Re: [osg-users] re Paul Martz in osgEphemeris

2009-08-28 Thread Pierre BOURDIN
Hi all,
I believe you should use the last version from openscenegraph svn:
http://www.openscenegraph.org/svn/osgEphemeris/

You have maybe tried the oldCVS from Don's AndesEnginnering version...

Cheers, Pierre

2009/8/28 Tomlinson, Gordon 

> I have seen the several times in Outlook
>
> 1) If you use a reading  opening the message up many times makes the
> text appear
>
> 2) Sometime is a color theme problem were the text becomes invisible
> selecting all and and the Format->Style->Normal show the text
>
> 3) Outlook or other reader has issues with the font and or encoding, so
> chaning font on all the text can help
>
>
> Gordon
> Product Manager 3d
> __
> Gordon Tomlinson
> Email  : gtomlinson @ overwatch.textron.com
> __
>
>
> -Original Message-
> From: osg-users-boun...@lists.openscenegraph.org
> [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Paul
> Martz
> Sent: Friday, August 28, 2009 10:05 AM
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] re Paul Martz in osgEphemeris
>
> osghxl wrote:
> > hi,Paul Martz
> > Your reply is blank,I hope you can give me some advice.
> > Thanks
> > regards,
> > houxl
> >
> Interesting... In my 'sent' folder it appears fine. I've cut and pasted
> my reply below. This time sending as plain text.
> -Paul
>
> I have not compiled osgEphemeris, but based on my experience using VS, I
> believe the "see previous definition" message indicates you are
> #including some header files multiple times, and for some reason they
> are not wrapped with "#pragma once" (or an equivalent CPP trick).
>
> The "inconsistent DLL linkage" warning is an indication of either static
> versus dynamic confusion, or the wrong kind of C runtime library. Check
> to make sure the C runtime is set to Debug Multithreaded DLL (for debug
> builds) and Multithreaded DLL (for release). If osgEphemeris uses
> external dependencies, make sure they were built the same way. Finally,
> check to see what the build type of your osgEphemeris project file is,
> and make sure it is a DLL and not a static lib.
>
> The "dllimport static" error sounds like a declaration issue. Many
> projects (including OSG) use a CPP symbol as a prefix to class and
> function names to be exported from a DLL. It's defined as "declspec(
> dllexport )" when building the DLL, and "declspec( dllimport )" when
> building an external app that uses the DLL. You should look for such a
> symbol and verify it is being defined correctly. The symbol should be
> defined as nothing only for non VS builds (like OS X or Linux), or if
> specifically building a static lib.
>
> If you put all this together, then I'd guess you are #including a header
> twice, once using dllimport declarations and once again as dllexport.
>
> Paul Martz
> Skew Matrix Software LLC
> _http://www.skew-matrix.com_ <http://www.skew-matrix.com/>
> +1 303 859 9466
>
>
> ___
> osg-users mailing list
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> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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Re: [osg-users] re Paul Martz in osgEphemeris

2009-08-28 Thread Tomlinson, Gordon
I have seen the several times in Outlook

1) If you use a reading  opening the message up many times makes the
text appear

2) Sometime is a color theme problem were the text becomes invisible
selecting all and and the Format->Style->Normal show the text

3) Outlook or other reader has issues with the font and or encoding, so
chaning font on all the text can help


Gordon
Product Manager 3d
__
Gordon Tomlinson
Email  : gtomlinson @ overwatch.textron.com
__


-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Paul
Martz
Sent: Friday, August 28, 2009 10:05 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] re Paul Martz in osgEphemeris

osghxl wrote:
> hi,Paul Martz
> Your reply is blank,I hope you can give me some advice.
> Thanks
> regards,
> houxl
>
Interesting... In my 'sent' folder it appears fine. I've cut and pasted
my reply below. This time sending as plain text.
-Paul

I have not compiled osgEphemeris, but based on my experience using VS, I
believe the "see previous definition" message indicates you are
#including some header files multiple times, and for some reason they
are not wrapped with "#pragma once" (or an equivalent CPP trick).

The "inconsistent DLL linkage" warning is an indication of either static
versus dynamic confusion, or the wrong kind of C runtime library. Check
to make sure the C runtime is set to Debug Multithreaded DLL (for debug
builds) and Multithreaded DLL (for release). If osgEphemeris uses
external dependencies, make sure they were built the same way. Finally,
check to see what the build type of your osgEphemeris project file is,
and make sure it is a DLL and not a static lib.

The "dllimport static" error sounds like a declaration issue. Many
projects (including OSG) use a CPP symbol as a prefix to class and
function names to be exported from a DLL. It's defined as "declspec(
dllexport )" when building the DLL, and "declspec( dllimport )" when
building an external app that uses the DLL. You should look for such a
symbol and verify it is being defined correctly. The symbol should be
defined as nothing only for non VS builds (like OS X or Linux), or if
specifically building a static lib.

If you put all this together, then I'd guess you are #including a header
twice, once using dllimport declarations and once again as dllexport.

Paul Martz
Skew Matrix Software LLC
_http://www.skew-matrix.com_ <http://www.skew-matrix.com/>
+1 303 859 9466


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Re: [osg-users] re Paul Martz in osgEphemeris

2009-08-28 Thread Paul Martz

osghxl wrote:

hi,Paul Martz
Your reply is blank,I hope you can give me some advice.
Thanks
regards,
houxl

Interesting... In my 'sent' folder it appears fine. I've cut and pasted 
my reply below. This time sending as plain text.

-Paul

I have not compiled osgEphemeris, but based on my experience using VS, I 
believe the "see previous definition" message indicates you are 
#including some header files multiple times, and for some reason they 
are not wrapped with "#pragma once" (or an equivalent CPP trick).


The "inconsistent DLL linkage" warning is an indication of either static 
versus dynamic confusion, or the wrong kind of C runtime library. Check 
to make sure the C runtime is set to Debug Multithreaded DLL (for debug 
builds) and Multithreaded DLL (for release). If osgEphemeris uses 
external dependencies, make sure they were built the same way. Finally, 
check to see what the build type of your osgEphemeris project file is, 
and make sure it is a DLL and not a static lib.


The "dllimport static" error sounds like a declaration issue. Many 
projects (including OSG) use a CPP symbol as a prefix to class and 
function names to be exported from a DLL. It's defined as "declspec( 
dllexport )" when building the DLL, and "declspec( dllimport )" when 
building an external app that uses the DLL. You should look for such a 
symbol and verify it is being defined correctly. The symbol should be 
defined as nothing only for non VS builds (like OS X or Linux), or if 
specifically building a static lib.


If you put all this together, then I'd guess you are #including a header 
twice, once using dllimport declarations and once again as dllexport.


Paul Martz
Skew Matrix Software LLC
_http://www.skew-matrix.com_ 
+1 303 859 9466


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[osg-users] re Paul Martz in osgEphemeris

2009-08-28 Thread osghxl
hi,Paul Martz
Your reply is blank,I hope you can give me some advice.
Thanks
regards,
houxl
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