Re: [PD] pd-made tetris

2007-02-06 Thread Chuckk Hubbard

Awesome.  I wish it sped up!  Good stuff though.

-Chuckk

On 2/5/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:

sweet - nice work!
i can never get enough tetris :-)

best,
p

>  Original Message 
> Subject: [PD] pd-made tetris
> From: "Matteo Sisti Sette" <[EMAIL PROTECTED]>
> Date: Sat, February 03, 2007 11:24 am
> To: 
>
> Hi all,
>
> I've already posted this in a forum, but thought I may post it here as
> well.
> This is the tetris game in a pd patch. Standard plain MP's pd.
>
> Unzip the archive and run tetris.pd
>
> Bye
> M.
>
> -
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Re: [PD] hans is it possible to include jack?

2007-02-06 Thread Miguel Cardoso
I cannot get any sound to jack from pd. is there anything I have to  
config?

With version 0.40 it works fine


thanks

On Feb 5, 2007, at 3:04 PM, Hans-Christoph Steiner wrote:



Pd-extended is already built to use Jack on Mac OS X and GNU/Linux.

.hc

On Feb 2, 2007, at 1:58 PM, Miguel Cardoso wrote:


hi

is it possible to include jack support on next 39.2 extended RC  
for intel?


thanks

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Re: [PD] hans is it possible to include jack?

2007-02-06 Thread Hans-Christoph Steiner


I haven't used it recently, but it should work...

.hc

On Feb 5, 2007, at 6:43 PM, Miguel Cardoso wrote:

I cannot get any sound to jack from pd. is there anything I have to  
config?

With version 0.40 it works fine


thanks

On Feb 5, 2007, at 3:04 PM, Hans-Christoph Steiner wrote:



Pd-extended is already built to use Jack on Mac OS X and GNU/Linux.

.hc

On Feb 2, 2007, at 1:58 PM, Miguel Cardoso wrote:


hi

is it possible to include jack support on next 39.2 extended RC  
for intel?


thanks

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Re: [pd] shaper filter

2007-02-06 Thread hard off

i was hoping to do it without resynthesis.

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Re: [PD] render pd files

2007-02-06 Thread vade
Ah. That is interesting. I was not aware of that at all. Thanks for  
the info.


On Feb 5, 2007, at 2:54 PM, carmen wrote:



it does use vectors for the main GUI elements. they might not be  
antialiased on your platform , but a tk scaling setting or tkpath  
installation can fix that..




v a d e //

www.vade.info
abstrakt.vade.info



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[PD] http://puredata.info/ down?

2007-02-06 Thread Josh Steiner

is it just me or is the site down?

-josh


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Re: [PD] Sending raw Midi on Mac OSX 10.4

2007-02-06 Thread Miller Puckette
Hi all,

It's impossible to generate raw MIDI output on Mac OSX, as far as I
can tell.  I've spent some time trying to get sysex messages to go out
properly but have never yet succeeded...

cheers
Miller

On Mon, Feb 05, 2007 at 02:41:29PM -0600, Mike McGonagle wrote:
> Hello,
> 
> It would appear that dispite the warning that the object [midiin]
> works only on Linux, it appear that it does work on Mac OSX. But, the
> same does not appear to be true for [midiout]. Am I doing something
> wrong? Or is this object "broken"? What would it take to get this
> working? It seems that all the other "output" objects work, so it is
> curious that this doesn't (at least for me).
> 
> 
> Anyone got any ideas? I am trying to send some raw midi sysex data to
> my synths, and it seems that the only object that can do that is
> [midiout].
> 
> Thanks,
> 
> Mike
> 
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puredata.info UP (was Re: [PD] http://puredata.info/ down?)

2007-02-06 Thread IOhannes m zmoelnig
Josh Steiner wrote:
> is it just me or is the site down?

hi

puredata.info has been unavailable in the past 16 hours for 2 reasons:

1) maintenance of zope/plone (yesterday 15:00-21:00GMT)

2) cable-fire at the upstream provider (university) (today ??:??-8:00GMT)

both things happened uncorrelated, but added up to a rather long time of
unavailability.

sorry for any inconveniences.


fmg.sdar
IOhannes

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[PD] graphical possibilities in GEM

2007-02-06 Thread Johannes Eckart

hello community!

1.)thank you very much for your help on creating lines and curbes in Gem! I 
modified the path sent by erich berger and got nearly what i wanted ;) i will 
work on...
also thanks to patrick: i obtained to draw with the mouse in Gemwin, the only 
problem is, that the line dosn´t really follow the cursor of the mouse...well, 
also still some work.
2.)as i am preparing a project with PD and Gem, i would like to ask about the 
graphical possibilities. Maybe, it´s a stupid question, but can anybody send me 
some examples or patches, what Gem is able to create? I am still at the 
beginning of working with Gem but some help would accelerate my knowledge.
3.)One specific question: is there any possibility to work with fractals or the 
formulas of them on Gem? maybe any patches exist already? any hint would be 
great for me!!!
Thanks a lot for your help!
Johannes
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Re: [PD] graphical possibilities in GEM

2007-02-06 Thread cyrille henry



Johannes Eckart a écrit :

hello community!

1.)thank you very much for your help on creating lines and curbes in Gem! I 
modified the path sent by erich berger and got nearly what i wanted ;) i will 
work on...
also thanks to patrick: i obtained to draw with the mouse in Gemwin, the only 
problem is, that the line dosn´t really follow the cursor of the mouse...well, 
also still some work.
2.)as i am preparing a project with PD and Gem, i would like to ask about the 
graphical possibilities. Maybe, it´s a stupid question, but can anybody send me 
some examples or patches, what Gem is able to create? I am still at the 
beginning of working with Gem but some help would accelerate my knowledge.

have you looked at all the patch / video send to this list, or to all Gem 
exemple?
there is already lot's of stuff online.


3.)One specific question: is there any possibility to work with fractals or the 
formulas of them on Gem? maybe any patches exist already? any hint would be 
great for me!!!
i think the best way would be to use shader. you can load a shader with the glsl exemple. you can find exemples on how to create a fractal with glsl 
with google.

by exemple :
http://nuclear.demoscene.gr/articles/sdr_fract/

cyrille


Thanks a lot for your help!
Johannes


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Re: [PD] flext, fluid~, readanysf~, and FLEXT_USE_CMEM (or don't)

2007-02-06 Thread Bryan Jurish
moin Conor,

On 2007-02-06 00:50:17, Conor J Curran <[EMAIL PROTECTED]> appears to
have written:
> Hi Bryan
> Thanks for the help on this.
> 
> I added this as you specified above but now when I try to load the patch
> which contains the external PD crashes. It is somewhat sporadic. I then
> recompiled a debug version of the external. I narrowed down my problem
> now to when there are more than one flext external open in the patch.
> The patch will not open if this is the case. (Bryan's  problem number
> two - I'm playing catch up;-). 

sounds familiar indeed... have you by any chance tried compiling your
external without threads, linking (statically) to libflext-pd_s.a ?  I
don't know if you need threads or not, but at least that might narrow
down the range of possible error sources...

