[PD] [not really OT] a contemporary sensibility?

2007-04-06 Thread Kevin McCoy
Maybe a little break from technical discussions into aesthetics and context :)

http://art.sewanee.edu/mccoy/comparison.jpg

From left to right:
Situationist International, The Naked City
Expanded view of a multiple GOP patch
Julie Mehretu, Untitled

I originally put this together as a half-joke, but I would love to
hear your thoughts!  Are there any articles/literature on this sort of
thing?  I know that there was a show recently I heard of called
Swarm which included works from Mehretu, Matthew Ritchie, and Casey
Reas.  I have occasionally joked about drawing in Pd, maybe it's time
to get serious.  I hear people even have Lisp poetry slams these
days..

Enjoy,
Kevin
-- 



http://pocketkm.blogspot.com

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Re: [PD] [not really OT] a contemporary sensibility?

2007-04-06 Thread jared
Damn man, that's really fricken cool!  Keep it up.  You said it started
as a joke...isn't it amazing how inspiring the sense of humor can be?
Especially when it comes at the expense of yourselffantastic!

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
Of Kevin McCoy
Sent: Friday, April 06, 2007 8:04 AM
To: PD-list@iem.at
Subject: [PD] [not really OT] a contemporary sensibility?

Maybe a little break from technical discussions into aesthetics and
context :)

http://art.sewanee.edu/mccoy/comparison.jpg

From left to right:
Situationist International, The Naked City
Expanded view of a multiple GOP patch
Julie Mehretu, Untitled

I originally put this together as a half-joke, but I would love to
hear your thoughts!  Are there any articles/literature on this sort of
thing?  I know that there was a show recently I heard of called
Swarm which included works from Mehretu, Matthew Ritchie, and Casey
Reas.  I have occasionally joked about drawing in Pd, maybe it's time
to get serious.  I hear people even have Lisp poetry slams these
days..

Enjoy,
Kevin
-- 



http://pocketkm.blogspot.com

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Re: [PD] how to pack symbols together and eliminate the space?

2007-04-06 Thread Steffen

On 05/04/2007, at 22.52, Roman Haefeli wrote:

 as i understand IOhannes, there is nothing wrong with [makesymbol]  
 (nor
 with any other proposed solution). i think, he just wanted to point  
 out
 that when externals are involved anyway - [makesymbol] from zexy in  
 that
 specific case - , one could also use [l2s] - also from zexy - for that
 task, which could be considered as more straight forward. i assume, it
 was never meant to say, that [makesymbol] will be kicked out from zexy
 with growing (0.40) pd version nor with growing zexy versions  
 (actually
 2.1 iirc).

Just to make sure: That's how i understand it too. - And tried to  
point out in a less straight manner.

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Re: [PD] how to pack symbols together and eliminate the space?

2007-04-06 Thread hard off
..and i have no idea what i'm talking about.  just ignore me ;)

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Re: [PD] [not really OT] a contemporary sensibility?

2007-04-06 Thread Steffen

On 06/04/2007, at 9.04, Kevin McCoy wrote:

 http://art.sewanee.edu/mccoy/comparison.jpg

 From left to right:
 Situationist International, The Naked City
 Expanded view of a multiple GOP patch
 Julie Mehretu, Untitled

Very nice! I dig it.

 Are there any articles/literature on this sort of thing? [...] I  
 have occasionally joked about drawing in Pd, maybe it's time to get  
 serious.

Not to put you down or anything. But I don't think it is a new thing  
to make graphical art in Pd using the bare PD code as the graphics.

I find a lot of complex messy patches tremendously beautiful.

On example which actually is kind of using the grafical  
representation to underline what's going on in the code, but none the  
less hard to read as code is many of the example patches from PMPD,  
or actually a subpatch in them for example structure in 08_ball2D.pd  
and  array in 45_newWave.pd [1]. It's much like concrete poetry too  
[4]. (Now i can't find my favorite spherical one.)


Another example is a ever going generative pice that explores  
randomness to produce binary sounds like when you play C64 tapes in  
your tape player or cat your (linux) kernel to /dev/dsp named  
Tabfight [2] by Steven Pickles aka Pix. The Pd code is a total mess,  
which i think is on purpose to underline the kind of (very listen- 
able addictive) noisy sounds that it in-fact generates.

A third is a pice by Jack Stockholm aka Oddible called if.pd [3]. It  
doesn't actually make any sounds. It is accompanied by this text:

For some reason I couldn't break free of my old flow control habits  
and created a Frankensteinish IF function.

It indeed is very Frankenstein like as it is a complete mess. is does  
some control flow things, but also just don't work, and you can  
interact with by hitting some messages boxes round and about and  
observe meaningless outcome. I fund it interesting especially while  
having Frankenstein in my mind.

