Re: [PD] Sampler buffer?
here's an upsampled loader that uses readsf~ at 64 times the normal rate. you can try changing the [block 1024 1 64] object to different upsampling rates depending on how fast your computer is. upsampled-loading.pd Description: Binary data ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Libpd running in OS X app
I started adding support for using PdAudioUnit in a Cocoa / OS X app (PdAudioController is too iOS-specific) and checked my progress into the cocoa branch here: https://github.com/libpd/libpd/tree/cocoa There is a (very basic) working app at: https://github.com/libpd/libpd/tree/cocoa/samples/cocoa_samples/CocoaPdBasic You can also find some experimentation I did with moving towards an AUGraph design but, in the end, I found it much more restrictive than just using Audio Units directly. Apologies for not finding the time to finish this, I've been working full-time on a different project for many months now... but hopefully once that is done I will finish off those samples, unless someone else already has. In essence, there were only a few things that needed to be modified. Off the top of my head, they were: - switch the audio unit to kAudioUnitSubType_HALOutput - enable an input audio device (required on OS X, not on iOS) - fix some Obj-C syntax issues that are different on OS X (property synthesis generation I believe) By the way, you can use the C++ wrapper quite readily with any other existing audio framework that provides OS X support - I use it in cinder apps and of course Dan provides ofxPd. I know others who have used portaudio or FMOD directly. cheers, Rich On Sat, Jul 6, 2013 at 9:04 AM, Dan Wilcox wrote: > Sorry. I assumed you were using the existing Obj-C PdAudioUnit and > PdAudioController classes included with libpd which were written mainly for > iOS. We should get around to tweaking it so it works on OSX. Did you try it? > > In skimming your code, it looks like you're doing everything the > PAudioUnit does, so I don't see any obvious problems. > > > On Jul 6, 2013, at 8:52 AM, Joe White wrote: > > Sorry that previous code had some test stuff in it, here's a slightly > cleaner version (ARC'd) > > http://pastebin.com/index/1bR2Ftqn > > On 6 July 2013 13:47, Joe White wrote: > >> How do you mean the CoreAudio backend? I would have thought I should just >> be able to call the process function in my render callback. Did you check >> out the code I posted? I happy to provide that as an AudioController for >> libpd on OSX. Messages and print objects work correctly but libpd is not >> processing any audio. >> >> http://pastebin.com/1bR2Ftqn >> >> Cheers, >> Joe >> >> >> On 5 July 2013 23:33, Dan Wilcox wrote: >> >>> As far as I know, the OSX port isn't finished and the CoreAudio backend >>> isn't hooked up. Anyone wanna help out there or sponsor us? :D >>> >>> On Jul 5, 2013, at 7:56 AM, pd-list-requ...@iem.at wrote: >>> >>> *From: *Joe White >>> *Subject: **[PD] Libpd running in OS X app* >>> *Date: *July 5, 2013 7:34:47 AM EDT >>> *To: *pd-list >>> >>> >>> Hi guys, >>> >>> Does anyone have any experience running libpd in an OS X app, using >>> CoreAudio. >>> >>> I'm able to run a patch and receive print statements but I'm not getting >>> any audio output and DSP doesn't seem to be processing. I created a quick >>> test tone in code to see if it was my audio unit but that works. My main >>> problem it seems is that after calling >>> >>> [PdBase processFloatWithInputBuffer:leftBuffer outputBuffer:leftBuffer >>> ticks:ticks]; >>> >>> ...the buffer is still empty. Anyone have any ideas? >>> >>> I'm calling [PdBase computeAudio:] just before I start the AudioUnit. >>> Here's the whole controller class if that helps: >>> http://pastebin.com/eYf1Facp >>> >>> Any help would be much appreciated! >>> >>> Many thanks, >>> >>> Joe >>> >>> >>> >>> Dan Wilcox >>> @danomatika >>> danomatika.com >>> robotcowboy.com >>> >>> >>> >>> >>> >>> >> >> >> -- >> Follow me on Twitter @diplojocus >> > > > > -- > Follow me on Twitter @diplojocus > > > > Dan Wilcox > @danomatika > danomatika.com > robotcowboy.com > > > > > > > ___ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > > ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Building Pd App on OSX
