Re: [Opensim-dev] AssetServer.exe and InventoryServer.exe have been removed

2009-09-19 Thread diva
Everything should work as usual modulo some temporary buglets. The 
configurations for standalones come included, there's nothing to change. 
Standalones use the new serv*ices* but don't use other serv*ers* -- just 
the simulator server.

James Stallings II wrote:
> What are the impacts on current configuration of standalone hypergrid 
> regions?
> 
> Thanks!
> 
> James
> 
> On Sat, Sep 19, 2009 at 2:52 AM, Melanie  > wrote:
> 
> The server changes are an ongoing process and will result in all
> servers becoming modules.
> 
> Ryan McDougall wrote:
>  > On Sat, Sep 19, 2009 at 6:22 AM,   > wrote:
>  >> Hi all,
>  >>
>  >> As per discussion on the -dev mailing list
>  >>
> 
> (https://lists.berlios.de/pipermail/opensim-dev/2009-September/007545.html),
>  >> the two servers Grid.AssetServer.exe and
> Grid.InventoryServer.exe have
>  >> been removed from the main distribution. For people running
> grids, this
>  >> means that you have to switch to using the ROBUST server shell for
>  >> inventory and asset services. Refer to this page for how to make the
>  >> transition:
>  >> http://opensimulator.org/wiki/ROBUST
>  >> Jump to the very last section for step-by-step instructions on
> what to do.
>  >>
>  >> Standalones are not affected by any of this.
>  >>
>  >> One easy way to look at this is to think that the old UGAIM is
> now UGRM,
>  >> where R comes preconfigured to run A and I.
>  >>
>  >> More information about this new software architecture that is
> being put
>  >> in place can be found here:
>  >>
> http://opensimulator.org/wiki/OpenSim_Services_and_Service_Connectors
>  >>
>  >> Regards,
>  >> Crista / Diva
>  >>
>  >
>  > Will User and Grid servers be folded together and made to load
> plugins as well?
>  >
>  > Cheers,
>  > ___
>  > Opensim-dev mailing list
>  > Opensim-dev@lists.berlios.de 
>  > https://lists.berlios.de/mailman/listinfo/opensim-dev
>  >
>  >
> ___
> Opensim-dev mailing list
> Opensim-dev@lists.berlios.de 
> https://lists.berlios.de/mailman/listinfo/opensim-dev
> 
> 
> 
> 
> -- 
> ===
> http://osgrid.org
> http://del.icio.us/SPQR
> http://twitter.com/jstallings2
> http://www.linkedin.com/pub/5/770/a49
> 
> 
> 
> 
> ___
> Opensim-dev mailing list
> Opensim-dev@lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev
___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


Re: [Opensim-dev] AssetServer.exe and InventoryServer.exe have been removed

2009-09-19 Thread James Stallings II
What are the impacts on current configuration of standalone hypergrid
regions?

Thanks!

James

On Sat, Sep 19, 2009 at 2:52 AM, Melanie  wrote:

> The server changes are an ongoing process and will result in all
> servers becoming modules.
>
> Ryan McDougall wrote:
> > On Sat, Sep 19, 2009 at 6:22 AM,   wrote:
> >> Hi all,
> >>
> >> As per discussion on the -dev mailing list
> >> (
> https://lists.berlios.de/pipermail/opensim-dev/2009-September/007545.html
> ),
> >> the two servers Grid.AssetServer.exe and Grid.InventoryServer.exe have
> >> been removed from the main distribution. For people running grids, this
> >> means that you have to switch to using the ROBUST server shell for
> >> inventory and asset services. Refer to this page for how to make the
> >> transition:
> >> http://opensimulator.org/wiki/ROBUST
> >> Jump to the very last section for step-by-step instructions on what to
> do.
> >>
> >> Standalones are not affected by any of this.
> >>
> >> One easy way to look at this is to think that the old UGAIM is now UGRM,
> >> where R comes preconfigured to run A and I.
> >>
> >> More information about this new software architecture that is being put
> >> in place can be found here:
> >> http://opensimulator.org/wiki/OpenSim_Services_and_Service_Connectors
> >>
> >> Regards,
> >> Crista / Diva
> >>
> >
> > Will User and Grid servers be folded together and made to load plugins as
> well?
> >
> > Cheers,
> > ___
> > Opensim-dev mailing list
> > Opensim-dev@lists.berlios.de
> > https://lists.berlios.de/mailman/listinfo/opensim-dev
> >
> >
> ___
> Opensim-dev mailing list
> Opensim-dev@lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev
>



-- 
===
http://osgrid.org
http://del.icio.us/SPQR
http://twitter.com/jstallings2
http://www.linkedin.com/pub/5/770/a49
___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


Re: [Opensim-dev] OpenSimulator.org Wiki Editor Upgrade!

