[PD] A bunch of revised help patches

2010-03-22 Thread Jonathan Wilkes
Hi list,
 I have a bunch of revised help patches from the doc folder for 
pd-extended, plus a little object search prototype.  The zip file totals 
about 1 meg.  Is that too big to post here?  If so, where's an easy place 
to upload them to make them available?

-Jonathan


  


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Re: [PD] A bunch of revised help patches

2010-03-22 Thread Frank Barknecht
Hallo,
Jonathan Wilkes hat gesagt: // Jonathan Wilkes wrote:

>  I have a bunch of revised help patches from the doc folder for 
> pd-extended, plus a little object search prototype.  The zip file totals 
> about 1 meg.  Is that too big to post here?  If so, where's an easy place 
> to upload them to make them available?

puredata.info is a good place to upload pd-related things.

Ciao
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Re: [PD] avoiding flicker with pix_video+pix_movement

2010-03-22 Thread IOhannes m zmoelnig
On 2010-03-21 18:22, Matteo Sisti Sette wrote:
> Hi,
> 
> How do you work this around? How can one "know" whether a new frame has
> been captured or not?

you can learn quite everything about a pix with [pix_info]

fgmasdr
IOhannes



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Re: [PD] Path limit on Linux?

2010-03-22 Thread IOhannes m zmoelnig
On 2010-03-21 15:17, Ignacio Lois wrote:
> Hello everyone,
> I'm running pd on Ubuntu here, and it looks like there's a limit of ten
> different paths on the path menu.
> Is this true? 

no

(at least not with recent versions of Pd)

> How can I get more than these?

add all the 10 paths.
close the path window.
open it again.
add 2 more paths.
reiterate.


OR

add them in the "startup" window to the startup flags
 ("-path /path1:/path2:/path3")

OR

use one of the other suggestions


why would you need so many paths though...

fgasdr
IOhannes



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Re: [PD] mic preamp: hardware or inside Pd?

2010-03-22 Thread Roberto Duarte
Thanks Pierre,
what i want to do is to get some noises through these coil mics and amplify 
some objects with piezo mics, no recording here, I mean will be also real time 
processing, just for jamming and get used to Pd. 
Eventually I will want to plug in a lap steel guitar or a 3 bridges guitar, it 
depend on if I can, finally manage to build one...
Could be nice a warm tube preamp sound, but for this, is not really needed. 

Best

Roberto



El 21/03/2010, a las 13:29, Pierre Massat escribió:

> Hi Roberto,
> 
> I don't know much about what you're asking, but i do know that building audio 
> hardware isn't easy at all, and probably eventually just as expensive as 
> industrial products. 
> Now concerning the question of whether you should amplify the signal within 
> Pd or not, i'd say it all depends on your needs. If you want to record a 
> singer or an instrument it's always good to have an analog pre-amp before you 
> feed the signal into Pd. If you need it for something else it may not be 
> necessary. 
> I personnaly use Pd to process the sound of my electric guitar in real-time. 
> For this i use a usb interface (EMU 0404), and the Pd-processed sound ends up 
> in my tube amp.
> Anyway, it is very much a matter of taste here, i mean if you like the sound 
> of your mics without a pre-amp it's fine. Amplifying the sound in Pd will not 
> change the sound, whereas amplifying it first with a pre-amp will change it 
> (depending on whether it has tubes, and on the general quality of the 
> product). You just have to choose what you like most. 
> 
> Pierre
> 
> 2010/3/21 Roberto Duarte 
> Hello all,
> maybe somebody could bring me some lights about this:
> 
> I want to jam with some piezos and coil mics, I could get a cheap M-Audio 
> Quattro or similar (no pre amp included) and all this into Pd for some 
> processing.
> 
> What would be better:
> 1. to get or build some hardware preamps or 
> 2. to amplify  the signal inside Pd?
> 
> Another way to go could be, instead of buying a dedicated Audio Interface, 
> build one on an Arduino board or on this new CUI32 USB board, using those 
> (several) analog inputs. For me, in a way could be good also, because of 
> learning how to do it.
> 
> I will appreciate any help or tip on this..
> 
> Roberto
> 
> 
> Roberto Duarte
> +49 30 639 16015
> +49 176 967 64274
> Treptowerstr. 21, HH 4 Stock
> 12059 Berlin
> www.robertoduarte.de
> 
> 
> 
> 
> 
> 
> 
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+49 176 967 64274
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Re: [PD] mic preamp: hardware or inside Pd?