> BTrace from a crash on start up.
> #0  0x007d0f00 in ?? ()
> #1  0xb7ea32c0 in __free_tcb () from /lib/tls/i686/cmov/libpthread.so.0
> #2  0x0001 in ?? ()
> #3  0xb7dd4186 in calloc () from /lib/tls/i686/cmov/libc.so.6
> Previous frame inner to this frame (corrupt stack?)
> 
> Next below is the GDB trace when I attempt to attach GDB to PD after
> previously manually the external symbols by hand to GDB. I don't know if
> this has anything to do with it:
> 
> `system-supplied DSO at 0xe000' has disappeared; keeping its
> symbols.
> warning: Cannot initialize thread debugging library: unknown thread_db
> error '22'
> warning: Cannot initialize thread debugging library: unknown thread_db
> error '22'

I've seen something like this too; but am not sure what it means :-/

> Next is the trace (out to terminal)from PD when the external is managed
> to be loaded properly deleted. 
> 
> invalid command name ".x82578d0.c"

I see these more frequently than I'd like to admit: my guess is that
these are errors from Tk ("invalid command name" is a Tcl/Tk error)
caused by pd-gui objects which have ceased to exist but which for some
reason are still hooked up to at least one Tk callback.  Not dangerous
as such, but indicative of something goofy going on somewhere.

> And finally the BT when the patch is attempted to be opened with two
> externals present.
> 
> #0  0xe410 in __kernel_vsyscall ()
> #1  0xb7e844c3 in ?? () from /lib/tls/i686/cmov/libpthread.so.0
> #2  0x08230d18 in ?? ()
> #3  0x080ffebc in oss_send_dacs ()
> #4  0x0810dbd1 in _IO_stdin_used ()I would really like to get on to
> building another external asap. 
> #5  0xbffab684 in ?? ()
> #6  0xbffab638 in ?? ()
> #7  0x38fd in ?? ()
> #8  0xbffab54c in ?? ()
> #9  0x0810dbd1 in _IO_stdin_used ()

... I'd try it without FLEXT_THREADS (libpthread), both with and without
FLEXT_USE_CMEM: that might make things clearer.  I think this can be
accomplished by:

  (a) ensuring that FLEXT_THREADS is undefined for your external
(-UFLEXT_THREADS)
  (b) linking to the static single-threaded flext library, libflext-pd_s.a

... hmm, looking at it, it seems that the default shared libflext-pd.so
is threadless, but is nonetheless compiled and linked with the -pthread
option.  Maybe it might help to remove the "-pthread" compiler & linker
flags for threadless (shared,single) builds: this amounts to editing
flext/buildsys/lnx/gnumake-gcc.inc, and the idea is just a shot in the
dark, but at least it would make debugging easier ;-)

marmosets,
Bryan

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[EMAIL PROTECTED]  -Lubarsky's Law of Cybernetic Entomology

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[PD] pdp/pidip w/ raw1394 on Linux? Can Gem help?

2007-02-06 Thread John Harrison
We have a great firewire camera that works well with dvgrab and kino to 
capture images on our Dapper box...but we can't get it to work w/ 
pdp/pidip. We were thinking to use coriander but coriander says the 
camera doesn't have the right specs. Then we tried using Gem, thinking 
we could then use the gem2pdp object to get it into pdp...but there is 
no help we could find for pix_video to figure out how to use that object 
and simple trial and error hasn't gotten us far...we aren't experienced 
with Gem, which isn't helping.


If we could find a way to convert from the raw1394 to video for linux, 
then our problems would be solved.


Any ideas?

-John

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Re: [PD] pdp/pidip w/ raw1394 on Linux? Can Gem help?

2007-02-06 Thread Yves Degoyon

[pix_video]->[gem2pdp]->[pdp_*]


suerte,
sevy

John Harrison wrote:

We have a great firewire camera that works well with dvgrab and kino 
to capture images on our Dapper box...but we can't get it to work w/ 
pdp/pidip. We were thinking to use coriander but coriander says the 
camera doesn't have the right specs. Then we tried using Gem, thinking 
we could then use the gem2pdp object to get it into pdp...but there is 
no help we could find for pix_video to figure out how to use that 
object and simple trial and error hasn't gotten us far...we aren't 
experienced with Gem, which isn't helping.


If we could find a way to convert from the raw1394 to video for linux, 
then our problems would be solved.


Any ideas?

-John

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Re: [pd] shaper filter

2007-02-06 Thread hard off

cheers denis, thanks for your replies.  i want to get something that
does the same job as the shaper filter in the k2000 synthbut from
reading a bit, i still don't have too much idea, but i think that
maybe it's just a combination of a waveshaper and a filter.

i will read more.

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Re: [PD] puredatabase

2007-02-06 Thread robbert van hulzen
please keep us posted on this. i'd like to be one of those
non-code-interfering volunteers that write / work out documentation. and the
first one to learn from that would of course be me ... ;)
robbert

> - separation between code and documentation is rather low (coders
> usually hate to documentate their stuff; so a host of volunteers is
> needed to do the documentation; they don't necessarily need to interfere
> with the source-code for this task)



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[PD] the Looping Patch

2007-02-06 Thread PORRES
hi there, has anyone downloaded the patch from padawan12?

it is called called scanner.pd and should work as a nice looper...

the author couldnt find it...

Cheers

padawan12 <[EMAIL PROTECTED]> wrote: 
Damn! :) I can't find it on the archive and I lost my local copy.
Maybe ask if anyone else downloaded it. That's all I can think of right now.

On Tue, 6 Feb 2007 05:59:00 -0800 (PST)
PORRES  wrote:

> great, Im new on the list though, how can i get the posted patch?
> 
> cheers
> 
> padawan12 
 wrote: 
> I don't know if you remember a patch I posted a few months ago called 
> scanner.pd
> That was a kind of granular, overlap and add, two tables with very big
> windows of about one second. Each table is enveloped with a half cosine
> and so by swapping alternately between two tables out of phase
> you have a smooth sound.  It was actually quite simple, just a few multiplies
> and a cos. Afaics this would be fine for getting steady
> sample based sounds like sustained bowed strings etc. Just load the same
> sample into both tables.
> 
> 
> 
> 
> On Sat, 3 Feb 2007 13:46:12 -0800 (PST)
> PORRES  wrote:
> 
> > yes, the question was why want it as smooth in pd as in other softwares...
> > 
> > but hey, you say it was as bas in all you had... hmm, that sounds weird to 
> > me, cause thats not what i got.
> > 
> > well, the matter is also not the sample anyway... being dodgy or not, and 
> > it is actually a looping matter in pd.
> > 
> > i aint got that many loops here actually, so I couldnt try them to see if 
> > another .wav file would do better... i will look for it though... and test 
> > it.
> > 
> > Do you guys have any patch at all that loops .wav files rather nicely the 
> > way I want, which is continuosly loud without envelopes and all?
> > 
> > cheers
> > alex
> > 
> > hard off  wrote: well, i just checked the sample, and it didn't loop 
> > smoothly in any
> > software i have.
> > 
> > then i opened it in a sound editor, and the start point is zero, but
> > the end point is not zero, which would be why pd makes a "drastic"
> > click.
> > 
> > 
> > i will now bow out of this discussion, because i can't see why anyone
> > would want to loop such a dodgy sample in the first place.
> > 
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Re: [PD] graphical possibilities in GEM

2007-02-06 Thread patrick

hi,

take a look at this gem-vj:
http://www.tot.sat.qc.ca/eng/pixeltango.html

mainly : image, video, text, texture feedback, 3d (obj), lights...

please share what you done so far (drawing patch).
pat

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fluid~ bug (was: [PD] flext, fluid~, readanysf~, and FLEXT_USE_CMEM (or don't))

2007-02-06 Thread Bryan Jurish
morning all,

I take it all back and assert the opposite!

