Hi Martin,
On 8/3/07, martin.lavery [EMAIL PROTECTED] wrote:
I have just been doing some testing on a 2.66 Ghz quad Mac Pro and
i'm finding that it loads the first frame on only one display and
then hangs.. This however this does not happen when only one display
is connected. Has anyone else come across this issue?
Could you try running the app with different threading models:
osgviewer cow.osg --SingleThreaded
osgviewer cow.osg --CullDrawThreadPerContext
osgviewer cow.osg --DrawThreadPerContext
osgviewer cow.osg --CullThreadPerCameraDrawThreadPerContext
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