On 07/06/2013 06:18 PM, Miller Puckette wrote: Yeah... I originally assembled it by trial and error, starting from the "Wish Shell" app and changing stuff by trial and error. It might even be the case that the "Wish Shell.app" archive used by the script below can be replaced with your own local one... but I thought it safer to cache copy once I had it all working. Ok, I'll give it a shot. Thanks! -Jonathan cheers M On Sat, Jul 06, 2013 at 06:08:13PM -0400, Jonathan Wilkes wrote: On 07/06/2013 05:22 PM, Miller Puckette wrote: What I do (in effect): Get an existing Pd application As in download one of your prebuilt mac binaries? -Jonathan and remove all the Pd sources (Contents/Resources/src, bin, doc, tcl, portaudio, portmidi, extra, *.txt) then un-tar a source tarball into Contrnts/Resources, cd to src, and make -f makefile.mac (Actually, of course, I do this from a script. I have a pre-prepared tarball of an empty Pd app, and using that and a source tarball I run this shell file: ) - #!/bin/sh #usage: ./build 0.38-0 or 0.38-0test4 if test x$1 == x then echo usage: ./build 0.38-0 or 0.38-0test4 exit 1 fi if test -d Pd-$1.app then chmod -R 777 Pd-$1.app rm -rf Pd-$1.app fi tar xzf attic/wish-shell.tgz mv "Wish Shell.app" Pd-$1.app cd Pd-$1.app/Contents chmod 755 . rm -f Info.plist cp -p ../../attic/Info.plist . cd MacOS chmod 755 . mv "Wish Shell" Pd cd .. cd Resources chmod 755 . rm -f Wish.icns cp -p ../../../attic/pd.icns ../../../attic/pd-file.icns . mv "Wish Shell.rsrc" Pd.rsrc tar xzf ../../../pd-$1.src.tar.gz mv pd-$1/* . rmdir pd-$1 cd src make -f makefile.mac cd .. ln -s tcl Scripts chmod 555 . .. cd ../../.. pwd chmod 755 Pd-$1.app touch Pd-$1.app chmod 555 Pd-$1.app tar czf pd-$1.mac.tar.gz Pd-$1.app cheers M On Wed, Jul 03, 2013 at 07:00:48PM -0400, Jonathan Wilkes wrote: Miller et al, Once I get Pd built on OSX, I can make install so that "pd" >from the terminal will launch it. But how do I make it into an App? Any hints? INSTALL.txt doesn't have anything. I'd like to get it building so that a) I can make use of all the goodies someone put into AppMain.tcl and b) post a working copy so people can try out the new Preferences dialog. Separate question: even for running "pd" from the terminal, why doesn't the AppMain.tcl stuff get used? For example, I still want to use the OSX "Preferences" panel, and set all the Apple specific stuff like "About Pd" in the App menu, regardless of how pd was started. (Though it's not a huge deal, as the vast majority would just be running the app.) Thanks, Jonathan ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Building Pd App on OSX
Yeah... I originally assembled it by trial and error, starting from the "Wish Shell" app and changing stuff by trial and error. It might even be the case that the "Wish Shell.app" archive used by the script below can be replaced with your own local one... but I thought it safer to cache copy once I had it all working. cheers M On Sat, Jul 06, 2013 at 06:08:13PM -0400, Jonathan Wilkes wrote: > On 07/06/2013 05:22 PM, Miller Puckette wrote: > >What I do (in effect): > > > >Get an existing Pd application > > As in download one of your prebuilt mac binaries? > > -Jonathan > > >and remove all the Pd sources > >(Contents/Resources/src, bin, doc, tcl, portaudio, portmidi, extra, *.txt) > > > >then un-tar a source tarball into Contrnts/Resources, cd to src, and > >make -f makefile.mac > > > >(Actually, of course, I do this from a script. I have a pre-prepared > >tarball of an empty Pd app, and using that and a source tarball I run > >this shell file: ) > > > >- > > > >#!/bin/sh > >#usage: ./build 0.38-0 or 0.38-0test4 > > > >if test x$1 == x > >then > >echo usage: ./build 0.38-0 or 0.38-0test4 > >exit 1 > >fi > > > >if test -d Pd-$1.app > >then > > chmod -R 777 Pd-$1.app > > rm -rf Pd-$1.app > >fi > > > >tar xzf attic/wish-shell.tgz > >mv "Wish Shell.app" Pd-$1.app > >cd Pd-$1.app/Contents > >chmod 755 . > >rm -f Info.plist > >cp -p ../../attic/Info.plist . > >cd MacOS > >chmod 755 . > >mv "Wish Shell" Pd > >cd .. > >cd Resources > >chmod 755 . > >rm -f Wish.icns > >cp -p ../../../attic/pd.icns ../../../attic/pd-file.icns . > >mv "Wish Shell.rsrc" Pd.rsrc > >tar xzf ../../../pd-$1.src.tar.gz > >mv pd-$1/* . > >rmdir