2010-03-22 Thread Roberto Duarte
its a instrument with a 3d bridge on the middle, dividing the string into 2 
half-strings, the idea is to play basically with harmonics.. You play on the 
side opposed to the pickup on a lap steel or slide fashion, 
There is a project on a very good book: Musical Instruments Design by Bart 
Hopkin
other info
http://en.wikipedia.org/wiki/3rd_bridge
best
Robert


El 21/03/2010, a las 21:26, Pierre Massat escribió:

> Well, then i just wouldn't worry about a pre-amp.
> What is a 3 bridges guitar by the way?
> 
> Pierre
> 
> 2010/3/21 Roberto Duarte 
> Thanks Pierre,
> what i want to do is to get some noises through these coil mics and amplify 
> some objects with piezo mics, no recording here, I mean will be also real 
> time processing, just for jamming and get used to Pd. 
> Eventually I will want to plug in a lap steel guitar or a 3 bridges guitar, 
> it depend on if I can, finally manage to build one...
> Could be nice a warm tube preamp sound, but for this, is not really needed. 
> 
> Best
> 
> Roberto
> 
> 
> 
> El 21/03/2010, a las 13:29, Pierre Massat escribió:
> 
>> Hi Roberto,
>> 
>> I don't know much about what you're asking, but i do know that building 
>> audio hardware isn't easy at all, and probably eventually just as expensive 
>> as industrial products. 
>> Now concerning the question of whether you should amplify the signal within 
>> Pd or not, i'd say it all depends on your needs. If you want to record a 
>> singer or an instrument it's always good to have an analog pre-amp before 
>> you feed the signal into Pd. If you need it for something else it may not be 
>> necessary. 
>> I personnaly use Pd to process the sound of my electric guitar in real-time. 
>> For this i use a usb interface (EMU 0404), and the Pd-processed sound ends 
>> up in my tube amp.
>> Anyway, it is very much a matter of taste here, i mean if you like the sound 
>> of your mics without a pre-amp it's fine. Amplifying the sound in Pd will 
>> not change the sound, whereas amplifying it first with a pre-amp will change 
>> it (depending on whether it has tubes, and on the general quality of the 
>> product). You just have to choose what you like most. 
>> 
>> Pierre
>> 
>> 2010/3/21 Roberto Duarte 
>> Hello all,
>> maybe somebody could bring me some lights about this:
>> 
>> I want to jam with some piezos and coil mics, I could get a cheap M-Audio 
>> Quattro or similar (no pre amp included) and all this into Pd for some 
>> processing.
>> 
>> What would be better:
>> 1. to get or build some hardware preamps or 
>> 2. to amplify  the signal inside Pd?
>> 
>> Another way to go could be, instead of buying a dedicated Audio Interface, 
>> build one on an Arduino board or on this new CUI32 USB board, using those 
>> (several) analog inputs. For me, in a way could be good also, because of 
>> learning how to do it.
>> 
>> I will appreciate any help or tip on this..
>> 
>> Roberto
>> 
>> 
>> Roberto Duarte
>> +49 30 639 16015
>> +49 176 967 64274
>> Treptowerstr. 21, HH 4 Stock
>> 12059 Berlin
>> www.robertoduarte.de
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> ___
>> Pd-list@iem.at mailing list
>> UNSUBSCRIBE and account-management -> 
>> http://lists.puredata.info/listinfo/pd-list
>> 
>> 
> 
> 
> Roberto Duarte
> +49 30 639 16015
> +49 176 967 64274
> Treptowerstr. 21, HH 4 Stock
> 12059 Berlin
> www.robertoduarte.de
> 
> 
> 
> 
> 
> 
> 

Roberto Duarte
+49 30 639 16015
+49 176 967 64274
Treptowerstr. 21, HH 4 Stock
12059 Berlin
www.robertoduarte.de






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Re: [PD] avoiding flicker with pix_video+pix_movement

2010-03-22 Thread Matteo Sisti Sette

IOHannes wrote:

> > Hi,
> >
> > How do you work this around? How can one "know" whether a new
> > frame has been captured or not?

