Re: [PD] pix_image can't open some tiffs
On Windows and the Mac you can try pix_film since Quicktime and DirectShow are able to open images. On Wed, Mar 16, 2011 at 7:33 PM, Matteo Sisti Sette < matteosistise...@gmail.com> wrote: > Thanks a lot!! > > On 03/16/2011 05:40 PM, cyrille henry wrote: > >> there is an error : >> convert: sol2.tif: unknown field with tag 37724 (0x935c) encountered. >> `TIFFReadDirectory' @ tiff.c/TIFFWarnings/703. >> > > Do you know what that can mean? > > >> i use png when i want transparency. >> > > So do I, since I use Linux. But I'm teaching a course and a couple of > students use Windows, and in Windows pix_film doesn't open png's. > > So I told them to use Tiff (the only other format supported in windows > being jpg afaik), and they are used to Photoshop for creating and saving > image files; but those they save with Photoshop can't be opened with > pix_image, hence the problem. > > We've tried a lot of different combination of settings (not all 192 > possible combination though) with no luck. > > Thanks again > > m. > > ___ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] pix_image can't open some tiffs
On Thu, 17 Mar 2011, Matteo Sisti Sette wrote: So I told them to use Tiff (the only other format supported in windows being jpg afaik), and they are used to Photoshop for creating and saving image files; but those they save with Photoshop can't be opened with pix_image, hence the problem. There's *.png support in [pix_buffer_read], isn't it ? (is that also not available in the win32 edition ?) ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] pix_image can't open some tiffs
Thanks a lot!! On 03/16/2011 05:40 PM, cyrille henry wrote: there is an error : convert: sol2.tif: unknown field with tag 37724 (0x935c) encountered. `TIFFReadDirectory' @ tiff.c/TIFFWarnings/703. Do you know what that can mean? i use png when i want transparency. So do I, since I use Linux. But I'm teaching a course and a couple of students use Windows, and in Windows pix_film doesn't open png's. So I told them to use Tiff (the only other format supported in windows being jpg afaik), and they are used to Photoshop for creating and saving image files; but those they save with Photoshop can't be opened with pix_image, hence the problem. We've tried a lot of different combination of settings (not all 192 possible combination though) with no luck. Thanks again m. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Sound design forums?
There's a soundcloud page for the Pd forum so you can post sounds there too On Wed, Mar 16, 2011 at 9:13 PM, Richie Cyngler wrote: >> >> >> - geared toward synthesis of leftfield sound elements >> - probably using traditional synthesis methods e.g subtractive, FM etc. >> - not necessarily tied to any platform/software/hardware just general >> - perhaps somewhere I could post a short audio clip of a sound and people >> could chime in about how they would synthesize that type of sound >> >> > > http://puredata.hurleur.com/ Pd forum, covers all the bold points very well, > very helpful community as is this list. > I like http://createdigitalmusic.com/ for general news rather then specific > advice, kind of a well of ideas. > If you find a really good general synth community I'd love to hear about it > too. > -- > Richie > > ___ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > > ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Sound design forums?
> > * > > - geared toward synthesis of leftfield sound elements > - probably using traditional synthesis methods e.g subtractive, FM etc.* > - not necessarily tied to any platform/software/hardware just general > * - perhaps somewhere I could post a short audio clip of a sound and > people could chime in about how they would synthesize that type of sound* > > > http://puredata.hurleur.com/ Pd forum, covers all the *bold *points very well, very helpful community as is this list. I like http://createdigitalmusic.com/ for general news rather then specific advice, kind of a well of ideas. If you find a really good general synth community I'd love to hear about it too. -- Richie ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
[PD] Sound design forums?