About writings. I recall a (or two) phrase from one of Millers  
articles about Pd where is states an aim in the design of the  
interaction with Pd - ie. the interface - to make it as natural and  
cultural (especially wrt. musical cultures and traditions)  
independent, such that the paradigm used for that interaction was  
natural and wouldn't suggest any particular use. Even though it is a  
nobel aim it is of cause not possible since there exist both people  
how find this graphical paradigm easy to digest and others that have  
no way to relate it to the beats they crack. Through out the world.  
I'm not saying that it only suggest one kind of musical expression  
but does suggest things, here among to use the graphical interface/ 
paradigm  to something else then music.

Another pice of writing the touches this topic is Pd  Synaesthesia,  
from the proceeding from the first Pd conference or the Bang book, by  
IOhanne Zmöling and James Tittle. It says for example:

Pd is a graphical computer-music language.Small graphical elements  
are combined into bigger functional units by wiring them  
together.While Pd-  programs (commonly referred to as “patches”) 
are  
often used to produce   sound,writing such a program actually entails  
working within a graphical  tool:in essence,the act ofcreating 
music  
is an act ofcreating an image.

It also caries an example and is a fine introduction to Synaesthesia  
which you might find interesting do you not already know about it (or  
even if you do you may not know the examples they pull forward hence  
it's also interesting in it's own right).

best, steffen

[1] http://pure-data.cvs.sourceforge.net/pure-data/externals/pmpd/ 
exemples/
[2] http://pix.test.at/pd/tabfight2k-r4nd2.tar.gz
[3] http://www.oddible.com/projects/pd/if.zip
[4] http://en.wikipedia.org/wiki/Concrete_poetry

Ps. Consider this a sketch of what will/can/could show up in  
Exhibition (on http://puredata.info/exhibition/)
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Re: [PD] [not really OT] a contemporary sensibility?

2007-04-06 Thread hard off

i made a poo  : )

(poo attached)


poo.pd
Description: Binary data
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[PD] HID Crashing

2007-04-06 Thread Clifford Dunn

Hello list. I'm relatively new to PD and I'm trying to see how HID works in
it. I'm using the most recent version of PD-Extended, the preference files
are fine, and I'm running OS X 10.4.8 on a PPC Powerbook.

I can't seem to get [hid] to work. I can create the [hid] object and it
seems to be ok...there's a slight pause in the system as it seems like it
needs to load something. When I try to open the help file to figure out how
to use it, PD crashes.

Looking through the archives, I've been unable to find an answer for this,
so I have to assume I'm the only one having the problem.

Any advice on how to proceed would be greatly beneficial.

Thanks!

Clifford Dunn
www.myspace.com/clifforddunn
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Re: [PD] how to pack symbols together and eliminate the space?

2007-04-06 Thread Frank Barknecht
Hallo,
Kevin McCoy hat gesagt: // Kevin McCoy wrote:

 And thanks everyone else - when I have a minute I am going to finish
 the patch :)  NOW if I could only get it to stay the same size as the
 GOP bounds.. a big creation argument makes the object box really long!

In the latest stable version of Pd, which is 0.40, you can use the
Hide object name and arguments canvas property below graph on
parent to do exactly this.

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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Re: [PD] HID Crashing

2007-04-06 Thread Derek Holzer
Hi Clifford,

I've seen this problem on OS X a lot in my workshops. [hid] works fine, 
but something in the help file crashes it. Has to do with one of the 
messages in the help patch causing [hid] to try to open one of the 
built-in Mac HID devices (trackpad, keyboard, etc), which it doesn't like.

Here's a quick fix: open the [hid] help patch in TextEdit or some other 
text editor, and change the creation argument to something above the 
number of built in Mac HID devices. [hid 5] should work, for example. 
Remember to save as extension .pd! Then you should be able to open the 
help patch and get more information.

best,
d.

Clifford Dunn wrote:
 Hello list. I'm relatively new to PD and I'm trying to see how HID works 
 in it. I'm using the most recent version of PD-Extended, the preference 
 files are fine, and I'm running OS X 10.4.8 on a PPC Powerbook.
 
 I can't seem to get [hid] to work. I can create the [hid] object and it 
 seems to be ok...there's a slight pause in the system as it seems like 
 it needs to load something. When I try to open the help file to figure 
 out how to use it, PD crashes.

-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 181:
What would your closest friend do?

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Re: [PD] [not really OT] a contemporary sensibility?

2007-04-06 Thread Steffen

On 06/04/2007, at 13.13, hard off wrote:

 i made a poo  : )

and a tom hanks drawing.

I forgot to mention
- the graphical lingo that has emerged in the emails repesenting the  
graphical elements. [obj], [msg(, [numberbox\.
- the graphics that are made in Pd for example for the icon and the  
bang t-shirt.


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[PD] re-animate PD - Stammtisch Berlin ??

