Re: [PD] [PD-dev] including a font file with Pd-extended
I didn't have any time to check that on my work Mac, and also forgot to take the old Pismo with me. (I don't own a Mac) But i definitely have Bitstream fonts installed on the iMac and i installed X11 from the install DVD. It's then high likely that i got the Bitstream fonts installed from other Open Source Software like Inkscape or Gimp. (Don't remember what other Open Source Software i installed on that machine) But, what ever. The easiest way (for you and the users) could be what you mentioned. Maybe even with to aliases, for /Library/Fonts and ~/Library/Fonts for the user to choose where to drag. .andre On Thu, 2007-03-29 at 19:15 -0400, Hans-Christoph Steiner wrote: I think that is only the X11 from Darwin Ports, the X11 from Apple does not include those fonts. The font in question is Bitstream Vera Sans Mono. .hc On Mar 29, 2007, at 12:53 PM, Andre Schmidt wrote: that would be the other osx way to install stuff ;) btw. are we talking about some particular font ? as the X11 package in OSX contains Bitstream Co fonts, IIRC .andre On Wed, 2007-03-28 at 23:24 -0400, Hans-Christoph Steiner wrote: Maybe the Mac OS X .dmg should just include the font file and a link to the Fonts install folder... .hc On Mar 28, 2007, at 2:02 AM, Andre Schmidt wrote: Hi, i got a new job as osx admin (among others) for a while now, and we are using a particular font as corporate design. so to ease my job for new osx clients, i made a .pkg that installs the fonts to /Library/ Fonts. the fonts work rightaway without needing to restart or recache (just like windowsxp) if you dont want to install fonts to system library (eg. you dont want to use admin rights) you can allso install the fonts to ~/Library/ Fonts but the coolest would be to be able to use the fonts from inside the pd dir, without touching any system configs or dirs. but i dont know if thats possible. (like pdf uses embedded fonts, but i assume that pdf doesnt use the system font render system ?) cheers andre On Wed, 2007-03-28 at 00:38 -0400, Hans-Christoph Steiner wrote: Good point, Pd-extended is already using an installer on Windows, so it can just install the font in the proper location, %SYSTEMROOT% \Fonts That leaves Mac OS X, which is tricky since it needs to be inside the Mac OS X .app package. .hc On Mar 27, 2007, at 6:14 PM, David Powers wrote: On Windows installing the font with a batch file would be trivial. If you made some file Install.bat it could copy the font to the correct directory, and also run the registry script you currently use, at the same time. ~David On 3/27/07, Hans-Christoph Steiner [EMAIL PROTECTED] wrote: On Mar 27, 2007, at 12:05 PM, Patco wrote: Hans-Christoph Steiner a écrit : The last step in sorting the cross-platform font issue is finding a way of including the font file for the Windows and Mac OS X packages. Anyone know how to make Tk look for fonts in a specific directory? .hc I don't think you can't do this but it's possible to put a specific font into the X server fonts directory, and doing a font mapping like in this neat tcl-tk application: http://xstick.e-artisan.org/ also you might be interested by this: http://wiki.tcl.tk/470 On Debian and Ubuntu, it'll be very easy to support since the Bitstream Vera Sans Mono font is in the package system. I think that font is also included in any GNOME install, so that covers most GNU/ Linux users. The hard part is Windows and Mac OS X. We could require people to install the font seperately, but I'd rather have it just work out of the box. .hc _ __ __ _ _ Yahoo! Mail réinvente le mail ! Découvrez le nouveau Yahoo! Mail et son interface révolutionnaire. http://fr.mail.yahoo.com - -- -- --- Access to computers should be unlimited and total. - the hacker ethic ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/ listinfo/pd-list --- -- --- If nature has made any one thing less susceptible than all others of exclusive property, it is the action of the thinking power called an idea, which an individual may exclusively possess as long as he keeps it to himself; but the moment it is divulged, it forces itself into the possession of everyone, and the receiver cannot dispossess himself of it.- Thomas Jefferson ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -
Re: [PD] RE : WII remote
