Re: [osg-users] Composite Viewer with TXP database works?

2008-06-19 Thread Mielcarek, Donn
Robert,
 
It's helped, but hasn't solved the problem. It doesn't crash right away,
but it eventually will hit a random point and the program dies.
 
Also, when the second window is open, it absolutely kills the
frame rate from 30 hz to about 10 hz.
 
I've run it SingleThreaded and haven't been able to get it to
die, but again it's so slow as to be unusable.
 
Don't you just hate these kind of problems?
 
donn
 



From: [EMAIL PROTECTED] on behalf of Robert Osfield
Sent: Mon 6/16/2008 9:18 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Composite Viewer with TXP database works?



Hi Donn,

I've done some testing and review of the txp plugin, and it looks like
both the basic terrapage code and OSG code on top of it isn't thread
safe w.r.t multiple camera positions/cull traversals.  To prevent
problems I've added a mutex into the TXPNode class that the txp plugin
decorates the txp subgraph.  So far in testing this looks to have
resolved the crash.

Could you try the SVN version of the OSG?

Robert.
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Re: [osg-users] Composite Viewer with TXP database works?

2008-06-16 Thread Mielcarek, Donn

Unfortunately, I'm out of the office until Thursday.  I'll
test it first thing then and let you know how it works
out.

Donn

-Original Message-
From: [EMAIL PROTECTED] on behalf of Robert Osfield
Sent: Mon 6/16/2008 9:18 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Composite Viewer with TXP database works?
 
Hi Donn,

I've done some testing and review of the txp plugin, and it looks like
both the basic terrapage code and OSG code on top of it isn't thread
safe w.r.t multiple camera positions/cull traversals.  To prevent
problems I've added a mutex into the TXPNode class that the txp plugin
decorates the txp subgraph.  So far in testing this looks to have
resolved the crash.

Could you try the SVN version of the OSG?

Robert.
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[osg-users] Composite Viewer with TXP database works?

2008-06-12 Thread Mielcarek, Donn
Has anyone been using a Composite Viewer with multiple
views and a TXP database?

I have a viewer with a second view that sits in
one place within the database.  I can add whatever
I want to the second view.

It works fine unless I call:

view2-setSceneData(databasenodes);

where databasenodes is a TXP database.

The scene comes up in the second view until I start
to fly around within the database, then it dies.
I'm thinking the TXP plugin has a problem
maintaining two views.

d

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Re: [osg-users] Frame rate hit using OSG 2

2007-09-07 Thread Mielcarek, Donn

Tried it both ways. I've found running in
debug mode on Linux hardly affects the
frame rate at all - on Windows it
takes a big hit.


-Original Message-
From: [EMAIL PROTECTED] on behalf of Robert Osfield
Sent: Fri 9/7/2007 9:02 AM
To: Public OpenSceneGraph Users discussion list.
Subject: Re: [osg-users] Frame rate hit using OSG 2
 
Hi Donn,

Could it be that you've haven't built the OSG as release build?  If
you run cmake . stright it'll won't by default select the release
build.  If you run the ./configure script it will select the release
build as it does:

cmake . -DCMAKE_BUILD_TYPE=Release


Robert.

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