2009-09-19 Thread Ralf Haifisch
Hi Neb,


" I have tried this and it works well, im looking into possible google
search
engine integration into the site, but wondered if anyone has better
suggestion? "   Personal expirience on several websites: if you use google
as the search engine, expect fast updates in the google database.

Thinking about more restructuring of opensimulator.org, this would be a big
benefit to have mot up2date links.


Cheers,
Ralf

--
Date: Thu, 17 Sep 2009 11:43:05 -0700
From: Nebadon Izumi 
Subject: [Opensim-dev] OpenSimulator.org Wiki Editor Upgrade!
To: opensim-dev@lists.berlios.de
Message-ID:

Content-Type: text/plain; charset="iso-8859-1"

I just wanted to let everyone know that a new Wiki editor has been
installed  into the OpenSimulator.org Wiki.  The FCKWiki editor should make
everyones lives editing  the wiki much easier, the default editor is still
available, and in fact still the default editor, but, now when you edit wiki
pages you will be presented at the top of the editor with the chance to
launch the "Rich Editor" which gives you a nice WYSIWYG editor, much nicer
for formatting tables and having the page look like you want without several
hours of searching wiki formatting rules.  I would love to hear any feedback
people have about the new Editor and also about the wiki in general, I would
like to hear how everyone things the wiki could be better and easier to use,
my next goal is to find a suitable search engine replacement for the wiki as
we all know how terrible the current search works,  Dave Coyle recommends if
your having trouble using the wiki search to just use the google search
engine and to enter  your search something like this into the google search
engine "

"site:opensimulator.org/wiki "

I have tried this and it works well, im looking into possible google search
engine integration into the site, but wondered if anyone has better
suggestion?  Thanks everyone hopefully this allows us to start cleaning up
the wiki more, Fly-Man- will be holding wiki meetings on Friday at 11am PST
time, if you would like to attend and be part  of the wiki cleanup team
please contact him on IRC for more details.

-- 
Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
-- next part --
An HTML attachment was scrubbed...
URL:
https://lists.berlios.de/pipermail/opensim-dev/attachments/20090917/a63fdc8d
/attachment-0001.html 

___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


[Opensim-dev] WG: Changes to the OpenSimulator website

2009-09-19 Thread Ralf Haifisch
Heho,


+1 for a new structured website

While self organized anarchical process tend to bring good results and new
ideas, they lack where it comes to the needs of people not involveld in the
process, e.g. documentation, GUI, quality mgmt etc..  opensim has a lot of
information on the website, but finding something is awefull. 

While I got more it-pro´s and biz-owner interested in feb/march/april... we
seem have to been making so much improvements (aka changes), that they got
frustrated  -  documentation, release management , how-to´s are big
problem.s

On the other hand, the fact was discussed from time to time and I would
think we just lack of volunteers for this housekeeping.

+1 for a CMS
+100 for one, that supports usual WYSIWYG-Editors.  

We run a web mag - and one of the biggest problem for us is, to make
different authors comfortable with input tools and keep almost same style to
the pages.   System which support common API´s, and e.g. offer to user
Windows Live Writer on Win-Platform make it easier to create and edit
articles.



Cheers,
Ralf

---
Date: Fri, 18 Sep 2009 21:52:31 +0200
From: Fly Man 
Subject: [Opensim-dev] Changes to the OpenSimulator website
To: opensim-dev@lists.berlios.de
Message-ID:

Content-Type: text/plain; charset=ISO-8859-1

Since there's long talk about this:

I would like to start by giving out an announcement about the
OpenSimulator website that some people have been saying the last
months:

"What the heck is this website, what does it do and where's the info"

After I heard this over and over again, we started the Wiki Hours on
Wright Plaza on Osgrid only to hear that about everyone thinks the
same about the website.

Talking in the opensim-dev channel made me realise that it's time to
grab the bull with its horns and submit a request/suggestion to all
the questions asked.

Request to make the website OpenSimulator.org a new site:

---

* Make the current wiki a readonly version under /oldwiki

* Make a new webpage for the OpenSimulator website

** This can easily be made in Drupal or any other CMS system

* Add a new Wiki to the website that has the latest plugins and
MediaWiki version

* Check the old wiki for things that are recent enough to transport to
the new Wiki and transport them

In the opensim-dev channel was also the suggestion to add a new
category to the Mantis "Documentation" and that ppl can add Mantises
about things that need documentation.