Jiri Heitlager | dadata.org a écrit : Thanks for the reply Patco. Ok, so to get things clear. To use the object I need to download wiiremote_b4 from this list. Then I need to install the developertools and do make install from the terminal. Is this then it, or is this to simple thought. Could somebody guide me through this? Jiri yes, install gcc, libc-dev, make, etc, the puredata sources from vanilla or cvs ... read the readme files, install the library first and then compile the external. I'd be glad to help you, but I've haven't got time actually to get the nintendo wiimote and compile, anyway, if you encounter problems during the install, you might get some help through the list. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] boids2d, boids3d
hello, i'm the one doing the port. in what way are they not working? I'm interested in these. How do they work? On Fri, 30 Mar 2007 02:00:52 -0400 marius schebella [EMAIL PROTECTED] wrote: hi, accidentally I found two objects (boids2d and boids3d) which could be very nice tools, if only they were working. I have no idea who ported them to pd, but message input seems to be broken. Is someone working on them? (the objects simulate animal/birds and could be useful for grain synthesis or multi voice synthesis stuff) marius. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] boids2d, boids3d
I suppose the code was taken from a max object. the problem I saw was, that when you send a message like maxspeed 10 and then dumped the current values, it showed up as maxspeed 1.#inf. so that's what I meant with messages get screwed somehow. and I thought that could be a float/int conversion/not conversion problem... Oh yes, I see what you mean. All the message functions are expecting doubles and pd is sending them floats, because pd, unlike max, doesn't use doubles in messages. I guess I (or someone) will have to change all the doubles to floats in the code. Martin ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Cymatics/Chladni figures simulation
Interesting project. Here is a Gem version of the basics. Also I'm trying to make one with [pix_sig2pix~] mhv/ Steffen Leve Poulsen Carl Knott skrev: I'd like to write a simulation of a Cymatic Tonoscope. I plan to create a physical model of a circular membrane, sand will be sprinkled on top of it. When a person speaks into a microphone the membrane will vibrate causing the sand to form standing wave patterns. Obviously this will be done in real time. Any ideas guys? I really want to write this :) All the best, Carl. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Cymatics/Chladni figures simulation
ooos attached Chladni.pd Carl Knott skrev: I'd like to write a simulation of a Cymatic Tonoscope. I plan to create a physical model of a circular membrane, sand will be sprinkled on top of it. When a person speaks into a microphone the membrane will vibrate causing the sand to form standing wave patterns. Obviously this will be done in real time. Any ideas guys? I really want to write this :) All the best, Carl. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list #N canvas 518 5 629 456 10; #X obj 376 149 v m; #X obj 424 151 v n; #X text 24 16 http://local.wasp.uwa.edu.au/~pbourke/surfaces_curves/chladni/index.html ; #N canvas 506 26 778 737 calc 0; #X obj 98 111 v L; #X obj 43 160 v pi; #X obj 98 41 loadbang; #X obj 304 362 expr cos(n*pi*x/L)*cos(m*pi*y/L)-cos(m*pi*x/L)*cos(n*pi*y/L) ; #X obj 43 78 1; #X obj 304 171 until; #X obj 425 255 + 1; #X obj 339 232 v x; #X obj 425 325 + 1; #X obj 339 326 v y; #X obj 419 149 v x; #X obj 304 143 4096; #X obj 279 40 inlet; #X obj 279 100 t b b b; #X obj 349 530 t l; #X obj 240 519 list; #X obj 304 502 list; #X obj 240 599 outlet; #X obj 240 566 list trim; #X obj 215 362 t b b; #X obj 449 149 v y; #X obj 304 201 t b b; #X obj 279 67 del 100; #X obj 253 65 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 -1; #N canvas 0 0 454 304 pi 0; #X obj 76 79 inlet; #X obj 76 153 outlet; #X obj 76 102 atan; #X obj 76 127 * 4; #X connect 0 0 2 0; #X connect 2 0 3 0; #X connect 3 0 1 0; #X restore 43 99 pd pi; #X obj 339 277 t f f; #X obj 98 80 64; #X obj 339 255 mod 64; #X obj 339 303 select 0; #X obj 419 117 0; #X connect 2 0 4 0; #X connect 2 0 26 0; #X connect 3 0 16 0; #X connect 4 0 24 0; #X connect 5 0 21 0; #X connect 