Re: [PD] Clocks and [pipe] in Lua

2008-03-14 Thread Frank Barknecht
Hallo,
Frank Barknecht hat gesagt: // Frank Barknecht wrote:

 Basically closures are functions that you define inside of other
 functions. Local variables that are defined in the outer function are
 accessible in the inner function, the closure, as well, even after the
 outer function returns. 

I maybe should point out, that the inner function, the closure, has to stay
accessible after the outer function returns. This can be achieved in
Lua by for example returning the closure itself or by storing it in a
variable or table field that is still accessible after the outer
function has ended, which in Lua is possible because functions are values. 
lpipe stores  it in the self-table.

Ciao
-- 
 Frank Barknecht _ __footils.org__

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[PD] vvvvv to PD via OSC or something else

2008-03-14 Thread Vadim Smahtin
Hi list. Can any1 send me some basic exaples, thats show, how i can
transfer some simple data from  to PD. I need patches for both
programs and transfering order must be-  to PD. Big thx.
Best regards, Vadim.

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[PD] Miller's PD-Guitar Workshop LAC 2008

2008-03-14 Thread Luigi Rensinghoff

Hi List, Hi Miller


i was at Miller's Workshop in Cologne for the LAC 2008.

For those wo were not there:

It was about a new approach for guitar-synthesis within PD and the  
setup was


a divided-pickup from Roland, a 6 channel preamplifier (selfmade) and  
some new patches in PD.


I am trying to get some more information about which Pickup was used  
by Miller (was it the GK-3 ??)


Miller mentioned, that there might be a amplifier available in 6  
months or so (did someone write down the name of the person who is  
going to build and sell it ?)


Is there any Web-page with more information about it ??

I remember that some guys attending mentioned that there might be a  
different way to amplify the signal from the pickup so that it can be  
fed to

a line-input of any soundcard..


Any Suggestions would be appreciated

Have a nice day

Luigi




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Re: [PD] Miller's PD-Guitar Workshop LAC 2008

2008-03-14 Thread info

 I am trying to get some more information about which Pickup was used by
Miller (was it the GK-3 ??)

Hi Luigi and list,

here's what I use:

-Roland GK-2A pickup ( http://www.roland.com/products/en/GK-2A/specs.html )
-a homebrew 6-channel preamp which gives 6 balanced line signals that go
straight into my soundcard.
First the preamp's signal was not balanced but I got ground loop noise at
some venues.
Even before that, I had a preamp built into my roland GR-50, but then I
figured I wasn't going to use that anyway, so I got rid of it completely.
The preamp also provides power for the GK-2A.
Although the pickup is right next to the bridge, after eq-ing out some
highs I can get pretty decent results.
I have some recordings online if you want.

gr,
Tim


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Re: [PD] Miller's PD-Guitar Workshop LAC 2008

2008-03-14 Thread Miller Puckette
Hi all,

I believe mine is a GK-2A as well.  I built an unbalanced preamp and
power supply, and didn't get any appreciable hum.  (However, I do
sometimes get ground loop trouble batween computers and audio systems
and sometimes have to ground lift my computer and monitor, which is a
bit dangerous.)

I've put the files up on http://crca.ucsd.edu/~msp/lac/ but I don't
know if they'll be too useful for folks who weren't there to see what
the patches did.  Roughly speaking, the patch works out the techniques
described in the patch for guitar paper.

cheers
Miller

On Fri, Mar 14, 2008 at 09:18:46AM -0700, [EMAIL PROTECTED] wrote:
 
  I am trying to get some more information about which Pickup was used by
 Miller (was it the GK-3 ??)
 
 Hi Luigi and list,
 
 here's what I use:
 
 -Roland GK-2A pickup ( http://www.roland.com/products/en/GK-2A/specs.html )
 -a homebrew 6-channel preamp which gives 6 balanced line signals that go
 straight into my soundcard.
 First the preamp's signal was not balanced but I got ground loop noise at
 some venues.
 Even before that, I had a preamp built into my roland GR-50, but then I
 figured I wasn't going to use that anyway, so I got rid of it completely.
 The preamp also provides power for the GK-2A.
 Although the pickup is right next to the bridge, after eq-ing out some
 highs I can get pretty decent results.
 I have some recordings online if you want.
 
 gr,
 Tim
 
 
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Re: [PD] Miller's PD-Guitar Workshop LAC 2008

2008-03-14 Thread marius schebella
Miller Puckette wrote:
 Hi all,
 (However, I sometimes have to ground lift my computer and monitor, which is a
 bit dangerous.)

dear children on this list,
please DO NOT try this at home!
marius.

