Re: [PD] Controlling amplitude with readsf~

2014-04-22 Thread David Schaffer
Hi




One option, if you want an automated fade out at the end of your file would be 
to use two readsf~ objects loading/reading the same file but delayed by the 
duration of the desired fade. The first reader would send a bang when it's 
finished reading the file and that bang coud be used to trigger the second 
reader's fade out. Of course, only the second of these readers would be 
connected to dac~ Hope I'm making myself clear (!)

David
 

http://www.flickr.com/photos/schafferdavid/
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 Date: Tue, 22 Apr 2014 13:49:29 +0200
 From: colet.patr...@free.fr
 To: pd-list@iem.at
 Subject: Re: [PD] Controlling amplitude with readsf~
 
 fade in and out is quite easy to do with a toggle, a [pack f 1000] for 
 setting the line time, and [line~] to do the ramp on the [*~]  that is 
 multiplying [readfs~] signal, but for automatic fadeout there is a need 
 to know the length of the sound file obviously.
 
 Le 22/04/2014 13:33, Simon Wise a écrit :
  On 22/04/14 21:12, Claire O'Connor wrote:
  I am still having a bit of trouble. I am using another line object to 
  ramp
  up the number box to fade in my .wav file but when I go to ramp it back
  down, it jumps straight to zero. I have also tried to 'reset' the line
  object but that involves sending a message '0' which makes the 
  amplitude of
  the .wav file jump down again. Any ideas as to how this issue might be
  resolved? I have a line of .wav files that I want to fade in and fade 
  out
  as they each play.
 
  sending a single number [0( will jump straight to that value,
  a pair will ramp so [0 2000( goes from current value to 0 in 2 seconds
  then [1 3000( goes to 1 in 3 seconds ... play around with the help patch.
 
 
  Simon
 
 
 
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Re: [PD] Console error: 'Out of memory'

2014-04-22 Thread David Schaffer



http://www.flickr.com/photos/schafferdavid/
https://soundcloud.com/schafferdavid


From: schafferda...@hotmail.com
To: j...@rybn.org
Subject: RE: [PD] Console error: 'Out of memory'
Date: Tue, 22 Apr 2014 13:13:35 +




Hi, I may be wrong, but I think the pictures are loaded into you GPU memory, 
not the CPU RAM... I solved this problem by batch processing my photos in some 
external software to reduce their weight. worked fine.

D.S


http://www.flickr.com/photos/schafferdavid/
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Date: Mon, 21 Apr 2014 21:51:12 +0200
From: j...@rybn.org
To: oconn...@tcd.ie; pd-list@iem.at
Subject: Re: [PD] Console error: 'Out of memory'


  

  
  
OK.

  For a slideshow, i will use [pix_buffer] or [pix_multiimage]... My
  preference is for [pix_buffer].

  With [pix_buffer], you also need [pix_buffer_read] to select the
  image you want to show (see help about these two objects)

  But, I think, it is a good idea to reduce the resolution of your
  pictures to fit your [gemwin] resolution...

  ++

  

  Jack

  

  

  

  

  Le 21/04/2014 18:27, Claire O'Connor a écrit :



  
I used pix_image! I haven't tried that, but perhaps that
  might work. I may just end up cutting down on my images.

  

  It is strange though, because my 'sllideshow' is set to loop
  and when it starts again, the previous images that were
  already opened, open again even though the 'out of memory,
  can't allocate memory for an image' error comes up.

  


Thanks, Jack!

  
  



On 21 April 2014 17:06, Jack j...@rybn.org
  wrote:

  

  Hello,



What is the object you used to load images with Gem ?

Have you tried to reduce the resolution of your images
(to fit your screen) before to load them ?

++



Jack







Le 21/04/2014 17:03, Claire O'Connor a écrit :

  
  

  

  

  

  Hi,



  
  I am currently using GEM to create a
  slideshow of images and videos. However,
  after a while of loading images, PD stops
  loading them and the console shows up with
  this error:

  


'out of memory!

  
  Can't allocate memory for an image.'

  


And then shows the file path of the image that
it tried to load saying that the liading of it
failed.



  
  Any ideas as to how to fix this problem?

  

  Thanks!







  

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Re: [PD] Console error: 'Out of memory'

2014-04-22 Thread David Schaffer




Hi, I may be wrong, but I think the pictures are loaded into you GPU memory, 
not the CPU RAM... I solved this problem by batch processing my photos in some 
external software to reduce their weight. worked fine.

D.S


http://www.flickr.com/photos/schafferdavid/
https://soundcloud.com/schafferdavid


Date: Mon, 21 Apr 2014 21:51:12 +0200
From: j...@rybn.org
To: oconn...@tcd.ie; pd-list@iem.at
Subject: Re: [PD] Console error: 'Out of memory'


  

  
  
OK.

  For a slideshow, i will use [pix_buffer] or [pix_multiimage]... My
  preference is for [pix_buffer].

  With [pix_buffer], you also need [pix_buffer_read] to select the
  image you want to show (see help about these two objects)

  But, I think, it is a good idea to reduce the resolution of your
  pictures to fit your [gemwin] resolution...

  ++

  

  Jack

  

  

  

  

  Le 21/04/2014 18:27, Claire O'Connor a écrit :



  
I used pix_image! I haven't tried that, but perhaps that
  might work. I may just end up cutting down on my images.

  

  It is strange though, because my 'sllideshow' is set to loop
  and when it starts again, the previous images that were
  already opened, open again even though the 'out of memory,
  can't allocate memory for an image' error comes up.

  


Thanks, Jack!

  
  



On 21 April 2014 17:06, Jack j...@rybn.org
  wrote:

  

  Hello,



What is the object you used to load images with Gem ?

Have you tried to reduce the resolution of your images
(to fit your screen) before to load them ?

++



Jack







Le 21/04/2014 17:03, Claire O'Connor a écrit :

  
  

  

  

  

  Hi,



  
  I am currently using GEM to create a
  slideshow of images and videos. However,
  after a while of loading images, PD stops
  loading them and the console shows up with
  this error:

  


'out of memory!

  
  Can't allocate memory for an image.'

  


And then shows the file path of the image that
it tried to load saying that the liading of it
failed.



  
  Any ideas as to how to fix this problem?

  

  Thanks!