> you can learn quite everything about a pix with [pix_info]

How can I use it to learn whether a new frame has been captured?

I tried [print]ing the output from the 7th outlet, whose function is not 
quite clear in the help patch: "list  ". I guessed 
either  or  _may_ be a boolean meaning whether the 
image is new (or the film, whatever it is), but even if I set the gemwin 
at 30 or 50 fps, I _always_ get "1 0", and I don't think my webcam 
captures 50 fps...


thanks
m.



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Re: [PD] avoiding flicker with pix_video+pix_movement

2010-03-22 Thread IOhannes m zmoelnig
On 2010-03-22 09:48, Matteo Sisti Sette wrote:
> IOHannes wrote:
>
> I tried [print]ing the output from the 7th outlet, whose function is not
> quite clear in the help patch: "list  ". I guessed
> either  or  _may_ be a boolean meaning whether the
> image is new (or the film, whatever it is), but even if I set the gemwin
> at 30 or 50 fps, I _always_ get "1 0", and I don't think my webcam
> captures 50 fps...
>


that would have been the hint

there are two possibilities why this is happening:
- there is a bug in Gem that doesn't mark the images as "old" (was this
on w32 or osx?)
- there is a "bug" in the image acquisition backend (DirectShow,
QuickTime,...) that just serves the same image twice as if it were new.


in the former case, we can fix it.
in the latter case we won't.

of course you can use the "black" image to detect whether the same image
was captured twice.

fgasdr
IOhannes



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Re: [PD] avoiding flicker with pix_video+pix_movement

2010-03-22 Thread Jaime Oliver
is it possible your camera is capturing at 29.996 fps instead of 30 and
pix_video still is capturing them as 30 or something similar?
is it a dv compressed camera?
could you measure the frequency of the black/white frames?

J

On Mon, Mar 22, 2010 at 1:54 AM, IOhannes m zmoelnig wrote:

> On 2010-03-22 09:48, Matteo Sisti Sette wrote:
> > IOHannes wrote:
> >
> > I tried [print]ing the output from the 7th outlet, whose function is not
> > quite clear in the help patch: "list  ". I guessed
> > either  or  _may_ be a boolean meaning whether the
> > image is new (or the film, whatever it is), but even if I set the gemwin
> > at 30 or 50 fps, I _always_ get "1 0", and I don't think my webcam
> > captures 50 fps...
> >
>
>
> that would have been the hint
>
> there are two possibilities why this is happening:
> - there is a bug in Gem that doesn't mark the images as "old" (was this
> on w32 or osx?)
> - there is a "bug" in the image acquisition backend (DirectShow,
> QuickTime,...) that just serves the same image twice as if it were new.
>
>
> in the former case, we can fix it.
> in the latter case we won't.
>
> of course you can use the "black" image to detect whether the same image
> was captured twice.
>
> fgasdr
> IOhannes
>
>
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Re: [PD] Pd, Max/Msp, Reaktor, Plogue Bidule... How do these, compare?

2010-03-22 Thread Frank Barknecht
Hallo,
Jonathan Wilkes hat gesagt: // Jonathan Wilkes wrote:

> I'd just add that one could start from the end of 3.audio.examples 
> and 4.data.structures to get a decent overall idea of what Pd is capable 
> of doing.  

I learned most of the basic Pd knowledge from these patches (and the
html-manual and the control.examples of course, which many people
unfortunalty believe they can skip), but that was several years ago, and at
that time, there wasn't much else. Today you get more detailed explanation of
what these patches do in Miller's book, and you can take courses and workshops,
read more books and tutorials and you have this great large community here and
elsewhere on the web, which wasn't that big in the past.

In "rj" many of the DSP abstractions are actually taken from the
3.audio.examples with localized variable names (tables, sends), so that you can
immediatly use them in your own work without doing that yourself again.

Ciao
-- 
Frank

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Re: [PD] A bunch of revised help patches

2010-03-22 Thread João Pais
or contact Hans-Christoph Steiner. I sugest to get them reviewed by a  
couple of people (I can help), and upload them to svn, to make part of  
pd-ext. (or even Pd-van, if possible)


João


Hi list,
 I have a bunch of revised help patches from the doc folder for
pd-extended, plus a little object search prototype.  The zip file totals
about 1 meg.  Is that too big to post here?  If so, where's an easy place
to upload them to make them available?

