Re: [PD] ANN: New Pd-L2Ork x86_64 and Raspberry Pi 20140319 release candidate

2014-03-24 Thread Husk 00
On Mon, Mar 24, 2014 at 6:03 PM, patrice colet wrote:

> On 2014-03-22 17:03, Ivica Ico Bukvic wrote:
>
>> ... the list, and life is too short to spend time arguing over things
>>> like these... Please understand I won't reply to any further discussions on
>>> this matter...
>>>
>> 'yaourt -S pd-l2ork' and pd life gets cool, thank you for this, I'm
> looking out for an eventual 0.45 version, that's a good reason to get
> pd-l2ork news on this list, I don't think it's off-topic at all, even if my
> thoughts don't really matter :)
>
>
Hi,
finally I installed pd-l2ork in my debian testing
I'm very impressed of the quality of your work.
thank you very much for share it

husk
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Re: [PD] compiling cw_binaural~ for android

2013-10-15 Thread Husk 00
On Tue, Oct 15, 2013 at 1:06 PM, Antoine Villeret <
antoine.ville...@gmail.com> wrote:

> hi,
>
> the Makefile is from template version 1.0.7 whereas the actual template is
> 1.0.14
> as cw_binaural~ library is written in C++ (at least have .cpp file, I
> didn't look at the code) the template needs some tweak to work
>

what kind of tweak it needs? I'm not a C coder but I can try to mess a
little bit aroundcan you explain me a bit more please?



>
> also I just tried this and I got :
> make: *** Pas de règle pour fabriquer la cible « cw_binaural~.so »,
> nécessaire pour « all ». Arrêt.
>

I'm not sure to get it

thanks

husk
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[PD] compiling cw_binaural~ for android

2013-10-15 Thread Husk 00
Hi list,
I'm trying to compile cw_binaural~ external for android but I get this
error:

g++ /home/husk/src/pd/pure-data/src/ -o "src/cw_binaural~.o" -c
"src/cw_binaural~.cpp"
src/cw_binaural~.cpp: In function ‘void
cw_binaural_set_listen_db(t_cw_binaural_tilde*, t_symbol*)’:
src/cw_binaural~.cpp:78:20: error: ‘logstring2pdterm’ was not declared in
this scope
src/cw_binaural~.cpp: In function ‘void
cw_binaural_set_cipic_db(t_cw_binaural_tilde*, t_symbol*)’:
src/cw_binaural~.cpp:89:20: error: ‘logstring2pdterm’ was not declared in
this scope
src/cw_binaural~.cpp: In function ‘void
cw_binaural_set_hrtf_db(t_cw_binaural_tilde*, t_symbol*, t_symbol*,
t_symbol*, t_symbol*)’:
src/cw_binaural~.cpp:132:20: error: ‘logstring2pdterm’ was not declared in
this scope
src/cw_binaural~.cpp: In function ‘void
cw_binaural_tilde_free(t_cw_binaural_tilde*)’:
src/cw_binaural~.cpp:141:20: error: ‘logstring2pdterm’ was not declared in
this scope
src/cw_binaural~.cpp: In function ‘void* cw_binaural_tilde_new(t_symbol*,
int, t_atom*)’:
src/cw_binaural~.cpp:178:24: error: ‘logstring2pdterm’ was not declared in
this scope
src/cw_binaural~.cpp:192:20: error: ‘logstring2pdterm’ was not declared in
this scope
make: *** [src/cw_binaural~.o] Error 1

The external seems to use TemplateLibrary, so it should compile, rights?
what the problem here?

thanks in advance
husk

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Re: [PD] Extended view toolkit: texture coordinate

2013-07-05 Thread Husk 00
On Thu, Jul 4, 2013 at 11:52 AM, Peter Venus  wrote:

>
>
> Am 04.07.13 11:47, schrieb Husk 00:
>
>> Hi Peter and list,
>>
>
> Hi Husk
>
>
>  I finally had time to explore extended view  toolkit and it's
>> really working well...congratulations!
>> There is something still I miss: how the texture coordinates works.
>> What units do
>> they uses?
>>
> The units used for texture-coordinates are pixel.
> As you can see in the example you mentioned, all 3 projection modules get
> their texture information via the (texture id)-outlet from the
> framebuffer-abstraction.
> Now, the framebuffer愀 size is given in pixel, here 1024 by 1024, so if you
> want a projection-module dispplay the whole framebuffer, its
> texture-coordinates should range from 0 to 1024 to display the whole
> content of the framebuffer.
> If you now introduce a second projection-module and you want both
> displaying a portion of the framebuffer, say, one should display the left
> half, the other the right half of the whole framebuffer,
> you have to set the texture-coordinates ranging from 0 to 512(x) for the
> left half, and to 512 to 1024 for the right half of the framebuffer.
> I hope this makes sense to you.
>
>
Yes, this makes sense to me. I will try that.
thanks
husk




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[PD] Extended view toolkit: texture coordinate

2013-07-04 Thread Husk 00
Hi Peter and list,
I finally had time to explore extended view  toolkit and it's
really working well...congratulations!
There is something still I miss: how the texture coordinates works.
What units do
they uses? How do I relate one projection panel to another to share content
between them?

Let's say I want  to add a floor to your
 04_ev_example_3d.PD: what coordinates I should
 put (for example) to connect  the floor  with the left projection panel?

Thanks in advance
husk


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Re: [PD] My personal GEM preview inside a patch...

2013-06-25 Thread Husk 00
On Tue, Jun 25, 2013 at 6:16 AM, Philippe Boisnard wrote:

> Hello
>
> To continue this question, perhaps, this preview can be create between 2
> instances of puredata, with sharemem to transmit data colours. In this
> case, we ll no cpu problem for the first instance. and only preview-process
> in the second.
> I try to create that this week to explore this solution. In this case, it
> will be possible to have better preview quality. isn't it ?
>
> best
>

Hi philippe,
times ago I explored this solution form my preQiew[1] abstraction and it
works maybe a bit faster than a same istance aproach but not so much.
In my experience the faster solution for an in patch preview solution was
pix_preview or using gridflow and convert gem  pix to gridflow list.
Actuallly this was the method I used most in my workshops until an
installer package of gridflow was available.
Still I'm curious to know about your experiments
cheers
husk


[1] https://code.autistici.org/trac/planetQ/wiki/preQiew
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Re: [PD] linux best for pd? / "best linux" for Pd? / On a Mac?

2013-05-31 Thread Husk 00
On Fri, May 31, 2013 at 11:43 AM, Esteban Viveros wrote:

> HUehuehuehuehue... "proletariat pc"
>
> Husk, you know something about using generic ubuntu images on macs? They
> can work properly?
>
>
>
Yes, they does, after install refit. The only difference is the bios, all
the rest is the same between both.
Then you can have issue with some specific component like camera or wifi
adapter. Most of the time you have to extract the proprietary apple
firmware.
cheers
Husk
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Re: [PD] linux best for pd? / "best linux" for Pd? / On a Mac?

2013-05-31 Thread Husk 00
Hi Alexander,
in order to in stall gnu/linux (whatever distro) on Mac you first need to
install refit (because the Mac bios)
http://refit.sourceforge.net/

Once you do that you can run linux installation process from USB like
proletariat pc.
cheers
husk




On Fri, May 31, 2013 at 11:10 AM, Esteban Viveros wrote:

> Hum... :/
>
> Ok... Waiting for another suggestion I'm find some new information.
>
> All the three distros I suggest are based in Ubuntu 12.04 LTS... Seems
> some macbook pro models Ubuntu 12.04 don't work.
>
> First check this list: https://help.ubuntu.com/community/MacBookPro
>
> If it's possible, you can try this tutorial:
> http://randomtutor.blogspot.com.br/2013/02/installing-ubuntu-1304-on-retina.html
>
> Seems more easy and direct than the last link information.
>
>
>
>
> 2013/5/31 Alexandre Torres Porres 
>
>> > it says "no bootable device - press any key"
>>
>> KXstudio & DreamStudio also burnt to CD/DVD and had the same issue.
>> Whatever I have to do will work for them all I guess. Maybe that thing for
>> dealing with the booting stuff on a mac that looks kind of a drag.
>>
>> thanks
>>
>>
>> 2013/5/31 Alexandre Torres Porres 
>>
>>> hmm, no luck
>>>
>>> well, the instructions don't cover macs, and only talk about a
>>> installation from a pen drive with a windows software (it's ok, I got
>>> parallels, but I don't have a big enough pen drive). I tried using the
>>> software to burn the image into a partition from an external hard drive,
>>> but the windows software gave me a warning it wouldn't boot, and in fact it
>>> didn't. Next, tried burning the image to a DVD in an external Drive and
>>> boot from it... No deal. It even shows as an option to boot (although the
>>> DVD is as "windows"), but when you click it, it says "no bootable device -
>>> press any key"
>>>
>>> This seems hard, I was hoping not to have to buy a pen drive just for
>>> it. Maybe some other distribution?
>>>
>>> Thanks
>>>
>>>
>>> 2013/5/30 Esteban Viveros 
>>>
 I don't test Shumamis in Mac.. Please give me a feedback! ;)




 2013/5/30 Esteban Viveros 

> Sorry... Reply all...
>
> Ok.. Shumamis don't have Ardour pre installed, I use it in music and
> tecnology workshops I do.
>
> To install ardour:
>
> 1) Press Ctrl+Alt+T  , it will open terminal.
>
> 2) run in terminal: sudo apt-get install ardour3
>
> 3) it is!
>
>
> 2013/5/30 Alexandre Torres Porres 
>
>> cool, so it seems I dont need to bother with "hardcore configuring"
>> using a "not so easy one" like slackware? I'll give this Shumamis a try,
>> but I don't see ardour there though. Did you install this on a mac? I'm
>> downloading the 64 bit version. I got a previous generation macbook air.
>> Dual core i7 1.8GHz. 4GB Ram
>>
>> cheers
>>
>> 2013/5/30 Esteban Viveros 
>>>
 Maybe I can be wrong, but to work with pd in realtime performances
 you will need a kernel patched with rt features. At least low-latency
 kernel.

 I'm start to do a little distro (Ubuntu 12.04.2 based) it in
 portuguese. You can try it. Shumamis Linux Light have included with
 qtractor  DAW and Ardour 3 is very easy to install.
 http://shumamisll.tumblr.com/

 This distro is a remaster of a DreamStudio:
 http://www.dickmacinnis.com/dreamstudio/

 If you don't like Unity windows manager, you can use KXstudio:
 http://kxstudio.sourceforge.net/

 All these distros use KXStudio repositories, and have low-latency
 kernels preconfigured.
 If you need a realtime kernel, you can install easily. All these 3
 distros are Ubuntu 12.04 LTS based.

 With Jack, at now, I don't have problems using Shumamis Linux Light.

 Regards


 2013/5/30 Alexandre Torres Porres 

> > One very big advantage on Linux is
> > the possibility to run Pd with hassle-free jack
>
> I'm ok with soundflower for that matter, although jack is more
> powerful than soundflower...
>
> thanks
>
>
> 2013/5/30 Lorenzo Sutton 
>
>> On 30/05/13 22:43, Alexandre Torres Porres wrote:
>>
>>> Hi there, correct me if I'm wrong, but it seems Pd runs smoother
>>> in
>>> Linux than in any other OS, is that right?
>>>
>>> Perhaps some of you have run benchmarks for it with the same
>>> machine and
>>> diferente Operational Systems. I was curious to try myself.
>>>
>>
>> Can't comment extensively on that. I use Pd on Linux, used it on
>> windows and once on OSX.
>>
>> One very big advantage on Linux is the possibility to run Pd with
>> hassle-free jack, in turn easy multichannel.
>>

[PD] [PD-announce] Qweb alpha released

2012-09-29 Thread Husk 00
Hi list,
Qweb library has been released this night!
Qweb is a collection of puredata python objects that performs web research
to find texts, images and videos to use in puredata.
It supports twitter, flickr, youtube, jabber, RSS, wikipedia, and general
web elements like images and pages.
It's pyext based and should work on all platforms.