pd-$1 > >cd src > >make -f makefile.mac > >cd .. > >ln -s tcl Scripts > >chmod 555 . .. > >cd ../../.. > >pwd > >chmod 755 Pd-$1.app > >touch Pd-$1.app > >chmod 555 Pd-$1.app > >tar czf pd-$1.mac.tar.gz Pd-$1.app > > > > > > > >cheers > >M > > > >On Wed, Jul 03, 2013 at 07:00:48PM -0400, Jonathan Wilkes wrote: > >>Miller et al, > >> Once I get Pd built on OSX, I can make install so that "pd" > >>from the terminal will launch it. > >> > >>But how do I make it into an App? Any hints? INSTALL.txt doesn't > >>have anything. > >> > >>I'd like to get it building so that a) I can make use of all the > >>goodies someone put into > >>AppMain.tcl and b) post a working copy so people can try out the new > >>Preferences dialog. > >> > >>Separate question: even for running "pd" from the terminal, why > >>doesn't the AppMain.tcl stuff > >>get used? For example, I still want to use the OSX "Preferences" > >>panel, and set all the Apple > >>specific stuff like "About Pd" in the App menu, regardless of how pd > >>was started. (Though it's > >>not a huge deal, as the vast majority would just be running the app.) > >> > >>Thanks, > >>Jonathan > >> > >>___ > >>Pd-list@iem.at mailing list > >>UNSUBSCRIBE and account-management -> > >>http://lists.puredata.info/listinfo/pd-list > ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Building Pd App on OSX
On 07/06/2013 05:22 PM, Miller Puckette wrote: What I do (in effect): Get an existing Pd application As in download one of your prebuilt mac binaries? -Jonathan and remove all the Pd sources (Contents/Resources/src, bin, doc, tcl, portaudio, portmidi, extra, *.txt) then un-tar a source tarball into Contrnts/Resources, cd to src, and make -f makefile.mac (Actually, of course, I do this from a script. I have a pre-prepared tarball of an empty Pd app, and using that and a source tarball I run this shell file: ) - #!/bin/sh #usage: ./build 0.38-0 or 0.38-0test4 if test x$1 == x then echo usage: ./build 0.38-0 or 0.38-0test4 exit 1 fi if test -d Pd-$1.app then chmod -R 777 Pd-$1.app rm -rf Pd-$1.app fi tar xzf attic/wish-shell.tgz mv "Wish Shell.app" Pd-$1.app cd Pd-$1.app/Contents chmod 755 . rm -f Info.plist cp -p ../../attic/Info.plist . cd MacOS chmod 755 . mv "Wish Shell" Pd cd .. cd Resources chmod 755 . rm -f Wish.icns cp -p ../../../attic/pd.icns ../../../attic/pd-file.icns . mv "Wish Shell.rsrc" Pd.rsrc tar xzf ../../../pd-$1.src.tar.gz mv pd-$1/* . rmdir pd-$1 cd src make -f makefile.mac cd .. ln -s tcl Scripts chmod 555 . .. cd ../../.. pwd chmod 755 Pd-$1.app touch Pd-$1.app chmod 555 Pd-$1.app tar czf pd-$1.mac.tar.gz Pd-$1.app cheers M On Wed, Jul 03, 2013 at 07:00:48PM -0400, Jonathan Wilkes wrote: Miller et al, Once I get Pd built on OSX, I can make install so that "pd" from the terminal will launch it. But how do I make it into an App? Any hints? INSTALL.txt doesn't have anything. I'd like to get it building so that a) I can make use of all the goodies someone put into AppMain.tcl and b) post a working copy so people can try out the new Preferences dialog. Separate question: even for running "pd" from the terminal, why doesn't the AppMain.tcl stuff get used? For example, I still want to use the OSX "Preferences" panel, and set all the Apple specific stuff like "About Pd" in the App menu, regardless of how pd was started. (Though it's not a huge deal, as the vast majority would just be running the app.) Thanks, Jonathan ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Building Pd App on OSX
What I do (in effect): Get an existing Pd application and remove all the Pd sources (Contents/Resources/src, bin, doc, tcl, portaudio, portmidi, extra, *.txt) then un-tar a source tarball into Contrnts/Resources, cd to src, and make -f makefile.mac (Actually, of course, I do this from a script. I have a pre-prepared tarball of an empty Pd app, and using that and a source tarball I run this shell file: ) - #!