Re: [PD] [PD-announce] pdp 0.14.0

2013-10-01 Thread Alan Brooker
Thanks Tom! Going to compile... so good to get a new PDP in my set up


On Mon, Sep 30, 2013 at 5:45 PM, Tom Schouten  wrote:

> Hi List,
>
> Here's an update to PDP:
>
> http://zwizwa.be/pd/pdp/pdp-0.**14.0.tar.gz
>
> Changes:
>
>
> 0.14.0:
> Port ia32 MMX assembly code to GCC extensions (MMX support on
> amd64)
> Add V4L2 support to pdp_v4l (merge with pdp_v4l2)
> Distill system/zl (Zwizwa Lib) from PDP and libprim/PF code.
>
>
> The configure option "--enable-mmx" now uses GCC intrinsics which work on
> both 32 and 64 bit intel architectures.   The old 32-bit only ASM routines
> are still available as "--enable-asm-mmx".
>
> If you find a problem, post it here or at p...@zwizwa.be for a quicker
> response.
>
> Darcs repo is at http://zwizwa.be/darcs/pdp/
>
> Enjoy!
>
> Tom
>
>
> ( Racketeers, be sure to check out some recent Pd DSP work in
> http://zwizwa.be/rai/ )
>
>
>
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Re: [PD] Alternative to pdp_colorgrid?

2013-09-28 Thread Alan Brooker
Hi

Im sure there is something in the MTL abstractions:

http://puredata.info/Members/mtl/index_html


cant remember the name...sorry!


On Sat, Sep 28, 2013 at 5:02 AM, Pagano, Patrick
wrote:

> Run Linux and its there! I gave up on pdp on Mac because if the problems
> with the license. It has great effects though
>
> Patrick Pagano B.S,M.F.A
> Asst. in Digital Art and Science
> Digital Worlds Institute
> University of Florida
> (352) 294-2020
>
>
> On Sep 27, 2013, at 10:29 PM, "Antonio Roberts" 
> wrote:
>
> > Hi pd list,
> >
> > Is there an alternative object to pdp_colorgrid? I believe it was in
> > pidipi (which has removed in the latest pdextended) and also in
> > pdvjtools (doesn't compile). It would be great to have it back or have
> > an alternative!
> >
> > Thanks
> >
> > Antonio
> >
> > --
> > 
> > anto...@hellocatfood.com
> > http://www.hellocatfood.com
> > 
> >
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Re: [PD] My personal GEM preview inside a patch...

2013-06-24 Thread Alan Brooker
nice work!


2013/6/24 Philippe Boisnard 

>
> Le 24 juin 2013 à 20:20, Cyrille Henry a écrit :
>
> > i can see the discution, but where is the patch?
> > and is it fast enough to be usable?
> >
> > cheers
> > c
> >
> > Le 24/06/2013 19:31, Philippe Boisnard a écrit :
> >> Yes
> >>
> >> arnaud courcelles have made today with datastructures
> >> you can find this on codelab.fr
> >> on this thread
> >> http://codelab.fr/4343
> >>
> >>
> >> Le 24 juin 2013 à 18:25, Cyrille Henry a écrit :
> >>
> >>> hello,
> >>> it would really be useful to have an efficient pix_preview.
> >>> did anyone try using data structure? would it be faster?
> >>>
> >>> i guess lluis pix_preview is the best option for now
> >>>
> >>> cheers
> >>> c
> >>>
> >>>
> >>> Le 23/06/2013 22:31, Olivier Baudu a écrit :
>  I've received few messages asking me if it's a joke... :-°
> 
>  Well...
>  It's a kind of joke because it is useless...
>  (I redraw the GEM stream in hundred of 2x2 canvas)
> 
>  But it's not joke in the way that it really works on my laptop /
> Linux Mint DE / Pd-extended 0.43.4 / GEM 0.93 at 4 fps...
> 
>  Sorry if I've crashed your OS with my stuff...
> 
>  Cheers...
> 
>  01ivier
> 
>  Le 23.06.2013 17:33, Olivier Baudu a écrit :
> > Hi list,
> >
> > I want to share with you a big victory for me... :-p
> > I've succeeded in visualizing image/video GEM stream inside my patch
> > (at 4 fps !!).
> >
> > Well...
> > You can't really do anything else when the automatic mode is on...
> :-D
> > ... but I'm so proud, you know.
> >
> > Patch attached.
> > Screenshot here : http://codelab.fr/4343#p23267
> >
> > Cheers
> >
> > 01ivier
> >
> >
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Re: [PD] PDP test release

2013-05-15 Thread Alan Brooker
./configure found m_pd.h now (I think)

checking m_pd.h usability... yes
checking m_pd.h presence... yes

but have this error message

#check if pd is installed. if this fails make install will stop here.
test -d /usr/local/lib/pd
install -d /usr/local/lib/pd/extra
install -m 755 pdp.pd_linux /usr/local/lib/pd/extra
install: cannot stat `pdp.pd_linux': No such file or directory
make: *** [install] Error 1


thanks again!

Alan


On Wed, May 15, 2013 at 10:30 PM, Tom Schouten  wrote:

> On 05/15/2013 05:18 PM, Alan Brooker wrote:
>
>> Hi Tom
>>
>> Sorry to be a pain- but got his error @ sudo make install
>>
>>  not a pain at all.  thanks for the report.
>
>
>
>
>  #check if pd is installed. if this fails make install will stop here.
>> test -d /usr/lib/pd-extended/bin/lib/**pd
>> make: *** [install] Error 1
>>
>> I have Pd installed at usr/local/lib/pd (and also pd-extended
>> usr/lib/pd-extended) already?
>>
>>
> as a quick fix, you could copy the m_pd.h to somewhere in your standard
> include path, i.e. to /usr/local/include
>
>
>
> these are the directories where configure looks for m_pd.h apart from the
> standard include path:
>
> $prefix/pd/src
> $prefix/src/pd/src
> ../src/
> /usr/local/include/pd/
>
> Where $prefix is what you give configure as:
> "configure --prefix=..."
>
>
>
>
> I wonder if there is a canonical way to do m_pd.h discovery these days.
>
>
>
>
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Re: [PD] PDP test release

2013-05-15 Thread Alan Brooker
Hi Tom

Sorry to be a pain- but got his error @ sudo make install

#check if pd is installed. if this fails make install will stop here.
test -d /usr/lib/pd-extended/bin/lib/pd
make: *** [install] Error 1

I have Pd installed at usr/local/lib/pd (and also pd-extended
usr/lib/pd-extended) already?

Thanks for any advice


On Wed, May 15, 2013 at 6:00 PM, Tom Schouten  wrote:

> On 05/15/2013 10:27 AM, Hans-Christoph Steiner wrote:
>
>> Great to see you working on PDP again!  Did you sync up with the changes
>> in
>> the pure-data SVN?  I don't there are many, but it would be good to keep
>> them
>> in sync.
>>
>
>
> Thanks for reminding me.
> I did so in December when I started working on the 64 bit port so
> everything from before that should be there.  I'll have a look again before
> releasing to see if there's anything since then.
>
>
>
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Re: [PD] PDP test release

2013-05-14 Thread Alan Brooker
awesome! cant wait to try it out


On Tue, May 14, 2013 at 8:35 PM, Tom Schouten  wrote:

> Hello,
>
> There's a PDP release in the pipeline:
>
> 0.14.0:
> Port ia32 MMX assembly code to GCC extensions (MMX support on
> amd64)
> Add V4L2 support to pdp_v4l (merge with pdp_v4l2)
> Distill zl (Zwizwa Lib) from PDP and libprim/PF code.
>
> This is quite a big change internally and is not 100% stable yet.  It
> should be functionally equivalent with previous version.  I'm going to
> put out what I have now for people that like to try it out.  If you
> run into a bug, post here or send it to p...@zwizwa.be
>
> http://zwizwa.be/pd/pdp/test/**pdp-darcs-20130514_145023.tar.**gz
>
> Some known issues are GLX crashes when texture size changes and V4L1
> support being broken.
>
> ( See pdp_v4l_hack for a new camera-specific setup hack that was
> necessary to get high FPS on a Microsoft cam.  It might be useful for
> other cams too. )
>
> Cheers
> Tom
>
>
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Re: [PD] Gem High def out put (stills ect)

2013-04-11 Thread Alan Brooker
Thanks everyone for the suggestions [polygon_smooth] helps much.  
09.SnapshotSaveHD looks like it could be what I need but it has me a bit 
stumped. I will try to connect it into my Gem scene but any tips would be 
welcome

Thanks again for the feedback!



On 11 Apr 2013, at 14:00, Jack  wrote:

> Le 11/04/2013 14:30, Alan Brooker a écrit :
>> Hi
>> II am use Gem to create some 3d artworks I planning to have printed for 
>> framing/postcards etc.- would be grateful for any advice on way to save high 
>> quality/large images from the Gem window? Ways to achieve Anti aliasing (is 
>> this only for Nvidia graphics?), smoothing of edges and such.
>> Thanks for the advice all, much appreciated.
>> Alan
>> 
>> 
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> 
> Hello Alan,
> 
> Have a look in examples section in Gem (from the help panel). There is 
> '02.advanced/09.SnapshotSaveHD.pd'.
> There is no Anti aliasing, but after you can reduce the size of the picture 
> with a software like Gimp to get something smooth.
> Or it is possible to use supersampling anti aliasing with two or more 
> framebuffer, but you need a good graphic card for that.
> Hope '09.SnapshotSaveHD.pd' will work for you.
> ++
> 
> Jack
> 
> 
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[PD] Gem High def out put (stills ect)

2013-04-11 Thread Alan Brooker
Hi

II am use Gem to create some 3d artworks I planning to have printed for
framing/postcards etc.- would be grateful for any advice on way to save
high quality/large images from the Gem window? Ways to achieve Anti
aliasing (is this only for Nvidia graphics?), smoothing of edges and such.

Thanks for the advice all, much appreciated.

Alan
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Re: [PD] can't load gridflow 9.13 on Mountain Lion?

2013-03-01 Thread Alan Brooker
Hi


Mathieu (main dev of Gridflow) isnt on the pd-list anymore- try
signing up for the Gridflow mailing list to post your question

http://lists.artengine.ca/mailman/listinfo/gridflow-dev


AFAIK no work has been done on Gridflow since 2011 and it certainly
isn't fully compatible with the latest Pd-extended-hopefully something
is in the works soon.

Best


On Fri, Mar 1, 2013 at 6:25 PM, Tedb0t  wrote:
>
> Hi all—I've been trying to install Gridflow, but it doesn't work entirely 
> yet.  I added the /Library/Pd/gridflow and /Library/Pd/gridflow/abstractions 
> paths but when I try to (for instance) make a #redim object, I get:
>
> #redim
> ... couldn't create
> /Library/Pd/gridflow/gridflow.pd_darwin: 
> dlopen(/Library/Pd/gridflow/gridflow.pd_darwin, 10): Library not loaded: 
> @executable_path/../../lib/libpng12.0.dylib
>   Referenced from: /Library/Pd/gridflow/gridflow.pd_darwin
>   Reason: image not found
> [import]: can't load library in 'gridflow'
>
> and if I try to make (for instance) a #many object, I get a whole ton of 
> ...couldn't creates but without further information.
>
> Am I doing something wrong?
> —t3db0t
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Re: [PD] Pure Data/Arduino course webpage

2012-05-17 Thread Alan Brooker
thanks for the great resource

On Thu, May 17, 2012 at 6:51 PM, olsen wrote:

> Nice stuff - thanks for sharing John!
>
>
> On 05/14/2012 02:32 PM, John Harrison wrote:
>
>> I thought it might be interesting and maybe even helpful if I shared the
>> webpage for the Pure Data/Arduino audio/video
>> course I just finished teaching. This was a one-semester
>> undergraduate-level course I taught at Wichita State
>> University. Most students were electrical/computer engineering students
>> that had minimal applied experience with
>> programming and circuitry before signing up for the course.
>>
>> Main course page:
>> http://cratel.wichita.edu/**blogs/ee577aspring2012/
>>
>> Student final projects with explanatory video and code:
>> http://cratel.wichita.edu/**blogs/ee577aspring2012/**
>> category/final-project-report-**video/
>>
>> The web page for the course includes all assignments, my notes, schedule
>> and a forum where students asked questions,
>> shared cool projects they found, etc.
>>
>> One thing I wrote as an example for the students in the class was a color
>> tracker which could track primary colors. I
>> thought I saw a conversation on the list earlier were somebody was
>> writing an external for color tracking, but at least
>> primary colors can all be tracked in Gem. Maybe it's obvious but in case
>> it's not:
>> http://cratel.wichita.edu/**blogs/ee577aspring2012/forum2/**
>> code-group3/pd-patches-forum4/**2-color-trackers-thread16/
>>
>> -John
>> --
>> John Harrison 
>> http://alumni.media.mit.edu/~**harrison
>>
>>
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Re: [PD] [import] and libraries Pd ext

2012-04-29 Thread Alan Brooker
Hi Hans

Sorry should have clarified- rather it is the dropping of start up prefs
from Pd-extended as per below-- is there a page on the main website to
refer to ?




On Mon, Apr 2, 2012 at 4:24 PM, Hans-Christoph Steiner 
 wrote:

>
> I just changed up the new single preference page for Pd-extended 0.43,
> hopefully its for the better.  First off, there is no more "Startup" prefs,
> which allowed you to globally load libraries.  Now, use [import] in your
> patch to load libraries.  The "Startup flags" and "Real-time scheduling"
> are now added to the new preference panel.
>
> The OK and Apply buttons only apply the settings for the current session
> of Pd.  In order to save them for the next time you start Pd, there is the
> "Save All Settings" button.  But now that I look at that, the "Save All
> Settings" button might actually be redundant, and OK actually saves
> everything...
>
> Setting global paths should no longer be used for externals, instead you
> should use the standard install locations for your OS:
> http://puredata.info/docs/faq/how-do-i-install-externals-and-help-files
>
> Or you can set the path in your patch.  Either use the new [path] object
> or [declare -path] to set a relative path in your patch.


On Sun, Apr 29, 2012 at 2:03 PM, Hans-Christoph Steiner wrote:

>
> Hey Alan,
>
> I'm not sure I know the change that you are speaking of.  [import] is the
> same since at least 0.41.  And yes, if a library is either included in
> Pd-extended or in the standard install folder, then [import] is all that is
> needed to load the library.
>
> .hc
>
> On Apr 28, 2012, at 6:03 AM, Alan Brooker wrote:
>
> Hi List,
>
>
> Please excuse me but is there a page on the  puredata.info that details
> the change to the new way of loading libraries via the [import] and
> [declare] objects?  I have had small bits of feedback and new
> users believe their libraries are not loading when the use of [import] is
> all that is needed? I'm sure I saw something written up about this but cant
> find it to reference to others
>
> Thanks
>
> Alan
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>
>   http://at.or.at/hans/
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[PD] [import] and libraries Pd ext

2012-04-28 Thread Alan Brooker
Hi List,


Please excuse me but is there a page on the  puredata.info that details the
change to the new way of loading libraries via the [import] and [declare]
objects?  I have had small bits of feedback and new
users believe their libraries are not loading when the use of [import] is
all that is needed? I'm sure I saw something written up about this but cant
find it to reference to others

Thanks

Alan
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Re: [PD] Hello PD List

2012-03-24 Thread ALAN BROOKER
also check out


http://en.flossmanuals.net/pure-data/

http://www.pd-tutorial.com/

...welcome to the list!


On Sat, Mar 24, 2012 at 11:11 PM, Jonathan Wilkes  wrote:
> Hi,
>  You can have a look at the Pd manual.  Open Pd, then click "Help" and
> then "Browser" (or the
> shortcut ).  The look in Pure Data->1.manual and it will have a link
> to the index from which
> you can read the various chapters.
>  Also have a look at 2.control.examples and got through the whole set of
> tutorials.  That should give
> you a good feel for how to build Pd patches and edit/manipulate objects on a
> canvas.
>
> Finally have a look at 3.audio.examples.  There are way too many tutorials
> to go through in one sitting,
> but it will at least give you an idea of what can be accomplished using the
> basic signal objects in Pd.
>
> Hope that helps,
> Jonathan
>
> 
> From: speed wolf 
> To: pd-list@iem.at
> Sent: Saturday, March 24, 2012 6:41 PM
> Subject: [PD] Hello PD List
>
> Hi,
>
> This is my first post here.
>
> I'm very new to PD and am looking for some good beginners tutorials.
> I'm not a stranger to coding having been a web developer for a decade
> or so but I'm not used to visual programming environments and am
> finding it a little counter intuitive. Usually I do generative stuff
> with DVDs but I'm moving into a much more interactive space at the
> moment and need to learn some new skills so if anyone could offer a
> few pointers I'd be extremely grateful.
>
> You can look at some of my stuff here if the fancy takes you -
> http://www.petehaughie.com/
>
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[PD] New puredata.info styled online now!!

2012-03-21 Thread ALAN BROOKER
damn the Recent Changes section has been spamo -ed - selling
'antipsychotic' drugs and such


(   hhhmmm maybe I should try that out :S  )

On Wed, Mar 21, 2012 at 9:27 PM, ALAN BROOKER
 wrote:
> +1
>
> thanks Marco...nice job!
>
> On Wed, Mar 21, 2012 at 9:16 PM, Roman Haefeli  wrote:
>> Hey Marco
>>
>> Though late, I still want to say that the new look is fresh. I like it.
>> Nice Work!
>>
>> Roman
>>
>>
>>
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Re: [PD] pdlua + Gem-any examples/tips?