I'm currently working my way through 'Designing Sound' by Andy Farnell* and as my need in finally turning the sounds that have been hitherto solely trapped inside my imagination becomes a real prospect, I was wondering if anybody knows... Any forums or lists other than this one that would be... - geared toward synthesis of leftfield sound elements - probably using traditional synthesis methods e.g subtractive, FM etc. - not necessarily tied to any platform/software/hardware just general - perhaps somewhere I could post a short audio clip of a sound and people could chime in about how they would synthesize that type of sound ? Cheers, John. * Andy. Absolutely great book. Currently doing a cover to cover read. I've wanted it for ages but being broke couldn't justify the purchase. Turns out I've a super-girlfriend who actually listens to my nerd natter and surprised me with a copy for a gift. Ah. Bless. (Cue Stevie Wonder's 'Isn't She Lovely') ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] vbap elevation
Hurrah, finally:) Nice one Hans, it seemed such a simple question that I couldn't find an answer, even after poring over Ville's papers, online searching and all that. Cheers, Jb On 16 March 2011 17:33, Hans-Christoph Steiner wrote: > > Yes, elevation is like speaker "height". So with quad/4 speakers, they'll > all have the same elevation. You'll want 2D mode. > > .hc > > > On Mar 15, 2011, at 5:13 PM, J bz wrote: > > Hey all, >> >> I'm going to ask what is possibly a dumb question but I can't find the >> answer to it: >> >> Does the elevation refer to an actual speaker raised of the ground or is >> it to do with horizontal position? >> >> Also, with settings for a quad output at ground level do I want: >> 3 -90 0 90 0 -180 0 180 0 ? It makes vbap complain it's not vald so I'm >> doing something wrong here. >> >> So >> Front LeftFront Right >> >> >> >> Back LeftBack Right >> >> Cheers, >> >> Jb >> ___ >> Pd-list@iem.at mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list >> > > > > > > > The arc of history bends towards justice. - Dr. Martin Luther King, Jr. > > > ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] vbap elevation
Yes, elevation is like speaker "height". So with quad/4 speakers, they'll all have the same elevation. You'll want 2D mode. .hc On Mar 15, 2011, at 5:13 PM, J bz wrote: Hey all, I'm going to ask what is possibly a dumb question but I can't find the answer to it: Does the elevation refer to an actual speaker raised of the ground or is it to do with horizontal position? Also, with settings for a quad output at ground level do I want: 3 -90 0 90 0 -180 0 180 0 ? It makes vbap complain it's not vald so I'm doing something wrong here. So Front LeftFront Right Back LeftBack Right Cheers, Jb ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list The arc of history bends towards justice. - Dr. Martin Luther King, Jr. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] The economics of Open source
Maybe this add something to the discussion (so I hope): from platoniq and openp2pdesign groups http://www.youcoop.org/en/goteo/p/7/financiacion-colectiva-para-proyectos-de-codigo-abierto-primer-capitulo-open-hardware/ cheers husk On Wed, Mar 16, 2011 at 3:12 AM, Pedro Lopes wrote: >>FLOSS is not an economic model, it's a set of licenses (and of potential >> future licenses with the same basic characteristics). > I agree with you Mathieu. Furthermore I leave this quote, that helps to pave > a clear understanding > In the context of free and open-source software, free refers to the freedom > to copy and re-use the software, rather than to the price of the software. > The Free Software Foundation, an organization that advocates the free > software model, suggests that, to understand the concept, one should "think > of free as in free speech, not as in free beer". > > > > On Wed, Mar 16, 2011 at 2:03 AM, João Pais wrote: >>> >>> I have been considering making a donation since i've been using Pd >>> extensively for a few years now. But could someone tell me exactly how it >>> works? Who gets the money? How is it split between the different >>> developpers? For instance, i'm assuming that Miller Puckette should get a >>> fair share of the donations since we're all using Pd vanilla at least, >>> but i >>> use HID a lot in my patches, so Hans should get his share too. And i >>> never >>> use GEM or Gridflow (cause i have no need for it at the moment), so i >>> don't >>> see why part of my donation should go to Mathieu or GEM's author(s). Yet >>> i m >>> sure that thousands of people use GEM, and these developpers should be >>> supported as well. In short, how does it work, and how do we make this >>> sustainable? >> >> As said by someone else, whoever you send money to, gets it. There's no >> bank account, or anyone controlling who is getting what. Since Mr. Puckette >> has (what seems to be) a nice job, I wouldn't worry much with him, but more >> with other younger developpers who are much busier working in Pd nowadays. >> If you want to share your wealth, these people should be more in need. >> >> João Pais >> >> ___ >> Pd-list@iem.at mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list > > > > -- > Pedro Lopes (MSc) > contact: pedro.lo...