Re: [osg-users] I need your opinion in 3d lighting techniques

2009-03-29 Thread Oren David
Quite the contrary my friend. We always love to hear bout new things we have no 
idea about.
Thank you very much

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=9421#9421





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] Get the camera axis (X,Y,Z)

2009-03-26 Thread Oren David
Hi,

I'm trying to get my camera axis because I want to rotate an node according to 
these axis. I have a camera controlled by a joystick and a node, sometime I 
move the camera around and sometimes I need the node to rotate relatively to my 
camera also using the joystick,
so I'll be able to rotate the node left/right up/down relatively to my  camera 
current position

I hope I explained my self fair enough.

Thank you.

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=9276#9276





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] I need your opinion in 3d lighting techniques

2009-03-26 Thread Oren David
Hi,

We (www.jct.ac.il) are making a 3d viewer for non-continuous functions in 
n-dimentions (well there 3d projection to be precise).
What will be the best techniques to make the model look good.
by good I mean colors,texture,shadows techniques,lighting techniques..

I know it;s a general question it's just we never dealt with such issues, until 
now it was all hi-math.
Thank you.

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=9277#9277





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Get the camera axis (X,Y,Z)

2009-03-26 Thread Oren David
Ok, I needed the camera translation XYZ and orienation HPR phrase to know 
what to look for
thank you

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=9280#9280





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] I need your opinion in 3d lighting techniques

2009-03-26 Thread Oren David
Well, basically we have an Mathlab solution that do all the math and generate 
many .STL files per function.
I load the files with our custom .stl file reader into a scene, base on some 
math calculations I switch the onscreen object/node/.stl data with another 
object/node/.stl data.
For now I'm using basic color per vertex to paint my function and the color 
change on the up/down axis. I find the result to be lame and I'd like to see 
the scene much more. I dont know the word in english, to be more live or 
something like that.

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=9324#9324





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] Strange behavior of Release file.

2009-01-29 Thread oren david
Thank you Ralph, but no manifest file in directory.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] Strange behavior of Release file.

2009-01-29 Thread oren david
Malcom and myself are working together.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] map/set iterator not dereferencable

2009-01-19 Thread oren david
Yep I think it solved the problemMissed it along the way.
Do I need to set the DYNAMIC for everything I have in my scene that is
changing??
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] How to count polygons in view

2008-12-07 Thread oren david
Hello again,
I tried your suggestions and got no where, we are to present our work
at CERME6 (http://cerme6.univ-lyon1.fr/) due to Jan.,28th - Feb.,1 ,
2009, we are working pretty intensive in developing our uniques math
alograthim, again we are using OSG as our graphic engine. I really
need more specific info about finding the number of polygon on screen
on each frame. We are using this number with other data as an
approximation of the distance of the camera (using the current
heading, not the global distance. I mean my camera can point somewhere
with the distance of 300, but the camera is really 2 meters from the
surface behind )from the surface, well we have some really cool
functions with crazy presentation.
sorry to bother you, If you know of any OSG in Israel that will be coll.
thank you
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] How to count polygons in view

2008-12-03 Thread oren david
Hello all,I'm a new around here. So far I've managed to get around but I'm
stuck on a simple task. How many polygon do I have on screen right now.
I saw the post
http://groups.google.com/group/osg-users/browse_thread/thread/6e2894a28daa2f68/435314f8a1ffafc3?hl=enlnk=gstq=number+polygon#435314f8a1ffafc3
But I just can't make it work.
I did some thing like that:

osg::viewer viewer;
.
.
.
.
.
RenderStage *rs = new RenderStage;
rs-setCamera(viewer.getCamera());

but nothing updates
any 1???
thank YoU.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] How to count polygons in view

2008-12-03 Thread oren david
Well, I need the polygons counts not the node counts. maybe I can count
drawables or something like that.
According the post I mentioned OSG has something built-in for it
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] How to know if polygon is about to be draw onscreen?

2008-12-01 Thread oren david
Hello,How do I know if a specific polygon is about to be draw on screen in
the next Draw??
thank you
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] traverse the list of geometry created during the cull traversal

2008-11-25 Thread oren david
Hello all,
how do I traverse the list of geometry created during the cull traversal??
thank you
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] Cullind Data

2008-11-24 Thread oren david
Hello,I need to know the vertex of all the polygon I'm about to draw on
screen (after the culling has choosen the right ones), what is the right
approach??
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] Basic question in get polygon data

2008-11-24 Thread oren david
Hello,
I need to know the distance of my camera to each polygon drawn on screen.
I thought the get for every frame all the polygon that will be drawn, but
how do I get such a pointer??
thank you
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] How to use color a mesh object using gradient colors

2008-09-16 Thread oren david
 Hello all, I've a mesh onject I've build from a .STL file. how do I get it
colored using a gradient colors?? and how do I specify which color I want in
the gradient ( I dont want all the range between blue and red).
thank you
OrenDavd
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org