Thanks. One more question...
What I am trying to do is render an entity in my scene from 3 (Front, Top,
Side) views, at a constant range/distance. Is a slave camera the best
approach. I have some confusion regarding using slave cameras vs. multiple
views.
CD
robertosfield wrote:
> Hi Conan,
> On 21 January 2014 22:47, Conan < ()> wrote:
>
> > Can a slave camera be used/configured as RTT camera?
> >
>
>
> Yes, this is common way to implement things like distortion correction - see
> src/osgViewer/View.cpp's implementation of spherical distortion correction.
> All you need to make sure is that RenderOrder is set to make sure the RTT
> slave Camera is drawn before the other Camera's that use the result.
>
>
> Robert.
>
>
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=57956#57956
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