Re: [PD] Extended View Toolkit

2011-05-20 Thread Jose Luis Santorcuato
Hi, in GEM the object pix_film delivers a bang when the last frame is
reproduced,
when the movie ends bang to [1 (   and starts the others videos...also you
can bang a zero and stop the current movie.

Bets regards


José



2011/5/20 Ignacio Aguirre igna...@independiente.cl

 Hello all

  im currently working with EWK (great tool!) for my pre grade thesis. i
 have a simple question, and hope someone can help me...

  is there a way to know when the last frame from a video is played?

  im editing the ev_vid.pd patch, and putting a print end vid $1 in the
 last outlet of pix_film (it should send a bang when the movie ends) but im
 not getting anything. I also try with the [end( message, but still having no
 results.

  the idea is when the videos from a group ends, its automatically starts a
 second group.

  Thanks for your time guys!

 hope to let you know soon about mi thesis made with pd and kinect.



 Hello All!

 I want to announce the official release of the Extended View Toolkit.

 http://puredata.info/Members/Weitsicht/extended-view-toolkit/

 The Extended View Toolkit is a set of abstractions developed for the art
 installation Extended View streamed.
 It is intended to be an easy solution to experiment and realise panoramic
 video and complex multiscreen projection
 environments to createimmersive media experiences.

 It features a set of abstractions that are able to combine multiple
 related image-sources
 (like video input, video playback) into aconsistent panoramic image.
 The source-material, e.g. the camera to display has to be aligned
 horicontally, since image-combination
 is based on simple, openGL basededge-blending and not algorithmic pix by
 pixel comparison.

 Furthermore it features abstractions to create multi-screen,
 multi-projector environments to enable
 correct representation of (not only)panoramic material. The projection
 abstractions can be combined
 to form big screens out of multiple projectors with softedge
 betweenoverlapping borders of single
 projectors and contain a vertex model that can be adjusted in 4,
 respectively 9 points, so that
 projections onchallenging geometric surfaces is possible.

 Additionally, all abstractions are controllable via OSC-styled
 send/receive-messages, which simplifies
 OSC-based external control.

 Also, since streaming video was part of the project, a gstreamer based
 streaming solution was developed
 by Peter Innerhofer to distribute panoramic/multistream video over
 network.
 It can be found here: [https://github.com/peonic/streaming]

 Libraries needed: mrpeachBuilt with pd 42.6 and GEM 92.3

 Credits:
 Shader Programming/openGL: Cyrille Henry
 GEM: Marian Weger
 Prototyping/GEM: Peter Venus
 Streaming: Peter Innerhofer
 Initiation/Supervision: Winfried Ritsch

 A short demo-clip can be found here: [http://vimeo.com/20311051]

 The project was made possible through support from IEM-Institute for
 Electronic Music and Acoustics (iem.at)
 and CO-ME-DI-A.
 The CO-ME-DI-A project is supported by the Education, Audiovisual 
 Culture Executive Agency (EACEA)
 of the European Comission forthe period 2007 - 2010 ([
 http://www.comedia.eu.org/]).


 Your feedback is welcome!

 Peter

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Re: [PD] problem with mixer project

2011-05-06 Thread Jose Luis Santorcuato
Hi...¿Kernel? ... probablemente debas compilar un kernel de baja
latencia...tiene poca ram y un procesador pequeño, igual debería
funcionar...

Maybe you could compile a low latency kernel... your  processor is slow, but
must go on... check the latency...

Why you use Xubuntu??? try Ubuntu... i worked with open cv, pidip and other
in a little cpu...

Try mixer~ objetct

Best regards

José

El 6 de mayo de 2011 15:45, Fernando Gadea fga...@gmail.com escribió:

 Hi list!
 I am trying to design a mixer with integrated effects on each channel. The
 effects part is not started yet, and I have a particular problem with the
 mixer itself:

 If I move any slider in my controller to raise the volume of any channel,
 it works perfectly well, but if I move the master level the latency starts
 to get crazy and the resulting values come really slowly, and then if I move
 any other volume slider (of the mixing channels of any other values in the
 master patch, being instrument values or sequencer values) the latency still
 is really big.

 I tryed deleting all the mixing channels and moving the master level slider
 and there is no problem then, so I guess the problem is in the mixing
 channels.
 I also tryed deleting all the instruments and it didn't solve the problem
 neither.
 As you see the mixing channels are all abstractions (canalmezcla n), and
 the master itself is one of these abstractions.

 I am running puredata Extended 0.41.4 in Xubuntu in an HP Pavilion dv
 1680us 1.83 Ghz + 1 Gb ram. I believe the hardware is not the problem, and
 the rest of the patch works fine.

 Thanks for any tip!

 Fernando

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Re: [PD] Controlling an Arduino from PD

2011-04-13 Thread Jose Luis Santorcuato
Yes, but connected in PWM, imhe...working like a Dimmer...

Best regards

José



2011/4/12 Antonio Roberts anto...@hellocatfood.com

 I've followed the instructions on this post and have successfully
 gotten Pure Data to control some LEDs on my Arduino
 http://nf-interactive.blogspot.com/2011/02/pure-data-to-arduino.html

 Is it possible to control each different pin from within pure data
 e.g. have a slider for each LED?

 Cheers

 Ant

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Re: [PD] Controlling an Arduino from PD

2011-04-13 Thread Jose Luis Santorcuato
Yes, Pduino...great work!, Ant: if you have problems i can send the patch
for your pourpose...

Best

José

2011/4/13 Hans-Christoph Steiner h...@at.or.at


 Definitely.  The easiest way is probably to use Pduino:

 http://at.or.at/hans/pd/Pduino-0.5beta8.zip


 On Apr 12, 2011, at 6:07 PM, Antonio Roberts wrote:

  I've followed the instructions on this post and have successfully
 gotten Pure Data to control some LEDs on my Arduino
 http://nf-interactive.blogspot.com/2011/02/pure-data-to-arduino.html

 Is it possible to control each different pin from within pure data
 e.g. have a slider for each LED?

 Cheers

 Ant

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 Looking at things from a more basic level, you can come up with a more
 direct solution... It may sound small in theory, but it in practice, it can
 change entire economies. - Amy Smith




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Re: [PD] Comport under Linux - baudbits question

2011-04-13 Thread Jose Luis Santorcuato
Hi, maybe you must change in the Arduino IDE the baud to comunicate...in
Arduino terminal...
in the tabs to upload, run,stop, etc, find the last  (on right) which
corresponds to terminal, open it and setup the baud of Arduino, do not quite
understand what you say, but might work.
Check the pic

http://emulare.sourceforge.net/manual/ArduinoTerminal.jpg

In Linux is the same

Best regards

José

2011/4/13 J bz jbee...@gmail.com

 Hi all,

 Just transferring a patch into Linux from W7 and I get this message in the
 console which I didn't previously:
 get_baud_ratebits: 115200
 set_baudrate baudbits: 4098

 Now I want the baudrate to be 115200, which is good but what does the
 baudbits info mean - for example is it telling me that data is only coming
 in at 4098? Which I don't want, or, seems a waste if the overall patch is
 expecting a much faster rate.

 Cheers,

 Julian

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Re: [PD] Comport under Linux - baudbits question

2011-04-13 Thread Jose Luis Santorcuato
Yes, and then upload your serial sketch or whatever.

José

2011/4/13 Jose Luis Santorcuato santorcuat...@gmail.com

 Hi, maybe you must change in the Arduino IDE the baud to comunicate...in
 Arduino terminal...
 in the tabs to upload, run,stop, etc, find the last  (on right) which
 corresponds to terminal, open it and setup the baud of Arduino, do not
 quite understand what you say, but might work.
 Check the pic

 http://emulare.sourceforge.net/manual/ArduinoTerminal.jpg

 In Linux is the same

 Best regards

 José

 2011/4/13 J bz jbee...@gmail.com

 Hi all,

 Just transferring a patch into Linux from W7 and I get this message in the
 console which I didn't previously:
 get_baud_ratebits: 115200
 set_baudrate baudbits: 4098

 Now I want the baudrate to be 115200, which is good but what does the
 baudbits info mean - for example is it telling me that data is only coming
 in at 4098? Which I don't want, or, seems a waste if the overall patch is
 expecting a much faster rate.

 Cheers,

 Julian

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Re: [PD] what is best win32 and linux app to recombine gem video output and pd audio output?

2011-04-07 Thread Jose Luis Santorcuato
Hello, you want to synchronize or to apply the same tempo all the audio
samples? if you want to synchronize only enough each audio last as long as
your movieand are akin triggered in unison.
If you want more control without firing utulizar Gem playback and review
the frames with the scrubbing it brings, same thing with audio and susloop
 ~
That in pd, Windows or Mac can lead to Ableton Live, via midi or osc.

Greetings

José

2011/4/7 Billy Stiltner billy.stilt...@gmail.com

 Hey

 I would like to know what is the best program to recombine gem video
 and pd audio in sync without dithering or stretching the audio as well
 as keeping the video frames as is.

 I had been using an old sonic foundry acid but it will not let me sync
 the audio to video without stretching or shrinking the audio. It is
 the only win32 app I had that works with quicktime video.

 Isn't there a simple operation that could be done on the quicktime
 video by just adding the audio file to the video file and adjusting
 the header? Instead of loading everything up in some sort of visual
 environment.

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[PD] About KInect

2011-04-06 Thread Jose Luis Santorcuato
Hello list, so everybody goes? inquire about their experiencesthan I need
for devices will run on pure data, mac osx. withKinect. Adapter? , the box
comes with USB adapter?, OtherThings? I just want to buy the xbox Kinect not
 mow.
I've been reading the forums and there from people who say usewith reverse
engineering process and others that it is plug n play.

Your experience?

Greetings

José

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Re: [PD] About KInect

2011-04-06 Thread Jose Luis Santorcuato
Thanks Phillipe Torrow ill buy one.

Best regards

José

2011/4/7 philippe boisnard philem...@mac.com

 hello

 Hello list, so everybody goes? inquire about their experiencesthan I need
 for devices will run on pure data, mac osx. withKinect. Adapter? , the box
 comes with USB adapter?

 yes, with usb adapter.

 , OtherThings? I just want to buy the xbox Kinect not mow.
 I've been reading the forums and there from people who say usewith reverse
 engineering process and others that it is plug n play.

 Your experience?

 it's not very hard to install sceleton. see the discusson about the video
 in the list. I don't use actually the video, only the sceleton.
 I try this in 10 days.

 p



 Greetings

 José

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Re: [PD] MIDI triggered samples

2011-03-25 Thread Jose Luis Santorcuato
Hi Phil, the promised... my patch for work with korg padkontrol, easy to
use, and very simple.

Best

José

2011/3/25 Charles Goyard c...@fsck.fr

 Hi Phil,

 Phil Stone wrote:
 
  Thanks for the suggestion, and for further clarifying (in my mind)
  what I'll need. I think readsf~ won't do because of the open before
  play requirement -- it will introduce latency and prevent
  re-triggering, if I'm not mistaken.

 It seems that readsfv~ from moonlib could do the job: it does
 direct-from-disk reading. I tried with a 650MB wav file with no
 perceptible latency.

 Plus keep in mind that once a file has been read, it can stay for some
 time in the system disk caches.



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Re: [PD] MIDI triggered samples

2011-03-24 Thread Jose Luis Santorcuato
Hi, yes, i am worked with midi controllers for video, i can send the patch
at night, maybe you could use for your porpouse.

Best regards

Josè

2011/3/24 Phil Stone pkst...@ucdavis.edu

 OK, this was probably too broad a way to pose this. Let me try it this way:
 I'm not concerned with looping, re-sampling or sample-rate changing. I
 simply want a low-latency trigger of a sound file from an incoming event.
 The file(s) may, however, be quite large.

 So, is a phasor-scanned [tabread4~] the best way to go about this? Will
 memory management become an issue if I have 44 or 88 of these large samples
 in memory at once?

 thanks,

 Phil



 On 3/24/11 11:30 AM, Phil Stone wrote:

 Hello collective PD mind,

 Despite having worked with PD for years, I've never used it as a sample
 player. I have a project coming up where I will need to build a bank of
 MIDI-keyboard-triggered samples to play in real-time, with velocity
 sensitivity and one sample per key. Rather than reinvent the wheel, is there
 something someone has already done along this line? If not, can anyone give
 me a basic outline from which I can start?


 Phil Stone
 www.pkstonemusic.com

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Re: [PD] MIDI triggered samples

2011-03-24 Thread Jose Luis Santorcuato
Hahahaha, video and sound...Cinematic...