6 0 7 0; #X connect 7 0 27 0; #X connect 8 0 9 0; #X connect 9 0 8 0; #X connect 11 0 5 0; #X connect 12 0 22 0; #X connect 13 0 19 0; #X connect 13 1 11 0; #X connect 13 2 29 0; #X connect 14 0 16 1; #X connect 15 0 18 0; #X connect 16 0 14 0; #X connect 16 0 15 1; #X connect 18 0 17 0; #X connect 19 0 16 1; #X connect 19 1 15 0; #X connect 21 0 3 0; #X connect 21 1 7 0; #X connect 22 0 13 0; #X connect 23 0 13 0; #X connect 24 0 1 0; #X connect 25 0 28 0; #X connect 25 1 6 0; #X connect 26 0 0 0; #X connect 27 0 25 0; #X connect 28 0 9 0; #X connect 29 0 20 0; #X connect 29 0 10 0; #X restore 352 220 pd calc; #X floatatom 376 127 5 0 0 0 - - -; #X floatatom 424 128 5 0 0 0 - - -; #X obj 279 220 gemhead; #X obj 196 223 loadbang; #X msg 196 246 grey; #X obj 279 263 pix_set 64 64; #X obj 279 297 pix_texture; #X obj 30 128 gemwin; #X obj 352 199 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 -1; #X obj 279 319 square; #X msg 42 101 0 \, destroy; #X msg 30 72 create \, 1; #X obj 376 91 unpack; #X msg 376 56 5 2; #X msg 406 56 3 2; #X msg 437 55 4 3; #X text 104 72 - 1; #X text 312 56 2 -; #X msg 463 55 5 1; #X msg 196 272 repeat 0; #X msg 491 54 13 11; #N canvas 0 0 454 304 (subpatch) 0; #X text 167 33 Chladni implementation; #X text 170 59 by Steffen Leve Poulen 2007; #X restore 32 163 pd; #X connect 3 0 9 1; #X connect 4 0 0 0; #X connect 4 0 12 0; #X connect 5 0 1 0; #X connect 6 0 9 0; #X connect 7 0 8 0; #X connect 8 0 9 0; #X connect 8 0 23 0; #X connect 9 0 10 0; #X connect 10 0 13 0; #X connect 12 0 3 0; #X connect 14 0 11 0; #X connect 15 0 11 0; #X connect 16 0 4 0; #X connect 16 1 5 0; #X connect 17 0 16 0; #X connect 18 0 16 0; #X connect 19 0 16 0; #X connect 22 0 16 0; #X connect 23 0 10 0; #X connect 24 0 16 0; ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] mtx_div
Hallo Marius! just a short question about iemmatrix: is there a mtx_div? at least in hm ... I don't think so - just use mul ! pd-ext I cannot find it. and what is the difference between mtx_* and mtx_.*? or does mtx_* just not work with two matrices? This is like in octave/matlab: .* means element wise multiplication, * means matrix multiplication. e.g.: [ a ] * [ b ] = a*b + c*d [ c ] [ d ] [ a ] .* [ b ] = [ a*b ] [ c ][ d ][ c*d ] LG Georg ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] vbap in 3D
Hi Dear List... i have a question about using vbap in 3D. I am confused about the azimuth/elevation handling if using 3-Dimesnions. I am trying to arrange speakers in a simple cube-setting. 4 speakers in a square on the floor and 4 attached to the ceiling. define_loudspeakers 3 8 -90 -45 0 -45 90 -45 180 -45 -90 45 0 45 90 45 180 45 was my first attempt, but i get errors on the output of vbap and it is not meaningful at all.. Am i trying to do something that is not possible, or does the order play an important role ??? Help would be appreciated Luigi ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] boids2d, boids3d
Do the points have an orientation? Some things sound different depending on the direction they're facing. Each boid has a velocity in 2 or 3 dimensions, so yes. I just compiled the 2d version on WinXP, compiler complained about the line endings being Macintosh. I reformatted the file according to the pd guidlines using Unix line endings and spaces for tabs and c-style comments. I could commit my changes if nobody complains...I don't see in the source code that the messages aren't working. It may be the way they are implemented in the help file, they seem to be prefixed with semicolons there? Martin On Fri, 30 Mar 2007 10:19:25 -0400 marius schebella [EMAIL PROTECTED] wrote: short answer: you send position messages of an attraction point in space and then your boids object prints out positions of x flocks everytime you bang it. the positions are affected by the attraction point and neighboring flocks. (there is a bunch of settings for all that) marius. padawan12 wrote: I'm interested in these. How do they work? On Fri, 30 Mar 2007 02:00:52 -0400 marius schebella [EMAIL PROTECTED] wrote: hi, accidentally I found two objects (boids2d and boids3d) which could be very nice tools, if only they were working. I have no idea who ported them to pd, but message input seems to be broken. Is someone working on them? (the objects simulate animal/birds and could be useful for grain synthesis or multi voice synthesis stuff) marius. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list killerbees.pd Description: Binary data ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] vbap in 3D
