such file or directory.(EE) xf86OpenSerial: Cannot open device /dev/lircm No such file or directory.Could not init font path element /usr/X11R6/lib/X11/fonts/TTF/, removing from list!Could not init font path element /usr/X11R6/lib/X11/fonts/CID/, removing from list!Could not init font path element /usr/X11R6/lib/X11/fonts/75dpi/, removing from list! Could not init font path element /usr/X11R6/lib/X11/fonts/100dpi/, removing from list!waiting for X server to shut down . ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
On 1/18/06, A JM [EMAIL PROTECTED] wrote: Even after the upgrade still having thesame issue? Build Date: 31 December 2004 Before reporting problems, check http://wiki.X.Org to make sure that you have the latest version. Module Loader present Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: /var/log/Xorg.0.log, Time: Wed Jan 18 01:03:03 2006 (==) Using config file: /etc/X11/xorg.conf (EE) NVXBOX(0): No V_BIOS found error opening security policy file /usr/X11R6/lib/X11/xserver /SecurityPolicy (EE) xf86OpenSerial: Cannot open device /dev/lircm No such file or directory. (EE) xf86OpenSerial: Cannot open device /dev/lircm No such file or directory. Could not init font path element /usr/X11R6/lib/X11/fonts/TTF/, removing from list! Could not init font path element /usr/X11R6/lib/X11/fonts/CID/, removing from list! Could not init font path element /usr/X11R6/lib/X11/fonts/75dpi/, removing from list! Could not init font path element /usr/X11R6/lib/X11/fonts/100dpi/, removing from list! waiting for X server to shut down . Perhaps you should cut your losses and install xebian? I know lots of people have xebian and mythtv working well. Not so sure about Fedora for xbox with mythtv. Getting your Fedora xbox install running X is becoming increasingly offtopic. Sorry for being so negative, but I think we might get your xbox frontend running quicker this way. Alex ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
Well I finally figured it out. By running 'Xorg' I was able to get X to start so I got to thinking that maybe it wasn't an X problem. I then started wondering if there was a front end installed like KDE or GNOME, and there wasn't. So, I installed KDE and it fired right up, X that is or should I say KDE? Anyway I guess I now have the issue of figuring out how to start the frontend automatically instead of having to manually lauch it. The other question I have does mythfrontend have to run in KDE or some other 'front end' application? I'll repost since this is a different problem and no one knows the answer.Thanks for all the help to everyone in this thread!!!ajm, ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
Here is a nice howto that I used for setting up distcc between my xbox and backend: http://myrddin.org/howto/using-distcc-with-debian/ If you are trying to compile on xbox distcc is definetly worth setting up. Daniel On Mon, 16 Jan 2006, A JM wrote: distcc? never heard of it but that goes without saying since I'm new to Linux. That looks like a real viable option does anyone know of any hand holding instructions on installation and usage? Cecil? What's your experience been with distcc? I'm installing SVN 7255, yes I realize it's a bit out of date but that's currrently what I'm running on my backend and I've already found out about compatability issues with differing versions the hard way... I'll do an upgrade when I get more time to do all my boxes at once. Yes, distros are the same so that shouldn't be a problem. since I compiled this on the XBOX already will ./configure make certain assumptions about the hardware and the like? I know that I didn't set these options so I'm guessing ./configure did? --arch=pentium3 and --enable-small Is there a makefile available for the XBOX somewhere? I'm guessing that's what 'make' uses to create the binary based upon the machine and it's limitations. Thanks. AJM, ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
I'm getting an error, Mythfrontend: cannot connect to X server when running mythfrontend from terminal?Any ideas? I don' see anything in the archives?Thanks, ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
A JM wrote: I'm getting an error, Mythfrontend: cannot connect to X server when running mythfrontend from terminal? Any ideas? I don' see anything in the archives? Thanks, Is the DISPLAY envronment variable set? ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
Well I tried running X, start x but get command unknown I think, sorry I'm at the office.The DISPLAY environment variable is that set in xorg or Myth? ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
As far as I know you don't need to have all of the machines on the same subnet. There's a file you edit (sorry, don't have access to any distcc machine now) that has a list of available hosts. Just put the names or IP numbers in there. No need for DNS if you use IPs. One machine (typically the one launching the compile) acts as the controller. The other machines need to have either the distcc daemon running or have it set up properly in xinetd. When you kick off make, distcc on the local machine looks at the list of distcc servers, and parcels out the work. -Pete A JM wrote: Yeah, I saw that thanks Pete. I assume basicaly all machines just need to be on the same subnet running distcc? I see it mentions On each of the servers does this need to be in a Sever/Client setting? Currently no DNS is being performed on my boxes only using a router for simple networking. AJM, ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
