Re: [PD] Data structures: no object for freeing pointers?

2013-06-23 Thread João Pais
 I'd like one day to understand how to implement DS into a GOP, it's a  
bit triky,

then on a single window it's possible to have the whole interface.


I wrote something about it in a thread some weeks ago:  
http://lists.puredata.info/pipermail/pd-list/2013-05/102819.html


it's not really possible to do this in the context we're talking about  
because we don't know which scalar is modified when it's embedded into  
an array, a way would be about using y value, but in this case y is  
always = 0


ah, you mean an element instead of a scalar (although they're all  
scalars when drawn). the only way I would remember now would be use the  
[struct] output to trigger a comparation of the previous array with the  
current one, saved as lists. not optimal at all, but it can work if there  
aren't too many elements.


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Re: [PD] [Patchingcirclebxl] Pure data patching circle Brussels @ Variable #10

2013-06-23 Thread olm-e

Here is the announce for the next session of the Pure Data Patching
Circle in Brussels, Constant Variable house.
welcome (please register)
sorry for crossposting


hello,
voici l'annonce pour la prochaine session du Cercle de Developpement
Pure Data à Bruxelles, Constant Variable.
bienvenue (veuillez réserver svp)
veuillez excuser pour la redite s'il en est...


bien cordialement,

Olivier Meunier

http://patchingcircles.be
http://ogeem.be


- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - - - - - - -


_*Pure data patching circle Brussels @ Variable #10*_

*29 June 2013*


*EN :*
*//*The Patching Circles are open workshop session to learn and share
about the pure-data software and other.

/PureData for Tablet and other Mobile Platforms/

During this session we'll look at different tools available to use
puredata with a mobile platform with iOS or Android.
First we'll quickly explore several customisable GUI apps to connect
with puredata on your computer and the protocol they use (OSC - Midi /
Serial - Bluetooth - wifi ), to develop your own interfaces
f.ex :
Control (OSC-Midi) http://charlie-roberts.com/Control/ ; TouchOSC
http://hexler.net/software/touchosc ; Fantastik ; ...

Then we'll discover how to directly embed patches within a mobile app.
with the libpd core library and frameworks like DroidParty/iOSParty or
OpenFrameworks to generate an interface.

Yacine Sebti will come to share his experience in the matter.

bring your own device (android or iOS) to patch on, (and your earplug if
you are willing to play with sound)

free and open for anyone, debuting as well as veteran,

subscribe please: pdcirc...@ogeem.be

_*mailing list: *_

to get updates and participate in the group discussion, you can join the
mailing list here
https://listes.domainepublic.net/cgi-bin/mailman/listinfo/patchingcirclebxl

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- - - - - - - - - - - -

*FR
*

Les Patching Circles sont des sessions d'ateliers ouverts pour
apprendre et partager à propos du logiciel Pure-data et autres.

*29 juin 2013*

? 13h/18h
/
PureData sur Tablette et autres Plateformes Mobiles./

Durant cette session nous allons voir differents outils disponibles pour
utiliser puredata sur une platforme mobile avec iOS ou Android.
Premièrement nous allons rapidement explorer quelques systèmes
d'interface graphique utilisateur (GUI) pour connecter puredata avec un
ordinateur ansi que les protocoles qu'ils utilisent (OSC - Midi / Serial
- Bluetooth - wifi ), pour pouvoir développer ser propres interfaces
p.ex :
http://charlie-roberts.com/Control/ :  Control (OSC-Midi) ;
http://hexler.net/software/touchosc: TouchOSC ; Fantastik ; ...

Ensuite nous allons découvrir comment directement embarquer des patches
dans une application mobile.
avec la librairie libpd et les environnement comme DroidParty/iOSParty
ou OpenFrameworks pour générer des interfaces.