I already uploaded it on http://puredata.info/downloads/Qweb/

You can find some video example at:
http://estereotips.net/qweb/

Trac:  http://code.autistici.org/trac/planetQ/wiki/Qweb

cheers
husk

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[PD] [PD-announce] [PD-annunce] Qweb alpha released

2012-09-29 Thread Husk 00
Hi list,
Qweb library has been released this night!
Qweb is a collection of puredata python objects that performs web research
to find texts, images and videos to use in puredata.
It supports twitter, flickr, youtube, jabber, RSS, wikipedia, and general
web elements like images and pages.
It's pyext based and should work on all platforms.

I already uploaded it on http://puredata.info/downloads/Qweb/

You can find some video example at:
http://estereotips.net/qweb/

Trac:  http://code.autistici.org/trac/planetQ/wiki/Qweb

cheers
husk

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[PD] libpd python wrapper wiki

2012-08-25 Thread Husk 00
Hi list,
I'm looking for some help with python wrapper of libpd. I can't find any
wiki/tutorial/guide.
Seems some people already use it in project. Could someone point me where
to start (more over basic examples)?
thanks
husk

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Re: [PD] Multiline text using [text2d]/[text3d]

2012-05-04 Thread Husk 00
On Fri, May 4, 2012 at 2:18 PM, Antonio Roberts wrote:

> Is it possible to display multiple lines of text using one instance of
> [text2d]/[text3d]?
>
> To do that I usually convert text into ascii strings and pass the list to
text3d prepend string message.
I don't know if there are others methods.
here a video that use this tecnic:
http://estereotips.net/puredata-tweets-visualization/

cheers
husk



> Antonio
>
> --
> 
> anto...@hellocatfood.com
> http://www.hellocatfood.com
> 
>
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Re: [PD] pyext for windows7

2012-03-01 Thread Husk 00
Hi Patrick,
try this:

- download and install python for windows:
http://www.python.org/ftp/python/2.6.6/python-2.6.6.msi
- Copy pthread.dll in your C:\Program Files\pd\bin\ folder
- Copy py.dll in your C:\Program Files\pd\extra\ folder

Get all the files you need from:
http://code.autistici.org/svn/planetQ/satellite/packages/pantaliQa/manual/win/

I use this procedure during my workshops and it works like a charm.
hope to help
husk


On Thu, Mar 1, 2012 at 9:00 PM, Pagano, Patrick
wrote:

>  I cannot seem to get pyext to create
>
> I’ve grabbed the py.dll an example patch and the simple.py script. 
>
> Can someone shed some light on this again?
>
> ** **
>
> TG?
>
> ** **
>
> pp
>
> ** **
>
> Patrick Pagano, B.S, M.F.A
>
> Assistant in Digital Arts and Science
>
> Digital Worlds Institute
>
> University of Florida, USA
>
> (352)294-2020
>
> ** **
>
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Re: [PD] OSC Sequencer IanniX

2012-02-27 Thread Husk 00
On Mon, Feb 27, 2012 at 10:48 PM, Christoph Kuhr wrote:

> Im no developer (yet?),
> i just thought more poeple should know of it!
>
>
>


It's really a cool tool!
I have been using it during my interaction design workshop with good
feedback from people.
I never could use linux version (it crash after loading) but used windows
version through wine with no problem.
I suggest people to look at it.
cheers
husk



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Re: [PD] problem with flatgui/entry object

2012-02-14 Thread Husk 00
On Tue, Feb 14, 2012 at 7:17 PM, Hans-Christoph Steiner wrote:

>
> What you see if the conflict between the Tcl/Tk focus model in the entry
> widget, and Pd's custom focus model handled completely separately from
> Tcl/Tk.
>

ok, thanks to explain


> The focus issue doesn't happen in play mode, only edit mode, so its
> something you'll have to live with when using that object.
>
>
That's not true for me. It doesn't lose focus both in edit or no edit mode.


> Some day I hope to finish the tkwidgets library, which aims to address
> stuff like this.  Contributes are welcome :)
>
>
I cannot help here (no tcl coders[still]), so I will just wait :)

thanks a lot!
husk

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[PD] problem with flatgui/entry object

2012-02-14 Thread Husk 00
Hi list,
I'm using entry object from flatgui library with Pd-extended 0.43 (latest
autobuild) on a ubuntu 11.10.
The object don't loose the focus on it, so when I write something inside it
and I click out but still doing some action in the canvas (maybe writing in
some other msg box or object) it continues to get my keyboard signal.
This weird behavior doesn't happen on Mac Os X 10.6 with a Pd 0.42-5.
Is this a bug? someone else could try it before fill a bug report please?
thanks
husk

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useless we call it Art"
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Re: [PD] OT >> Pd muzik >> G-_-404 dAAX! Garage404

2012-02-08 Thread Husk 00
On Wed, Feb 8, 2012 at 11:02 PM, Pierre  wrote:

> Le 08/02/12 20:25, xä a écrit :
>
>  Hi list!
>>
>>  From now you have available, the dAAX! release garage404 that finally
>> has been released from the HD, after an hibernation year )))
>>
>>
Cool release!
thanks Xa, I was missing you!
abrazos!
husk
-- 

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Re: [PD] russian translation (was Re: how to switch multiple devices)

2012-02-03 Thread Husk 00
2012/2/3 IOhannes zmölnig 

>
> i think virtually everybody who uses Pd will understand enough english
> to find their way through the interface, just like they could use
> libreoffice or emacs if menus were english only.
> but that doesn't mean that Pd as a software should behave in a cultural
> imperialistic way and enforce a "standard" language.
>
> mfgasrt
> IOhannes
>
>
+1
You explained very well Iohannes, bravo!
some one speack quechua? Glerm,  ainda nao?
husk

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Re: [PD] robOSC - general OpenSoundControl router

2011-11-28 Thread Husk 00
On Mon, Nov 28, 2011 at 8:47 PM, Hans-Christoph Steiner wrote:

>
> Since you seem to be targetting Mac OS X apps, you could also make a
> robOSC.app using the Pd-extended File -> make this folder into an app...
>
>

Not really,
it was developed under gnu/linux (as usual for me).
But it can run on Mac and Windows to as you can see in the video (as you
can see in the recorded video from Lisa Miller). But thanks for the
suggestion, I will try to do it and let you know!

cheers
husk

-- 
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useless we call it Art"
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Re: [PD] robOSC - general OpenSoundControl router

2011-11-28 Thread Husk 00
On Mon, Nov 28, 2011 at 7:23 PM, Marco Donnarumma wrote:

> Oh!
> I remember our brief conversation about this.
> Glad to see it out there...
> gonna download and test asap.
>
>
Yes, is exactly that!
This is a first version, a proof-of-concept.
Already thinking on the new version
let me know about it,
see you in Madrid soon for your workshop ;)

husk


Hi list,
>> this is a piece of code I'm using a lot during my last workshop, motion
>> tracking and Vjing.
>> It is a puredata application developed to make easy OSC interconnection
>> between applications.
>> It uses a xml file descriptor to import OSC information on that software
>> don't let you change the OSC path (like Moful8 or Resolume)
>>
>>
>
> --
> Marco Donnarumma
> Independent New Media and Sonic Arts Practitioner, Performer, Teacher
> ACE, Sound Design MSc by Research (ongoing)
> The University of Edinburgh, UK
> ~
> Portfolio: http://marcodonnarumma.com
> Research: http://res.marcodonnarumma.com | http://www.thesaddj.com |
> http://www.flxer.net
> Director: http://www.liveperformersmeeting.net
>



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[PD] [PD-announce] [Pd-annunce] robOSC - general OpenSoundControl router

2011-11-28 Thread Husk 00
Hi list,
this is a piece of code I'm using a lot during my last workshop, motion
tracking and Vjing.
It is a puredata application developed to make easy OSC interconnection
between applications.
It uses a xml file descriptor to import OSC information on that software
don't let you change the OSC path (like Moful8 or Resolume)

Here a video example by Lisa Miller using robOSC to connect synapse
(kinect) to resolume 3:
http://www.youtube.com/watch?v=5fMX2cTjUrM

Here more information and code:
https://code.autistici.org/trac/planetQ/wiki/robOSC

Hope can be useful to someone there!

cheers
husk

-- 
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[PD] [PD-announce] [pd-annunce] soñando satelites, interactive installation using puredata

2011-11-17 Thread Husk 00
Hi list,
I just want to present to you my last work Soñando satelites [Dreaming
Satellites]. It uses puredata (thanks to Alberto Zin among others), Din -
din is noise, and gpredict with a patch from David Pello.

cheers
husk

Soñando Satelites is a real time satellite sound installation that invites
to dream and proposes to look over our head as a land to explore and hack.
It is a ritual of re-appropriation, a celebration of the fact we are
involved in the same data-space that could control bodies or change
relations between entities.
Soñando Satelites is a generative sound track connected to a real time
multi tracking satellite system called Gpredict, especially patched for the
installation. The installation aims to create an immersive audio/visual
space for the audience: the public enters a dark room where a projection of
a satellite real time tracking system is displayed. Audio is provided
through wireless headphones that allow people to move freely within the
immersive space. Only free software has been used to develop that work and
all the making process is documented for the public.

More info and audio example:

http://www.estereotips.net/?page_id=555&lang=en

get the code:

http://code.autistici.org/svn/planetQ/sonandosatelites/

https://github.com/ladecadence/GPredict—OSC


This work have been installed at:

Orbitando Satelites collective exposition, Laboral Centro de arte y
creación industrial, Gijón (ES)

Invisibles field exposition, as part of collective work, Santa Monica
centro de Arte, Barcelona (ES)

next coming event: festival cultura digital (BR)


-- 
"when Art become pratical, we call it technology, when Technology become
useless we call it Art"
Song hojun

www.estereotips.net

-- 
"when Art become pratical, we call it technology, when Technology become
useless we call it Art"
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Re: [PD] [PD-announce] gem 0.93.0

2011-08-26 Thread Husk 00
2011/8/26 IOhannes zmölnig 

> after long years of waiting (foir you) and hard labour (for me), Gem
> 0.93 has been released today.
>

Today is a good day indeed!
thanks so much

husk

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Re: [PD] [PD-announce] PdDroidParty - play your unmodified Pd patches on Android devices

2011-04-19 Thread Husk 00
Thanks for that Chris,
your work is alwais apreciated...
tested on a xperia mini pro 8 and works like a charm

I will try to play with it in the next days.
cheers
husk

On Sun, Apr 17, 2011 at 4:00 PM, Chris McCormick  wrote:

> Hello,
>
> PdDroidParty is, I think, the easiest way to get your patches running on
> your
> Android devices. It emulates Pd native user interface elements (only toggle
> and
> slider implemented so far) so all you need to do is name your patch
> droidparty_main.pd and copy it to your SD card.
>
> Download and install the apk from here, and then try out the drum machine
> example by unzipping it to your SD card:
>
> http://mccormick.cx/projects/PdDroidParty/
>
> This is beta software hot off the compiler, but I think it's just ready
> enough
> for use. As always, patches welcome!
>
> Goodnight!
>
> Chris.
>
> PS oh yeah, get the source like this:
> bzr co http://mccormick.cx/dev/PdDroidParty/
>
> ---
> http://mccormick.cx
>
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Re: [PD] Touchscreen "Kiosk audio" experiments

2011-04-13 Thread Husk 00
On Wed, Apr 13, 2011 at 11:09 PM, Martin Dupras  wrote:
> Hi Husk,

Hi Martin

> First of all, I'm a pd-list subscriber and I'm more offended by your post
> than Simon's, just so that you know.

ok

> The image in his email is incorporated into the body, it's a link to a
> URL: http://email.rwcmd.ac.uk/disclaimer/signature_build.jpg. I believe you
> jumped to conclusions, and there is no reason why an embedded image link
> should be considered bad practice.