2007-04-06 Thread Luigi Rensinghoff
I was wondering if anyone based in Berlin is interested in re-animate  
some kind of unofficial PD-Stammtisch/Meeting.

Let me know ;-) Let us meet ;-)


Luigi


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Re: [PD] Masking Geos in gem help

2007-04-06 Thread nosehair911
I figured it out I think.  The problem was that the example used in the gem 
examples was clearing the 
color buffer and the depth buffer so no other object could exist.  What I did 
was define the colormask 
to 0 
for stencil and 1 for not stencil that way the color and depth buffer did not 
have to be cleared.  I know 
nothing of opengl but I read this at an opengl gaming website and it worked.  I 
have attached the 
example.
Thanks,
Alain 

fixed.
--
#N canvas 395 339 684 531 10;
#N canvas 0 22 450 300 gemwin 0;
#X obj 132 136 gemwin;
#X obj 67 89 outlet;
#X obj 67 10 inlet;
#X obj 67 41 route create;
#X msg 67 70 set destroy;
#X msg 142 68 set create;
#X msg 198 112 destroy;
#X msg 132 112 create \, 1;
#X connect 2 0 3 0;
#X connect 3 0 4 0;
#X connect 3 0 7 0;
#X connect 3 1 5 0;
#X connect 3 1 6 0;
#X connect 4 0 1 0;
#X connect 5 0 1 0;
#X connect 6 0 0 0;
#X connect 7 0 0 0;
#X restore 23 42 pd gemwin;
#X msg 23 23 create;
#X obj 342 195 circle 0.5;
#X obj 342 272 square 1;
#X obj 342 100 translateXYZ;
#X floatatom 434 54 5 0 0 0 - - -;
#X obj 417 76 * 0.1;
#X obj 342 130 colorRGB 1 0 0;
#N canvas 503 119 569 725 GLbuffer 0;
#X obj 44 192 GEMglEnable;
#X floatatom 130 194 5 0 0 0 - - -;
#X obj 116 135 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 159 146 loadbang;
#X obj 171 223 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X floatatom 124 269 5 0 0 0 - - -;
#X obj 109 221 loadbang;
#X obj 44 111 GEMglClearStencil 0;
#X obj 44 269 GEMglClear;
#X obj 44 368 GEMglStencilFunc;
#X msg 151 342 1;
#X obj 82 294 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 128 300 loadbang;
#X floatatom 105 342 5 0 0 0 - - -;
#X obj 44 441 GEMglStencilOp;
#X floatatom 154 444 5 0 0 0 - - -;
#X obj 75 348 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 100 392 loadbang;
#X text 38 16 allow \, clear and configure stencil buffer;
#X obj 44 63 inlet;
#X obj 44 548 outlet;
#X obj 348 63 inlet;
#X obj 348 120 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
#X obj 348 208 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
#X obj 348 279 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
#X obj 348 333 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
#X text 96 64 gemhead;
#X text 298 62 reset;
#X obj 79 321 GLdefine GL_ALWAYS;
#X obj 76 414 GLdefine GL_REPLACE;
#X obj 110 244 GLdefine GL_STENCIL_BUFFER_BIT;
#X obj 117 168 GLdefine GL_STENCIL_TEST;
#X obj 44 518 GEMglColorMask;
#X msg 107 486 0;
#X obj 107 464 loadbang;
#X text 163 494 disable colormask;
#X obj 348 471 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
#X connect 0 0 8 0;
#X connect 2 0 31 0;
#X connect 3 0 31 0;
#X connect 4 0 30 0;
#X connect 6 0 30 0;
#X connect 7 0 0 0;
#X connect 8 0 9 0;
#X connect 9 0 14 0;
#X connect 10 0 9 3;
#X connect 10 0 9 2;
#X connect 11 0 10 0;
#X connect 11 0 28 0;
#X connect 12 0 10 0;
#X connect 12 0 28 0;
#X connect 14 0 32 0;
#X connect 16 0 29 0;
#X connect 17 0 16 0;
#X connect 19 0 7 0;
#X connect 21 0 22 0;
#X connect 22 0 2 0;
#X connect 22 0 23 0;
#X connect 23 0 4 0;
#X connect 23 0 24 0;
#X connect 24 0 11 0;
#X connect 24 0 25 0;
#X connect 25 0 16 0;
#X connect 25 0 36 0;
#X connect 28 0 9 1;
#X connect 28 0 13 0;
#X connect 29 0 15 0;
#X connect 29 0 14 1;
#X connect 29 0 14 2;
#X connect 29 0 14 3;
#X connect 30 0 5 0;
#X connect 30 0 8 1;
#X connect 31 0 1 0;
#X connect 31 0 0 1;
#X connect 32 0 20 0;
#X connect 33 0 32 1;
#X connect 33 0 32 2;
#X connect 33 0 32 3;
#X connect 33 0 32 4;
#X connect 34 0 33 0;
#X connect 36 0 33 0;
#X restore 140 168 pd GLbuffer;
#X obj 140 201 circle 0.5;
#N canvas 389 219 539 610 GLaround 0;
#X obj 259 127 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 91 110 loadbang;
#X obj 68 40 inlet;
#X obj 68 330 GEMglStencilFunc;
#X msg 175 306 1;
#X obj 103 263 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 160 266 loadbang;
#X floatatom 113 307 5 0 0 0 - - -;
#X obj 68 408 GEMglStencilOp;
#X floatatom 179 407 5 0 0 0 - - -;
#X obj 99 353 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 139 356 loadbang;
#X text 124 229 draw where the stencil buffer is not 1;
#X obj 68 496 outlet;
#X obj 404 42 inlet;
#X obj 404 112 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 404 248 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 404 338 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X text 121 40 gemhead;
#X text 356 41 reset;
#X obj 103 284 GLdefine GL_NOTEQUAL;
#X obj 99 374 GLdefine GL_KEEP;
#X obj 68 174 GEMglColorMask;
#X msg 128 142 1;
#X text 130 88 enable colormask;
#X connect 0 0 23 0;
#X connect 1 0 23 0;
#X connect 2 0 22 0;
#X connect 3 0 8 0;
#X connect 4 0 3 3;
#X connect 4 0 3 2;
#X connect 5 0 20 0;
#X connect 6 0 4 0;
#X connect 6 0 20 0;
#X connect 8 0 13 0;
#X connect 10 0 21 0;
#X connect 11 0 10 0;
#X connect 