Further: I am suggesting that there are going to be policies to abide
by (especially thanks to teravus to mention this)

Please reply on this request with a +1 or a -1 and explain why, how
you see this.


___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


Re: [Opensim-dev] Prepackaged OpenSim installs

2009-09-19 Thread diva
There's a page for this in opensimulator.org:
http://opensimulator.org/wiki/Download

Whoever provides distros should add theirs there.

Teravus Ovares wrote:
> nlin(Norman Lin) and adjohn(Adam Johnson) also maintain windows and
> mac installers for /release/ versions of OpenSimulator on forge at :
> 
> http://forge.opensimulator.org/gf/project/osinstaller/
> 
> 
> Regards
> 
> Teravus
> 
> 
> On Sat, Sep 19, 2009 at 2:41 PM,   wrote:
>> The whole meta-point of opensim is that it is a framework that is easily
>> extensible and configurable in a myriad of ways. It's not one system,
>> it's a family of systems. The most similar case that comes to mind is
>> Linux.
>>
>> We have vaguely agreed some time ago to make the "official" distribution
>> come prepackaged with two configurations for SQLite-standalones (one HG
>> other not), and another two configurations for grided sims (HG and
>> non-HG). So that's what comes in the package. It can't be made much
>> easier than what it is, because the official distro MUST expose the
>> dozens of configuration possibilities so that distribution-makers and
>> application developers can choose among them.
>>
>> As such, I would expect to see a variety of distributions popping up in
>> the months to come that zoom in one certain things. OSGrid has been
>> providing preconfigured binary distros for a long time. I think Rex
>> provides their own too. The diva distro is another one, targeting one
>> specific configuration -- HG standalones. And other people have
>> mentioned theirs.
>>
>> I don't think these distros need to be coordinated in any way. Anyone
>> can make a distro available for whatever configuration(s) they like, for
>> pay or for free, with whatever prepackaged goodies they want. Just keep
>> the license there and honor it, that's all.
>>
>> Robert Martin wrote:
>>> On Sat, Sep 19, 2009 at 11:45 AM,   wrote:
 I've just made a binary distro this week, and will continue to maintain
 and improve it. HG standalones only, no need to edit .ini files by hand,
 and includes an Update tool.
 http://www.metaverseink.com/blog/?p=21

>>> what would be good is to have "gold master" setups for the most common
>>> configs just so we can separate config bugs from  program bugs
>>> just as a reference the current diva is
>>> Which version of OpenSim?
>>> Database engine is (Mysql)?
>>> number of  configured regions is?
>>> Hyper grid is (enabled)?
>>> remote/public access (*enabled)?
>>> regions are (blank/setup)?
>>>
>>>
>> ___
>> Opensim-dev mailing list
>> Opensim-dev@lists.berlios.de
>> https://lists.berlios.de/mailman/listinfo/opensim-dev
>>
> 
___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


Re: [Opensim-dev] Prepackaged OpenSim installs

2009-09-19 Thread clive gould
Hi

I'm a relative beginner with OpenSim but have published my
installation & configuration experiences with version 0.66 on CentOS
5.3 here:

http://www.linuxtraining.org.uk/blogger4.html

Hope this may help someone.

Clive
SL: Clive Pro
___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


Re: [Opensim-dev] Prepackaged OpenSim installs

2009-09-19 Thread Teravus Ovares
nlin(Norman Lin) and adjohn(Adam Johnson) also maintain windows and
mac installers for /release/ versions of OpenSimulator on forge at :

http://forge.opensimulator.org/gf/project/osinstaller/


Regards

Teravus


On Sat, Sep 19, 2009 at 2:41 PM,   wrote:
> The whole meta-point of opensim is that it is a framework that is easily
> extensible and configurable in a myriad of ways. It's not one system,
> it's a family of systems. The most similar case that comes to mind is
> Linux.
>
> We have vaguely agreed some time ago to make the "official" distribution
> come prepackaged with two configurations for SQLite-standalones (one HG
> other not), and another two configurations for grided sims (HG and
> non-HG). So that's what comes in the package. It can't be made much
> easier than what it is, because the official distro MUST expose the
> dozens of configuration possibilities so that distribution-makers and
> application developers can choose among them.
>
> As such, I would expect to see a variety of distributions popping up in
> the months to come that zoom in one certain things. OSGrid has been
> providing preconfigured binary distros for a long time. I think Rex
> provides their own too. The diva distro is another one, targeting one
> specific configuration -- HG standalones. And other people have
> mentioned theirs.
>
> I don't think these distros need to be coordinated in any way. Anyone
> can make a distro available for whatever configuration(s) they like, for
> pay or for free, with whatever prepackaged goodies they want. Just keep
> the license there and honor it, that's all.
>
> Robert Martin wrote:
>> On Sat, Sep 19, 2009 at 11:45 AM,   wrote:
>>> I've just made a binary distro this week, and will continue to maintain
>>> and improve it. HG standalones only, no need to edit .ini files by hand,
>>> and includes an Update tool.
>>> http://www.metaverseink.com/blog/?p=21
>>>
>> what would be good is to have "gold master" setups for the most common
>> configs just so we can separate config bugs from  program bugs
>> just as a reference the current diva is
>> Which version of OpenSim?
>> Database engine is (Mysql)?
>> number of  configured regions is?
>> Hyper grid is (enabled)?
>> remote/public access (*enabled)?
>> regions are (blank/setup)?
>>
>>
> ___
> Opensim-dev mailing list
> Opensim-dev@lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev
>
___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