Best

José

2011/3/24 Jose Luis Santorcuato santorcuat...@gmail.com

 Hi, yes, i am worked with midi controllers for video, i can send the patch
 at night, maybe you could use for your porpouse.

 Best regards

 Josè

   2011/3/24 Phil Stone pkst...@ucdavis.edu

 OK, this was probably too broad a way to pose this. Let me try it this
 way: I'm not concerned with looping, re-sampling or sample-rate changing. I
 simply want a low-latency trigger of a sound file from an incoming event.
 The file(s) may, however, be quite large.

 So, is a phasor-scanned [tabread4~] the best way to go about this? Will
 memory management become an issue if I have 44 or 88 of these large samples
 in memory at once?

 thanks,

 Phil



 On 3/24/11 11:30 AM, Phil Stone wrote:

 Hello collective PD mind,

 Despite having worked with PD for years, I've never used it as a sample
 player. I have a project coming up where I will need to build a bank of
 MIDI-keyboard-triggered samples to play in real-time, with velocity
 sensitivity and one sample per key. Rather than reinvent the wheel, is there
 something someone has already done along this line? If not, can anyone give
 me a basic outline from which I can start?


 Phil Stone
 www.pkstonemusic.com

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Re: [PD] [PD-announce] VisualTracker 1 BETA 1 released

2011-03-24 Thread Jose Luis Santorcuato
Cool...congratulations...ill test at wiken(only for windows?...i just
saw the image)...

Best

José

2011/3/24 Mr. Caucasian contactcaucas...@gmail.com

 Hallo,

 I'm happy to announce 5th release of VisualTracker - modular sequencer
 environment with graphical timeline, track output management, external
 file storage system, shared module functionalities and many more.

 Check homepage http://code.google.com/p/visualtracker/ for
 screenshots, download and documentation.

 Current version is featuring:

 - major code optimalization
 - CTRL+D module duplication including all user values
 - upgrade of visualtracker_connector (fit to BPM, stereo output)
 - master synchro output
 - MUTE track feature
 - automatic backup save
 - extended vt_audio_track module with
   - stereo files handling
   - fit to BPM
   - time stretch
   - gain control
   - offset start of sample
   - merge channels option
 + many bug fixes and improvements

 Any comments or test issues appreciated here:
 http://code.google.com/p/visualtracker/issues/list

 Enjoy!
 aleš

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Re: [PD] The economics of Open source

2011-03-09 Thread Jose Luis Santorcuato
Hi, A brief summary  Mathieu ... I appreciate every day of this
community ... and of course, we are pd ...

Beeest regards

José

2011/3/9 Mathieu Bouchard ma...@artengine.ca:
 On Tue, 8 Mar 2011, Pierre Massat wrote:

 I was trying to get Ardour to work last night and i came accross the forum
 on their website. I must say i was quite shocked to see how many posts were
 about money. I was equally surprized to see that the latest full version of
 Ardour isn't free (although you can name your price).

 Name your price is actually a characteristic of the download site, not the
 software.

 From what I read, Ardour remains FLOSS nonetheless.

 1) What are the economics of open source software, and how sustainable is
 the model?

 FLOSS is not an economic model, it's a set of licenses (and of potential
 future licenses with the same basic characteristics).

 You use the license as a tool to come up with an economic model of your
 choice, but there are many possibilities, both with a pure FLOSS license
 (which is the case of Ardour), and with a hybrid approach (involving
 proprietary licenses in some way).

 How does it work for Pd?

 There is no such system for the Pd community. Each developer has his/her own
 economic model, which usually means something noneconomic like donating
 plenty of time for little return.

 2) I get the feeling that open source developpers used to think that the
 idea of free (free beer...) software was cool, but 10 to 15 years down the
 line (that is, now) they're beginning to realize that they can't keep on
 doing this forever. Am I wrong here?

 It possibly happens to *lots* of people, but it doesn't make the FLOSS
 movement getting any smaller.

 I have been considering making a donation since i've been using Pd
 extensively for a few years now. But could someone tell me exactly how it
 works? Who gets the money?

 The person who gets the money is the person you send it to.

 And i never use GEM or Gridflow (cause i have no need for it at the
 moment), so i don't see why part of my donation should go to Mathieu or
 GEM's author(s).

 What makes you think that GEM's authors and I are somehow not contributing
 anything significant to Pd-vanilla ?

  ___
 | Mathieu Bouchard  tél: +1.514.383.3801  Villeray, Montréal, QC

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Re: [PD] The economics of Open source

2011-03-08 Thread Jose Luis Santorcuato
Hi, A couple of years brought to Chile to Richard Stallman, I
participated in some way with GNU and I realized that most developers
live lectures and workshops, of their works.
The option to donate is very good, although I do not think it should
be sufficient to engage only the development, most of those who post
here have jobs in universities and occasionally give talks about Pd,
Arduino, Processing.
There is also an ethical commitment to the creator, musician and
teacher, who impregnates the community.

Some of your questions resolved them coming this year to study
programming and systems, along with helping Pd, we can develop our own
systems and not rely on an event like what is written in connection
with Ardour.

It is a big issue, especially for South America, which does not carry
(except in cases such as Wiring), and where we depend on good way to
what develops out.

Best regards

José

2011/3/8 Pedro Figueiredo m...@pedrofigueiredo.org:
 delurk

 On 8 Mar 2011, at 08:21, Pierre Massat wrote:

 Dear List,

 I was trying to get Ardour to work last night and i came accross the forum 
 on their website. I must say i was quite shocked to see how many posts were 
 about money. I was equally surprized to see that the latest full version of 
 Ardour isn't free (although you can name your price).
 Now don't get me wrong : I think i can imagine the amount of work that was 
 necessary to write a software like Ardour from scratch, and i totally 
 understand that the team who wrote it may decide that they should be payed 
 for it.
 This leads me to ask two questions :
 1) What are the economics of open source software, and how sustainable is 
 the model? How does it work for Pd?

 I don't know about Pd, but as someone that has worked with Open Source all my 
 life, the most common model is selling support and consultancy. Provide a 
 rock solid product and become the authority on the area it covers, and 
 everyone will pay to listen to you.

 2) I get the feeling that open source developpers used to think that the 
 idea of free (free beer...) software was cool, but 10 to 15 years down the 
 line (that is, now) they're beginning to realize that they can't keep on 
 doing this forever. Am I wrong here?

 If anything, it's the complete opposite, Open Source has never been so 
 strong, and it's never been easier to contribute, thanks to places like 
 Google Code or GitHub (especially GitHub, as far as I'm concerned).

 Cheers,

 Pedro
 /delurk
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Re: [PD] thanks for Pduino!

2011-03-04 Thread Jose Luis Santorcuato
Hi List, good topic, the truth is right and necessary pduino thankful
for, here in Chile we have developed nice projects, artistic and
educational level, maximizing Arduino.
Also tell them that I am preparing a small book-manual Arduino
programming in Spanish.

Thanks again.

José

2011/3/4 Hans-Christoph Steiner h...@at.or.at:

 Thanks, glad y'all find it useful!  As for bugs, I've only really worked
 with the normal Arduino boards like the Arduino Diecimila and Paul
 Stoffregen's Teensy boards.  Other boards have different numbering schemes
 so might have quirks.

 .hc

 On Mar 1, 2011, at 2:27 PM, Ingo wrote:

 I’ve just noticed there is an error in the digital ins. The digital ins 1
 and 2 don’t get added up correctly to the 8-bit number. So every time you
 switch between the fir two and the other digital ins you have an address
 of
 “0” for the first value. Took me half a day to find the error. There is a
 different status byte for these ins.

 Hans, if you are reading this you should take a look at it. I had it
 happen
 to me in the testing patch.

 Also there is a new and old behaviour for switching on the analogue ins.
 The
 new one only works for some of them. I had to switch back to the old
 message
 to turn them all on.

 Ingo

 
 Von: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] Im Auftrag von
 Richie Cyngler
 Gesendet: Dienstag, 1. März 2011 09:34
 An: PD-List
 Betreff: [PD] thanks for Pduino!

 Hi all,

 Just wanted to say thanks to Hans and everyone involved in putting Pduino
 together.

 I am having a ball with it!

 So, thanks!

 --
 shiny

 Rich



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Re: [PD] thanks for Pduino!

2011-03-04 Thread Jose Luis Santorcuato
;)

Yes, maybe on April...

Best

José



2011/3/4 Hans-Christoph Steiner h...@at.or.at:

 That's great to hear, definitely post your book here once you have something
 to share!

 .hc

 On Mar 4, 2011, at 12:18 PM, Jose Luis Santorcuato wrote:

 Hi List, good topic, the truth is right and necessary pduino thankful
 for, here in Chile we have developed nice projects, artistic and
 educational level, maximizing Arduino.
 Also tell them that I am preparing a small book-manual Arduino
 programming in Spanish.

 Thanks again.

 José

 2011/3/4 Hans-Christoph Steiner h...@at.or.at:

 Thanks, glad y'all find it useful!  As for bugs, I've only really worked
 with the normal Arduino boards like the Arduino Diecimila and Paul
 Stoffregen's Teensy boards.  Other boards have different numbering
 schemes
 so might have quirks.

 .hc

 On Mar 1, 2011, at 2:27 PM, Ingo wrote:

 I’ve just noticed there is an error in the digital ins. The digital ins
 1
 and 2 don’t get added up correctly to the 8-bit number. So every time
 you
 switch between the fir two and the other digital ins you have an address
 of
 “0” for the first value. Took me half a day to find the error. There is
 a
 different status byte for these ins.

 Hans, if you are reading this you should take a look at it. I had it
 happen
 to me in the testing patch.

 Also there is a new and old behaviour for switching on the analogue ins.
 The
 new one only works for some of them. I had to switch back to the old
 message
 to turn them all on.

 Ingo

 
 Von: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] Im Auftrag
 von
 Richie Cyngler
 Gesendet: Dienstag, 1. März 2011 09:34
 An: PD-List
 Betreff: [PD] thanks for Pduino!

 Hi all,

 Just wanted to say thanks to Hans and everyone involved in putting
 Pduino
 together.

 I am having a ball with it!

 So, thanks!

 --
 shiny

 Rich



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 period I spent most of my time as a high class muscle man for Big
 Business,
 for Wall Street and the bankers.      - General Smedley Butler



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Re: [PD] Download Pd?

2011-03-04 Thread Jose Luis Santorcuato
Hi, test here

http://sourceforge.net/projects/pure-data/files/

Current and old releases

Best regards

José

2011/3/4 Pierre Massat pimas...@gmail.com:
 Hi list, why has the Download folder disapeared from the menu in
 puredata.info? It's there if you come from google and search for the
 download page, but it's not when you're in puredata.info. Or maybe i'm
 blind?

 Pierre

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Re: [PD] large audio files

2011-03-03 Thread Jose Luis Santorcuato
Hi Andrew, I have not worked with mp3, but I've done something similar
with susloop ~, may solve some, help is quite clear.

Best regards

José

2011/3/3 Andrew Faraday jbtur...@hotmail.com:
 Hey Guys
 I've had a vague Idea (which I find is often the best kind) for something to
 do with pure data.
 Basically, I want it to randomly select a clip from a long MP3 (just under
 an hour long) and play back, preferably with some speed manipulation.
 Although I'm not sure about how to do with with a large file in pure data. I
 suppose the trick might be to pull a minute or so whole-sale from the file
 and then manipulate the playback from an array. But really don't know where
 to start, with the possible exception of [readanySF~] to actually play a
 long file.
 any help?
 Cheers
 Andrew
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Re: [PD] Extended View Toolkit

2011-02-24 Thread Jose Luis Santorcuato
OMG...Cool ill test and comment...

Congratulations!

José

2011/2/24 Pedro Lopes pedro.lo...@ist.utl.pt:
 Congratulations, the array of Ps3eye (so it seems) cameras is amazingly
 simple and has a nice result in panoramic rendering/blending. Love the cave
 effect generated there.
 Congratulations on the project, I'm definitely on the lookout for this one.
 Best,
 Pedro
 On Thu, Feb 24, 2011 at 12:53 PM, n...@petervenus.de wrote:

 Hello All!

 I want to announce the official release of the Extended View Toolkit.

 http://puredata.info/Members/Weitsicht/extended-view-toolkit/

 The Extended View Toolkit is a set of abstractions developed for the art
 installation Extended View streamed.
 It is intended to be an easy solution to experiment and realise panoramic
 video and complex multiscreen projection
 environments to createimmersive media experiences.