Re: [PD] [not really OT] a contemporary sensibility?

2007-04-06 Thread padawan12


I really like that Kevin. Is there any connection between the
parts of the triptych other than a purely aesthetic one
(which works very well imho)?

Here's a piece shown in gallery for the Edinburgh Scienece Festival last year
as part of the Ensight project. 

http://www.ensight.org.uk/index.php

The artwork was a print of a Pd diagram and soundtrack. The inspiration was
a spiking neuron model made by another scientist. I made an orchestral
arrangement scored by signals resulting from feeding back the
neuron model until it became chaotic (but bounded/stable).

However, many people at the exhibition were really taken with the
Pd diagram as art, and were fascinated that the diagram was a
representation of the music they hear.

a.

On Fri, 6 Apr 2007 02:04:13 -0500
Kevin McCoy [EMAIL PROTECTED] wrote:

 Maybe a little break from technical discussions into aesthetics and context :)
 
 http://art.sewanee.edu/mccoy/comparison.jpg
 
 From left to right:
 Situationist International, The Naked City
 Expanded view of a multiple GOP patch
 Julie Mehretu, Untitled
 
 I originally put this together as a half-joke, but I would love to
 hear your thoughts!  Are there any articles/literature on this sort of
 thing?  I know that there was a show recently I heard of called
 Swarm which included works from Mehretu, Matthew Ritchie, and Casey
 Reas.  I have occasionally joked about drawing in Pd, maybe it's time
 to get serious.  I hear people even have Lisp poetry slams these
 days..
 
 Enjoy,
 Kevin
 -- 
 
 
 
 http://pocketkm.blogspot.com
 
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Re: [PD] [not really OT] a contemporary sensibility?

2007-04-06 Thread Steffen

On 07/04/2007, at 5.03, padawan12 wrote:

 I really like that Kevin. Is there any connection between the
 parts of the triptych other than a purely aesthetic one
 (which works very well imho)?

I can't answer for Kevin, of cause. But since the name of the  
Situationist work is The Naked City and that Julie Mehretu works  
with maps and urban grids and that the mid Pd patch part is a  
Expanded view i think it suggest a certain connection. (Also  
reminds me of the Open Circuit http://osk.openkhm.de/.)


 Here's a piece shown in gallery for the Edinburgh Scienece Festival  
 last year
 as part of the Ensight project.

Wicked, Andy.

A more direct link: http://www.ensight.org.uk/2006/triptych.php? 
artist=farnell. I don't have to be modest :-)

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Re: [PD] [not really OT] a contemporary sensibility?

2007-04-06 Thread Frank Barknecht
Hallo,
Steffen hat gesagt: // Steffen wrote:

 I find a lot of complex messy patches tremendously beautiful.

Also watch out for Nicola Unger's PD Bear:
http://www.starwingartists.com/bearthewarlord/files/pdbear.html

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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Re: [PD] [not really OT] a contemporary sensibility?

2007-04-06 Thread Steffen

On 06/04/2007, at 18.01, Frank Barknecht wrote:

 Hallo,
 Steffen hat gesagt: // Steffen wrote:

 I find a lot of complex messy patches tremendously beautiful.