  

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Re: [PD] Stopping a sequence at end of audio

2014-04-19 Thread David Schaffer
You probably meant readsf~


http://www.flickr.com/photos/schafferdavid/
https://soundcloud.com/schafferdavid


From: jaime.oliv...@gmail.com
Date: Fri, 18 Apr 2014 14:18:38 -0400
To: m.k.swee...@hotmail.com
CC: pd-list@iem.at
Subject: Re: [PD] Stopping a sequence at end of audio

reads will output a bang on its last outlet when the file is done playing. also 
you should connect the second outlet to dac~ 2
best,J

On Apr 18, 2014, at 2:04 PM, kate sweeney m.k.swee...@hotmail.com wrote:Hello,
I am currently finishing a project using GEM and audio. The audio is an 
imported wav file that is about 4 minutes long. When the audio is finished I 
would like the GEM sequence to stop playing also, is there a way I can do this?
Thank you.Screen Shot 2014-04-18 at 
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Re: [PD] NRPN question

2014-03-13 Thread David Schaffer
Hi, NRPN messages are properly midi. I've had the same issue a few years ago 
when trying to map my korg electribe ER-1. I finnaly got it to work perfectly 
with pd. none of the existing stuff worked for me at that time, so I built my 
own little abstractions; it's here: 
http://puredata.hurleur.com/sujet-2995-controller-korg
I hope this will help you.
D.S


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From: ja...@jamiebullock.com
Date: Wed, 12 Mar 2014 15:08:33 +
To: santorcuat...@gmail.com
CC: pd-list@iem.at
Subject: Re: [PD] NRPN question


On 12 Mar 2014, at 14:58, José Luis Santorcuato Tapia santorcuat...@gmail.com 
wrote:Hello dear list, I have a
question: I'm working with a hardware synthesizer and need to modify
parameters that are not properly midi. These parameters are of type
NRPN, and wanted to know what would be the best way. 
Best regards!
José

You need [nrpnin] and [nrpnout] in David Mccallum's abstractions: 
http://sintheta.org/html/downloads.html
Jamie

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[PD] easing in pd

2014-02-26 Thread David Schaffer
Hi , 

I was wonderning if anyone of you had tried to implement easing in pd. I'm 
working on a video animation patch that uses random objects and the result 
would look much better if I could find a way to smooth the transitions. I 
already use the line object, but I'm looking for a way to slow down the line 
output when the line comes to its end, then start smoothly when it has a new 
target value. I'm thinking of using the expr object but I would be grateful if 
someone could give me some design hints on this...

Thank you very much,

D.S


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[PD] video recording of a gem window

2013-10-01 Thread David Schaffer
Hi there, I'm trying to find a way to capture my gem window into a video file. 
I've been trying pix_record but it seems that it is not what I need. I red 
about pdp_rec but it is not present in my version of pd-extended (0.43.4 on osX 
10.7.5) is it obsolete? Any other object, library that I could use? 

Thank you very much,

David


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[PD] Maximum size of a GEM window?

2013-09-30 Thread David Schaffer
Hi there, 

   I was wondering if there was a software limitation to a GEM window size, 
or if it was just a matter of graphics card horsepower. I'm on a 2 years old 
macbook pro, driving an NVIDIA GeForce GT 330M 512 MB chip and I'm having 
trouble creating a window bigger than 7000*5000 pixels. Values exceeding these 
will end up in a blank window (no console message). I would definitely need 
some insights about how to create BIG pictures in GEM. Thank you very much for 
your help.

D.S


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[PD] pix_record bug

2013-09-30 Thread David Schaffer
Hi there, I'm starting to use the pix_record object. I did everything as 
explained in the help patch but all I get is a console message saying: 
recordQT: EndMediaEdits failed with error -2008. The file is not created. Has 
anyone experienced that before? I'm running Pd extended 0.43.4 on a macbook 
pro. Thank you very much for your help.

David


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[PD] pix_mask and glsl incompatibilities?

2013-09-12 Thread David Schaffer
Hi, 

I run pd extended ver. 0.43.4 on a macbook pro and I'm noticing something 
strange when triyng to use the gsls objects and the pix_mask object in the same 
abstraction: 
pix_mask won't work. I still have a picture, the console doesn't warn me for 
anything, but the pix_mask effect doesn't occur anymore, just like it's been 
bypassed... is there a workaround to this?

thanks,

David

Ps: in my abs, the glsl process affects the alpha channel of a still image.


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[PD] chaining pix_masks

2013-09-12 Thread David Schaffer
Hi, yet another question: is it possible to chain several pix_mask objects?

Thanks

D.S


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[PD] FW: GEM noobie: I don't understand this glsl thing... but I need it!

2013-09-10 Thread David Schaffer
Hi, and thank you for your answers, 


  
I know about extended view, I 've donwloaded it and used to build my design. 
The idea for me is now to get a better understanding of the glsl chain, because 
it seems to be the place where all the magic happens. I thought I could find 
more examples of glsl objects implementations in pd, and some written code that 
I could try to hack... any help appreciated.
 
David




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http://audioblog.arteradio.com/David_Schaffer/
  

 Date: Tue, 10 Sep 2013 09:27:17 +0200
 From: n...@petervenus.de
 To: pd-list@iem.at
 Subject: Re: [PD] GEM noobie: I don't understand this glsl thing... but I 
 need it!
 
 for ExtendedviewToolkit, there is a webpage [1]
 and you can download the latest via github [2]
 
 [1] extendedview.mur.at
 [2] https://github.com/extendedview/extended_view_toolkit
 
 cheers, Peter
 
 Am 09.09.13 23:51, schrieb John Harrison:
  ExtendedViewToolkit does photo stitching. Maybe it does what you want or
  can give you some ideas:
  http://puredata.info/Members/Weitsicht/extended-view-toolkit/
 
 
 
 
  On Mon, Sep 9, 2013 at 4:21 PM, Dan Wilcox danomat...@gmail.com wrote:
 
  glsl is the open gl shader language ... basically a simple C-like language
  for doing graphics stuff on the GPU, see
  https://en.wikipedia.org/wiki/GLSL
 
  Also, see the OpenGL Orange 
  Bookhttp://www.amazon.com/OpenGL-Shading-Language-3rd-Edition/dp/0321637631
 
  On Sep 9, 2013, at 5:01 PM, pd-list-requ...@iem.at wrote:
 
  *From: *David Schaffer schafferda...@hotmail.com
  *Subject: **[PD] GEM noobie: I don't understand this glsl thing... but I
  need it!*
  *Date: *September 9, 2013 4:24:08 PM EDT
  *To: *pd list pd-list@iem.at
 
 
  Hi there,
 
  I'm in the process of writing my own photo
  stitching/assembling abstraction but I'm having a lot of trouble
  understanding what the glsl object do... I've been able to implement an
  edge blurring function by copy/pasting the glsl code from the
  panoramique.pd patch and the panoramique.vert and panoramique.frag
  files to the right places, but it only blurs vertical edges. Can anyone
  tell me how I could blur horizontal edges too? and... what this glsl thing
  is all about. I'm no code expert, so please keep it understandable (!)
 
  Thanks a lot,
 
  David
 
  http://www.flickr.com/photos/schafferdavid/
  https://soundcloud.com/schafferdavid
 
 
  
  Dan Wilcox
  @danomatika
  danomatika.com
  robotcowboy.com
 
 
 
 
 
 
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[PD] GEM noobie: I don't understand this glsl thing... but I need it!

2013-09-09 Thread David Schaffer
Hi there, 

  I'm in the process of writing my own photo stitching/assembling 
abstraction but I'm having a lot of trouble understanding what the glsl object 
do... I've been able to implement an edge blurring function by copy/pasting the 
glsl code from the panoramique.pd patch and the panoramique.vert and 
panoramique.frag files to the right places, but it only blurs vertical edges. 
Can anyone tell me how I could blur horizontal edges too? and... what this glsl 
thing is all about. I'm no code expert, so please keep it understandable (!) 