 It features a set of abstractions that are able to combine multiple
 related image-sources
 (like video input, video playback) into aconsistent panoramic image.
 The source-material, e.g. the camera to display has to be aligned
 horicontally, since image-combination
 is based on simple, openGL basededge-blending and not algorithmic pix by
 pixel comparison.

 Furthermore it features abstractions to create multi-screen,
 multi-projector environments to enable
 correct representation of (not only)panoramic material. The projection
 abstractions can be combined
 to form big screens out of multiple projectors with softedge
 betweenoverlapping borders of single
 projectors and contain a vertex model that can be adjusted in 4,
 respectively 9 points, so that
 projections onchallenging geometric surfaces is possible.

 Additionally, all abstractions are controllable via OSC-styled
 send/receive-messages, which simplifies
 OSC-based external control.

 Also, since streaming video was part of the project, a gstreamer based
 streaming solution was developed
 by Peter Innerhofer to distribute panoramic/multistream video over
 network.
 It can be found here: [https://github.com/peonic/streaming]

 Libraries needed: mrpeachBuilt with pd 42.6 and GEM 92.3

 Credits:
 Shader Programming/openGL: Cyrille Henry
 GEM: Marian Weger
 Prototyping/GEM: Peter Venus
 Streaming: Peter Innerhofer
 Initiation/Supervision: Winfried Ritsch

 A short demo-clip can be found here: [http://vimeo.com/20311051]

 The project was made possible through support from IEM-Institute for
 Electronic Music and Acoustics (iem.at)
 and CO-ME-DI-A.
 The CO-ME-DI-A project is supported by the Education, Audiovisual 
 Culture Executive Agency (EACEA)
 of the European Comission forthe period 2007 - 2010
 ([http://www.comedia.eu.org/]).


 Your feedback is welcome!

 Peter

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Re: [PD] [PD-announce] nouveau vidéo : lena_relief_1.avi

2011-02-10 Thread Jose Luis Santorcuato
HI Mathieubeautiful work...nice

Whats objects to use?

José

2011/2/10 Mathieu Bouchard ma...@artengine.ca:

  http://gridflow.ca/gallery/lena_relief_1.avi

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Re: [PD] [Pdmtl] [PD-announce] nouveau vidéo : lena_relief_1.avi

2011-02-10 Thread Jose Luis Santorcuato
Yes, thanks a lot, great jobreminded me jobs Modul8

(Sorry I am a  Blind... working on netbook)

Best

JOsé

2011/2/11 Mathieu Bouchard ma
t...@artengine.ca:
 On Fri, 11 Feb 2011, Jose Luis Santorcuato wrote:

 HI Mathieubeautiful work...nice

 Whats objects to use?

 I don't understand. Do you see that the video is showing the complete
 patch ? There are no hidden subpatches or abstractions in there : the only
 abstractions are already bundled with GridFlow packages.

 That's one advantage of GridFlow : you need not GEM's [imageVert] external
 because you can clone it in a very small number of objects, and after that
 you can customise the transformation at runtime in any way you like, because
 it's a patch.

  http://gridflow.ca/gallery/lena_relief_1.avi

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Re: [PD] video presentation of pure data

2011-02-08 Thread Jose Luis Santorcuato
Hi Cyrille, in my blog there are plenty of videos, some better than
others, you can download and make a mix if you wish.
Pd alone, Pd Processing, Wii, Tracking, Physical interfaces

http://www.youtube.com/watch?v=A94_tHq15uE

http://www.youtube.com/watch?v=tn9EQg_-31U

http://www.youtube.com/watch?v=p42PU_7F2MM

http://www.youtube.com/watch?v=SM4Un76LB90

http://www.youtube.com/watch?v=pSoAb8Y_1Fk

http://www.youtube.com/watch?v=yqvQBNSwPfo (my students, the first
semester, non hardware develop)


http://arselectronicachile.blogspot.com (a lot of videos)

Feel free



Br

José

2011/2/8 jurgen noise@gmail.com:
 I have a keynote presentation that I made while teaching in China, 1 1/2 
 years ago. Requires adjustment to your needs (take out stuff of mine that is 
 irrelevant to your needs) and then export it as QT movie with manual advance.
 I could upload it somewhere but as I don't have time to edit it myself you 
 would need to do some work. The keynote file is ~ 2MB, the exported QT movie 
 full size should be ~15MB.

 Jurgen

 On 08-Feb-2011, at 1:06 PM, Hans-Christoph Steiner wrote:


 Did you find one?

 .hc

 On Feb 4, 2011, at 11:25 AM, cyrille henry wrote:

 hello,

 did anyone have made a small video trailer to present pd in a few min?

 thanks,
 Cyrille


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Re: [PD] PD or MAX/MSP -- Arguments fpr PD needet!!

2011-02-08 Thread Jose Luis Santorcuato
You can replicate the experience, lessons, send the work to different
places ... otherwise restricts the knowledge.

José

2011/2/8 Tedb0t li...@liminastudio.com:
 $$
 On Feb 8, 2011, at 9:49 AM, hghoyer wrote:

 Dear all,

 I will start a interactive Sound Project with some Artists...

 They´ve Basic knowledge in Max... And i´m Fan of PD with Medium knowledge in
 PD...

 So we´ve to compare PD with Max and then will decide for the better one...

 I prefer PD, so i need some Arguments for PD... Why PD and non Max?

 My Arguments are:


 In PD you can easily write own Objects in PD (With C/C++ -- Is that in Max
 as possible like in PD ???
 Synthesizer PRototyping with PS: If You want to transfer Your Patch
 completely in C++, Its easier with PD, because You can see the source code
 ???

 I´m happy about more Arguments,

 Thanks very much,
 hgh
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Re: [PD] video presentation of pure data

2011-02-08 Thread Jose Luis Santorcuato
Yes, I understand the point, in my humble opinion it is good to those
videos, but still in the field of education people need to see what
can be done, otherwise it becomes barren and senseless, it is
interesting that along with showing environment and different facets
of progrmacion include work that encourages and motivates people.

Best regards

José

2011/2/8 Hans-Christoph Steiner h...@at.or.at:

 I think what Cyrille is asking for, and I also think would be awesome, is a
 2-3 minute, well edited video that introduces Pd that shows many sides of
 Pd.  So like all of these videos cooked into a nice flashy video.

 .hc

 On Feb 8, 2011, at 11:21 AM, Jose Luis Santorcuato wrote:

 Hi Cyrille, in my blog there are plenty of videos, some better than
 others, you can download and make a mix if you wish.
 Pd alone, Pd Processing, Wii, Tracking, Physical interfaces

 http://www.youtube.com/watch?v=A94_tHq15uE

 http://www.youtube.com/watch?v=tn9EQg_-31U

 http://www.youtube.com/watch?v=p42PU_7F2MM

 http://www.youtube.com/watch?v=SM4Un76LB90

 http://www.youtube.com/watch?v=pSoAb8Y_1Fk

 http://www.youtube.com/watch?v=yqvQBNSwPfo (my students, the first
 semester, non hardware develop)


 http://arselectronicachile.blogspot.com (a lot of videos)

 Feel free



 Br

 José

 2011/2/8 jurgen noise@gmail.com:

 I have a keynote presentation that I made while teaching in China, 1 1/2
 years ago. Requires adjustment to your needs (take out stuff of mine that is
 irrelevant to your needs) and then export it as QT movie with manual
 advance.
 I could upload it somewhere but as I don't have time to edit it myself
 you would need to do some work. The keynote file is ~ 2MB, the exported QT
 movie full size should be ~15MB.

 Jurgen

 On 08-Feb-2011, at 1:06 PM, Hans-Christoph Steiner wrote:


 Did you find one?

 .hc

 On Feb 4, 2011, at 11:25 AM, cyrille henry wrote:

 hello,

 did anyone have made a small video trailer to present pd in a few min?

 thanks,
 Cyrille


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Re: [PD] video presentation of pure data

2011-02-08 Thread Jose Luis Santorcuato
Hi Jack, no, the button activates the audio, but today could very well
say that when they rise or fall of both the sound stops, the
interesting thing about this schedule is that the sound does not stop,
only the production of sound (synth in pd), can be evaluated through
the relaxation of reverb ... the reverb continous with the sound

Greetings

José

2011/2/8 Jack j...@rybn.org:
 Le mardi 08 février 2011 à 13:21 -0300, Jose Luis Santorcuato a écrit :
 Hi Cyrille, in my blog there are plenty of videos, some better than
 others, you can download and make a mix if you wish.
 Pd alone, Pd Processing, Wii, Tracking, Physical interfaces

 http://www.youtube.com/watch?v=A94_tHq15uE

 Hello Jose,

 Do you use a filter in Pd to clean the raw data from your Arduino with
 your touch interface ?
 I have to clean data from a PSOC (with a touch interface), and i really
 don't know how to process these data (there is a lot of noise !).
 A clue to find where to dig ?
 ++

 Jack



 http://www.youtube.com/watch?v=tn9EQg_-31U

 http://www.youtube.com/watch?v=p42PU_7F2MM

 http://www.youtube.com/watch?v=SM4Un76LB90

 http://www.youtube.com/watch?v=pSoAb8Y_1Fk

 http://www.youtube.com/watch?v=yqvQBNSwPfo (my students, the first
 semester, non hardware develop)


 http://arselectronicachile.blogspot.com (a lot of videos)

 Feel free



 Br

 José

 2011/2/8 jurgen noise@gmail.com:
  I have a keynote presentation that I made while teaching in China, 1 1/2 
  years ago. Requires adjustment to your needs (take out stuff of mine that 
  is irrelevant to your needs) and then export it as QT movie with manual 
  advance.
  I could upload it somewhere but as I don't have time to edit it myself you 
  would need to do some work. The keynote file is ~ 2MB, the exported QT 
  movie full size should be ~15MB.
 
  Jurgen
 
  On 08-Feb-2011, at 1:06 PM, Hans-Christoph Steiner wrote:
 
 
  Did you find one?
 
  .hc
 
  On Feb 4, 2011, at 11:25 AM, cyrille henry wrote:
 
  hello,
 
  did anyone have made a small video trailer to present pd in a few min?
 
  thanks,
  Cyrille
 
 
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Re: [PD] is pdp supposed to work?

2011-01-31 Thread Jose Luis Santorcuato
HI. in my experience in Linux if your machine is relatively new you
should replace the object v4l by v4l2, if you're on osx change the
same for pdp_ieee1394-

Pdp works very fine

Bet regards

José

2011/1/31 Matteo Sisti Sette matteosistise...@gmail.com:
 Hi,

 I just downloaded Pd-Extended 0.42.5 for Ubuntu (i was using an older
 snapshot which had some troubles) and tried to open some pdp examples, but
 they don't work, at least not out-of-the-box.

 They don't open any window and there is no create message or anything that
 looks like it is supposed to open a window - so I guess it is supposed to
 open automatically, isn't it? Anyway if I send a [create( message to pdp_glx
 a window is opened but nothing happens in it.

 When I bang the metro in the examples, I start getting the following errors:
 pdp_v4l: auto open failed
 pdp_v4l: no device opened
 pdp_v4l: attempting auto open
 pdp_v4l: retry count reached zero for /dev/video0
 pdp_v4l: try to open manually

 Any idea of what can be the problem? Am I missing something?

 thanks
 m.

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Re: [PD] is pdp supposed to work?

2011-01-31 Thread Jose Luis Santorcuato
In osx remeber open first x11 before open the patch  with pdp objects...

José



2011/1/31 Jose Luis Santorcuato santorcuat...@gmail.com:
 HI. in my experience in Linux if your machine is relatively new you
 should replace the object v4l by v4l2, if you're on osx change the
 same for pdp_ieee1394-

 Pdp works very fine

 Bet regards

 José

 2011/1/31 Matteo Sisti Sette matteosistise...@gmail.com:
 Hi,

 I just downloaded Pd-Extended 0.42.5 for Ubuntu (i was using an older
 snapshot which had some troubles) and tried to open some pdp examples, but
 they don't work, at least not out-of-the-box.

 They don't open any window and there is no create message or anything that
 looks like it is supposed to open a window - so I guess it is supposed to
 open automatically, isn't it? Anyway if I send a [create( message to pdp_glx
 a window is opened but nothing happens in it.