 Also watch out for Nicola Unger's PD Bear:
 http://www.starwingartists.com/bearthewarlord/files/pdbear.html

Thanks Frank! 

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Re: [PD] [not really OT] a contemporary sensibility?

2007-04-06 Thread marius schebella

I make one every day. it is still hot.
(attached)
marius.

hard off wrote:

i made a poo  : )

(poo attached)




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#N canvas 437 22 380 411 10;
#X obj 93 260 cnv 1 1 1 empty 1-poo empty 20 12 0 14 -1 -66577 0;
#X obj 102 262 cnv 1 1 1 empty 2-poo empty 20 12 0 14 -1 -66577 0;
#X obj 93 260 cnv 1 1 1 empty 3-poo empty 20 12 0 14 -1 -66577 0;
#X obj 93 260 cnv 1 1 1 empty 4-poo empty 20 12 0 14 -1 -66577 0;
#X obj 93 260 cnv 1 1 1 empty 5-poo empty 20 12 0 14 -1 -66577 0;
#X obj 93 260 cnv 1 1 1 empty 6-poo empty 20 12 0 14 -1 -66577 0;
#X obj 93 260 cnv 1 1 1 empty 7-poo empty 20 12 0 14 -1 -66577 0;
#X obj 93 260 cnv 1 1 1 empty 8-poo empty 20 12 0 14 -1 -66577 0;
#X obj 101 262 cnv 1 1 1 empty 9-poo empty 20 12 0 14 -1 -66577 0;
#X obj 93 260 cnv 1 1 1 empty 10-poo empty 20 12 0 14 -1 -66577 0;
#X text 137 181 .;
#X text 118 192 .;
#X text 126 188 .;
#X text 109 199 .;
#X text 139 175 .;
#X text 141 166 .;
#X text 146 175 .;
#X text 150 184 .;
#X text 157 187 .;
#X text 165 192 .;
#X text 132 184 .;
#X text 109 207 .;
#X text 106 203 .;
#X text 130 210 .;
#X text 159 208 .;
#X text 171 197 .;
#X text 112 196 .;
#X text 117 210 .;
#X text 144 210 .;
#X text 171 204 .;
#X text 175 201 .;
#X text 125 230 .;
#X text 97 219 .;
#X text 114 230 .;
#X text 101 230 .;
#X text 188 215 .;
#X text 106 210 .;
#X text 102 215 .;
#X text 95 225 .;
#X text 137 229 .;
#X text 168 223 .;
#X text 148 227 .;
#X text 189 210 .;
#X text 181 201 .;
#X text 182 217 .;
#X text 176 220 .;
#X text 147 181 .;
#X text 143 170 .;
#X text 195 216 .;
#X text 203 219 .;
#X text 208 222 .;
#X text 186 246 .;
#X text 203 239 .;
#X text 196 242 .;
#X text 210 233 .;
#X text 159 225 .;
#X text 163 251 .;
#X text 166 206 .;
#X text 153 208 .;
#X text 138 210 .;
#X text 176 249 .;
#X text 150 253 .;
#X text 82 240 .;
#X text 107 254 .;
#X text 138 254 .;
#X text 125 254 .;
#X text 83 247 .;
#X text 89 251 .;
#X text 88 233 .;
#X text 186 246 .;
#X text 207 237 .;
#X text 196 242 .;
#X text 120 254 .;
#X text 163 251 .;
#X text 176 249 .;
#X text 150 253 .;
#X text 98 253 .;
#X text 115 254 .;
#X text 120 230 .;
#X text 107 229 .;
#X text 132 254 .;
#X text 181 248 .;
#X text 155 226 .;
#X text 142 228 .;
#X text 191 244 .;
#X text 124 210 .;
#X text 169 250 .;
#X text 96 230 .;
#X text 144 253 .;
#X text 131 230 .;
#X text 156 252 .;
#X text 186 205 .;
#X text 85 235 .;
#X text 210 228 .;
#N canvas 253 385 831 299 inside 0;
#N canvas 145 205 563 608 /SUBPATCH/ 0;
#X obj 173 272 line;
#X obj 173 294 t b f;
#X obj 109 316 random 3;
#X obj 109 411 0;
#X obj 109 338 * 0.25;
#X obj 109 361 - 0.25;
#X obj 119 180 metro 5000;
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#X obj 378 111 * 10;
#X obj 378 138 + 90;
#X msg 109 490 \; \$3-poo pos \$1 \$2;
#X obj 109 434 pack 0 0 0;
#X obj 334 59 inlet;
#X obj 334 82 t b f f;
#X obj 119 150 delay 0;
#X obj 119 206 t b b b;
#X connect 0 0 1 0;
#X connect 1 0 2 0;
#X connect 1 1 19 1;
#X connect 2 0 4 0;
#X connect 3 0 9 1;
#X connect 3 0 19 0;
#X connect 4 0 5 0;
#X connect 5 0 9 0;
#X connect 6 0 23 0;
#X connect 7 0 8 0;
#X connect 8 0 0 0;
#X connect 9 0 3 0;
#X connect 10 0 6 1;
#X connect 10 0 7 1;
#X connect 10 0 13 0;
#X connect 11 0 10 0;
#X connect 11 0 22 1;
#X connect 12 0 22 0;
#X connect 12 1 11 0;
#X connect 14 0 11 0;
#X connect 15 0 9 1;
#X connect 16 0 17 0;
#X connect 17 0 15 1;
#X connect 19 0 18 0;
#X connect 20 0 21 0;
#X connect 21 0 12 0;
#X connect 21 1 19 2;
#X connect 21 2 16 0;
#X connect 22 0 6 0;
#X connect 23 0 14 0;
#X connect 23 1 7 0;
#X connect 23 2 15 0;
#X restore 56 172 pd;
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#X msg 56 148 1;
#X obj 56 128 r \$0-st;
#X obj 56 91 s \$0-st;
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#X obj 126 128 r \$0-st;
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#X obj 686 128 r \$0-st;
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#N canvas 145 205 563 608 /SUBPATCH/ 0;
#X obj 173 272 line;
#X obj 173 294 t b f;
#X obj 109 316 random 