@ist.utl.pt > website: http://web.ist.utl.pt/Pedro.Lopes / http://pedrolopesresearch.wordpress.com/ | http://twitter.com/plopesresearch > > ___ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > > -- when Art become pratical we call it technology. When Technology become useless we call it Art www.estereotips.net ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
[PD] Music Informatics - Professorship in Vienna
Dear all, The following is in German.. It is a job opening for a full professorship in Music Informatics at the University for Music and Performing Arts in Vienna. In case you know somebody who might be interested, please forward. Best, Volkmar Ausschreibung der Stelle einer Universitätsprofessorin/eines Universitätsprofessors für Musikinformatik am Institut für Komposition und Elektroakustik der Universität für Musik und darstellende Kunst Wien. Am Institut für Komposition und Elektroakustik der Universität für Musik und darstellende Kunst Wien ist voraussichtlich ab 1. März 2012 die Stelle einer Universitätsprofessorin/eines Universitätsprofessors für Musikinformatik zu besetzen. Beschäftigungsausmaß: Vollbeschäftigung Vertrag: unbefristet Aufnahmebedingungen: - abgeschlossenes fachspezifisches Hochschul- oder Universitätsstudium - hervorragende künstlerische und wissenschaftliche Leistungen, dokumentiert in Projekten und Publikationen - repräsentative Resultate in der Entwicklung von Musik/Audio-Software - umfassende Lehrerfahrung Erwünschte Qualifikationen: - internationale Aktivitäten in Kunst und Forschung - facheinschlägige außeruniversitäre Praxis Aufgaben: Forschung nach neuen musikalischen und kompositorischen Ausdrucksmitteln mit Hilfe der Informatik in folgenden Bereichen: - wissenschaftliche Grundlagenforschung: z. Bsp. Mensch-Maschine-Interaktion (gesture control), neuronale Netzwerke, Klangprojektion, etc. - künstlerische Forschung: z. Bsp. Software-Entwicklung für algorithmische Komposition (Computer-Aided Composition), Klangsynthese & -analyse (Digital Signal Processing), Multimedia & Crossmedia, Performance, Live-Elektronik, Netzkunst, etc. Lehre, insbesondere im Kontext Komposition und Elektroakustik, welche die Ergebnisse der wissenschaftlichen und künstlerischen Forschung in den Unterricht einfließen lässt, sowie Entwicklung und Durchführung künstlerischer Projekte unter Einbeziehung der Studierenden. Die Bereitschaft zu institutsinterner Gremienarbeit, Mitwirkung an Organisationsaufgaben und sowie an Evaluierungsmaßnahmen wird vorausgesetzt. Ebenso wird erwartet, dass die Tätigkeit an der Universität für Musik und darstellende Kunst Wien den Arbeitsmittelpunkt darstellt. Ende der Bewerbungsfrist: 30. April 2011 (Datum des Poststempels) Bewerbungen sind mit Angabe der GZ 74/11 unter Anschluss aussagekräftiger Unterlagen an die Universität für Musik und darstellende Kunst Wien, Abteilung für Personalmanagement, Anton-von-Webern-Platz 1, 1030 Wien, zu richten. Die Bewerbungsunterlagen verbleiben an der Universität. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Dynamic patching with audio - review
Yeah the zak system. That's what I used. I recall it was a bit of a mental teaser as you said. On Wed, Mar 16, 2011 at 4:23 AM, Andy Farnell wrote: > > > And if you're going to use Csound there's the zak system of course. > It's a pig to set up and very hard mental work to keep track of > which streams have been activated or cleared to avoid clips or > feedback... but it works in practice to give any to any dynamic > patching so you can have modular synths being gracefully repatched > at runtime. > > a. > > > > On Tue, 15 Mar 2011 23:29:17 -0500 > John Harrison wrote: > > > Not that I am necessarily recommending it but, Csound will allow you to > > instantiate multiple instances of objects at runtime. I did this with > > Csound awhile ago and haven't touched Csound since but the general idea > > was create all your instruments to accept parameters and store > > input/output connections etc. in tables. You tell Csound to read its > > score file from stdin and you create/destroy instruments with various > > parameters by sending to Csound's stdin using the general-purpose > > computer language of your choice. (I used Python). Hopefully Csound has > > graduated to allowing instances of instruments to be created through OSC > > as well as stdin at this point. > > > > -John > ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Dynamic patching with audio - review