/bin/sh #usage: ./build 0.38-0 or 0.38-0test4 if test x$1 == x then echo usage: ./build 0.38-0 or 0.38-0test4 exit 1 fi if test -d Pd-$1.app then chmod -R 777 Pd-$1.app rm -rf Pd-$1.app fi tar xzf attic/wish-shell.tgz mv "Wish Shell.app" Pd-$1.app cd Pd-$1.app/Contents chmod 755 . rm -f Info.plist cp -p ../../attic/Info.plist . cd MacOS chmod 755 . mv "Wish Shell" Pd cd .. cd Resources chmod 755 . rm -f Wish.icns cp -p ../../../attic/pd.icns ../../../attic/pd-file.icns . mv "Wish Shell.rsrc" Pd.rsrc tar xzf ../../../pd-$1.src.tar.gz mv pd-$1/* . rmdir pd-$1 cd src make -f makefile.mac cd .. ln -s tcl Scripts chmod 555 . .. cd ../../.. pwd chmod 755 Pd-$1.app touch Pd-$1.app chmod 555 Pd-$1.app tar czf pd-$1.mac.tar.gz Pd-$1.app cheers M On Wed, Jul 03, 2013 at 07:00:48PM -0400, Jonathan Wilkes wrote: > Miller et al, > Once I get Pd built on OSX, I can make install so that "pd" > from the terminal will launch it. > > But how do I make it into an App? Any hints? INSTALL.txt doesn't > have anything. > > I'd like to get it building so that a) I can make use of all the > goodies someone put into > AppMain.tcl and b) post a working copy so people can try out the new > Preferences dialog. > > Separate question: even for running "pd" from the terminal, why > doesn't the AppMain.tcl stuff > get used? For example, I still want to use the OSX "Preferences" > panel, and set all the Apple > specific stuff like "About Pd" in the App menu, regardless of how pd > was started. (Though it's > not a huge deal, as the vast majority would just be running the app.) > > Thanks, > Jonathan > > ___ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Sampler buffer?
Hi, You can load all your samples when loading the patch in different tables, and then dynamically set the table (sample) you want to read by sending [set nameofthetable( to your tabread object. If you don't do that then everytime you load a sample it takes a while to copy it to RAM before Pd can read it, especially if the sample is long. Pierre. 2013/7/6 FernandoG > Hello > > I need to build a sampler patch for live performance where you can load > lots of samplers. I actually use soundfiler and tabread but anytime i open > a new file the sound is stoped, cut, by a moment. Is there any kind of > buffer that let me choose and open samplers during the performance without > this problem? > > Thanks a lot! > f > > ___ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > > ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
[PD] Sampler buffer?
Hello I need to build a sampler patch for live performance where you can load lots of samplers. I actually use soundfiler and tabread but anytime i open a new file the sound is stoped, cut, by a moment. Is there any kind of buffer that let me choose and open samplers during the performance without this problem? Thanks a lot! f ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Libpd running in OS X app
Sorry. I assumed you were using the existing Obj-C PdAudioUnit and PdAudioController classes included with libpd which were written mainly for iOS. We should get around to tweaking it so it works on OSX. Did you try it? In skimming your code, it looks like you're doing everything the PAudioUnit does, so I don't see any obvious problems. On Jul 6, 2013, at 8:52 AM, Joe White wrote: > Sorry that previous code had some test stuff in it, here's a slightly cleaner > version (ARC'd) > > http://pastebin.com/index/1bR2Ftqn > > On 6 July 2013 13:47, Joe White wrote: > How do you mean the CoreAudio backend? I would have thought I should just be > able to call the process function in my render callback. Did you check out > the code I posted? I happy to provide that as an AudioController for libpd on > OSX. Messages and print objects work correctly but libpd is not processing > any audio. > > http://pastebin.com/1bR2Ftqn > > Cheers, > Joe > > > On 5 July 2013 23:33, Dan Wilcox wrote: > As far as I know, the OSX port isn't finished and the CoreAudio backend isn't > hooked up. Anyone wanna help out there or sponsor us? :D > > On Jul 5, 2013, at 7:56 AM, pd-list-requ...