 When I bang the metro in the examples, I start getting the following errors:
 pdp_v4l: auto open failed
 pdp_v4l: no device opened
 pdp_v4l: attempting auto open
 pdp_v4l: retry count reached zero for /dev/video0
 pdp_v4l: try to open manually

 Any idea of what can be the problem? Am I missing something?

 thanks
 m.

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Re: [PD] is pdp supposed to work?

2011-01-31 Thread Jose Luis Santorcuato
ALso you can check your cam  /dev/video0 or  /dev/video1... but i
think  the v4l is the problem, please change to v4l2...

Best

José

2011/1/31 Jose Luis Santorcuato santorcuat...@gmail.com:
 In osx remeber open first x11 before open the patch  with pdp objects...

 José



 2011/1/31 Jose Luis Santorcuato santorcuat...@gmail.com:
 HI. in my experience in Linux if your machine is relatively new you
 should replace the object v4l by v4l2, if you're on osx change the
 same for pdp_ieee1394-

 Pdp works very fine

 Bet regards

 José

 2011/1/31 Matteo Sisti Sette matteosistise...@gmail.com:
 Hi,

 I just downloaded Pd-Extended 0.42.5 for Ubuntu (i was using an older
 snapshot which had some troubles) and tried to open some pdp examples, but
 they don't work, at least not out-of-the-box.

 They don't open any window and there is no create message or anything that
 looks like it is supposed to open a window - so I guess it is supposed to
 open automatically, isn't it? Anyway if I send a [create( message to pdp_glx
 a window is opened but nothing happens in it.

 When I bang the metro in the examples, I start getting the following errors:
 pdp_v4l: auto open failed
 pdp_v4l: no device opened
 pdp_v4l: attempting auto open
 pdp_v4l: retry count reached zero for /dev/video0
 pdp_v4l: try to open manually

 Any idea of what can be the problem? Am I missing something?

 thanks
 m.

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Re: [PD] is pdp supposed to work?

2011-01-31 Thread Jose Luis Santorcuato
Sure, in the page of project:

http://ydegoyon.free.fr/pidip.html

Best

José

2011/1/31 Matteo Sisti Sette matteosistise...@gmail.com:
 On 01/31/2011 03:03 PM, Jose Luis Santorcuato wrote:

 HI. in my experience in Linux if your machine is relatively new you
 should replace the object v4l by v4l2,

 Thank you, that worked!

 By the way, apart from help patches documenting each object and example
 patches, is there some getting started guide or complete manual explaining
 what pdp is in the first place?

 thanks
 m.




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Re: [PD] PD ON UBUNTU 10.04 BUG REPORT

2011-01-21 Thread Jose Luis Santorcuato
THanks Markus, Yes, I have checked the conditions and I fully
understand the theme of light.
In relation to the priority of camera do it from the same patch (I
have only a webcam) conformed dimensions and metro, but nothing
happened, you could tell me how to give priority to the camera before
running pd?

Thanks again Markus

José

2011/1/21 Markus Demmel a...@zankapfel.org:
 With some cameras you can switch the Priority. I do that with guvcview
 (-o when running pd).

 On 21.01.2011 16:27, Ludwig Maes wrote:
 can you fix the framerate? or is the webcam built so that it waits for
 more light in low light conditions? (my webcams have higher framerate
 in daylight/ strong light source, then in dark conditions...)

 On 21 January 2011 14:38, Markus Demmel a...@zankapfel.org wrote:
 Cheese uses the gstreamer-Backend, which provides access to several
 video-input interfaces afaik and PD uses v4l2/v4l. Right now, i can't
 tell for sure which application uses v4l but have you tried with
 luvcview and used some parameters to get more information on the webcam?
 Or is the picture fine and fast, but the rest of the PC lags? What
 Vendor string do you get, when you type in glxinfo? (Or did you install
 the proprietary nvidia-drivers?)

 Also could you provide a basic example patch? Or try this one here:
 http://az.zankapfel.org/?p=72

 mrks

 On 21.01.2011 13:47, Jose Luis Santorcuato wrote:
 Yeah, sure, I tried cheese, and perfectly captures, even disable gdm
 to work only in text mode, the tried increasing the ram of the
 graphics and nothing, watch the video packages linux and everything
 was ok, and see if it was a matter of the graphics card, but my others
 computer was running, in which I had ubuntu 9.04 or os x, is strange.

 Thanks and regards

 José

 2011/1/21 Markus Demmel a...@zankapfel.org:
 Did you try another tool to use the webcam? e.g. luvcview / guvcview
 What patch did you use?

 mrks

 On 21.01.2011 05:10, Jose Luis Santorcuato wrote:
 I tested in i3 processor hp g42 and the same problem, maybe the
 graphic cardBut not in 9.04.

 B r

 JOsé

 2011/1/21 Jose Luis Santorcuato santorcuat...@gmail.com:
 Hello list, I do not know if this topic goes here, but comment as well.

 I installed ubuntu 10.04 (I updated the packages) and the new version
 of pd (0.42.5) on a computer intel core 2 duo, 4 gb ram and processor
 2.4, nvidia G210 card (256 ram), library PiDiP and  Gem went very
 slowly using a webcam ISLIM Genius compatible with Linux, Win, and
 Mac, Also i installed  in an intel atom hp mini 1000 (intel atom
 processor), on a celeron with 1 gb and a mac osx 10.6, and had no
 problems, but Lucid latency was terrible, I tried uninstalling the
 NVIDIA card and still the same, I went to ubuntu 9.04 (without the
 card) and it worked perfect  ...Why? I dont know...

 Best regards

 José

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Re: [PD] pdp_vloopback ?

2011-01-14 Thread Jose Luis Santorcuato
Hi, is included in the latest version of pd, the v4l1 this work only
with old webcams, I use the v4l2 with all ubuntus since 9.04...and osx

Best

Josè

2011/1/14 Daniel Roviriego daniferna...@gmail.com:
 Hi All.

 I have been reading about this object (in the videojack discussion..) and I
 could not find that at all!
 anyone know if that has been removed from pidip or if have been replaced by
 something else ?
 Anyway, I need to get a stream out of pd to a v4l or v4l2 device. any
 advices on that ?

 Thanks in advance

 Deedos

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Re: [PD] Body tracking

2011-01-09 Thread Jose Luis Santorcuato
Hi, As Cyrille says a good choice is the wii and its accelerometer,
you can even hack and reduce weight and dimensions, the three-axis
accelerometer or sensor flex not recommend to you, take away the
freedom to be wired.

I heard that the camera play 3 works very well for tracking, even I
could prove it.
Maybe if you dont want hardware, it would be Gesture Processing
library in connection with Pd via OSC.

That library can keep track and memorize your gesture …

There is something similar in pd?

Best regards

José

2011/1/8 Max abonneme...@revolwear.com:
 there is an interesting whitepaper on this topic:
 http://www.palindrome.de/d2/C13.pdf


 Am 09.01.2011 um 01:37 schrieb cyrille henry:



 Le 08/01/2011 20:24, Pedro Lopes a écrit :
 Not defending anything, but just to remind 60 fps of a pointgrey camera is 
 not slow.
 for gesture, i consider everything under 200Hz as slow.
 including the wiimote 100Hz.

 by example, things like this have to be done at 1000Hz:
 http://vimeo.com/9598075
 (we tried with slower system but it was not possible to be accurate enough).


 you probably will have a lot of trouble in dealing with 60 frames trying to 
 cycle through your code every second.
 you have problem analysing the image, but dealing with the data is no 
 problem.

 Accels and other hardware sensors are very useful too, and it very good 
 results.
 yep
 But not the best for 3d positioning of a point in space,
 they will not provide any information regarding 3d positioning.


 the question is what information do you really want...
 if you want the position of someone in space, then you have to use a camera. 
 but you can also track he's movement with a wacom.
 if you want to track it's gesture, then you need something faster. faster 
 than a camera.


 but excellent at giving the rotation of that point in space (i.e.: accels, 
 gyros).
 yep.

 cyrille


 :)

 On Sat, Jan 8, 2011 at 7:21 PM, marcello wallacechemi...@gmail.com 
 mailto:wallacechemi...@gmail.com wrote:

    On 08/01/11 14:25, cyrille henry wrote:
      hello,
     
      for the kung fu : movement are usually very fast. a camera is usually 
 to
      slow to be useful.
     
      i personally prefer using sensor like accelerometter on the body.
      you can use wiimote or some other (faster) sensors system.
     
      here is a video of a performance i worked for few years ago.
      http://vimeo.com/4596629
      sensors are used at time : 4'57 to 6'06 and from 6'43 to 7'23.
     
      at 6'43, you can see that this kind of sensors are lot's more accurate
      that what you'll be able to do with a camera.

    That's a good point about the sensors, I didn't know this camera-latency
    problem.
    WHat kind of sensor have you used in your work ?
    Have you used wireless sensors ?

      imo, camera are good to track body position.
      kinect look to have a sensing zone that is a bit limited.

    A combination of the two could be an idea, but then it's complicated to
    merge the data...

    Thanks for the infos


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Re: [PD] (OT) audio (but not only) software in ubuntu maverick

2011-01-08 Thread Jose Luis Santorcuato
HI, Maybe LMMS,is like FL or Reason...

Audacity, Ardour...

BR

José

2011/1/8 Pagano, Patrick p...@digitalworlds.ufl.edu:
 ardour
 ceclia
 zsynaddsubfx
 audacity
 hydrogen




 
 From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] On Behalf Of João Pais 
 [jmmmp...@googlemail.com]
 Sent: Saturday, January 08, 2011 6:25 AM
 To: PD-List
 Subject: [PD] (OT) audio (but not only) software in ubuntu maverick

 Hi,

 I'm trying once more ubuntu on my thinkpad laptop, this time maverick. So
 far things are going well, pdext+jack+ardour (from source) are working,
 and the system didn't break down after some days of setup+work (which is
 more than last time).

 As I'm not up to date on ubuntu, I wanted to ask about suggestions for
 audio software suited for quality work. I would be looking for a sound
 editor, ladspa/lv2 effects (specially good EQs), etc. etc.

 Also any other sugestions for small aplications that make life easier
 (e.g. extra menus, file management, mp3/ogg players/converters, ...) are
 welcome.

 If anyone also uses a thinkpad and has a way of seting up the trackpoint,
 I would be interested to know.


 Thanks,

 João Pais


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 Tel +49 30 42020091 | Mob +49 162 6843570
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Re: [PD] Body tracking

2011-01-07 Thread Jose Luis Santorcuato
Hi, I think in my humble opinion is the worst kinekt ... interactivity
is not achieved suam reagent, the other day I saw the kids playing and
seemed automata, emotionless, worried - robotic, incredible.

I have consulted many times this same issue and there are several ways
to fix it, many libraries and patches, some simple, if you need to
capture each of soon to be good to use gesture processing and the
library connected via osc to pd. Also Gem or pididp or the same opencv
... take a look, if you can not help you solve it with some patch.

Best regards

José

2011/1/7 Pedro Lopes pedro.lo...@ist.utl.pt:
 Body tracking depends on the hardware you have:
 is kinect the best way? no. but its awesomely cheap and non intrusive.
 Do you have 10k dollars to spend in a vicon (http://www.vicon.com/) motion
 tracker? They kill kinect accuracy in an eye blink.
 Is there cheaper than kinect? Oh yeah. webcams are there for you. Ps3eye
 delivers 60 fps at an amazing cost, and if you want to spend more you have
 pointgrey cameras (also 60fps or more) or less phillips has a camera that i
 don't the model but gives an astonishing 90fps for 50 bucks. However camera
 solutions will require some computer vision processing effort (well.. so
 does kinect! even more), and you loose the depth information (Z) that kinect
 can offer.
 As always. it depends on a complex equation that involves your skill,
 budget, desired application, needs (XYZ?), gestures or direct point mapping,
 realtime or post?
 have fun,
 Pedro


 --
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 contact: pedro.lo...@ist.utl.pt
 website: http://web.ist.utl.pt/Pedro.Lopes

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Re: [PD] Body tracking

2011-01-07 Thread Jose Luis Santorcuato
If yo can not solve i can help you

JOsé

2011/1/7 Jose Luis Santorcuato santorcuat...@gmail.com:
 Hi, I think in my humble opinion is the worst kinekt ... interactivity
 is not achieved suam reagent, the other day I saw the kids playing and
 seemed automata, emotionless, worried - robotic, incredible.

 I have consulted many times this same issue and there are several ways
 to fix it, many libraries and patches, some simple, if you need to
 capture each of soon to be good to use gesture processing and the
 library connected via osc to pd. Also Gem or pididp or the same opencv
 ... take a look, if you can not help you solve it with some patch.