Hallo! i have a question about using vbap in 3D. I am confused about the azimuth/elevation handling if using 3-Dimesnions. I am trying to arrange speakers in a simple cube-setting. 4 speakers in a square on the floor and 4 attached to the ceiling. define_loudspeakers 3 8 -90 -45 0 -45 90 -45 180 -45 -90 45 0 45 90 45 180 45 the syntax should be define_loudspeakers 3 azi1 ele1 azi2 ele2 azi3 ele3 ... (so you don't need the 8 at the beginning) For you it should be something like this: define_loudspeakers 3 -45 0 45 0 -135 0 135 0 -45 45 45 45 -135 45 135 45 LG Georg ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] boids2d, boids3d - fixed and commited to CVS
hello, i have fixed the files and just commited them to the CVS. cheers /*j Each boid has a velocity in 2 or 3 dimensions, so yes. I just compiled the 2d version on WinXP, compiler complained about the line endings being Macintosh. I reformatted the file according to the pd guidlines using Unix line endings and spaces for tabs and c-style comments. I could commit my changes if nobody complains...I don't see in the source code that the messages aren't working. It may be the way they are implemented in the help file, they seem to be prefixed with semicolons there? ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] [PD-announce] osc for pd (win)
dear list, where can i find open sound control for pd on win? the link is dead, i find only versions for osx.. thanks ___ PD-announce mailing list PD-announce@iem.at http://lists.puredata.info/listinfo/pd-announce ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] I can't create Gem objects
victor wrote: have you instaled libmpeg1 package? apt-get install libmpeg1 I have just intalled it but it keeps on showing that message: /usr/local/lib/pd/extra/Gem.pd_linux: libmpeg3.so.1: cannot open shared object file: No such file or directory Gem: can't load library From: victor [EMAIL PROTECTED] To: Javier GarcÃa [EMAIL PROTECTED] Subject: Re: [PD] I can't create Gem objects Date: Sat, 31 Mar 2007 17:23:41 +0200 have you instaled libmpeg1 package? apt-get install libmpeg1 _ Grandes éxitos, superhéroes, imitaciones, cine y TV... http://es.msn.kiwee.com/ Lo mejor para tu móvil. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] [PD-announce] osc for pd (win)
stc wrote: dear list, where can i find open sound control for pd on win? the link is dead, i which link? find only versions for osx.. thanks both OSCx and mrpeach's net/osc libraries are in the CVS at sourceforge. both should compile fine on windows. if you need precompiled versions, have a look at pd-extended. orhmm mfg.asdr IOhannes ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] I can't create Gem objects
Javier García wrote: victor wrote: have you instaled libmpeg1 package? apt-get install libmpeg1 I have just intalled it but it keeps on showing that message: no, know you have a different error message. /usr/local/lib/pd/extra/Gem.pd_linux: libmpeg3.so.1: cannot open shared this relates to libmpeg3 (which you will also need) later you will probably need libquicktime, libavifile, a good start is to search for the missing files in your distro's package repository to find out which packages you must install. on debian you oculd try http://packages.debian.org mf. IOhannes ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] mtx_div
marius schebella wrote: Hi, just a short question about iemmatrix: is there a mtx_div? at least in well, there is a [mtx_./] since there is no division defined for matrices, there is no [mtx_/]. pd-ext I cannot find it. and what is the difference between mtx_* and mtx_.*? or does mtx_* just not work with two matrices? marius. the help-file might be a good starting point to get the differences between all these objects. in general, mtx-operations with a dot in the name (e.g. [mtx_.^]) work on the elements of the matrix whereas operations without a dot work on entire matrices. (this follows the matlab/octave conventions) fmga.sdr IOhannes ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] Problem with [pix_video] : can not render ?