That's totally right

> I abhor fascism in all its forms. Having said that, I know Simon personally
> and I can vouch for him. The Mussolini video is not something that he
> posted. It is on his channel but as a favorite. It could very well be spam
> from someone else, or he might have linked to it because it is a piece of
> media that he discusses in one of his classes. Once again, there is no need
> to jump to conclusions.

I jumped to wrong conclusion maybe and I feel sorry for that.
See a Mussolini video set myself on fire. For many reason after this
stange days in Italy.
BTW I don't get how a Mussolini video can ends on favourite video in
my youtube channel. Is this youtube page Simon's channel right?

> My personal opinion is that you should have emailed Simon and asked him
> privately before rubbishing him on the mailing list.

I don't think so, because I believe in constructive public and
collective discussions (and conflicts too)

cheers
husk

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Re: [PD] libpd on openwrt

2011-03-29 Thread Husk 00
On Tue, Mar 29, 2011 at 8:48 PM, Charles Goyard  wrote:
> Hi,
>
>[cut]
> Well, it compiles, but I did not yet installed it on a openwrt device. If
> it works it could be a lot of fun :).
>
> I'll tell you how it goes, when I have time.

Yes please, that would be great!
pd on openwrt :)
I can already imagine a world of sound modem music!

cheers
husk

-- 
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become uselesswe call it Art"
Song hojun

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Re: [PD] cannot get pix_record to work

2011-03-23 Thread Husk 00
On Wed, Mar 23, 2011 at 1:18 AM, •≈•≈•≈•  wrote:
> i have the same problem on OS X.
> is there any other way to record GEM videos?
> thanks

I use #record from gridflow.
It's not Gem, I know, but it's a good solution (thanks Mathieu)
cheers
husk

-- 
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Re: [PD] [PD-announce] preQiew: a preview window for Gem

2011-03-21 Thread Husk 00
On Mon, Mar 21, 2011 at 5:50 AM, Mathieu Bouchard  wrote:
> On Mon, 21 Mar 2011, Marco Donnarumma wrote:
>
>> Hi Luca,thanks for sharing this!  looks very handy.. However, I'm testing
>> the cpu usage, and I noticed a +50% in the cpu load when creating the
>> preview. I understand [preqiew] run another instance of Pd, but such load is
>> possibly caused by the shared texture... I tested with a [cube] too, with
>> the same result. Does the overload happen with you?
>
> I have worse news... If I open preqiew-help.pd, create a preview window,
> then close that patch, then try to create a new patch, the original
> 'pdextended' process crashes (Erreur de Segmentation), while its gui
> survives (why would that be ?) and the 'pdextended -nogui' survives too.
>
> But just after that, I noticed that merely opening the patch and closing it,
> without creating a preview window, also causes a similar weird crash while
> quitting pd. In that case, though, it looks like the main process
> «terminated normally» except that it doesn't close the other processes.

Ehy Mathieu,
thanks for test it!
Try the new version please.
It uses now [pd~] and the freeze thing doesn't happen anymore.
Note that in my case in order to use pd~ I had to compile pd vanilla
(0.42-5) because pd~ from extended it's broken to me (it's look for
/usr/lib/pd/bin/pd-gui).
download it:
https://code.autistici.org/trac/planetQ/wiki/preQiew

let me know
husk


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Re: [PD] [PD-announce] preQiew: a preview window for Gem

2011-03-21 Thread Husk 00
On Mon, Mar 21, 2011 at 1:17 AM, Marco Donnarumma  wrote:
> Hi Luca,
> thanks for sharing this!
> looks very handy..
> However, I'm testing the cpu usage, and I noticed a +50% in the cpu load
> when creating the preview.
> I understand [preqiew] run another instance of Pd, but such load is possibly
> caused by the shared texture...
> I tested with a [cube] too, with the same result.
> Does the overload happen with you?
>
> M

Ehy Marco,
thats really depend on the computer are you using.
Are you testing on a multicore machine?
Try the new version please (see next message)

Actually I'm on a netbook and cannot test.

thanks
husk

-- 
"when Art become pratical, we call it technology, when Technology
become uselesswe call it Art"
Song hojun

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[PD] [PD-announce] preQiew: a preview window for Gem

2011-03-20 Thread Husk 00
Hi list,
I share this asbtraction made for gemQ project.
It is an abstraction let you have a preview window of the main Gem
Window content.
It's work only in linux (but with a little effort it's supposed to
work on Mac also)
here more infos and download:
https://code.autistici.org/trac/planetQ/wiki/preQiew

I hope it can be helpfull for someone out there!

cheers
husk

-- 
"when Art become pratical, we call it technology, when Technology
become uselesswe call it Art"
Song hojun

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Re: [PD] BrightonPD

2011-03-20 Thread Husk 00
En hora buena!
congrats philip!

cheers
husk

On Sun, Mar 20, 2011 at 8:44 PM, Philip Cunningham
 wrote:
> Greatly inspired by the NYCPatchingCircle (hope you don't mind us
> using your blurb), a small group of patchers have taken root in the
> coastal city of Brighton, UK. Our next meeting is at Build Brighton on
> Thur 26 March 2011 from 2.30pm onwards. The Skiff, 6 Gloucester
> Street, BN1 4EW. Please come along!
>
> http://is.gd/brightonpd
>
> Best wishes,
> Philip Cunningham
>
> --
> Portfolio: http://philipcunningham.org
> BrightonPD: http://unsymbol.users.anapnea.net/brightonpd/
> Chipmusic: http://firebrandboy.org
>
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Re: [PD] The economics of Open source

2011-03-16 Thread Husk 00
Maybe this add something to the discussion (so I hope):
from platoniq and openp2pdesign groups

http://www.youcoop.org/en/goteo/p/7/financiacion-colectiva-para-proyectos-de-codigo-abierto-primer-capitulo-open-hardware/

cheers
husk

On Wed, Mar 16, 2011 at 3:12 AM, Pedro Lopes  wrote:
>>FLOSS is not an economic model, it's a set of licenses (and of potential
>> future licenses with the same basic characteristics).
> I agree with you Mathieu. Furthermore I leave this quote, that helps to pave
> a clear understanding
> In the context of free and open-source software, free refers to the freedom
> to copy and re-use the software, rather than to the price of the software.
> The Free Software Foundation, an organization that advocates the free
> software model, suggests that, to understand the concept, one should "think
> of free as in free speech, not as in free beer".
>
>
>
> On Wed, Mar 16, 2011 at 2:03 AM, João Pais  wrote:
>>>
>>> I have been considering making a donation since i've been using Pd
>>> extensively for a few years now. But could someone tell me exactly how it
>>> works? Who gets the money? How is it split between the different
>>> developpers? For instance, i'm assuming that Miller Puckette should get a
>>> fair share of the donations since we're all using Pd vanilla at least,
>>> but i
>>> use HID a lot in my patches, so Hans should get his share too. And i
>>> never
>>> use GEM or Gridflow (cause i have no need for it at the moment), so i
>>> don't
>>> see why part of my donation should go to Mathieu or GEM's author(s). Yet
>>> i m
>>> sure that thousands of people use GEM, and these developpers should be
>>> supported as well. In short, how does it work, and how do we make this
>>> sustainable?
>>
>> As said by someone else, whoever you send money to, gets it. There's no
>> bank account, or anyone controlling who is getting what. Since Mr. Puckette
>> has (what seems to be) a nice job, I wouldn't worry much with him, but more
>> with other younger developpers who are much busier working in Pd nowadays.
>> If you want to share your wealth, these people should be more in need.
>>
>> João Pais
>>
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>
>
> --
> Pedro Lopes (MSc)
> contact: pedro.lo...@ist.utl.pt
> website: http://web.ist.utl.pt/Pedro.Lopes / http://pedrolopesresearch.wordpress.com/ | http://twitter.com/plopesresearch
>
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Re: [PD] Problems going fullscreen on external projector

2011-03-15 Thread Husk 00
On Tue, Mar 15, 2011 at 1:50 PM, Antonio Roberts
 wrote:
> Thanks for the advice! I've sent it to the pure data forum as well.
>
> As GEM crashed often for me (using an ATI card) I instead used:
>
> [#to_pdp]
> |
> [pdp_xv]
>
> I can't remove the window border but I at least can resize the window
> to fit the size of the screen

To remove the border from a pdp window you can set a gnome shortcut
for send windows to fullscreen. Or using devilspie.
cheers
husk

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Re: [PD] [PD-announce] Non-Bio Boom Premiere - Musicircus for Xth Sense Biosensing Wearable Tech

2011-03-14 Thread Husk 00
On Mon, Mar 14, 2011 at 4:29 PM, Marco Donnarumma  wrote:
> (sorry for x-post)
> Dear all,
> I'm glad to inform you about this event.
> At the moment I'm artist in residence at Inspace, Edinburgh, developing a
> site specific, multichannel and participatory work for 10 biosensing
> wearable devices (Xth Sense).
> The piece will be premiered tomorrow Tuesday along with my other work for
> biosensing device Music for Flesh II; further info below.
[big cut]

Ehy Marco,
seems very cool!
it's a shame I can't partecipate
but I look forward to test your device
husk
-- 
when Art become pratical
we call it technology.

When Technology become useless
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Re: [PD] How to view mjpeg broadcast in PD?

2011-03-08 Thread Husk 00
Hi list,
I come back to this old thread

On Sat, Dec 12, 2009 at 11:25 AM, Bart Koppe  wrote:
> Hi,
>
> I'm trying to view a mjpeg stream in PD, like
> http://193.40.245.184/mjpg/video.mjpg
> Is this possible?
> If not, is there a way around, and how?
> Using PD Extended 4.25 in Ubuntu Karmic


I'm using pdp_ffplay from svn (IOhannes).
For some reason I can't detect, every thing (pd usablity) is very
slow, but processor is not over working.
Someone used another solution to read broadcast mpeg video files? what?
cheers
husk


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Re: [PD] Download Pd?

2011-03-08 Thread Husk 00
On Tue, Mar 8, 2011 at 4:22 PM, Caio Barros  wrote:
> Actually now the left menu and the tabs on the top are redundant, and that
> scratches my obsessive-compulsive disorder.
> Since it seems that the left menu is the favorite one, maybe dropping the
> top tabs should be cosidered.
>
> Caio Barros
>

I'm agree with that.
thanks IOhannes for the effort...
husk

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Re: [PD] starting [pd~] causes: tcl: /usr/lib/bin/pd.tk: can't open script

2011-03-07 Thread Husk 00
On Mon, Mar 7, 2011 at 2:04 PM, John Harrison  wrote:
> When I send [start( to [pd~] I get "tcl: /usr/lib/bin/pd.tk: can't open
> script" in the command window.
>

Hi John,
first try pddir flag to set the pd path. It could works.
But if it doesn't, as for me, you can try to use pd-vanila (for [pd~])
in conjunction with pd-extended libraries/externals (the extra dir).
After a night of pd Chat and testing (different machines, different
platforms) was the only way to get it working on linux. Seems to
remember pd~ works correctly on MacOS X.
I know it's not elegant but it's worked for me. I'm curious to know if
someone get it working.
husk


> since /usr/lib/bin/pd.tk didn't exist I tried
> ln -s /usr/lib/pd-extended/bin/pd.tk /usr/lib/bin/pd.tk
>
> still no go. I had also been getting other variations of file not found for
> watchdog and pd-gui but symbolic links appeared to fix those:
> ln -s /usr/lib/pd-extended/bin/pd-watchdog /usr/lib/bin/.
> ln -s /usr/lib/pd-extended/bin/pd-gui /usr/lib/bin/pd-gui
>
>
> pd 0.42.5-extended downloaded as a binary from the pd site, running on
> ubuntu Maverick
>
> workaround?
> --
> John
>
>
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Re: [PD] loadbang not sent for dynamically created objects?