 Best regards

 José

 2011/1/7 Pedro Lopes pedro.lo...@ist.utl.pt:
 Body tracking depends on the hardware you have:
 is kinect the best way? no. but its awesomely cheap and non intrusive.
 Do you have 10k dollars to spend in a vicon (http://www.vicon.com/) motion
 tracker? They kill kinect accuracy in an eye blink.
 Is there cheaper than kinect? Oh yeah. webcams are there for you. Ps3eye
 delivers 60 fps at an amazing cost, and if you want to spend more you have
 pointgrey cameras (also 60fps or more) or less phillips has a camera that i
 don't the model but gives an astonishing 90fps for 50 bucks. However camera
 solutions will require some computer vision processing effort (well.. so
 does kinect! even more), and you loose the depth information (Z) that kinect
 can offer.
 As always. it depends on a complex equation that involves your skill,
 budget, desired application, needs (XYZ?), gestures or direct point mapping,
 realtime or post?
 have fun,
 Pedro


 --
 Pedro Lopes (MSc)
 contact: pedro.lo...@ist.utl.pt
 website: http://web.ist.utl.pt/Pedro.Lopes

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[PD] PD ON UBUNTU 64

2011-01-02 Thread Jose Luis Santorcuato
Hello list, along with wish you a happy new year, I wonder if pd is
available for 64-bit ubuntu, I remember once downloaded from the Hans
website, is not in the pd site ... why?.

Would like to install a new computer ...

Best regards

José
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Re: [PD] pidip error color mode

2010-12-30 Thread Jose Luis Santorcuato
Hi Patrick, the problem is solved, is simply that in the present
systems gnu / linux v4l2 only runs as well as adjust the video video1
(otherwise it is captured by the integrated webcam), my query is about
the size of catch : my camera captures at 30 fps as long as this to
640 480, so thought I should adjust these parameters ... probably
pdp_scale? What do you think?

Best regards and thanks

José

2010/12/30 Pagano, Patrick p...@digitalworlds.ufl.edu:
 Jose

 set format$1  to 1. Sometimes i have to set it to one switch to zero and back 
 to one

 pp
 
 From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] On Behalf Of Pagano, 
 Patrick [...@digitalworlds.ufl.edu]
 Sent: Thursday, December 30, 2010 8:27 AM
 To: Jose Luis Santorcuato; PD List
 Subject: Re: [PD] pidip error color mode

 switch to 1


 
 From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] On Behalf Of Jose Luis 
 Santorcuato [santorcuat...@gmail.com]
 Sent: Wednesday, December 29, 2010 8:11 AM
 To: PD List
 Subject: [PD]  pidip error color mode

 Hi all, I am working with the library PiDiP, I have previously worked
 with osx and linux ubuntu, had worked with the netbook acer and had no
 problems, but now I get the following error when trying to open the
 video window (i want to show a live video from webcam, easy in olds
 projects):

 pdp_v4l2: unsupported color model: 1497715271

 also pdp_v4l2: unsupported color model: 1195724874



 What is it?

 Greetings

 Josè

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[PD] pidip error color mode

2010-12-29 Thread Jose Luis Santorcuato
Hi all, I am working with the library PiDiP, I have previously worked
with osx and linux ubuntu, had worked with the netbook acer and had no
problems, but now I get the following error when trying to open the
video window (i want to show a live video from webcam, easy in olds
projects):

pdp_v4l2: unsupported color model: 1497715271

also pdp_v4l2: unsupported color model: 1195724874



What is it?

Greetings

Josè

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Re: [PD] pidip error color mode

2010-12-29 Thread Jose Luis Santorcuato
Yes, i used that...maybe i dont considered v4l2ill try and comment...

Thanks

José

2010/12/29 Bastiaan van den Berg b...@spacedout.nl:
 On Wed, Dec 29, 2010 at 14:11, Jose Luis Santorcuato
 santorcuat...@gmail.com wrote:

 Hi all, I am working with the library PiDiP, I have previously worked
 with osx and linux ubuntu, had worked with the netbook acer and had no
 problems, but now I get the following error when trying to open the
 video window (i want to show a live video from webcam, easy in olds
 projects):

 pdp_v4l2: unsupported color model: 1497715271

 also pdp_v4l2: unsupported color model: 1195724874

 You could try starting pd like this :

 LD_PRELOAD=/usr/lib/libv4l/v4l2convert.so pd

 This will put the convert library of libv4l between pd and v4l, and it will
 convert colormodels (and mjpeg for example) into a format that should be
 supported.

 Let me know if it works :)

 --
 Regards,
 buZz




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Re: [PD] pidip error color mode

2010-12-29 Thread Jose Luis Santorcuato
Hi, thanks, I solved the web camera connection, but has a considerable
latency, the features are: ubuntu lucid 10.04, pentium 4 at 2.66 and 2
gb ram, NVIDIA GeForce 6200, goes slow, very slow, the system takes 5
minutes to start, and the latency of the camera is obvious, what
camera you recommend?, the previous problem was that the camera was
not supported. I can speed up the fps? ...
Regards

José

2010/12/29 Bastiaan van den Berg b...@spacedout.nl:
 On Wed, Dec 29, 2010 at 14:11, Jose Luis Santorcuato
 santorcuat...@gmail.com wrote:

 Hi all, I am working with the library PiDiP, I have previously worked
 with osx and linux ubuntu, had worked with the netbook acer and had no
 problems, but now I get the following error when trying to open the
 video window (i want to show a live video from webcam, easy in olds
 projects):

 pdp_v4l2: unsupported color model: 1497715271

 also pdp_v4l2: unsupported color model: 1195724874

 You could try starting pd like this :

 LD_PRELOAD=/usr/lib/libv4l/v4l2convert.so pd

 This will put the convert library of libv4l between pd and v4l, and it will
 convert colormodels (and mjpeg for example) into a format that should be
 supported.

 Let me know if it works :)

 --
 Regards,
 buZz




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[PD] pidip camera settings high fps

2010-12-29 Thread Jose Luis Santorcuato
Hello list, everything works, now I wondered if it was possible to
change the size of the catch, I have a camera that captures from 640
to 1024, but low fps, I would like to capture at 30 fps and 640, catch
smaller setear possible dimensions? with pdp_scale suffice?

Best regards

José

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Re: [PD] pidip camera settings high fps

2010-12-29 Thread Jose Luis Santorcuato
Hello list, everything works, now I wondered if it was possible to
change the size of the catch, I have a camera that captures from 640
to 1024, but low fps, I would like to capture at 30 fps and 640, if
the capture is small I can run at 30 fps, you can adjust the
dimensions? with pdp_scale suffice?


Best

José

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Re: [PD] Open sound control in windows

2010-12-20 Thread Jose Luis Santorcuato
Hi, this is strange because usually programs like blender,processing,
max work with this protocol, we want to send from a hardware or
software ?, if you send from hard enough that the output change to osc
... say what you want to connect and possibly send you the programming
Best regards

José

2010/12/20 Eldad Tsabary tazberry_d...@yahoo.ca:
 Hello all,
 Is there a way to send OSC messages from an external controller to PD in
 windows (since OSCulator only works on Mac OS)?
 GlovePIE is a nice alternative solution using midi messages, but the
 hierarchical arrangement of OSC messages is very useful.
 The only way I can think of is creating a PD subpatch that receives MIDI
 messages and translates them into OSC messages. Does anyone know of a better
 way (except getting a mac)?
 Thanks
 Eldad


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[PD] Ubumenu?

2010-12-18 Thread Jose Luis Santorcuato
Hello list, I wondered if there was any object as umenu or ubumenu , i
know, I can make lists but would like something faster ... Greetings!!

José (the snorer)

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Re: [PD] Ubumenu?

2010-12-18 Thread Jose Luis Santorcuato
Thanks Hans...ill try...

José

2010/12/18 Hans-Christoph Steiner h...@at.or.at:

 If you want a popup menu, you probably want [popup].

 .hc

 On Dec 18, 2010, at 11:45 AM, Jose Luis Santorcuato wrote:

 Hello list, I wondered if there was any object as umenu or ubumenu , i
 know, I can make lists but would like something faster ... Greetings!!

 José (the snorer)

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 change entire economies.     - Amy Smith






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Re: [PD] Ubumenu?

2010-12-18 Thread Jose Luis Santorcuato
Hi Hans, thanks a lot, solved...
Works fine!

José



2010/12/18 Jose Luis Santorcuato santorcuat...@gmail.com:
 Thanks Hans...ill try...

 José

 2010/12/18 Hans-Christoph Steiner h...@at.or.at:

 If you want a popup menu, you probably want [popup].

 .hc

 On Dec 18, 2010, at 11:45 AM, Jose Luis Santorcuato wrote:

 Hello list, I wondered if there was any object as umenu or ubumenu , i
 know, I can make lists but would like something faster ... Greetings!!

 José (the snorer)

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Re: [PD] Ubumenu?

2010-12-18 Thread Jose Luis Santorcuato
=)

Thanks friends

Best regards from Chile

José

2010/12/18 Ivica Ico Bukvic i...@vt.edu:

  Speaking of which, where does the release tree live in terms of SVN
  checkout? Also, any idea why iemlib/popup.pd is not working? Is this a
  defunct object? It is looking for a pop object and that is nowhere
  to be
  found as a source/binary/abstraction.
 
  Ico

 I just updated this, hopefully its clear:

 http://puredata.info/docs/developer/GettingPdSource

 .hc

 OK, thanks. Now, what about the iemlib/popup problem?


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[PD] Web browser?

2010-12-18 Thread Jose Luis Santorcuato
Hi List, me again!, hahaha, I write query by some message or object
that allows me to go to a website without having to leave pd, just
bang and open the browser or a popup in pd ... maybe Yves library?,
any alternative?

Best regards

José

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Re: [PD] Gemnotes progress

2010-12-17 Thread Jose Luis Santorcuato
Hi Ed! Beautifulcode art!

José

2010/12/17 Ed Kelly morph_2...@yahoo.co.uk

 Here's an Xmas teaser...
 More info: http://sharktracks.co.uk
 Ed

  Metastudio 4 for Pure Data - coming soon!
 Metastudio 3 still available at http://sharktracks.co.uk/puredata




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[PD] M audio pre mobile crashes pd

2010-12-14 Thread Jose Luis Santorcuato
Hello list, I'm working on a project with a snow leopard mac and pd
0.41.4, I have attached a card m audio mobile pre, but when the
setpoints to be the pd audio hardware this fall, before I had no these
problems is the first time, even in ubuntu could do it.

This happens several times, usually if I have the x11 open ... i must
open pd, setting the card and open the patch, if I try to double click
usually fails.
Will this fixed in the latest version? any experience?

Best regards

José

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Re: [PD] [netro] is a network synchronising [metro]

2010-12-13 Thread Jose Luis Santorcuato
Hi Chris, only works on 0.43?

Best regards

José

2010/12/13 Chris McCormick ch...@mccormick.cx:
 Hello PdPartyAnimals,

 I am super excited to announce the early release of an abstraction for pd0.43
 that I have been working on. It's called [netro] and it is like a [metro] 
 which
 attempts to synchronise with its buddies across the network. It's very easy to
 use, just drop it in your patch and specify how fast it should go at the left
 inlet and/or argument. It will associate in seconds with the other [netro]s on
 the LAN and all yr patches will work in rough time with eachother, getting
 increasingly closer together. Social patching circles for win!

 Would love to hear about your tests on OSes other than GNU/Linux.

 http://code.google.com/p/pd-netro/

 It's GPLv3. Have fun. Woop!

 Cheers,

 Chris.

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Re: [PD] new license for pidip and unauthorized WAS: pd-pidip into Debian

2010-12-13 Thread Jose Luis Santorcuato
Thanks Mathieu, well, I've been tracking with pix_background and
pix_blob, also with the controversial PiDiP library, is very sad to
have problems... but...life ... I programming on processing and
arduino and yet can not understand all the code a gridflow,I spent so
not much time, I teach in the universities here ...califications and
burocracy... I'm trying to decipher the code and I deeply appreciate
your help Mathieu, you're the that really helped me, this year I have
worked with opencv, gridflow...good... but i need more time...

Thanks Mathieu and list...

Best regards

José

Next week i show my work transitos... hypermedia...net art and
installation... hurra

2010/12/13 Mathieu Bouchard ma...@artengine.ca:
 On Wed, 8 Dec 2010, Jose Luis Santorcuato wrote:

 Gridflow have also recommended, but still can not quite decipher the code.