-Jonathan




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Re: [PD] avoiding flicker with pix_video+pix_movement

2010-03-22 Thread Matteo Sisti Sette

IOhannes m zmoelnig escribió:


there are two possibilities why this is happening:
- there is a bug in Gem that doesn't mark the images as "old" (was this
on w32 or osx?)


W32 (Windows Vista)



- there is a "bug" in the image acquisition backend (DirectShow,
QuickTime,...) that just serves the same image twice as if it were new.



What test may I do to tell which one of the two is true?


By the way, if the image were correctly marked as "old", would 
[pix_movement] use this information (i.e. avoid comparing tro frames 
that are actually the same frame)? Or do you have to handle this 
explicitly with pix_info?




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[PD] Mac OS X/PowerPC builds have returned

2010-03-22 Thread Hans-Christoph Steiner


We have Mac OS X/PowerPC builds again:

http://autobuild.puredata.info/auto-build/latest/

They might be a bit spotty until the machine gets back into its  
permanent home.


.hc





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that period I spent most of my time as a high class muscle man for Big  
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Re: [PD] A bunch of revised help patches

2010-03-22 Thread Jonathan Wilkes
Ok, here they are:

https://puredata.info/Members/jwilkes/PDDP-help-patches/view

To use them you can just overwrite the doc folder with these changes.  
After doing that you can open the -b browser and there's a 
search-test.pd prototype at the bottom.

I put headers and a "pd meta" subpatch in 2.control.examples, 
3.audio.examples, and 4.data.structures, and changed all the 5.reference 
files to conform to the PDDP template (nonrecursively!).

To find patches that obviously still need work, try KEYWORD needs_work.

For the tutorials I moved things around but did not mess with any wires, 
so they should all work as they previously did.

One _big_ problem currently is the bug in pddplink that breaks 
abstractions and other links if you go down a relative path. 
Also I couldn't use pddplink for the manual because relative links for 
non-pd files don't work.

Also, if anyone wants to tweak pddplink, I also put in a feature request 
for a flag that would close the original patch once you click the link.  
That way you can add some simple navigation links for some of the tutorials.

Let me know what other revisions need to be made, and I'll implement them 
(I'm not totally burned out yet!)

-Jonathan


  


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Re: [PD] A bunch of revised help patches

2010-03-22 Thread Hans-Christoph Steiner


Hey Jonathan,

Its quite an bit of work, thanks for taking it on.  Its a definite  
improvement overall.  Here are my comments that sent you off-list that  
I think are still applicable:


* I think we should omit a section if its empty, like the 'arguments'  
section in abs-help.pd Omitting sections that are empty will make the  
help patch look cleaner, and people will learn that if there isn't a  
certain section, it means that there are not inlets/outlets/ 
arguments.  It could also be added to your help help patch, which is a  
great idea by the way.


* think that all help patches should have the same width, but the  
height should be adjusted to minimize white space, like with abs-help.pd



* I think we should make the help patches per object, not the mega- 
helps like Miller makes (acoustics, etc.) If you want to make help  
patches for things like mtof~, I'll make the changes in Pd-extended so  
that it has its own help patch


* I think the pddp/dsp should be standalone without the box and text.  
If people don't know what it is, they can get help on it.  Its pretty  
easy to do a text search-n-replace on 'pddp/dsp' to replace that  
object with another, so I don't see the value of the added complexity  
of the wrapper.


* rather than use number boxes for sending numbers using the mouse, I  
think a slider is a lot more user-friendly.  If the numbers are  
important, then there can be a number box attached to the slider or  
something like that.  When space is a concern, the sliders can be  
smaller than default.


* the "arguments" section should use the same number bar canvas things  
as the inlets and outlets sections


For Pd-extended, 2.control.examples, 3.audio.examples, and  
4.data.structures are all taken directly from Miller, so those changes  
would have to go thru him.  I think you could distribute those  
separately for now.


.hc

On Mar 22, 2010, at 3:17 PM, Jonathan Wilkes wrote:


Ok, here they are:

https://puredata.info/Members/jwilkes/PDDP-help-patches/view

To use them you can just overwrite the doc folder with these changes.
After doing that you can open the -b browser and there's a
search-test.pd prototype at the bottom.