Hi, I want to use [pix_video] with a USB video capture device. But when I send [1( to [pix_video], pd says : GEM: Start rendering pix_videoNEW: starting transfer cap: name Pinnacle PCTV USB 2 type 3 channels 3 maxw 720 maxh 576 minw 48 minh 32 picture: brightness 32896 depth 21571 palette 8 channel 0 name Television type 1 flags 1 channel 1 name Composite1 type 2 flags 0 channel 2 name S-Video type 2 flags 0 setting to channel 1 closing video pix_texture: not using client storage and all that I can see is a white rectangle. XTerm is saying : VIDIOCGMBUF: Invalid argument When I stop rendering with [0(, pd crashes. I'm on Ubuntu 6.06 LTS with Pd 0.39-2 / GEM 0.90. The USB video capture device is a Pinnacle PCTV Analog USB2 I had no trouble for getting the box to work with the video4linux drivers. It works well with TVTime, I can watch me saying hello to my analog camera, but not with GEM. I tried on Windows XP and have no problems with [pix_video]. Any ideas ? Thanks, David - Découvrez une nouvelle façon d'obtenir des réponses à toutes vos questions ! Profitez des connaissances, des opinions et des expériences des internautes sur Yahoo! Questions/Réponses.___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] I can't create Gem objects
Javier García wrote: IOhannes wrote: a good start is to search for the missing files in your distro's package repository to find out which packages you must install. Hi IOhannes, I dont understand.. I think I just should install the packages i need for Gem, not all the packages, or not? yes you are correct. however, Gem has a lot of dependencies (that is the main reason why i don't distribute linux binaries myself). so: when you try to load Gem, pd tells you that it cannot do so, because it cannot find a file (e.g. libmpeg3.so.1). this is because you are missing a certain library (e.g. libmpeg3) it can be rather hairy to find out, which package you need to get a certain file. since i do not know which packages you have installed and (as important) which packages are installed on the machine used to compile your binary for Gem and i do not know all packages myself (on my debian system i usually install ftgl-dev, libmagick++9-dev, libmpeg3-dev, libquicktime-dev, libavifile-dev and probably some others; and that's it; you won't need the -dev packages, but it should be ok to install the non-dev versions), i cannot give you a complete list. but i can try to show you a way: - where to get the information: -- you can ask for all missing files on the pd-list; eventually you will get an answer, but it is rather slow (response times of hours) -- you can search the information yourself; e.g. on http://packages.ubuntu.com there is a search-field for search the contents of packages; you just paste libmpeg3.so.1 in this search field and lo-and-behold it gives you libs/libmpeg3-1; so install that! this should be far faster and efficient than asking the list. - how to optimize the search: -- you can do it incrementally (install libmpeg1 because libmpeg.so.0 is missing; relaunch pd with Gem; notice that now libmpeg3.so.1 is missing; install... and so forth) -- you can do it in batch-mode: first find out which files Gem needs to load; then install them to find out which files Gem depends on, locate the relevant Gem.pd_linux on your harddisk, and then run ldd /path/to/your/Gem.pd_linux (fix the path!); you have to search the package for each file that is not found and install it nfgas,dr IOhannes PS: in Gem there should be a README that says which libraries are needed for compilation; install these, that should cover most of the dependencies PPS: it would be far cooler to really have a .deb file with the correct dependencies; but somebody would have to do the work PPPS: reply to the list; others might have the same problems like you and will be thankful for the answers (in the archive) ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] I can't create Gem objects