*Yacine Sebti* viendra pour partager son expérience dans le domaine.

apportez votre propre équipement (android ou iOS) pour patcher, (et vos
écouteurs si vous voulez travailler le son... )

session libre et ouverte à tous, débutants comme confirmés.


inscription svp : pdcirc...@ogeem.be

*_mailing list : _*

Pour avoir des infos et discussions sur le sujet avec le groupe de
participants, rendez vous sur la mailing liste
https://listes.domainepublic.net/cgi-bin/mailman/listinfo/patchingcirclebxl

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- - - - - - - - - - - -

*direction* : Constant Variable Rue Gallait / Gallaitstraat 80 1030
Schaerbeek / Schaarbeek
par Transport public:
Tram 25, 55, 94: Liedt

-- This project is supported by the Ministery of Culture of the
Wallonia-Brussels Federation, Digital Arts --
-- Ce projet est supporté par le Ministère de la Culture de la
Fédération Wallonie-Bruxelles, Arts Numériques--


*//*


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Re: [PD] l2ork externals install

2013-06-23 Thread András Murányi
On Sat, Jun 22, 2013 at 9:17 PM, Ivica Ico Bukvic i...@vt.edu wrote:

 [...]
 BTW, just did -F build here and it builds everything just fine. This
 suggests something may be off with your setup. Can you try installing
 whatever you've built and then trying to build from source again? If this
 succeeds that means that something in the build script fails to find
 relevant includes. Please send me your build log off-list so that I can
 investigate further.


So I've just made a build with ./tar_em_up.sh without touching the sources,
and it built fine and produced binaries for everything including those
marked in LIB_TARGETS in externals/Makefile. Everything also installed fine
by make install.
In contrast, my previous attempt, where I added some elements to
LIB_TARGETS manually, produced a lot less binaries. It seems that messing
up with LIB_TARGETS in l2ork can have a negative impact on innocent libs
too, at the moment.
If I still have a question question after this, it's: what's the
recommended way to add non-default libs to build with pd-l2ork?

Thanks,

András
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Re: [PD] l2ork externals install

2013-06-23 Thread Ivica Bukvic
For the time being build them independently by hand after installing
pd-l2ork. Also, if you recommend inclusion of specific libs and/or objects,
we can put it on the todo list for vetting to see if they are stable enough
to be included as-is and/or purpose a set of fixes before they can be
included.

Best wishes,

Ico
On Jun 23, 2013 2:16 PM, András Murányi muran...@gmail.com wrote:



 On Sat, Jun 22, 2013 at 9:17 PM, Ivica Ico Bukvic i...@vt.edu wrote:

 [...]
 BTW, just did -F build here and it builds everything just fine. This
 suggests something may be off with your setup. Can you try installing
 whatever you've built and then trying to build from source again? If this
 succeeds that means that something in the build script fails to find
 relevant includes. Please send me your build log off-list so that I can
 investigate further.


 So I've just made a build with ./tar_em_up.sh without touching the
 sources, and it built fine and produced binaries for everything including
 those marked in LIB_TARGETS in externals/Makefile. Everything also
 installed fine by make install.
 In contrast, my previous attempt, where I added some elements to
 LIB_TARGETS manually, produced a lot less binaries. It seems that messing
 up with LIB_TARGETS in l2ork can have a negative impact on innocent libs
 too, at the moment.
 If I still have a question question after this, it's: what's the
 recommended way to add non-default libs to build with pd-l2ork?

 Thanks,

 András

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Re: [PD] l2ork externals install

2013-06-23 Thread András Murányi
On Sun, Jun 23, 2013 at 8:55 PM, Ivica Bukvic i...@vt.edu wrote:

 For the time being build them independently by hand after installing
 pd-l2ork.

Alrite that will work. BTW, it's so easy to install a lib manually *when
it's made upon the library template* and such a desperate jungle fight when
not! :o)


 Also, if you recommend inclusion of specific libs and/or objects, we can
 put it on the todo list for vetting to see if they are stable enough to be
 included as-is and/or purpose a set of fixes before they can be included.

Well, moonlib is built, and concerning miXed/toxy(/widget), I think it will
have to go away because it's in a bad shape. I'll switch to tof/pmenu.
So I'm a happy camper with what we have now.

Just one question: are the abstractions (/abstractions in the source tree)
installed anywhere? I don't see them in the .tar.bz either.


Thanks for the guidance,

András
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[PD] GOP text field which sends bang?

2013-06-23 Thread András Murányi
Hi List,

I'm trying to switch from oldstyle dropdown combo box (toxy/widget popup)
to tof/plist which is a nice dropdown menu except it has no placeholder,
but the menu appears wherever when sent a bang.
My question is: do we have an object that
- Displays and holds a text value (like Symbol or Message box),
- is Graph-on-Parent,
- emits a bang when clicked?

It doesn't have to be Vanilla.

