I am new to OSG and while I understand the general reference counting rules, I
am having some trouble finding all the ref_ptr rules we should be following.
For instance most examples in OSG do not use ref_ptr on objects and also do not
free them. Sometime, these objects (Geometry, Vec3Array etc) are passed to
methods. It is not clear if the methods are refcounting etc. Stepping through
the source is a way to find out but I am looking for general guidance. Is
there a resource that talks about it?
Thank you!
Cheers,
Yasser
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=37666#37666
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