IOhannes wrote: a good start is to search for the missing files in your distro's package repository to find out which packages you must install. Hi IOhannes, I dont understand.. I think I just should install the packages i need for Gem, not all the packages, or not? From: IOhannes m zmoelnig [EMAIL PROTECTED] To: Javier García [EMAIL PROTECTED] CC: [EMAIL PROTECTED], PD-list@iem.at Subject: Re: [PD] I can't create Gem objects Date: Sat, 31 Mar 2007 20:41:31 +0200 Javier García wrote: victor wrote: have you instaled libmpeg1 package? apt-get install libmpeg1 I have just intalled it but it keeps on showing that message: no, know you have a different error message. /usr/local/lib/pd/extra/Gem.pd_linux: libmpeg3.so.1: cannot open shared this relates to libmpeg3 (which you will also need) later you will probably need libquicktime, libavifile, a good start is to search for the missing files in your distro's package repository to find out which packages you must install. on debian you oculd try http://packages.debian.org mf. IOhannes _ Descarga gratis la Barra de Herramientas de MSN http://www.msn.es/usuario/busqueda/barra?XAPID=2031DI=1055SU=http%3A//www.hotmail.comHL=LINKTAG1OPENINGTEXT_MSNBH ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] float and symbol as abstraction arguments
Hi all, for writing an abstraction i need a mechanism not using externals if possible, to get the content of an $1-argument inside an abstraction which can be of ANY type, i.e. float and symbol. I already tried the iem_anything, dollarg, etc. Is this possible without externals? thanks for any help! lgPP ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] boids2d, boids3d
Hi Jasch and all, I don't know if you fixed the type problem, but many double have to be changed for float in the function signatures. Then, you might want to cast it before calling the standard math functions. If Jasch fixed this problem in the CVS as I suggested (thanks to Thomas O. Fredericks), then Marius might be interested in using the version in the CVS. Cheers, a 2007/3/31, jasch [EMAIL PROTECTED]: hello, i'm the one doing the port. in what way are they not working? I'm interested in these. How do they work? On Fri, 30 Mar 2007 02:00:52 -0400 marius schebella [EMAIL PROTECTED] wrote: hi, accidentally I found two objects (boids2d and boids3d) which could be very nice tools, if only they were working. I have no idea who ported them to pd, but message input seems to be broken. Is someone working on them? (the objects simulate animal/birds and could be useful for grain synthesis or multi voice synthesis stuff) marius. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Alexandre Quessy http://alexandre.quessy.net ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] delwrite~ / delread~ also broken
Hi, this is version version 0.39.2-extended-test7 on OSX 10.4.8 Intel. and it seems that also delwrite~ and delread~ are broken (and also vd~) I probably switch back to test6 now... marius. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] delwrite~ / delread~ also broken
Please contribute to the bug report on this topic so we can track it down. .hc On Mar 31, 2007, at 5:33 PM, marius schebella wrote: Hi, this is version version 0.39.2-extended-test7 on OSX 10.4.8 Intel. and it seems that also delwrite~ and delread~ are broken (and also vd~) I probably switch back to test6 now... marius. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/ listinfo/pd-list There is no way to peace, peace is the way. -A.J. Muste ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] float and symbol as abstraction arguments
Check out any_argument.pd (abstractions/purepd/any_argument.pd). .hc On Mar 31, 2007, at 4:48 PM, Peter Plessas wrote: Hi all, for writing an abstraction i need a mechanism not using externals if possible, to get the content of an $1-argument inside an abstraction which can be of ANY type, i.e. float and symbol. I already tried the iem_anything, dollarg, etc. Is this possible without externals? thanks for any help! lgPP ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/ listinfo/pd-list All information should be free. - the hacker ethic ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] float and symbol as abstraction arguments
Hi Hans, Thanks, that is what i was looking for! lgPP Hans-Christoph Steiner wrote: Check out any_argument.pd (abstractions/purepd/any_argument.pd). .hc On Mar 31, 2007, at 4:48 PM, Peter Plessas wrote: Hi all, for writing an abstraction i need a mechanism not using externals if possible, to get the content of an $1-argument inside an abstraction which can be of ANY type, i.e. float and symbol. I already tried the iem_anything, dollarg, etc. Is this possible without externals? thanks for any help! lgPP ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list All information should be free. - the hacker ethic ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] I can't create Gem objects