2012-03-19 Thread ALAN BROOKER
Hi Claude

Hey much thanks for the patch- lovely stuff- Im going to hack away and
learn a few things---can I ask where did you get the frag shader from?
Thanks again
On Mon, Mar 19, 2012 at 2:38 PM, Pagano, Patrick
 wrote:
> That is really nice Claude.
>
>
> -Original Message-
> From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf Of 
> Claude Heiland-Allen
> Sent: Monday, March 19, 2012 6:02 AM
> To: pd-list@iem.at
> Subject: Re: [PD] pdlua + Gem-any examples/tips?
>
> On 18/03/12 14:13, ALAN BROOKER wrote:
>> Does anyone know of any examples of using Lua with Gem in anyway?
>
> Attached example uses a custom particle system in Lua that also keeps track 
> of various parameters for a GLSL shader.
>
> Rather undocumented/hacky and might not work on any machine but mine...
> usual "NO WARRANTY" warning goes here...
>
> If you want to see how it should look after it fails to run on your machine:
> http://claudiusmaximus.goto10.org/v/gears/2012-01-14_gear_chain_v1.ogv
> (36MB)
>
>
> Claude
>
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[PD] pdlua + Gem-any examples/tips?

2012-03-18 Thread ALAN BROOKER
Hi List,


Does anyone know of any examples of using Lua with Gem in anyway? I'm
interested in exploring the potential in using these two together-any
start tips most welcome.

Thanks

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Re: [PD] list etiquette

2012-03-11 Thread ALAN BROOKER
>
> fuck no!
>
> Pd expands boundaries of what is music and art.  Why expect any
> boundaries on the list?  The same norm you're expecting might not be
> shared by other people who use the list too.

Just wish to clarify what I think is being discussed here which is not
necessary the language but  how the language is used to against others
in an abusive way. For instance Mr.Y makes an announcement and the
first reply from Mr. X is " fuck off". Or  Mrs. V posts something to
the list where the subject singles out another subscriber in a
disparaging way and has nothing to do with Pd at all.  This isn't
heated debate.

The norms I am expecting  are the basics of just being civil,  to act
in the ways described above in person would be anti-social behaviour .


> I don't care for some things said on the list, but all you can really
> do is try to convince other people to see things your way.

yes, your right here, that is all that can be done.

Free thought and expression on the list takes president , but when
someone is singled out unfairly or having abuse thrown at them it is
something I feel the need to complain about.

..or maybe I'm just troll fodder :/

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Re: [PD] Is there a way to block/filter Mathieu ?

2012-03-09 Thread ALAN BROOKER
 Mathieu's comments are usually made in the spirit of inquiry and
debate- I enjoy reading them as much as all the other posts here, so I
 (respectfully) disagree with your comments have said about him.

Previously I have filtered people from pd-list after complaining about
them to admin (for being abusive) and this is something I have since
regretted

Overall, I think the tone of late has become too belligerent, lets get
some good will together.

Ta
Alan

2012/3/9 András Murányi :
> Sorry, I overlooked that you wanted to have the daily digest filtered. I
> guess the answer is no :)
>
> András
>
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Re: [PD] Tobacco (was: Web Netiquette (was: a book about libpd))

2012-03-09 Thread ALAN BROOKER
> But the problem with cigarettes is smoking them. The companies selling them
> created the lifestyle and encouraged the craving. Basically everybody fell
> for that.

Yeah one of the biggest cons going. As an ex smoker I can say the
hardest thing for me is missing smoking itself.  If one never took up
the habit to start with, then the feeling of 'missing being able to
smoke' would never be felt. It's not the craving per se but missing
being able to take  5 minutes out here and there  to have cigarette,
that stays with you for a while.

But saying that it's not that bad..where's my hooka?





On Fri, Mar 9, 2012 at 6:45 PM, Mathieu Bouchard  wrote:
> Le 2012-03-09 à 14:26:00, Py Fave a écrit :
>
>> the problem with cigarettes is being able to make your own.
>
>
> The problem with cigarettes is smoking them. If it were not a problem, then
> the problem would be to grow them, because if you merely roll them, then
> you're still buying Drum tobacco and Riz Lacroix (RizLa+) paper from the
> same company as Gauloises, Gitanes and JPS, for example, which are all
> readymade, if that's the problem you have with them.
>
> But the problem with cigarettes is smoking them. The companies selling them
> created the lifestyle and encouraged the craving. Basically everybody fell
> for that.
>
> An association of ninety thousand smokers sues tobacco companies over health
> issues for 23 billion of $ right now. They deposited their request in 1999,
> and one should wonder why it took that long for the courts to accept
> launching the trial. In the end, the Cour Supérieure du Québec will start
> hearing them now. This makes it the largest anti-tobacco trial ever in
> Canada.
>
> http://www.ledevoir.com/societe/justice/344619/le-megaproces-du-tabac
> http://www.cyberpresse.ca/le-soleil/actualites/justice-et-faits-divers/201203/08/01-4503809-recours-collectif-des-victimes-du-tabac-le-proces-debute-13-ans-plus-tard.php
>
> (But this seems extremely underreported in canadian english-language
> media... you may only guess why that is.)
>
> Anyway... what you say has nothing to do with Julian's problem with
> cigarettes, and neither does what I'm saying now.
>
>  __
> | Mathieu BOUCHARD - téléphone : +1.514.383.3801 - Montréal, QC
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Re: [PD] Making Musical Apps: a book about libpd

2012-03-08 Thread ALAN BROOKER
the f bomb...really? telling the guy to f*ck off..what? really ?

Unacceptable.


On Thu, Mar 8, 2012 at 10:49 PM, Martin Dupras  wrote:
> I think that's a bit uncalled for. It's not spam, the book is entirely
> relevant to the PD community since it centres on libpd, and the target
> audience for the book is very much similar to the subscriber base for
> this list.
>
> I don't see how that would be any different than advertising a concert
> for which you would have to pay an entrance fee of a workshop where
> you would need to pay to attend.
>
> - martin
>
>
> On 8 March 2012 22:40, Julian Brooks  wrote:
>> Look, I'm sorry.  I've attempted to ignore this...
>>
>> Fuck off.
>>
>> Spam merchant.
>>
>> There, said/done it.
>>
>> Julian
>>
>>
>>
>>
>> On 8 March 2012 20:17, Shawn Wallace  wrote:
>>>
>>> Hi all:
>>>
>>> Peter Kirn over at createdigitalmusic.com has a great review, interview
>>> and excerpt of the new O'Reilly book "Making Musical Apps" by Peter
>>> Brinkmann:
>>>
>>>
>>>  http://createdigitalmusic.com/2012/03/pd-everywhere-free-libpd-gets-a-new-site-new-book-on-making-mobile-music-apps/
>>>
>>> I've always thought that Pure Data on mobile devices (with the touchscreen
>>> and all the sensors) was a killer app.
>>>
>>> --Shawn
>>>
>>> ---
>>> Shawn Wallace
>>> O'Reilly Media
>>> (401) 835-7550 cell
>>> swall...@oreilly.com
>>> www.fluxly.com
>>> follow @fluxly
>>>
>>>
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Re: [PD] Externals and Libiraries

2012-03-04 Thread ALAN BROOKER
Hi Barry

Have you tried looking at the [import] and [path] objects? This is the
way Externals and Libraries are loaded up in Pd now...

so for instance if you wish to use [binflie] part of the mrpeach
library in your patch:  you would firstly create a [import mrpeach]
object to load the library-  and then create [binfile] object.

I'm a bit fuzzy on [path] though-need to look at the help files more

Hope this is clear and sorry if you know this already and the problem
is something else altogether!

Best

On Sun, Mar 4, 2012 at 8:03 AM,   wrote:
> Hello PD List,
> I'm kind of new here, been luHi Barryrking for a while, though. I having a 
> wee bit if difficulty gettting PD to start up correctly. I have included part 
> of the verbose listing of the "strar up" process, as you can see none of the 
> external file and libs are being loades in to PD. If I run the "Audio and 
> Midi" test script, things seem ok. I'm using PD on a Sony laptop running 
> Windows. My question is "Can anyone offer any wee bit of advice as to how I 
> might solve this problem". Thanks.
>
> Barry
>
> [import] $Revision: 1.2 $
>        [import] is still in development, the interface could change!
>        compiled against Pd version 0.42.5
> input channels = 2, output channels = 2
> input device 4, channels 2
> output device 4, channels 2
> framesperbuf 64, nbufs 41
> ... opened OK.
> tried .\\libdir.m_i386 and failed
> tried C:\\Windows\\Fonts\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\cyclone\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\zexy\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\creb\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\cxc\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\iemlib\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\list-abs\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\mapping\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\markex\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\maxlib\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\memento\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\mjlib\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\motex\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\oscx\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\pddp\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\pdogg\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\pixeltango\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\pmpd\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\rradical\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\sigpack\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\smlib\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\toxy\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\unauthorized\\libdir.m_i386 and 
> failed
> tried C:\\Program Files (x86)\\pd\\extra\\pan\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\hcs\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\jmmmp\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\ext13\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\ggee\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\flib\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\ekext\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\flatspace\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\externals\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\externals\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\Common Files\\Pd\\libdir.m_i386 and failed
> tried C:\\Users\\nptebook\\Application Data\\Pd\\libdir.m_i386 and failed
> tried C:\\Program Files (x86)\\pd\\extra\\libdir.m_i386 and failed
> tried .\\libdir.dll and failed
> tried C:\\Windows\\Fonts\\libdir.dll and failed
>
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Re: [PD] Gem/Gridflow with PdDriod Party ...possible?

2012-03-01 Thread ALAN BROOKER
thanks both  curious to know what is possible -will check out that tutorial
Cheers

On Thu, Mar 1, 2012 at 3:19 PM, Hans-Christoph Steiner  wrote:
>
> I've seen some signs of Android work in gridflow, plus dmotd was working on
> porting Gem to OpenGL ES, which would allow it to run on the minimum GPUs in
> phones.
>
> .hc
>
> On Mar 1, 2012, at 5:06 AM, berenger recoules wrote:
>
> Hi Alan
>
> from my knowledge it's not possible.
>
> Concerning the processing side of thins there is a library for processing
> useable on linux and mac, that uses Jack. It works great. They are working
> on making an android processing library. But right now you can't use libpd
> in processing to create apk from the processing IDE.
>
> Your best bet for now is eclipse+android sdk+libpd+processing, and there is
> a tutorial right here
> http://noisepages.com/groups/pd-everywhere/forum/topic/libpd-processing-android-tutorial/
>
> Cheers
>
> Bérenger
>
>
>
>
>
> 2012/3/1 ALAN BROOKER 
>>
>> Hi list
>>
>> I've been playing around with the very excellent PdDriod Party and I
>> was thinking if there was a way to have visuals incorpertated into the
>> patchs with Gem/Gridflow? I am may tryout impeding libpd into a
>> processing andriod sketch  but wanted to just enquire about
>> Gem/Gridflow :]
>>
>> Thanks all
>>
>> Alan
>>
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>
> 
>
>                                               http://at.or.at/hans/
>
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[PD] Gem/Gridflow with PdDriod Party ...possible?

2012-03-01 Thread ALAN BROOKER
Hi list

I've been playing around with the very excellent PdDriod Party and I
was thinking if there was a way to have visuals incorpertated into the
patchs with Gem/Gridflow? I am may tryout impeding libpd into a
processing andriod sketch  but wanted to just enquire about
Gem/Gridflow :]

Thanks all

Alan

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Re: [PD] [PD-announce] libpd, the book!

2012-02-24 Thread ALAN BROOKER
wow...should come to the Uk soon?---now I have an excuse to buy an
Andriod phone :]

On Fri, Feb 24, 2012 at 8:48 AM, Jamie Bullock  wrote:
>
> Congratulations Peter. Just pre-ordered my copy!
>
> best,
>
> Jamie
>
>
> On 24 Feb 2012, at 01:42, Peter Brinkmann wrote:
>
>> Hi,
>> I'm happy to announce the release of my book on mobile audio
>> development with libpd:
>> http://shop.oreilly.com/product/0636920022503.do
>>
>> The ebook version is available now; printed copies will be available
>> from amazon.com next week.
>> Cheers,
>>     Peter
>>
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Re: [PD] [PD-dev] New snapshot of pd-l2ork available -- feedback appreciated

2012-02-09 Thread ALAN BROOKER
Hi


Im getting an error  at ./configure claiming not tcl lib has been found:


checking tcl.h usability... no
checking tcl.h presence... no
checking for tcl.h... no
checking tcl8.7/tcl.h usability... no
checking tcl8.7/tcl.h presence... no
checking for tcl8.7/tcl.h... no
checking tcl8.6/tcl.h usability... no
checking tcl8.6/tcl.h presence... no
checking for tcl8.6/tcl.h... no
checking tcl8.5/tcl.h usability... no
checking tcl8.5/tcl.h presence... no
checking for tcl8.5/tcl.h... no
checking tcl8.4/tcl.h usability... no
checking tcl8.4/tcl.h presence... no
checking for tcl8.4/tcl.h... no
checking for tcl8.4/tcl.h... (cached) no
checking tcl8.3/tcl.h usability... no
checking tcl8.3/tcl.h presence... no
checking for tcl8.3/tcl.h... no
checking tcl8.2/tcl.h usability... no
checking tcl8.2/tcl.h presence... no
checking for tcl8.2/tcl.h... no
no tcl header found
bolding trying without...
checking for main in -ltcl85... no
checking for main in -ltcl8.5... no
checking for main in -ltcl84... no
checking for main in -ltcl8.4... no
checking for main in -ltcl8.3... no
checking for main in -ltcl8.2... no
checking for main in -ltcl8.0... no
no tcl library found


but I do have tcl/wish installed:

update-alternatives --config wishThere is only one alternative in link
group wish: /usr/bin/wish8.5

Any  advice would be appreciated

Ab

On Thu, Jan 26, 2012 at 6:08 AM, Ivica Ico Bukvic  wrote:
> Fellow pd enthusiasts and devs,
>
> Apart from a couple of fixes of bugs that surfaced after we implemented
> infinite undo last month, as of this evening pd-l2ork has added another
> important feature: moving gop-ed objects via tag. This means that even a
> 10-point array will now be moved via gui with a single command with
> minimal changes to the core pd code, rather than redrawing the entire array
> every time the array is moved. Same goes for GOP objects and scalars.
> Needless to mention, this is the first time that my netbook allows me to
> move large arrays on screen as if they were simple objects :-)
>
> If interested, check out the git at https://github.com/pd-l2ork
>
> x86-64 and i386 builds coming up soon... I am uploading 64-bit builds as I
> type this, i386 should be up sometime tomorrow. In the meantime you can
> search older builds via L2Ork's website at
> http://l2ork.music.vt.edu/main/?page_id=56...
>
> Enjoy!
>
> Best wishes,
>
> --
> Ivica Ico Bukvic, D.M.A
> Composition, Music Technology
> Director, DISIS Interactive Sound&  Intermedia Studio
> Director, L2Ork Linux Laptop Orchestra
> Assistant Director, CCTAD
> Virginia Tech
> Department of Music
> Blacksburg, VA 24061-0240
> (540) 231-6139
> (540) 231-5034 (fax)
> disis.music.vt.edu
> l2ork.music.vt.edu
> ico.bukvic.net
>
>
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Re: [PD] run commandline from within pd

2012-02-06 Thread ALAN BROOKER
perhaps try [shell] object (ggee lib I think)

On Mon, Feb 6, 2012 at 11:21 AM, James Mckernon  wrote:
> Hi all,
>
> Does anyone know if there is a simple way to run an outside command from
> inside pure data on linux? I'd really like it if I could just click a button
> from within pd to run 'xset -r' and 'xset r' to turn keyboard repeat off and
> on again respectively.
>
> Thanks!
> James
>
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Re: [PD] Randomly coloured particles

2012-01-02 Thread ALAN BROOKER
Hi

Here is a patch that uses random colours in particles although it cycles
through colours rather than have each particle coloured individually- have
a look at the [part_targetcolor] object for more info?

best

On Mon, Jan 2, 2012 at 9:57 PM, Antonio Roberts wrote:

> Can anyone enlighten me on how you would use [part_info] together with
> [color] to generate randomly coloured particles, with each particle
> having a randomly generated colour?
>
> --
> 
> anto...@hellocatfood.com
> http://www.hellocatfood.com
> 
>
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#N canvas 471 119 804 561 10;
#X obj 253 -544 part_head;
#X obj 255 -90 part_render;
#X obj 255 -166 part_gravity;
#X obj 255 -113 part_killold 50;
#X obj 389 -543 loadbang;
#X msg 350 -169 0 0 -0.01;
#X obj 350 -192 loadbang;
#X msg 317 -543 speed 0.08;
#X obj 230 -563 translateXYZ 0 0 4;
#X obj 255 -139 part_velocity sphere 0 0 0 0.1;
#X obj 255 -190 part_source 5;
#X floatatom 400 -103 5 0 0 0 - - -;
#X obj 405 -77 / 100;
#X floatatom 269 -71 5 0 0 0 - - -;
#X floatatom 314 -69 5 0 0 0 - - -;
#X obj 249 -43 rotateXYZ;
#X obj 249 1 scaleXYZ;
#X floatatom 275 -26 5 0 0 0 - - -;
#X floatatom 320 -24 5 0 0 0 - - -;
#X obj 253 -293 part_targetcolor;
#X obj 301 -348 pack f f f f;
#X floatatom 557 -406 5 0 0 0 - - -;
#X obj 563 -380 / 250;
#X obj 566 -350 display;
#X obj 251 -217 part_targetsize 3 0.01;
#X floatatom 312 -267 5 0 0 0 - - -;
#X obj 318 -241 / 250;
#X floatatom 374 -272 5 0 0 0 - - -;
#X obj 380 -246 / 250;
#X obj 248 34 cube 0.4;
#N canvas 730 249 495 338 gem.init 0;
#X obj 36 96 gemwin;
#X msg 63 24 destroy;
#X obj 186 182 world_light;
#X obj 186 153 gemhead;
#X obj 36 -19 inlet;
#X obj 36 3 sel 1;
#X obj 295 251 light;
#X obj 295 152 gemhead;
#X msg 322 228 0.6 0.8 0.8;
#X obj 295 182 translateXYZ 9.5 6.4 0;
#X obj 322 207 loadbang;
#X obj 35 155 loadbang;
#X msg 35 186 \; focus.gui 0.25 \; bias.gui 0.07;
#X msg 35 44 lighting 0 \, FSAA 8 \, dimen 600 600 \, title Depth-of-Field
\, color 0 0 0 \, frame 60 \, create \, 1;
#X connect 1 0 0 0;
#X connect 3 0 2 0;
#X connect 4 0 5 0;
#X connect 5 0 13 0;
#X connect 5 1 1 0;
#X connect 7 0 9 0;
#X connect 8 0 6 1;
#X connect 9 0 6 0;
#X connect 10 0 8 0;
#X connect 11 0 12 0;
#X connect 13 0 0 0;
#X restore 756 -448 pd gem.init;
#X obj 756 -488 tgl 33 0 empty empty empty 17 7 0 10 -257985 -1 -1
1 1;
#X obj 230 -588 gemhead;
#N canvas 714 50 450 300 rand 1;
#X obj 60 89 random 100;
#X obj 131 68 metro;
#X obj 131 90 random 100;
#X obj 200 68 metro;
#X obj 200 90 random 100;
#X obj 64 67 metro 50;
#X msg 104 24 bang;
#X obj 59 151 /;
#X obj 126 167 /;
#X obj 189 167 /;
#X obj 61 207 outlet;
#X obj 128 203 outlet;
#X obj 204 208 outlet;
#X obj 77 121 * 5;
#X obj 150 125 * 5;
#X obj 243 122 * 5;
#X obj 105 3 loadbang;
#X connect 0 0 3 1;
#X connect 0 0 7 0;
#X connect 0 0 13 0;
#X connect 1 0 2 0;
#X connect 2 0 5 1;
#X connect 2 0 8 0;
#X connect 2 0 14 0;
#X connect 3 0 4 0;
#X connect 4 0 1 1;
#X connect 4 0 9 0;
#X connect 4 0 15 0;
#X connect 5 0 0 0;
#X connect 6 0 5 0;
#X connect 6 0 1 0;
#X connect 6 0 3 0;
#X connect 7 0 10 0;
#X connect 8 0 11 0;
#X connect 9 0 12 0;
#X connect 13 0 9 1;
#X connect 14 0 7 1;
#X connect 15 0 8 1;
#X connect 16 0 6 0;
#X restore 314 -479 pd rand;
#X connect 0 0 19 0;
#X connect 1 0 15 0;
#X connect 2 0 9 0;
#X connect 3 0 1 0;
#X connect 4 0 7 0;
#X connect 5 0 2 1;
#X connect 6 0 5 0;
#X connect 7 0 0 0;
#X connect 8 0 0 0;
#X connect 9 0 3 0;
#X connect 10 0 2 0;
#X connect 11 0 12 0;
#X connect 12 0 29 1;
#X connect 13 0 15 1;
#X connect 14 0 15 2;
#X connect 15 0 16 0;
#X connect 16 0 29 0;
#X connect 17 0 16 1;
#X connect 18 0 16 2;
#X connect 19 0 24 0;
#X connect 20 0 19 1;
#X connect 20 0 23 0;
#X connect 21 0 22 0;
#X connect 22 0 20 3;
#X connect 24 0 10 0;
#X connect 25 0 26 0;
#X connect 26 0 24 1;
#X connect 27 0 28 0;
#X connect 28 0 24 2;
#X connect 31 0 30 0;
#X connect 32 0 8 0;
#X connect 33 0 20 0;
#X connect 33 1 20 1;
#X connect 33 2 20 2;
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Re: [PD] install Pd on ubuntu without internet; video-playback codec windows?

2011-12-04 Thread ALAN BROOKER
Hi


If you really can not get internet access try using pure:dyne live cd

http://puredyne.org/index.html

it has pd +extras +all dependencies all ready to go on one cd [or at least
that what is is working towards]. You put the cd in your drive and just
re-boot, comes with loads of other stuff too, v handy distro

Of course you need to download and then burn it to a disk it to begin with,
 so you may need to burrow a friend's pc & internet connection to do this

best

Ab


On Sun, Dec 4, 2011 at 10:24 PM, Kaj Ailomaa  wrote:

>  Why not plug it into the internet?
>
> You'll need to install at least tk8.5 and tcllib (or is it tvl8.5?)
> Linux without internet is pretty crippled when you're trying to install
> software.
>
>
> On 12/04/2011 01:36 AM, Johnny Mauser wrote:
>
> Dear list!
>
> i am trying to install pd-extended 0.42.5 on ubuntu 10.04 and am a total
> beginner with any linux. I was so happy to manage to install ubuntu, but
> now the Package Installer asks for more and more dependencies. My machine
> is not allowed to connect to internet, and i go crazy copying all the
> dependencies via usb stick from this internet-pc to performance-pc! How to
> easy-install Pd?
>
> I am trying linux, 'cause my patch has problems playing multible videos on
> windows. I use foto-jpeg decoded videos with quicktime for window, because
> i found that quicktime reads the framenumber correct instead of direct
> show. live-cam input is quite stable, but windows freezes from time to time
> with playback of 5 videos. I have quite a fast machine and an ssd drive
> which should be able to do the task i thought.
>
> So:
> which video format works well with windows?
> how do i get pd-extended on linux working?
>
> please exuse my confusion, too much operating system problems today; too
> less Pd...
>
> joson
>
>
>
>
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Re: [PD] [PD-announce] New album

2011-10-22 Thread ALAN BROOKER
good stuff <3

On Sat, Oct 22, 2011 at 2:10 PM, i go bananas  wrote:

> sounds fantastic.  has a much more 'compositional' sense than stuff i
> usually hear.
>
> On Sat, Oct 22, 2011 at 9:30 PM, Jerod Sommerfeldt <
> sommerfeldt.je...@gmail.com> wrote:
>
>> Hello Pd community,
>>
>> I'd like to take the opportunity to share a link to my new album.  All
>> sounds were created and executed in Pd, as well as RTcmix.  It's free, ready
>> for download and hopefully your listening pleasure!
>>
>> Please enjoy!
>>
>> http://www.petcord.com/releases/pc2011-15-jerod-sommerfeldt-pareidolia/
>>
>> My best,
>>
>> Jerod
>> --
>> www.jerodsommerfeldt.com
>>
>>
>>
>>
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Re: [PD] That Old No Sound Problem...

2011-10-17 Thread ALAN BROOKER
working with with OSS or Alsa?



On Mon, Oct 17, 2011 at 10:26 PM, forrest curo wrote:

> Please excuse this question; it must come up all the time (?!) but I am one
> of those many people who don't get any sound from the test patch.
> -
> On linux... Jack is running; ChucK works... and pd comes out:
>
> "device listing not implemented for jack yet
>
> no midi input devices found
> no midi output devices found"
>
> in the Pd window.
> --
> Jack & pd are both set to sample rate of 48000.
> --
>
> In the terminal, I have:
>
> "priority 6 scheduling enabled.
> priority 8 scheduling enabled.
> jack_client_new: deprecated
> Cannot connect to server socket err = No such file or directory
> Cannot connect to server socket
> jack server is not running or cannot be started."
>
>
> So please, somebody-- What's up with this? And what to do about it? (!)
>
>
> Forrest Curo
> (San Diego)
>
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Re: [PD] OT: CSound for Live

2011-10-17 Thread ALAN BROOKER
Hi

Good times if your an Live user, there's Max for Live too-  Live is a
nice piece of software-used it a few years ago briefly and some friends use
it.

Not too sure how csound will be implemented in Live but obviously there's
csound for Pd ...and there's the thing...Pd offers the same plus more,  as
you know one could make there 'own' Live type environment from scratch with
Pd with some effort. In fact did Live start out as just a big Max patch for
sale?


That is why dispite the fact I think's it's a nice/effective enviroment for
those that choose to use it, but for me it's unconvincing when compared to
what you can get from Pd.

Just my thoughts! :)

On Mon, Oct 17, 2011 at 6:34 PM, Marco Donnarumma wrote:

> best comment ever :)
>
> M
>
>
>
>
> On Mon, Oct 17, 2011 at 5:58 PM, Hans-Christoph Steiner wrote:
>
>>
>> Csound will never die.
>>
>> .hc
>>
>> On Oct 16, 2011, at 12:16 PM, Marco Donnarumma wrote:
>>
>> any thought about this?
>>
>>
>> http://createdigitalmusic.com/2011/10/csound-for-live-the-power-of-csound-in-ableton-with-or-without-any-coding/
>>
>>
>>
>> --
>> Marco Donnarumma
>> Independent New Media and Sonic Arts Practitioner, Performer, Teacher
>> ACE, Sound Design MSc by Research (ongoing)
>> The University of Edinburgh, UK
>> ~
>> Portfolio: http://marcodonnarumma.com
>> Research: http://res.marcodonnarumma.com | http://www.thesaddj.com |
>> http://www.flxer.net
>> Director: http://www.liveperformersmeeting.net
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>>
>>
>>
>>
>> 
>>
>> Man has survived hitherto because he was too ignorant to know how to
>> realize his wishes.  Now that he can realize them, he must either change
>> them, or perish.-William Carlos Williams
>>
>>
>>
>
>
> --
> Marco Donnarumma
> Independent New Media and Sonic Arts Practitioner, Performer, Teacher
> ACE, Sound Design MSc by Research (ongoing)
> The University of Edinburgh, UK
> ~
> Portfolio: http://marcodonnarumma.com
> Research: http://res.marcodonnarumma.com | http://www.thesaddj.com |
> http://www.flxer.net
> Director: http://www.liveperformersmeeting.net
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Re: [PD] pd with syphon WORKS!

2011-10-14 Thread ALAN BROOKER
Actually I think there might be a pdp object look @ video piping
http://www.piksel.no/pwiki/VideoPiping

On Fri, Oct 14, 2011 at 2:02 PM, ALAN BROOKER wrote:

> h
>
> looked at this briefly there is video4jack I have never tried it
>
> http://www.piksel.org/videojack
>
> but it sounds similiar to syphon (I think?) I dont think there are any gem
> objectswould be interesting to see it work...any thoughts?
>
>
>
> On Fri, Oct 14, 2011 at 10:35 AM, Py Fave  wrote:
>
>> hi list
>>
>> 1. what would be the equivalent in linux let's say ubuntu ? it's a  frame
>> server implementation?
>> any way to redirect gem output ?
>>
>> 2. is it possible to output  opengl data for recording and replay?
>>
>>
>>
>>
>>
>> 2011/10/11 Pagano, Patrick 
>>
>>  This is really awesome it works
>>>
>>> pp
>>>
>>> From: Patrick Pagano 
>>> Date: Tue, 11 Oct 2011 16:08:56 +
>>> To: vade 
>>> Cc: "pd-list@iem.at" 
>>> Subject: Re: [PD] pd with syphon
>>>
>>>  Hey Vade
>>> I REALLY want to test this out
>>> Can you help me get it going?
>>>
>>> pp
>>>
>>> From: vade 
>>> Date: Tue, 11 Oct 2011 00:13:01 -0400
>>> Cc: "pd-list@iem.at" 
>>> Subject: Re: [PD] pd with syphon
>>>
>>>  http://i.imgur.com/8Fxut.png
>>>
>>> http://code.google.com/p/syphon-implementations/source/detail?r=125
>>>
>>> Currently, I am not reading in a pix_texture or the active GEM texture to
>>> publish, I am simply reading the screen, but its a useful feature to capture
>>> the entire scene as rendered so far (you can control what it captures by
>>> adjusting the gemhead layer ordering).  Nor have I made a 'client' version
>>> that outputs a received texture from another app, but now that Hans
>>> Christoph helped me sort my XCode issues, I suspect with some help we can
>>> have a fully working Syphon implementation for GEM quickly enough.
>>>
>>> ___ Pd-list@iem.at mailing
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>>
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Re: [PD] pd with syphon WORKS!

2011-10-14 Thread ALAN BROOKER
h

looked at this briefly there is video4jack I have never tried it

http://www.piksel.org/videojack

but it sounds similiar to syphon (I think?) I dont think there are any gem
objectswould be interesting to see it work...any thoughts?



On Fri, Oct 14, 2011 at 10:35 AM, Py Fave  wrote:

> hi list
>
> 1. what would be the equivalent in linux let's say ubuntu ? it's a  frame
> server implementation?
> any way to redirect gem output ?
>
> 2. is it possible to output  opengl data for recording and replay?
>
>
>
>
>
> 2011/10/11 Pagano, Patrick 
>
>  This is really awesome it works
>>
>> pp
>>
>> From: Patrick Pagano 
>> Date: Tue, 11 Oct 2011 16:08:56 +
>> To: vade 
>> Cc: "pd-list@iem.at" 
>> Subject: Re: [PD] pd with syphon
>>
>>  Hey Vade
>> I REALLY want to test this out
>> Can you help me get it going?
>>
>> pp
>>
>> From: vade 
>> Date: Tue, 11 Oct 2011 00:13:01 -0400
>> Cc: "pd-list@iem.at" 
>> Subject: Re: [PD] pd with syphon
>>
>>  http://i.imgur.com/8Fxut.png
>>
>> http://code.google.com/p/syphon-implementations/source/detail?r=125
>>
>> Currently, I am not reading in a pix_texture or the active GEM texture to
>> publish, I am simply reading the screen, but its a useful feature to capture
>> the entire scene as rendered so far (you can control what it captures by
>> adjusting the gemhead layer ordering).  Nor have I made a 'client' version
>> that outputs a received texture from another app, but now that Hans
>> Christoph helped me sort my XCode issues, I suspect with some help we can
>> have a fully working Syphon implementation for GEM quickly enough.
>>
>> ___ Pd-list@iem.at mailing
>> list UNSUBSCRIBE and account-management ->
>> http://lists.puredata.info/listinfo/pd-list
>> ___ Pd-list@iem.at mailing
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Re: [PD] pidip pdp_vloopback error

2011-09-26 Thread ALAN BROOKER
Hi

One thing that always caught me out was loading the pidip binary before Gem
or PDP,

go to media>preferences>start up

and make sure Gem & PDP are loaded on the list first before pidip

hope this makes sense

best

Al

On Mon, Sep 26, 2011 at 1:34 PM, Ricardo Brazileiro
wrote:

> hello,
>
> i think i have problems in pidip library after compile pd-extended in
> ubuntu-11.04 64bits.
>
> PDP: pure data packet version 0.12.6
> /usr/lib/pd-extended/extra/pidip/pidip.pd_linux:
> /usr/lib/pd-extended/extra/pidip/pidip.pd_linux: undefined symbol:
> pdp_vloopback_setup
> pidip: can't load library
>
> any suggestions?
>
> --
> ricardo brazileiro
> http://rbrazileiro.info
>
>
>
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[PD] Steel Construction Event on puredata.info (??)

2011-09-23 Thread ALAN BROOKER
Hi List

Saw this on the events section of the front page http://puredata.info:


 China (Guangzhou) International Exhibition for Steel Construction & Metal
Building Materials 2012


Interesting, but not sure what it has to do with Pd- maybe spam?
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Re: [PD] pd-extended 0.43 windows 7 installation

2011-09-07 Thread ALAN BROOKER
Hi Hans,

Thanks for the help with this but I now get the same error message except it
now says 'libstd++-6.dll is missing...'