Thanks a lot, 

David


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[PD] photos stitching with GEM

2013-08-02 Thread David Schaffer
Hi everybody, 
  I recently came across an annoucement for a new 
pd-book by Brian Chung. This book is GEM-oriented and, although I don't have 
money right now to buy it (I really don't!) It reminded me of an idea I had a 
while ago: building a stitching patch in PD. I was wondering if any of you had 
already done that or if anyone knew about a good tutorial to achieve this. I 
also like to work with collages of photos, so my ideal patch should be able 
to open a bunch of jpegs and let me toss them around the screen with variable 
coordinates, zoom factor, transparency, and eventually allow me to save the 
result as a new jpeg file.
Any help or guidelines would be much appreciated!
David

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Re: [PD] [OT] GrandMa2 and Pd

2012-11-11 Thread David Schaffer
Hi, 

  I don't have a GrandMa2 at my disposal right now, but the manual says you can 
send and receive midi control messages. pd's [ctlin] and [ctlout] should work 
for this. If you have problems parsing NRPN messages, get back to me.

David


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 Date: Sun, 11 Nov 2012 17:30:00 +0100
 From: j...@rybn.org
 To: pd-list@iem.at
 Subject: Re: [PD] [OT] GrandMa2 and Pd
 
 Hello,
 
 I am working on a performance where we use Pd 0.43.2 and a GrandMa2
 light controler.
 Is there someone who has ever work with this configuration ?
 It seems we can only get midi info with [midiin], is it normal ?
 It is possible to send and receive control change on this controler with
 Pd ?
 Thanx for help.
 ++
 
 Jack
 
 
 
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Re: [PD] running Pd with a timer for an installation?

2012-07-09 Thread David Schaffer

Under windows, a batch file should do the job, check this: 
http://www.computerhope.com/batch.htm#02. I've used one of those to get pd to 
restart automatically after a crash in an 7/7d 24/24h installation setup. 

D.S


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Date: Mon, 9 Jul 2012 16:43:03 +1000
From: glitch...@gmail.com
To: pd-list@iem.at
Subject: [PD] running Pd with a timer for an installation?

Hi All,
I'm planning on using Pd for an installation in Melbourne in a couple of weeks. 
It's running fine, Pduino working, sensors working. I'm just wondering is there 
is a object (or series) of objects I can use to power down the patch, or even 
kill Pd, at a designated time. The installation will run into the night for a 
week, I'll be there to start it up each night but not to shut it down. I'm 
probably running on OSX, windows may be an option. A sleep or shutdown timer 
for the OS would be very useful too, seems odd these are not standard.

Any suggestions?
Thanks a lot
-- 
Richie
www.glitchpop.com




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[PD] state of memento.

2012-04-17 Thread David Schaffer

Hi there,

I would like to know if the memento state saving system is still 
supported in pd-extended under windows XP. I was using 0.42.5 and had to 
downgrade to 0.40.3 to be able to recall my presets. In other, more recent 
versions, the recall process would crash pd instantly. It is frustrating to 
have to use old versions of pd when so many great people work hard on new 
releases.

Thank you.

D.S 



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[PD] pd as realtime priority process under WinXP

2012-03-12 Thread David Schaffer

Hi there, 
 
I'm trying to start Pd with realtime priority using a .bat file and the 
/realtime parameter. pd starts as expected  but as high priority process. I 
know my command syntax is right because I tried it on other software and they 
all ran as realtime processes. Is there an internal pd setting that overrides 
this and, if there is, how can I change it?
 
Thank you guys very much for your help.
 
D.S
 

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[PD] noobie question about no-gui

2012-03-07 Thread David Schaffer

Hi there, I'm running a pretty big pd patch on an old PC laptop 
(centrino 1) and thought I could save some CPU by turning off the GUI. 
Can anyone explain me how this is done on windows XP? Thanks.

D.S


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[PD] dealing with crashes under WinXp

2012-03-06 Thread David Schaffer

Hi, 

  I'm running a sound installation unsing pd under windows XP SP3  home. 
The patch is heavy and the computer is an old centrino laptop (the cpu runs at 
95 percent all the time). I was planning to let the computer run non-stop  for 
three weeks to keep maintenance as low as possible since there's no qualified 
technician at the venue, but my first attempt at a long term run resulted in a 
pd crash. So here's my question: is there a way to force pd to restart 
automatically after a crash, or is there a way to make the computer restart 
after a crash (and have my pd patch start automatically at boot-up). Thanks in 
advance.

D.S


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Re: [PD] renaming files on the fly

2012-03-01 Thread David Schaffer

I think the ideal would be to do this outside of Pd with a dedicated software 
(like batch file renamer on windows or anything from the appstore on mac). if, 
for some reason, you really wanna do this within Pd, then you should take a 
look at the attached patch: it's a loop recorder that can save audio to files 
in a dedicated folder and name these files sequentially. You can probably 
modify it to do just what you want. But were talking .wav here, I'm not sure 
what to do with jpg's. Anyway, hope it helps...
 
note: the choose directory function on the patch requires you to click on a 
file in the desired directory. If there is none, you can just create an empty 
notepad file or something.


http://www.flickr.com/photos/schafferdavid/
http://audioblog.arteradio.com/David_Schaffer/
 




From: p...@digitalworlds.ufl.edu
To: pd-list@iem.at
Date: Thu, 1 Mar 2012 22:18:47 +
Subject: [PD] renaming files on the fly






Hello
 
Is there a way with pd to rapidly rename files downloaed from the internet?
For example I will be downloading .jpgs with all sorts of long reference names 
x.jpg and I want to automatically rename it “1.jpg”
Is this possible
 
Thanks in advance
 
pp
 
Patrick Pagano, B.S, M.F.A
Assistant in Digital Arts and Science
Digital Worlds Institute
University of Florida, USA
(352)294-2020
 
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loopcatcher~.pd
Description: Binary data
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Re: [PD] Interruption of audio / Loading sound into array

2011-11-03 Thread David Schaffer

Hi, 

This might just be a graphics related problem. Just disable the graphical 
representation of the arrays (I'm not in front of Pd right now but If I remeber 
well, it's just a matter of clicking on the arrays and unchecking the graph on 
parent box). I had the very same problem under Win XP, it solved everything.

Hope this helps.

D.S


http://www.flickr.com/photos/schafferdavid/
http://audioblog.arteradio.com/David_Schaffer/

 From: i...@miamiwave.com
 To: sebastian.han...@gmx.de; pd-list@iem.at
 Date: Mon, 31 Oct 2011 19:24:20 +0100
 Subject: Re: [PD] Interruption of audio / Loading sound into array
 
 [soundfiler] will always interrupt the audio stream.
 
 What I have done before was to stream the soundfile into a table with
 [readsf~]. You can upsample the subpatch with [block~] or [switch~] so it
 reads faster than realtime.
 