I put headers and a "pd meta" subpatch in 2.control.examples,
3.audio.examples, and 4.data.structures, and changed all the  
5.reference

files to conform to the PDDP template (nonrecursively!).

To find patches that obviously still need work, try KEYWORD  
needs_work.


For the tutorials I moved things around but did not mess with any  
wires,

so they should all work as they previously did.

One _big_ problem currently is the bug in pddplink that breaks
abstractions and other links if you go down a relative path.
Also I couldn't use pddplink for the manual because relative links for
non-pd files don't work.

Also, if anyone wants to tweak pddplink, I also put in a feature  
request
for a flag that would close the original patch once you click the  
link.
That way you can add some simple navigation links for some of the  
tutorials.


Let me know what other revisions need to be made, and I'll implement  
them

(I'm not totally burned out yet!)

-Jonathan





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[PD] "Open file" in specific directory

2010-03-22 Thread meino . cramer

Hi,

 how can I convince pd-extended to start the fileselector
 box in a specific directory which is not my $HOME ?
 (I am using pd-extended on Linux).

 Thank you very much in advance for your help!
 Best regards,
 mcc

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Re: [PD] "Open file" in specific directory

2010-03-22 Thread dmotd
send [openpanel] a symbol of the path to its inlet.

[symbol /usr/lib/pd [
|
[openpanel]

--

meino.cra...@gmx.de wrote:
> 
> Hi,
> 
>  how can I convince pd-extended to start the fileselector
>  box in a specific directory which is not my $HOME ?
>  (I am using pd-extended on Linux).
> 
>  Thank you very much in advance for your help!
>  Best regards,
>  mcc
> 
> -- 
> Please don't send me any Word- or Powerpoint-Attachments
> unless it's absolutely neccessary. - Send simply Text.
> See http://www.gnu.org/philosophy/no-word-attachments.html
> In a world without fences and walls nobody needs gates and windows.
> 
> 
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Re: [PD] "Open file" in specific directory

2010-03-22 Thread meino . cramer
Hi Inaudible,

...sorry...I meant the "Open"-dialog, which
I can access via the menu in the console panel.
That I hadnt clearly said...



dmotd  [10-03-23 04:24]:
> send [openpanel] a symbol of the path to its inlet.
> 
> [symbol /usr/lib/pd [
> |
> [openpanel]
> 
> --
> 
> meino.cra...@gmx.de wrote:
> > 
> > Hi,
> > 
> >  how can I convince pd-extended to start the fileselector
> >  box in a specific directory which is not my $HOME ?
> >  (I am using pd-extended on Linux).
> > 
> >  Thank you very much in advance for your help!
> >  Best regards,
> >  mcc
> > 
> > -- 
> > Please don't send me any Word- or Powerpoint-Attachments
> > unless it's absolutely neccessary. - Send simply Text.
> > See http://www.gnu.org/philosophy/no-word-attachments.html
> > In a world without fences and walls nobody needs gates and windows.
> > 
> > 
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Re: [PD] "Open file" in specific directory

2010-03-22 Thread dmotd
the open dialog's path starts from wherever pd was launched,
and if you are launching pd from a menu item, then it starts
from where the desktop manager was launched etc etc..

you can test this out by launching pd from a console,
starting at the folder you desire. if you need this to
always be the case create a wrapper shell script for pd
which changes directory (cd /path/) previous to launching,
or simply create an alias to pd in your .bashrc :

  alias pd='cd /usr/lib/pd ; pd ; cd $OLD_PWD'