Im downloading from here BTW

http://autobuild.puredata.info/auto-build/latest

Thanks again
On Tue, Sep 6, 2011 at 8:20 PM, Hans-Christoph Steiner wrote:

>
> By the way, I added libpthread-2.dll and libgcc_s_dw2-1.dll to Pd-extended
> 0.43, please try it again and see if it works now.
>
> http://pure-data.svn.**sourceforge.net/viewvc/pure-**
> data?view=revision&revision=**15285
>
>
> .hc
>
>
>
> On Sep 6, 2011, at 10:07 AM, Patrice Colet wrote:
>
>
>> - "Mathieu Bouchard"  a écrit :
>>
>>  -static-libstdc++ is not in gcc in Ubuntu 10.10 (« gcc version 4.4.5
>>> (Ubuntu/Linaro 4.4.4-14ubuntu5) »)
>>>
>>> Is it a MinGW-only feature ?
>>>
>>
>> I don't think so
>>
>> $ gcc -v
>> Using built-in specs.
>> COLLECT_GCC=C:\MinGW\bin\gcc.**exe
>> COLLECT_LTO_WRAPPER=c:/mingw/**bin/../libexec/gcc/mingw32/4.**
>> 5.2/lto-wrapper.exe
>> Target: mingw32
>> Configured with: ../gcc-4.5.2/configure --enable-languages=c,c++,ada,**
>> fortran,obj
>> c,obj-c++ --disable-sjlj-exceptions --with-dwarf2 --enable-shared
>> --enable-libgo
>> mp --disable-win32-registry --enable-libstdcxx-debug
>> --enable-version-specific-r
>> untime-libs --disable-werror --build=mingw32 --prefix=/mingw
>> Thread model: win32
>> gcc version 4.5.2 (GCC)
>>
>>  too, if I'm not mistaken. E.g. could it solve the libstdc++ problem
>>> that
>>> we were having with Gem, GridFlow, ATI drivers, and perhaps some other
>>>
>>> drivers or libs ?
>>>
>>>
>> what problem?
>>
>>
>>> __**__**
>>> ___
>>> | Mathieu Bouchard  tél: +1.514.383.3801  Villeray, Montréal,
>>> QC
>>>
>>
>> --
>> Patrice Colet
>>
>> __**_
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>>
>
>
>
> --**--**
> 
>
>  http://at.or.at/hans/
>
>
>
>
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Re: [PD] pd-extended 0.43 windows 7 installation

2011-09-04 Thread ALAN BROOKER
Hi Patrice,

Thanks ,
I got this from the 04/09 nightly builds file:
 Pd-0.43.1-extended-windowsxp-i386

On Sun, Sep 4, 2011 at 12:54 PM, Patrice Colet wrote:

> Hello,
>  where did you get pd-extended installation from?
>
> adding -static-libgcc to CFLAGS in win32 build farm should resolve this
> problem.
>
> - "ALAN BROOKER"  a écrit :
>
> > Hi List
> >
> >
> > Sony Vaio, intel i3-370 2.4
> > Im trying to install pd-extended 0.43 on windows 7 on a new machine,
> > however when I run the application I get the following error
> >
> > The program can't start because libgcc_s_dw2-1.dll is missing from you
> > computer.
> > Try reinstalling the program to fix this problem.
> >
> >
> > I thought it could be because I didnt have mingw installed (GNU
> > Compiler Collection)- but installing it doesn't solve the issue? If
> > any one has any advice on reolsing this and running PD would be
> > grateful :0
> >
> >
> > Thanks All
> > ___
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> --
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[PD] pd-extended 0.43 windows 7 installation

2011-09-04 Thread ALAN BROOKER
Hi List

Sony Vaio,  intel i3-370 2.4
Im trying to install pd-extended 0.43 on windows 7 on a new machine, however
when I run the application I get the following error

*The program can't start because libgcc_s_dw2-1.dll is missing from you
computer.
Try reinstalling the program to fix this problem.*


I thought it could be because I didnt have mingw installed (GNU Compiler
Collection)- but installing it doesn't solve the issue? If any one has any
advice on reolsing this and running PD would be grateful :0

Thanks All
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Re: [PD] Balloon Project

2011-08-31 Thread ALAN BROOKER
<3 cool!

On Wed, Aug 31, 2011 at 4:59 PM, Dan Wilcox  wrote:
> Here's documentation of a small project using balloons, a kinect, and PD:
> http://danomatika.com/blog/balloon-project/
> 
> Dan Wilcox
> danomatika.com
> robotcowboy.com
>
>
>
>
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Re: [PD] [PD-announce] gem 0.93.1

2011-08-28 Thread ALAN BROOKER
Iohannes, cheers for the bug fix!

On Sun, Aug 28, 2011 at 8:27 PM, Pagano, Patrick
 wrote:
> Is there a how-to for compiling GEM on OSX?
> I really want to get started with frei0r and freeframe
>
> pp
>
>
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[PD] Segmentation fault Gem 0.93 pix_delay, pix_motionblur, pix_colormatrix, pix_frei0r

2011-08-27 Thread ALAN BROOKER
Hi,

Kubuntu (Maverick) linux, PD 0.43 with new Gem 0.93



Im having issues with the pix objects that I believe specifically
relate to video files ( such as pix_delay, pix_motionblur,
pix_colormatrix, pix_frei0r)

I can create the objects in the canvas, but when I click to open a
help file, PD crashes and I get the message below in the terminal

load plugins 'film' in '/home/alanb/pd-externals/Gem/'
pattern : /home/alanb/pd-externals/Gem/gem_film*.so
dylib loading file '/home/alanb/pd-externals/Gem/gem_filmMPEG3.so'!
dylib loading file '/home/alanb/pd-externals/Gem/gem_filmQT4L.so'!
Segmentation fault


The Gem help patches that relate to pics such as jpg etc are fine.
[pix_movie] and [pix_film] help patches come up but the auto play
doesn't not work- using a number box to move the frames works however
(if is was to send a metro then it would play fine) but not the auto
play.

Have these issues been replicated with anyone else or any advice to
resolve ? Thanks all -appreciate any comments and the continued hard
work on Gem & Pd.

Al

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Re: [PD] arrowheads on cords plugin

2011-08-26 Thread ALAN BROOKER
cool... like this
...thanks Hans!
On Tue, Aug 16, 2011 at 7:39 PM, Hans-Christoph Steiner  wrote:
>
> Thanks for the bug report.  This version should fix that:
>
>
> .hc
> On Aug 16, 2011, at 2:29 PM, Daniel Roviriego wrote:
>
> forgot to mention the arrowheads are working, besides the error message:
>
> Using Ubuntu 10.10. Tcl version 8.5.8-2build1 and tk version 8.5.8-1
>
> cheers
>
> 2011/8/16 Daniel Roviriego 
>>
>> Hi Hans..
>>
>> Iḿ getting this error trying to use the plugin
>>
>> invalid command name ".gfxstub8566bd8.c"
>> invalid command name ".gfxstub8566bd8.c"
>>     while executing
>> "$tkcanvas itemconfigure cord -arrow none"
>>     (procedure "add_arrows_to_cords" line 8)
>>     invoked from within
>> "add_arrows_to_cords .gfxstub8566bd8"
>>     (command bound to event)
>>
>>
>> cheers
>>
>> 2011/8/16 Hans-Christoph Steiner 
>>>
>>> I whipped up a quick plugin to add arrowheads to cord when in editmode.
>>>  The arrowheads clearly show the direction that the messages are flowing.
>>>
>>> .hc
>>>
>>>
>>>
>>> 
>>>
>>> Computer science is no more related to the computer than astronomy is
>>> related to the telescope.      -Edsger Dykstra
>>>
>>>
>>>
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>>
>>
>> --
>> Daniel Roviriego
>> (21) 35920701
>> (21) 99561654
>> M2D multi_meios
>>
>
>
>
> --
> Daniel Roviriego
> (21) 35920701
> (21) 99561654
> M2D multi_meios
>
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Re: [PD] [PD-announce] gem 0.93.0

2011-08-26 Thread ALAN BROOKER
Thanks for all the hard work on this!

2011/8/26 IOhannes zmölnig :
> after long years of waiting (foir you) and hard labour (for me), Gem
> 0.93 has been released today.
>
> large parts of the underlying engine have been re-written to give you a
> better experience!
>
>
> binaries are available for w32 (installer & zip), for the brave and
> adventurous there is the source code.
> binaries for OSX and not available yet, but we hope to get them online
> soonish.
>
> grab it while it's hot: http://gem.iem.at/releases/0.93.0
>
> alternatively you can get the files from
> https://sourceforge.net/projects/pd-gem
>
>
> highlights
> ==
>
> Objects
> ---
> frei0r video plugins support
>
> - [mesh], [surface3d],...
> - [separator] now takes arguments to define which stacks to push/pop
>
> documentation
> -
> - numerous bigfixes and improvements
>
> extra
> -
> - [pix_fiducialtrack] is no more part of Gem (but comes bundled with Gem)
> - [pix_artoolkit] fiducial tracking using ARToolKit
> - [pix_drum], [pix_mano]: Jaime Olivier's analysis objects!
>
>
> plugins
> ---
> image acquisition is now factored out into "plugins"
> this means that you can e.g. easily add new image acquisition methods to
> the existing [pix_video], [pix_film] and [pix_image] objects
>
> - still image loading/saving now uses plugins on all platforms
> on w32 you can now use ImageMagick and/or QuickTime for loading/saving
> images, which greatly increases the number of supported formats.
> you now get programmatic feedback on image loading success...
>
> - video acquisition now uses plugins on all platforms
> uniform way to get or set properties/attributes/controls, like hue,
> saturation, shutter-speed, pan,...
>  working DV support (on linux)
>  V4L also works with newer kernels (that dropped v4l)
>  support for IIDC
>  support for industrial grade GigE cameras using 3rd party libraries
> such as PYLON, Halcon or AVT's PvAPI
>  experimental UNICAP support
>
> - film acquisition now uses plugins on all platforms (you could use
> gmerlin on w32 or osx...)
>
> - recording (film output) now uses plugins on all platforms
>  support for V4L2 (and V4L) loopback devices, in order to generate a
> fake live video from your Gem window - use itfor recording, streaming,...
>
> settings
> 
> global & local settings files to modify the overall behaviour of Gem
> you don't like Gem's default framerate, windowsize, font, texture
> mode,...? change it once and for all
>
> internals
> -
> - API: this is the first Gem with a "public" API: a selection of headers
> that you can use to write your own Gem-plugins
> build-system
>
> - build system: completely switched to a proper autotools
>
> - openGL: updated bundled GLEW
>
> - source organization: re-organized the entire source tree for hopefully
> better maintainability
>
>
> lowlights
> =
> i need an OSX developer willing to spend some time in getting image
> acquisition and windowing to work on OSX>=10.6 (x86_64)
>
>
> mfga,dsra
> IOhannes
>
>
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Re: [PD] #store and getting pixel data from a movie file

2011-08-25 Thread ALAN BROOKER
Hey Mathieu,

Thanks for the tips much appreciated, I'm going to to work on
something to extract sounds from video movements/colours basically.
I've done this in Gem with pix_data & pdp with pdp_cog - trying out
gridflow as I think there could be more ways of extracting values to
explore


I dont think gridflow likes the mp4 suffix? the console displays
[gf/io_generate 1012in] unknown suffix  'mp4'  .Changing the suffix
file manually from mp4 to .mov seems to resolve the issue though

Thanks again

On Wed, Aug 24, 2011 at 6:10 PM, Mathieu Bouchard  wrote:
> On Tue, 23 Aug 2011, ALAN BROOKER wrote:
>
>> I hope to ask for some tips regarding obtaining values from a loaded
>> image/movie file by using gridflow ? #store gets can get rgb values
>> from a specified pixel position
>
> You can pass multiple pixel positions at once to #store and it's much faster
> than getting pixels one by one. Those multiple pixel positions can in turn
> be organised in rows and columns so that you can make a new image by picking
> 10 pixels in a single step, for example.
>
>> but any advice on getting the whole dimensions at once
>
> What does that mean ?
>
>> (or any other techniques in getting gridflow to output values from a movie
>> file such as movement, luminosity or anything)?
>
> some kind of luminosity is what you get when you convert to greyscale. You
> may use [#rgb_to_greyscale].
>
> Movement can be a lot of different things.
>
> The easiest one is to subtract each frame with the previous one. Then you
> can know the change of luminosity from one image to the other, or the change
> of each channel. You do that using [t a a] and [# -] (plain diff) or [# sq-]
> (squared diff) or [# abs-] (absolute diff).
>
> You can also identify regions or compute mean positions of things and then
> look at the position differences. Sometimes I did that using [#moment] and
> then [t a a] and [# -]. Note that often the same tools work on different
> kinds of data (pixel colours vs pixel positions). This is a feature of
> GridFlow which is not found in other image-processors of Pd (GEM/PDP/etc).
>
> There are also algorithms to make a map of all translations (move) of pixels
> in the picture, but they have not incorporated in GridFlow.
>
>> ...also is there support for mp4 in gridflow? the file format being the
>> same as mov (I think?)
>
> GF uses Quicktime.framework (by Apple) on OSX, and libquicktime (by H.W. &
> Plaum) on Linux and now also on OSX. Nearly all video file format support
> rests upon that.
>
> GF also can run libmpeg3, but that's a MPEG1/MPEG2 decoder without plugins.
>
>  ___
> | Mathieu Bouchard  tél: +1.514.383.3801  Villeray, Montréal, QC
>

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[PD] #store and getting pixel data from a movie file

2011-08-23 Thread ALAN BROOKER
Hi

I hope to ask for some tips regarding obtaining values from a loaded
image/movie file by using gridflow ? #store gets can get rgb values
from a specified pixel position but any advice on getting the whole
dimensions at once (or any other techniques in getting gridflow to
output values from a movie file such as movement, luminosity or
anything)? ...also is there support for mp4 in gridflow? the file
format being the same as mov (I think?)

Thanks all for any thoughts

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Re: [PD] Gridflow path / startup & the helpbrowser on multiple systems

2011-06-28 Thread ALAN BROOKER
On Tue, Jun 28, 2011 at 8:25 PM, rene beekman  wrote:
> OK, I'm confused.
> I have the latest versions of Gridflow installed on both Mac OS 10.6 and
> Ubuntu 10.4 and I'm having a problem configuring the Ubuntu installation the
> way I want it to work (somehow, the Mac installation does exactly what I
> need - intended or not - while Ubuntu is being stubborn).
> I want to load the Gridglow library only through [import gridflow] (mostly
> because it conflicts with [range] which I do use a lot - that's a topic for
> a different discusion), but I also want to have the gridflow help files
> accesible from the helpbrowser.

try doing it manually : copy the gridflow help folder  and place it
/usr/lib/pd/doc and next time you load up pd it will be in the help
browser There is probably a better way of doing tho




> Both systems have Pd-extended 0.42.5 installed.
> On both systems, I have paths set to .../gridflow/abstractions and
> .../gridflow/depricated (this seems to be part of the Gridflow setup?
> because I don't remember having set these manually)
> On both systems, there is no "gridflow" entry in Startup.
> On the Mac, [import gridflow] works.
> On Ubuntu, it generates a "can't load library in 'gridflow'" error. I can
> only get Gridflow to load if I add the path to it to Startup.
> On the Mac, all Gridflow help files show up in the helpbrowser, under a
> separate directory.
> On Ubuntu, the Gridflow help files do not show up at all.
> How do I make the Ubuntu installation behave as if it was a Mac ? :)
>
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Re: [PD] Pd performance at TED

2011-06-22 Thread ALAN BROOKER
On Wed, Jun 22, 2011 at 8:15 PM, Jonathan Wilkes  wrote:

> You're right, no one ever said that.  Even me.
>
> Did you actually look at the patch?  It is a technological parody of record
> scratching.
> It perfectly fits the definition given on this list.  If you don't think
> so, then
> please tell me what you can do with that patch that's so musically
> interesting that it
> would warrant buying a modern digital computer instead of a turntable.
>
>
Well, one might want to connect the sampler patch to another patch that
produces a contrasting sound, they both would share the same values sent to
the atom to change pitches ect.

Don't you think to say a patch that emulates scratching sounds from audio
samples is a technological parody of a scratching record player, is a bit
like saying a patch that emulates the sound of the piano is a technological
parody of a piano (they are both instruments)?. I think one purpose of audio
software to emulate instruments ?  Regarding if it is musically interesting,
I'm v. sure you know record scratching is(was?) used as an instrument in hip
hop and such.

If a purpose of audio software is emulation of physical instruments  then I
don't think it should be  labeled as a technological parody.  Otherwise you
could use the argument 'why have a computer when I can buy a physical
instrument' every time?

 Just sharing thoughts really, interesting topic.
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Re: [PD] t-shirt

2011-06-11 Thread ALAN BROOKER
Hey- that good- like the sticker

On Sat, Jun 11, 2011 at 8:38 AM, patrick  wrote:
> hi everyone,
>
> i designed a simple t-shirt / sticker for pd:
> http://goo.gl/KgRsn (t-shirt)
> http://goo.gl/AyXt0 (sticker)
>
> here's a photo of the actual t-shirt (attached). the final version of the
> design is smaller (looks better).
>
> here's the python script i used to produce the design.
>
> cheers!
>
>
>
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Re: [PD] "When the bubbles exploded, they tickled the bath."