2011-02-19 Thread Husk 00
On Sat, Feb 19, 2011 at 9:07 PM, cyrille henry  wrote:
>
>
> anyway, i think using dynamic creation in real time is bad.
> imho, it really should be limited for patch creation.
>


Hi Cyrille, can you explain better your position please?
I have been using dynamic patching in real time a lot in my works and
I didn't noticed big problems. It's more: it will be very hard to me
realize some programming without using dynamic creation at all.
So i'm just curious.
saluts
husk

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Re: [PD] [PD-announce] XmiX

2011-01-22 Thread Husk 00
On Sat, Jan 22, 2011 at 3:31 PM, Gabbroral Complex
 wrote:
>
> hi,
>
> after two years of lurkin'n'coding I wrote XmiX, a full OSC oriented 8
> tracks environment with client/server architecture over TCP/IP:
>
> http://puredata.info/Members/gabbro
> http://mag-one.noblogs.org/xmix
>
> hope you like it,
> :)
> mag-one


Hi,
this seems very good patch,
thanks for sharing
looking forward to try it!
husk




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Re: [PD] Body tracking

2011-01-08 Thread Husk 00
On Sat, Jan 8, 2011 at 8:21 PM, marcello  wrote:
> On 08/01/11 14:25, cyrille henry wrote:
>> hello,
>>
>> for the kung fu : movement are usually very fast. a camera is usually to
>> slow to be useful.
>>
>> i personally prefer using sensor like accelerometter on the body.
>> you can use wiimote or some other (faster) sensors system.
>>
>> here is a video of a performance i worked for few years ago.
>> http://vimeo.com/4596629
>> sensors are used at time : 4'57 to 6'06 and from 6'43 to 7'23.
>>
>> at 6'43, you can see that this kind of sensors are lot's more accurate
>> that what you'll be able to do with a camera.
>
> That's a good point about the sensors, I didn't know this camera-latency
> problem.

I think they are two very different solutions. Not just technically.
Append to the performer's body a piece of technology define your work
esthetically too. It defines another kind of interaction, between the
dancer and the environment or public and technology. It's not bad.
It's about what do you want. In my last work we decided to use just
camera tracking for example, in order to make evident the relationship
with camera surveillance system to the public. I'm not saying with
that I prefer camera. Depends witch kind of interaction do you want.

> WHat kind of sensor have you used in your work ?
> Have you used wireless sensors ?

For something like this I'd use wiimotes.

>> imo, camera are good to track body position.
>> kinect look to have a sensing zone that is a bit limited.
>

You can also use two different cameras at same time if you really need
deep.And will be cheaper than kinect. But that also depend from the
kind of interaction you want. You don't really always need all this
data.

> A combination of the two could be an idea, but then it's complicated to
> merge the data...
>
> Thanks for the infos
>

My 2cents
husk
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Re: [PD] question about import and some of the patches found in the manual

2010-12-16 Thread Husk 00
On Thu, Dec 16, 2010 at 6:58 PM, Ivica Ico Bukvic  wrote:

> To add to this, it appears that import fails to "import" directories
> having abstractions only (rather than libs).

Hi Ivica,
for imports my own abstraction directories in my search path I use
declare -path dir
where dir is the dir I want to import in a relative path.
I don't know if it is correct, but it's work.
So if I'm wrong please point me to the correct method.
cheers
husk


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Re: [PD] new license for pidip and unauthorized WAS: pd-pidip into Debian

2010-12-12 Thread Husk 00
On Sun, Dec 12, 2010 at 4:06 PM, Mathieu Bouchard  wrote:
> On Thu, 9 Dec 2010, Husk 00 wrote:
>
>> You have many tools to don't run into problematic issue during workshops.
>> I mean, always you will find an alternative to an object that suit your
>> needs on your platform. The solution is not ban windows as not ban pidip or
>> unauthorize. Is just talk about alternatives and possibilities, telling what
>> you use and what people can use. Show (and tell about) the different flowers
>> of our garden
>
> Some of us have restrictions about the use of software. If our contract says
> we have to teach only free software (because the course is explicitly about
> free software, for example), we can't teach pidip or unauthorized, because
> they are not free software.
>
> Look at this -> http://www.gnu.org/philosophy/free-sw.html
>
>

Yes, that could be true in some (few) countries. Where I live mostly
(south europe) I don't have any contract at all when I teach. And when
I have (a shit) one the problem is not the freesoftware.
husk


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Re: [PD] new license for pidip and unauthorized WAS: pd-pidip into Debian

2010-12-09 Thread Husk 00
On Thu, Dec 9, 2010 at 11:23 AM, Derek Holzer  wrote:
> Another problem with this lib is the lack of Windows binaries
> in PDx, I've run into this issue at workshops before. Obviously I am not
> fascist enough to ban windows from my workshops! ;-)

You have many tools to don't run into problematic issue during
workshops. I mean, always you will find an alternative to an object
that suit your needs on your platform. The solution is not ban windows
as not ban pidip or unauthorize. Is just talk about alternatives and
possibilities, telling what you use and what people can use. Show (and
tell about) the different flowers of our garden

husk

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Re: [PD] py/pyext: building on Ubuntu Lucid with Python 2.6 (and python in pd)

2010-12-07 Thread Husk 00
On Tue, Dec 7, 2010 at 12:21 PM, Lorenzo Sutton  wrote:
> Hi Husk,
>
> Husk 00 wrote:
>>
>> Hey Lorenzo,
>> I know I'm not answering exactly to your question but from Thomas
>> grill's site you can find a py.pd_linux binary build with python 2.6:
>> http://g.org/ext/beta/linux/pd/py.pd_linux
>
> Thanks for the suggestion... I had downloaded that very file before trying
> to compile, but I think it's using Python 2.5 because in Pd it gives an
> error:
>
> libpython2.5.so.1.0: cannot open shared object file: No such file or
> directory

Are you sure is this the file you downloaded? It was upgraded some
months ago and I tested just now and it works with python 2.6
(py.pd_linux revision 265: 79063, apr 16 2010) I use it in all my
project and I'm also using a lucid machine.
husk




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Re: [PD] py/pyext: building on Ubuntu Lucid with Python 2.6 (and python in pd)

2010-12-07 Thread Husk 00
Hey Lorenzo,
I know I'm not answering exactly to your question but from Thomas
grill's site you can find a py.pd_linux binary build with python 2.6:
http://g.org/ext/beta/linux/pd/py.pd_linux

I hope it helps you
husk

On Tue, Dec 7, 2010 at 11:14 AM, Lorenzo Sutton  wrote:
> Has anyone managed to do it successfully?
>
> I managed to build flext, but when I call the ../flext/build.sh script from
> within the pyext source dir it fails with the first error being to the fact
> m_pd.h is not found.
> I have pd-extended installed and thus m_pd.h lives in
> /usr/include/pdextended/ and this seems some trivial path problem, but I
> really can't seem to find a simple way to add that dir to the build process
> (build.sh seems to call another script but I can't figure out how everything
> works out).
>
> Somewhat related to this, would it be possible to make py/pyext somewhat
> more "python-minor-version-agnostic"? Sorry if the question seems naive, I
> guess the build process actually links to the exact Python in the user's
> system.
> In general IMHO it would *really* be nice to be able to have an easy way to
> hack up externals in python (I could do with even message-only ones) 'by
> default' with a Pd-extended.
>
> Thanks,
> Lorenzo.
>
>
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Re: [PD] firewirecamera in gem/pidip/next step

2010-12-01 Thread Husk 00
Hi,
If I'm not worng vloopback module create a third (or a forth...) video
device. So try to open /dev/video2 or /dev/video3

husk

On Wed, Dec 1, 2010 at 11:10 AM,   wrote:
> i have inserted the modules vloopback, videodevcoriander is neither
> complaining anymore about misseng etc/video0 nor avout missing v2l anymore.
>
> and its running V4L output device /etc/video0
>
> sofarsonice
>
> by the way...i use GEM: ver: 0.91.3 'tigital' and PiDiP : additional video
> processing objects for PD version 0.12.23
>
> if i try pdp_v4l2 console says pdp_v4l2: opening /dev/video0
> pdp_v4l2: error: open /dev/video0: Device or resource busy
>
> pdp_v4l2: opening /dev/video1
> pdp_v4l2: error: open /dev/video1: Invalid argument
> get capabilities: Inappropriate ioctl for device
>
> Gem pix_video
>
> video driver 0: video4linux
> video driver 1: ieee1394 for linux
>
> pd bash error: failed opening device: '/dev/video0'
> console says /dev/video0: Device or resource busy
>
>
> if i try video driver 1 gem is telling me
> /dev/dv1394/0: No such file or directory
> console detto...wich is not a wonder, since i just have /dev/video1394 and
> no /dev/dv1394
>
> any ideas?
>
> markus
>
>
>
>
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Re: [PD] firewirecamera in gem/pidip

2010-11-30 Thread Husk 00
On Tue, Nov 30, 2010 at 5:14 PM,   wrote:
> hi all
>
> i would lije to use a unibrain firewire camera for tracking in debian. my
> problem is that i can see the picture in coriander, but mot in pd/gem/pidip.
>
> any ideas?
Hi,
you need to use vloopback module to forward the video signal from
coriander to PD as a standard v4l device.

suerte
husk

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Re: [PD] firewirecamera in gem/pidip

2010-11-30 Thread Husk 00
On Tue, Nov 30, 2010 at 5:14 PM,   wrote:
> hi all
>
> i would lije to use a unibrain firewire camera for tracking in debian. my
> problem is that i can see the picture in coriander, but mot in pd/gem/pidip.
>
> any ideas?

Hi,
you need to use vloopback module to forward the video signal from
coriander to PD as a standard v4l device.

suerte
husk



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Re: [PD] opencv

2010-10-29 Thread Husk 00
On Fri, Oct 29, 2010 at 1:12 PM, Philip Cunningham  wrote:

> I am able to install the package. Whilst pdp_opencv works fine,
> pix_opencv doesn't and I get the following error.
>
> /usr/lib/pd-extended/extra/pix_opencv_athreshold.pd_linux:
> /usr/lib/pd-extended/extra/pix_opencv_athreshold.pd_linux: undefined
> symbol: _ZNK12GemException6reportEv
>  pix_opencv_athreshold
> ... couldn't create
>
>
Hi Philip,
if I'm not wrong this error means that the gem version you are using is
different from the version of gem used to compile your package.
so, try to use another version of gem (for example from an older version of
pd-extended)
cheers
husk