On 1/17/06, Peter Loron [EMAIL PROTECTED] wrote: As far as I know you don't need to have all of the machines on the same subnet. There's a file you edit (sorry, don't have access to any distcc machine now) that has a list of available hosts. Just put the names or IP numbers in there. No need for DNS if you use IPs. One machine (typically the one launching the compile) acts as the controller. The other machines need to have either the distcc daemon running or have it set up properly in xinetd. When you kick off make, distcc on the local machine looks at the list of distcc servers, and parcels out the work. Generally, it's not a file, just an environment variable: export DISTCC_HOSTS=192.168.1.1 195.154.11.6. -- Robert Anaerin Johnston ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
Thanks Pete, but I was able to get past the compiling issues and setup problems with distcc, which worked great by the way that's a sweet little program.I'm now just trying to launch the FE on my XBOX and getting Mythfrontend: cannot connect to X server AJM, ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
In order to enable remove X clients, I believe you need to say: 1. export DISPLAY=ip-of-your-local-machine:0 on the remote machine and 2. xhost + on the local machine regards, /Ole A JM wrote: I'm getting an error, Mythfrontend: cannot connect to X server when running mythfrontend from terminal? Any ideas? I don' see anything in the archives? Thanks, ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
A JM wrote: Thanks Pete, but I was able to get past the compiling issues and setup problems with distcc, which worked great by the way that's a sweet little program. I'm now just trying to launch the FE on my XBOX and getting Mythfrontend: cannot connect to X server Is X running on the Xbox? You mentioned you typed 'start x' when the command is 'startx' (no space between start and x). I personally spent weeks trying to get Myth running on my Xbox and gave up and use XBMC now. Much easier, but no live tv. Tom ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
Thanks for the posts guys.Is this a one time entry? What does it do? 1. export DISPLAY=ip-of-your-local-machine:0 on the remote machine and 2. xhost + on the local machineI'll verify the correct command 'startx' when I get back to the house tonight. I do believe I tried to run X by using 'start x' though... Is there a command I can run to check the running processes on the Xbox to see if X is even running? AJM, ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
I'll verify the correct command 'startx' when I get back to the house tonight. I do believe I tried to run X by using 'start x' though... Is there a command I can run to check the running processes on the Xbox to see if X is even running? It should be easy enough to tell is X is running! Doesn't your xbox linux boot into a desktop? Getting mythtv to work on an xbox isn't *that* difficult and it does work quite well, so don't give up. Let's start at the start, what exactly have you installed on your xbox. Gentoo, xebian, something else?! Regards, Alex ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
Let's start at the start, what exactly have you installed on your xbox.I've got FC4 running on the Xbox and it has been updated via YUM. Doesn't your xbox linux boot into a desktop?No, just to a command prompt. ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
Here is a post from the terminal:[EMAIL PROTECTED] ~]# startxhostname: Unknown host_XSERVTransSocketOpenCOTSServer: Unable to open socket for inet6_XSERVTransOpen: transport open failed for inet6/mythfe.local:0 _XSERVTransMakeAllCOTSServerListeners: failed to open listener for inet6X Window System Version 6.8.1Release Date: 17 September 2004X Protocol Version 11, Revision 0, Release 6.8.1Build Operating System: Linux 2.6.9-1.681_FC3smp i686 [ELF] Current Operating System: Linux mythfe.local 2.6.12-1.1398_FC4.xbox.test3 #1 Sat Aug 13 19:13:13 PDT 2005 i686Build Date: 31 December 2004 Before reporting problems, check http://wiki.X.Org to make sure that you have the latest version.Module Loader presentMarkers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown.(==) Log file: /var/log/Xorg.0.log, Time: Wed Jan 18 01:03:03 2006(==) Using config file: /etc/X11/xorg.conf(EE) NVXBOX(0): No V_BIOS found error opening security policy file /usr/X11R6/lib/X11/xserver/SecurityPolicy(EE) xf86OpenSerial: Cannot open device /dev/lircm No such file or directory.(EE) xf86OpenSerial: Cannot open device /dev/lircm No such file or directory.Could not init font path element /usr/X11R6/lib/X11/fonts/TTF/, removing from list!Could not init font path element /usr/X11R6/lib/X11/fonts/CID/, removing from list!Could not init font path element /usr/X11R6/lib/X11/fonts/75dpi/, removing from list! Could not init font path element /usr/X11R6/lib/X11/fonts/100dpi/, removing from list!waiting for X server to shut down .Here is the wierd thing, I was able to get Mythfrontend to launch via VNC? I logged in as root through VNC and the front end came up? I guess that's somewhat good but why does it only work from VNC? I still get the Mythfrontend: cannot connect to X server when trying to run it on the XBOX.Tom, you were correct I was typing start x instead of startx... ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