 Ingo
 
 
 
  -Ursprüngliche Nachricht-
  Von: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] Im Auftrag von
  Sebastian Hanusa
  Gesendet: Montag, 31. Oktober 2011 18:37
  An: pd-list@iem.at
  Betreff: [PD] Interruption of audio / Loading sound into array
  
  Dear List!
  
  I have a problem, where hope the solution is so easy as it is
  complicated for me to find a solution:
  
  When I am loading a soundfile (about one 30 seconds, stereo, .aif,
  16bit/44100Hz) to an array and simultaneously I have a quite simple
  audio prozess like replaying a second soundfile with [readsf] + for
  example a delay and a bandbass I get in the moment of loading to the
  array a dropout of the audio stream.
  
  I tryed to switch off the patch within the array for the moment of
  loading - but I get the same result.
  
  Is there a way to avoid this dropout?
  
  I am working with pd_extended 0.42.5 on a MacBook 2 GHz Intel Core 2
  Duo, OS X 10.5.8
  
  Thanks a lot for any help and with best regards,
  
  Sebastian
 
 
 
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Re: [PD] use VST-Instruments in a PD patch?

2011-09-27 Thread David Schaffer


vst~ is an excellent tool, although a bit tricky to use the first time. It 
really changed the way I use pd by making me able to focus more on the music 
than just on the code. There's plenty of free compressors, reverbs and fx's out 
there that may come in handy if you're looking for a good tool that you don't 
have to design from scratch.  just rememeber that it is a windows-only object. 
Good luck to you.

http://www.flickr.com/photos/schafferdavid/
http://audioblog.arteradio.com/David_Schaffer/
  Date: Sat, 24 Sep 2011 21:27:18 +0200
 From: colet.patr...@free.fr
 To: pd-list@iem.at
 Subject: [PD]  use VST-Instruments in a PD patch?
 
 
  hello,
 
 I use this on windows vista:
 
 http://puredata.info/community/pdwiki/Vst/
 
  Curiously the VST plugins work only if I put them along with the patch,
 because VSTPATH doesn't work anymore with using the batch file since some 
 windows update.
 
 - hghoyer hgho...@googlemail.com a écrit :
 
  Hi,
  
  ist there a possibillity to use VST Instruments in a PD Patch? So that
  PD is the host?
  
  
  
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 -- 
 Patrice Colet 
 
 
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Re: [PD] Cool Sequencer

2011-03-19 Thread David Schaffer

Thanks for sharing this. I like the patch. I think it would be interesting to 
replace the osc~ based sound generation by a sample reading system. For 
instance, you could fill a folder with samples named 000 to 999 and use 
readsf~ to play them in sequence by telling it to open/start  C:\sounds\### 
(for instance) where ### is the name of the file.
 
Don't hesitate do get in touch with me if you like the idea and would like to 
implement it.
 
D.S


http://www.flickr.com/photos/schafferdavid/
http://audioblog.arteradio.com/David_Schaffer/


 

Date: Wed, 9 Mar 2011 10:56:30 -0600
From: codyl...@gmail.com
To: pd-list@iem.at
Subject: [PD] Cool Sequencer

I thought of something today..  I am confident that I'm not the first
to have done this, but I thought it interesting and useful enough to
share.  It is a very basic sequencer that has different programmable
'phrases' that you can switch between.  I have included a toggle to
turn on automatic (random!) switching of the phrases.
 
Personally this concept is going to be very very useful to me, and I'm
proud that I thought of it on my own.  So, what do you think?  PLEASE
PLEASE share any improvements that you might have to this design :)
 
ENJOY!
 
Cody

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Re: [PD] New video - muscle sounds and DIY biosensing wearable technology

2011-03-19 Thread David Schaffer

H, i your project catched my attention because I was wondering lately how one 
could record interesting human body sounds. Could you give me some details 
about you microphone technique for this project? 
 
Thanks a lot.
 
D.S 



http://www.flickr.com/photos/schafferdavid/
http://audioblog.arteradio.com/David_Schaffer/


 



Date: Fri, 18 Mar 2011 13:00:18 +
From: de...@thesaddj.com
To: glitch...@gmail.com; c...@fsck.fr
CC: pd-list@iem.at
Subject: Re: [PD] New video - muscle sounds and DIY biosensing wearable 
technology



Thanks for the feedback Richie,
much appreciate.


There's a bunch of processing chains which, overall, include these DSP objects:


- pitch shifting
- biquad bandpass filtering + reverb + pshift (uses RjLib beequad~ )
- a rt granulator
- a granular delay  (uses Soundhack [+bubbler~])
- two delays (one of them uses Soundhack [+pitchdelay~])
- a rt time-stretcher
- a cos pan


However, the most interesting aspect to me is not much about the DSP 
techniques, but focuses on the mapping of the kinetic energy to control data.
It's an interesting study, which requires further exploration.


Part of the final research outcome is to release the Pd framework and the 
related lib I'm developing.
There's still much to do though! 




 
I love it Marco, Are you granulating the muscle sounds? I hear reverb and
delay... Just wondering about your DSP techniques.

Beautiful and novel work. Thank you.

On Fri, Mar 18, 2011 at 4:11 AM, Charles Goyard c...@fsck.fr wrote:

 Hi,


 Marco Donnarumma wrote:
  The project include a low cost (wearable biophysical sensors), Open
 Source
  based (Linux + Pure Data) framework for the application of muscle sounds
 to
  biophysical generation and control of music.

 Sounds interresting, but do you have some raw microphone output? So we
 can appreciate the relationship between the muscle *sound* and the
 output you give through pd.

 Cheers,

 --
 Charlot

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-- 
Marco Donnarumma
Independent New Media and Sonic Arts Professional, Performer, Instructor
ACE, Sound Design MSc by Research (ongoing)
The University of Edinburgh, UK
~
Portfolio: http://marcodonnarumma.com
Lab: http://www.thesaddj.com | http://cntrl.sourceforge.net | 
http://www.flxer.net
Event: http://www.liveperformersmeeting.net

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Re: [PD] large audio files

2011-03-04 Thread David Schaffer

Do you really have to use MP3? I think this might be easier to do with 
uncompressed WAV.


http://www.flickr.com/photos/schafferdavid/
http://audioblog.arteradio.com/David_Schaffer/



From: jbtur...@hotmail.com
To: pd-list@iem.at
Date: Thu, 3 Mar 2011 14:06:56 +
Subject: [PD] large audio files








Hey Guys
I've had a vague Idea (which I find is often the best kind) for something to do 
with pure data. 
Basically, I want it to randomly select a clip from a long MP3 (just under an 
hour long) and play back, preferably with some speed manipulation. Although I'm 
not sure about how to do with with a large file in pure data. I suppose the 
trick might be to pull a minute or so whole-sale from the file and then 
manipulate the playback from an array. But really don't know where to start, 
with the possible exception of [readanySF~] to actually play a long file. 
any help?
Cheers
Andrew

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[PD] select folder object?