Re: [PD] advcam

2007-04-06 Thread marius schebella
what about ctrl?
marius.

patrick wrote:
 hi marius!
 
 the alt key on my window manager (icewm - linux) is to move the window. 
 of course i can change it, but maybe another key would do the job?
 
 pat
 


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Re: [PD] [not really OT] a contemporary sensibility?

2007-04-06 Thread Kevin McCoy
 I really like that Kevin. Is there any connection between the
 parts of the triptych other than a purely aesthetic one
 (which works very well imho)?

This is what I am suspecting... I sense that there is some kind of
sensibility about interconnectedness, complexity, and maybe even
adaptability/openness that is somehow symptomatic of our current
predicament.  I have been reading Deleuze/Guattari's A Thousand
Plateaus recently, and I am sure that many of you are familiar with
the idea of the rhizome, and now with books like Hardt and Negri's
Multitude there are further discussions on multiplicity, identity,
and democracy.

I guess I am one to suspect that even aesthetics are informed by some
kind of concept or at least an impulse... I am a fan of Mehretu's
work and the SI, and I just had this sort of connection go off in my
brain last night and now I want to know everyone's thoughts :)  Also I
think in the Processing communities there is a strong leaning toward
this complex interconnected aesthetic as well.

What do you guys (and girls?) think it is that makes this a plausible
vision of the forces at work in the world?  Do you think it is a
perspective informed by technology, the amount of information flow in
postindustrial societies and its inherent politics?  I see this get
even more interesting when we think about the glitch... or imagine a
psychogeography of a digital network... I liked that idea of listening
to the linux kernel!

Thanks,
Kevin


-- 



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Re: [PD] advcam

2007-04-06 Thread patrick
hi marius!

the alt key on my window manager (icewm - linux) is to move the window. of 
course i can change it, but maybe another key would do the job?

pat

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Re: [PD] advcam

2007-04-06 Thread patrick
ctrl is fine for me, but i don't know about gnome, kde and other. maybe a 
simple letter like z is safer?

i have to turn on hid with a toggle to have some output. i think the [route 
device] - [bang] - [delay 0] - [1, debug 0] is not working on linux.

pat

- Original Message - 
From: marius schebella [EMAIL PROTECTED]
To: patrick [EMAIL PROTECTED]
Cc: pd-list@iem.at
Sent: Friday, April 06, 2007 1:00 PM
Subject: Re: [PD] advcam


 what about ctrl?
 marius.

 patrick wrote:
 hi marius!

 the alt key on my window manager (icewm - linux) is to move the window. 
 of course i can change it, but maybe another key would do the job?

 pat


 

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[PD] [not really OT] a contemporary sensibility?

2007-04-06 Thread [EMAIL PROTECTED]
Here it is another cool example of intriguing mess
in a PD patch (ring'o'ding_in_my_brain by cabowitz)

http://www.cabowitz.com/ring.pd 

(also here 
http://puredata.hurleur.com/sujet-829-ring-ding)

Yes, looks like one of the most intriguing 
aspects of PD patch programming is the almost infinitely 
complicated network you can create with it. And yes,
it's fascinating to understand that it is exactly
that network that produces what you are hearing or 
what you are seeing in that moment.. it gives you more
insights into the mechanics of the audio flow.

Steffn, thanks for the link you posted, they are
really interesting..

Alberto Zin

http://puredata.org/Members/AlbertoZ


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Re: [PD] [not really OT] a contemporary sensibility?