@iem.at wrote: > >> From: Joe White >> Subject: [PD] Libpd running in OS X app >> Date: July 5, 2013 7:34:47 AM EDT >> To: pd-list >> >> >> Hi guys, >> >> Does anyone have any experience running libpd in an OS X app, using >> CoreAudio. >> >> I'm able to run a patch and receive print statements but I'm not getting any >> audio output and DSP doesn't seem to be processing. I created a quick test >> tone in code to see if it was my audio unit but that works. My main problem >> it seems is that after calling >> >> [PdBase processFloatWithInputBuffer:leftBuffer outputBuffer:leftBuffer >> ticks:ticks]; >> >> ...the buffer is still empty. Anyone have any ideas? >> >> I'm calling [PdBase computeAudio:] just before I start the AudioUnit. Here's >> the whole controller class if that helps:http://pastebin.com/eYf1Facp >> >> Any help would be much appreciated! >> >> Many thanks, >> >> Joe >> > > > Dan Wilcox > @danomatika > danomatika.com > robotcowboy.com > > > > > > > > > -- > Follow me on Twitter @diplojocus > > > > -- > Follow me on Twitter @diplojocus Dan Wilcox @danomatika danomatika.com robotcowboy.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Libpd running in OS X app
Sorry that previous code had some test stuff in it, here's a slightly cleaner version (ARC'd) http://pastebin.com/index/1bR2Ftqn On 6 July 2013 13:47, Joe White wrote: > How do you mean the CoreAudio backend? I would have thought I should just > be able to call the process function in my render callback. Did you check > out the code I posted? I happy to provide that as an AudioController for > libpd on OSX. Messages and print objects work correctly but libpd is not > processing any audio. > > http://pastebin.com/1bR2Ftqn > > Cheers, > Joe > > > On 5 July 2013 23:33, Dan Wilcox wrote: > >> As far as I know, the OSX port isn't finished and the CoreAudio backend >> isn't hooked up. Anyone wanna help out there or sponsor us? :D >> >> On Jul 5, 2013, at 7:56 AM, pd-list-requ...@iem.at wrote: >> >> *From: *Joe White >> *Subject: **[PD] Libpd running in OS X app* >> *Date: *July 5, 2013 7:34:47 AM EDT >> *To: *pd-list >> >> >> Hi guys, >> >> Does anyone have any experience running libpd in an OS X app, using >> CoreAudio. >> >> I'm able to run a patch and receive print statements but I'm not getting >> any audio output and DSP doesn't seem to be processing. I created a quick >> test tone in code to see if it was my audio unit but that works. My main >> problem it seems is that after calling >> >> [PdBase processFloatWithInputBuffer:leftBuffer outputBuffer:leftBuffer >> ticks:ticks]; >> >> ...the buffer is still empty. Anyone have any ideas? >> >> I'm calling [PdBase computeAudio:] just before I start the AudioUnit. >> Here's the whole controller class if that helps: >> http://pastebin.com/eYf1Facp >> >> Any help would be much appreciated! >> >> Many thanks, >> >> Joe >> >> >> >> Dan Wilcox >> @danomatika >> danomatika.com >> robotcowboy.com >> >> >> >> >> >> > > > -- > Follow me on Twitter @diplojocus > -- Follow me on Twitter @diplojocus ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Libpd running in OS X app
How do you mean the CoreAudio backend? I would have thought I should just be able to call the process function in my render callback. Did you check out the code I posted? I happy to provide that as an AudioController for libpd on OSX. Messages and print objects work correctly but libpd is not processing any audio. http://pastebin.com/1bR2Ftqn Cheers, Joe On 5 July 2013 23:33, Dan Wilcox wrote: > As far as I know, the OSX port isn't finished and the CoreAudio backend > isn't hooked up. Anyone wanna help out there or sponsor us? :D > > On Jul 5, 2013, at 7:56 AM, pd-list-requ...@iem.at wrote: > > *From: *Joe White > *Subject: **[PD] Libpd running in OS X app* > *Date: *July 5, 2013 7:34:47 AM EDT > *To: *pd-list > > > Hi guys, > > Does anyone have any experience running libpd in an OS X app, using > CoreAudio. > > I'm able to run a patch and receive print statements but I'm not getting > any audio output and DSP doesn't seem to be processing. I created a quick > test tone in code to see if it was my audio unit but that works. My main > problem it seems is that after calling > > [PdBase processFloatWithInputBuffer:leftBuffer outputBuffer:leftBuffer > ticks:ticks]; > > ...the buffer is still empty. Anyone have any ideas? > > I'm calling [PdBase computeAudio:] just before I start the AudioUnit. > Here's the whole controller class if that helps: > http://pastebin.com/eYf1Facp > > Any help would be much appreciated! > > Many thanks, > > Joe > > > > Dan Wilcox > @danomatika > danomatika.com > robotcowboy.com > > > > > > -- Follow me on Twitter @diplojocus ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list