2011-02-16 Thread David Schaffer

Hi there, 

   I'm a big openpanel fan, really... But I as wondering if there was such 
thing as a select folder object. It would come handy in some of my patches 
when I'm trying to tell pd what folder it has to look into to find audio files. 
Up to know, I'v done this by using openpanel and some symbol/list management 
functions, but there must be a simpler way...
Thanks for your answers.

D.S


http://www.flickr.com/photos/schafferdavid/
http://audioblog.arteradio.com/David_Schaffer/

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[PD] pd books...

2010-08-18 Thread David Schaffer

Hi, 

 

I recently bought two books on the processing language and I realized there 
were at least 10 books I could have chosen from. As far as I know, pd has only 
two books about itself (bang and loadbang) How come ? Is this only a 
userbase issue? having a pd book like getting started with processing would 
be great to get new people to use the language. It should be real beginner 
level, teach you the basic programming skills and show you all you can do... is 
anyone working in that field?

 

D.S 




http://www.flickr.com/photos/schafferdavid/
http://audioblog.arteradio.com/David_Schaffer/

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Re: [PD] CPU saving strategies

2010-08-02 Thread David Schaffer

Thanks for your advices Franck, these are the kind of programming tips I was 
looking for.
 
David
 
 

http://www.flickr.com/photos/schafferdavid/

http://audioblog.arteradio.com/David_Schaffer/


 

 Date: Mon, 2 Aug 2010 13:02:00 +0200
 From: f...@footils.org
 To: pd-list@iem.at
 Subject: Re: [PD] CPU saving strategies
 
 Hi,
 
 On Sun, Aug 01, 2010 at 12:35:41PM +0200, David Schaffer wrote:
  I recently built a midi CC sequencer abs. It helps me add some
  timeline-based control to my patches. But I came across a problem I never
  had to deal with before: CPU consumption. I realized I could'nt use more
  than four instances of my sequencer before the patch would become
  unmanageable (interface freezes, audio drops, and, finally... a crash) I
  think this is related to the use of large size arrays. I would be grateful
  if someone out there could point me to a better data storing/ CPU saving
  strategy for my sequencer, maybe data structures? Thanks in advance.
 
 You're using way too many debugging GUIs, like [bng] or number boxes. Remove
 all of them that you don't see and optionally speedlimit the updates of those,
 that you want to see. [m_speedlimit] from rj (http://github.com/rjdj/rjlib) 
 can
 be used for speedlimiting.
 
 In general, never patch debuigging stuff like this: 
 
 [...]
 |
 [0\ - a numberbox
 |
 [...]
 
 or this: 
 
 [...]
 |
 [bng] - a GUI bang
 |
 [...]
 
 
 Instead always put the debugging GUIs into their own path like here: 
 
 [...]
 |\
 | [0\ - a numberbox
 |
 [...]
 
 This way it's easier to remove them later, when you're finished debugging your
 patch. Make that a habit.
 
 Ciao
 -- 
 Frank Barknecht Do You RjDj.me? _ __footils.org__
 
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[PD] CPU saving strategies

2010-08-01 Thread David Schaffer
Hi there, 

   I recently built a midi CC sequencer abs. It helps me add some 
timeline-based control to my patches. But I came across a problem I never had 
to deal with before: CPU consumption. I realized I could'nt use more than four 
instances of my sequencer before the patch would become unmanageable (interface 
freezes, audio drops, and, finally... a crash) I think this is related to the 
use of large size arrays. I would be grateful if someone out there could point 
me to a better data storing/ CPU saving strategy for my sequencer, maybe data 
structures? Thanks in advance.

D.S

http://www.flickr.com/photos/schafferdavid/
http://audioblog.arteradio.com/David_Schaffer/
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Re: [PD] interface/pd-based standalone applications question

2010-07-06 Thread David Schaffer

  The funny thing is that I started this thread a couple of days ago and 
these last posts about SLOC and COCOMO are totally cryptic to me!!! My 
original question was: how to build graphical user interfaces for pd patches 
that would look more like standard software and be less disturbing to non-pd 
devellopers (especially meaningfull when building a virtual lighting board for 
instance, like this guy I met in Avignon, France the other day with a max 
patch, he had even found a way to remotely control it with his Iphone... very 
impressive). The other part of the question was : how to bundle the no-gui pd 
patch with the new interface and all the pd install files so the patch could be 
distributed as a standard application on any... say... windows computer... or 
else). A couple of people have mentioned the processing environement; If anyone 
has new tips to bring up, I'd be more than happy to know: would visual basic, 
python or Qt do the job?  

 

Thank you all for your involvement!

 

People who want to continue to discuss SLOCOMO issues (whatever it is...) 
are, of course, very welcome to do so, but it might be a good idea to start a 
new, dedicated thread for this highly technical subject.

 

I hope I did not offense anyone, it really isn't my point: I love all Pd 
related questions.

 

David Schaffer

 

 

  I think the point was simply that Miller deserves credit for his 
  essential contributions to pd. I don't think this is the place to 
  discuss your problems with SLOC and COCOMO.
 
 A point worth making, is a point worth making with a good support. If the 
 point is being supported by SLOC and COCOMO, then SLOC and COCOMO become 
 as on-topic as anything else used to support an argument about something 
 on-topic.
 
 I agree with the point as much as anyone else, but I disagree with the 
 means to support it. I'd rather put no figures at all, than figures that 
 are not meaningful.
 
 _ _ __ ___ _  _ _ ...
 | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801

  
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Re: [PD] interface/pd-based standalone applications question

2010-06-30 Thread David Schaffer




I'm neither nuts, nor a consumer. I just happen to be impressed by a patch I 
came across a while ago, it was a TR 909 emulation and looked very 
professionnal. It's basically what I'm trying to do: building pd patches (like 
improved media players, virtual FX racks, video dispatchers...) that can be 
used by non-pd people, people who are used to interact with standard user 
interfaces, see?
 
 hey
  I mean pd patches with a nice looking GUI on top that would play on 
  any computer even without pd installed. 
 what are you nuts¿ or just a consumer?
 
 
 ahhh
 sevy

  
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[PD] interface/pd-based standalone applications question

2010-06-29 Thread David Schaffer

Hi, 

 

Is there anyone out there who could teach me how to make good looking stand 
alone pd apps, I mean pd patches with a nice looking GUI on top that would play 
on any computer even without pd installed. I saw this guy the other day with 
his max based lighting board stand alone app. and I thought it was pretty 
cool... Thanks!

 

D.S




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Re: [PD] VST

2010-05-26 Thread David Schaffer

Hi, get this: https://svn.g.org/ext/trunk/vst/pd/vst~-help.pd
It should get you started.
As for the GUI of your VST, it doesn't always work for me either, but, as 
you'll notice, you don't actually need it to interact with your vst.

Good luck!


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Date: Tue, 25 May 2010 10:09:34 -0700
From: ifj.olah_ist...@yahoo.com
To: schafferda...@hotmail.com

Thanks, 
Now dont have error,but still not work and  I dont have a vst help...And I cant 
see the gui of the vst plugin what I added .
I work with extended version.
  