--

meino.cra...@gmx.de wrote:
> Hi Inaudible,
> 
> ...sorry...I meant the "Open"-dialog, which
> I can access via the menu in the console panel.
> That I hadnt clearly said...
> 
> 
> 
> dmotd  [10-03-23 04:24]:
> > send [openpanel] a symbol of the path to its inlet.
> > 
> > [symbol /usr/lib/pd [
> > |
> > [openpanel]
> > 
> > --
> > 
> > meino.cra...@gmx.de wrote:
> > > 
> > > Hi,
> > > 
> > >  how can I convince pd-extended to start the fileselector
> > >  box in a specific directory which is not my $HOME ?
> > >  (I am using pd-extended on Linux).
> > > 
> > >  Thank you very much in advance for your help!
> > >  Best regards,
> > >  mcc
> > > 
> > > -- 
> > > Please don't send me any Word- or Powerpoint-Attachments
> > > unless it's absolutely neccessary. - Send simply Text.
> > > See http://www.gnu.org/philosophy/no-word-attachments.html
> > > In a world without fences and walls nobody needs gates and windows.
> > > 
> > > 
> > > ___
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> 
> -- 
> Please don't send me any Word- or Powerpoint-Attachments
> unless it's absolutely neccessary. - Send simply Text.
> See http://www.gnu.org/philosophy/no-word-attachments.html
> In a world without fences and walls nobody needs gates and windows.
> 
> 
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Re: [PD] "Open file" in specific directory

2010-03-22 Thread meino . cramer
Ok, thanks a lot. I hoped, that there was a configuration
item to set...


dmotd  [10-03-23 05:00]:
> the open dialog's path starts from wherever pd was launched,
> and if you are launching pd from a menu item, then it starts
> from where the desktop manager was launched etc etc..
> 
> you can test this out by launching pd from a console,
> starting at the folder you desire. if you need this to
> always be the case create a wrapper shell script for pd
> which changes directory (cd /path/) previous to launching,
> or simply create an alias to pd in your .bashrc :
> 
>   alias pd='cd /usr/lib/pd ; pd ; cd $OLD_PWD'
> 
> --
> 
> meino.cra...@gmx.de wrote:
> > Hi Inaudible,
> > 
> > ...sorry...I meant the "Open"-dialog, which
> > I can access via the menu in the console panel.
> > That I hadnt clearly said...
> > 
> > 
> > 
> > dmotd  [10-03-23 04:24]:
> > > send [openpanel] a symbol of the path to its inlet.
> > > 
> > > [symbol /usr/lib/pd [
> > > |
> > > [openpanel]
> > > 
> > > --
> > > 
> > > meino.cra...@gmx.de wrote:
> > > > 
> > > > Hi,
> > > > 
> > > >  how can I convince pd-extended to start the fileselector
> > > >  box in a specific directory which is not my $HOME ?
> > > >  (I am using pd-extended on Linux).
> > > > 
> > > >  Thank you very much in advance for your help!
> > > >  Best regards,
> > > >  mcc
> > > > 
> > > > -- 
> > > > Please don't send me any Word- or Powerpoint-Attachments
> > > > unless it's absolutely neccessary. - Send simply Text.
> > > > See http://www.gnu.org/philosophy/no-word-attachments.html
> > > > In a world without fences and walls nobody needs gates and windows.
> > > > 
> > > > 
> > > > ___
> > > > Pd-list@iem.at mailing list
> > > > UNSUBSCRIBE and account-management -> 
> > > > http://lists.puredata.info/listinfo/pd-list
> > > 
> > > ___
> > > Pd-list@iem.at mailing list
> > > UNSUBSCRIBE and account-management -> 
> > > http://lists.puredata.info/listinfo/pd-list
> > > 
> > 
> > -- 
> > Please don't send me any Word- or Powerpoint-Attachments
> > unless it's absolutely neccessary. - Send simply Text.
> > See http://www.gnu.org/philosophy/no-word-attachments.html
> > In a world without fences and walls nobody needs gates and windows.
> > 
> > 
> > ___
> > Pd-list@iem.at mailing list
> > UNSUBSCRIBE and account-management -> 
> > http://lists.puredata.info/listinfo/pd-list
> 
> ___
> Pd-list@iem.at mailing list
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> 

-- 
Please don't send me any Word- or Powerpoint-Attachments
unless it's absolutely neccessary. - Send simply Text.
See http://www.gnu.org/philosophy/no-word-attachments.html
In a world without fences and walls nobody needs gates and windows.


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[PD] bitand~ and bitor~ bitxor~

2010-03-22 Thread Jonathan Wilkes
The helpfiles for the above cyclone objects has a pack object with:
[pack bits 0 0 0...]

Which obviously throws an error.  Thing is, what is the selector supposed 
to be: "bits" or "list"?

Thanks,
Jonathan


  

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