2011-05-26 Thread ALAN BROOKER
Hi

maybe [+bubbler~] part of soundhack externals will be do?

http://www.soundhack.com/externs.php

On Thu, May 26, 2011 at 12:33 PM, Pierre Massat  wrote:
> I guess the question isn't that simple...
>
> 2011/5/25 Pierre Massat 
>>
>> Hi All!
>>
>> A very simple question : if you wanted an audio source to sound as if it
>> was played underwater and modulated everytime a bubbled reached the surface,
>> how would you go about it?
>> Convolution? I don't anything about it...
>>
>> Cheers!
>>
>> Pierre
>
>
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Re: [PD] [Gridflow-dev] [gemdead]

2011-05-22 Thread ALAN BROOKER
Hey Jack cheers! that's what I needed :)

Love the [#see] object, beyond it's practical use I just like having
visual output on the same space as the patch
Think I checked out pdvjtools before but could get it to compile-while try again

On Sat, May 7, 2011 at 2:17 PM, Antonio Roberts
 wrote:
> I've just come across [pix-preview], which is part of the pdvjtools
> package 
> http://hangar.org/wikis/lab/lib/exe/detail.php?id=start%3Apuredata_pdvjtools&media=start:pix_preview_help_patch.png
>
> Looks like it does similar to [gem_see] object that was just created...
>
> On 30 April 2011 20:06, Antonio Roberts  wrote:
>> This is amazing, thanks to you both!
>>
>> Ant
>>
>> On 30 April 2011 18:05, Jack  wrote:
>>> Something like this could help.
>>> ++
>>>
>>> Jack
>>>
>>>
>>>
>>> Le samedi 30 avril 2011 à 12:06 +0100, ALAN BROOKER a écrit :
>>>> Hey Ant,
>>>>
>>>> This can definitely be done- I was working on/off on a sort of ' #see
>>>> for gem' but haven't perfected it yet.
>>>>
>>>> The method is to render 3d objects into a buffer > to pix object >
>>>> then to #from_pix. Mathieu may know of a more efficient way of doing
>>>> this tho
>>>>
>>>> The attached patch (if it doesn't work when first opened, close then
>>>> re-open and should work) is what I was working on. As mentioned it's a
>>>> work in progress and I could probably do with some efficiency tips
>>>> here too!
>>>>
>>>> All the best
>>>>
>>>> Al
>>>>
>>>>
>>>>
>>>>
>>>> On Sat, Apr 30, 2011 at 10:19 AM, Antonio Roberts
>>>>  wrote:
>>>> > Thanks and sorry that I didn't stick around to get the reply on IRC.
>>>> >
>>>> > Secondly, can the cube be rendered to an [#out window] object? I know
>>>> > [#from_pix] can handle [pix_] objects, and I've tried using a [cube]
>>>> > as a [pix_texture] that I can then send to [#from_pix] but no luck so
>>>> > far
>>>> >
>>>> > Ant
>>>> >
>>>> > On 30 April 2011 01:04, Mathieu Bouchard  wrote:
>>>> >>
>>>> >> from irc #dataflow :
>>>> >>
>>>> >>  Is it possible to use [gemdead] with objects such as 
>>>> >> [cube]
>>>> >> and [sphere] in gridflow?
>>>> >>
>>>> >> In theory, I said no, but actually, [gemdead] doesn't prevent you from 
>>>> >> using
>>>> >> OpenGL elements, and things like [cube] and [sphere] don't check at all
>>>> >> whether they're given a real [gemhead] context, and don't seem to be 
>>>> >> doing
>>>> >> much that is related to it, therefore :
>>>> >>
>>>> >>  [gemhead]
>>>> >>   |
>>>> >>  [b]
>>>> >>   |
>>>> >>  [gemdead]
>>>> >>   |
>>>> >>  [cube]
>>>> >>
>>>> >> will really draw the cube as if you had done :
>>>> >>
>>>> >>  [gemhead]
>>>> >>   |
>>>> >>  [cube]
>>>> >>
>>>> >> I suspect that very few Gem object classes really depend on an authentic
>>>> >> GemState (one that was really created by [gemwin]). When you do find
>>>> >> exceptions, please tell me.
>>>> >>
>>>> >> But you may have to use [gemhead] anyway (as in the above example) as 
>>>> >> long
>>>> >> as [gemwin] decides when to clear the buffer and when to copy the 
>>>> >> buffer to
>>>> >> the screen, just because [gemwin] uses [gemdead] to say when it's the 
>>>> >> time
>>>> >> to draw.
>>>> >>
>>>> >>  ___
>>>> >> | Mathieu Bouchard  tél: +1.514.383.3801  Villeray, Montréal, QC
>>>> >>
>>>> >
>>>> > ___
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>>>
>>>
>>
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Re: [PD] Adding Gridflow to the visual arsenal

2011-05-17 Thread ALAN BROOKER
ahh just to clarify that it is [gf/gl] not the other way around :)

On Tue, May 17, 2011 at 5:21 PM, ALAN BROOKER
 wrote:
> Hi Patrick,
>
> check out the help patch [gl/gf]- it details using Gridflow to create
> openGL commands using Gem- good for making interesting  Gem shapes &
> movements
>
>  I made a patch using this object myself- will dig it out from my
> laptop if you like
>
> cheers
> Al
>
> On Tue, May 17, 2011 at 3:54 PM, Claude Heiland-Allen  
> wrote:
>> On 17/05/11 15:32, Pagano, Patrick wrote:
>>>
>>> Does anyone have any how to patches for bridging GEM/Gridflow/pdp/pidip?
>>
>> gridflow has bridges to PDP and Gem:
>> #to_pdp #from_pdp
>> #to_pix #from_pix
>>
>> gridflow must be loaded after pdp/Gem for the bridge to be loaded:
>> $ pd -lib pdp:Gem:gridflow
>>
>> an example patch for the Gem bridge:
>> gridflow/examples/game_of_life_gem.pd
>>
>>
>> Claude
>>
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Re: [PD] Adding Gridflow to the visual arsenal

2011-05-17 Thread ALAN BROOKER
Hi Patrick,

check out the help patch [gl/gf]- it details using Gridflow to create
openGL commands using Gem- good for making interesting  Gem shapes &
movements

 I made a patch using this object myself- will dig it out from my
laptop if you like

cheers
Al

On Tue, May 17, 2011 at 3:54 PM, Claude Heiland-Allen  wrote:
> On 17/05/11 15:32, Pagano, Patrick wrote:
>>
>> Does anyone have any how to patches for bridging GEM/Gridflow/pdp/pidip?
>
> gridflow has bridges to PDP and Gem:
> #to_pdp #from_pdp
> #to_pix #from_pix
>
> gridflow must be loaded after pdp/Gem for the bridge to be loaded:
> $ pd -lib pdp:Gem:gridflow
>
> an example patch for the Gem bridge:
> gridflow/examples/game_of_life_gem.pd
>
>
> Claude
>
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Re: [PD] gui plug-ins not loading in new install

2011-05-17 Thread ALAN BROOKER
Thanks Yvan,

I was installing in the wrong place( usr/lib/pd/startup) -put it in
the local folder (home/pd-externals) and all is good-

Thanks again

Al



On Sun, May 15, 2011 at 7:06 PM, yvan volochine  wrote:
> On 05/12/2011 11:53 PM, ALAN BROOKER wrote:
>>
>> Hope I can ask for some advice? I have a fresh Kubuntu (Lucid) and Pd
>> extended 0.43 (from nightly builds) install-Ive put the GUI plug-ins
>> in start up but getting error messages on start up :
>>
>> '/usr/lib/pd/startup/buttonbar-plgin"cant load startup library'!
>>
>> Any advice would be appreciated-thanks
>
> as stated here:
> http://puredata.info/docs/guiplugins
>
> "You can install a plugin anywhere you would install an external,
> abstraction or help patch"
>
> and then "How do I install externals and help files?"
> http://puredata.info/docs/faq/how-do-i-install-externals-and-help-files
>
> cheers,
> _y
>
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[PD] gui plug-ins not loading in new install

2011-05-12 Thread ALAN BROOKER
Hi List,

Hope I can ask for some advice? I have a fresh Kubuntu (Lucid) and Pd
extended 0.43 (from nightly builds) install-Ive put the GUI plug-ins
in start up but getting error messages on start up :

'/usr/lib/pd/startup/buttonbar-plgin"cant load startup library'!

Any advice would be appreciated-thanks

cheers
Al

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Re: [PD] [gemdead]

2011-04-30 Thread ALAN BROOKER
Hey Ant,

This can definitely be done- I was working on/off on a sort of ' #see
for gem' but haven't perfected it yet.

The method is to render 3d objects into a buffer > to pix object >
then to #from_pix. Mathieu may know of a more efficient way of doing
this tho

The attached patch (if it doesn't work when first opened, close then
re-open and should work) is what I was working on. As mentioned it's a
work in progress and I could probably do with some efficiency tips
here too!

All the best

Al




On Sat, Apr 30, 2011 at 10:19 AM, Antonio Roberts
 wrote:
> Thanks and sorry that I didn't stick around to get the reply on IRC.
>
> Secondly, can the cube be rendered to an [#out window] object? I know
> [#from_pix] can handle [pix_] objects, and I've tried using a [cube]
> as a [pix_texture] that I can then send to [#from_pix] but no luck so
> far
>
> Ant
>
> On 30 April 2011 01:04, Mathieu Bouchard  wrote:
>>
>> from irc #dataflow :
>>
>>  Is it possible to use [gemdead] with objects such as [cube]
>> and [sphere] in gridflow?
>>
>> In theory, I said no, but actually, [gemdead] doesn't prevent you from using
>> OpenGL elements, and things like [cube] and [sphere] don't check at all
>> whether they're given a real [gemhead] context, and don't seem to be doing
>> much that is related to it, therefore :
>>
>>  [gemhead]
>>   |
>>  [b]
>>   |
>>  [gemdead]
>>   |
>>  [cube]
>>
>> will really draw the cube as if you had done :
>>
>>  [gemhead]
>>   |
>>  [cube]
>>
>> I suspect that very few Gem object classes really depend on an authentic
>> GemState (one that was really created by [gemwin]). When you do find
>> exceptions, please tell me.
>>
>> But you may have to use [gemhead] anyway (as in the above example) as long
>> as [gemwin] decides when to clear the buffer and when to copy the buffer to
>> the screen, just because [gemwin] uses [gemdead] to say when it's the time
>> to draw.
>>
>>  ___
>> | Mathieu Bouchard  tél: +1.514.383.3801  Villeray, Montréal, QC
>>
>
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#N canvas 307 24 767 658 10;
#X obj 425 -112 pix_buffer \$0-framebuffer 2;
#X text 187 -230 you can render a scene into a framebuffer \, then
take a snapshot of the framebuffer with [pix_snap] and use this as
an ordinary pix (where you can apply effects and all kind of weird
things);
#X obj 181 214 cnv 15 250 130 empty empty empty 20 12 0 14 -233017
-66577 0;
#X obj 265 42 cnv 15 150 150 empty empty Gem_scene 20 12 0 14 -233017
-66577 0;
#X obj 206 -4 gemframebuffer;
#X obj 273 106 rotateXYZ;
#X obj 186 50 t a a b;
#X obj 293 68 i;
#X obj 326 67 + 1;
#X obj 356 66 % 360;
#X obj 188 228 t a b;
#X msg 220 249 snap;
#X obj 188 297 t a b;
#X msg 402 302 1;
#X obj 188 322 pix_buffer_write \$0-framebuffer;
#X obj 516 81 t a b;
#X msg 571 82 1;
#X obj 464 131 pix_buffer_read \$0-framebuffer;
#X obj 488 243 square 3;
#X obj 185 23 translateXYZ 0 0 -4;
#X obj 188 273 pix_snap 0 0 256 256;
#X floatatom 332 88 5 0 0 1 MOVE_HERE - -;
#X text 424 -95 temporary storage;
#X text 236 226 later usage;
#X text 235 211 snapshot and store image for;
#X obj 486 210 pix_image;
#X obj 562 295 #dim;
#X obj 562 314 display;
#X obj 613 -13 gemdead;
#X obj 621 -61 tgl 15 0 empty empty empty 17 7 0 10 -4034 -1 -1 1 1
;
#X obj 502 274 #from_pix \, colorspace rgba;
#X msg 199 129 draw line;
#X obj 379 157 / 255;
#X floatatom 362 112 5 0 0 1 MOVE_HERE_TOO - -;
#X obj 272 138 color 1 0 0.31;
#X obj 671 152 #see 1;
#X obj 620 -40 metro 35;
#X obj 610 -98 loadbang;
#X msg 208 168 draw fill;
#X obj 204 -160 loadbang;
#X obj 482 362 #out window;
#X msg 219 -93 0;
#X msg 194 -134 create \, 1;
#X msg 280 -99 destroy;
#X msg 309 -166 dimen 1 1;
#X obj 273 183 teapot;
#X obj 214 -51 gemwin;
#X connect 4 0 19 0;
#X connect 5 0 34 0;
#X connect 6 0 10 0;
#X connect 6 1 5 0;
#X connect 6 2 7 0;
#X connect 7 0 8 0;
#X connect 7 0 5 1;
#X connect 7 0 5 2;
#X connect 8 0 9 0;
#X connect 9 0 7 1;
#X connect 10 0 20 0;
#X connect 10 1 11 0;
#X connect 11 0 20 0;
#X connect 12 0 14 0;
#X connect 12 1 13 0;
#X connect 13 0 14 1;
#X connect 15 0 17 0;
#X connect 15 1 16 0;
#X connect 16 0 17 1;
#X connect 17 0 25 0;
#X connect 18 0 30 0;
#X connect 19 0 6 0;
#X connect 20 0 12 0;
#X connect 21 0 5 3;
#X connect 25 0 18 0;
#X connect 26 0 27 0;
#X connect 28 0 15 0;
#X connect 28 0 4 0;
#X connect 29 0 36 0;
#X connect 30 0 26 0;
#X connect 30 0 35 0;
#X connect 30 0 40 0;
#X connect 31 0 45 0;
#X connect 32 0 45 1;
#X connect 33 0 32 0;
#X connect 34 0 45 0;
#X connect 36 0 28 0;
#X connect 36 0 46 0;
#X connect 37 0 29 0;
#X connect 38 0 45 0;
#X connect 39 0 42 0;
#X connect 39 0 41 0;
#X connect 39 0 44 0;
#X connect 41 0 46 0;
#X connect 42 0 46 0;
#X connect 43 0 46 0;
#X connect 44 0 46 0;
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Re: [PD] [OT]: An inflaming video posted on list [WAS]: Re: Touchscreen "Kiosk audio" experiments

2011-04-14 Thread ALAN BROOKER
http://www.youtube.com/watch?v=TA8Uav7EPlQ

On Thu, Apr 14, 2011 at 2:03 PM, ALAN BROOKER
 wrote:
> hmmmWhat is the context of the Musilini video?
>
> On Thu, Apr 14, 2011 at 7:46 AM, Lorenzo Sutton  wrote:
>> As I'm also writing from Italy, I thought I'd just spend a couple of
>> words about this although it's pretty much off-topic, also hoping the
>> original poster might shed a little light on this.
>>
>> Pagano, Patrick wrote:
>>> I agree that Mussolini should not be a "favorite" but it's simply a way to 
>>> access files for later recall.
>> Mhh, well.. I think "favourite" has a very precise meaning, using
>> favourite as bookmark seems strange.
>>> On Apr 13, 2011, at 5:23 PM, "Husk 00"  wrote:
>>>> On Wed, Apr 13, 2011 at 11:09 PM, Martin Dupras  
>>>> wrote:
>>>>> Hi Husk,
>>>> Hi Martin
>>>>> First of all, I'm a pd-list subscriber and I'm more offended by your post
>>>>> than Simon's, just so that you know.
>> I agree that husk's reaction was maybe a bit too strong, but you have to
>> consider that most people (including myself) are quite sensitive to
>> "Mussoini" here in Italy, especially these days.
>>
>>> [...]
>>>>> I abhor fascism in all its forms. Having said that, I know Simon 
>>>>> personally
>>>>> and I can vouch for him.
>> Good to hear that Maybe would be good to read it directly from him :)
>>>>> The Mussolini video is not something that he
>>>>> posted. It is on his channel but as a favorite. It could very well be spam
>>>>> from someone else, or he might have linked to it because it is a piece of
>>>>> media that he discusses in one of his classes. Once again, there is no 
>>>>> need
>>>>> to jump to conclusions.
>> Ok we'll grant him benefit of doubt (but see my considerations on
>> "favourite" - of course if his account was hacked/spammed he has all my
>> simpathy).
>> That said although I'm as much for freedom of ideas and speech I admit
>> having a very strong bias towards someone openly (or less openly)
>> pro-fascism, pro fascist "revisionism" (the intent of historically
>> softening fascism), neo-fascism et. sim. even in a 'mild' way.
>>>> I jumped to wrong conclusion maybe and I feel sorry for that.
>>>> See a Mussolini video set myself on fire. For many reason after this
>>>> stange days in Italy.
>> @ Husk... I agree with you. I think you (we) should be enraged in the
>> same way (I am) with all the "La storia di Mussolini", "La storia del
>> fascismo" and similar shit they periodically sell in news-shops with
>> large publicity on TV etc. and probably make big money with.
>>>> BTW I don't get how a Mussolini video can ends on favourite video in
>>>> my youtube channel. Is this youtube page Simon's channel right?
>> See above.
>>>>> My personal opinion is that you should have emailed Simon and asked him
>>>>> privately before rubbishing him on the mailing list.
>>>> I don't think so, because I believe in constructive public and
>>>> collective discussions (and conflicts too)
>> Hopefully this was just some misunderstanding and we can all happily go
>> back to our Pd-ing :)
>>
>> Lorenzo.
>>>> cheers
>>>> husk
>>>>
>>>> --
>>>> "when Art become pratical, we call it technology, when Technology
>>>> become useless we call it Art"
>>>> Song hojun
>>>>
>>>> www.estereotips.net
>>>>
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Re: [PD] [OT]: An inflaming video posted on list [WAS]: Re: Touchscreen "Kiosk audio" experiments

2011-04-14 Thread ALAN BROOKER
hmmmWhat is the context of the Musilini video?