Regarding the following fluid~ error:
 Program received signal SIGSEGV, Segmentation fault.
 [Switching to Thread -1210693952 (LWP 24068)]
 0xb7dcb589 in free () from /lib/tls/i686/cmov/libc.so.6
 (gdb) backtrace
 #0  0xb7dcb589 in free () from /lib/tls/i686/cmov/libc.so.6
 #1  0xb7d1e639 in delete_fluid_synth () from /usr/lib/ 
 libfluidsynth.so.1
 #2  0x08237bd0 in ?? ()
 #3  0x0811ace0 in mstack.5434 ()
 #4  0xbfd76828 in ?? ()
 #5  0xb7d47366 in fluid::fluid_init (this=0x0, argc=-1210746848,
 argv=0xb7caf730)
 at fluid/main.cpp:251
 Previous frame inner to this frame (corrupt stack?)

This is just a plain old initialization bug in fluid/main.cpp.  It seems
that fluid::fluid() calls fluid::fluid_init(), which calls
libfluidsynth's delee_fluid_synth() if (this->synth != NULL), which is
complete and utter hogwash at initialization time unless this->synth has
been initialized to NULL, which (apparently) happens just in case we're
using flext's new() and delete() (!defined(FLEXT_USE_CMEM)) rather than
pd's getbytes() (defined(FLEXT_USE_CMEM)), so:

Frank, would you have anything against my chaning line 51 of
fluid/main.cpp in CVS from:

  fluid(int argc, t_atom *argv)

to:

  fluid(int argc, t_atom *argv) : synth(NULL)

?

Finding this one at least makes me feel somewhat better, although
readanysf~ is still giving me headaches...

marmosets,
Bryan

-- 
Bryan Jurish   "There is *always* one more bug."
[EMAIL PROTECTED]  -Lubarsky's Law of Cybernetic Entomology

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Re: [PD] pdp/pidip w/ raw1394 on Linux? Can Gem help?

2007-02-06 Thread Georg Holzmann

Hallo!


[pix_video]->[gem2pdp]->[pdp_*]


not exactly ;) :

[pix_video] -> [pix_2pdp] -> [pdp_*]

should work !

LG
Georg

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Re: [pd] shaper filter

2007-02-06 Thread padawan12
On Wed, 7 Feb 2007 00:17:01 +0900
"hard off" <[EMAIL PROTECTED]> wrote:

> cheers denis, thanks for your replies.  i want to get something that
> does the same job as the shaper filter in the k2000 synthbut from
> reading a bit, i still don't have too much idea, but i think that
> maybe it's just a combination of a waveshaper and a filter.


The Kawai K2000, K5 and K5000 are all "additive" synthesisers. They are not
real additive synthesisers with discrete oscillators, but employ the closed
form method for a harmonic series using a trigonometric identity. It is the
tweaking of those input parameters that creates the filter-like effect. 
I don't think the k5/2000 have any real filters at all, maybe in the K5000
which has an architecture a bit like


[oscillator bank]
 |
[shaper]
 |
[post filter]

But those filters are pretty weak, simple remedial filters to top and
tail the spectrum. The real spectra shaping happens early in the chain,
(there's a group of envelopes that set the levels of the initial partials)
 rather than later as per traditional subtractive synths.




> 
> i will read more.
> 
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Re: fluid~ bug (was: [PD] flext, fluid~, readanysf~, and FLEXT_USE_CMEM (or don't))

2007-02-06 Thread Frank Barknecht
Hallo,
Bryan Jurish hat gesagt: // Bryan Jurish wrote:

> This is just a plain old initialization bug in fluid/main.cpp.  It seems
> that fluid::fluid() calls fluid::fluid_init(), which calls
> libfluidsynth's delee_fluid_synth() if (this->synth != NULL), which is
> complete and utter hogwash at initialization time unless this->synth has
> been initialized to NULL, which (apparently) happens just in case we're
> using flext's new() and delete() (!defined(FLEXT_USE_CMEM)) rather than
> pd's getbytes() (defined(FLEXT_USE_CMEM)), so:
> 
> Frank, would you have anything against my chaning line 51 of
> fluid/main.cpp in CVS from:
> 
>   fluid(int argc, t_atom *argv)
> 
> to:
> 
>   fluid(int argc, t_atom *argv) : synth(NULL)
> 
> ?

Yes, you're right of course. How could this fly under the rader for so
long...  Your fix is commited, thanks a lot.

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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[PD] Turing Machine

2007-02-06 Thread Frank Barknecht
Hi,

attached is a Turing machine simulator written using data structures.
Its main purpose is to graphically illustrate the principle of how a
Turing machine works. For reference: The file has a permanent location
here: http://footils.org/pkg/turing.tgz

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__


turing.tgz
Description: GNU Unix tar archive
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Re: [PD] Turing Machine

2007-02-06 Thread Tim Boykett


Frank,

This is completely mad!

Congratulations!!

tim


On 06/02/2007, at 6:28 PM, Frank Barknecht wrote:


Hi,

attached is a Turing machine simulator written using data structures.
Its main purpose is to graphically illustrate the principle of how a
Turing machine works. For reference: The file has a permanent location
here: http://footils.org/pkg/turing.tgz

Ciao
--  
 Frank Barknecht _ __footils.org_ __goto10.org__


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Re: [PD] http://puredata.info/ down?

2007-02-06 Thread Chuckk Hubbard

It's working okay now.

On 2/5/07, Josh Steiner <[EMAIL PROTECTED]> wrote:

is it just me or is the site down?

-josh


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Re: [PD] pdp/pidip w/ raw1394 on Linux? Can Gem help?

2007-02-06 Thread Pall Thayer

Hi John,
I was using an Apple iSight recently on Linux and trying to get the  
video into pdp. What I ended up doing was using vloopback (http:// 
www.lavrsen.dk/twiki/bin/view/Motion/VideoFourLinuxLoopbackDevice)  
and dc1394_vloopback (one of the libdc1394 sample programs: http:// 
sourceforge.net/projects/libdc1394) and from there was able to pick  
up the video using pdp_v4l.