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Re: [PD] Pd doesnt load vst plugins and instruments

2010-05-24 Thread David Schaffer

type vst~, then the number of inputs and outputs, then the name of the .dll

ex: vst~ 2 2 myreverb.dll

I strongly recommend you to read the help file for vst~ It contains all the 
object's methods and you'll need this in order to make it work...

D.S


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Date: Sun, 23 May 2010 11:49:23 -0700
From: ifj.olah_ist...@yahoo.com
Subject: RE: [PD] Pd doesnt load vst plugins and instruments
To: schafferda...@hotmail.com

Thanks.

Now I  can to load the vst object, but what to write in the object after vst~ ?
The name of my plugin.dll ?

Because I try it to write the plugin name, .dll name, etc, but it no go

Thanks
I

--- On Sun, 5/23/10, David Schaffer schafferda...@hotmail.com wrote:

From: David Schaffer schafferda...@hotmail.com
Subject: RE: [PD] Pd doesnt load vst plugins and instruments
To: ifj.olah_ist...@yahoo.com
Date: Sunday, May 23, 2010, 5:19 PM




-step 1: put the .dll file of your vst in the C/program files/pd/bin folders 
(if you're on windows)

-step 2: use the vst~ object as documented

 

Use Pd-extended.

 

Hope it helps.

 

D.S




http://www.flickr.com/photos/schafferdavid/
http://audioblog.arteradio.com/David_Schaffer/


 



Date: Sun, 23 May 2010 09:20:23 -0700
From: ifj.olah_ist...@yahoo.com
To: pd-list@iem.at
Subject: [PD] Pd doesnt load vst plugins and instruments





Hello,

Im beginner in Pd, I have a little bit experience with Max/Msp, and a lot of 
with Bidule.

I tryed to load-open vst plugins in Pd, but dont go...I followed the 
instructions,but with no sucess.

Similarly I find many externals-instruments to Pd, but with no sucess to load 
it too...
Please to help with step by step instructions to a like-laic man...Now Im on xp.

Waiting for answer,
Thanks

Istvan

  
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Re: [PD] Pd doesnt load vst plugins and instruments

2010-05-23 Thread David Schaffer




-step 1: put the .dll file of your vst in the C/program files/pd/bin folders 
(if you're on windows)
-step 2: use the vst~ object as documented
 
Use Pd-extended.
 
Hope it helps.
 
D.S




http://www.flickr.com/photos/schafferdavid/
http://audioblog.arteradio.com/David_Schaffer/


  


Date: Sun, 23 May 2010 09:20:23 -0700
From: ifj.olah_ist...@yahoo.com
To: pd-list@iem.at
Subject: [PD] Pd doesnt load vst plugins and instruments





Hello,

Im beginner in Pd, I have a little bit experience with Max/Msp, and a lot of 
with Bidule.

I tryed to load-open vst plugins in Pd, but dont go...I followed the 
instructions,but with no sucess.

Similarly I find many externals-instruments to Pd, but with no sucess to load 
it too...
Please to help with step by step instructions to a like-laic man...Now Im on xp.

Waiting for answer,
Thanks

Istvan




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[PD] bit crusher abstraction

2010-04-29 Thread David Schaffer

Hi everybody, 

   I'd like to know if there's a bit crusher/ lo-fi/ sonic destructor abs. 
somewhere out there. I'd like to take a look inside to see how it works, just 
out of curiosity.

Thanks 

D.S


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Re: [PD] memento file retore crashes Pd

2010-04-07 Thread David Schaffer

I solved the problem by downgrading to an older version of Pd. It's kinda 
stupid but it works now. I think it's related to the pool object; it isn't part 
of extended anymore (why?) So I added it myself and things started to go wrong 
then. 

D.S 


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 Date: Wed, 7 Apr 2010 08:26:55 +0200
 From: colet.patr...@free.fr
 To: pd-list@iem.at
 Subject: Re: [PD] memento file retore crashes Pd
 
 
 
  is there another project as sophisticated as memento but working on all 
 platforms?
  
 
 - Mail Original -
 De: weiss postmeis...@weiss-archiv.de
 À: pd-list@iem.at
 Envoyé: Mardi 6 Avril 2010 17h54:02 GMT +01:00 Amsterdam / Berlin / Berne / 
 Rome / Stockholm / Vienne
 Objet: Re: [PD] memento file retore crashes Pd
 
 hi,
 i had the same problem with prepend while i changed from 0.41-4 to
 0.42. pd starts with a message like this in the console:
 class prepend renamed to prepend_aliased.
 in fact this means that the iem_prepend is used instead of
 the cyclone-prepend object. (i guess its cyclone on my system.)
 this doesnt crash pd, but memento isnt working because these
 objects are not compatible.
 as i figured out there is something different with the list-selector.
 didnt had time yet to really look at this problem.
 maybe later.
 (or frank will do the job).
 martin
 
 forgot to say that iam on winxp and not using pd-extended.
 
   Hello David,
  
   long ago under windows I've removed some crash with memento by replacing 
  [prepend] with [list prepend]-[list trim], maybe it drives to some hints...
  
  
  - Mail Original -
  De: David Schaffer schafferda...@hotmail.com
  À: pd list pd-list@iem.at
  Envoyé: Mardi 6 Avril 2010 10h10:50 GMT +01:00 Amsterdam / Berlin / Berne / 
  Rome / Stockholm / Vienne
  Objet: Re: [PD] memento file retore crashes Pd
  
  
  
  I forgot to mention: I'm on Win XP running the latest version of 
  extended... 
  
  
  
  
  From: David Schaffer 
  Sent: Tuesday, April 06, 2010 10:07 AM 
  To: pd list 
  Subject: [PD] memento file retore crashes Pd 
  
  
  Hi there, 
  
  I seeme to have a memento problem: I can easily save a configuration to 
  file (.txt) but each time I try to restore the file, Pd crashes. I'm 
  probably doing something wrong but I can't figure out what it is. I usually 
  start by creating a .txt file somewhere and then use the save button on 
  the careGUI object. That seems to work well since the file is created and 
  has all the data into it. Then, when willing to restore, I push the file 
  button, select the file I've created before andpuûsh the restore button, 
  then booom. Am I doing someting wrong here? Can't find the goddam tutorial 
  anymore... any help would be appreciated. 
  Thanks 
  
  D.S 
  
  http://www.flickr.com/photos/schafferdavid/ 
  http://audioblog.arteradio.com/David_Schaffer/ 
  
  
  
  
  
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[PD] memento file retore crashes Pd

2010-04-06 Thread David Schaffer
Hi there, 

I seeme to have a memento problem: I can easily save a configuration to 
file (.txt) but each time I try to restore the file, Pd crashes. I'm probably 
doing something wrong but I can't figure out what it is. I usually start by 
creating a .txt file somewhere and then use the save button on the careGUI 
object. That seems to work well since the file is created and has all the data 
into it. Then, when willing to restore, I push the file button, select the file 
I've created before andpuûsh the restore button, then booom. Am I doing 
someting wrong here? Can't find the goddam tutorial anymore... any help would 
be appreciated.
Thanks

D.S

http://www.flickr.com/photos/schafferdavid/
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Re: [PD] memento file retore crashes Pd

2010-04-06 Thread David Schaffer
I forgot to mention: I'm on Win XP running the latest version of extended...