> Hmmm...
>
> Philip
>
> On Thu, Oct 28, 2010 at 11:52 PM, Philip Cunningham
>  wrote:
> > I guess my problem is getting opencv libraries installed. I can't
> > install libhighgui-dev in Ubuntu 10.4 and it appears to be a more
> > general problem for Ubuntu users. Whilst this might be a more
> > OS-specific question, I wondered if anyone using Pd and Ubuntu was
> > able to to do this and how.
> >
> > Philip
> >
> > -Original Message-
> > From: ydegoyon at gmail.com [mailto:ydegoyon at gmail.com]
> > Sent: Thursday, October 28, 2010 2:33 PM
> > To: Pagano, Patrick; PD List
> > Subject: Re: [PD] opencv
> >
> >
> > there are already some work made with pd_opencv
> >
> > http://vimeo.com/8195788
> >
> > i dunno what more explanations you need,
> > just be curious and inventive
> >
> > ciao,
> > sevy
> >
> > Pagano, Patrick wrote:
> >>
> >> So far I have not seen anything besides help patches that explain it's
> >> use. Has anyone at all made a working patch, say a laser tracker?
> >> Anything using pix_ or pdp_ openCV stuff?
> >>
> >> *From:* pd-list-bounces at iem.at [mailto:pd-list-bounces at iem.at]
> *On
> >> Behalf Of *Jose Luis Santorcuato
> >> *Sent:* Thursday, October 28, 2010 1:09 PM
> >> *To:* Claude Heiland-Allen
> >> *Cc:* pd-list at iem.at
> >> *Subject:* Re: [PD] opencv
> >>
> >> Hi, Search in torrents Learning Open CVOreilly media... the Pd OCV
> >> reserch is based in this book...
> >>
> >> Best regards
> >>
> >> José
> >>
> >> 2010/10/28 Claude Heiland-Allen  >> >
> >>
> >> On 28/10/10 17:39, Philip Cunningham wrote:
> >>
> >> Hello list,
> >>
> >> I wonder if there are any tutorials available on how to use OpenCV
> >> with Pd? I'm trying to download necessary components using the
> >> following site:
> >> http://www.hangar.org/wikis/lab/doku.php?id=start:puredata_opencv but
> >> having very little luck. Operating system is Ubuntu 10.4.
> >>
> >> You could try the Puredyne PPA for pd-pdp-opencv (available right
> >> nownow) and pd-pix-opencv packages (available soon..) for Lucid:
> >>
> >> https://launchpad.net/~puredyne-team/+archive/ppa
> >> 
> >>
> >>
> >> Claude
> >>
> >>
> >>
> >> ___
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> >>
> >>
> >>
> >> --
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> >> http://www.myspace.com/santorcuato
> >> http://comunicacionnativa.blogspot.com/
> >>
> >>
> >>
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> >
>
>
>
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Re: [PD] can't seem to load the pix_freeframe object

2010-10-22 Thread Husk 00
On Fri, Oct 22, 2010 at 11:09 AM, ALAN BROOKER
wrote:

> Hi List,
>
> I'm using Pd-extended on Ubuntu (Lucid) but I can't seem to load the
> pix_freeframe object- I've downloaded from
> http://freeframe.sourceforge.net/downloads.html (Pete's classic plugins)
> and put the folder in Pd's search path but this still hasn't worked. Also
> I've dug qround in the /extra to see if I could find the example file
> /binary and wasn't able to find it-perhaps freeframe donsnt work on Ubuntu?
>


Freeframe and pix_freeframe works quite well on ubuntu (and also on Mac and
Winzoz). It's just a problem of path I guess. When you create your
pix_freeframe object with your desired effect be sure pix_freeframe can find
your effect. If the effects are in a ./freeframe dir (for example) from your
working directory, you will have to write [pix_freeframe freeframe/BurnVFX]

I hope to be clear
husk

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[PD] [PD-announce] mediagrid v0.2

2010-10-21 Thread Husk 00
Hey list,
after Jonathan suggestion I made an update of my mediagrid abraction.
Now it doesn't set the dirty flag (by using coord message) so it will not
ask you to save every time you close it.
And  also astupid issue whit filename and space as been solved.
You can download the new version at the same place:
http://code.autistici.org/trac/planetQ/wiki/mediagrid

cheers
husk

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Re: [PD] PS3 eye, Pix_video, low latency

2010-10-14 Thread Husk 00
On Thu, Oct 14, 2010 at 1:53 PM, ydego...@gmail.com wrote:

>
>> ola,
>
> yes it's not compiled in pd-extended,
> you have to get pidip sources
> and install libdc1394-22-dev..
> and then compile pidip.
>
> this is something lluis did recently
> that was never included in pd-extended..
> neither in pure:dyne packages.
>
> ciao,
> sevy
>


Good to know, thanks!
husk



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>>
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>>
>> www.estereotips.net 
>>
>
>


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Re: [PD] PS3 eye, Pix_video, low latency

2010-10-14 Thread Husk 00
On Thu, Oct 14, 2010 at 1:30 PM, ydego...@gmail.com wrote:

>
>>  still DC camera ( like Unibrain camera ) give uncompressed signal,
> so they have very low latency...
>
> these cameras are supported generally on Mac OSX
> through quicktime ( with pix_video or pdp_ieee1394
> that uses quicktime too  ).
>
> on linux, cameras are supported by different APIs
> and thus different objects
> ( pdp_ieee1394, pdp_v4l, pdp_v4l2 or pdp_dc1394 )
> depending on your type of cameras
>
>
Hi Yves and list,
I didn't know anything about pdp_dc1394. I'm on ubuntu lucid (10.4) and
pd-extended 0.42 and the object doesn't exist. Should I compile pdp in order
to get this object?
When I worked with IIDC camera on linux and pd (a unibrain one) I used
coriander to get it as a standard v4l device (by using vloopback module),
and it worked like a charm! But maybe I should try pdp_dc1394 (if I found
it!)
cheers
husk

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Re: [PD] non-motion blur in GEM?

2010-10-11 Thread Husk 00
On Mon, Oct 11, 2010 at 3:08 PM, Luka Princic // Nova deViator <
n...@deviator.si> wrote:

>
> hi all,
>
> could somebody point me in the way or help me achieve blur on a pix
> (possibly something like gaussian) in GEM?
>
>
Hi, there is a [pix_] freeframe effect called gaussian blur, from Petes
Warden.
I think is what you are looking for
cheers
husk



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Re: [PD] problem when comparing numbers from TUIO Client, Reactivision, any ideas ?

2010-10-04 Thread Husk 00

-
Fernando Krum wrote:

Hello everybody,


i'm trying to figure out a way to filter messages from the tuio client to
send a single
bang to a playlist where i want to playback videos...

have tried using moses and  comparison <=, and others,
but won work...
anybody have went through the same problem ?

i'm using ubuntustudio 9.10
and Pd version 0.42.5.

thank you very much,
hope you can help me on that.. :)



Fernando Krum.
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Re: [PD] coll alternative

2010-09-23 Thread Husk 00
On Thu, Sep 23, 2010 at 4:12 AM, Ivica Ico Bukvic  wrote:
> Does anyone have a good/practical alternative to the coll object? I've 
> noticed some consistent xruns this object is causing when processing larger 
> files (which seems surprising to me as operations it relies on should not be 
> that CPU intensive).


Hi Ivica,
take a look to msgfile object
cheers
husk


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Re: [PD] [Pd-announce] mediagrid v0.1

2010-09-23 Thread Husk 00
On Thu, Sep 23, 2010 at 2:54 AM, Jonathan Wilkes  wrote:
> That's really nice!
>
thanks!

> Unfortunately when your abstraction initializes itself, something
> you are doing is setting the dirty flag.  This means for each
> instance you'll get a dialog asking if you want to save the
> changes.  (I think it's because you are sending a

Yes, I know this problem and I didn't know that in 0.43 it's solved
(thanks Joao!). For this reason when I use a mediagrid istance with a
lot of elements I usually use a killall -9 command (by shell object or
popen) in order to close pd. I know it's not elegant but it works.
Waiting for 0.43 ;)

> donecanvasdialog message to a canvas somewhere.)
>
Yes, I use this message for draw the GOP. So I guess is this.

> This is on Pd version 0.42.5-extended in Ubuntu Hardy.
>
> I think matju has an object called [#many] in Gridflow that is
> an abstraction that dynamically creates GUI content on a GOP.
> I can't remember if it sets the dirty flag or not-- if not, you
> might see how he does it and use whatever method he uses.
>
> -Jonathan
>

Thanks Jonathan for the suggestion. I know and apreciate gridflow, but
I need to keep mediagrid easy to share (and right now I have two
"important" dependence like pyext and ffmpeg)

husk


> --- On Wed, 9/22/10, Hans-Christoph Steiner  wrote:
>
>> From: Hans-Christoph Steiner 
>> Subject: Re: [PD] [Pd-announce] mediagrid v0.1
>> To: "pd-list@iem.at List" 
>> Date: Wednesday, September 22, 2010, 11:34 PM
>>
>> Wow, the GUI is impressive, that's Pd?  Downloading
>> now.  You should post this on the library downloads
>> page:
>>
>> http://puredata.info/community/projects/software/
>>
>> Also, you don't need httpS, http just works and without the
>> certificate warning:
>>
>> http://code.autistici.org/trac/planetQ/wiki/mediagrid
>>
>> .hc
>>
>> On Sep 22, 2010, at 2:10 PM, Husk 00 wrote:
>>
>> > Hi list,
>> > just to share this abstraction I'm using in my recent
>> patches.
>> > Mediagrid is a graphical file chooser.
>> > It is based on videogrid external from Sergi Lario and
>> Lluis Gomez i Bigorda.
>> > Apart to be an abstraction and not an external, the
>> main difference is
>> > that mediagrid is cross-platform and you can manage
>> audio file also
>> > and no just video or images.
>> > Here more infos and download:
>> > https://code.autistici.org/trac/planetQ/wiki/mediagrid
>> >
>> > cheers
>> > husk
>> >
>> >
>> > --when Art become pratical
>> > we call it technology.
>> >
>> > When Technology become useless
>> > we call it Art
>> >
>> > www.estereotips.net
>> >
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>>
>>
>> 
>>
>> I hate it when they say, "He gave his life for his
>> country."  Nobody gives their life for anything.
>> We steal the lives of these kids.  -Admiral Gene
>> LeRocque
>>
>>
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Re: [PD] [Pd-announce] mediagrid v0.1

2010-09-23 Thread Husk 00
On Wed, Sep 22, 2010 at 11:34 PM, Hans-Christoph Steiner  wrote:
>
> Wow, the GUI is impressive, that's Pd?  Downloading now.  You should post
> this on the library downloads page:
>
> http://puredata.info/community/projects/software/

thanks.
Sure I'll do.
husk

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[PD] [PD-announce] [Pd-announce] mediagrid v0.1

2010-09-22 Thread Husk 00
Hi list,
just to share this abstraction I'm using in my recent patches.
Mediagrid is a graphical file chooser.
It is based on videogrid external from Sergi Lario and Lluis Gomez i Bigorda.
Apart to be an abstraction and not an external, the main difference is
that mediagrid is cross-platform and you can manage audio file also
and no just video or images.
Here more infos and download:
https://code.autistici.org/trac/planetQ/wiki/mediagrid

cheers
husk


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Re: [PD] unix and (bad) companies.

2010-09-22 Thread Husk 00

Hi Patrick,
Wich kind of problems did yo have with video editng application for linux?
I don,t feel to say that they are like some privative software (like apple 
finalcut) but kdenlive, ospenshoteditor, are for me quite good programs for 
video efiting and they are freesoft! I use kdenlive with satisfation since a 
couple of years.
Have you tried the visual sequencer editor from blender?
Give it a try.
Cheers
Husk
-
Pagano, Patrick wrote:

the achilles heel for linux in my opinion is still video editing.
I've tried everything from Broadcast2000 to Lives with no luck
bueller?

From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] On Behalf Of James Dunn 
[ja...@4thharmonic.com]
Sent: Wednesday, September 22, 2010 7:25 AM
To: pd-list@iem.at
Subject: Re: [PD] unix and (bad) companies.

I love linux and ubuntu but the driver support is a bit of an issue. I recently 
upgraded my mother's computer to 10.04 and now her Dell V505 all-in-one printer 
doesn't work. I got no (helpful) response from emailing Dell.
Secondly on a pd related problem, I am still running 8.04 because the 
proprietary ATI driver (no longer maintained) will only run on the old version 
of xorg and the open source driver doesn't have 3D support for Gem...

James

Quoth servando barreiro, on 22/09/10 12:06:

HI there..

I just want to "share" my experiences with Os�s..