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Re: [PD] UV map - was : Google Summer of Code application is in!

2008-03-14 Thread olme
beau wrote:
  spherical mapping. I also don't know whether multiple materials are
  supported or if you can draw groups individually, and how the material
  is attached to different groups.
 
 with obj file format you only get one uv map and 1 texture per object_mesh

 Not supporting uv maps is a big set back for gem. Does Jitter support uv maps?

   
yes it seems that jitter support uvmap... this discution is similar to 
my concern now with gem ... :
http://www.cycling74.com/forums/index.php?t=msggoto=127581rid=0S=8938c8fd9e9a53191718a677686a3244

  meshes with textures and animation exporting to ogre (and jitter), and
 

 This would be a great summer of code project to work on. I might even
 be interested if some one would give me some points on how to go about
 fixing this?


   

would be great !

I have looked at the code earlier and I think that the 
model_loader.cpp file is parsing the .obj file for texture coordinate 
(vt lines), but it seems that the model.cpp do not make a call to 
these datas, only permit the choice between linear or spherical 
coordinate ...

can't say more, I'm not coder, just a lame artist fiddling with 
applications ... :)

Olm-e

  olme wrote:
   thanks ;)
  
   nice tool ! But actually I work on linux, and I must say that blender
   has nowadays most of these capabilities (it's developped at a fast pace
   these years, orange, peach and apricot projects are realy effective at
   speeding the all things up )
  
   the problem I have is that I can't get the [model] object to load a mesh
   with the uv map into GEM to display video as texture with right
   coordinates... (I will post a patch with .obj file illustrating this 
 soon).
   As I said in previous mails, I think it's something that was left aside
   unfinished in the code but not so dificult to fix ... or it's something
   that I do completely wrong ...
   when I'll post the test patch/file, I hope someone could tell me what's
   wrong ...
  
   Olm-e
  
  
  
   Andy Farnell wrote:
   Hey Olm, quite offtopic to your GSOC thread but on the subject
   of UV wrapping did you see an open source tool called Roadkill?
  
   http://www.pullin-shapes.co.uk/page8.htm
  
   best,
  
   Andy
  
   On Wed, 12 Mar 2008 22:16:52 +0100
  
  
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Re: [PD] Libraries will not load

2008-03-14 Thread Hans-Christoph Steiner


If you remove your old preferences, and use the embedded prefs, it  
should load most of the libs.


.hc

On Mar 14, 2008, at 1:08 PM, James Rojsirivat wrote:

I just upgraded to PD-Extended 0.39.3 yesterday. But I can't seem  
to call the libraries. The only one that will open correctly is  
Gem. I am trying to call hid - sexy - cyclone, using - lib. Any  
suggestions?


James

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[PD] msd not in pd-extended

2008-03-14 Thread marius schebella
hi hans,
is there a problem with the msd external in pd-ext?
marius.

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Re: [PD] msd not in pd-extended

2008-03-14 Thread marius schebella
oh, sorry, it's based on flext. would be nice to have the flext 
externals included in pd-extended though! any plans on that?
marius.


marius schebella wrote:
 hi hans,
 is there a problem with the msd external in pd-ext?
 marius.
 


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Re: [PD] Libraries will not load

2008-03-14 Thread James Rojsirivat
Thank you, Hans. Solved the problem. I had Vanilla Pd install on my Mac 
concurrently with Pd-extended. Deleted old preferences and  reinstalled 
Extended. Currently everything looks fine.

James
 
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- Original Message 
From: Hans-Christoph Steiner [EMAIL PROTECTED]
To: James Rojsirivat [EMAIL PROTECTED]
Cc: pd-list@iem.at
Sent: Friday, March 14, 2008 3:34:43 PM
Subject: Re: [PD] Libraries will not load



If you remove your old preferences, and use the embedded prefs, it should load 
most of the libs.


.hc

On Mar 14, 2008, at 1:08 PM, James Rojsirivat wrote:

I just upgraded to PD-Extended 0.39.3 yesterday. But I can't seem to call the 
libraries. The only one that will open correctly is Gem. I am trying to call 
hid - sexy - cyclone, using - lib. Any suggestions?

James
 
***
astroboy2520
Visit my blogs: http://triphop-universe.blogspot.com
  http://videokilledtheradiostar.vox.com
Myspace: http://www.myspace.com/astroboy2520
Skype: astroboy2520
MSN: astroboy2520[at]sbcglobal.net



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