Thanks,

András
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[PD] l2ork: SSSAD loads but doesn't save presets

2013-06-23 Thread András Murányi
Dear List,

I've been having a problem with SSSAD for a few weeks: it's able to load
presets, but when it comes to saving, an empty state is written (i mean, it
does write but it overwrites the previous content of the preset with
nothingness). The example patches don't work either.
There are no errors in the console and I have also overwritten the whole
SSSAD folder with a newly downloaded one, still no joy.
Tested in vanilla and it works.

András
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Re: [PD] My personal GEM preview inside a patch...

2013-06-23 Thread Olivier Baudu

I've received few messages asking me if it's a joke... :-°

Well...
It's a kind of joke because it is useless...
(I redraw the GEM stream in hundred of 2x2 canvas)

But it's not joke in the way that it really works on my laptop / Linux 
Mint DE / Pd-extended 0.43.4 / GEM 0.93 at 4 fps...


Sorry if I've crashed your OS with my stuff...

Cheers...

01ivier

Le 23.06.2013 17:33, Olivier Baudu a écrit :

Hi list,

I want to share with you a big victory for me... :-p
I've succeeded in visualizing image/video GEM stream inside my patch
(at 4 fps !!).

Well...
You can't really do anything else when the automatic mode is on... :-D
... but I'm so proud, you know.

Patch attached.
Screenshot here : http://codelab.fr/4343#p23267

Cheers

01ivier


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--
On ne peut pas vivre dans un monde où l'on croit que l'élégance 
exquise du plumage de la pintade est inutile. Ceci est tout à fait à 
part. J'ai eu envie de le dire, je l'ai dit. Jean Giono, Un roi sans 
divertissement.


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Re: [PD] l2ork: SSSAD loads but doesn't save presets

2013-06-23 Thread Ivica Bukvic
Is this in pd-l2ork? Up until recently in L2Ork we relied upon sssad
exclusively for our preset needs, so I am fairly sure it works fine over
here. I haven't tested it with latest version of pd-l2ork yet, though. That
said, if you are using pd-l2ork why not use preset_hub and preset_node
instead? It does everything sssad does and way more, like saving presets
with the patch as well as ability to use multiple instances of the same
abstraction and have its member nodes differentiated from each other. HTH
On Jun 23, 2013 3:52 PM, András Murányi muran...@gmail.com wrote:

 Dear List,

 I've been having a problem with SSSAD for a few weeks: it's able to load
 presets, but when it comes to saving, an empty state is written (i mean, it
 does write but it overwrites the previous content of the preset with
 nothingness). The example patches don't work either.
 There are no errors in the console and I have also overwritten the whole
 SSSAD folder with a newly downloaded one, still no joy.
 Tested in vanilla and it works.

 András

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Re: [PD] l2ork externals install

2013-06-23 Thread Ivica Bukvic
Not sure. Let me investigate.
On Jun 23, 2013 3:16 PM, András Murányi muran...@gmail.com wrote:


 On Sun, Jun 23, 2013 at 8:55 PM, Ivica Bukvic i...@vt.edu wrote:

 For the time being build them independently by hand after installing
 pd-l2ork.

 Alrite that will work. BTW, it's so easy to install a lib manually *when
 it's made upon the library template* and such a desperate jungle fight when
 not! :o)


 Also, if you recommend inclusion of specific libs and/or objects, we can
 put it on the todo list for vetting to see if they are stable enough to be
 included as-is and/or purpose a set of fixes before they can be included.

 Well, moonlib is built, and concerning miXed/toxy(/widget), I think it
 will have to go away because it's in a bad shape. I'll switch to tof/pmenu.
 So I'm a happy camper with what we have now.

 Just one question: are the abstractions (/abstractions in the source tree)
 installed anywhere? I don't see them in the .tar.bz either.


 Thanks for the guidance,

 András

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[PD] pd-0.45 + jack == weirdness

2013-06-23 Thread yvan volochine

hi list!