i think that u need install mpeg libraries. use aptitude install and aptitude search to locate these libraries and install then. after install mpegs libraries, maybe i'll find other errors when initialize pd. in each error found, look for the library using aptitude tool. my 2 cents. seeya p! 2007/3/31, Javier García [EMAIL PROTECTED]: Hans-Christoph Steiner wrote: Sounds like the library isn't loaded. Did you install the .pdsettings file following the instructions in the readme? I have just made that but when i open pd, it says: /usr/local/lib/pd/extra/Gem.pd_linux: libmpeg.so.1: cannot open shared object file: No such file or directory Gem: can't load library any idea? From: Hans-Christoph Steiner [EMAIL PROTECTED] To: Javier García [EMAIL PROTECTED] CC: PD-list@iem.at Subject: Re: [PD] I can't create Gem objects Date: Wed, 28 Mar 2007 23:17:16 -0400 Sounds like the library isn't loaded. Did you install the .pdsettings file following the instructions in the readme? .hc On Mar 28, 2007, at 5:21 PM, Javier García wrote: Hi, I have just installed an extended release of puredata (Pd-0.39.2-extended-test6-linux-i686) on Ubuntu Edgy. It worked, but I tried to create a Gem object and it didnt work...whats the problem? _ Dale rienda suelta a tu tiempo libre. Mil ideas para exprimir tu ocio con MSN Entretenimiento. http://entretenimiento.msn.es/ ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/ listinfo/pd-list The arc of history bends towards justice. - Dr. Martin Luther King, Jr. _ Horóscopo, tarot, numerología... Escucha lo que te dicen los astros. http://astrocentro.msn.es/ ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- ricardo palmieri # 1185833173 [palm.estudiolivre.org] [skype:palmieriricardo] [jabber: [EMAIL PROTECTED] [msn: [EMAIL PROTECTED] [linux user # 392484] ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Trying to compile Gem for ubuntu ATI Radeon Mobility M300
Problem solved with cvs version! On 3/30/07, Jeannette Bohg [EMAIL PROTECTED] wrote: Dear list, when trying to load Gem within pd I get the following error /usr/local/lib/pd/extra/Gem.pd_linux: undefined symbol: glUniform2i Gem: can't load library which has been reported before on this list. It has been proposed to compile Gem against another OpenGL version (instead of using aptitude install gem) or/and to install the Ubuntu's Bleeding Edge Drivers by Alberto Milone. I would like to try that but unfortunately I cannot even run configure for compiling Gem. I have done the following steps: 1. Downloaded GemLibs gem-0.90.0 and copied them both to the same src directory such that they are neighboured. 2. Run makeauxlibs within GemLibs. Compiled without errors. 3. Entered gem-0.90.0/src/Gnu (deleting config.cache) and tried to run ./configure which gives the following output: creating cache ./config.cache HEAD: /usr/include /usr/local/include ../../../GemLibs/ LIBS: ../../../GemLibs/ /usr/local/lib /usr/local/src checking host system type... i686-pc-linux-gnu Configuring for Gem.pd_linux checking for gnu make... yes checking for c++... c++ checking whether the C++ compiler (c++ ) works... yes checking whether the C++ compiler (c++ ) is a cross-compiler... no checking whether we are using GNU C++... yes checking whether c++ accepts -g... yes checking for gcc... gcc checking whether the C compiler (gcc ) works... yes checking whether the C compiler (gcc ) is a cross-compiler... no checking whether we are using GNU C... yes checking whether gcc accepts -g... yes checking for a BSD compatible install... /usr/bin/install -c checking whether make sets ${MAKE}... yes checking for sh... sh checking how to run the C preprocessor... gcc -E checking for X... libraries , headers checking for dnet_ntoa in -ldnet... no checking for dnet_ntoa in -ldnet_stub... no checking for gethostbyname... yes checking for connect... yes checking for remove... yes checking for shmat... yes checking for IceConnectionNumber in -lICE... yes checking for MMX... checking MMX found... .: 2315: makeauxlibs: not found The script makeauxlibs is existing in this very directory. No idea why it can't be found. The path ../../../GemLibs/ is as already mentioned leading correctly to the GemLibs directory. 