On Thu, Apr 14, 2011 at 7:46 AM, Lorenzo Sutton  wrote:
> As I'm also writing from Italy, I thought I'd just spend a couple of
> words about this although it's pretty much off-topic, also hoping the
> original poster might shed a little light on this.
>
> Pagano, Patrick wrote:
>> I agree that Mussolini should not be a "favorite" but it's simply a way to 
>> access files for later recall.
> Mhh, well.. I think "favourite" has a very precise meaning, using
> favourite as bookmark seems strange.
>> On Apr 13, 2011, at 5:23 PM, "Husk 00"  wrote:
>>> On Wed, Apr 13, 2011 at 11:09 PM, Martin Dupras  
>>> wrote:
 Hi Husk,
>>> Hi Martin
 First of all, I'm a pd-list subscriber and I'm more offended by your post
 than Simon's, just so that you know.
> I agree that husk's reaction was maybe a bit too strong, but you have to
> consider that most people (including myself) are quite sensitive to
> "Mussoini" here in Italy, especially these days.
>
>> [...]
 I abhor fascism in all its forms. Having said that, I know Simon personally
 and I can vouch for him.
> Good to hear that Maybe would be good to read it directly from him :)
 The Mussolini video is not something that he
 posted. It is on his channel but as a favorite. It could very well be spam
 from someone else, or he might have linked to it because it is a piece of
 media that he discusses in one of his classes. Once again, there is no need
 to jump to conclusions.
> Ok we'll grant him benefit of doubt (but see my considerations on
> "favourite" - of course if his account was hacked/spammed he has all my
> simpathy).
> That said although I'm as much for freedom of ideas and speech I admit
> having a very strong bias towards someone openly (or less openly)
> pro-fascism, pro fascist "revisionism" (the intent of historically
> softening fascism), neo-fascism et. sim. even in a 'mild' way.
>>> I jumped to wrong conclusion maybe and I feel sorry for that.
>>> See a Mussolini video set myself on fire. For many reason after this
>>> stange days in Italy.
> @ Husk... I agree with you. I think you (we) should be enraged in the
> same way (I am) with all the "La storia di Mussolini", "La storia del
> fascismo" and similar shit they periodically sell in news-shops with
> large publicity on TV etc. and probably make big money with.
>>> BTW I don't get how a Mussolini video can ends on favourite video in
>>> my youtube channel. Is this youtube page Simon's channel right?
> See above.
 My personal opinion is that you should have emailed Simon and asked him
 privately before rubbishing him on the mailing list.
>>> I don't think so, because I believe in constructive public and
>>> collective discussions (and conflicts too)
> Hopefully this was just some misunderstanding and we can all happily go
> back to our Pd-ing :)
>
> Lorenzo.
>>> cheers
>>> husk
>>>
>>> --
>>> "when Art become pratical, we call it technology, when Technology
>>> become useless we call it Art"
>>> Song hojun
>>>
>>> www.estereotips.net
>>>
>>> ___
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>>> http://lists.puredata.info/listinfo/pd-list
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Re: [PD] Latest pd-extended 0.43 autobuild on WinXp

2011-04-01 Thread ALAN BROOKER
ah... I had the same problem with Ubuntu on a fresh install after
upgrading to 10.10

On Fri, Apr 1, 2011 at 8:03 PM,   wrote:
>
> It seems that the latest version of pd-extended from 
> http://autobuild.puredata.info/auto-build/2011-04-01/ can't
> instantiate the internals, but the externals seem to work.
>
> Any idea why?
> (I removed all previous versions from the computer.)
>
> Martin
>
>
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Re: [PD] [PD-announce] patch dans patch (5ième partie)

2011-03-28 Thread ALAN BROOKER
one of my favourites:

http://gridflow.ca/gallery/patch_dans_patch_8.png


I might try some myself!

On Mon, Mar 28, 2011 at 7:14 PM, Mathieu Bouchard  wrote:
> On Sun, 27 Mar 2011, chr wrote:
>
>> great-code-art
>> !!!
>
> More coming soon. This series is several weeks old even though I posted it
> only this friday night, and in the meantime I had already started a new
> series. You will see that it's completely different again.
>
>  ___
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Re: [PD] text3d on new Macbook Pro

2011-03-26 Thread ALAN BROOKER
Hi

Does text2d work? It could be fonts haven't been loaded into Gem

On Sat, Mar 26, 2011 at 1:13 PM, James Dunn  wrote:
> Hi list,
>
> does anyone know how to get text3d working properly on the new Macbook
> Pro? It's the 8,1 model with Intel HD Graphics 3000 running 10.6.6 and
> Pd-extended 0.42.5. Is there a driver that needs to be installed?
>
> thanks
>
> James
>
>
>
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Re: [PD] Am I a phone?

2011-03-25 Thread ALAN BROOKER
Wow that's a good result! I haven't got an iAnything at the moment but
would love to hear the audio for this...

This may have been asked before but is there a possibility to run Pd on Andriod?



On Fri, Mar 25, 2011 at 2:38 PM, Hans-Christoph Steiner
>
> I didn't realize that Inception now has 3,000,000 downloads!  That means
> Pd is on 3,000,000 iThings...
>
> .hc
>
>

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Re: [PD] cannot get pix_record to work

2011-03-24 Thread ALAN BROOKER
You could use use the gridflow object [#from_pix] to  [#out] as
Mathieu mentioned to record Gem stuff too

On Thu, Mar 24, 2011 at 3:27 PM, Mathieu Bouchard  wrote:
> On Thu, 24 Mar 2011, Husk 00 wrote:
>
>> I use #record from gridflow. It's not Gem, I know, but it's a good
>> solution (thanks Mathieu) cheers husk
>
> I don't remember whether I said the following already, but I don't use
> [#record] and didn't write [#record].
>
> I find it more convenient to be using [#out] directly, as it makes it easy
> to write down your settings in your own patch, like this :
>
>  [open stuff.mov, framerate 25, codec jpeg, parameter jpeg_quality 67(
>   |
>  [#out]
>
> or if you really want to loadbang it, there's a single-box shortcut :
>
>  [#out stuff.mov, framerate 25, codec jpeg, parameter jpeg_quality 67]
>
> but I don't use this shortcut often, because I want to avoid some potential
> accidents of overwriting files :)
>
> [#record] is a small abstraction that uses [#out]'s open quicktime.
>
> Note that you can only use one [#record] at a time, but you can use several
> [#out].
>
>  ___
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>
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[PD] Am I a phone?

2011-03-24 Thread ALAN BROOKER
An interesting web discussion on mobile games & Pd

PureData and Mobile Phone Games Sound:
http://socialsounddesign.com/questions/5944/puredata-and-mobile-phone-games-sound

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Re: [PD] BrightonPD

2011-03-21 Thread ALAN BROOKER
Hi Philip

great to see UK pd happenings- in future if I get out of Brirmingham
I'll come patch some time :)

On Mon, Mar 21, 2011 at 8:49 AM, Philip Cunningham
 wrote:
> Oops, sorry for the typo. The next meeting is Sat 26 March 2011 from
> 2.30pm onwards. This was because the date had to bee changed
> (copy-paste fail).
>
> Thanks Husk 00!
>
> Best,
> Philip
>
> On Sun, Mar 20, 2011 at 8:14 PM, Husk 00  wrote:
>> En hora buena!
>> congrats philip!
>>
>> cheers
>> husk
>>
>> On Sun, Mar 20, 2011 at 8:44 PM, Philip Cunningham
>>  wrote:
>>> Greatly inspired by the NYCPatchingCircle (hope you don't mind us
>>> using your blurb), a small group of patchers have taken root in the
>>> coastal city of Brighton, UK. Our next meeting is at Build Brighton on
>>> Thur 26 March 2011 from 2.30pm onwards. The Skiff, 6 Gloucester
>>> Street, BN1 4EW. Please come along!
>>>
>>> http://is.gd/brightonpd
>>>
>>> Best wishes,
>>> Philip Cunningham
>>>
>>> --
>>> Portfolio: http://philipcunningham.org
>>> BrightonPD: http://unsymbol.users.anapnea.net/brightonpd/
>>> Chipmusic: http://firebrandboy.org
>>>
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>>
>>
>>
>> --
>> "when Art become pratical, we call it technology, when Technology
>> become uselesswe call it Art"
>> Song hojun
>>
>> www.estereotips.net
>>
>
>
>
> --
> Portfolio: http://philipcunningham.org
> BrightonPD: http://unsymbol.users.anapnea.net/brightonpd/
> Chipmusic: http://firebrandboy.org
>
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Re: [PD] The economics of Open source

2011-03-18 Thread ALAN BROOKER
Hi
Just an idea, but perhaps a sort of fund raising drive for specific
projects for PD? Like say a fund raise drive for extra documentation
(did gridflow do this once in 05?), some fancy PD coffee table book :
)  or development of some new external ect. each project has it's own
licience depending on it's aims?

On Fri, Mar 18, 2011 at 3:21 PM, Bernardo Barros
 wrote:
> 2011/3/18 Mathieu Bouchard :
>> already. Then the only way to get a reward for having done work that hasn't
>> been asked for, is always in terms of how much it will get people to offer
>> you money for future work. Perhaps there ought to be a donation system for
>> work that has been already done ?
>>
>
> But it ends up being something very similar, given that the
> maintenance of existing software also counts as " future work ".
>
> Another related thing: I'm a little reticent when it comes to donating
> to software under the BSD license and the like, considering that my
> donation could end up being an investment in private corporations at
> the end.
>
> If PureData + extensions will adopt a Donation System, I'd suggest to
> differentiate donation for GPL and BSD work, so we could donate just
> for the GPL'ed territory.
>
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Re: [PD] Sound design forums?

2011-03-16 Thread ALAN BROOKER
There's a soundcloud page for the Pd forum so you can post sounds there too

On Wed, Mar 16, 2011 at 9:13 PM, Richie Cyngler  wrote:
>>
>>
>> - geared toward synthesis of leftfield sound elements
>> - probably using traditional synthesis methods e.g subtractive, FM etc.
>> - not necessarily tied to any platform/software/hardware just general
>> - perhaps somewhere I could post a short audio clip of a sound and people
>> could chime in about how they would synthesize that type of sound
>>
>>
>
> http://puredata.hurleur.com/ Pd forum, covers all the bold points very well,
> very helpful community as is this list.
> I like http://createdigitalmusic.com/ for general news rather then specific
> advice, kind of a well of ideas.
> If you find a really good general synth community I'd love to hear about it
> too.
> --
> Richie
>
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Re: [PD] Generative Pure Data based internet radio

2011-03-10 Thread ALAN BROOKER
I liked rand, I remember this one composition n played random samples
of super mario

... in fact I might try to recreate it in pd and upload it :)

On Thu, Mar 10, 2011 at 9:38 PM,   wrote:
> hi
>
>> My big project over the last two months or so has been PatchWerk Radio, a
>> generative internet radio station that streams 24/7 and is built in PD and
>> Python. The website if you want to have a look is at
>> http://radio.rumblesan.com
>
> reminds me of http://r4nd.org ... god knows what happened with that
> project .. the domain is no longer running it
>
> http://www.runme.org/project/+rand/
>
> gnd/
>
>
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Re: [PD] How to capture sound & video from Pd/Gem

2011-03-03 Thread ALAN BROOKER
if you don't get anywhere with [pdp_rec~] another alternative could be
to try the gridflow objects [#to_pix] to connect a Gem scene to
gridflow -- then connect to [#record] to record the scene. However I
don't think it records sound- check out the Gridflow help index and
files.

Personally I have not had much luck with recording in Gem, as
mentioned I output tiffs to combine into a movie file...any sound I
record separately and add later using a video editor.

A bit of a pain but at least it comes together in the end. ..except
IMHO the only really good video editor (Kdenlives) loves crashing .
Next best thing is Pitivi

On Thu, Mar 3, 2011 at 4:38 PM, Markus Demmel  wrote:
> Hi,
>
> it looks like i can't capture with recordmyDesktop... i only get error code 
> 256
> / 2816
>
> I would like to give [pdp_rec~] a try, but i can't make a [pix_2pdp] object. 
> The
> error message here is:
>
> /usr/lib/pd-extended/extra/pix_2pdp.pd_linux:
> /usr/lib/pd-extended/extra/pix_2pdp.pd_linux: undefined symbol:
> _ZN9CPPExtern4postEPKcz
>
> but the object is there and the help file refers to pix_freeframe, which could
> be because of the version of GEM from svn.
>
> Markus
>
> On 02.03.2011 00:12, Pedro Lopes wrote:
>> Hey,
>>
>> I use recordmydesktop, it captures OpenGL and audio through Jack, sou I 
>> route it
>> to record pd output.
>> Sometimes I have lags, which is shi* but then again I did not setup things
>> carefully (i'm not with an rt kernel now, and my screen is wid).
>>
>> All these videos are recorded that way
>> 1) http://vimeo.com/11792446 (see the last frame of this one[1], it helps you
>> with the arguments for the recordmydesktop - since they are a bit freaky) - 
>> This
>> was done with a slower laptop than my newer but it was RT and I really felt 
>> that
>> it helps in grabbing the video/audio data.
>> 2) http://vimeo.com/11949192 (see the first frame of this one[1], no lagged
>> older laptop with rt kernel)
>> 3) http://vimeo.com/17469068 (once again first frame, this is lagged better
>> laptop, kernel is not rt)
>>
>> [1] hooray for laziness in not cutting the videos!
>>
>> Best,
>> Pedro Lopes
>>
>> On Tue, Mar 1, 2011 at 9:55 PM, ALAN BROOKER > <mailto:alan.brooker2...@gmail.com>> wrote:
>>
>>     ahh correction- the object is under pidip and is called [pdp_rec~]
>>
>>     On Tue, Mar 1, 2011 at 9:44 PM, ALAN BROOKER >     <mailto:alan.brooker2...@gmail.com>> wrote:
>>     > I dont know how much this could help but a good object for recording
>>     > visuals and sound synced is[pdp_record] either part of pdp or pidip
>>     > (cant remember which one).
>>     >
>>     > try the gem_to_pdp bridge to connect Gem scene and [pdp_record]
>>     > together. To be honest I am as yet to try this myself as I often just
>>     > out put Gem visuals as a series of tiffs and then stitch them together
>>     > later to make an ogg file.
>>     >
>>     >
>>     >
>>     >
>>     > On Tue, Mar 1, 2011 at 9:29 PM, Markus Demmel >     <mailto:a...@zankapfel.org>> wrote:
>>     >> Hi List,
>>     >>
>>     >> does anybody know a good (working) way to capture audio and video 
>> from Pd/Gem
>>     >> under linux?
>>     >>
>>     >> So far i tried using glc-capture, which gives good video results, but
>>     refuses to
>>     >> record any sound at all. glc-capture should work with alsa, but it 
>> only
>>     outputs
>>     >> error messages like this: snd_pcm_open (input): Device or resource 
>> busy or [
>>     >> 33.15s alsa_capture error ] initialization failed: Invalid argument 
>> ...
>>     >>
>>     >> markus
>>     >>
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>>
>>
>> --
>> Pedro Lopes (MSc)
>> contact: pedro.lo...@ist.utl.pt <mailto:pedro.lo...@ist.utl.pt>
>> website: http://web.ist.utl.pt/Pedro.Lopes / 
>> http://pedrolopesresearch.wordpress.com/ | http://twitter.com/plopesresearch
>

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Re: [PD] How to capture sound & video from Pd/Gem

2011-03-01 Thread ALAN BROOKER
ahh correction- the object is under pidip and is called [pdp_rec~]

On Tue, Mar 1, 2011 at 9:44 PM, ALAN BROOKER  wrote:
> I dont know how much this could help but a good object for recording
> visuals and sound synced is[pdp_record] either part of pdp or pidip
> (cant remember which one).
>
> try the gem_to_pdp bridge to connect Gem scene and [pdp_record]
> together. To be honest I am as yet to try this myself as I often just
> out put Gem visuals as a series of tiffs and then stitch them together
> later to make an ogg file.
>
>
>
>
> On Tue, Mar 1, 2011 at 9:29 PM, Markus Demmel  wrote:
>> Hi List,
>>
>> does anybody know a good (working) way to capture audio and video from Pd/Gem
>> under linux?
>>
>> So far i tried using glc-capture, which gives good video results, but 
>> refuses to
>> record any sound at all. glc-capture should work with alsa, but it only 
>> outputs
>> error messages like this: snd_pcm_open (input): Device or resource busy or [
>> 33.15s alsa_capture error ] initialization failed: Invalid argument ...
>>
>> markus
>>
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Re: [PD] How to capture sound & video from Pd/Gem

2011-03-01 Thread ALAN BROOKER
I dont know how much this could help but a good object for recording
visuals and sound synced is[pdp_record] either part of pdp or pidip
(cant remember which one).

try the gem_to_pdp bridge to connect Gem scene and [pdp_record]
together. To be honest I am as yet to try this myself as I often just
out put Gem visuals as a series of tiffs and then stitch them together
later to make an ogg file.




On Tue, Mar 1, 2011 at 9:29 PM, Markus Demmel  wrote:
> Hi List,
>
> does anybody know a good (working) way to capture audio and video from Pd/Gem
> under linux?
>
> So far i tried using glc-capture, which gives good video results, but refuses 
> to
> record any sound at all. glc-capture should work with alsa, but it only 
> outputs
> error messages like this: snd_pcm_open (input): Device or resource busy or [
> 33.15s alsa_capture error ] initialization failed: Invalid argument ...
>
> markus
>
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Re: [PD] thanks for Pduino!

2011-03-01 Thread ALAN BROOKER
Yeah pduino is great- using Gem it's an easier way to get visuals
reacting to Arduino board data than using Processing...thanks!