 What can I answer to this ?
 (Can you ask some specific questions instead ?)

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Re: [PD] gEM scREEN Question

2010-12-08 Thread Jose Luis Santorcuato
Thanks Derek, ill try...

Best regards

José

2010/12/7 Derek Holzer de...@umatic.nl

 Use the offset message to send the gemwin to the second screen. You just
 have to know where the second screen is in relation to the first (to the
 right, above, below, etc) and offset the dimensions of the first screen.

 D.


 On 12/7/10 10:33 PM, Jose Luis Santorcuato wrote:

 Hi list, I am more active than usual, a question: when we use the dimen
 message can determine the dimensions of our GEM screen, when using
 border 0 is possible to eliminate the edge or tab GEM, but we can not
 move that window, for example, we cant move to a projector ... it is
 possible?


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Re: [PD] new license for pidip and unauthorized WAS: pd-pidip into Debian

2010-12-08 Thread Jose Luis Santorcuato
Well, I used pix_blob, or blob tracker, do not remember exactly, but I
always gave erratic readings or based only on two axes, I like working with
coordinate and mgrid are well suited to that need. Mathieu Gridflow ever
asked me, I have not tried what Derek and Mathieu proposes no doubt I will
today, but obviously I ask the question because I do not like to rely on a
single object or platform.


Best regards friends


José


This is a great topic

B regards

José

2010/12/8 Pagano, Patrick p...@digitalworlds.ufl.edu

 lets make a replacement patch. where shall we begin?

 pp
 
 From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] On Behalf Of Derek
 Holzer [de...@umatic.nl]
 Sent: Tuesday, December 07, 2010 4:32 PM
 To: pd-list@iem.at
 Subject: Re: [PD] new license for pidip and unauthorized WAS: pd-pidip into
 Debian

 Motion tracking can be done easily in GEM with a combination of
 [pix-background] to create a histrogram showing only changed pixel
 values, and [pix_blob] to track the center of gravity of those changed
 values.

 D.

 On 12/7/10 6:43 PM, Jose Luis Santorcuato wrote:
  I don't quite understand why people do motion detection with squares
  like that. I use a generic motion detection that gets me the centre of
  the motion, and then when I rescale the values, it may split the
  possible results into bands or squares because of rounding (if I
  quantise them).
  Hi all!,
  what is the generic motion detector you are using Mathieu? I use pdp...
  Best Regards
  José
  2010/12/7 Mathieu Bouchard ma...@artengine.ca mailto:
 ma...@artengine.ca:
On Tue, 7 Dec 2010, Pagano, Patrick wrote:
   
pdp_mgrid
   
I don't quite understand why people do motion detection with squares
 like
that. I use a generic motion detection that gets me the centre of the
motion, and then when I rescale the values, it may split the possible
results into bands or squares because of rounding (if I quantise
 them).
   
Nevertheless, if I have a picture of size (240 320 3), I can make
  groups of
rows and columns, for example I [#redim (15 16 20 16 3)], which turns
 a
picture into a 5-dimensional grid, and then if I [#transpose 1 2], I
 will
have a 5-dimensional grid that is a 2-dimensional grid of 16x16
  icons. After
that, many effects and analyses that GF can do on pictures will also
  work on
such groups of pictures without any change.
   
But more simply, if I want an average of each 16x16 icon, I don't
  need to go
5-dimensional, I can just do [#downscale_by 16 smoothly] and that's
 all.
   
pdp_cmap
pdp_ctrack
pdp_ascii
are essential
   
I'd like to know what it takes for you to call something «essential».
  Do you
mean that there is no other way to do it with Pd, or just no other
  way to do
with with PDP ?
   
pdp_qt will be obsolete when we get either pix_film OR pix_movie or
whatever to play audio directly from a movie without extra table
 banging
[hopefully this exists somewhere]
   
There's [#in~], which is rather experimental. It uses [#to~].
   
   
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 QC
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Re: [PD] new license for pidip and unauthorized WAS: pd-pidip into Debian

2010-12-08 Thread Jose Luis Santorcuato
Hi Jack!, I was testing proposed by colleagues, and it works, I
removed the noise, not yet determined what happens, but it becomes
stable, at least the stable axes can provide data, but I keep trying,
I've worked with opencv and works without problems, also gridflow is
amazing ...
Now, the moment I'm testing this and yours Jack, I like plot, but
remember the grid view, I have seen in the help or the site of Pd. In
work, the grid blue and red dots.

What else could be proposed?

Best regards

José

2010/12/8 Jack j...@rybn.org:
 Hello,

 You can use [pix_crop] with [pix_movement]/[pix_movement2] and
 [pix_blob] to have something similar to [pdp_mgrid]. [pix_crop] will
 return a subimage of a (for example) video from a webcam. Apply on each
 subimage [pix_movement]/[pix_movement2] and [pix_blob] to return the id
 (or coords) of the [pix_crop] when the size of the blob is  to a
 certain value.
 ++

 Jack



 Le mercredi 08 décembre 2010 à 21:56 -0300, Jose Luis Santorcuato a
 écrit :
 Hi list, Hi Hans, I really liked using pdp_mgrid why I allowed to
 follow each of the points that I requested, even could make
 conditional for each of the points of intersection, not only on an
 axis.
 The object pix_blob also gave me those readings, but always so noisy
 and erratic, usually can detect the presence and the occasional
 movement, have a leading colleagues have recommended pix_background,
 but no taste, what recommend you to detect exactly each quadrant? ...
 ideal would be a kind of grid.
 Gridflow have also recommended, but still can not quite decipher the code.

 Thanks for responding.

 Best regards

 José

 2010/12/8 Hans-Christoph Steiner h...@at.or.at
 
  Which kind of tracking to do want to do?  It should be pretty easy to a 
  motiongrid as an abstraction.  Start with the diff tracking Gem example, 
  and then just break it down into a grid.
 
  .hc
 
  On Dec 7, 2010, at 10:54 PM, Pagano, Patrick wrote:
 
  lets make a replacement patch. where shall we begin?
 
  pp
  
  From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] On Behalf Of Derek 
  Holzer [de...@umatic.nl]
  Sent: Tuesday, December 07, 2010 4:32 PM
  To: pd-list@iem.at
  Subject: Re: [PD] new license for pidip and unauthorized WAS: pd-pidip 
  into Debian
 
  Motion tracking can be done easily in GEM with a combination of
  [pix-background] to create a histrogram showing only changed pixel
  values, and [pix_blob] to track the center of gravity of those changed
  values.
 
  D.
 
  On 12/7/10 6:43 PM, Jose Luis Santorcuato wrote:
 
  I don't quite understand why people do motion detection with squares
  like that. I use a generic motion detection that gets me the centre of
  the motion, and then when I rescale the values, it may split the
  possible results into bands or squares because of rounding (if I
  quantise them).
  Hi all!,
  what is the generic motion detector you are using Mathieu? I use pdp...
  Best Regards
  José
  2010/12/7 Mathieu Bouchard ma...@artengine.ca 
  mailto:ma...@artengine.ca:
 
  On Tue, 7 Dec 2010, Pagano, Patrick wrote:
 
  pdp_mgrid
 
  I don't quite understand why people do motion detection with squares 
  like
  that. I use a generic motion detection that gets me the centre of the
  motion, and then when I rescale the values, it may split the possible
  results into bands or squares because of rounding (if I quantise them).
 
  Nevertheless, if I have a picture of size (240 320 3), I can make
 
  groups of
 
  rows and columns, for example I [#redim (15 16 20 16 3)], which turns a
  picture into a 5-dimensional grid, and then if I [#transpose 1 2], I 
  will
  have a 5-dimensional grid that is a 2-dimensional grid of 16x16
 
  icons. After
 
  that, many effects and analyses that GF can do on pictures will also
 
  work on
 
  such groups of pictures without any change.
 
  But more simply, if I want an average of each 16x16 icon, I don't
 
  need to go
 
  5-dimensional, I can just do [#downscale_by 16 smoothly] and that's all.
 
  pdp_cmap
  pdp_ctrack
  pdp_ascii
  are essential
 
  I'd like to know what it takes for you to call something «essential».
 
  Do you
 
  mean that there is no other way to do it with Pd, or just no other
 
  way to do
 
  with with PDP ?
 
  pdp_qt will be obsolete when we get either pix_film OR pix_movie or
  whatever to play audio directly from a movie without extra table 
  banging
  [hopefully this exists somewhere]
 
  There's [#in~], which is rather experimental. It uses [#to~].
 
  ___
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Re: [PD] [OT] join my at LinkedIn

2010-12-07 Thread Jose Luis Santorcuato
Yes,  the system send a non custom inviteautomatically send... clearly
invasive... excuse me friends...we are friends beyond linkedin.

Best regards

José

2010/11/30 David dfket...@gmail.com:
 Recently, LinkedIn has been targeted by spammers or phishers. I've
 received emails with hot links to a web site purportedly run by
 LinkedIn, but when I forwarded the email to the LinkedIn
 administrators, they told me it was a fake. So I wouldn't assume that
 these invitations are really coming from the people they are
 supposedly coming from.

 If possible, these invitations should just be filtered out
 automatically, like any other junk mail or spam. If they are
 legitimate, they should be sent to the invitee, not the list.

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Re: [PD] new license for pidip and unauthorized WAS: pd-pidip into Debian

2010-12-07 Thread Jose Luis Santorcuato
Hi list!, PiDiP In my humble opinion is a great tool for video work, a
complement to or Gem or Gridflow and actually doing would be a shame
to stay out of pd extended.

I like the possibilities of interaction and partnership with OpenCV
... is a penalty if it is not in pd, but is also addressing the
problem of licenses.

Best regards

José


2010/12/7 Derek Holzer de...@umatic.nl:
 What is there exactly in PiDiP that people need so badly? The (IMHO ugly)
 video filters from EffecTV? Or the streaming part?

 In either case, the solution seems simple to me. PDP itself isn't really
 being maintained AFAIK, and isn't completely cross-platform anyways, so why
 not just implement what is needed from PiDiP in GEM?

 If there is a (willfully) stubborn stone in the river, just fork and move
 around it! And one less reason to put up with a certain person's
 temper-tantrums later...

 D.

 On 12/7/10 1:56 AM, Hans-Christoph Steiner wrote:

 Currently pidip is in a state where the two licenses conflict
 irreconcilably. So if you use pidip under Yves' license, you could be
 sued by the EffecTV copyright holder. Or if you use it under the GPL
 from EffecTV, you could be sued by the PiDiP copyright holder.

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Re: [PD] [OT] join my at LinkedIn

2010-12-07 Thread Jose Luis Santorcuato
Thanks Mathieu, it happens that linkedin invite your mail contacts,
not segmented by digital behavior, simply import the contacts from
gmail, as in the tradigital marketing and becomes invasive, especially
if you use it for the first time and do not understand how it works.

Best regards

José

2010/12/7 Mathieu Bouchard ma...@artengine.ca:
 On Tue, 7 Dec 2010, Jose Luis Santorcuato wrote:

 Yes,  the system send a non custom inviteautomatically send... clearly
 invasive... excuse me friends...we are friends beyond linkedin.

 How automatic was it ? Can you describe how it happened ? LinkedIn is the
 only «social network» site I'm registered on, so naturally I'd like to know
 what kind of people they are. Plus, it's been happening several times
 recently on pd-list, so, it's of interest to pd-list, I suppose.

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Re: [PD] new license for pidip and unauthorized WAS: pd-pidip into Debian

2010-12-07 Thread Jose Luis Santorcuato
I don't quite understand why people do motion detection with squares like
that. I use a generic motion detection that gets me the centre of the
motion, and then when I rescale the values, it may split the possible
results into bands or squares because of rounding (if I quantise them).

Hi all!,

what is the generic motion detector you are using Mathieu? I use pdp...

Best Regards

José

2010/12/7 Mathieu Bouchard ma...@artengine.ca:
 On Tue, 7 Dec 2010, Pagano, Patrick wrote:

 pdp_mgrid

 I don't quite understand why people do motion detection with squares like
 that. I use a generic motion detection that gets me the centre of the
 motion, and then when I rescale the values, it may split the possible
 results into bands or squares because of rounding (if I quantise them).