On 1/15/06, A JM [EMAIL PROTECTED] wrote: Responding to my own thread. The answer was that gcc-3.2 and g++-3.2 were not installed I also enabled memalign and the error disappeared when running ./configure. Currently the XBOX has been compiling for nearly 24 hours, this is insane! How much longer can it go With only 64MB of RAM, another day maybe? Freeing up memory, by shutting down X for example, might help. Can I compile this on another box then move it back to the xbox? I found this thread with the suggestion to mount the drive but no real directions Perform the compile on your backend. Ideally, you want to optimise for P3 and a small memory system. After the 'make' has finished, use NFS to export the source directory. Mount the NFS share on your xbox and perform the 'make install' from there. Hope this helps, Alex ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
A JM wrote: Responding to my own thread. The answer was that gcc-3.2 and g++-3.2 were not installed I also enabled memalign and the error disappeared when running ./configure. Currently the XBOX has been compiling for nearly 24 hours, this is insane! How much longer can it go distcc. Regards, Cecil ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
I kind of figure it was the limited RAM that was causing the problem... 36 hours plus to run make...Perform the compile on your backend. Ideally, you want to optimise for P3 and a small memory system. Can you elaborate a bit on this? I'm fairly new to Linux and could use a bit of hand holding. Can I just run the compilier on another box using the source on the XBOX otherwise isn't the make going to be compiled based upon the specs on the backend as opposed to the XBOX? Is optimising for a P3 small memory system a matter of finding or setting up the correct ./configure?Thanks, ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
distcc? never heard of it but that goes without saying since I'm new to Linux. That looks like a real viable option does anyone know of any hand holding instructions on installation and usage? Cecil? What's your experience been with distcc? I'm installing SVN 7255, yes I realize it's a bit out of date but that's currrently what I'm running on my backend and I've already found out about compatability issues with differing versions the hard way... I'll do an upgrade when I get more time to do all my boxes at once.Yes, distros are the same so that shouldn't be a problem.since I compiled this on the XBOX already will ./configure make certain assumptions about the hardware and the like? I know that I didn't set these options so I'm guessing ./configure did? --arch=pentium3 and --enable-small Is there a makefile available for the XBOX somewhere? I'm guessing that's what 'make' uses to create the binary based upon the machine and it's limitations.Thanks.AJM, ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
http://distcc.samba.org/ -Pete A JM wrote: Responding to my own thread. The answer was that gcc-3.2 and g++-3.2 were not installed I also enabled memalign and the error disappeared when running ./configure. Currently the XBOX has been compiling for nearly 24 hours, this is insane! How much longer can it go Can I compile this on another box then move it back to the xbox? I found this thread with the suggestion to mount the drive but no real directions (http://www.gossamer-threads.com/lists/mythtv/users/103065?search_string=how%20long%20compile%20xbox;#103065 http://www.gossamer-threads.com/lists/mythtv/users/103065?search_string=how%20long%20compile%20xbox;#103065) does anyone have any ideas? thanks, ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
Yeah, I saw that thanks Pete.I assume basicaly all machines just need to be on the same subnet running distcc? I see it mentions On each of the servers does this need to be in a Sever/Client setting? Currently no DNS is being performed on my boxes only using a router for simple networking.AJM, ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
I assume basicaly all machines just need to be on the same subnet running distcc? I see it mentions On each of the servers does this need to be in a Sever/Client setting? Currently no DNS is being performed on my boxes only using a router for simple networking. If you'd like to get some DNS running on your LAN I can highly recommend dnsmasq as a great/simple/effective dns solution. You can find it at http://thekelleys.org.uk/dnsmasq/doc.html ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
Re: [mythtv-users] Compiling Mythtv on an Xbox error?
Responding to my own thread. The answer was that gcc-3.2 and g++-3.2 were not installed I also enabled memalign and the error disappeared when running ./configure. Currently the XBOX has been compiling for nearly 24 hours, this is insane! How much longer can it go Can I compile this on another box then move it back to the xbox? I found this thread with the suggestion to mount the drive but no real directions (http://www.gossamer-threads.com/lists/mythtv/users/103065?search_string=how%20long%20compile%20xbox;#103065 ) does anyone have any ideas? thanks, ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
[mythtv-users] Compiling Mythtv on an Xbox error?
I'm compiling Myth on my Xbox and get the following error when running ./configure big/little test failed error, no memalign() but sse enabled, either disable it or use --enable- memalign-hack Can someone give me some guidance as to what to do? What items should be enabled or disabled when running ./configure? Thanks, ___ mythtv-users mailing list mythtv-users@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users