On Tue, Mar 1, 2011 at 8:34 AM, Richie Cyngler  wrote:
> Hi all,
> Just wanted to say thanks to Hans and everyone involved in putting Pduino
> together.
> I am having a ball with it!
> So, thanks!
>
> --
> shiny
> Rich
>
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Re: [PD] [PD-announce] pmpd v 0.10

2011-02-24 Thread ALAN BROOKER
http://tcritic.com/wp-content/uploads/2006/09/rtfm.jpg
:)

Yeah I went to look at the downloads page & pmpd website -
thanks! i'll have a look there

On Thu, Feb 24, 2011 at 10:00 PM, Hans-Christoph Steiner  wrote:
>
> I guess that's an RTFM ;)  You could have also just typed 'svn info' and
> paste the direct URL into the email.
>
> There is a pmpd page on the downloads page, that would be a great place
> to put the tarball:
>
> http://puredata.info/community/projects/software/pmpd
>
> .hc
>
> On Thu, 2011-02-24 at 21:48 +0100, cyrille henry wrote:
>> http://sourceforge.net/projects/pure-data/develop
>> c
>>
>>
>> Le 24/02/2011 21:33, ALAN BROOKER a écrit :
>> > Hi Cyrille
>> >
>> > Do you have the svn link? Thanks for this
>> >
>> > On Thu, Feb 24, 2011 at 6:04 PM, cyrille henry  wrote:
>> >> hello,
>> >> i've made a new pmpd version.
>> >> There is 3 new objects : pmpd, pmpd2d and pmpd3d.
>> >> this 3 objects should replace MSD. most of the time, they are compatible.
>> >> there is few differences anyway :
>> >> - few messages get renamed (both on input or output)
>> >> - there is a difference on the calculation of tLink Damping
>> >> - there is now a damping associate with each masses
>> >> - there are more messages to get simulation data
>> >>
>> >> I encourage anyone to switch from MSD to pmpd, since MSD will not be
>> >> maintained.
>> >>
>> >> help / examples / sources can be found on pd svn.
>> >>
>> >> Cyrille
>> >>
>> >> ___
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Re: [PD] [PD-announce] pmpd v 0.10

2011-02-24 Thread ALAN BROOKER
Hi Cyrille

Do you have the svn link? Thanks for this

On Thu, Feb 24, 2011 at 6:04 PM, cyrille henry  wrote:
> hello,
> i've made a new pmpd version.
> There is 3 new objects : pmpd, pmpd2d and pmpd3d.
> this 3 objects should replace MSD. most of the time, they are compatible.
> there is few differences anyway :
> - few messages get renamed (both on input or output)
> - there is a difference on the calculation of tLink Damping
> - there is now a damping associate with each masses
> - there are more messages to get simulation data
>
> I encourage anyone to switch from MSD to pmpd, since MSD will not be
> maintained.
>
> help / examples / sources can be found on pd svn.
>
> Cyrille
>
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[PD] Pd 0.43-0 test +Gridflow (was Gridflow+ L2Ork pd-extended)

2011-02-23 Thread ALAN BROOKER
Hi

Thanks, yes wanted to see if it was compatible at your end- just to
give some brief feedback,-I have actually been using Gridflow +
vanilla Pd 0.43-0 (test 3) on Ubuntu and it works mostly. The big
issue for me was the help index, which would completely crash PD when
selected, but PD 0.43 is a test release I suppose. So for me, other
than the help index (and perhaps some examples which crashed PD)  it
is usable



On Wed, Feb 23, 2011 at 5:18 AM, Mathieu Bouchard  wrote:
> On Tue, 22 Feb 2011, ALAN BROOKER wrote:
>
>> tried quickly L2Ork with Gridflow 9.14 and both are working great-big
>> thanks :)
>
> I haven't done any testing nor debugging with L20rk, and AFAIK, I haven't
> fixed anything that caused a problem with L20rk. This means that the bug is
> probably still there, and might pop in your face, probably only in a future
> release. This is unless I fixed it by accident.
>
>> Off topic Mathieu but has Gridflow  9.14 been tested with  the vanilla
>> Pd  0.43-0 test versions?
>
> It's been tried and it doesn't work. It's currently hard to debug, so, I
> want to make some big changes to the [doc_...] abstractions to make it
> easier to put my finger on the bug. Either that or hack pd again so that it
> tells me real error messages in those circumstances.
>
>  ___
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Re: [PD] Gridflow+ L2Ork pd-extended (was: L2Ork pd-extended release candidate 1 now available)

2011-02-23 Thread ALAN BROOKER
Yeah all seems to work( so far) like #out and #see which were not
working before, I am using pd-l2ork 18/02 build so maybe something was
fixed there not too sure.  Going to join on the pd-l2ork-dev mailing
list to catch future announcements---pd-l2ork is great stuff!

On Wed, Feb 23, 2011 at 1:24 AM, Ivica Ico Bukvic  wrote:
> Great! Thanks for the report. This was definitely on my todo list.
>
> BTW There have been a lot of unannounced releases of pd-l2ork lately so you 
> may want to check it out. Latest release alone includes universal copy and 
> paste and many other usability improvements.
>
> Cheers!
>
> ALAN BROOKER  wrote:
>
>>Hi All
>>
>>tried quickly L2Ork with  Gridflow  9.14 and both are working
>>great-big thanks  :)
>>
>>Off topic Mathieu but has Gridflow  9.14 been tested with  the vanilla
>>Pd  0.43-0 test versions?
>>
>>Thanks again
>>
>>
>>On Wed, Dec 8, 2010 at 8:15 PM, ALAN BROOKER  
>>wrote:
>>> oops!Apologies Mathieu, it was meant for list, rather just an email to you
>>> directly
>>>
>>>
>>> I have all of those libraries installed, so I will download Gridflow again
>>> shortly for those additions-  the object [#to_pdp] is working and and can
>>> display output, so I am using that for meantime
>>> Thanks to all for looking into this, it's great to have gridflow going
>>> on L2Ork pd-extended for a good set up !
>>>
>>> On Wed, Dec 8, 2010 at 3:02 PM, Mathieu Bouchard  wrote:
>>>>
>>>> On Wed, 8 Dec 2010, ALAN BROOKER wrote:
>>>>
>>>>> I have replaced  the g_canvas.h  with the version from L2Ork pd-extended
>>>>> and recomplided gridflow- yes it is stable now. However some objects are 
>>>>> not
>>>>> loading/working specifically [#see] and [#out window].
>>>>
>>>> I am replying back to the list because it looks like your email doesn't
>>>> have private content, even though you wrote it to just me.
>>>>
>>>> The problem with [#see] must have to do with changes specific to L2Ork. Do
>>>> you get a crash ? It has to do with the NEWWB macro in src/classes_gui.cxx,
>>>> which allocates a t_widgetbehavior, but does not set the 8th field. To do
>>>> this in a way that is also compatible with pd-extended's g_canvas.h, we 
>>>> have
>>>> to add a CLEAR(wb) right there (it's just a memset shortcut). I'm adding it
>>>> now.
>>>>
>>>> [#out window] is an alias for any of the 3 main image display handlers :
>>>> [#out x11], [#out sdl], [#out quartz]. (there are two more, [#out aalib] 
>>>> and
>>>> [#see], that aren't accessible by [#out window]).
>>>>
>>>> To get [#out x11] working, you need to have enough .h files installed.
>>>> Perhaps you need libx11-dev, libxext-dev, and/or libxt-dev. They're not
>>>> listed in README. I'm adding them now.
>>>>
>>>>  ___
>>>> | Mathieu Bouchard  tél: +1.514.383.3801  Villeray, Montréal, QC
>>>
>>>
>>
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Re: [PD] Gridflow+ L2Ork pd-extended (was: L2Ork pd-extended release candidate 1 now available)

2011-02-22 Thread ALAN BROOKER
Hi All

tried quickly L2Ork with  Gridflow  9.14 and both are working
great-big thanks  :)

Off topic Mathieu but has Gridflow  9.14 been tested with  the vanilla
Pd  0.43-0 test versions?

Thanks again


On Wed, Dec 8, 2010 at 8:15 PM, ALAN BROOKER  wrote:
> oops!Apologies Mathieu, it was meant for list, rather just an email to you
> directly
>
>
> I have all of those libraries installed, so I will download Gridflow again
> shortly for those additions-  the object [#to_pdp] is working and and can
> display output, so I am using that for meantime
> Thanks to all for looking into this, it's great to have gridflow going
> on L2Ork pd-extended for a good set up !
>
> On Wed, Dec 8, 2010 at 3:02 PM, Mathieu Bouchard  wrote:
>>
>> On Wed, 8 Dec 2010, ALAN BROOKER wrote:
>>
>>> I have replaced  the g_canvas.h  with the version from L2Ork pd-extended
>>> and recomplided gridflow- yes it is stable now. However some objects are not
>>> loading/working specifically [#see] and [#out window].
>>
>> I am replying back to the list because it looks like your email doesn't
>> have private content, even though you wrote it to just me.
>>
>> The problem with [#see] must have to do with changes specific to L2Ork. Do
>> you get a crash ? It has to do with the NEWWB macro in src/classes_gui.cxx,
>> which allocates a t_widgetbehavior, but does not set the 8th field. To do
>> this in a way that is also compatible with pd-extended's g_canvas.h, we have
>> to add a CLEAR(wb) right there (it's just a memset shortcut). I'm adding it
>> now.
>>
>> [#out window] is an alias for any of the 3 main image display handlers :
>> [#out x11], [#out sdl], [#out quartz]. (there are two more, [#out aalib] and
>> [#see], that aren't accessible by [#out window]).
>>
>> To get [#out x11] working, you need to have enough .h files installed.
>> Perhaps you need libx11-dev, libxext-dev, and/or libxt-dev. They're not
>> listed in README. I'm adding them now.
>>
>>  ___
>> | Mathieu Bouchard  tél: +1.514.383.3801  Villeray, Montréal, QC
>
>

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Re: [PD] [PD-announce] Help FLOSS Manuals @ Open Web Awards

2011-02-03 Thread ALAN BROOKER
+1

On Thu, Feb 3, 2011 at 6:15 PM, Jaime Oliver  wrote:
> 2
>
> On Thu, Feb 3, 2011 at 10:08 AM, jm jones  wrote:
>>
>> 2011/2/3 Derek Holzer :
>> > Dear Pd folks,
>> >
>> > Adam Hyde has asked for your support by voting for Booki in the Open Web
>> > Awards. Booki will be the new platform for all the FLOSS Manuals,
>> > including
>> > the Pure Data one. So a vote for Booki is a vote for the Pd FLOSS
>> > Manual!
>> >
>> > Best wishes from Berlin!
>> > Derek
>> >
>> > ***
>> >
>> > vote for booki in the Open Web Awards!
>> >
>> > Booki (the latest FM project - http://www.booki.cc - a collaborative
>> > publishing platform) is in the final of the Open Web Awards.
>> > Great! We are 1 of 3 projects. If we win we get 5000 which we will use
>> > to do a code sprint on a tropical island somewhere ;)
>> >
>> > please please please register :
>> > http://www.drumbeat.org/user/register
>> >
>> > and vote for us by visiting this page and clicking on the 'vote' link
>> > (top
>> > right):
>> > http://www.drumbeat.org/project/open-web-publishing
>> >
>> > and pass this around :)
>> >
>> > Adam Hyde
>> > Founder FLOSS Manuals &
>> > Booki Project Manager
>> >
>> > Contact Information
>> > German mobile : + 49 177 4935122
>> > Email : a...@flossmanuals.net
>> > irc : irc.freenode.net #flossmanuals
>> >
>> >
>> > "Free manuals for free software"
>> > http://www.flossmanuals.net/about
>> >
>> > Free Software for making Free Books
>> > http://www.booki.cc/
>> >
>> >
>> >
>> > ___
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>>
>>
>> Done!
>>
>> --
>> Juan Manuel Jones
>>
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>
>
> --
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>
> www.jaimeoliver.pe
>
> 858 750 0924 (cel)
> 858 202 1522 (home)
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Re: [PD] Music made with Pd

2011-02-01 Thread ALAN BROOKER
wow! really like this---here is another clip...pure data on the news!

http://vimeo.com/17123835

On Tue, Feb 1, 2011 at 5:01 PM, Eduardo Patricio  wrote:
>
> A little improvisation with Pd:
>
> http://vimeo.com/19385664
>
>
> cheers!
>
> Eduardo
>
>
>
> _
> Eduardo Patrício
> http://www.eduardopatricio.com.br
> +55 41 8434-0480
>
>
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Re: [PD] [ot] hosting service for a pure data project?

2011-01-28 Thread ALAN BROOKER
I use google code for my patches/ random stuff :
http://code.google.com/p/databodega/downloads/list

main page is here:
http://code.google.com/projecthosting/

quite straight forward to upload and
manage from my experience

On Fri, Jan 28, 2011 at 3:24 PM, Athos Bacchiocchi  wrote:

> i'm planning to share a patch made with some friends and i need a free
> hosting service for this purpose. I usually use wordpress.com for my
> personal stuff, but it doesn't allow for many file types, including
> archives and ".pd" files. I would use the website to keep trace of our
> plans, further steps, documentation and so on, so something with a blog-
> like approach would be better for us. And maybe something to handle the
> contributed development of the patch (we are now using just a dropbox
> shared folder). I was thinking about sourceforge, but isn't it too much
> for just a pure data patch?
>
> Any suggestion?
>
> thanks,
> athos
>
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Re: [PD] Gem [glsl_geometry]: need OpenGL-2.1

2011-01-27 Thread ALAN BROOKER
Hi all,

Thanks for the comments,

here is my list:


GEM information
---
OpenGL info
Vendor: NVIDIA Corporation
Renderer: GeForce 7025 / nForce 630a/PCI/SSE2/3DNOW!
Version: 2.1.2 NVIDIA 260.19.21

hmmm I dont see GL_EXT_geometry_shader4 on the list so must be to do with my
crud integrated graphics

no worries though, as per IOhannes suggestion I currently trying to
download  new-graphics-card now from the Ubuntu software centre...

...if only!
Thanks again






On Thu, Jan 27, 2011 at 5:49 PM, Markus Demmel  wrote:

> On 27.01.2011 17:35, IOhannes m zmoelnig wrote:
> > On 2011-01-27 17:04, Markus Demmel wrote:
> >> Hi Alan,
> >
> >> what vendor string do you have, when you type in glxinfo? (You might
> >> have to install it first)
> >
> > you could also use [print( -> [gemwin] once the window is created
>
> ah nice :)
>
> @Alan:
>
> I see a: "Extensions: GL_EXT_geometry_shader4" in my List. This is
> probably what you need.
>
> --snip--
> GEM information
> ---
> OpenGL info
> Vendor: NVIDIA Corporation
> Renderer: GeForce 9800 GT/PCI/SSE2
> Version: 3.3.0
> --snap--
>
> And it should look like this, if you own a nvidia-GPU. Otherwise you
> will have to install the proprietary drivers.
>
> mrks
>
> >
> >> What GPU do you have?
> >> What GPU drivers do you use?
> >
> > right, these are better questions than my laconic comment.
> >
> > geometry shaders need fairly recent hardware, and are (to my knowledge)
> > only supported by proprietary drivers (on linux: nvidia for sure; dunno
> > about ati)
> >
> >
> > fgamsdr
> > IOhannes
> >
>
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Re: [PD] Gem [glsl_geometry]: need OpenGL-2.1

2011-01-27 Thread ALAN BROOKER
doh!  :)

On Thu, Jan 27, 2011 at 3:37 PM, IOhannes m zmoelnig wrote:

> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
>
> On 2011-01-27 16:21, ALAN BROOKER wrote:
> >
> > I can find any way to update from synaptic -is there a way I can get this
> > updated/working?
> >
>
> # apt-get install new-graphics-card
>
> mgadsrt
> IOhannes
> -BEGIN PGP SIGNATURE-
> Version: GnuPG v1.4.10 (GNU/Linux)
> Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/
>
> iEYEARECAAYFAk1BkUcACgkQkX2Xpv6ydvSobwCdFvJmG5M9jDSBI7t3GSidbmNO
> ngwAn1kRWouMTc2yDVxnqT9nWmmccXsK
> =5xcg
> -END PGP SIGNATURE-
>
>
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[PD] Gem [glsl_geometry]: need OpenGL-2.1

2011-01-27 Thread ALAN BROOKER
HI List,


I am trying to learn the pixel shaders/geometry aspect of Gem on Ubuntu, but
in trying to load the [glsl_geometry] help patch I get the following error
message on rendering:


error: [glsl_geometry]: need OpenGL-2.1 (or at least the geometry-shader
ARB-extension) to run GLSL
... you might be able to track this down from the Find menu.

I can find any way to update from synaptic -is there a way I can get this
updated/working?

Appreciate any help

Alan
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Re: [PD] [PD-announce] Infinite Glitch

2011-01-24 Thread ALAN BROOKER
impressive! :)

On Mon, Jan 24, 2011 at 5:02 PM, Ben Baker-Smith wrote:

> Hello List,
>
> Today is the official release of Infinite Glitch, an online based artwork
> that was created using, among other things, Pd-extended and PdGst. Thanks so
> much to everyone who has helped with the development of these great tools!
>
> You can read through the description below or jump straight to the project
> page: http://infiniteglitch.com
>
> --
>
> Every day an incomprehensible number of new digital media files are
> uploaded to hosting sites across the internet. Far too many for any one
> person to consume. Infinite Glitch  is a
> stream-of-conciousness representation of this overwhelming flood of media,
> its fractured and degraded sounds and images reflecting how little we as an
> audience are able to retain from this daily barrage.
>  
>
> Infinite Glitch  is an automated system that
> generates an ever-changing audio/video stream from the constantly increasing
> mass of media files freely available on the web. Source audio and video
> files are ripped from a variety of popular media hosting sites, torn apart,
> and recombined using collage and glitch techniques to create an organic,
> chaotic flood of sensory input.
>
> Ben Baker-Smith
> --
> http://bitsynthesis.com
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Re: [PD] HPGL tools for drawing pd patches and more

2011-01-24 Thread ALAN BROOKER
you mean this ?

http://local.wasp.uwa.edu.au/~pbourke/dataformats/hpgl/

any pics?