I seem to recall some changes about the way pd and jackd interact 
together but I couldn't find the related info online so forgive me if 
that was discussed already..


before, if I launched pd without jack running, pd would take more time 
to launch with a bunch of messages complaining that jack is not running...


now, if jack is not running and I launch pd, pd starts jack by itself.. 
well... ok...
the problem is that when I close pd, it just won't close (terminal would 
print watchdog... signaling pd messages forever) and unless I kill the 
created jackd process, the pd window would _never_ close argh.


this is really annoying and looks like a regression to me..

should I submit an issue or is that a known one or was it discussed 
already (and I missed it)?


running pd-0.45 on archlinux Linux x230 3.9.6-1-ARCH #1 SMP PREEMP

ciao
y

--
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http://soundcloud.com/yvanvolochine
http://soundcloud.com/elgusanorojo
http://vimeo.com/yv

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Re: [PD] pd-0.45 + jack == weirdness

2013-06-23 Thread Miller Puckette
Are you using 0.44?  (I don't think 0.45 exists yet :)

The only relevant thing I can find in recent commits is a change from
jack_client_new() to jack_client_open() back in 2010.

With apologies, here is the commit I found...

commit 1022e5687bb5785904ba1b1977a9a29c9b6b25dc
Author: IOhannes m zmoelnig zmoel...@iem.at
Date:   Wed Jul 14 10:02:45 2010 +0200

properly handle shutdown of jackd and updated to new jack API

in older versions of Pd, if the jackd shut down (e.g. because the user 
stopped
it manually), Pd would just freeze and could not be revived (you have to 
KILL
it)
properly handling the jack_shutdown signal allows us to cleanup and 
continue to
run. the user can then select another backend at their convenience.

Pd's jack-backend mainly used _deprecated_ way of interfacing with jack 
(namely
using jack_client_new() rather than jack_client_open())
the new API allows more flexibility (e.g. the jackd need not run before the
application starts - if it is missing, it will be automatically launched)

TODO: jack is actually a callback-based API...

Signed-off-by: Miller Puckette m...@ucsd.edu

Is it possible this bug has been there for the last three years? (i.e.
0.43 and 0.44 would have this problem)?

cheers
Miller

On Mon, Jun 24, 2013 at 01:26:50AM +0200, yvan volochine wrote:
 hi list!
 
 I seem to recall some changes about the way pd and jackd interact
 together but I couldn't find the related info online so forgive me
 if that was discussed already..
 
 before, if I launched pd without jack running, pd would take more
 time to launch with a bunch of messages complaining that jack is not
 running...
 
 now, if jack is not running and I launch pd, pd starts jack by
 itself.. well... ok...
 the problem is that when I close pd, it just won't close (terminal
 would print watchdog... signaling pd messages forever) and unless
 I kill the created jackd process, the pd window would _never_
 close argh.
 
 this is really annoying and looks like a regression to me..
 
 should I submit an issue or is that a known one or was it discussed
 already (and I missed it)?
 
 running pd-0.45 on archlinux Linux x230 3.9.6-1-ARCH #1 SMP PREEMP
 
 ciao
 y
 
 -- 
 http://yvanvolochine.com
 http://soundcloud.com/yvanvolochine
 http://soundcloud.com/elgusanorojo
 http://vimeo.com/yv
 
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Re: [PD] My personal GEM preview inside a patch...

2013-06-23 Thread Ryan Smith
I can confirm that it works for me. xubuntu, pd-extended 0.43.4, gem
0.93.3. So, a similar setup. I'm using a ps3 eye camera for the input.
I changed the rate on the metro and managed to get about 10 fps on
mine. :D
Very awesome. Nice work.

On Sun, Jun 23, 2013 at 1:31 PM, Olivier Baudu oliv...@labomedia.net wrote:
 I've received few messages asking me if it's a joke... :-°

 Well...
 It's a kind of joke because it is useless...
 (I redraw the GEM stream in hundred of 2x2 canvas)

 But it's not joke in the way that it really works on my laptop / Linux Mint
 DE / Pd-extended 0.43.4 / GEM 0.93 at 4 fps...

 Sorry if I've crashed your OS with my stuff...

 Cheers...

 01ivier

 Le 23.06.2013 17:33, Olivier Baudu a écrit :

 Hi list,

 I want to share with you a big victory for me... :-p
 I've succeeded in visualizing image/video GEM stream inside my patch
 (at 4 fps !!).

 Well...
 You can't really do anything else when the automatic mode is on... :-D
 ... but I'm so proud, you know.

 Patch attached.
 Screenshot here : http://codelab.fr/4343#p23267

 Cheers

 01ivier


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 --
 On ne peut pas vivre dans un monde où l'on croit que l'élégance exquise du
 plumage de la pintade est inutile. Ceci est tout à fait à part. J'ai eu
 envie de le dire, je l'ai dit. Jean Giono, Un roi sans divertissement.

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