I started in the nineties with a windows machine, I tried 95, 98, millenium, 
nt, xp
It hanged really frequently  (20 times in a day w cad software..) so I assumed 
that as a normal function state from the machine..

At some point I tried  beOS and I found it great but I couldn�t do anything w 
it..

years later, I discovered that computers with the fruit thing  and I was really 
amazed, not just because of the stabilty  (but still one or two hangs per day 
with os 9.2),  also because I could do audio in real-time with them..  (well, 
coming from that windows nightmare, even a gameboy was fascinating..)

Then I got one.. and until the day, I�ve been using all the Os�s and also tried 
almost all the hardware that was/is in the market.

My experience with linux (about 4 years ago, ethic/curiosity  ) started very 
slow, but definitely in an ascendent curve of satisfaction & admiration..

Nowadays to code and to travel, I use a small thinkpad with ubuntu 10 and the 
experience is just fantastic..   It�s actually so good that I�m starting to 
hate all the mac shits..   Because when you know where linux cames from and who 
works on it,  you can understand that sometimes you have to put energy  on your 
side to look for a driver or whatever  (Not the case at all w ubu 10).

What I can�t understand  Is that this big companies (micr/appl)  with 
hundred or "thousands" of good programmers working for them, are still doing 
crap...   (seems that they are focusing energies in making money & trying to 
protect his soft/hard  instead of making good code...)

yesterday I formatted my mac and I installed the last system (10.6 ).  There�s 
a known bug on it  that not just doesn�t connect to internet, it also keeps 
sending packets to the router until the router stops working (???).

I had to reset the router from the linux and download one by one the system 
updates for the mac.  This bug is known since 10.6.0,  I already have the 
10.6.4  and the bug it�s still not solved completely.,.. (???)

This just shows that It doesn�t matter how many hundreds of related posts you 
do in the official apple forums & related..  apple just don�t give a shit about 
the problems of the users  (specially if your hardware it�s not brand 
new...).

The ubuntu forums are far more clear and helpful than that,,

About windows, I will not complain anymore... (not neccesary),  but I still 
"understand" people that uses it, because there�s people that doesn�t care 
about computers (even when they are working w them..)

what I do, when I�m teaching a workshop Is to carry one or two usb sticks with 
a live distro (pure dyne / openartist ) and invite the people to try a "truly" 
operative system..

many of my friends, they have switched to Linux (at least partially..) and they 
are happy w it.. (that makes me happy too..).

If the trajectories of the operative systems evolutions  follow as they are 
already, It wouldn�t sound strange to me that in some years, the amount of 
linux users (pure or mixed) will increase massively.

To finish, I would just like to thank to all the linux developers / 
contributors  for his hard work to make this incredibly operative system.













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Re: [PD] Pd-berlin meeting on tuesday || 28 || 28 || 28 || not on 21..

2010-09-17 Thread Husk 00
On Fri, Sep 17, 2010 at 3:28 PM, servando barreiro wrote:

>
> HI
>
Hi servando

>
> Important!
>
> The meeting will be on 28  (twentyeight)..  (if somebody is going to
> respond the other thread, please, edit the subject..)
>
> As we said before, It will be at 18:00  because  there´s a pd workshop
> running til 16:00
> taught by Luca Carruba and Oscar Martin..   (guys, was trying to contact
> you without exit..)  So the attending people (and the teachers), can join
> the meeting afterwards.
>
> Here we are :)

For sure I'll partecipate again to pdBerlin Meeting.
It was a pleasure the first time, it will be the same again ;)

BTW I'm one of the "anarchist" way: In my experience (I remember some open
Wednesday in riereta or open dijous in Hangar, Barcelona, or some others
meeting in Bugslab in Rome) have a "free from scheme" meeting let people
more free to bring what they are doing, more free to ask, share and
partecipate. Also the presentation scheme, one relator talking of some
subject in front of the others I'm not sure is the best. It often limitates
people ask or just exploring themself.

my two cents
husk


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Re: [PD] Hi, new user. Question about max/msp and PD

2010-09-14 Thread Husk 00
On Tue, Sep 14, 2010 at 3:36 PM, Bernardo Barros
wrote:

> If someone contribute to a really cool, pretty and
> performance-friendly GUI side for PureData, Max would become pretty
> much irrelevant now.
>
> The problem is what can be considered cool?
Is Max 5's gui cool?  maybe for someone and for someone else not.
In a open community is really hard to decide but quite more rich the
process. Because it is not plane but it consider
cultural/historical/tecnological differences.
When I start  my fist workshops with PD in 2006 it was a mess work with
different platfoms and OS versions (out of pd-vanila and Gem mostly); or
just install pd external in some case (do you remember how was tricky
install pdp, for example, in a mac in 2006?).
Today for me is very easy during the workshops. And that because the process
that this community is doing. Now I see many different developper branch: I
guess the direction is have a pdlib fully working and take out all the GUI
code from the pdcore.
In this way we will not have to decide and impose to others one gui, one
language, one way to work with pd but many different approaches will born
(I'm imaging different GUIs with different language - qt, html5, gtk)
So, all this boring word to say is just a process, and if you want to push
it on some direction is up to you (general you and not to Bernardo :)

my two cents
husk
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[PD] still pix_share_read/write

2010-09-14 Thread Husk 00
Hi again list,
I used pix_share_write/read in some patch of mine in linux with no problems
at all.
Now I'm testing it on a Mac os X, with same version of Gem (0.92.3) and
pd-extended (0.42.5-rc6) but I'm unable to create shared memory when I use
more that 1 pixel-width size (no RGBA).
The error is:
[pix_share_write]: couldn't get shm_id: error 12

Searching in the archives I found this:

http://lists.puredata.info/pipermail/gem-dev/2006-06/002000.html

It's from 2006, so I think there are some news about it (Am I worng?).
Maybe an OS issue?
I'm working on a Mac os 10.4.11
Someone does already experienced that? What's on showLeopard?
thanks in advance
husk



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Re: [PD] pix_share_write/pix_share_read: missing message in help file

2010-09-14 Thread Husk 00
On Tue, Sep 14, 2010 at 2:00 PM, IOhannes m zmoelnig wrote:

>
>
> please submit any patch to the pd-gem patchtracker.
>
> fgamsdr
> IOhannes
>
> Done!
cheers
husk

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[PD] pix_share_write/pix_share_read: missing message in help file

2010-09-14 Thread Husk 00
Hi list!
I'm working with this two object and I noticed there is a message argument
is not declared in the help file. It is the "set" message with all option of
the objects (I guess). Should be good add it to the current help file.
How does it works for Gem? Should I register on some svn repository?
cheers
husk

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[PD] [PD-announce] CrazyA/vmachi...@nk-berlin

2010-08-31 Thread Husk 00
Sorry for cross posting

husk

Crazy A/V  Machines: a puredata workshop

When:
Monday to Saturday September 27th-October 2nd 12:00-16:00

Where:
NK Elsenstr. 52 2HH 2Etage 12059 Berlin

Who:
Oscar Martin and Luca Carrubba

The aim of this workshop is to learn simple programming strategies for the
creation of audio/video software tools for live performances. Generative or
interactive piece of software that let artist creates and controls a video
stream or an audio processing in real time.

During the workshop we will use Pure Data, a free (as a bird and as a beer)
graphical programming language particularly focused on the processing of
audio and video data in real time. Pure data is a tool for artists whom
wants experiment with a
different creation pattern, with a freedom to build from the scratch they
own instruments or interactive installation. You dont need to be a
programmer to begin to build your tool. In 5-6 days long workshop you will
learn the basis of language, how to manipulate or create a video and how to
play with audio. At the end of the workshop all participants will play in a
jam session together in the Lab space or exhibit their prototypes.

Participation is limited to 12.

workshop program and registration:
http://www.nkprojekt.de/pure-data-crazy-av-machines-with-oscar-martin-luca-carruba/


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Re: [PD] troubles with GEM and pd 0.42.5-extended-rc5, in Ubuntu 10.04 amd64

2010-08-26 Thread Husk 00
On Thu, Aug 26, 2010 at 7:10 PM, tomeg...@libero.it wrote:

> Hi,
> I am taking a workshop and pd can't load Gem!
>
> I installed  pd 0.42.5-extended-rc5 amd64 on Ubuntu Lucid 10.04 64bit.
>
> When start pd I read this in console:
>
> /usr/lib/pd-extended/extra/Gem/Gem.pd_linux: libmpeg3.so.1: cannot open
> shared
> object file: No such file or directory
> Gem: can't load library
>

Hi Tom,
you need to install libmpeg3-dev package
good luck with your workshop!
husk
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Re: [PD] Bang

2010-08-24 Thread Husk 00
On Tue, Aug 24, 2010 at 8:59 AM, Philip Cunningham  wrote:

> Visiting my family in Scotland, my sister made me an early birthday
>

I love your family :)
cheers
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Re: [PD] PdCon 2011?

2010-08-10 Thread Husk 00
Hey,
last thing we talk with Ryan and Ed was to organize it in London...
right?
husk

On Tue, Aug 10, 2010 at 12:01 PM,  wrote:

> Hey ...great idea!
>
> i'll vote for London :)
> myself can help with a few things and there will be plenty of people
> around here who can join the local crew!
>
> On Mon, Aug 09, 2010 at 05:42:03PM -0400, Hans-Christoph Steiner wrote:
> >
> > hey all,
> >
> > I just had an inspiring two weeks at DebConf (Debian Conference) here in
> > NYC.  Its really an impressive crew of people, and now we are on the fast
> > track to getting lots of Pd libraries into Debian and therefore Ubuntu,
> > LinuxMint, Knoppix, etc.
> >
> > So on that note, it got me thinking of the joy that is PdCon!  There were
> > two cities that I remember in the running to host the next PdCon: London
> > and Weimar.  Any word on that?  I'm happy to help where I can.
> >
> > .hc
> >
> >
> >
> 
> >
> >   ¡El pueblo unido jamás será vencido!
> >
> >
> >
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Re: [PD] popen vs shell bug

2010-07-01 Thread Husk 00
On Thu, Jul 1, 2010 at 8:26 PM, Kim Cascone  wrote:

> I like having the outlet on [shell] so I can pipe data to the console
>
> Yes, and moreover that system seems to freeze pd interface until you kill
the process.
Does it happen to you too?

husk/luca
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Re: [PD] Store a List?

2010-06-30 Thread Husk 00
On Wed, Jun 30, 2010 at 2:09 PM, Olivier Baudu wrote:

> Or, simpler... [l ]
>
> Or maybe list-fifo from list-abs

cheers
luca/husk
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Re: [PD] having both vanilla and extended installed in linux (ubuntu)

2010-06-30 Thread Husk 00
On Wed, Jun 30, 2010 at 11:17 AM, Matteo Sisti Sette <
matteosistise...@gmail.com> wrote:

> On 06/30/2010 10:42 AM, Husk 00 wrote:
>
>>
>>On Ubuntu/Lucid, you should be able to install both the 'puredata'
>>package and the 0.42.5-rc3 package.
>> Hi Matteo,
>> now the launcher script for pd-extended is pdextended in /usr/bin.
>> Pd-vanila still uses pd command to be launched if i'm not wrong.
>>
>
> I installed the jaunty binary package for pd extended, it runs with "pd"
> and there is no "pdextended" command.
>
> I guess that improvement is more recent.
>

Yes, you can download any nightly build from april (if i'm not wrong) and
you will have it!

cheers
Luca/husk
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Re: [PD] having both vanilla and extended installed in linux (ubuntu)

2010-06-30 Thread Husk 00
On Wed, Jun 30, 2010 at 10:35 AM, Matteo Sisti Sette <
matteosistise...@gmail.com> wrote:

> On 06/30/2010 01:01 AM, Hans-Christoph Steiner wrote:
>
>>
>> On Ubuntu/Lucid, you should be able to install both the 'puredata'
>> package and the 0.42.5-rc3 package.
>>
>>
> But how do I then tell it which one to run?