On Mon, Jan 24, 2011 at 4:25 AM, Mathieu Bouchard wrote:

>
> Btw I'm currently developing several other pieces in my HPGL (plotter)
> chain tool :
>
>  [hpgl_to_lines], converter from hpgl to line segments
>
>  [hpgl_objectbox], to draw an objectbox as hpgl (one inlet, one outlet)
>
>  [hpgl_messagebox], to draw a messagebox as hpgl (one inlet, one outlet)
>
>  [hpgl_from_patch], convert from pd patch format to hpgl
>
> In those cases, when it says "from hpgl" and "to hpgl", those are pd
> messages, and you need [plotter_parser] to parse hpgl bytes, and/or
> [plotter_control] to produce hpgl bytes (or neither if you only use the hpgl
> messages as an intermediate format between two other things).
>
> Is anyone else interested in that kind of thing ?
>
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Re: [PD] Flossmanual is down

2011-01-18 Thread ALAN BROOKER
That was an excellent resource- seems to have disappeared from index page as
well?

On Mon, Jan 17, 2011 at 7:56 PM, Nic Freed wrote:

> I mentioned it on #dataflow, and they said to put it here, so, here we are
> :)
>
> I was going back to the (very useful) pd flossmanual, but now it seems to
> be down. The people at the chat said its probably a sysadmin error or
> something, idunno.
>
> http://en.flossmanuals.net/PureData/
>
> Thanks!
>
> --Nic
>
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Re: [PD] pd in mac app store

2011-01-09 Thread ALAN BROOKER
ahh yes that definition of RJDJ is clear now...

It's nice have Pd ported to here and there but perhaps time need to sort
of licence matters  would not make it worth it.

I remember using Pd for the old ipods via ipod linux- that was a really good
project,

On Sat, Jan 8, 2011 at 7:38 PM, Andy Farnell wrote:

> On Sat, 8 Jan 2011 10:53:37 +0000
> ALAN BROOKER  wrote:
>
> > Regarding ugly plan: Is app store 'lock-in' any different from apple's
> usual
> > hardware' lock in' for laptops/desktops? Pd still runs on those platforms
> so
> > why not port ipad, ipod, iphone upud, ipid etc?
> >
> > In any case isnt RJDJ the port for Pd to this platform anyway ? I could
> be
> > wrong- not 100%
>
>
> I wouldn't say it's a port of of Pd, not as an application.
> It's a port of Pd to support a specific application class
> with its own interfaces.
>
> The GUI for Pd on a tablet would be quite different anyway,
> to take advantage of that device's touch gestures, a direct
> port of the keyboard oriented interface would miss an opportunity.
>
> Regarding Apple, who are only one manufacturer of mobile
> and tablet devices; I think this is a moral issue that can
> be easily settled by watching this famous advertisement,
>
> http://www.youtube.com/watch?v=OYecfV3ubP8
>
> and comparing the stance implied there with their position
> 25 years later.
>
>
>
>
> >
> >
> >
> > On Sat, Jan 8, 2011 at 10:11 AM, Derek Holzer  wrote:
> >
> > > But kids have such a shorter attention span these days
> > >
> > > D.
> > >
> > >
> > > On 1/8/11 4:29 AM, Mathieu Bouchard wrote:
> > >
> > >  BTW, the nineties had another site for that, which had a lot more
> text,
> > >> from which you could actually learn, instead of OMG FAIL.
> > >>
> > >
> > >
> > > --
> > > ::: derek holzer ::: http://macumbista.net :::
> > > ---Oblique Strategy # 46:
> > > "Disconnect from desire"
> > >
> > >
> > > ___
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>
>
> --
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Re: [PD] [PD-announce] flocons (fwd)

2011-01-09 Thread ALAN BROOKER
what type of sounds could be generated from the data to make these snowflakes?
hmm

On Sun, Jan 9, 2011 at 3:06 AM, Mathieu Bouchard  wrote:

> On Sat, 8 Jan 2011, Pedro Lopes wrote:
>
>   http://gridflow.ca/gallery/flocon_256_114_14.png
>> This one is beautiful.
>>
>
> What does that imply about the other ones ? ;)
>
>
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Re: [PD] pd in mac app store

2011-01-08 Thread ALAN BROOKER
Regarding ugly plan: Is app store 'lock-in' any different from apple's usual
hardware' lock in' for laptops/desktops? Pd still runs on those platforms so
why not port ipad, ipod, iphone upud, ipid etc?

In any case isnt RJDJ the port for Pd to this platform anyway ? I could be
wrong- not 100%



On Sat, Jan 8, 2011 at 10:11 AM, Derek Holzer  wrote:

> But kids have such a shorter attention span these days
>
> D.
>
>
> On 1/8/11 4:29 AM, Mathieu Bouchard wrote:
>
>  BTW, the nineties had another site for that, which had a lot more text,
>> from which you could actually learn, instead of OMG FAIL.
>>
>
>
> --
> ::: derek holzer ::: http://macumbista.net :::
> ---Oblique Strategy # 46:
> "Disconnect from desire"
>
>
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Re: [PD] [PD-announce] Joyeux Noël !

2010-12-24 Thread ALAN BROOKER
nice!

On Fri, Dec 24, 2010 at 2:13 AM, Mathieu Bouchard wrote:

>
>
>http://gridflow.ca/gallery/joyeux_no%C3%ABl.png
>
>
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Re: [PD] Javascript in PD?

2010-12-17 Thread ALAN BROOKER
hmm.. sounds interesting do you have a link?

On Fri, Dec 17, 2010 at 5:01 PM, Jamie Bullock  wrote:

>
> On 17 Dec 2010, at 13:40, Mathieu Bouchard wrote:
>
> > On Fri, 17 Dec 2010, ALAN BROOKER wrote:
> >
> >> Java for PD:
> >> http://www.le-son666.com/software/pdj/
> >
> > Ah yeah, you can see on Pascal Gauthier's page (that page) that PDJ also
> supports JavaScript and any other language for which you can find an
> interpreter running on the JVM, and the example here is Rhino, a JavaScript
> interpreter.
> >
>
> And don't forget k_cext, which allows you type C code directly into an
> object box, compiles it and runs it when the object gets a passed a message!
>
> Jamie
>
>
>
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[PD] editmode_look-plugin error

2010-12-17 Thread ALAN BROOKER
Hi

The gui plugin *editmode_look-plugin. *is very nice but when ever I try to
add an array, click on an object to change the properties or go into
preferences to change the start up path, a diolog box pops up with the
following error:


invalid command name ".gfxstub82dfac0.c"

invalid command name ".gfxstub82dfac0.c"

while executing

"$tkcanvas configure -background white"

(procedure "set_cords_by_editmode" line 17)

invoked from within

"set_cords_by_editmode .gfxstub82dfac0"

(command bound to event)


 Has anyone else had this error or is it my set up? Thanks for any info
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Re: [PD] Javascript in PD?

2010-12-17 Thread ALAN BROOKER
Java for PD:

http://www.le-son666.com/software/pdj/

On Fri, Dec 17, 2010 at 1:16 AM, Mathieu Bouchard wrote:

> On Thu, 16 Dec 2010, Bernardo Barros wrote:
>
>  2010/12/16 Dima Bak :
>>
>>> Is there a way to use js in PD like in Max (js object)? Thanks
>>>
>> I think just python and lua (much better btw :-)
>>
>
> python, lua, tcl, haskell, scheme, java, c#, etc. (there are several other
> lesser known and there exists no database of existing externals, so this is
> just by memory)
>
> But there's nothing that allows you to write source code in a box... the
> closest is [expr].
>
>  ___
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>
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Re: [PD] A bit of fun

2010-12-16 Thread ALAN BROOKER
...so tempting- Like a big red button saying* do not press*

It would be interesting to use shell as a way of *sonifying system data
(memory usage ect**)*

great patches!

On Thu, Dec 16, 2010 at 1:40 PM, Andrew Faraday wrote:

>  [sudo rm -rf / (
> |
> [shell]
>
> * Disclaimer, do NOT do this. No realy, Don't! This would be a REALLY
> STUPID THING TO DO
>
> --
> Subject: Re: [PD] A bit of fun
> From: noise@gmail.com
> Date: Thu, 16 Dec 2010 19:55:46 +0800
> CC: pd-list@iem.at
> To: jbtur...@hotmail.com
>
>
> those two very simple patches are very instructive, thanx a lot. I was
> unaware that it is that easy to call shell commands from withitn Pd. One
> could do quite some damage with this I assume...
>
> Thanks again,
> Jurgen
>
> On Dec 15, 2010, at 4:19 PM, Andrew Faraday wrote:
>
> Hey there
>
> I don't know whether to be proud of these patches or abjectly ashamed, but
> I thought you might like a nosey. Two patches I was playing with on my
> mac...
>
> Andrew
> 
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Re: [PD] libraries in Pd-extended 0.43

2010-12-14 Thread ALAN BROOKER
Just curious
Overall, at which point is a project forked? When additions are made or
taken away? Or just when licence terms are changed? If the code is copied
and then released under a different name?
In this case it would be the licence change I believe

On Tue, Dec 14, 2010 at 11:52 PM, Mathieu Bouchard wrote:

> On Tue, 14 Dec 2010, Jonathan Wilkes wrote:
>
>  So did the software in question _always_ have the conflicting licenses, or
>> was it originally just GPL and in a subsequent version the other license was
>> added?
>>
>
> Well, I found the military clause in PiDiP in déc.2005, and I have no idea
> for how long it had been there at that time.
>
> Until now, I had no idea about Unauthorized, really, but I just looked at a
> checkout from last month, and COPYING was just the GPLv2.
>
>
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Re: [PD] libraries in Pd-extended 0.43

2010-12-13 Thread ALAN BROOKER
*

Downloads for PD extended from 2010-12-06 to 2010-12-13 for windows:  1607

Downloads for PD extended from 2010-12-06 to 2010-12-13 for OS X:  841

Downloads for PD extended from 2010-12-06 to 2010-12-13 for Debian:  6

so the total for downloads over a 7 day period across all platforms is 2454.
That is allot of users for PD extended and the period doesn't even cover a
whole month, that is a healthy user community to me.

An email is sent asking for more people to help out in maintaining libraries
and your response is to just take the piss and say 'ha ha here are only 3
collaborators...”. How is that suppose to make the few developers feel? How
is that being constructive when someone is asking for help in maintaining
the project?

To say; “ Maybe if there was a more open process of selecting libraries
there would be more developers” would be more helpful because maybe then
things would change.

It was a disappointing response, but I wish you the best.



*
*
*
*
*
On Mon, Dec 13, 2010 at 4:21 PM, ALAN BROOKER wrote:

>
> You make a good point, I would support you on this as it is
> constructive criticism. Taking the piss out of people is just not good .
>
> all the best.
>
>
>
> Are you still maintaining PiDiP?
>
> On Mon, Dec 13, 2010 at 4:10 PM, ydego...@gmail.com wrote:
>
>>
>>  because i protest against the way decisions are taken?
>>>
>>>  did you ever see here any decision that was submitted to a vote?
>> ( for example like which libraries should be included in extended ?
>> or if the chord patches should be orange and with an arrow? )
>>
>
>
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Re: [PD] libraries in Pd-extended 0.43

2010-12-13 Thread ALAN BROOKER
You make a good point, I would support you on this as it is
constructive criticism. Taking the piss out of people is just not good .

all the best.



Are you still maintaining PiDiP?

On Mon, Dec 13, 2010 at 4:10 PM, ydego...@gmail.com wrote:

>
>  because i protest against the way decisions are taken?
>>
>>  did you ever see here any decision that was submitted to a vote?
> ( for example like which libraries should be included in extended ?
> or if the chord patches should be orange and with an arrow? )
>
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Re: [PD] mailing list

2010-12-13 Thread ALAN BROOKER
 Jurgen:

I don't agree that it is a “ extremely violent” comment because it is a
suggestion rather than any sort of threat? Perhaps you be a bit more
specific by what you mean. In any case, it is reasonable thing to say- if
you are not happy with the people here don't subscribe to the list. “If you
don't have anything nice to say don't say anything at all”

Everybody's contribution and comments to the list are good because they
contribute to ongoing processes. What you personally consider useful obliges
nobody else but you.


 Would like to explain just how useful and constructive ydegoyon's previous
comment was in that “there are only three collaborators and you call that a
community”? What is the point is saying that? You must agree it is a comment
to really just take the piss out of the developers and is demotivating.
Hardly sensible discourse


 Do you think that your own way of reacting to posts here should be elevated
to become standard of the entire group? What an idea!


 No, that is not the case at all, and if this is the impression I have given
, then I apologise-were all adults here and if I have done something wrong
then I am willing to take a step back. If you don't agree with me, that's
fair enough-like I said bad feelings between people is not a good thing.


 To just me it seems, that Sevy is pissed off and is just trying to piss
other people off. If you like have look back at some of the previous posts
and then tell me if you think his posts are constructive or not.





On Mon, Dec 13, 2010 at 11:24 AM, jurgen  wrote:

> I personally found your suggestion to ydegoyon to unsubscribe if he's not
> happy extremely violent and inappropriate. Do you think that your own way of
> reacting to posts here should be elevated to become standard of the entire
> group? What an idea!
>
> Everybody's contribution and comments to the list are good because they
> contribute to ongoing processes. What you personally consider useful obliges
> nobody else but you.
>
>
> On Dec 13, 2010, at 6:30 PM, ALAN BROOKER wrote:
>
> > Hi
> >
> > Who moderates the mailing list and what are the rules in regards to
> inappropriate/aggressive comments?
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[PD] mailing list

2010-12-13 Thread ALAN BROOKER
Hi

Who moderates the mailing list and what are the rules in regards
to inappropriate/aggressive comments?
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Re: [PD] libraries in Pd-extended 0.43

2010-12-13 Thread ALAN BROOKER
Sevy,

How is this a constructive comment? In fact, how is it even constructive
criticism? Your proof of the saying that goes,
 "You can either not say anything and risk people thinking your ignorant or
you can open your mouth and prove it".

Really I think you need to grow up, I am really surprised at just how
immature you are. If you don't like the people on the list then subscribe.

Maybe I am wrong however, if you have a grievance then put it forward in a
sensible way so that things can be worked out?  If there is something I can
do let me know? I think to have bad feelings with anyone on this list is not
a good thing.

Hans, I may be able to maintain a some libraries and it is something I'm
looking into, my programming experience is limited but would like to
contribute.



On Mon, Dec 13, 2010 at 3:58 AM, sevy  wrote:

> this basically shows you have 3 collaborators
> and you call it a 'community'
>
>
> On Sun, Dec 12, 2010 at 9:03 PM, Hans-Christoph Steiner wrote:
>
>>
>> One of the goals for Pd-extended 0.43 is to have all libraries have a
>> maintainer, so Pd-extended isn't just a collection of lots of semi-working
>> code.  The end goal is to have a maintainer for all libraries that are
>> included in Pd-extended.  Here's the current list based on my knowledge:
>>
>> http://puredata.info/docs/LibrariesInPdExtended
>>
>> If you are interested in becoming the maintainer of any of the libraries
>> that are currently lacking a maintainer, please add your name next to the
>> library in question.  Once you get the library up-to-date for Pd-extended,
>> we can move it up to the "maintained" section on the top.  Here's a rough
>> sketch of the process of getting libraries into Pd-extended:
>>
>> http://puredata.info/docs/developer/GettingIntoPdextended
>>
>> .hc
>>
>>
>>
>>
>> 
>>
>> All mankind is of one author, and is one volume; when one man dies, one
>> chapter is not torn out of the book, but translated into a better language;
>> and every chapter must be so translated -John Donne
>>
>>
>>
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Re: [PD] pd-pidip into Debian

2010-12-11 Thread ALAN BROOKER
I agree but how could such a term ever be enforced if the military were to
use it? Through litigation? IMO such a term is unenforceable
... arguably making it redundant-although I am happy to hear other's point
of view?

On Sat, Dec 11, 2010 at 10:25 PM, Martin .  wrote:

> +1 for including the line about military use in pd's license. That will
> make us all happy. And the military then has to use maxmsp.
>
> Though, I assume it means military institutions and not my own militant
> guerilla art.
>
> But, we could also conclude that war/military is commercial, at least in
> the sense that war is waged for profit, and thus GPL should do
>
>
>
> On Tue, Nov 23, 2010 at 5:46 PM, ydego...@gmail.com wrote:
>
>>
>> good!!! i'm free to do what i like now!!!
>>
>> yeh!
>>
>> sevy
>>
>> Hans-Christoph Steiner wrote:
>>
>>>
>>> Ok, will do. I also have to remove pidip from Pd-extended based on this
>>> license.
>>>
>>> .hc
>>>
>>> On Nov 23, 2010, at 7:18 AM, ydego...@free.fr wrote:
>>>
>>>  jooo, que espeso ...

 i told you 1 times not to package my stuff,
 that i'm happy with the packages of goto10...

 so [EOC]


 ciao,
 sevy


 Hans-Christoph Steiner wrote:

>
> Hey Lluis and Yves,
>
> I see that puredyne has packaged pidip, so it should be pretty easy to
> get it into Debian. The only problem is the license. If it was a straight
> BSD or GPL license, then it would be fine. The problem is this line:
>
> NOT FOR MILITARY OR REPRESSIVE USE !!!
>
> That isn't free according to the Debian Free Software Guidelines.
>
> .hc
>
> 
>
>
> As we enjoy great advantages from inventions of others, we should be
> glad of an opportunity to serve others by any invention of ours; and this 
> we
> should do freely and generously. - Benjamin Franklin
>
>
>
>
>

>>>
>>>
>>>
>>>
>>> 
>>>
>>>
>>> Programs should be written for people to read, and only incidentally for
>>> machines to execute.
>>> - from Structure and Interpretation of Computer Programs
>>>
>>>
>>>
>>
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