[Ohrrpgce] [ohrrpgce/ohrrpgce] Android 11: nightly builds fail with INSTALL_PARSE_FAILED_NO_CERTIFICATES (Issue #1249)
Topken reports: > I am unable to install android nightlies as I get this error > `INSTALL_PARSE_FAILED_NO_CERTIFICATES: Scanning Failed.: No signature found > in package of version 2 or newer for package > com.hamsterrepublic.ohrrpgce.game` so not sure how to proceed on my Samsung > Galaxy Tab s5e I think this is probably caused by this: https://developer.android.com/about/versions/11/behavior-changes-11#minimum-signature-scheme > Users can't install or update apps that are only signed with APK Signature > Scheme v1 on devices that run Android 11. Probably a fix for this in upstream sdl-android. -- Reply to this email directly or view it on GitHub: https://github.com/ohrrpgce/ohrrpgce/issues/1249 You are receiving this because you are subscribed to this thread. Message ID: ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] Android 11: nightly builds fail with INSTALL_PARSE_FAILED_NO_CERTIFICATES (Issue #1249)
This sounds familiar. I think I may have already fixed this for packaged games, just not for the game player. If I remember correctly, there were no code changes, I just had to upgrade the format of the signing certificates. I'm pretty sure I didn't do that for the debug certificate used by the game player -- Reply to this email directly or view it on GitHub: https://github.com/ohrrpgce/ohrrpgce/issues/1249#issuecomment-1326348084 You are receiving this because you are subscribed to this thread. Message ID: ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
Re: [Ohrrpgce] SVN: james/13139 Add feature to spawn an arbitrary enemy directly from a weapon
This is a nice feature. But I notice that it spawns an enemy for each hit on each target, e.g. 2 hits each on 3 targets spawns 6 enemies. Enemy's "spawn on [non]elemental hit" settings act the same way, but each each enemy has independent settings for spawn it makes sense for them to all be triggered for a spread attack, but the same reasoning doesn't justify an attack's spawn setting working that way. On Mon, 24 Oct 2022 at 14:01, subversion--- via Ohrrpgce < ohrrpgce@lists.motherhamster.org> wrote: > james > 2022-10-23 18:01:19 -0700 (Sun, 23 Oct 2022) > 62 > Add feature to spawn an arbitrary enemy directly from a weapon > --- > U wip/attackedit.bas > U wip/bmod.rbas > U wip/common.rbas > U wip/loading.rbas > U wip/udts.bi > U wip/whatsnew.txt > > ___ > Ohrrpgce mailing list > ohrrpgce@lists.motherhamster.org > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org > ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
Re: [Ohrrpgce] SVN: james/13139 Add feature to spawn an arbitrary enemy directly from a weapon
Oh, yeah, I should fix it to just spawn one. I made the mistake of only testing it with single target attacks On Thu, Nov 24, 2022, 6:56 PM Ralph Versteegen via Ohrrpgce < ohrrpgce@lists.motherhamster.org> wrote: > This is a nice feature. > But I notice that it spawns an enemy for each hit on each target, e.g. 2 > hits each on 3 targets spawns 6 enemies. Enemy's "spawn on [non]elemental > hit" settings act the same way, but each each enemy has independent > settings for spawn it makes sense for them to all be triggered for a spread > attack, but the same reasoning doesn't justify an attack's spawn setting > working that way. > > On Mon, 24 Oct 2022 at 14:01, subversion--- via Ohrrpgce < > ohrrpgce@lists.motherhamster.org> wrote: > >> james >> 2022-10-23 18:01:19 -0700 (Sun, 23 Oct 2022) >> 62 >> Add feature to spawn an arbitrary enemy directly from a weapon >> --- >> U wip/attackedit.bas >> U wip/bmod.rbas >> U wip/common.rbas >> U wip/loading.rbas >> U wip/udts.bi >> U wip/whatsnew.txt >> >> ___ >> Ohrrpgce mailing list >> ohrrpgce@lists.motherhamster.org >> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >> > ___ > Ohrrpgce mailing list > ohrrpgce@lists.motherhamster.org > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org > ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
[Ohrrpgce] SVN: teeemcee/13142 plotdict: setherostat: better example, mention it updates Is Alive tag
teeemcee 2022-11-24 18:18:40 -0800 (Thu, 24 Nov 2022) 70 plotdict: setherostat: better example, mention it updates Is Alive tag --- U wip/docs/plotdict.xml U wip/docs/plotdictionary.html ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
[Ohrrpgce] SVN: teeemcee/13143 minor: don't redim plotslices() larger than can be used
teeemcee 2022-11-24 18:18:50 -0800 (Thu, 24 Nov 2022) 55 minor: don't redim plotslices() larger than can be used --- U wip/scriptcommands.bas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org