Pall Thayer

On 5-Feb-07, at 4:36 PM, John Harrison wrote:

We have a great firewire camera that works well with dvgrab and  
kino to capture images on our Dapper box...but we can't get it to  
work w/ pdp/pidip. We were thinking to use coriander but coriander  
says the camera doesn't have the right specs. Then we tried using  
Gem, thinking we could then use the gem2pdp object to get it into  
pdp...but there is no help we could find for pix_video to figure  
out how to use that object and simple trial and error hasn't gotten  
us far...we aren't experienced with Gem, which isn't helping.


If we could find a way to convert from the raw1394 to video for  
linux, then our problems would be solved.


Any ideas?

-John

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Re: [PD] puredatabase

2007-02-06 Thread Kyle Klipowicz

I am also interested. I believe that the PDDP is a good prospect for
this sort of contribution.

~Kyle

On 2/6/07, robbert van hulzen <[EMAIL PROTECTED]> wrote:

please keep us posted on this. i'd like to be one of those
non-code-interfering volunteers that write / work out documentation. and the
first one to learn from that would of course be me ... ;)
robbert

> - separation between code and documentation is rather low (coders
> usually hate to documentate their stuff; so a host of volunteers is
> needed to do the documentation; they don't necessarily need to interfere
> with the source-code for this task)



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Re: [PD] pdp/pidip w/ raw1394 on Linux? Can Gem help?

2007-02-06 Thread John Harrison

any help anywhere on pix_video? I can't find what messages to send it.

-John

Georg Holzmann wrote:

Hallo!


[pix_video]->[gem2pdp]->[pdp_*]


not exactly ;) :

[pix_video] -> [pix_2pdp] -> [pdp_*]

should work !

LG
Georg




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[PD] osc~'s phase / second inlet

2007-02-06 Thread Steffen

Hey,

I can't figure how the second inlet of osc~ work. As a test i tried  
to sum and subtract two osc~'s with the same frequency. If i send 0  
to the second inlet of the two osc~ objects, the difference is 0 -  
which is what i though would happen. But how do i make the sum 0 -  
ie. make them completely out of phase?


I've tried different things. For example I've tried to delay the  
reset of the one osc~ while "immediately" resetting the other - by  
resetting i mean sending 0 to the second inlet - assuming one can  
only reset the phase. Another thing i've tried is to set them at the  
same time by sending 0 to one of them and different numbers to the  
other - assuming it would behave kind of like sin(f*x+0)+sin(f*x+a)  
where a is the other number.


Thanks, steffen

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Re: [PD] the state of VST plugins in Pd

2007-02-06 Thread David NG McCallum

If anyone's curious, I managed to compile dssi~ myself with only a
minor headache and am now up and running with LADSPA effects in OS X
intel.

After futzing with plugin~ and vst~ (which I now know doesn't work yet
in os x), I'd definitely recommend that people take a look at dssi~ if
they're hoping to play around with plugins.

D

On 04/02/07, Jamie Bullock <[EMAIL PROTECTED]> wrote:


dssi~ definitely works on OS X for both LADSPA and DSSI plugins. The
official release can be found at:
http://www.puredata.org/Members/jb/dssi%7E/view

There is a dependency on the liblo library. You will also need the
LADSPA and DSSI SDK's if you want to compile from source. Let me know if
you have any problems.

Alternatively if you let me know which platform you are on (powerpc,
intel), and which version of PD, I could send you a binary.

best,

Jamie

On Sun, 2007-02-04 at 10:21 -0500, David NG McCallum wrote:
> Yeah, I just found out that plugin~ is included in pd-extended, but I
> can't seem to get it to recognise any of the ladspa plugins I have on
> my machine, and whenever I try to load the plugin~ help patch, my
> machine just crashes… sigh.
>
> D
>
> On 04/02/07, Kevin McCoy <[EMAIL PROTECTED]> wrote:
> > Plugin~ compiles (Hans has it doing it somehow, I couldn't get it to work)
> > but it doesn't actually work for me, just causes Pd to crash.  Also, the
> > difference between OS X vsts and Win32 vsts is a factor here, from what I
> > understand.  So unfortunately I don't think Mac OS X is doing too well right
> > now as for plugins, but hopefully someone who knows C will be able to fix
> > that?  There are many who would be very, *very* happy to be able to use
> > ladspa plugins!
> >
> > An option I haven't tried is dssi~ - you may want to look into that.
> >
> > Kevin
> >
> >
> > On 2/4/07, carmen <_@ whats-your.name> wrote:
> > > On Sat Feb 03, 2007 at 10:11:34PM -0500, David NG McCallum wrote:
> > > > Hi all,
> > > >
> > > > I know that there was some activity going on at some point with using
> > > > VST plugins in Pd, and I got the impression that there were several
> > > > unrelated objects, or legacy objects, and I was never really sure
> > > > which the "current" VST object was for Pd (plugin~? vst~?). So…
> > > >
> > > > Is it currently possible to host VST objects in OS X in Pd? Which
> > > > object should I be using? CVS? Is compilation straightforward?
> > > >
> > > > Thanks!
> > > > David
> > > >
> > > > ps. My question also goes for LADSPA, does the old plugin~ work for
> > > > LADSPA in os x?
> > >
> > > both tgrill's vst~ and plugin~ should work on OSX with trivial
> > modifications. i suggest you just try compiling them, after collecting the
> > requisite SDKs.
> > >
> > > >
> > > > --
> > > > __ _  _  _  __ _
> > > > http://sintheta.org
> > > >
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[PD] PD-Extended RC1 crashing when displaying arrays?

2007-02-06 Thread Luke Iannini (pd)

Can anyone confirm this?  I'm using the latest autobuild on PPC OS
X.4.8.  Patches with hidden arrays can open, but if you open the
subpatch containing the array(s) PD will crash.  As far as I can
remember this began somewhere around the time that anti-aliased
connections were enabled.

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Re: [pd] shaper filter

2007-02-06 Thread Malte Steiner



cheers denis, thanks for your replies.  i want to get something that
does the same job as the shaper filter in the k2000 synthbut from




The Kawai K2000, K5 and K5000 are all "additive" synthesisers. They are not


Isnt the K2000 the Kurzweil with the socalled VAST synthesis engine? Its 
a sample based synth which can plug in some dsp processing blocks in the 
signal flow, maybe there is a shaping filter without resynthesis? I dont 
have a Kurzweil nor worked with one, always wanted one but they where to 
expensive and now I got pd, which is real VAST.



I don't think the k5/2000 have any real filters at all, maybe in the K5000
which has an architecture a bit like


[oscillator bank]
 |
[shaper]
 |
[post filter]

But those filters are pretty weak, simple remedial filters to top and
tail the spectrum. The real spectra shaping happens early in the chain,
(there's a group of envelopes that set the levels of the initial partials)
 rather than later as per traditional subtractive synths.

The architecture is correct for the K5000, but the filters are far from 
weak. The shaping or morph filter rides on the additive parameters as 
you described and gives resultats simular the FreqTweak Program on 
Linux, lot of digital sparkle. They let you define another spectral 
curve on top of your already exisiting ones. Loads of parameters to 
edit. Behind the scene these parameters are added/multiplied together to 
control the indiviual sines.


