Re: [osg-users] [osgPPU] osgPPU cube map sample

2010-02-13 Thread Art Tevs
Hi Sebastian,

no, I can not confirm that. On my machines the yellow cube-map part is also 
showed. Which osg version do you have? Which osgPPU version do you have? I see 
on you screenshot, that some of the faces not rendered at all. This shouldn't 
be either the case. Maybe you somehow enabled face culling there?!

Unit texture?? Can you point me on the source line you are talking about. All 
I can see is the parameter unit, which defines the texture unit (so an integer) 
of the texture. The source code was originaly a code from osg cubemap 
reflection example and was just modified to show output of the osgPPU. Hence it 
might be little bit confusing with parameters there.


Cheers,
Art

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=24112#24112





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] [osgPPU] osgPPU cube map sample

2010-02-08 Thread Sebastien Nerig
Hi again art

It seems that you maybe have a bug in the cube sample
when I launch the app, the yellow color (cube nb 5) is never displayed on the 
central sphere. can you confirm ?

Another question
I did have a look at your code and I do not understant what is the cube texture 
unit for ?
Does it contains the 6 face cube dynamic textures, but why did you code it if 
you do not use it ?

Thank you!

Cheers,
Sebastien

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=23797#23797




Attachments: 
http://forum.openscenegraph.org//files/sans_titre_158.jpg


___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] [osgPPU] osgPPU cube map sample

2010-02-05 Thread Sebastien Nerig
Hi,

Thank you for the explanation

Sebastien

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=23712#23712





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] [osgPPU] osgPPU cube map sample

2010-02-04 Thread Sebastien Nerig
Hi,

I would like to know what is the aim of the cube map sample.
When I launch this sample, I've got some satellite objects that are moving 
arround a bigger sphere, this sphere seems to be mapped with an envmap made of 
6 colors (red, green etc...). But the envmap is not dynamic (ie the sattelite 
objects do not reflect in the bigger sphere). Is it normal behavior ?


Thank you!

Cheers,
Sebastien

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=23685#23685





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] [osgPPU] osgPPU cube map sample

2010-02-04 Thread Sebastien Nerig
Hi,

Well I had a look in the code shader, you set gl_fragColor with a color 
depending on the face index osgppu_CubeMapFace. The corresponding update code 
is in void UnitInOut::init() method. That's why the bigger sphere holds colors.
But the samplerCube input is unused in this sample, why ? Is this texture holds 
the reflection of the satellite objects ?

Sebastien

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=23686#23686





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] [osgPPU] osgPPU cube map sample

2010-02-04 Thread Art Tevs
Hi Sebastian,

the purpose of the cube map demo was not to show the reflection, but to show 
that with osgPPU one can also use CubeMaps to render the results to. So using 
this example one can build its own reflection effect by processing relfected 
data through osgPPU for example.


Cheers,
Art

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=23694#23694





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org