From: David Schaffer 
Sent: Tuesday, April 06, 2010 10:07 AM
To: pd list 
Subject: [PD] memento file retore crashes Pd


Hi there, 

I seeme to have a memento problem: I can easily save a configuration to 
file (.txt) but each time I try to restore the file, Pd crashes. I'm probably 
doing something wrong but I can't figure out what it is. I usually start by 
creating a .txt file somewhere and then use the save button on the careGUI 
object. That seems to work well since the file is created and has all the data 
into it. Then, when willing to restore, I push the file button, select the file 
I've created before andpuûsh the restore button, then booom. Am I doing 
someting wrong here? Can't find the goddam tutorial anymore... any help would 
be appreciated.
Thanks

D.S

http://www.flickr.com/photos/schafferdavid/
http://audioblog.arteradio.com/David_Schaffer/






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Re: [PD] 24 bit / 96 k issue

2010-04-05 Thread David Schaffer
Thank you for your help, 

I just realized that the problem was somewhere I hadn't think of in the first 
place: the name of the folder that contained the file had a forbiden sign (an 
accent). I removed the accent and now the file plays well. It's interesting to 
know that such a mistake can freeze Pd's GUI without affecting the audio...

D.S


From: András Murányi 
Sent: Monday, April 05, 2010 6:48 PM
To: PD List 
Cc: David Schaffer 
Subject: Re: [PD] 24 bit / 96 k issue


OK, for latest version you shall have (a self-built one from CVS or) the latest 
autobuild from
http://autobuild.puredata.info/auto-build/latest/
As i hardly ever do audio in Pd i only have this vague memory from the list 
that [readanysf] has recently undergone much development and is very capable 
when it comes to massive WAV files.

Andras


On Sun, Apr 4, 2010 at 9:21 PM, David Schaffer schafferda...@hotmail.com 
wrote:

  I'm on WIn XP, latest version of PD extended and I'm loading the file with 
soundfiler and wrinting it to two arrays. The file is 24bits 96Khz stéréo. THe 
same object reads 16bits 44.1 khz without a problem.
   
  Thanks
   
  David 




  http://www.flickr.com/photos/schafferdavid/

  http://audioblog.arteradio.com/David_Schaffer/







--
  From: muran...@gmail.com
  Date: Sat, 3 Apr 2010 23:49:56 +0200
  To: pd-list@iem.at
  Subject: Re: [PD] 24 bit / 96 k issue 





  On Sat, Apr 3, 2010 at 11:41 PM, David Schaffer schafferda...@hotmail.com 
wrote:

Hi there,

 I'm trying to use 96 k/24 bits WAV file in pd for the first time and 
something weird is happening: when I open such a file, I get an no such oject 
error in the console, althou I haven't  put any unknown object in my patch, 
then, some GUI elements freeze (knobs, faders...) and I can't use my patch 
anymore (but the sound seems to play). Find last error doesn't lead me 
anywhere.
Can anyone telle me what's going on or explain me how one to deal with 96k 
24 bits sounds in Pd (setup changes, soundcard settings...) I've noticed that 
switching pd to 96k mode in Pd doesn't affect my ASIO soundcard's settings (it 
stil shows 16bits, 44100 hz) so I'm kind of mixed up...

Thank you

D.S
 


  Hello David,

  which Pd version, which version of Windows or OSX are you using and which 
object are you trying to load the WAV with?

  Andras




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[PD] memento issue

2010-04-04 Thread David Schaffer

Hi there, 

 

 I recently upgraded to the latest version of Pd extended and my memento 
setups don't seem to work anymore...  it says it can't create pool RRADICAL 
... What can I do to make it work again? I'm on Win XP. Thank you.

 

 

D.S




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[PD] 24 bit / 96 k issue

2010-04-03 Thread David Schaffer
Hi there,

 I'm trying to use 96 k/24 bits WAV file in pd for the first time and something 
weird is happening: when I open such a file, I get an no such oject error in 
the console, althou I haven't  put any unknown object in my patch, then, some 
GUI elements freeze (knobs, faders...) and I can't use my patch anymore (but 
the sound seems to play). Find last error doesn't lead me anywhere.
Can anyone telle me what's going on or explain me how one to deal with 96k 24 
bits sounds in Pd (setup changes, soundcard settings...) I've noticed that 
switching pd to 96k mode in Pd doesn't affect my ASIO soundcard's settings (it 
stil shows 16bits, 44100 hz) so I'm kind of mixed up...

Thank you

D.S
  
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[PD] folder management question

2010-01-17 Thread David Schaffer
Hi there, 

I'd like to know if there's any way that Pd can tell me how many files 
there is in a folder.

Thank you

D.S

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[PD] a good filter for my sample reader...

2009-12-12 Thread David Schaffer
Hi there, 

I'm building a sample reader and I'd like to equip it with a good filtering 
section, so far, I've tried a lot of pd filters and chose lp2, but I think 
there must be a better sounding, more evolved unit out there. I would like to 
know if anyone has been working in that field... Idealy the device should be 
fat sounding and resonant... Any advice would be greatly appreciated!

D.S

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[PD] Midi and windows 7

2009-12-01 Thread David Schaffer
Hi there, 

Whenever I start Pd extended on my win xp system, it warns me that midi in 
is dangerous under Windows. I would like to know if this issue has been 
solved with windows 7.
Thank you.

D.S

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Re: [PD] pack object resolution issue

2009-10-11 Thread David Schaffer
I think I get it: the last controller value to be stored in pack (thru the 
rightmost inlet) was not beeing triggered by anything hitting the leftmost 
inlet... as a result, I could never get the extreme values. Typical Pd 
programming mistake! I corrected this and now, it works fine.

Thanks for your help.

D.S


From: David Schaffer 
Sent: Saturday, October 10, 2009 4:56 PM
To: pd list 
Subject: [PD] pack object resolution issue


Hello there, 

something strange happens to me when routing ctlin signals thru a pack 
object and then unpacking the result afterwards: my midi values seem less 
precise. I noticed it when using extreme values (either 0 or 127): it gets me 
somewhere between 0 and 18 or between 118 and 127. As a consequence, similar 
midi fader positions give me slightly different values, which is annoying 
(ctlin's direct output works fine and always gives me the same results). Has 
someone else been thru this before? Thank you!

D.S


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[PD] pack object resolution issue

2009-10-10 Thread David Schaffer
Hello there, 

something strange happens to me when routing ctlin signals thru a pack 
object and then unpacking the result afterwards: my midi values seem less 
precise. I noticed it when using extreme values (either 0 or 127): it gets me 
somewhere between 0 and 18 or between 118 and 127. As a consequence, similar 
midi fader positions give me slightly different values, which is annoying 
(ctlin's direct output works fine and always gives me the same results). Has 
someone else been thru this before? Thank you!