Hi Matteo,
now the launcher script for pd-extended is pdextended in /usr/bin.
Pd-vanila still uses pd command to be launched if i'm not wrong.

cheers
luca/husk
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Re: [PD] Blur FX on a specific area on video.

2010-06-30 Thread Husk 00
On Tue, Jun 29, 2010 at 10:22 PM, Olivier Baudu wrote:

> Hi,
>
> We want to process a blur effect on a specific area on video.
> To be clearer, we want to blur faces...
> To find faces, we use [pix_opencv_haarcascade ]...
> How can we do to blur this area, and only this one ?
>

By using pix_crop

husk
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Re: [PD] pix_motion_sector

2010-05-14 Thread Husk 00
2010/5/14 Hans-Christoph Steiner 

>
> I'd love to see an example implementation of this as a patch, if anyone is
> up for it.  A lot of students ask me for this kind of video tracking.  It
> would be good to add to the video tracking examples.
>
> .hc
>
>

I'm exactly on this...
I was preparing a little video tracking patch with pix_movement+pix_crop for
my next workshop, but now I'll use pix_movement_sector.

soon some news.
cheers
husk
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Re: [PD] pix_motion_sector

2010-05-13 Thread Husk 00
On Fri, May 14, 2010 at 1:28 AM, Hans-Christoph Steiner wrote:

>
> I made a quick makefile and build for GNU/Linux and Mac OS X/Intel of
> William Brent's [pix_motion_sector] which gives you sector-based video
> tracking:
>
> http://puredata.info/Members/hans/PixMotionSector
>
> .hc
>
>
Hi Hans and list,

gemwin object seems to be missed in the help file. It should be added.
One question: pix_movement_sector seems a pix_movement object with a
pix_crop implementation, it is right?
BTW great work William!
and good job Hans to binarize it!
husk
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Re: [PD] [PD-announce] [wiimote] for ubuntu

2010-05-10 Thread Husk 00
Well done Roman!
As soon I can I'll test it.
husk

On Mon, May 10, 2010 at 5:20 PM, Roman Haefeli  wrote:

> Hi all
>
> I created a package of the [wiimote] external, written by Mike
> Wozniewki; MotionPlus support added by IOhannes m zmoelnig:
>
> https://launchpad.net/~reduzierer/+archive/rdz-pd-extra+deps
>
> Note: In order to enable support for MotionPlus on Karmic (and older), I
> had to backport the cwiid packages from Lucid to Karmic (and older). I
> hope this does not break other packages depending on cwiid.
>
> Have Fun (and report bugs)!
>
> Roman
>
>
>
>
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[PD] pix_video crash with snow leopard

2010-05-03 Thread Husk 00
Hi list!
I'm experiencing a very annoying problem in my PD class. Many students have
snow leopard installed and when we try to create a pix_video object
pdextended crash. I tried with 0.42 and 0.41... it's the same.
Runnig Pd from a terminal this is the error:

2010-05-03 16:02:58.554 pdextended[3446:903] Error loading
/Library/QuickTime/DigitalVoodoo.component/Contents/MacOS/Voodoo_SD_DV10:
dlopen(/Library/QuickTime/DigitalVoodoo.component/Contents/MacOS/Voodoo_SD_DV10,
262): Library not loaded:
/Library/Frameworks/DigitalVoodooLib.framework/Versions/A/DigitalVoodooLib
  Referenced from:
/Library/QuickTime/DigitalVoodoo.component/Contents/MacOS/Voodoo_SD_DV10
  Reason: image not found

So, Voodoo_SD_DV10 is missing...but here we enter in the voodoo things
really because it exist and it is in the correct path with all the
permissions (to be sure I did a chmod 777)
And this problem is not about one computer but all the (fucking) snow
leopard distribution.
Am I alone on that?
Should I send a bug?
cheers
husk


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Re: [PD] VJ tools using pure data on Mac

2010-04-26 Thread Husk 00
On Mon, Apr 26, 2010 at 5:43 PM, Pagano, Patrick
wrote:

> This looks like a version of Qeve, but qeve depends on freeframe, so I
> assume that pix_freeframe will need to be installed for it to work


Hi Patrick and list,
yes, gemQ is a new Qeve version that, as the name it self can suggest, it's
now based on Gem library. So it use pix_freeframe for freeframe part and it
works pretty well with pd-extended 0.42-5.
The website is allmost complete and next week I'll present gemQ in Berlin
during this festival:
http://www.cannibalcaniche.com/festival/fest_berlin.htm

So, every one of you is invited!

husk
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Re: [PD] [OT] linux multi-output soundcard

2010-04-12 Thread Husk 00
On Mon, Apr 12, 2010 at 5:51 PM, ydego...@gmail.com wrote:

> s'lam
>
>  I haven't checked recently, but I still have the impression that firewire
>> soundcards are poorly supported on linux...
>>
>
> the edirols FA-66 and FA-101 are working fine ..
>
> saludos,
> sevy
>

I confirm, fa-101 worked perfectly for our last project!
bye
husk
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Re: [PD] Pd vs GUI (Was Re: pd and multi-core processors)

2010-04-07 Thread Husk 00
2010/4/7 András Murányi :
>
> Sorry i meant that giving too much job (in zero logical time) to the GUI
> has an impact on MIDI timing.
>
> Andras
Hi,
What I noticed in a few project where I was using a heavy GUI and a
midi controller was a big delay in the midi signal transmission. I
always solved this problem splitting the GUI/engine patch and midi
control patch in two different pd's instances . Does Anyone has
experienced something similar?

husk

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Re: [PD] mapping_video

2010-04-01 Thread Husk 00
Ehy kubriel,
very nice work!
Just one question: why did you use curve3d for a 4 points shape?
polygon was not enough? Or may you can control a shape with more than
4 points and I didn't take notice?
cheers
husk

On Tue, Mar 30, 2010 at 12:54 PM, kubriel  wrote:
> hallo, i made quite user friendly projection mapping abstraction for
> video.
> it is based on curve3d(thanks to iohannes), but with useful and fast
> interface, as you know from moving rectangles in inkscape.
> i used it to make this instalation
> http://www.direkt.sk/_/bx/feedback/13.jpg
> this is, how the interface looks
> http://www.direkt.sk/_/mapping_video.png
>
>
> http://www.direkt.sk/_/mapping_video.zip
>
> mapping_video.zip, (5,9Kb):
> mappingvideo-MAINPATCH.pd - to check whats going on try this
> pytagoras.pd
> vertex.pd
> videoplayer.pd
> stred_bodov.pd
> video_ext.pd - this is the object itself
>
> it is pretty big mess, i know. also names of abstractions are not very
> clean, i can make it better if somebody wants to modify it. it is only
> what i used, i offer to you, with hope to help somebody
> have a nice day
>
>
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Re: [PD] [PD-announce] Good Morning Puredata

2010-03-10 Thread Husk 00
Hey Brakolo,
good to see you there ;)

András, the page you linked was the wiki page we use during the first
puredata meeting in italy in april 2007. It was organized by bugslab, an
italian hacklab from Rome. Now we are focused on other activities, like
this:
http://nilin-palestine.org
but still there is people of us working on PD and other free tools for
creativity. The better site for meet the italian PD community is
www.puredata.it
If you are in italy looking for some cool hack space write me ;)
cheers
husk

2010/3/10 András Murányi 

> On Wed, Mar 10, 2010 at 1:29 PM, brankojr  wrote:
>
>> Hi all!
>> I'm brankolo from Turin in Italy.
>> I'm using Pure Data from two years ago, i'm not so expert but i LOVE it.
>>
>> I also working on ITALY Community of Pure Data to expand the use of this
>> software, and to find solution together.
>>
>> I practice expecially in ArtWork-Apps connected to Arduino for sensors and
>> motors.
>>
>> So, i hope to spend good time in this mailinglist, and I wish you have
>> fun.
>>
>> Bye, see you soon.
>>
>> :)
>>
>>
> Bienvenuto Brankolo,
>
> please keep us posted about ITALY Community of Pure Data as there are a few
> people on the list who might be interested - I am keen on Turin-Milano area
> happenings.
> btw do you know these guys? http://puredata.bugslab.net/
>
> Andras
>
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Re: [PD] List of GEM objects

2010-03-09 Thread Husk 00
Thanks Ariane
I will use it with my students ;)
abrazos
husk

On Wed, Mar 10, 2010 at 2:58 AM, Ariane stolfi wrote:

> hi
>
> I've made this patch with all the objects I've found in the list of
> objects from the GEM manual,
>
> http://finetanks.com/upload/gem_list.pd
>
> it might be usefull for someone
>
> =)
> ariane
>
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[PD] puredata in london?

2010-03-05 Thread Husk 00
Hi list,
I'm in London for a couple of weeks and i was looking for some place/people
where share some PD time
thanks
Luca / husk
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Re: [PD] how to use a korg nano kontrol with pd

2010-01-24 Thread Husk 00
Hi Roberto,
pureKontrol takes the midi signal from the korg and converts it to osc
message. First you have to connect to some host, for example your computer
(localhost or 127.0.0.1) into a port (for example 1234), then you can
receive the incoming OSC message. Once you are connected (for exampe to
localhost 1234) you can receive the osc message from korg  just creating a
[dumpOSC 1234] object in puredata and print the output.
In order to make it easier you can find a reciver patch inside pureKontrol
directory that comes with a [OSCroute] object that already route all the
incoming messages from pureKontrol. So copy reciver.pd inside particle
chamber and connect route's output to what do you want.
Hope it helps you
suerte
husk

On Sun, Jan 24, 2010 at 11:59 AM, Roberto Duarte
wrote:

> Hello,
> Im new with pd. Im trying to use my nano kontrol to control a pd patch,
> particle chamber for instance( http://macumbista.net/?page_id=370 ), I
> just download 3 different patches or abstractions to do so:
> the nanokontrol-panel.pd and nanokontrol (
> http://puredata.hurleur.com/sujet-2776-korg-nanokontrol-abstraction ) ,
> and purekontrol ( http://www.estereotips.net/?page_id=482&lang=ES ) .
> I tested all and worked fine, responding to knobs, sliders etc; but what
> comes next, how can I connect these patches (or abstractions?) to control
> thing on particle chamber or how can I assign sliders or knobs to control
> it. Do I need to copy something inside the particle chamber? how do I need
> to proceed step by step.
> Any help will be appreciated, thanks a lot!!
>
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Re: [PD] PyPd

2009-12-14 Thread Husk 00
Thank you for share, very interessing!

husk

On Mon, Dec 14, 2009 at 4:51 PM, Chris McCormick  wrote:

> Hi All,
>
> I finally packaged up some code I've had lying around for a while and added
> it
> to PdParser to make PyPd - classes for interfacing with Pd from inside
> Python.
>
> You can use Pd.py to launch Pd as a subprocess and communicate with it via
> sockets. You can use PdParser.py to parse .pd files.
>
> 
>
> I started these classes quite a while ago, but their ongoing development is
> being driven primarily by RjDj projects.
>
> Chris.
>
> ---
> http://mccormick.cx
>
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[PD] pureKONTROL

2009-12-02 Thread Husk 00
hi list,
pureKONTROL is a simple patch that I wrote in order to convert MIDI signal
from a nanoKontrol controller to OSC message. It has a fashion GUI but maybe
use it in -nogui mode is more appropriate (read it fast) ;)
you can read more and download it from:
http://www.estereotips.net/?page_id=482&lang=en

cheers
husk


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Re: [PD] PdParser

2009-12-02 Thread Husk 00
It seems usefullthanks for share!
husk

On Wed, Dec 2, 2009 at 12:21 PM, Chris McCormick  wrote:

