Re: [Opensim-users] osSetOwnerSpeed permission werdness!
By default, function permissions are conservative so that, by default, simple region setup and use is fairly 'safe' (for some definition of 'safe' which is what is being discussed). It is expected that a specific region owner would tweak permissions to suit the the region's use. The file 'bin/config-include/osslEnable.ini' allows a region owner to change the use permissions for all the 'os' functions. osSetOwnerSpeed defaults to only being permitted by the estate manager and the estate owner. On Fri, Dec 28, 2018 at 2:27 AM Ethan Gardener wrote: > On Fri, Dec 28, 2018, at 12:14 AM, Melanie wrote: > > Being able to move faster than an opponent is a distinct advantage to > > both griefers and rolepayers. It is a function that needs to be > > controlled. You can enable it for your sims if you accept the risks. - > > Melanie > > Hm... that seems to be a point, but it's not the only way to do it. "In > no-push areas an object can only push its owner." -- > http://wiki.secondlife.com/wiki/LlPushObject So, griefers and > roleplayers can still run scripts to make themselves move faster, but they > just have to get their scripts from someone who's a bit smarter. I'm sure > such scripts are already widely available, but only from what amount to > griefer-supply sources -- the criminals get the toys, nice people don't. > > Oh wait... you know what advice I was always given for what to do when > being griefed? Sit down. That makes everyone else infinitely faster, > speed hacks or not. What can't a parcel|sim|estate owner do about griefers > while sitting? > > As for the roleplay argument, isn't that up to the game master? In FPS > games, I've known people to be banned simply because they had better > hardware than the majority of the players; they could see better and maybe > had less lag. That's game masters making an even playing field regardless > of technical details. > ___ > Opensim-users mailing list > Opensim-users@opensimulator.org > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users > ___ Opensim-users mailing list Opensim-users@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
Re: [Opensim-users] osSetOwnerSpeed permission werdness!
On Fri, Dec 28, 2018, at 12:14 AM, Melanie wrote: > Being able to move faster than an opponent is a distinct advantage to > both griefers and rolepayers. It is a function that needs to be > controlled. You can enable it for your sims if you accept the risks. - > Melanie Hm... that seems to be a point, but it's not the only way to do it. "In no-push areas an object can only push its owner." -- http://wiki.secondlife.com/wiki/LlPushObject So, griefers and roleplayers can still run scripts to make themselves move faster, but they just have to get their scripts from someone who's a bit smarter. I'm sure such scripts are already widely available, but only from what amount to griefer-supply sources -- the criminals get the toys, nice people don't. Oh wait... you know what advice I was always given for what to do when being griefed? Sit down. That makes everyone else infinitely faster, speed hacks or not. What can't a parcel|sim|estate owner do about griefers while sitting? As for the roleplay argument, isn't that up to the game master? In FPS games, I've known people to be banned simply because they had better hardware than the majority of the players; they could see better and maybe had less lag. That's game masters making an even playing field regardless of technical details. ___ Opensim-users mailing list Opensim-users@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
Re: [Opensim-users] osSetOwnerSpeed permission werdness!
Being able to move faster than an opponent is a distinct advantage to both griefers and rolepayers. It is a function that needs to be controlled. You can enable it for your sims if you accept the risks. - Melanie On Thu, 27 Dec 2018 22:20:28 + Ethan Gardener wrote I see from the source it's ThreatLevel Moderate, why? I don't recall any such restriction on, say, llMoveToTarget which can move your avatar around, nor a permission check either, but it has been a while. Wiki page: http://opensimulator.org/wiki/OsSetOwnerSpeed Source: http://opensimulator.org/viewgit/?a=viewblob=opensim=82afab2026301ccaa230a56c5c4c5f997b2ab8b7=OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs On Thu, Dec 27, 2018, at 9:45 PM, Ethan Gardener wrote: > [13:37] ava speed hud: osSetOwnerSpeed permission denied. Script creator > is not in the list of users allowed to execute this function and prim > owner also has no permission. > > I just discovered this function, made a HUD with it... and now I'm told > I'm not allowed to set my own speed multiplier with a HUD I made for > myself! There's a bug here somewhere, LOL! Could it be a false error > message; the real bug being something else? > > I didn't try osSetSpeed, that's a whole other can of permissions^Wworms. > > -- > Progress might have been all right once, but it has gone on too long -- > Ogden Nash > ___ > Opensim-users mailing list > Opensim-users@opensimulator.org > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users -- Progress might have been all right once, but it has gone on too long -- Ogden Nash ___ Opensim-users mailing list Opensim-users@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users ___ Opensim-users mailing list Opensim-users@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users