Re: [Opensim-dev] Prepackaged OpenSim installs

2009-09-19 Thread diva
The whole meta-point of opensim is that it is a framework that is easily 
extensible and configurable in a myriad of ways. It's not one system, 
it's a family of systems. The most similar case that comes to mind is 
Linux.

We have vaguely agreed some time ago to make the "official" distribution 
come prepackaged with two configurations for SQLite-standalones (one HG 
other not), and another two configurations for grided sims (HG and 
non-HG). So that's what comes in the package. It can't be made much 
easier than what it is, because the official distro MUST expose the 
dozens of configuration possibilities so that distribution-makers and 
application developers can choose among them.

As such, I would expect to see a variety of distributions popping up in 
the months to come that zoom in one certain things. OSGrid has been 
providing preconfigured binary distros for a long time. I think Rex 
provides their own too. The diva distro is another one, targeting one 
specific configuration -- HG standalones. And other people have 
mentioned theirs.

I don't think these distros need to be coordinated in any way. Anyone 
can make a distro available for whatever configuration(s) they like, for 
pay or for free, with whatever prepackaged goodies they want. Just keep 
the license there and honor it, that's all.

Robert Martin wrote:
> On Sat, Sep 19, 2009 at 11:45 AM,   wrote:
>> I've just made a binary distro this week, and will continue to maintain
>> and improve it. HG standalones only, no need to edit .ini files by hand,
>> and includes an Update tool.
>> http://www.metaverseink.com/blog/?p=21
>>
> what would be good is to have "gold master" setups for the most common
> configs just so we can separate config bugs from  program bugs
> just as a reference the current diva is
> Which version of OpenSim?
> Database engine is (Mysql)?
> number of  configured regions is?
> Hyper grid is (enabled)?
> remote/public access (*enabled)?
> regions are (blank/setup)?
> 
> 
___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


Re: [Opensim-dev] Prepackaged OpenSim installs

2009-09-19 Thread Dave Coyle
On Saturday 19 September 2009 11:22:49 am Robert A. Knop Jr. wrote:
> Next question : is there somebody in the OpenSim team who's taken on the
> mantle of providing binary distros and making it easy to install?

I've been building Debian/Ubuntu .debs; you can find them here:

http://pkg.knifejaw.com/ubuntu/dists/opensim/

They're not officialish (i.e. don't follow the Debian Policy Manual for things 
like file location) because OpenSim is not yet easily broken up in the way 
Debian packages generally are.  But I've been using them to run my own regions 
and grids for about a year now.

-coyled


signature.asc
Description: This is a digitally signed message part.
___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


Re: [Opensim-dev] Prepackaged OpenSim installs

2009-09-19 Thread Frisby, Adam
The OSGrid Binary Installs are generally pretty good - Neb does a good job with 
them. I generally use them whenever I need a quick region setup.