2007-04-06 Thread Phil Stone
I'm in a band called The Hub, and we've been exploring this very idea 
for over twenty years.  If you are interested in emergent behavior of 
networks, particularly in a musical manifestation, take a look -- and 
listen, there's some free audio there -- at http://hub.artifact.com .

Great discussion, by the way.

Phil Stone


[EMAIL PROTECTED] wrote:
 Here it is another cool example of intriguing mess
 in a PD patch (ring'o'ding_in_my_brain by cabowitz)

 http://www.cabowitz.com/ring.pd 

 (also here 
 http://puredata.hurleur.com/sujet-829-ring-ding)

 Yes, looks like one of the most intriguing 
 aspects of PD patch programming is the almost infinitely 
 complicated network you can create with it. And yes,
 it's fascinating to understand that it is exactly
 that network that produces what you are hearing or 
 what you are seeing in that moment.. it gives you more
 insights into the mechanics of the audio flow.

 Steffn, thanks for the link you posted, they are
 really interesting..

 Alberto Zin

 http://puredata.org/Members/AlbertoZ


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Re: [PD] HID Crashing

2007-04-06 Thread Clifford Dunn

Thanks Derek,

Doing this did help me open the help file. However, a new can of worms has
opened from this.

I can't seem to find much helpful information about the [hid] object in the
helpfile. In fact, the only time the [hid] object appears in this patch it
doesn't have any inlets or outlets. Maybe it's not necessary. I would like
to know what these in/outlets are for this object though.

Also, the [hid] object does seem to be directly responsible for my crashes.
It's rather irregular, but if I click on the object enough, PD will
definitely crash. I've tried to create an [hid] object without a physical
device (i.e. [hid 5]), but the crashing will still happen.

Are there people regularly using HID with OS X?

Thanks again,

Clifford Dunn
www.myspace.com/clifforddunn

On 06/04/07, Derek Holzer [EMAIL PROTECTED] wrote:


Hi Clifford,

I've seen this problem on OS X a lot in my workshops. [hid] works fine,
but something in the help file crashes it. Has to do with one of the
messages in the help patch causing [hid] to try to open one of the
built-in Mac HID devices (trackpad, keyboard, etc), which it doesn't like.

Here's a quick fix: open the [hid] help patch in TextEdit or some other
text editor, and change the creation argument to something above the
number of built in Mac HID devices. [hid 5] should work, for example.
Remember to save as extension .pd! Then you should be able to open the
help patch and get more information.

best,
d.

Clifford Dunn wrote:
 Hello list. I'm relatively new to PD and I'm trying to see how HID works
 in it. I'm using the most recent version of PD-Extended, the preference
 files are fine, and I'm running OS X 10.4.8 on a PPC Powerbook.

 I can't seem to get [hid] to work. I can create the [hid] object and it
 seems to be ok...there's a slight pause in the system as it seems like
 it needs to load something. When I try to open the help file to figure
 out how to use it, PD crashes.

--
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 181:
What would your closest friend do?

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Re: [PD] rme cards with mbp

2007-04-06 Thread Tim Blechmann
when i asked them about it at the end of the last year, the answer was,
that they first test an express-card to cardbus adapter ...
i would guess they haven't been too successful with these adapters, if
they are planning to do their own express-card now ...

tim


On Wed, 2007-04-04 at 19:58 +0200, Jerome Tuncer wrote:
 Hi Marius,
 
 Funny enough, I just wrote today to RME to ask if they had anything 
 planned about the HDSP/Expresscard issue. They very quickly answered 
 that something was indeed on the way but no date could be given yet.
 
 ***
 
 Hello,
 
Will RME release an ExpressCard for its Hammerfall DSP system ?
 
 Yes. But I can't specify a date yet. Sometime later this year.
 
 Regards,
 Daniel Fuchs
 RME
 
 
 ***
 
 I'm happy about such a piece of information, HDSPs just rock.
 
 ++
 
 
 Jé
 
 marius schebella a écrit :
  Hi,
  this is a little bit off topic. but it looks like there is a solution 
  now for rme pcmcia hardware for macbook pro. that is a pcmcia to express 
  card adapter (dueladapter) in combination with the newly released rme 
  UB driver for intel macs.
  my question is, if anybody has tested that on a dsp multiface? with pd?
  marius.
  
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[PD] [not really OT] a contemporary sensibility?

2007-04-06 Thread Greg Pond
Kevin,

 These ideas are interesting. I would also look at
the chess career of Marcel Duchamp as a possible corollary that predates our
technologies. I think it addresses similar ideas:


 Bounce these quotes by Duchamp off Debord, Deleuze and Guattari- also
don't forget Bourriaud:

I am still a victim of chess. It has all the beauty of art - and much
more. It cannot be commercialized. Chess is much purer than art in its
social position.

