Re: [osg-users] Develop for XP/Vista/Windows 7
Hi Martins, It turns out that Visual Studio was including OpenGL32.dll in my .msi as an automatically detected dependency which I had never noticed. I removed that and everything works great. Hah! I've gotten that problem too at one point... Pretty braindead of the MSI to include that. Glad you found the reason and fixed it. J-S -- __ Jean-Sebastien Guayjean-sebastien.g...@cm-labs.com http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Develop for XP/Vista/Windows 7
I was able to test on machines locally and had the same results on both Windows 7 and Vista with both ATI and NVidia graphics. It turns out that Visual Studio was including OpenGL32.dll in my .msi as an automatically detected dependency which I had never noticed. I removed that and everything works great. Not sure how this worked anywhere with that file in there. Thanks J-S and Jason for the suggestions. Martins On 5/12/2010 4:11 PM, Jason Daly wrote: Jean-Sébastien Guay wrote: Until now we have only run our software on XP, but we just had a user try to run on Vista and our application ran, but without textures and a much lower framerate. With nothing else to go on, I would suspect outdated drivers or a bad video card rather than it being Vista causing the problem. As I've said, we've used many flavors of Windows without too many problems. Missing textures and slow frame rate sound a lot like old ATi drivers to me. I had those exact symptoms once and fixed it by installing the latest drivers. --"J" ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Develop for XP/Vista/Windows 7
Jean-Sébastien Guay wrote: Until now we have only run our software on XP, but we just had a user try to run on Vista and our application ran, but without textures and a much lower framerate. With nothing else to go on, I would suspect outdated drivers or a bad video card rather than it being Vista causing the problem. As I've said, we've used many flavors of Windows without too many problems. Missing textures and slow frame rate sound a lot like old ATi drivers to me. I had those exact symptoms once and fixed it by installing the latest drivers. --"J" ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Develop for XP/Vista/Windows 7
Hi Martins, Is it possible to create a single OSG application that runs on XP, Vista and Windows 7? There is nothing in the OS itself that will prevent this, we do it all the time (we develop mainly on Vista and Win7, and our installers install and run correctly on Vista and Win7 obviously, but also on XP). You have to be careful with some things, like manifests and runtime versions. In their great wisdom, MS sometimes only releases some security fixes for Visual Studio (which alter the runtime version) on some of the platforms, not all - a recent "ATL security fix" comes to mind. These may prevent the software from running when the target machine has an older version of the runtime installed, but generally wouldn't result in missing textures or slower performance... Some of these things have been discussed on this list in the past, search the archives. Until now we have only run our software on XP, but we just had a user try to run on Vista and our application ran, but without textures and a much lower framerate. With nothing else to go on, I would suspect outdated drivers or a bad video card rather than it being Vista causing the problem. As I've said, we've used many flavors of Windows without too many problems. J-S -- __ Jean-Sebastien Guayjean-sebastien.g...@cm-labs.com http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Develop for XP/Vista/Windows 7
Is it possible to create a single OSG application that runs on XP, Vista and Windows 7? I develop under VS2003 on XP and create an installer package from within VS that has all the dll's and main exe in one directory. Until now we have only run our software on XP, but we just had a user try to run on Vista and our application ran, but without textures and a much lower framerate. I'm waiting to hear back if there was anything printed to the console, but I don't have a Vista machine locally to test on. I know this is sparse on details, but I'm just curious to know if this should work. I'm assuming there are OSG developers who've done this. I can upgrade Visual Studio if necessary. Thanks for any insight. Martins ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org