Adam

> -Original Message-
> From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-
> boun...@lists.berlios.de] On Behalf Of Robert A. Knop Jr.
> Sent: Saturday, 19 September 2009 8:23 AM
> To: opensim-dev@lists.berlios.de
> Subject: [Opensim-dev] Prepackaged OpenSim installs
> 
> On Sat, Sep 19, 2009 at 04:31:26AM -0500, Len Brown wrote:
> >  Surely, a single page step by step account of (at least) how to
> > configure and run OpenSim is, in essence, MANDATORY.  Otherwise all
> > the hard work and effort on the project is absolutely worthless.  If
> > the average person cannot get a single stand-alone region running on
> > their home computer within 5 or 10 minutes then it's all in vain.
> 
> I'm entirely a Linux user myself, so I don't know the answer to this,
> but -- there are binary distros for windows available, are there not,
> for OpenSim?  How friendly are they to get started?
> 
> Next question : is there somebody in the OpenSim team who's taken on
> the mantle of providing binary distros and making it easy to install?
> 
> I'll look into it, but I might be willing to try to take up the job of
> providing at least some of that for Linux builds.
> 
> (Aside: I'm a n00b to opensim-dev.  To those who haven't met me on IRC,
> I'm Rob Knop, itenerant astrophysicist & computer engineer.  I was a
> professor of Physics & Astronomy at Vanderbilt until 2007, and from
> 2007 to 2009 was Prospero Linden, production operations engineer and
> later server release manager for Linden Lab.  I currently don't have
> long-term employement, but am working with MICA (www.mica-vw.org) on N-
> body simulations, and using virtual worlds as both a collaboration
> platform and a visualization platform.  This has naturally led me to
> OpenSim as an open source server that lets us do fun things you can't
> do without source code and your own servers running the code)
> 
> --
> --Rob Knop
>   E-mail:rk...@pobox.com
>   Home Page: http://www.pobox.com/~rknop/
>   Blog:  http://www.sonic.net/~rknop/blog/
___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


Re: [Opensim-dev] Prepackaged OpenSim installs

2009-09-19 Thread Robert Martin
On Sat, Sep 19, 2009 at 11:45 AM,   wrote:
> I've just made a binary distro this week, and will continue to maintain
> and improve it. HG standalones only, no need to edit .ini files by hand,
> and includes an Update tool.
> http://www.metaverseink.com/blog/?p=21
>
what would be good is to have "gold master" setups for the most common
configs just so we can separate config bugs from  program bugs
just as a reference the current diva is
Which version of OpenSim?
Database engine is (Mysql)?
number of  configured regions is?
Hyper grid is (enabled)?
remote/public access (*enabled)?
regions are (blank/setup)?


-- 
Robert L Martin
___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


Re: [Opensim-dev] Prepackaged OpenSim installs

2009-09-19 Thread Charles Krinke
Well, shoot, Len. We are all volunteers here, so lets work through it and see 
where we can get. After all, we are not selling any software, rather we are 
developing software as a community, and you are welcome to help.

There are some binary distributions that folks have put together in the past 
and others will put together in the future. 

Maybe the issue is our wiki (again). As with most folks, I want to be able to 
'google' an arbitrary subject and have the answer just pop out at me on the 
first line. Unfortunately, it is impossible to express a complicated subject 
with just "one line" without the arrogant FLA "RTFM".

So, as we move forward, lets find ways to increase the usefullness of our 
wikis, blogs, websites on various grids and let it be easier to deploy OpenSim 
with the new users that are showing up recently.

Charles





From: Len Brown 
To: opensim-dev@lists.berlios.de
Sent: Saturday, September 19, 2009 8:42:02 AM
Subject: Re: [Opensim-dev] Prepackaged OpenSim installs

There are great binary distros out there, but preconfiguration isn't practical 
for a few reasons:

Use the internal SQLLite or external MySQL, as one example.

The binaries are great, but one still must configure the OpenSim.ini file.  
I've not had any issues with this whatsoever up to 0.8.5.1 bot to date I still 
cannot get 0.6.6 to run AT ALL.  Either some kind of resource error is thrown 
that relates to the primary avitar, or some other error is thrown.  The problem 
is probably very simple, but without a basic step by step guide, and a few 
likely possibilities for failure thrown in along the sidebar, then it's just a 
tangle of frustration and swift "I give up" and going back to 0.6.5.1 where 
everything can be compiled, configured and up and running in under 5 minutes 
from source code.


On Sat, Sep 19, 2009 at 10:22 AM, Robert A. Knop Jr.  wrote:

>On Sat, Sep 19, 2009 at 04:31:26AM -0500, Len Brown wrote:
>>>  Surely, a single page step by step account of (at least) how to
>>> configure and run OpenSim is, in essence, MANDATORY.  Otherwise all the hard
>>> work and effort on the project is absolutely worthless.  If the average
>>> person cannot get a single stand-alone region running on their home computer
>>> within 5 or 10 minutes then it's all in vain.
>
>>I'm entirely a Linux user myself, so I don't know the answer to this,
>>but -- there are binary distros for windows available, are there not,
>>for OpenSim?  How friendly are they to get started?
>
>>Next question : is there somebody in the OpenSim team who's taken on the
>>mantle of providing binary distros and making it easy to install?
>
>>I'll look into it, but I might be willing to try to take up the job of
>>providing at least some of that for Linux builds.
>
>>(Aside: I'm a n00b to opensim-dev.  To those who haven't met me on IRC,
>>I'm Rob Knop, itenerant astrophysicist & computer engineer.  I was a
>>professor of Physics & Astronomy at Vanderbilt until 2007, and from 2007
>>to 2009 was Prospero Linden, production operations engineer and later
>>server release manager for Linden Lab.  I currently don't have long-term
>>employement, but am working with MICA (www.mica-vw.org) on N-body
>>simulations, and using virtual worlds as both a collaboration platform
>>and a visualization platform.  This has naturally led me to OpenSim as
>>an open source server that lets us do fun things you can't do without
>>source code and your own servers running the code)
>
>>--
>>--Rob Knop
>>  E-mail:rk...@pobox.com
>>  Home Page: http://www.pobox.com/%7Erknop/
>>  Blog:  http://www.sonic.net/%7Erknop/blog/
>
>-BEGIN PGP SIGNATURE-
>>Version: GnuPG v1.4.9 (GNU/Linux)
>
>>iD8DBQFKtPdJfEn1oMJSrdsRAlImAJsET5tqosINeidl/Z/nQ1PD/zr4kgCffHlG
>>m43tf5e/28yPWItUNHyKw7M=
>>=NNwo
>>-END PGP SIGNATURE-
>
>___
>>Opensim-dev mailing list
>Opensim-dev@lists.berlios.de
>https://lists.berlios.de/mailman/listinfo/opensim-dev
>
>
___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


Re: [Opensim-dev] Prepackaged OpenSim installs

2009-09-19 Thread diva
I've just made a binary distro this week, and will continue to maintain 
and improve it. HG standalones only, no need to edit .ini files by hand, 
and includes an Update tool.
http://www.metaverseink.com/blog/?p=21

(I thought I had sent a note, but maybe it was only to -users)

Robert A. Knop Jr. wrote:
> On Sat, Sep 19, 2009 at 04:31:26AM -0500, Len Brown wrote:
>>  Surely, a single page step by step account of (at least) how to
>> configure and run OpenSim is, in essence, MANDATORY.  Otherwise all the hard
>> work and effort on the project is absolutely worthless.  If the average
>> person cannot get a single stand-alone region running on their home computer
>> within 5 or 10 minutes then it's all in vain.
> 
> I'm entirely a Linux user myself, so I don't know the answer to this,
> but -- there are binary distros for windows available, are there not,
> for OpenSim?  How friendly are they to get started?
> 
> Next question : is there somebody in the OpenSim team who's taken on the
> mantle of providing binary distros and making it easy to install?
> 
> I'll look into it, but I might be willing to try to take up the job of
> providing at least some of that for Linux builds.
> 
> (Aside: I'm a n00b to opensim-dev.  To those who haven't met me on IRC,
> I'm Rob Knop, itenerant astrophysicist & computer engineer.  I was a
> professor of Physics & Astronomy at Vanderbilt until 2007, and from 2007
> to 2009 was Prospero Linden, production operations engineer and later
> server release manager for Linden Lab.  I currently don't have long-term
> employement, but am working with MICA (www.mica-vw.org) on N-body
> simulations, and using virtual worlds as both a collaboration platform
> and a visualization platform.  This has naturally led me to OpenSim as
> an open source server that lets us do fun things you can't do without
> source code and your own servers running the code)
> 
> 
> 
> 
> 
> ___
> Opensim-dev mailing list
> Opensim-dev@lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev
___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


Re: [Opensim-dev] Prepackaged OpenSim installs

2009-09-19 Thread Len Brown
There are great binary distros out there, but preconfiguration isn't
practical for a few reasons:

Use the internal SQLLite or external MySQL, as one example.

The binaries are great, but one still must configure the OpenSim.ini file.
I've not had any issues with this whatsoever up to 0.8.5.1 bot to date I
still cannot get 0.6.6 to run AT ALL.  Either some kind of resource error is
thrown that relates to the primary avitar, or some other error is thrown.
The problem is probably very simple, but without a basic step by step guide,
and a few likely possibilities for failure thrown in along the sidebar, then
it's just a tangle of frustration and swift "I give up" and going back to
0.6.5.1 where everything can be compiled, configured and up and running in
under 5 minutes from source code.