They tacked on a dsp filter which can do and sound like the usual 
subtractive stuff complete with resonance. It can be overdriven which 
sounds rather harsh in terms of digital harsh, no simulated analogue 
beauty. These dsp filters are also available for the cheesy short PCM 
samples they build in, mainly for the transients.


Cheers,

Malte

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-www.block4.com-

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Re: [PD] puredatabase

2007-02-06 Thread Steffen


On 05/02/2007, at 17.12, IOhannes m zmoelnig wrote:


apart from that:
personally i am not convinced that the database should be created  
on the

fly from CVS for various reasons:
- code would have to follow a certain outline in order to make  
this work


Ok. I thought that such outline was already established by m_pd.h or
"the way" to write externals.


no, this won't help you.
there is no point in documenting that the object understands "open
" messages, if you don't know what the object does.
i always thought that pdb is not a help-patch replacement but a  
place to
find an object that does certain things (like: being written by  
somebody

;-))


I agree. I would only fetch object names from CVS to get a complete  
list. I assume a complete list of objects can infact be fetched by  
parsing the code in CVS. (Naturally stuff not in CVS would not make  
it to the database that way.)



- separation between code and documentation is rather low (coders
usually hate to documentate their stuff; so a host of volunteers is
needed to do the documentation; they don't necessarily need to  
interfere

with the source-code for this task)
- accuracy tends to be low with automated systems


so i think that the database ought to be manually maintained.


Ok. I was just suggesting what i thought would be the easiest way to
keep the database accuracy high, since, as you say, coders don't
necessarily do the docs - or just might not see the use for a  
database.

That's all.


i think we don't disagree here. i think most things i said are  
implicit

in your original email.
(i said: "use CVS to initially populate the db, but the real work  
is in

maintaining the db manually")


Yeah, it seams so. Too bad it took me a few email's to get it.

My question is then; does it makes sense to start writing such "parser"?

And a suggestion: It might be good to debate here how the database  
should be designed to best do it job. Fx. would it be an idea to make  
a set of (not necessarily disjunkt/non-intersecting) categories/ 
labels objects/libs could fit in - like math, audio, control, graphic  
(inspired by http://puredata.info/dev/PdLibraries)? I mean, there  
must be a quite a few opinions on how the database could be organized  
in order to be of most use.




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Re: [pd] shaper filter

2007-02-06 Thread Denis Trapeznikoff

2007/2/6, hard off <[EMAIL PROTECTED]>:


i was hoping to do it without resynthesis.



So, what resolution of the drawed curve do you want?
If you want to parametrize freq. resp. curve with small set of numbers, it's
just conventional equalizer that lets you do so.
When you want a curve with arbitrary many points that represents A(F) as
precisely as possible, then you can't avoid rfft of the curve (to convolute
with the audio stream; the convolution in integral form in itself requires
element-by-element vector multiplication).
Resynthesis just adds an fft.
AFAIC.
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Re: [PD] Turing Machine

2007-02-06 Thread Frank Barknecht
Hallo,
Tim Boykett hat gesagt: // Tim Boykett wrote:

> Frank,
> 
> This is completely mad!

Glad you like it and I hope you're doing well.

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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Re: [PD] osc~'s phase / second inlet

2007-02-06 Thread Frank Barknecht
Hallo,
Steffen hat gesagt: // Steffen wrote:

> I can't figure how the second inlet of osc~ work. As a test i tried  
> to sum and subtract two osc~'s with the same frequency. If i send 0  
> to the second inlet of the two osc~ objects, the difference is 0 -  
> which is what i though would happen. But how do i make the sum 0 -  
> ie. make them completely out of phase?

Multiply on [osc~] by -1? ;) 

Just joking, that is not what you mean by your question, I suppose.

> I've tried different things. For example I've tried to delay the  
> reset of the one osc~ while "immediately" resetting the other - by  
> resetting i mean sending 0 to the second inlet - assuming one can  
> only reset the phase. Another thing i've tried is to set them at the  
> same time by sending 0 to one of them and different numbers to the  
> other - assuming it would behave kind of like sin(f*x+0)+sin(f*x+a)  
> where a is the other number.

The correct way would be to set one [osc~]'s phase to 0 and the other
to 0.5 at the same time. The audio objects in (core) Pd like [osc~],
[cos~] or [phasor~] assume a complete cycle to be of length 1, so
setting the phase of one object to 0, and the other to 1/2 == 0.5 will
set them to opposite phases.

See attached patch.

I guess they assume a cycle to be of length 1 and not of length 2*PI
or so to appeal the non-mathletes and to make things like
phase-modulation a bit easier, though you can only really modulate the
phase of a [cos~] with an audio signal.

One additional thing to be aware of is, that the right inlet of [osc~]
only is activated at block boundaries. That is, if you send any value
to the right inlet, it will set the phase to that value only at the
end of a block of normally 64 samples, unless you've reblocked your
patch with [block~ ...] This is valid for manually triggered
phase-changes and for "clock-delayed" triggering through a [metro] or
a [delay].

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__
#N canvas 222 126 708 644 10;
#X obj 185 191 osc~ 440;
#N canvas 0 0 450 300 (subpatch) 0;
#X array \$0-osc 256 float 2;
#X coords 0 1 256 -1 200 140 1;
#X restore 333 104 graph;
#N canvas 0 0 450 300 (subpatch) 0;
#X array \$0-phs 256 float 2;
#X coords 0 1 256 -1 200 140 1;
#X restore 333 269 graph;
#X obj 185 235 tabwrite~ \$0-osc;
#X obj 194 348 tabwrite~ \$0-phs;
#X msg 49 111 bang;
#X obj 195 315 osc~ 440;
#N canvas 0 0 450 300 (subpatch) 0;
#X array \$0-diff 256 float 2;
#X coords 0 1 256 -1 200 140 1;
#X restore 333 430 graph;
#X obj 129 481 tabwrite~ \$0-diff;
#X obj 129 426 +~;
#X obj 246 286 f 0.5;
#X obj 236 158 f 0;
#X floatatom 252 137 5 0 0 0 - - -;
#X floatatom 276 268 5 0 0 0 - - -;
#X connect 0 0 3 0;
#X connect 0 0 9 0;
#X connect 5 0 3 0;
#X connect 5 0 4 0;
#X connect 5 0 8 0;
#X connect 5 0 11 0;
#X connect 5 0 10 0;
#X connect 6 0 4 0;
#X connect 6 0 9 1;
#X connect 9 0 8 0;
#X connect 10 0 6 1;
#X connect 11 0 0 1;
#X connect 12 0 11 1;
#X connect 13 0 10 1;
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Re: [PD] pdp/pidip w/ raw1394 on Linux? Can Gem help?

2007-02-06 Thread chris clepper

The help patch and the folder full of examples should get you started...

On 2/6/07, John Harrison <[EMAIL PROTECTED]> wrote:


any help anywhere on pix_video? I can't find what messages to send it.