> Hi,
>
> From the RjDj labs:
>
> PdParser can be used to parse Pd files in Python (for stuff like
> documentation
> for example).
>
> Browse here for the download:
> 
>
> Or check it out with bzr:
> bzr co http://mccormick.cx/dev/PdParser/
>
> Example:
>
> (Find all objects which are comment boxes in the subpatch 'REFERENCE', and
> all
> messages boxes in the subpatch 'hello')
>
> >>> p = PdParser("my-patch.pd")
> >>>
> >>> def found(canvasStack, type, action, bits):
> ...   print "canvasStack:", canvasStack, "type:", type, "action:", action,
> "arguments:", bits
> ...
> >>> p.add_filter_method(found, canvas="REFERENCE", type="#X",
> action="text")
> >>> p.add_filter_method(found, canvas="hello", type="#X", action="msg")
> >>> print p.parse(), "elements found"
>
> Best,
>
> Chris.
>
> ---
> http://mccormick.cx
>
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Re: [PD] open a subpatch from an abstraction

2009-10-17 Thread Husk 00
Great!
it is exactly what I was looking for ;)

On Fri, Oct 16, 2009 at 7:01 PM, Matteo Sisti Sette <
matteosistise...@gmail.com> wrote:

> Hi Husk ;)
>
> Attached is a solution.
>
> Hope it helps.
>
> ciao
> m.
>
> --
> Matteo Sisti Sette
> matteosistise...@gmail.com
> http://www.matteosistisette.com
>
> #N canvas 97 215 450 431 10;
> #X obj 134 135 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
> 1;
> #N canvas 0 293 450 300 \$0-subpatch 0;
> #X text 114 152 this is a subpatch;
> #X restore 355 93 pd \$0-subpatch;
> #X obj 78 214 list prepend \$0;
> #X msg 66 295 \; pd-\$1-subpatch vis \$2;
> #X connect 0 0 2 0;
> #X connect 2 0 3 0;
> #X coords 0 -1 1 1 85 60 1 100 100;
>
>


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Re: [PD] pdp question

2009-08-04 Thread Husk 00
For me it´s easier...
in gnome just set a shortcut command for fullscreen window (from menu
preferences).
In that way you can have your pdp output window in fullscreen mode without
any border (like Gem)
bye
Luca


On 8/3/09, >---<[O:O]>---<  wrote:
>
> ola,
>
> I use a small trick for gnome with pdp : I configure xorg.conf as below
> (for nvidiaaa cards, must be adapted to each config) or use the graphic
> interface to put the second screen 100 pix below the first, then [dimen
> 816 612< and [1670 76< before creating a pdp_glx screen
> then I alt + click on the pdp window and move it to hide the borders
> outside the second screen, it is also possible to rezise it by hand to
> adapt catching the corner of the window on your first screen ...
>
> a++
> benjamin
>
>
>
> ===
> Section "Screen"
>   Identifier "Screen0"
>   Device "Videocard0"
>   Monitor"Monitor0"
>   DefaultDepth24
>   Option "NoLogo" "TRUE"
>   Option "TwinView" "1"
>   Option "TwinViewXineramaInfoOrder" "DFP-0"
>   Option "metamodes" "CRT: 800x600 +1680+100, DFP: 1680x1050 +0+0"
>   SubSection "Display"
>   Depth   24
>   EndSubSection
> EndSection
>
>
>
> ydego...@gmail.com a écrit :
>
>> ola,
>>
>> the pdp_glx object accepts a message :
>> [posdim x y width height (,
>> so a message
>> [posdim 1025 0 1024 768(
>> should work for a resolution of 1024x768,
>> it should be full screen on your extended desktop.
>>
>> in linux, gnome doesn't let you position a window on 0,
>> so you have to use a window manager like fluxbox.
>>
>> i don't know the situation on macosx.
>>
>> saludos,
>> sevy
>>
>> budi prakosa wrote:
>>
>>> can i use fullscreen+borderless window using pdp like gem? i use macosx
>>>
>>> thanks!
>>> 
>>>
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Re: [PD] pidid and a camera dv/via usb converter on ubuntu

2009-05-27 Thread Husk 00
On Wed, May 27, 2009 at 1:10 PM, ydego...@gmail.com wrote:

>
>>  it's not a real problem
> ( although you start pd in a strange environment,
> without $PWD )


It's true. Strangely  if I lauch pd with sudo it lost $PWD variable. If I
lauch pd as root user (I mean sudo su - and then pd) every thing works fine.


>
>
> if you do this form a terminal,
> it doesn't happen.
>
>
> and you can always fix it with a [location /tmp(
> message so there's no harm at all,
> nothing crashed.


When I launh pd with sudo it loads correctly playlist external but when I
try to create it gives me the error message I wrote before and pd doesn't
recognize the object. So I can't give the location message to playlist.

>
>
> ciao,
> sevy
>


ciao,
husk
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Re: [PD] pidid and a camera dv/via usb converter on ubuntu

2009-05-26 Thread Husk 00
On Wed, May 27, 2009 at 12:11 AM, t'es in t'es bat wrote:

> hello,
> yes i try many possibilities of pd and right now i succed to making work
> a 4 screen ubuntu computer with rendering on every screen...
> A tool for live se...


cool!

>
>
> How can i be root to use pdp_ieee1394
> I'd just launch pd with a gksudo ???


You can launch PD from a terminal as root (sudo pd). But, as some objects
have problems if you are using it as super user (like playlist for example),
it's better to change permissions to the device you want to use. In this way
you don't really need to be root.

>
>
> thanks
> david


bye
husk
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[PD] Qeve - free your visualz!

2009-03-21 Thread Husk 00
I list,
i would like to share with you all my last work with PD. It is a Vj like
App, developed by me and others this last year, with economic support of
Catalan videomaker associacion Telenoika (telenoika.net) and Hangar - centre
de producciò de arts visuals (www.hangar.org) support.
 IT's called Qeve (Cu-Eve), and it's still a beta (with a lot of bugs :().
I use it on all my gig with very good results; I used it in many workshop
too between Italy and Spain, as a tool for introducing PD programming to not
programmer Vjs. It's based on pdp and pdp_opengl. It's basically a 3 channel
mixer where every channel could be one of 5 different type of players:
video, 3d generator, image, paint, text. You can change player in real time
mixing different kind of source. It has audio analisys and BPM master clock,
and give the possibility to connect every propierty of any player to  music
or  BPM.
It still miss of documentation, i'm on it. But if you are interested I can
help you to run it.
This is my develop blog:
http://qeve.estereotips.net

I hope it could interest you.
bye
Husk
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Re: [PD] a simple counter, I'm not able to do it tonight

2009-03-21 Thread Husk 00
Thank you all, but I expressed bad my necessity. I found a solution but
still don't like it. I find inelgant and too much complex for what it has to
do. I need a counter with two bang, first one for add one unit to the
counter, second one for subtract one unit. Couter must have min and max
limits, like 0 and 10 (for example). I attach my patch just like example,
but as I said it's not a good solution.
How should you do this?
cheers
Husk

Ben Baker-Smith 
On Wed, Mar 18, 2009 at 8:38 PM, Ben Baker-Smith wrote:

> So you want a counter that counts to 100 and then begins at 0 (or 1) again?
>
> If I'm understanding correctly I would do the following:
>
> [bang(
> |
> [float]X[+ 1]
> |
> [select 100]
> |
> [0(
>
>
> the 0 message at the end could also be a 1 depending on if you want the
> counter to begin on 0 or 1, it is sent to the right inlet of float.
>
> the outlet of float is, in addition to [select], also sent wherever you
> want the counter to be output to.
>
> here is the same patch as a subpatch (keeping in mind that the 0 message
> still must be connected to the right inlet of float):
>
> [inlet]
> |
> [b]
> |
> [float]X[+ 1]
> | \
> | [outlet]
> |
> [select 100]
> |
> [0(
>
> ...of course you can always use the [counter] object.  [counter 100] will
> probably do the trick all by itself.
> and finally, if i'm understanding incorrectly and you wanted it to count up
> and back down, use the example that was posted previously with the absolute
> values and [wrap],
> or use [counter 100] with the up/down message sent to it, you'll have to
> check the help file for exactly what that message is...
>
> hope something in there helps.
>
> -Ben
> 
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updown-counter.pd
Description: Binary data
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[PD] a simple counter, I'm not able to do it tonight

2009-03-17 Thread Husk 00
Hi list,
I need a little help.
I'm using an up-down counter. It has a min and a max limit: 0 and 100 (for
say something).
I don't like my solution and i know there is a easier way to do it; but
tonight I can't find it :(
So, someone can help me with a rapid solution?
thanks in advance
Husk
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[PD] 3dp texture problem

2008-07-02 Thread Husk 00
Hi list,
i'm triyng to porting my 3dp app from linux to mac os X (with pd-extended
nightly build). In my machine (mac os x 10.4, intel coreduo2) 3dp_draw
object doesn't accept any texture from pdp_convert. Simply left object white
as if it have no texture.
Is this a bug?

bye
husk
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Re: [PD] getting started with webcam/pdp

2008-06-24 Thread Husk 00
On Tue, Jun 24, 2008 at 3:36 PM, Atte André Jensen <[EMAIL PROTECTED]>
wrote:

> Hi
>
> I run linux (ubuntu 7.10) and pd-extended installed from
> Pd-0.39.3-extended-debian-testing-i386.deb
>
> I have some experience with pd, but none with video. I hooked up my
> phillips webcam and dmesg tels me it's connected to /dev/video0. Skype
> shows video from this device just fine.
>
> However I can't get it going in pd. I tried running the
> examples/pdp/input_output.pd patch, and I briefly see a black window,
>

Probally you have a webcam that use video4linux2 protocol, so you have to
use pdp_v4l2.
You can find it in http://artefacte.org/pd/ or try one of the last nigthly
auto-build
bye
Husk
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Re: [PD] [PD-announce] NEW ITALIAN FORUM ABOUT PURE DATA

2008-06-03 Thread Husk 00
Hi, that's good!
you know there is an italian puredata mailing list from more than 1 year.
You can read it at https://www.autistici.org/mailman/listinfo/puredata
partecipate :)

Husk

On Mon, Jun 2, 2008 at 2:17 PM, rajan craveri <[EMAIL PROTECTED]>
wrote:

> Hello to everyone,
>  today open the italian Forum about Pure Data,
> the link is:
> http://www.puredata.it
>
> Hope to see you there
> bye
>
> Rajan
>
>
>
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Re: [PD] [PD-announce] P.i.D.i.P. 0.12.23

2008-06-01 Thread Husk 00
This is a very good news, most of all for pdp_ieee1394 on linux finally
many thanks
husk

On Sun, Jun 1, 2008 at 1:43 PM, <[EMAIL PROTECTED]> wrote:

>
> hola,
>
> release of P.i.D.i.P. 0.12.23
> which is a release to improve camera support in pdp,
> as says the log file :
>
> ##
> 0.12.23 ( codename My Mum's Cam )
>  added pdp_v4l2 : video 4 linux 2 object
>code template from pdp_v4l and xawtv ( v4l2 driver ),
>thanks to Tom Schouten & Gerd Knorr <[EMAIL PROTECTED]>
>  added pdp_ieee1394 : finally, the firewire camera object for linux
>written by Lluis Gomez i Bigorda ( <[EMAIL PROTECTED]> )
> ##
>
> for compiling the new pdp_ieee1394,
> you need to install the libdv-devel on debian or ubuntu
> ( remark for Hans )..
>
> also, there is no more tarballs on my website,
> all the code is in SVN,
> and if you want to install, i recommend
> to install pd extended...
>
> i think everybody should consider doing the same,
> and avoid all these tarballs everywhere,
> but as you like...
>
> que disfruteis!
> sevy
>
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