4. I tried to run ./src/Gnu/configure from the gem-0.90.0 directory. This leads to the following output: creating cache ./config.cache HEAD: /usr/include /usr/local/include ../../../GemLibs/ LIBS: ../../../GemLibs/ /usr/local/lib /usr/local/src checking host system type... i686-pc-linux-gnu Configuring for Gem.pd_linux checking for gnu make... yes checking for c++... c++ checking whether the C++ compiler (c++ ) works... yes checking whether the C++ compiler (c++ ) is a cross-compiler... no checking whether we are using GNU C++... yes checking whether c++ accepts -g... yes checking for gcc... gcc checking whether the C compiler (gcc ) works... yes checking whether the C compiler (gcc ) is a cross-compiler... no checking whether we are using GNU C... yes checking whether gcc accepts -g... yes checking for a BSD compatible install... /usr/bin/install -c checking whether make sets ${MAKE}... yes checking for sh... sh checking how to run the C preprocessor... gcc -E checking for X... libraries , headers checking for dnet_ntoa in -ldnet... no checking for dnet_ntoa in -ldnet_stub... no checking for gethostbyname... yes checking for connect... yes checking for remove... yes checking for shmat... yes checking for IceConnectionNumber in -lICE... yes checking for MMX... checking MMX found... checking for main in -lX11... yes checking for main in -lXext... yes checking for XF86VidModeGetAllModeLines in -lXxf86vm... no checking for sin in -lm... yes checking for main in -lz... yes checking for glInitNames in -lGL... yes checking for gluLookAt in -lGLU... yes checking for png_set_compression_level in -lpng... yes checking for TIFFOpen in -ltiff... yes checking for jpeg_read_header in -ljpeg... yes test: 3228: ==: unexpected operator test: 3234: ==: unexpected operator checking for FTGLPixmapFont in -lftgl... yes test: 1: ==: unexpected operator checking for open in -lgltt... no checking alternate -lgltt in ../../../GemLibs/ /usr/local/lib /usr/local/src... find: ../../../GemLibs/: No such file or directory configure: error: Build gltt library somewhere So, I tried to compile gem with the option --without-gltt / --without-gltt which didn't solve the config-error. Then I tried to install the gltt library leading to more errors. 5. After successfully installing the freetype-lib I run ./configure --with-ttf-dir /usr/local/src/freetype-2.1.10/ --with-ttf-includes /usr/local/src/freetype-2.1.10/include/ --with-ttf-libraries /usr/local/lib for the gltt libs. The Makefile was created and running make led to /bin/sh ./libtool --mode=link g++ -g
Re: [PD] tabwrite~ broken?
No problems here, things break from time to time in extended but people are actively filing bug reports; I go to the bug tracker page and check it out if I think something's broken. I don't have the link handy but you should be able to find it without too much trouble. k On 3/31/07, marius schebella [EMAIL PROTECTED] wrote: hi, does anyone else have problems with tabwrite~ on OSX? did not use it for a long time and just realized that my version doesnot write anything into arrays... maybe I am wrong, so anybody else having problems? marius. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- http://pocketkm.blogspot.com ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] masking one gem object with another
Hello everyone, Is there a way to use a gem object as a mask for another gem object? Like masking a circle with a triangle. Or cutting out a square inside a circle. Thanks, Alain___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] help compiling syncgrain~
Hi all, Frank, I'm having a bit of trouble compiling syncgrain~ from cvs... I'm running Ubuntu 6.10, with stk, sndobj, and flext installed. I run: [EMAIL PROTECTED]:~/pd/cvs/externals/footils/syncgrain$ sh ../../grill/flext/build.sh pd gcc and get this error first: ... syncgrain~/main.cpp:36:22: error: flsndobj.h: No such file or directory ... the flsndobj.h is in flext/source how can I get build.sh to see it? regards, Rich ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list