On Sat, Sep 19, 2009 at 10:22 AM, Robert A. Knop Jr. wrote:

> On Sat, Sep 19, 2009 at 04:31:26AM -0500, Len Brown wrote:
> >  Surely, a single page step by step account of (at least) how to
> > configure and run OpenSim is, in essence, MANDATORY.  Otherwise all the
> hard
> > work and effort on the project is absolutely worthless.  If the average
> > person cannot get a single stand-alone region running on their home
> computer
> > within 5 or 10 minutes then it's all in vain.
>
> I'm entirely a Linux user myself, so I don't know the answer to this,
> but -- there are binary distros for windows available, are there not,
> for OpenSim?  How friendly are they to get started?
>
> Next question : is there somebody in the OpenSim team who's taken on the
> mantle of providing binary distros and making it easy to install?
>
> I'll look into it, but I might be willing to try to take up the job of
> providing at least some of that for Linux builds.
>
> (Aside: I'm a n00b to opensim-dev.  To those who haven't met me on IRC,
> I'm Rob Knop, itenerant astrophysicist & computer engineer.  I was a
> professor of Physics & Astronomy at Vanderbilt until 2007, and from 2007
> to 2009 was Prospero Linden, production operations engineer and later
> server release manager for Linden Lab.  I currently don't have long-term
> employement, but am working with MICA (www.mica-vw.org) on N-body
> simulations, and using virtual worlds as both a collaboration platform
> and a visualization platform.  This has naturally led me to OpenSim as
> an open source server that lets us do fun things you can't do without
> source code and your own servers running the code)
>
> --
> --Rob Knop
>  E-mail:rk...@pobox.com
>  Home Page: http://www.pobox.com/~rknop/ 
>  Blog:  
> http://www.sonic.net/~rknop/blog/
>
> -BEGIN PGP SIGNATURE-
> Version: GnuPG v1.4.9 (GNU/Linux)
>
> iD8DBQFKtPdJfEn1oMJSrdsRAlImAJsET5tqosINeidl/Z/nQ1PD/zr4kgCffHlG
> m43tf5e/28yPWItUNHyKw7M=
> =NNwo
> -END PGP SIGNATURE-
>
> ___
> Opensim-dev mailing list
> Opensim-dev@lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev
>
>
___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


[Opensim-dev] Prepackaged OpenSim installs

2009-09-19 Thread Robert A. Knop Jr.
On Sat, Sep 19, 2009 at 04:31:26AM -0500, Len Brown wrote:
>  Surely, a single page step by step account of (at least) how to
> configure and run OpenSim is, in essence, MANDATORY.  Otherwise all the hard
> work and effort on the project is absolutely worthless.  If the average
> person cannot get a single stand-alone region running on their home computer
> within 5 or 10 minutes then it's all in vain.

I'm entirely a Linux user myself, so I don't know the answer to this,
but -- there are binary distros for windows available, are there not,
for OpenSim?  How friendly are they to get started?

Next question : is there somebody in the OpenSim team who's taken on the
mantle of providing binary distros and making it easy to install?

I'll look into it, but I might be willing to try to take up the job of
providing at least some of that for Linux builds.

(Aside: I'm a n00b to opensim-dev.  To those who haven't met me on IRC,
I'm Rob Knop, itenerant astrophysicist & computer engineer.  I was a
professor of Physics & Astronomy at Vanderbilt until 2007, and from 2007
to 2009 was Prospero Linden, production operations engineer and later
server release manager for Linden Lab.  I currently don't have long-term
employement, but am working with MICA (www.mica-vw.org) on N-body
simulations, and using virtual worlds as both a collaboration platform
and a visualization platform.  This has naturally led me to OpenSim as
an open source server that lets us do fun things you can't do without
source code and your own servers running the code)

-- 
--Rob Knop
  E-mail:rk...@pobox.com
  Home Page: http://www.pobox.com/~rknop/
  Blog:  http://www.sonic.net/~rknop/blog/


signature.asc
Description: Digital signature
___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


Re: [Opensim-dev] Changes to the OpenSimulator website

2009-09-19 Thread Len Brown
+1 All Topics for change mentioned.

 To date I am still actively using OpenSim 0.6.5.1 on my home servers
(including 25 regions I lease out to friends and family for their use).

 I can compile from source and the like - and consider myself pretty
sharp techwise.  But what I do not see on OpenSim is a straightforward,
"this is how you do it" compilation, configuration and administration set of
steps that anybody can follow.

 Surely, a single page step by step account of (at least) how to
configure and run OpenSim is, in essence, MANDATORY.  Otherwise all the hard
work and effort on the project is absolutely worthless.  If the average
person cannot get a single stand-alone region running on their home computer
within 5 or 10 minutes then it's all in vain.

Thanks for the planned updates and I really look forward to seeing this all
come into being!