-John

Georg Holzmann wrote:
> Hallo!
>
>> [pix_video]->[gem2pdp]->[pdp_*]
>
> not exactly ;) :
>
> [pix_video] -> [pix_2pdp] -> [pdp_*]
>
> should work !
>
> LG
> Georg
>


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Re: [pd] shaper filter

2007-02-06 Thread hard off

Isnt the K2000 the Kurzweil with the socalled VAST synthesis engine?


yes.  sorry i forgot that the kawai's also share a model number.




maybe there is a shaping filter without resynthesis?


yes, there definately is a shaping filter.  and i'm pretty sure that
it does not include any resynthesis.

i just found this (not about the k2000, but probably similar:

"The resonant filter is actually an FIR Comb filter with very tight
bands. In addition, it is pre-programmed with an envelope shape for a
really dynamic sweeping effect."

this would be basically the same as a formant filter then, wouldn't it?




I dont
have a Kurzweil nor worked with one, always wanted one but they where to
expensive and now I got pd, which is real VAST.


yeah.  me too.

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Re: [pd] shaper filter

2007-02-06 Thread Malte Steiner



yes.  sorry i forgot that the kawai's also share a model number.

actually there was never a Kawai K2000, only K1,K3,K4, K5 and K5000 (and 
another K1, K1 II or something like that)


yes, there definately is a shaping filter.  and i'm pretty sure that
it does not include any resynthesis.

i just found this (not about the k2000, but probably similar:

"The resonant filter is actually an FIR Comb filter with very tight
bands. In addition, it is pre-programmed with an envelope shape for a
really dynamic sweeping effect."



so something with bandpass filters would be great, which are used for 
formant filters and vocoders. Have you checked out the Lattice filter 
object?
Of course these approaches are not as precise as resynthesis but have a 
destinct sound without the additive sparkle. I am about to create a 
morphing filter synthesizer with some bandpasses in pd with the Emu 
Morpheus in mind. Although they interpolate the filter coefficients to 
create the dynamic morph. Can the biquad or FIR objects do this? How 
dynamic are they, I nether tried them...
I once wrote a nasty digital sounding VSTi (as opposite to the 303 
clones) called Microcomputer, not the biggest financial suggest due to 
its alien nature. Its filter also blend between different coefficients 
but it could easy get unstable.

Coefficients are sort of small convolution anyway...

Cheers,

Malte
--
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media art + development
-www.block4.com-

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[PD] How to use two webcams with GEM?

2007-02-06 Thread yk_

hi there,

I am trying to get two webcams to work in pd, GEM. But I didn't manage to do
so yet. In the help files I could only find hints to:
[driver ( and to
[device (
but I'm not even sure if I can get it done with these messages sent to
[pix_video] and if so, what arguments I would need to use.

Is this possible? And if so, can anyone get me on track? I would really
appreciate it.

I'm using IntelMac OSX 10.4.8, pd extended,
with one integrated webcam and a webcam through USB.

Thanks,
yorick
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Re: [PD] flext, fluid~, readanysf~, and FLEXT_USE_CMEM (or don't)

2007-02-06 Thread Conor J Curran
Hola Bryan,
> sounds familiar indeed... have you by any chance tried compiling your
> external without threads, linking (statically) to libflext-pd_s.a ?  I
> don't know if you need threads or not, but at least that might narrow
> down the range of possible error sources...
I have not but I was under the impression that if I was to compile my 
external in the current flext setup using single-release. This would imply no
use of threads and also statically linking to the .a lib as opposed to the .so.
Is this correct? If not what do I need to do to ensure I do so? Sorry
but I might have mentioned before I pretty clueless with this gcc stuff.

> ... I'd try it without FLEXT_THREADS (libpthread), both with and without
> FLEXT_USE_CMEM: that might make things clearer.  I think this can be
> accomplished by:
> 
>   (a) ensuring that FLEXT_THREADS is undefined for your external
> (-UFLEXT_THREADS)
Should -UFLEXT_THREADS be added to my config.txt in the external
directory. 

UFLAGS += -UFLEXT_THREADS ?
Or should I ensure it is no defined. -U = undefine ?

>   (b) linking to the static single-threaded flext library, libflext-pd_s.a

> ... hmm, looking at it, it seems that the default shared libflext-pd.so
> is threadless, but is nonetheless compiled and linked with the -pthread
> option.  Maybe it might help to remove the "-pthread" compiler & linker
> flags for threadless (shared,single) builds: this amounts to editing
> flext/buildsys/lnx/gnumake-gcc.inc, and the idea is just a shot in the
> dark, but at least it would make debugging easier ;-)
I have edited this file so now the part which did contain the pthread
stuff looks like this
##
#removed from both: -pthread
CFLAGS += -fPIC
LDFLAGS += -shared 

One question are you working from 5.0 release of flext or are you using
the head of cvs?

I will have some more time to spend on this tomorrow evening.

until the morning.

Cj


> marmosets,
>   Bryan
> 




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Re: [pd] shaper filter

2007-02-06 Thread Malte Steiner


clones) called Microcomputer, not the biggest financial suggest due to 


and a financial success it wasnt either :)

Its late here...

--
Malte Steiner
media art + development
-www.block4.com-

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Re: [pd] shaper filter

2007-02-06 Thread padawan12
On Wed, 07 Feb 2007 00:16:18 +0100
Malte Steiner <[EMAIL PROTECTED]> wrote:


> actually there was never a Kawai K2000, only K1,K3,K4, K5 and K5000 (and 
> another K1, K1 II or something like that)

Yeah I had both K5 and K1 for a while. If I remember correctly K1 was 4 part
per voice, just 4 static spectra with an envelope for each and you could 
modulate two of them together which made some neat ringmod type effects.

It was advertised as an easier to program version of the K5, but in fact
it was nothing like it. The K5 had some really fancy breakpoint envelopes
that were very flexible, with a kind of matrix to assign each env to one
or more groups of sinewaves. It needed plenty of time and patience to program
but made some sounds that were unrivalled at the time.

I also get those mixed up. The K2000 was a Kurtzweil now I recall, a
development of the K1000 additive synthesiser. That one really had 
individual sines and was quite a beast.


> > "The resonant filter is actually an FIR Comb filter with very tight
> > bands. In addition, it is pre-programmed with an envelope shape for a
> > really dynamic sweeping effect."
> > 

Ah yes, that would be lush to follow up an additive stage with. Placing the
bands at some ratio (a/b * f) of the harmonics would make them all pop in
and out in some sequence when you sweep it. Follow that up with a bit of
delay and you have a very sparkly sound.

> 
> so something with bandpass filters would be great, which are used for 
> formant filters and vocoders. Have you checked out the Lattice filter 
> object?
> Of course these approaches are not as precise as resynthesis but have a 
> destinct sound without the additive sparkle. I am about to create a 
> morphing filter synthesizer with some bandpasses in pd with the Emu 
> Morpheus in mind. Although they interpolate the filter coefficients to 
> create the dynamic morph.

Sounds great, look forward to hearing that one.