See this thread at Pd Everywhere: http://noisepages.com/groups/pd-everywhere/forum/topic/new-patch-handling-api/ On Thu, Mar 17, 2011 at 1:17 AM, Rich E wrote: > Hi, > > >> libpd will make a complete instance of Pd available inside of another >> application, but it does not deal with instantiating single objects. > > libpd does (handle instantiating patches) as of about 2 weeks ago. It > maintains the $0 value of the patch as well, so you can send values to > unique receivers. You can make as many instances of a patch as you > want and control them all separately, on the fly. > >> This is >> still only possible with the "usual" mechanism Pd offers, i.e. dynamic >> patching, and it has the same disadvantages. >> >> Maybe LuaAV would be worth a look, too? >> >> Ciao >> -- >> Frank Barknecht Do You RjDj.me? _ __footils.org__ >> >> ___ >> Pd-list@iem.at mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list >> > ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Dynamic patching with audio - review
Hi, > libpd will make a complete instance of Pd available inside of another > application, but it does not deal with instantiating single objects. libpd does (handle instantiating patches) as of about 2 weeks ago. It maintains the $0 value of the patch as well, so you can send values to unique receivers. You can make as many instances of a patch as you want and control them all separately, on the fly. > This is > still only possible with the "usual" mechanism Pd offers, i.e. dynamic > patching, and it has the same disadvantages. > > Maybe LuaAV would be worth a look, too? > > Ciao > -- > Frank Barknecht Do You RjDj.me? _ __footils.org__ > > ___ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Workshop for beginners in Bordeaux, France.
trés jolie monsieur! grazie mille for spreading ø On 03/11/2011 11:21 PM, Olivier Baudu wrote: Hi list, A short auto-promotional message... As Labomedia's member, I'm going to animate during 3 days a workshop for beginners with Pd-extended, in Bordeaux, France, on the invitation of Media-Cité. It will be march 21th, 22th and 23th 2011. More informations here (in french) : http://www.medias-cite.org/operation/workshops/prochains-workshops/426-workshop-puredata-mars-2011.html For curious, you can see my works with Pd-extended on my website : http://yamatierea.org/papatchs/ Cheers. 01ivier ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list -- ETs DNA will not be televised http://hasa-labs.org ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Workshop for beginners in Bordeaux, France.
Hi, Some of my patches have been made 1 or 2 years ago and I didn't test them when I passed on Lucid 10.04 / pd-ext 0.42.5 (I still was on Windows for the firsts) Sorry if some aren't working anymore... :-/ Cheers Le 15 mars 2011 21:35, Mathieu Bouchard a écrit : > On Fri, 11 Mar 2011, Olivier Baudu wrote: > > For curious, you can see my works with Pd-extended on my website : >> http://yamatierea.org/papatchs/ >> > > J'ai essayé Tribu2codelab2 et ça fait ralentir mon ordi épouvantablement en > écrivant une longue liste de messages > > /home/matju/Desktop/pd/tribu2codelabe#2/carre0.gif: > Not a TIFF or MDI file, bad magic number 18759 (0x4947). > > Tu as de la chance, car, en ce qui me concerner je n'arrive plus à l'ouvrir désormais. :-p Pd plante direct. Je l'ai tissé sur Ubuntu 8.04 // pd-ext 0.41.4, et ça marchait bien. Je ne l'avais pas essayé depuis... Le patch est très très simple mais comporte 15x15 abstractions... ça vient peut-être de là... J'ai aussi essayé Buvard mais selon la version de GEM, ça fait soit Erreur > de Segmentation (au chargement de la patch avec GEM 92) ou alors ça dessine > absolument rien (avec GEM 93)... je comprends pas comment me servir des > tampons de GEM ('buffer 1' vs 'buffer 2'), il y a vraiment quelque chose qui > cloche là dedans, impossible d'afficher le tampon : ça a juste l'air de ton > «Bug-shot». > > (Étant donné que mon GEM 93 est pas compilé avec FTGL, j'avais > préalablement remplacé [text3d] par [square] avec les autres changements > nécessaires pour que ça affiche de quoi.) > > > C'est plus étonnant, car, contrairement au précédent, c'est un patch très récent que j'ai testé sur différentes machines (cartes graphiques). Je viens encore de l'ouvrir en remplaçant le [text3d] par un [square]... et je n'ai pas de problème. Je suis sur Lucid, Pdext 0.42.5 (GEM: ver: 0.92.3 GEM: compiled: Sep 22 2010) > ___ > | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC > ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] ftm for Pd? probably not