 Nevertheless, if I have a picture of size (240 320 3), I can make groups
of
 rows and columns, for example I [#redim (15 16 20 16 3)], which turns a
 picture into a 5-dimensional grid, and then if I [#transpose 1 2], I will
 have a 5-dimensional grid that is a 2-dimensional grid of 16x16 icons.
After
 that, many effects and analyses that GF can do on pictures will also work
on
 such groups of pictures without any change.

 But more simply, if I want an average of each 16x16 icon, I don't need to
go
 5-dimensional, I can just do [#downscale_by 16 smoothly] and that's all.

 pdp_cmap
 pdp_ctrack
 pdp_ascii
 are essential

 I'd like to know what it takes for you to call something «essential». Do
you
 mean that there is no other way to do it with Pd, or just no other way to
do
 with with PDP ?

 pdp_qt will be obsolete when we get either pix_film OR pix_movie or
 whatever to play audio directly from a movie without extra table banging
 [hopefully this exists somewhere]

 There's [#in~], which is rather experimental. It uses [#to~].

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[PD] gEM scREEN Question

2010-12-07 Thread Jose Luis Santorcuato
Hi list, I am more active than usual, a question: when we use the dimen
message can determine the dimensions of our GEM screen, when using border 0
is possible to eliminate the edge or tab GEM, but we can not move that
window, for example, we cant move to a projector ... it is possible?


Best regards


José (the snorer, spammer and friend)


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[PD] Video Mapping or Morph GEM?

2010-12-06 Thread Jose Luis Santorcuato
Dear list, working with my students came up with the questions about
an object that can modify a map or projection, that is, adjust the
projection points to a particular object, such a projection map to a
bottle or car for example.

Maybe Gem? Maybe Pidip?

Best regards

José

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Re: [PD] Video Mapping or Morph GEM?

2010-12-06 Thread Jose Luis Santorcuato
Yes... works...funny! thanks a lot dear list.

José

2010/12/6 Max abonneme...@revolwear.com:
 http://lists.puredata.info/pipermail/pd-list/2010-03/077319.html


 Am 06.12.2010 um 21:46 schrieb Jose Luis Santorcuato:

 Dear list, working with my students came up with the questions about
 an object that can modify a map or projection, that is, adjust the
 projection points to a particular object, such a projection map to a
 bottle or car for example.

 Maybe Gem? Maybe Pidip?

 Best regards

 José

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Re: [PD] new license for pidip and unauthorized WAS: pd-pidip into Debian

2010-12-05 Thread Jose Luis Santorcuato
Hi list... a big issue, however ... PiDiP remain in extended pd libraries?


Best regards

José

2010/12/5 Hans-Christoph Steiner h...@at.or.at


 berlios is based in Germany, but I think they have similar restrictions on
 the license.

 .hc


 On Dec 5, 2010, at 2:50 PM, ydego...@gmail.com wrote:

  ola,


 you're totally right that we should get out of sourceforge,
 that grants more rights to US citizens than to others.

 we can find a domain in .fi, .de, .ch or .nl,
 if you know what i mean.

 so yeh you can remove unauthorized and pidip from sourceforge.

 ciao,
 sevy

 pd _ and could you leave me in peace _forever_ ? thank you

 Hans-Christoph Steiner wrote:


 You'll also have to consider SourceForge's Terms of Use, which seem to
 disallow software with licenses that do not fit into the Open Source
 Definition.

 (from
 http://sourceforge.net/apps/trac/sitelegal/wiki/What%20projects%20qualify%20for%20hosting%20at%20SourceForge.net
 ?)

 # The software involved must be licensed under an Open Source license.


 (from
 http://sourceforge.net/apps/trac/sitelegal/wiki/Controversial%20project%20hosting
 )
 Notes on the application of the Open Source Definition ¶

 The Open Source Definition requires that all Open Source licenses not
 limit the ways or people that are permitted to use the software. Though some
 developers of software may wish to prevent illegitimate use, the following
 should be kept in mind:

   * You can't restrict the way folks use your software, only make
 recommendations. That is: You cannot say that your software will not be used
 to commit a crime, or for military purposes; but you can recommend against
 breaking laws or using the software for military purposes, or the operaton
 of nuclear power facilities. No discrimination against purpose of use.
   * You can't restrict who can use your software: business, military,
 individuals, individuals with past criminal record can all use your software
 alike. No discrimination against people.
   * You can't license your software to prohibit use by T7 countries, but
 you can include clauses to note the requirements placed on the licensee by
 the US Government, and state that users should abide by all applicable laws.

 .hc

 On Dec 3, 2010, at 11:16 AM, ydego...@gmail.com wrote:

  ola,

 pidip and unauthorized are now published with a  non-standard license
 that says :

 

 the code published here can be studied,
 modified, used by anyone that
 provides all the original credits
 and sources in derivative projects.

 there are restrictions on its use,
 it cannot be used for :

 * military amd/or repressive use
 * commercial installations and products
 * any project that promotes : racism, nationalism, xenophobia, sexism,
 homophobia, religious hatred or missionarism .. ( expandable list)

 this is not a standard license.

 sevy.

 

 ciao,
 sevy




 

 I hate it when they say, He gave his life for his country.  Nobody
 gives their life for anything.  We steal the lives of these kids.  -Admiral
 Gene LeRocque







 

 If you are not part of the solution, you are part of the problem.




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Re: [PD] Attaching a Sensor to Acoustic Instruments Question

2010-12-01 Thread Jose Luis Santorcuato
Hi, i connected pd with arduino and adxl330, works fine, in order to
wireless i prefer arduino bluetooth, the only thing to do is change the baud
for default the in firmata is 57600, in my experience only works if you
change to 115200 (in the standard firmata arduino sketch,and the arduino
monitor).

If you have problems i can help you, i send a youtube video ,
pd+arduino+processing+osc wired...but arduino bluetooth or bluetooth shield
for Arduino is the solution.

http://www.youtube.com/user/santorcuato76#p/u/1/SM4Un76LB90

Best regrads from Chile

José

2010/12/1 J bz jbee...@gmail.com

 Hey all,

 I'm working on composing a piece within pd for viola in which I would like
 to attach some kind of sensor to the head of the instrument.  The sensor
 must be capable of tracking the performers movements on the x,y,z axis', be
 undetectable for the performer, and be wireless.  I'm not sure whether
 something arduino or some sort of bluetooth device would be preferable?

 Would be very grateful if any listers have any experience in these matters
 and could recommend some devices, pointers of things to watch out for
 (bluetooth in concert venues for example), general sturdiness of various
 items, etc.

 Many thanks, and best wishes,

 Julian

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Re: [PD] Attaching a Sensor to Acoustic Instruments Question

2010-12-01 Thread Jose Luis Santorcuato
Maybe you can create a Helmet...or Hat...cool...then the wire is not a a
problem, also you can hack the wii and select the internal parts to reduce
the weight.

Best regards

José

2010/12/1 Pedro Lopes pedro.lo...@ist.utl.pt

 Nothing a sensor check would not prevent. Its like sound check =P
 The thing with bluetooth is if you loose the device it can take a lot of
 time to reconnect. But it can be used for 8 meters.

 There are other things:
 - radio (zigbee, xbee)
 - wifi (hooray, i love wifi)


 On Thu, Dec 2, 2010 at 12:14 AM, tim vets timv...@gmail.com wrote:



 2010/12/1 Tedb0t li...@liminastudio.com

  problems with bluetooth in concert situations

 I think this would mostly depend on how far away you are from the
 receiver.  If you're expecting to be fairly far away (more than 10 or 20
 feet) bluetooth is probably not the right choice.

 I don't know about that. I have done performances walking around on a
 stage of 8 by 8 meters, using a wiimote duct-taped to my guitar to control a
 pd patch, no problems there.
 Ofcourse there's no guarantee.
 If you can, test beforehand in a situation as close to the actual
 performance as possible, to get an idea if it's reliable...
 Tim


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 website: http://web.ist.utl.pt/Pedro.Lopes

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[PD] [Announce] Santiago Chile Pure Data circuit

2010-11-30 Thread Jose Luis Santorcuato
Dear List: Friday 3 December at Pacific University is hosting a meeting of
music and sound art by Alexander Porres, a prominent Brazilian artist who
submitted patches and Pure Data manual in Portuguese, which is working to
translate into Spanish .

Attendees only need to bring their laptop computers are also available, but
intends first to save time and concentrate on sharing.

More information and registration: por...@gmail.com
santorcuat...@gmail.com

* Space is limited to 30 participants.

Este viernes 3 de diciembre en Universidad del Pacífico tendrá lugar un
encuentro de Música y Arte sonoro a cargo de Alexander Porres, destacado
artista del Brasil quien presentará patches y su manual de Pure Data en
portugués, en el que se está trabajando para traducirlo al español.


 Los asistentes sólo deben llevar su portátil, también se dispondrá de
equipos, pero se propone lo primero para ahorrar tiempo y concentrarlo en
compartir.


 Más informaciones e inscripciones : por...@gmail.com

santorcuat...@gmail.com


 *Cupo limitado a 30 participantes.


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Re: [PD] GridFlow on Android

2010-11-23 Thread Jose Luis Santorcuato
OMG...nice!

José

2010/11/23 chrism ch...@mccormick.cx

 On Fri, 29 Oct 2010 00:15:45 -0400 (EDT), Mathieu Bouchard
 ma...@artengine.ca wrote:
  Got GridFlow on Android working, with no options at all.

 Cool!

  Therefore,
  [#out window] does not work, and there's no other form of window
  output, because there is no x11, no quartz, no sdl, no aalib, no tk,
  no gem and no pdp (those are the seven window outputs that GF can
  support). Seems like we will need an 8th one, specifically for
  Android, unless someone gets Gem or PDP to work on that.
 
  The test I made was just to compute a matrix and print it in the console.

 Maybe here is a starting point for a lot of work:
 http://developer.android.com/guide/topics/graphics/opengl.html

 Cheers,

 Chris.

 ---
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Re: [PD] Pd + HTML on Android

2010-11-19 Thread Jose Luis Santorcuato
Hi, great...working with a specific version of android? (yes, i dont read
the link).

Best regards

José

2010/11/19 chrism ch...@mccormick.cx

 On Fri, 19 Nov 2010 21:38:36 +1100, Richie Cyngler
 glitch...@gmail.com wrote:
  Could it be used to make web apps too?

 I guess it depends what you mean by web apps. I can make your Pd
 patches run on Android with HTML interfaces to control them.

 The use case I most have in mind is this:
 http://mccormick.cx/news/entries/cheap-modular-fun-music-devices

 Cheers,

 Chris.

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Re: [PD] Multiples toogles and bangs

2010-11-15 Thread Jose Luis Santorcuato
Thanks, all suggest works... maybe i make a one trigger tutorial...hahaha.

Thanks a lot brothers

José

2010/11/15 IOhannes m zmoelnig zmoel...@iem.at

 On 2010-11-14 03:26, Ed Kelly wrote:
  Or...
 
  [bang(
  |
  | /-[0(
  [spigot 1]   |
  |\  |
  | \-|
  |
  |
 
  ...or am I missing something?

 yes, a [trigger].


 fgmasr
 IOhannes


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Re: [PD] Which Linux distribution are you using?

2010-11-14 Thread Jose Luis Santorcuato
Hi List!, I use Linux Ubuntu 9.04, test 9.10 and 10.04... i prefer  ubuntu
for ease and support, is confortable for replicate experiences in  the
educational field. You can compile the low latency Kernel, and the
aplications are good.

Best regards

José



2010/11/14 cyrille henry c...@chnry.net

 hello,

 you say that you need a RT kernel : did you benchmarck the difference
 between a RT kernel and a standard kernel?

 anyway, i'm using ubuntu 10.04 with no optimisation.
 compiling pd/Gem is very fast and easy, so i don't wait the official
 package...

 cyrille

 Le 14/11/2010 13:48, Pierre Massat a écrit :

 Hi all!

 I have realized lately that Fedora/PlanetCCRMA may not be the best linux
 rt distro out there in terms of updates for Pd. So I wanted to conduct a
 survey among pd-list members to know who is using what. It seems like
 Ubuntu Studio is the distro that's most frequently updated. Too bed
 because the last time i tried to install it on my laptop it didn't work...
 Any advice would be appreciated.
 I need a rt kernel, of course...

 Pierre



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Re: [PD] Multiples toogles and bangs

2010-11-13 Thread Jose Luis Santorcuato
I think about narrative, one sound, one image...one video...a sensor that
does not effect jumpcut traditional film, if I press a sensor that always
throws an, an jumput, printing the same frame or sound, ta-ka-ta-ta
111.