- Len W. Brown
 lenwbr...@gmail.com

On Sat, Sep 19, 2009 at 4:17 AM, Ai Austin wrote:

>
> >** This can easily be made in Drupal or any other CMS system
> >
> >* Add a new Wiki to the website that has the latest plugins and
> >MediaWiki version
>
> +1 Drupal
> +1 MediaWiki
>
> Just to note that we also chose Drupal and MediaWiki (with single
> sign on between the two) for OpenVCE.net.  We have plug ins that
> allow connection to avatars and bogging and what not from wither
> Second Life or Opensim.  We would be happy to share any of this with
> Opensimulator if they make a site based on the same open sources bases.
>
> See http://openvce.net
>
> We would like to make this allow for multiple avatars and virtual
> worlds, but currently its a single avatar link to each account, as
> the assumption is that its Se cod Life.. though the code is all
> designed to also work with Opensim except for avatar images (which
> use Linden Labs web services lookup).
>
> We will also as soon as we can get the OpenVCE 3D assets and the
> Power[pint -> PDF/Zip -> web -> in world screens presenter that are
> in Second Life now (from ourselves and Clever Zebra) over to Opensim
> (and possibly published as an OAR) as soon as we can.
>
> ___
> Opensim-dev mailing list
> Opensim-dev@lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev
>
___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


Re: [Opensim-dev] Changes to the OpenSimulator website

2009-09-19 Thread Ai Austin

>** This can easily be made in Drupal or any other CMS system
>
>* Add a new Wiki to the website that has the latest plugins and
>MediaWiki version

+1 Drupal
+1 MediaWiki

Just to note that we also chose Drupal and MediaWiki (with single 
sign on between the two) for OpenVCE.net.  We have plug ins that 
allow connection to avatars and bogging and what not from wither 
Second Life or Opensim.  We would be happy to share any of this with 
Opensimulator if they make a site based on the same open sources bases.

See http://openvce.net

We would like to make this allow for multiple avatars and virtual 
worlds, but currently its a single avatar link to each account, as 
the assumption is that its Se cod Life.. though the code is all 
designed to also work with Opensim except for avatar images (which 
use Linden Labs web services lookup).

We will also as soon as we can get the OpenVCE 3D assets and the 
Power[pint -> PDF/Zip -> web -> in world screens presenter that are 
in Second Life now (from ourselves and Clever Zebra) over to Opensim 
(and possibly published as an OAR) as soon as we can.

___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


Re: [Opensim-dev] AssetServer.exe and InventoryServer.exe have been removed

2009-09-19 Thread Melanie
The server changes are an ongoing process and will result in all 
servers becoming modules.

Ryan McDougall wrote:
> On Sat, Sep 19, 2009 at 6:22 AM,   wrote:
>> Hi all,
>>
>> As per discussion on the -dev mailing list
>> (https://lists.berlios.de/pipermail/opensim-dev/2009-September/007545.html),
>> the two servers Grid.AssetServer.exe and Grid.InventoryServer.exe have
>> been removed from the main distribution. For people running grids, this
>> means that you have to switch to using the ROBUST server shell for
>> inventory and asset services. Refer to this page for how to make the
>> transition:
>> http://opensimulator.org/wiki/ROBUST
>> Jump to the very last section for step-by-step instructions on what to do.
>>
>> Standalones are not affected by any of this.
>>
>> One easy way to look at this is to think that the old UGAIM is now UGRM,
>> where R comes preconfigured to run A and I.
>>
>> More information about this new software architecture that is being put
>> in place can be found here:
>> http://opensimulator.org/wiki/OpenSim_Services_and_Service_Connectors
>>
>> Regards,
>> Crista / Diva
>>
> 
> Will User and Grid servers be folded together and made to load plugins as 
> well?
> 
> Cheers,
> ___
> Opensim-dev mailing list
> Opensim-dev@lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev
> 
> 
___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev


Re: [Opensim-dev] Opensim Prims

2009-09-19 Thread dr scofield




André Filipe wrote:

  
  I have a problem in OpenSim where editing
objects parameters like path-cut, hole, etc only change the object
visual representation, the physical remains the same. For example, make
a large hollow cylinder, like a pipe. The avatar wont pass through the
hole, doesnt matter the size of the cylinder. It means the physical
representation of the hollow cylinder is still a solid cylinder without
any holes in it. I see that in Science Sim this doesnt happen. If I
create a large pipe the avatar can pass through it. What is the trick??
  
  

use ODE physics and the meshmerizer.

  
  
  
  
  
  

___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev
  



-- 
dr dirk husemann  math & computer science  ibm zurich research lab
RL: h...@zurich.ibm.com - +41 44 724 8573 - http://www.zurich.ibm.com/~hud/ 
SL: drscofi...@xyzzyxyzzy.net - http://xyzzyxyzzy.net/


___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev