commit cdogs-sdl for openSUSE:Factory
Hello community, here is the log from the commit of package cdogs-sdl for openSUSE:Factory checked in at 2020-10-05 19:36:30 Comparing /work/SRC/openSUSE:Factory/cdogs-sdl (Old) and /work/SRC/openSUSE:Factory/.cdogs-sdl.new.4249 (New) Package is "cdogs-sdl" Mon Oct 5 19:36:30 2020 rev:8 rq:839041 version:0.9.1 Changes: --- /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl.changes 2020-01-09 22:53:11.746787389 +0100 +++ /work/SRC/openSUSE:Factory/.cdogs-sdl.new.4249/cdogs-sdl.changes 2020-10-05 19:36:35.705403588 +0200 @@ -1,0 +2,64 @@ +Thu Oct 1 18:35:10 UTC 2020 - Martin Hauke + +- Update to 0.9.1: + * Fix bugs that spawn player in locked rooms + Game + * Fix spawning player in locked rooms. + * Fix spawning keys inside locked doors. + * Add show map powerup in Doom campaign. + Editor + * Add color highlights for locked rooms. + Other + * Fix linker issue in gcc10 (fixed by @susnux). +- Drop patch: + * cdogs-gLog.patch (fixed upstream) + +--- +Wed Sep 30 11:12:45 UTC 2020 - Ferdinand Thiessen + +- Update to 0.9.0: + * Feature complete Doom campaign + Game + * Add feet colors + * Add new hairs/hats: helmet, donut, hazmat + * Add AI wake sounds #651 + * Fix sound spam at start of maps #605 + * Improve weapon selection by disabling menus if there are none available #628 + * Improve pause menu with background overlay #283 + Editor + * Add level warp, multiple exits #451 + * Add static pickups #644 + * Add player template editing in editor #495 + * Add option to skip weapon selection screen #647 + * Add option for keeping picked up guns across missions #573 + * Add option for ammo persistence #350 + * Fix numpad insert/delete in editor #353 +- Added nanopb.patch from nanopb upstream +- Added cdogs-gLog.patch to fix build with new gcc +- Rebased cdogs-sdl-fix-desktop-and-appdata.patch +- Spec cleanup + +--- +Mon May 25 17:43:22 UTC 2020 - Martin Hauke + +- Update to version 0.8.0 + * Custom tile classes and revamped Doom campaign + Game + * Fix string overflow for long weapon descriptions + * Fix players sometimes spawning in locked rooms + * Fix missing death animation + * Fix leg animation when stationary shooting + * Fix some bullet colors + * Add button labels for PS3/PS4 controllers + * Improve Doom campaign with multiple tile types, walk-through +walls + Editor + * Fix background clearing + * Add support for custom tile types for static maps + * Add hair editing in char editor + * Add native file open/save dialogs + * Add support for drag/dropping guide image + * Add hardware cursors + * Improve guide image rendering speed + +--- Old: cdogs-sdl-0.7.3.tar.gz New: cdogs-sdl-0.9.1.tar.gz nanopb.patch Other differences: -- ++ cdogs-sdl.spec ++ --- /var/tmp/diff_new_pack.KsVlo2/_old 2020-10-05 19:36:37.117404968 +0200 +++ /var/tmp/diff_new_pack.KsVlo2/_new 2020-10-05 19:36:37.117404968 +0200 @@ -1,7 +1,7 @@ # # spec file for package cdogs-sdl # -# Copyright (c) 2020 SUSE LINUX GmbH, Nuernberg, Germany. +# Copyright (c) 2020 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -17,25 +17,31 @@ Name: cdogs-sdl -Version:0.7.3 +Version:0.9.1 Release:0 Summary:Classic overhead run-and-gun game License:GPL-2.0-only AND BSD-2-Clause AND CC-BY-3.0 AND CC-BY-SA-3.0 Group: Amusements/Games/Action/Shoot -URL:http://cxong.github.io/cdogs-sdl +URL:https://cxong.github.io/cdogs-sdl Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz # PATCH-FIX-OPENSUSE cdogs-sdl-fix-desktop-and-appdata.patch mar...@gmx.de -- Fix desktop/appdata filenames. Patch0: cdogs-sdl-fix-desktop-and-appdata.patch -BuildRequires: cmake >= 2.8.2 +# PATCH-FIX-UPSTREAM nanopb.patch -- https://github.com/nanopb/nanopb/issues/521 +Patch1: nanopb.patch +BuildRequires: cmake >= 3.12 BuildRequires: dos2unix BuildRequires: enet-devel BuildRequires: fdupes BuildRequires: hicolor-icon-theme BuildRequires: pkgconfig +BuildRequires: python3-protobuf +BuildRequires: python3-setuptools BuildRequires: update-desktop-files BuildRequires: pkgconfig(SDL2_image) BuildRequires: pkgconfig(SDL2_mixer) +BuildRequires: pkgconfig(gtk+-3.0) BuildRequires: pkgconfig(physfs) +BuildRequires: pkgconfig(protobuf) BuildRequires: pkgconfig(sdl2) %description @@
commit cdogs-sdl for openSUSE:Factory
Hello community, here is the log from the commit of package cdogs-sdl for openSUSE:Factory checked in at 2020-01-09 22:52:34 Comparing /work/SRC/openSUSE:Factory/cdogs-sdl (Old) and /work/SRC/openSUSE:Factory/.cdogs-sdl.new.6675 (New) Package is "cdogs-sdl" Thu Jan 9 22:52:34 2020 rev:7 rq:762183 version:0.7.3 Changes: --- /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl.changes 2019-12-23 22:48:36.630093489 +0100 +++ /work/SRC/openSUSE:Factory/.cdogs-sdl.new.6675/cdogs-sdl.changes 2020-01-09 22:53:11.746787389 +0100 @@ -1,0 +2,11 @@ +Sun Jan 5 19:28:10 UTC 2020 - Martin Hauke + +- Update to version 0.7.3 + Editor + * Fix previews in character editor + * Fix crash when changing colors + * Add crosshairs when drag-scrolling +- Update patch: + * cdogs-sdl-fix-desktop-and-appdata.patch + +--- Old: cdogs-sdl-0.7.2.tar.gz New: cdogs-sdl-0.7.3.tar.gz Other differences: -- ++ cdogs-sdl.spec ++ --- /var/tmp/diff_new_pack.lHvAwU/_old 2020-01-09 22:53:13.626788330 +0100 +++ /var/tmp/diff_new_pack.lHvAwU/_new 2020-01-09 22:53:13.642788338 +0100 @@ -1,7 +1,7 @@ # # spec file for package cdogs-sdl # -# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany. +# Copyright (c) 2020 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -17,13 +17,14 @@ Name: cdogs-sdl -Version:0.7.2 +Version:0.7.3 Release:0 Summary:Classic overhead run-and-gun game License:GPL-2.0-only AND BSD-2-Clause AND CC-BY-3.0 AND CC-BY-SA-3.0 Group: Amusements/Games/Action/Shoot URL:http://cxong.github.io/cdogs-sdl Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz +# PATCH-FIX-OPENSUSE cdogs-sdl-fix-desktop-and-appdata.patch mar...@gmx.de -- Fix desktop/appdata filenames. Patch0: cdogs-sdl-fix-desktop-and-appdata.patch BuildRequires: cmake >= 2.8.2 BuildRequires: dos2unix ++ cdogs-sdl-0.7.2.tar.gz -> cdogs-sdl-0.7.3.tar.gz ++ /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl-0.7.2.tar.gz /work/SRC/openSUSE:Factory/.cdogs-sdl.new.6675/cdogs-sdl-0.7.3.tar.gz differ: char 12, line 1 ++ cdogs-sdl-fix-desktop-and-appdata.patch ++ --- /var/tmp/diff_new_pack.lHvAwU/_old 2020-01-09 22:53:13.794788413 +0100 +++ /var/tmp/diff_new_pack.lHvAwU/_new 2020-01-09 22:53:13.798788416 +0100 @@ -1,8 +1,8 @@ diff --git a/CMakeLists.txt b/CMakeLists.txt -index c58e5c5..6a24b7d 100644 +index 295c8d2..84fb093 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt -@@ -255,12 +255,12 @@ INSTALL(FILES +@@ -252,12 +252,12 @@ INSTALL(FILES ${CMAKE_SOURCE_DIR}/README.md DESTINATION ${DATA_INSTALL_DIR}) IF(UNIX AND NOT APPLE AND NOT BEOS AND NOT HAIKU) @@ -18,19 +18,11 @@ endforeach(RES) elseif(WIN32) # Package for Windows -diff --git a/build/linux/io.github.cxong.cdogs-sdl.desktop.cmake b/build/linux/io.github.cxong.cdogs-sdl.desktop.cmake -index 3d40fbf..567315f 100644 a/build/linux/io.github.cxong.cdogs-sdl.desktop.cmake -+++ b/build/linux/io.github.cxong.cdogs-sdl.desktop.cmake -@@ -1,7 +1,6 @@ - [Desktop Entry] - Name=C-Dogs SDL - GenericName=Action/Arcade Game --Version=@VERSION@ - Type=Application - Categories=Game;ActionGame; - Keywords=Game;Arcade;Shooter;Retro; -@@ -9,4 +8,4 @@ Comment=Classic overhead run-and-gun game +diff --git a/build/linux/io.github.cxong.cdogs-sdl.desktop b/build/linux/io.github.cxong.cdogs-sdl.desktop +index ab648a9..bb3464b 100644 +--- a/build/linux/io.github.cxong.cdogs-sdl.desktop b/build/linux/io.github.cxong.cdogs-sdl.desktop +@@ -9,4 +9,4 @@ Comment=Classic overhead run-and-gun game TryExec=cdogs-sdl Exec=cdogs-sdl Terminal=false
commit cdogs-sdl for openSUSE:Factory
Hello community, here is the log from the commit of package cdogs-sdl for openSUSE:Factory checked in at 2019-12-23 22:45:23 Comparing /work/SRC/openSUSE:Factory/cdogs-sdl (Old) and /work/SRC/openSUSE:Factory/.cdogs-sdl.new.6675 (New) Package is "cdogs-sdl" Mon Dec 23 22:45:23 2019 rev:6 rq:758849 version:0.7.2 Changes: --- /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl.changes 2019-12-04 14:19:28.658392491 +0100 +++ /work/SRC/openSUSE:Factory/.cdogs-sdl.new.6675/cdogs-sdl.changes 2019-12-23 22:48:36.630093489 +0100 @@ -1,0 +2,13 @@ +Sat Dec 21 14:50:59 UTC 2019 - Martin Hauke + +- Update to version 0.7.2 + Fix editor + * Remove broken second window option + * Fix editor + * Fix mission end scores infinite incrementing + * Fix bullet hole rendering on doors + * Add fullscreen switching via Alt+Enter shortcut +- Add patch: + * cdogs-sdl-fix-desktop-and-appdata.patch + +--- Old: cdogs-sdl-0.7.1.tar.gz New: cdogs-sdl-0.7.2.tar.gz cdogs-sdl-fix-desktop-and-appdata.patch Other differences: -- ++ cdogs-sdl.spec ++ --- /var/tmp/diff_new_pack.5U0Nyg/_old 2019-12-23 22:48:38.234094081 +0100 +++ /var/tmp/diff_new_pack.5U0Nyg/_new 2019-12-23 22:48:38.242094084 +0100 @@ -17,13 +17,14 @@ Name: cdogs-sdl -Version:0.7.1 +Version:0.7.2 Release:0 Summary:Classic overhead run-and-gun game License:GPL-2.0-only AND BSD-2-Clause AND CC-BY-3.0 AND CC-BY-SA-3.0 Group: Amusements/Games/Action/Shoot URL:http://cxong.github.io/cdogs-sdl Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz +Patch0: cdogs-sdl-fix-desktop-and-appdata.patch BuildRequires: cmake >= 2.8.2 BuildRequires: dos2unix BuildRequires: enet-devel @@ -43,6 +44,7 @@ %prep %setup -q +%patch0 -p1 # use system enet rm -rf src/cdogs/enet @@ -58,14 +60,6 @@ %install %cmake_install - -install -Dm0644 build/linux/cdogs-icon.16.png %{buildroot}%{_datadir}/icons/hicolor/16x16/apps/cdogs-sdl.png -install -Dm0644 build/linux/cdogs-icon.22.png %{buildroot}%{_datadir}/icons/hicolor/22x22/apps/cdogs-sdl.png -install -Dm0644 build/linux/cdogs-icon.32.png %{buildroot}%{_datadir}/icons/hicolor/32x32/apps/cdogs-sdl.png -install -Dm0644 build/linux/cdogs-icon.48.png %{buildroot}%{_datadir}/icons/hicolor/48x48/apps/cdogs-sdl.png - -install -Dm0644 build/linux/cdogs-sdl.appdata.xml %{buildroot}%{_datadir}/appdata/cdogs-sdl.appdata.xml - %fdupes %{buildroot}%{_datadir} %if 0%{?suse_version} < 1330 ++ cdogs-sdl-0.7.1.tar.gz -> cdogs-sdl-0.7.2.tar.gz ++ /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl-0.7.1.tar.gz /work/SRC/openSUSE:Factory/.cdogs-sdl.new.6675/cdogs-sdl-0.7.2.tar.gz differ: char 12, line 1 ++ cdogs-sdl-fix-desktop-and-appdata.patch ++ diff --git a/CMakeLists.txt b/CMakeLists.txt index c58e5c5..6a24b7d 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -255,12 +255,12 @@ INSTALL(FILES ${CMAKE_SOURCE_DIR}/README.md DESTINATION ${DATA_INSTALL_DIR}) IF(UNIX AND NOT APPLE AND NOT BEOS AND NOT HAIKU) - INSTALL(FILES ${CMAKE_SOURCE_DIR}/build/linux/io.github.cxong.cdogs-sdl.desktop DESTINATION ${INSTALL_PREFIX}/share/applications) - INSTALL(FILES ${CMAKE_SOURCE_DIR}/build/linux/io.github.cxong.cdogs-sdl.appdata.xml DESTINATION ${INSTALL_PREFIX}/share/appdata) + INSTALL(FILES ${CMAKE_SOURCE_DIR}/build/linux/io.github.cxong.cdogs-sdl.desktop DESTINATION ${INSTALL_PREFIX}/share/applications/ RENAME cdogs-sdl.desktop) + INSTALL(FILES ${CMAKE_SOURCE_DIR}/build/linux/io.github.cxong.cdogs-sdl.appdata.xml DESTINATION ${INSTALL_PREFIX}/share/appdata/ RENAME cdogs-sdl.appdata.xml) foreach(RES 16 22 32 48 128) INSTALL(FILES ${CMAKE_SOURCE_DIR}/build/linux/cdogs-icon.${RES}.png DESTINATION ${INSTALL_PREFIX}/share/icons/hicolor/${RES}x${RES}/apps - RENAME io.github.cxong.cdogs-sdl.png) + RENAME cdogs-sdl.png) endforeach(RES) elseif(WIN32) # Package for Windows diff --git a/build/linux/io.github.cxong.cdogs-sdl.desktop.cmake b/build/linux/io.github.cxong.cdogs-sdl.desktop.cmake index 3d40fbf..567315f 100644 --- a/build/linux/io.github.cxong.cdogs-sdl.desktop.cmake +++ b/build/linux/io.github.cxong.cdogs-sdl.desktop.cmake @@ -1,7 +1,6 @@ [Desktop Entry] Name=C-Dogs SDL GenericName=Action/Arcade Game -Version=@VERSION@ Type=Application Categories=Game;ActionGame; Keywords=Game;Arcade;Shooter;Retro; @@ -9,4 +8,4 @@ Comment=Classic overhead run-and-gun game TryExec=cdogs-sdl Exec=cdogs-sdl Te
commit cdogs-sdl for openSUSE:Factory
Hello community, here is the log from the commit of package cdogs-sdl for openSUSE:Factory checked in at 2019-12-04 13:50:20 Comparing /work/SRC/openSUSE:Factory/cdogs-sdl (Old) and /work/SRC/openSUSE:Factory/.cdogs-sdl.new.4691 (New) Package is "cdogs-sdl" Wed Dec 4 13:50:20 2019 rev:5 rq:750564 version:0.7.1 Changes: --- /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl.changes 2018-07-06 10:49:39.862704819 +0200 +++ /work/SRC/openSUSE:Factory/.cdogs-sdl.new.4691/cdogs-sdl.changes 2019-12-04 14:19:28.658392491 +0100 @@ -1,0 +2,29 @@ +Sat Nov 23 19:31:59 UTC 2019 - Martin Hauke + +- Update to version 0.7.1 + * Fix quickplay campaigns being auto saved + * Fix broken animated score counter in debrief if score was +negative + * Fix red doors drawn as grey doors + * Fix ammo count drawn under ammo gauge + * Fix gun pickups visible even when out of sigh + * Fix spall particles excessive speed when hit by fast bullets + * Fix enemies dropping detonator weapon in AI Insurgency II + * Fix NPC chatter visible even when out of sight + * Fix NPC chatter frequency config + * Fix NPC chatter visible in menu backgrounds + * Fix map drawn outside automap area + * Improve sprites with palette recoloring + +--- +Fri Nov 1 21:24:26 UTC 2019 - Martin Hauke + +- Update to version 0.7.0 + Release highlights since 0.6.7: + * New GUI and Special Effects + * Hitscan trails and Superhot(tm) mode + * Full screen fixes and gun swapping +- Drop not longer needed patch: + * cdogs-sdl-buildfix.patch + +--- Old: cdogs-sdl-0.6.7.tar.gz cdogs-sdl-buildfix.patch New: cdogs-sdl-0.7.1.tar.gz Other differences: -- ++ cdogs-sdl.spec ++ --- /var/tmp/diff_new_pack.fYoWKV/_old 2019-12-04 14:19:29.066392835 +0100 +++ /var/tmp/diff_new_pack.fYoWKV/_new 2019-12-04 14:19:29.070392838 +0100 @@ -1,7 +1,7 @@ # # spec file for package cdogs-sdl # -# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany. +# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -12,28 +12,27 @@ # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. -# Please submit bugfixes or comments via http://bugs.opensuse.org/ +# Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: cdogs-sdl -Version:0.6.7 +Version:0.7.1 Release:0 Summary:Classic overhead run-and-gun game License:GPL-2.0-only AND BSD-2-Clause AND CC-BY-3.0 AND CC-BY-SA-3.0 Group: Amusements/Games/Action/Shoot URL:http://cxong.github.io/cdogs-sdl Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz -Patch0: cdogs-sdl-buildfix.patch BuildRequires: cmake >= 2.8.2 BuildRequires: dos2unix +BuildRequires: enet-devel BuildRequires: fdupes BuildRequires: hicolor-icon-theme BuildRequires: pkgconfig BuildRequires: update-desktop-files BuildRequires: pkgconfig(SDL2_image) BuildRequires: pkgconfig(SDL2_mixer) -BuildRequires: pkgconfig(libenet) BuildRequires: pkgconfig(physfs) BuildRequires: pkgconfig(sdl2) @@ -44,7 +43,6 @@ %prep %setup -q -%patch0 -p1 # use system enet rm -rf src/cdogs/enet ++ cdogs-sdl-0.6.7.tar.gz -> cdogs-sdl-0.7.1.tar.gz ++ /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl-0.6.7.tar.gz /work/SRC/openSUSE:Factory/.cdogs-sdl.new.4691/cdogs-sdl-0.7.1.tar.gz differ: char 28, line 1
commit cdogs-sdl for openSUSE:Factory
Hello community, here is the log from the commit of package cdogs-sdl for openSUSE:Factory checked in at 2018-07-06 10:49:17 Comparing /work/SRC/openSUSE:Factory/cdogs-sdl (Old) and /work/SRC/openSUSE:Factory/.cdogs-sdl.new (New) Package is "cdogs-sdl" Fri Jul 6 10:49:17 2018 rev:4 rq:621185 version:0.6.7 Changes: --- /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl.changes 2017-11-07 10:02:59.655426876 +0100 +++ /work/SRC/openSUSE:Factory/.cdogs-sdl.new/cdogs-sdl.changes 2018-07-06 10:49:39.862704819 +0200 @@ -1,0 +2,13 @@ +Mon Jun 18 07:11:36 UTC 2018 - mar...@gmx.de + +- Update to version 0.6.7 + * Add secondary weapon system (#33) + * Add diagonal direction stickiness (#457) + * Add option to remove blood (#544) + * Fix unpausing not ignoring first key press (#548) + * Fix compass arrows in shared camera view (#530) + * Improve some sprites with semi-transparency +- Add patch: + * cdogs-sdl-buildfix.patch + +--- Old: cdogs-sdl-0.6.6.tar.gz New: cdogs-sdl-0.6.7.tar.gz cdogs-sdl-buildfix.patch Other differences: -- ++ cdogs-sdl.spec ++ --- /var/tmp/diff_new_pack.WRehQI/_old 2018-07-06 10:49:41.482702818 +0200 +++ /var/tmp/diff_new_pack.WRehQI/_new 2018-07-06 10:49:41.482702818 +0200 @@ -1,7 +1,7 @@ # # spec file for package cdogs-sdl # -# Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany. +# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -17,17 +17,19 @@ Name: cdogs-sdl -Version:0.6.6 +Version:0.6.7 Release:0 Summary:Classic overhead run-and-gun game -License:GPL-2.0 and BSD-2-Clause and CC-BY-3.0 and CC-BY-SA-3.0 +License:GPL-2.0-only AND BSD-2-Clause AND CC-BY-3.0 AND CC-BY-SA-3.0 Group: Amusements/Games/Action/Shoot -Url:http://cxong.github.io/cdogs-sdl +URL:http://cxong.github.io/cdogs-sdl Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz +Patch0: cdogs-sdl-buildfix.patch BuildRequires: cmake >= 2.8.2 BuildRequires: dos2unix BuildRequires: fdupes BuildRequires: hicolor-icon-theme +BuildRequires: pkgconfig BuildRequires: update-desktop-files BuildRequires: pkgconfig(SDL2_image) BuildRequires: pkgconfig(SDL2_mixer) @@ -42,6 +44,7 @@ %prep %setup -q +%patch0 -p1 # use system enet rm -rf src/cdogs/enet @@ -67,16 +70,19 @@ %fdupes %{buildroot}%{_datadir} +%if 0%{?suse_version} < 1330 %post %desktop_database_post %icon_theme_cache_post +%endif +%if 0%{?suse_version} < 1330 %postun %desktop_database_postun %icon_theme_cache_postun +%endif %files -%defattr(-,root,root) %{_datadir}/applications/%{name}.desktop %{_bindir}/%{name}* %{_datadir}/%{name}/ ++ cdogs-sdl-0.6.6.tar.gz -> cdogs-sdl-0.6.7.tar.gz ++ /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl-0.6.6.tar.gz /work/SRC/openSUSE:Factory/.cdogs-sdl.new/cdogs-sdl-0.6.7.tar.gz differ: char 12, line 1 ++ cdogs-sdl-buildfix.patch ++ diff --git a/CMakeLists.txt b/CMakeLists.txt index c114f63..46c010b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -13,7 +13,7 @@ SET(VERSION_MAJOR "0") SET(VERSION_MINOR "6") SET(VERSION_PATCH "7") SET(VERSION "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}") -CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/appveyor.yml.cmake ${CMAKE_SOURCE_DIR}/appveyor.yml) +#CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/appveyor.yml.cmake ${CMAKE_SOURCE_DIR}/appveyor.yml) # this must be 4 numbers SET(VERSION_RC "${VERSION_MAJOR},${VERSION_MINOR},${VERSION_PATCH},0") SET(WEBSITE "http://cxong.github.io/cdogs-sdl/";)
commit cdogs-sdl for openSUSE:Factory
Hello community, here is the log from the commit of package cdogs-sdl for openSUSE:Factory checked in at 2017-11-07 10:02:01 Comparing /work/SRC/openSUSE:Factory/cdogs-sdl (Old) and /work/SRC/openSUSE:Factory/.cdogs-sdl.new (New) Package is "cdogs-sdl" Tue Nov 7 10:02:01 2017 rev:3 rq:539247 version:0.6.6 Changes: --- /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl.changes 2017-08-24 18:30:26.139034861 +0200 +++ /work/SRC/openSUSE:Factory/.cdogs-sdl.new/cdogs-sdl.changes 2017-11-07 10:02:59.655426876 +0100 @@ -1,0 +2,28 @@ +Thu Nov 2 15:20:50 UTC 2017 - mailaen...@opensuse.org + +- update to version 0.6.6 (New campaigns and HUD improvements) + * New campaign, Grave Intent + * New campaign, AI Insurgency 2 + * Update Sand campaign, new weapons + * Update Doom campaign, new map items + * Fix AI line-of-sight algorithm (#227) + * Fix logging colours in Linux (#523) + * Fix blood splatter speed (#489) + * Fix audio panning (#507) + * Fix recording high scores for co-op AI (#386) + * Fix loading static wrecks in some older campaigns + * Add new character heads - evil ogre, bones, big bones + * Add second window (#383) + * Add floating text for pickups (#380) + * Add low ammo notifications (#362) + * Add QWERTY layout name entry (#517) + * Improve spectator HUD, show HUD (#382) + * Improve health gauge, add animations (#360) + * Improve co-op AI by avoiding friendly lines of fire (#295) + * Fix copy pasting static levels (#525) + * Fix incorrect objective counts when adding static objectives (#527) + * Fix rescue/kill objectives not using access flags + * Improve cave map type, add rooms, squares +- drop system-enet.patch (included upstream) + +--- Old: cdogs-sdl-0.6.5.tar.gz system-enet.patch New: cdogs-sdl-0.6.6.tar.gz Other differences: -- ++ cdogs-sdl.spec ++ --- /var/tmp/diff_new_pack.Lfjisp/_old 2017-11-07 10:03:01.759350544 +0100 +++ /var/tmp/diff_new_pack.Lfjisp/_new 2017-11-07 10:03:01.759350544 +0100 @@ -17,15 +17,13 @@ Name: cdogs-sdl -Version:0.6.5 +Version:0.6.6 Release:0 Summary:Classic overhead run-and-gun game License:GPL-2.0 and BSD-2-Clause and CC-BY-3.0 and CC-BY-SA-3.0 Group: Amusements/Games/Action/Shoot Url:http://cxong.github.io/cdogs-sdl Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz -# PATCH-FIX-UPSTREAM https://github.com/cxong/cdogs-sdl/pull/503 -Patch1: system-enet.patch BuildRequires: cmake >= 2.8.2 BuildRequires: dos2unix BuildRequires: fdupes @@ -44,8 +42,8 @@ %prep %setup -q -%patch1 -p1 +# use system enet rm -rf src/cdogs/enet dos2unix doc/original_readme.txt ++ cdogs-sdl-0.6.5.tar.gz -> cdogs-sdl-0.6.6.tar.gz ++ /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl-0.6.5.tar.gz /work/SRC/openSUSE:Factory/.cdogs-sdl.new/cdogs-sdl-0.6.6.tar.gz differ: char 12, line 1
commit cdogs-sdl for openSUSE:Factory
Hello community, here is the log from the commit of package cdogs-sdl for openSUSE:Factory checked in at 2017-08-24 18:30:06 Comparing /work/SRC/openSUSE:Factory/cdogs-sdl (Old) and /work/SRC/openSUSE:Factory/.cdogs-sdl.new (New) Package is "cdogs-sdl" Thu Aug 24 18:30:06 2017 rev:2 rq:503226 version:0.6.5 Changes: --- /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl.changes 2017-02-03 17:34:04.771456737 +0100 +++ /work/SRC/openSUSE:Factory/.cdogs-sdl.new/cdogs-sdl.changes 2017-08-24 18:30:26.139034861 +0200 @@ -1,0 +2,26 @@ +Mon Jun 5 10:50:24 UTC 2017 - mailaen...@opensuse.org + +- update to version 0.6.5 + * Add Harmful Crysalis campaign + * Add hitscan weapons, continuous collision detection (#372) + * Add scream sounds for females and other races (#371) + * Add sound effect for opening/closing map (#468) + * Add random seed to game start options + * Fix editor crash on startup (#488) + * Fix destroyed map objects dropping unavailable weapons (#493) + * Fix missing custom hitsounds + * Fix console window shown in Windows (#229) + * Improve character editor (#462) + * Improve Doom campaign with gun spawners, chainsaw, hitscan weapons + * Add pickups from destroyed map objects (#367) + * Add gas leak sound effect + * Add pitch variations to some sound effects (#369) + * Add some animated map objects to AI Insurgency campaign + * Fix mission time not synced over network (#405) + * Improve walk animation (#18) + * Change command line option to allow arbitrary config settings (#473) +- drop upstreamed datadir.patch install-prefix.patch copying.patch +- drop cdogs-sdl-0.6.1-mga-unbundle-yajl.patch as lib is customized +- replace cdogs-sdl-0.6.0-mga-unbundle-enet.patch with system-enet.patch + +--- Old: cdogs-sdl-0.6.0-mga-unbundle-enet.patch cdogs-sdl-0.6.1-mga-unbundle-yajl.patch cdogs-sdl-0.6.3.tar.gz copying.patch datadir.patch install-prefix.patch New: cdogs-sdl-0.6.5.tar.gz system-enet.patch Other differences: -- ++ cdogs-sdl.spec ++ --- /var/tmp/diff_new_pack.8otJGK/_old 2017-08-24 18:30:29.134612828 +0200 +++ /var/tmp/diff_new_pack.8otJGK/_new 2017-08-24 18:30:29.138612264 +0200 @@ -1,7 +1,7 @@ # # spec file for package cdogs-sdl # -# Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany. +# Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -17,23 +17,15 @@ Name: cdogs-sdl -Version:0.6.3 +Version:0.6.5 Release:0 Summary:Classic overhead run-and-gun game License:GPL-2.0 and BSD-2-Clause and CC-BY-3.0 and CC-BY-SA-3.0 Group: Amusements/Games/Action/Shoot Url:http://cxong.github.io/cdogs-sdl Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz -# PATCH-FIX-UPSTREAM https://github.com/cxong/cdogs-sdl/pull/469 -Patch0: copying.patch -# PATCH-FIX-OPENSUSE borrowed from Mageia -Patch1: cdogs-sdl-0.6.0-mga-unbundle-enet.patch -# PATCH-FIX-OPENSUSE borrowed from Mageia -Patch2: cdogs-sdl-0.6.1-mga-unbundle-yajl.patch -# PATCH-FIX-UPSTREAM https://github.com/cxong/cdogs-sdl/pull/471 -Patch3: datadir.patch -# PATCH-FIX-UPSTREAM https://github.com/cxong/cdogs-sdl/pull/470 -Patch4: install-prefix.patch +# PATCH-FIX-UPSTREAM https://github.com/cxong/cdogs-sdl/pull/503 +Patch1: system-enet.patch BuildRequires: cmake >= 2.8.2 BuildRequires: dos2unix BuildRequires: fdupes @@ -44,7 +36,6 @@ BuildRequires: pkgconfig(libenet) BuildRequires: pkgconfig(physfs) BuildRequires: pkgconfig(sdl2) -BuildRequires: pkgconfig(yajl) >= 2.1 %description C-Dogs SDL is a classic overhead run-and-gun game, supporting up to @@ -53,19 +44,17 @@ %prep %setup -q -%patch0 -p1 %patch1 -p1 -%patch2 -p1 -%patch3 -p1 -%patch4 -p1 rm -rf src/cdogs/enet -rm -rf src/cdogs/yajl dos2unix doc/original_readme.txt +# disable -Werror (aborts build on mere warnings) +sed 's| -Werror||' -i CMakeLists.txt + %build -%cmake -DCDOGS_DATA_DIR=%{_datadir}/%{name}/ +%cmake -DCDOGS_DATA_DIR=%{_datadir}/%{name}/ -DUSE_SHARED_ENET=ON make %{?_smp_mflags} %install ++ cdogs-sdl-0.6.3.tar.gz -> cdogs-sdl-0.6.5.tar.gz ++ /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl-0.6.3.tar.gz /work/SRC/openSUSE:Factory/.cdogs-sdl.new/cdogs-sdl-0.6.5.tar.gz differ: char 12, line 1 ++ system-enet.patch ++ >From 122361af3bc603f96748da0d1c541c72c1c53c26 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= D