> Can the biquad or FIR objects do this? How 
> dynamic are they, I nether tried them...

No. Well not by interpolating the coefficients directly. It will
go unstable and blow up at lots of places. You need to do the interpolation
of the parameters before the intermediate stage variables. But that's
not very expensive. 



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Re: [PD] puredatabase

2007-02-06 Thread David Powers

On 2/6/07, Steffen <[EMAIL PROTECTED]> wrote:

And a suggestion: It might be good to debate here how the database
should be designed to best do it job. Fx. would it be an idea to make
a set of (not necessarily disjunkt/non-intersecting) categories/
labels objects/libs could fit in - like math, audio, control, graphic
(inspired by http://puredata.info/dev/PdLibraries)? I mean, there
must be a quite a few opinions on how the database could be organized
in order to be of most use.


It would be nice if things could be "tagged" with keywords, rather
than categorized. That way, there's no need to think of every category
or decide on all keywords in advance, people could add keywords to
objects as they saw fit.
~David

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Re: [pd] shaper filter total Kawai was Teisco

2007-02-06 Thread Malte Steiner



Yeah I had both K5 and K1 for a while. If I remember correctly K1 was 4 part
per voice, just 4 static spectra with an envelope for each and you could 
modulate two of them together which made some neat ringmod type effects.


It was advertised as an easier to program version of the K5, but in fact
it was nothing like it. 


Indeed, the only exciting thing was the ringmodulation imho. I would 
favour the K4 which at least offered the same with filters but I neither 
ownd one of these. The top was certainly the K3, an hybrid. It offers 
digital waves of which one of them could be changed and put it through 
analogue filters and amps, kinda the british OSCar. But it was rare and 
not so easy to find as the K4 when I was more in second hand gear. But I 
always love hybrid synths, offering best of both worlds. Have you ever 
put a pd patch through an analoge filter :)



The K5 had some really fancy breakpoint envelopes
that were very flexible, with a kind of matrix to assign each env to one
or more groups of sinewaves. It needed plenty of time and patience to program
but made some sounds that were unrivalled at the time.


And the K5 had incredible aliasing (but I love intended aliasing). The 
K5000 is improved, a bit. You need SoundDiver to program it, otherwise 
you go crazy. A pd patch would be great but a lot of work (see the posts 
about the universal editor).


I also get those mixed up. The K2000 was a Kurtzweil now I recall, a
development of the K1000 additive synthesiser. That one really had 
individual sines and was quite a beast.


The K1000 was are fine rompler for those who needed it. But the K150 was 
a so called Fourirsynth and always mystic for me, you needed an Apple II 
but I never found a screenshot. But now with the power of google and 
interweb you can download a pdf from the company themself.


http://www.kurzweilmusicsystems.com/support.html?Id=482

Check out also
http://machines.hyperreal.org/manufacturers/Kurzweil/info/kurzweil.K-150.txt


 The K2000 is sample based but they have some wired compression for the 
data under the hood which is certainly patented. It has filters which 
can be exchanged with other dsp processes like waveshapers (to get back 
on topic), which they called VAST (Variable Architecture Synthesis 
Technology) synthesis, long live marketing.
 
Sounds great, look forward to hearing that one.




I have a deep interest to (re)create some all-purpose synths (some with 
oldschool sound but also some with new methods) with pd recently, to get 
away from the 1 pd patch is 1 song paradigm which is inherent in all 
kind of modular synthesis. While its a need to record and break a patch 
on an actual analogue modular system, its not the case on the 
computerbased systems. But I know it from some Reaktor using friends and 
also from my Nord Modular habits. I usually create pieces from scratch 
and reuse only a little which is ok for a certain kind of music but 
waste for other as I noticed that I recreate to often the same patch. 
Biggest personal change is for me a rather tiny incident which happend 
recently. I use pd since late 90s but with an adventurous latency 
setting. Some weeks ago I installed 64Studio and happend the first time 
to have a computer with around 2ms latency, maybe even below but I 
didn't dared yet. So now the laptop reacts the same or better than my 
midi gear so h, the gear become a bit more obsolete. Or better, as I 
never sell equipment, pd and other audio software, or more precisly, the 
computerplatform underneath becomes that good.


I checked out some techniques to store parameters which is essential 
(for instance with the datastructs or a IEM external) and will soon 
share some patches with an insane drumsynthesizer and a warm polysynth 
(the ladder only for Linux because it is built around a nice LADSPA 
oscillator) which sounds a bit oldschool but sometimes I am in need for 
exactly that.


Biggest quest is to offer a good userinterface and a good mapping (hello 
Hans) of the parameters to the sweet spot, something which the big 
manufacturers had to face too. They even had to squish all to the 127 
midisteps or, when I remember right, 99 steps in the case off Yamaha DX7.
A great userinterface to additive synthesis was the Canadian Technos 
Acxel, I guess they used the LED as emitter and sensor trick which Jeff 
Hann demonstrated rather recently. But also great would be to have Jeffs 
multitouch screen for all kinds of userinterfaces, or maybe Reactable.



Cheers,

Malte
--
Malte Steiner
media art + development
-www.block4.com-

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[PD] [PD-announce] Fwd: Computer Music Journal 2007 DVD

2007-02-06 Thread Hans-Christoph Steiner

Begin forwarded message:


Far and Wide - CMJ 2007 DVD
CALL FOR WORKS - Computer music works showcasing global diversity
Computer Music Journal is seeking new computer music, videos of  
performance, and audio-video works to be included as part of its  
annual DVD for 2007. The curators are seeking to highlight current  
trends, and are particularly interested in including music from  
emerging and underrepresented genres, cultures, and geographical  
locations beyond Europe and North America. Works that represent an  
engagement with a composer's culture or identity are encouraged.


Submission details:
Pieces completed after 1 January 2000 are eligible. Works may have  
been presented or published elsewhere, but in the latter case,  
documentation must be provided granting CMJ the nonexclusive right  
to publish. One work may be submitted per composer.


Deadline: 1 March 2007
Formats:  Uploaded file, mailed CD or DVD disc,
   Audio:  16-bit, 48-kHz (44.1 kHz also acceptable), stereo or 5.1  
channels.

   Video:   CD or DVD disc, Quicktime MOV (uncompressed if possible).
Duration: Pieces under 10 minutes in duration are preferred.
Additional documentation: Please include a short (200 words  
maximum) biography of the composer, and program notes (250 words  
maximum) for the work, including all necessary credits and contact  
information. An image of the composer (black and white, minimum 300  
dpi) may also be submitted for accepted works. These documents will  
be published in the Journal as part of the DVD notes.