I looked into the wrong folder, it's into build/pd folder indeed, and well documented - "IOhannes m zmölnig" a écrit : > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > On 03/16/2011 01:46 AM, patko wrote: > > > > There is a makefile but for OSX only. > > there used to be a cmake based build system for linux. > i don't think anybody ever tried to compile ftm4pd on osx. > > masdr > IOhannes > -BEGIN PGP SIGNATURE- > Version: GnuPG v1.4.11 (GNU/Linux) > Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ > > iEYEARECAAYFAk2AczcACgkQkX2Xpv6ydvSW2QCfSjoDv5/NhpKqnAzXdIspIDNj > cjEAoNWoa96nWfAbHNB6P8WxlwO68GYu > =4S+k > -END PGP SIGNATURE- > > ___ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list -- Patrice Colet ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Dynamic patching with audio - review
And if you're going to use Csound there's the zak system of course. It's a pig to set up and very hard mental work to keep track of which streams have been activated or cleared to avoid clips or feedback... but it works in practice to give any to any dynamic patching so you can have modular synths being gracefully repatched at runtime. a. On Tue, 15 Mar 2011 23:29:17 -0500 John Harrison wrote: > Not that I am necessarily recommending it but, Csound will allow you to > instantiate multiple instances of objects at runtime. I did this with > Csound awhile ago and haven't touched Csound since but the general idea > was create all your instruments to accept parameters and store > input/output connections etc. in tables. You tell Csound to read its > score file from stdin and you create/destroy instruments with various > parameters by sending to Csound's stdin using the general-purpose > computer language of your choice. (I used Python). Hopefully Csound has > graduated to allowing instances of instruments to be created through OSC > as well as stdin at this point. > > -John > > On 03/15/2011 03:15 AM, Frank Barknecht wrote: > > Hi, > > > > On Tue, Mar 15, 2011 at 12:07:05AM +0100, Jérôme Abel wrote: > >> I'm working on an open source multiuser game with a sound experimentation > >> focus. > >> The choosen sound engine is our favorite one Pure Data. Let's imagine > >> populate a 3D world with pd sound patchs ! > >> The issue is to create/destroy audio abstractions (made by users/artists) > >> and connect/disconnect them. > >> The audio path system must be compliant with paths in a 3D world. A sound > >> pass through rooms and apertures : > >> http://abel.jerome.free.fr/newatlantis/AudioDynamicPatching/images/pathfinding.png > >> > >> It must be dynamic like a game. I was enjoying doing this with pd, but ... > >> my hair become more and more white. > >> It's quite difficult. > >> > >> I propose here to write a little review of this issue. To be completed, to > >> be rectified. > >> Don't forget that the best is the easiest way (less compilation, less > >> dependancies, less bad tricks, etc.) and cross-platform (Linux/MacOSX/Win). > > ... > >> 4 - PURE DATA - LIBPD > >> - > >> Let's come back with Pd. We know that Pd was used in a game Spore : > >> http://lists.puredata.info/pipermail/pd-list/2007-11/056212.html > >> > >> It could be a solution to handle dynamic audio patching. Any feedbacks ? > >> > >> Libpd turns Pd into an embeddable library, so you can use Pd as a sound > >> engine in mobile phone apps, games, web pages, and art projects > >> http://puredata.info/community/projects/software/libpd/ > > libpd will make a complete instance of Pd available inside of another > > application, but it does not deal with instantiating single objects. This is > > still only possible with the "usual" mechanism Pd offers, i.e. dynamic > > patching, and it has the same disadvantages. > > > > Maybe LuaAV would be worth a look, too? > > > > Ciao > > > > ___ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list -- Andy Farnell ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] ftm for Pd? probably not
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 03/16/2011 01:46 AM, patko wrote: > > There is a makefile but for OSX only. there used to be a cmake based build system for linux. i don't think anybody ever tried to compile ftm4pd on osx. masdr IOhannes -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.11 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iEYEARECAAYFAk2AczcACgkQkX2Xpv6ydvSW2QCfSjoDv5/NhpKqnAzXdIspIDNj cjEAoNWoa96nWfAbHNB6P8WxlwO68GYu =4S+k -END PGP SIGNATURE- ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list