The chess pieces are the block alphabet which shapes thoughts; and
these thoughts, although making a visual design on the chess-board,
express their beauty abstractly, like a poem... I have come to the
personal conclusion that while all artists are not chess players, all
chess players are artists.

Here is Duchamp's competition record:
http://www.chessgames.com/perl/chessplayer?pid=36967

good topic- more to discuss...
Greg

On 4/6/07, Kevin McCoy [EMAIL PROTECTED] wrote:
  I really like that Kevin. Is there any connection between the
  parts of the triptych other than a purely aesthetic one
  (which works very well imho)?

 This is what I am suspecting... I sense that there is some kind of
 sensibility about interconnectedness, complexity, and maybe even
 adaptability/openness that is somehow symptomatic of our current
 predicament.  I have been reading Deleuze/Guattari's A Thousand
 Plateaus recently, and I am sure that many of you are familiar with
 the idea of the rhizome, and now with books like Hardt and Negri's
 Multitude there are further discussions on multiplicity, identity,
 and democracy.

 I guess I am one to suspect that even aesthetics are informed by some
 kind of concept or at least an impulse... I am a fan of Mehretu's
 work and the SI, and I just had this sort of connection go off in my
 brain last night and now I want to know everyone's thoughts :)  Also I
 think in the Processing communities there is a strong leaning toward
 this complex interconnected aesthetic as well.

 What do you guys (and girls?) think it is that makes this a plausible
 vision of the forces at work in the world?  Do you think it is a
 perspective informed by technology, the amount of information flow in
 postindustrial societies and its inherent politics?  I see this get
 even more interesting when we think about the glitch... or imagine a
 psychogeography of a digital network... I liked that idea of listening
 to the linux kernel!

 Thanks,
 Kevin


 --


 
 http://pocketkm.blogspot.com

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Re: [PD] HID Crashing

2007-04-06 Thread Kyle Klipowicz
I have also been having HID problems lately on OSX Tiger w/ the latest
test build of extended. It crashes when trying to open higher device
numbers.

Also, only the analog d-pad for my game pad works, but not the
buttons. The game pad works with snes9x for gaming, so it must be HID.
It used to work on earlier builds, so it may be something with the
latest version.

~Kyle

On 4/6/07, Clifford Dunn [EMAIL PROTECTED] wrote:
 Thanks Derek,

 Doing this did help me open the help file. However, a new can of worms has
 opened from this.

 I can't seem to find much helpful information about the [hid] object in the
 helpfile. In fact, the only time the [hid] object appears in this patch it
 doesn't have any inlets or outlets. Maybe it's not necessary. I would like
 to know what these in/outlets are for this object though.

 Also, the [hid] object does seem to be directly responsible for my crashes.
 It's rather irregular, but if I click on the object enough, PD will
 definitely crash. I've tried to create an [hid] object without a physical
 device ( i.e. [hid 5]), but the crashing will still happen.

 Are there people regularly using HID with OS X?

 Thanks again,

 Clifford Dunn
 www.myspace.com/clifforddunn


 On 06/04/07, Derek Holzer [EMAIL PROTECTED] wrote:
  Hi Clifford,
 
  I've seen this problem on OS X a lot in my workshops. [hid] works fine,
  but something in the help file crashes it. Has to do with one of the
  messages in the help patch causing [hid] to try to open one of the
  built-in Mac HID devices (trackpad, keyboard, etc), which it doesn't like.
 
  Here's a quick fix: open the [hid] help patch in TextEdit or some other
  text editor, and change the creation argument to something above the
  number of built in Mac HID devices. [hid 5] should work, for example.
  Remember to save as extension .pd! Then you should be able to open the
  help patch and get more information.
 
  best,
  d.
 
  Clifford Dunn wrote:
   Hello list. I'm relatively new to PD and I'm trying to see how HID works
   in it. I'm using the most recent version of PD-Extended, the preference
   files are fine, and I'm running OS X 10.4.8 on a PPC Powerbook.
  
   I can't seem to get [hid] to work. I can create the [hid] object and it
   seems to be ok...there's a slight pause in the system as it seems like
   it needs to load something. When I try to open the help file to figure
   out how to use it, PD crashes.
 
  --
  derek holzer ::: http://www.umatic.nl
  ---Oblique Strategy # 181:
  What would your closest friend do?
 


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Re: [PD] [not really OT] a contemporary sensibility?

2007-04-06 Thread Chris McCormick
On Fri, Apr 06, 2007 at 12:07:15PM -0500, Kevin McCoy wrote:
 even more interesting when we think about the glitch... or imagine a
 psychogeography of a digital network... I liked that idea of listening
 to the linux kernel!

http://peep.sourceforge.net/intro.html
http://peep.sourceforge.net/docs/peep-proposal.html

Chris.

---
[EMAIL PROTECTED]
http://mccormick.cx

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