Co-curators:
Tae Hong Park, [EMAIL PROTECTED]
Robert Gluck,[EMAIL PROTECTED]
Lonce Wyse, [EMAIL PROTECTED]

For further information, please see:
http://www.zwhome.org/CMJ/2007DVD_CallForWorks.html
--
Robert J. Gluck

Assistant Professor of Music
Director, Electronic Music Studios
Affiliate Faculty, Department of Judaic Studies
Affiliate Faculty, College of Computing and Information

Associate Director, Electronic Music Foundation

University at Albany
PAC 312
1400 Washington Avenue
Albany, NY 1
518-442-4186
http://www.electricsongs.com
http://www.albany.edu/music/electronicmusic

"Some I know, the cawing crow and three pulsed dove that sounds a  
coo nothing like a baby's. Others I cannot name: trill-like-insect  
sibilant-song and a gullet-throbbing call forced out by the  
staccato notes that follow. It all comes together like a symphony.  
the passing cars, notes with flags. counterpoint to the  
birds."  (Susan Robertson, 'Morning Prayers')


- End forwarded message -






Mistrust authority - promote decentralization.  - the hacker ethic



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Re: [PD] PD-Extended RC1 crashing when displaying arrays?

2007-02-06 Thread Hans-Christoph Steiner


If you think it's the anti-aliasing, try changing this line in Pd.app/ 
Contents/Resources/bin/pd.tk to "2" instead of "0".  That's what it  
was set to before:


set tk::mac::CGAntialiasLimit 0

.hc

On Feb 6, 2007, at 3:02 PM, Luke Iannini (pd) wrote:


Can anyone confirm this?  I'm using the latest autobuild on PPC OS
X.4.8.  Patches with hidden arrays can open, but if you open the
subpatch containing the array(s) PD will crash.  As far as I can
remember this began somewhere around the time that anti-aliased
connections were enabled.

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As we enjoy great advantages from inventions of others, we should be  
glad of an opportunity to serve others by any invention of ours; and  
this we should do freely and generously. - Benjamin Franklin




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Re: [PD] PD-Extended RC1 crashing when displaying arrays?

2007-02-06 Thread Hans-Christoph Steiner


RC1 isn't released yet, so use at your own peril.  It has some chunks  
in the half-complete stage.  Stick to the test/beta releases if you  
want to do anything useful.


But bug reports are always good.

.hc

On Feb 6, 2007, at 3:02 PM, Luke Iannini (pd) wrote:


Can anyone confirm this?  I'm using the latest autobuild on PPC OS
X.4.8.  Patches with hidden arrays can open, but if you open the
subpatch containing the array(s) PD will crash.  As far as I can
remember this began somewhere around the time that anti-aliased
connections were enabled.

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"[W]e have invented the technology to eliminate scarcity, but we are  
deliberately throwing it away to benefit those who profit from  
scarcity."-John Gilmore




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Re: [PD] puredatabase

2007-02-06 Thread Hans-Christoph Steiner


On Feb 6, 2007, at 5:00 PM, Steffen wrote:



On 05/02/2007, at 17.12, IOhannes m zmoelnig wrote:


apart from that:
personally i am not convinced that the database should be  
created on the

fly from CVS for various reasons:
- code would have to follow a certain outline in order to make  
this work


Ok. I thought that such outline was already established by m_pd.h or
"the way" to write externals.


no, this won't help you.
there is no point in documenting that the object understands "open
" messages, if you don't know what the object does.
i always thought that pdb is not a help-patch replacement but a  
place to
find an object that does certain things (like: being written by  
somebody

;-))


I agree. I would only fetch object names from CVS to get a complete  
list. I assume a complete list of objects can infact be fetched by  
parsing the code in CVS. (Naturally stuff not in CVS would not make  
it to the database that way.)



- separation between code and documentation is rather low (coders
usually hate to documentate their stuff; so a host of volunteers is
needed to do the documentation; they don't necessarily need to  
interfere

with the source-code for this task)
- accuracy tends to be low with automated systems


so i think that the database ought to be manually maintained.


Ok. I was just suggesting what i thought would be the easiest way to
keep the database accuracy high, since, as you say, coders don't
necessarily do the docs - or just might not see the use for a  
database.

That's all.


i think we don't disagree here. i think most things i said are  
implicit

in your original email.
(i said: "use CVS to initially populate the db, but the real work  
is in

maintaining the db manually")


Yeah, it seams so. Too bad it took me a few email's to get it.

My question is then; does it makes sense to start writing such  
"parser"?


And a suggestion: It might be good to debate here how the database  
should be designed to best do it job. Fx. would it be an idea to  
make a set of (not necessarily disjunkt/non-intersecting)  
categories/labels objects/libs could fit in - like math, audio,  
control, graphic (inspired by http://puredata.info/dev/ 
PdLibraries)? I mean, there must be a quite a few opinions on how  
the database could be organized in order to be of most use.




This is something that we have discussed a lot in the PDDP meetings.   
Basically, the idea is to have a [pd META] subpatch in every help  
file.  That subpatch would contain metadata that is each contained in  
a single comment.  Example meta data would be category, library  
description, version, etc.


Then the help browser will be dynamically built using this meta data,  
so that the categories would be menu items.  I think it would be  
quite cool to implement this parser in Pd, but it's not essential.   
Otherwise it should probably be C or Tcl, just because those are  
already in place for Pd.  I have a proof of concept sketch working  
already.  But if you want to own this, then it's yours.


.hc





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Terrorism is not an enemy.  It cannot be defeated.  It's a tactic.   
It's about as sensible to say we declare war on night attacks and  
expect we're going to win that war.  We're not going to win the war  
on terrorism.- retired U.S. Army general, William Odom




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Re: [PD] Turing Machine

2007-02-06 Thread Hans-Christoph Steiner


On Feb 6, 2007, at 5:22 PM, Frank Barknecht wrote:


Hallo,
Tim Boykett hat gesagt: // Tim Boykett wrote:


Frank,

This is completely mad!


Glad you like it and I hope you're doing well.


Wow, that is quite something.  We really need to get that  
puredata.org gallery up for things like this.


.hc



Ciao
--
 Frank Barknecht _ __footils.org_ __goto10.org__

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I have the audacity to believe that peoples everywhere can have three  
meals a day for their bodies, education and culture for their minds,  
and dignity, equality and freedom for their spirits.  - Martin  
Luther King, Jr.




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Re: [PD] puredatabase

2007-02-06 Thread Hans-Christoph Steiner


That is great, this is what the PDDP is all about!  We are just  
working on finalizing a template for help files, then it should be  
quite straightforward to start work on this in a substantial way.   
The next step would be to test the template out by porting some  
existing help patches to it.  Then see what works and what doesn't,  
and fix the template.  Both of you could be very helpful in this stage.


Ideally, the template should easy for anyone to use in order to  
create help patches, so your feedback as people outside of the  
template development process would be helpful.


And join in on the meetings too, if you want.  Everything is  
documented here:


http://puredata.org/dev/pddp

.hc

On Feb 6, 2007, at 8:45 AM, robbert van hulzen wrote:


please keep us posted on this. i'd like to be one of those
non-code-interfering volunteers that write / work out  
documentation. and the

first one to learn from that would of course be me ... ;)
robbert


- separation between code and documentation is rather low (coders
usually hate to documentate their stuff; so a host of volunteers is
needed to do the documentation; they don't necessarily need to  
interfere

with the source-code for this task)




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If you are not part of the solution, you are part of the problem.



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