[osg-users] How can I use different shadow-map for different object.

2008-08-04 Thread GMD GammerMaxyandex.ru
How can I use different shadow-map for different object. 
For example, I have a big plane and two trees on it. When I 
put these 3 objects into one ShadowScene texture stretches too much.
Two ShadowScene doesn't work together, so I can't use more than one
texture by object.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] How can I use different shadow-map for different object.

2008-08-04 Thread Jean-Sébastien Guay

Hi GammerMax?

How can I use different shadow-map for different object. 
	For example, I have a big plane and two trees on it. When I 
	put these 3 objects into one ShadowScene texture stretches too much.

Two ShadowScene doesn't work together, so I can't use more than one
texture by object.


I don't think the current shadow map implementation can support this. 
You're welcome to dive in and code it up, or you could use a more modern 
shadow technique like Parallel-Split Shadow Map (in OSG now, but a bit 
buggy) or the upcoming LiSPSM (after 2.6).


Hope this helps,

J-S
--
__
Jean-Sebastien Guay[EMAIL PROTECTED]
   http://www.cm-labs.com/
http://whitestar02.webhop.org/
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org