D.S


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[PD] looking for state saving documentation...

2009-03-15 Thread David Schaffer
Hi everybody,

I've been into pd for quite a while now and I feel like I'm slowly reaching 
musical maturity using this amazing environment, however, there's one big 
challenge I haven't faced yet: state saving and preset management. I heard 
about memento, semento, sssad but I'm having troubles knowing which one does 
what and how to use them. Does anyone know of some tutorial around that could 
help me? Thank you!

David

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[PD] A glitch free delay line abstraction

2009-01-04 Thread David Schaffer
Hi there, 

I haven't been around in a while but I think i got something that might 
help some of you: I've red lots of questions a couple of month ago about the 
fact that, when dynamically changing the time of a delay line, one could here a 
pitch shift noise; so I build an abstraction that prevents this from happening: 
just send time messages to its input and you'll hear by yourself. Comments and 
suggestions welcome.

D.S


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monodelayAB~.pd
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Re: [PD] displaying a filename

2008-08-07 Thread David Schaffer



Here's an old patch of mine that does this (as far as I remember! I'm not at 
home so I don't have Pd working to check). Hope it helps.

David


http://www.flickr.com/photos/schafferdavid/
http://audioblog.arteradio.com/David_Schaffer/


 Date: Wed, 6 Aug 2008 13:31:24 +0200
 From: [EMAIL PROTECTED]
 To: pd-list@iem.at
 Subject: [PD] displaying a filename

 Hi

 I have an abstraction that has loaded a sample with openpanel. Is there
 a way to display this filename in the abstraction (for visual fedback),
 preferrably only the filename (without path)?

 Any pointers appreciated!

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[PD] midi clock receive/transmit

2008-07-25 Thread David Schaffer
Hi guys, 

Can anyone tell me how I can send/receive midi clock information from/to 
hardware devices? I want to display in pd the tempo used by my drum machine.

Thanks a lot.

Ps: I'm on win XP


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[PD] How do I do this (clean looping)?!

2008-07-05 Thread David Schaffer
Hi, 

I'm building a little time domain abstraction that captures audio from an 
input and writes it on the fly to an array, this array is then beeing red 
continuously as a loop (as a result, the incoming sound seems to freeze, see 
what I mean?). my problem is avoiding clicks at both ends of the loop; right 
now, I'm trying to use time based triggers to create a windowing function so 
that the amplitude of the loop is zero at both ends, butI was wondering if 
there was a way to tell pd to start and stop it's recording process at zero 
crossing points, or to truncate its reading points a bit so that the beginnig 
and the end of the loop are zero. Can anyone help me in this?!

Thanks a lot!!

D.S

 
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[PD] convolution tutorials?

2008-06-23 Thread David Schaffer
Hi there, I'd like to learn fft/convolution methods (especially to build 
reverbs or amp. simulation patches), does anyone know of good tutorials around? 
Thanks a lot!

D.S


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[PD] gigaplay

2008-02-19 Thread David Schaffer
Hi, can anyone tell me where I can get the [gigaplay~] abstraction? Thank you...

D.S
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[PD] questions for everibody...

2008-01-13 Thread David Schaffer
A little poll:

-According to you, what is THE feature/fonction/object that Pd misses the most? 

-What Pd feature/fonction/object causes you the most problems?

Thanks for your contribution!



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[PD] What exactly is a stack overflow ?

2007-12-17 Thread David Schaffer
Can anyone explain me what a stack overflow error is (at least what it means 
in Pd) and what I can do about it?! Thank you



D.S


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[PD] what about NRPN's ?

2007-11-30 Thread David Schaffer
Hi! Does anyone know if Pd can handle RPN-NRPN messages? thank you!


D.S
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[PD] a job posting for Paris

2007-11-02 Thread David Schaffer
Hi everibody, 

I came across this Paris Based Max/Pd programmer job offer on the web 
today, those of you with C++ knowledge might be interested:

http://www.irma.asso.fr/offre15092.html



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[PD] DMX oriented library for PD?

2007-09-22 Thread David Schaffer
Hi, 

   Is there such thing as a DMX language oriented library for pd?  I never 
heard of it but it would certainly be an amazing step forward for the program: 
being able to deal with sound, video, midi and lighting control signals would 
make it a must-have for theaters... Considering pd's control signals abilities, 
it shouldn't be too hard to emulate a lighting board's functions, and also the 
sound/lighting interraction could be much deeper. Has anyone thought of this 
before? I know there's usb-dmx boxes out there...




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[PD] looking for a way to use wav files embeded metadata.

2007-09-20 Thread David Schaffer
Hi there, 
 
I'm using several readsf~ objects to play sound but I also need to build 
some kind of counter to know where I am in the file. In order to do this, I 
need pd to be able to read the length of the file in the metadata (other wise, 
I would need to reopen the file in a table to exctract it's size in samples, 
but that would cause a drop in audio in the other readsf~ objects running in 
the same time...) does anyone know how to do this? Thank you all.
 

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[PD] a problem with readsf~ and -resize

2007-09-13 Thread David Schaffer
Hi there, 


Something weird happened today as I was trying to use two instances of 
readsf~ connected to the same open... message: one of the instances would 
read the file fine while the other would output an error message saying that 
the file header was unrecognized. I tried to delay the open... message in one 
of the instances, but I could'nt. Has anyone had the same problem already?
I had another unexpected error message when trying to -maxsize and then 
-resize an array to a large size: it would say something like resize faiiled. 
I'm on win2k, using  vanilla version 0.39, what can I do?!
Thank you all for your help.




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[PD] please help me read mp3 files on a win2k system!!

2007-09-12 Thread David Schaffer
Hi!
 
   This is driving me nuts! I just can't find a way to open and read an mp3 
file in pd on windows. mp3play~ outputs an error message whenever I put 
something into it. Can anyone tell me how these files should be encoded in 
order to be red properly? Thanks.

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[PD] (no subject)

2007-09-11 Thread David Schaffer
Hello, 
   
  Does anyone know the size limit of a 44.1k stereo wav file that 
soundfiler can handle? So far, I haven't been able to write more than 
36562276 samples to a table (which represents 829 seconds of sound if I get it 
right). What can I do in order to be able to read larger files? Thank you.
 

  D.S

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[PD] a strange playback problem using tabread~ an tabread4~

2007-09-11 Thread David Schaffer
Hi,

Today, I realized that simple playback of an audio file just isn't that 
easy in pd: since I was unable to find an mp3 player that actually works on a 
win 2k/xp system, I chose to leave the files in .wav and read them using 
tabread~ or tabread4~ driven by phasor (I need more control than the readsf~ 
object can provide). Here's the weird thing: as this method works fine with 
files up to ~10 minutes, longer files seem to decrease in quality as time goes 
by, and around 18 minutes,it sounds really bad (a little like beeing processed 
by a bitcrusher ...for those who like cubase, something very lo-fi). I find 
this to be very intriguing and was wondering if anyone out there had an 
explanation for this, I was also wondering what other solutions I had to be 
able to play long wav files without quality loss. Thank you all.___
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