Best regards and thanks to all! this list is amazing

Jose (the snorer?)

2010/11/13 Mathieu Bouchard ma...@artengine.ca

 On Fri, 12 Nov 2010, Jose Luis Santorcuato wrote:

  I think like a sequence, i dont like a jumpcut,


 I don't understand what you mean.


  only bang, only event, if are many bangs only receive the first, others
 lock after the event end, and then activate again.


 then you want a [oneshot]x[delay] ?


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Re: [PD] Multiples toogles and bangs

2010-11-13 Thread Jose Luis Santorcuato
Hi Ed... i miss you!... hahaha, thanks tomorrow i will check all the
solutions

Best regards again friends

José

2010/11/13 Ed Kelly morph_2...@yahoo.co.uk

 Or...

 [bang(
 |
 | /-[0(
 [spigot 1]   |
 |\  |
 | \-|
 |
 |

 ...or am I missing something?
 Metastudio 4 for Pure Data - coming soon!
 Metastudio 3 still available at http://sharktracks.co.uk/puredata



 - Original Message 
 From: Mathieu Bouchard ma...@artengine.ca
 To: Jose Luis Santorcuato santorcuat...@gmail.com
 Cc: PD List pd-list@iem.at; cyrille henry c...@chnry.net
 Sent: Sat, 13 November, 2010 17:58:28
 Subject: Re: [PD] Multiples toogles and bangs

 On Fri, 12 Nov 2010, Jose Luis Santorcuato wrote:

  Hi Cyrille and Mathieu, debounce (IMHE) only retards (delay) the
 multiples
 bangs in particular time(, I need to receive only one and locks, no more
 bangs,
 then you can reactivate such a delay, so you can return to a zero point
 and
 repeat a sequence, video or sound and does not occur jumpcut.

 The solution I offered is destined to filter a hardware toggle, for
 example,
 such that a clean stream of toggle values can be produced from it. If you
 use it
 to filter a bang-like hardware button (that still has a 0 or 1 output) you
 need
 to retune my formulas with different numbers.

 But what I proposed is just one way of doing things. I gave this solution
 because it can work for both the case of a hardware toggle and a hardware
 bang.

 After that, converting 0,1 into pd bangs is a matter of [change]-[sel 1].

 There are other solutions in the case that what you have is really a
 sequence of
 bangs at first (and not a sequence of 0,1 values that you happened to
 convert to
 bangs).

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[PD] Multiples toogles and bangs

2010-11-12 Thread Jose Luis Santorcuato
Hi all, I'm working for a long time to solve the multiple bangs that
sometimes I throw some devices, I tested debounce, edge, but I can not
control the multiplicity of bangs or Toogle, I can retard or miss one, send
it to the right ( edge) but I can not control multiple bangs or toggle.
Any ideas?

Best regards

José

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Re: [PD] Multiples toogles and bangs

2010-11-12 Thread Jose Luis Santorcuato
I need receive only one bang of these multiples, the first...

Best to alls

José

2010/11/12 Jose Luis Santorcuato santorcuat...@gmail.com

 Hi all, I'm working for a long time to solve the multiple bangs that
 sometimes I throw some devices, I tested debounce, edge, but I can not
 control the multiplicity of bangs or Toogle, I can retard or miss one, send
 it to the right ( edge) but I can not control multiple bangs or toggle.
 Any ideas?

 Best regards

 José

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 http://comunicacionnativa.blogspot.com/
 http://www.myspace.com/santorcuato






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Re: [PD] Multiples toogles and bangs

2010-11-12 Thread Jose Luis Santorcuato
Hi Cyrille and Mathieu, debounce (IMHE) only retards (delay) the multiples
bangs in particular time(, I need to receive only one and locks, no more
bangs, then you can reactivate such a delay, so you can return to a zero
point and repeat a sequence, video or sound and does not occur jumpcut.

Thanks again friends

José
Escuchar
Leer fonéticamente



2010/11/12 Mathieu Bouchard ma...@artengine.ca

 On Fri, 12 Nov 2010, Jose Luis Santorcuato wrote:

  Hi all, I'm working for a long time to solve the multiple bangs that
 sometimes I throw some devices, I tested debounce, edge, but I can not
 control the multiplicity of bangs or Toogle, I can retard or miss one, send
 it to the right ( edge) but I can not control multiple bangs or toggle. Any
 ideas?


 use a [f] with a [metro] to make a steady stream of 0 and 1 values. Then
 make a low-pass filter by combining [+] [* 0.9] and [* 0.1] so that the
 output of the filter is 10 % of the current input plus 90 % of the previous
 input. Then use a threshold such as [= 0.5].

 You can control the intensity of the debounce by changing the constants 0.9
 and 0.1 as long as they add up to 1 and that both are positive. You can also
 change the speed of the [metro].

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Re: [PD] Multiples toogles and bangs

2010-11-12 Thread Jose Luis Santorcuato
Yes, but one shot lock all the nexts bangs...wrong?

Saludos de acá Mirko!

José

2010/11/12 Mirko Petrovich mirko.petrov...@gmail.com

 hola Jose,

 something like [oneshot] ?

 saludos
 Mirko

 On Fri, Nov 12, 2010 at 10:06 PM, Jose Luis Santorcuato
 santorcuat...@gmail.com wrote:
  Hi Cyrille and Mathieu, debounce (IMHE) only retards (delay) the
 multiples
  bangs in particular time(, I need to receive only one and locks, no more
  bangs, then you can reactivate such a delay, so you can return to a zero
  point and repeat a sequence, video or sound and does not occur jumpcut.
 
  Thanks again friends
 
  José
  Escuchar
  Leer fonéticamente




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Re: [PD] Multiples toogles and bangs

2010-11-12 Thread Jose Luis Santorcuato
I think like a sequence, i dont like a jumpcut, only bang, only event, if
are many bangs only receive the first, others lock after the event end, and
then activate again.

Regards

José

2010/11/12 Jose Luis Santorcuato santorcuat...@gmail.com

 Yes, but one shot lock all the nexts bangs...wrong?

 Saludos de acá Mirko!

 José

 2010/11/12 Mirko Petrovich mirko.petrov...@gmail.com

 hola Jose,

 something like [oneshot] ?

 saludos
 Mirko

 On Fri, Nov 12, 2010 at 10:06 PM, Jose Luis Santorcuato
 santorcuat...@gmail.com wrote:
  Hi Cyrille and Mathieu, debounce (IMHE) only retards (delay) the
 multiples
  bangs in particular time(, I need to receive only one and locks, no more
  bangs, then you can reactivate such a delay, so you can return to a zero
  point and repeat a sequence, video or sound and does not occur jumpcut.
 
  Thanks again friends
 
  José
  Escuchar
  Leer fonéticamente




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 http://comunicacionnativa.blogspot.com/
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Re: [PD] Multiples toogles and bangs

2010-11-12 Thread Jose Luis Santorcuato
When the events grow...

BR

José

2010/11/12 Jose Luis Santorcuato santorcuat...@gmail.com

 I think like a sequence, i dont like a jumpcut, only bang, only event, if
 are many bangs only receive the first, others lock after the event end, and
 then activate again.

 Regards

 José

 2010/11/12 Jose Luis Santorcuato santorcuat...@gmail.com

 Yes, but one shot lock all the nexts bangs...wrong?

 Saludos de acá Mirko!

 José

 2010/11/12 Mirko Petrovich mirko.petrov...@gmail.com

 hola Jose,

 something like [oneshot] ?

 saludos
 Mirko

 On Fri, Nov 12, 2010 at 10:06 PM, Jose Luis Santorcuato
 santorcuat...@gmail.com wrote:
  Hi Cyrille and Mathieu, debounce (IMHE) only retards (delay) the
 multiples
  bangs in particular time(, I need to receive only one and locks, no
 more
  bangs, then you can reactivate such a delay, so you can return to a
 zero
  point and repeat a sequence, video or sound and does not occur jumpcut.
 
  Thanks again friends
 
  José
  Escuchar
  Leer fonéticamente




 --
 http://arselectronicachile.blogspot.com
 http://comunicacionnativa.blogspot.com/
 http://www.myspace.com/santorcuato






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 http://comunicacionnativa.blogspot.com/
 http://www.myspace.com/santorcuato






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Re: [PD] Multiples toogles and bangs

2010-11-12 Thread Jose Luis Santorcuato
Yes, work, just need adjust the right inlet... thanks Mirko!, really...

Best regards list

José

2010/11/12 Jose Luis Santorcuato santorcuat...@gmail.com

 When the events grow...

 BR

 José

 2010/11/12 Jose Luis Santorcuato santorcuat...@gmail.com

 I think like a sequence, i dont like a jumpcut, only bang, only event, if
 are many bangs only receive the first, others lock after the event end, and
 then activate again.

 Regards

 José

 2010/11/12 Jose Luis Santorcuato santorcuat...@gmail.com

 Yes, but one shot lock all the nexts bangs...wrong?

 Saludos de acá Mirko!

 José

 2010/11/12 Mirko Petrovich mirko.petrov...@gmail.com

 hola Jose,

 something like [oneshot] ?

 saludos
 Mirko

 On Fri, Nov 12, 2010 at 10:06 PM, Jose Luis Santorcuato
 santorcuat...@gmail.com wrote:
  Hi Cyrille and Mathieu, debounce (IMHE) only retards (delay) the
 multiples
  bangs in particular time(, I need to receive only one and locks, no
 more
  bangs, then you can reactivate such a delay, so you can return to a
 zero
  point and repeat a sequence, video or sound and does not occur
 jumpcut.
 
  Thanks again friends
 
  José
  Escuchar
  Leer fonéticamente




 --
 http://arselectronicachile.blogspot.com
 http://comunicacionnativa.blogspot.com/
 http://www.myspace.com/santorcuato






 --
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 http://comunicacionnativa.blogspot.com/
 http://www.myspace.com/santorcuato






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 http://comunicacionnativa.blogspot.com/
 http://www.myspace.com/santorcuato






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[PD] pix_opencv surf

2010-11-10 Thread Jose Luis Santorcuato
Hi all, I'm working some time ago to open cv (Hangar), but I can not get the
darwin pix_opencvsurf object does not come in the installer for both linux
and mac osx, any ideas?

Best regards

José

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Re: [PD] ye olde video/audio question

2010-11-10 Thread Jose Luis Santorcuato
Hi, is posible but that computer is too slow, and graphic card is...
terrible...
Audio and video in this computer maybe crashes... you could test a more
robust computer.

Best regards

José

2010/11/10 Felix Obée fe...@amphibiousthoughts.com

 hi together,

 i want to use pd on linux with a small fit-pc2 (atom 1,1GHz, Intel GMA500)
 [1] and an arduino to create a kind of solid state video player for common
 videos. so far i managed the serial communication part on osx and now here
 comes the player.

 i did some reading in the list archives about synching video to its audio.
 since i am fairly new to pd, simply trying this out myself would take a lot
 of time i dont have (i have two weeks to get this done), thats why i am
 asking before doing it:

 is it realistic to program a patch that will play different videos/pictures
 (one at a time) with their audio in sync upon a keystroke
  -in that time?
  -on that machine?
 the higher the resolution of the video, the better...

 or should i better do some other time and settle for another (proprietary)
 solution?

 greetz
 ff



 ...
 ---
 Felix Obée
 Weichselstr. 35
 12045 Berlin

 Phone: 0178 / 49 31 008
 Phone: 030 / 55957397
 Mail: fe...@amphibiousthoughts.com
 http://amphibiousthoughts.com
 http://dj.amphibiousthoughts.com
 ---






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Re: [PD] pdp_opencv with pd-extended 0.42.5

2010-11-10 Thread Jose Luis Santorcuato
Well i tested opencv with ubuntu 9.04 and .deb, works very fine, maybe you
can try with .deb...in the open cv Hangar site.

I tested in Os x 10.5.8 and works, in snow leopard i installed Pd 0.4.1.4...
not working  with  Snow Leopard release cv (IME)...Works with old Pd.

http://www.hangar.org/wikis/lab/doku.php?id=start:puredata_opencv

Check .deb and good luck!


José

2010/11/10 Olm-e o...@ogeem.be


 Hi.. I was trying to compile the pdp_opencv for pd-extended 0.42.5 on
 ubuntu 10.04-i386 but the configure script makes me some troubles ...
 it needs the --with-pd=/bla/bla parameter for the sources of pd, but
 when given it says that the option -with-pd is unrecognized, and
 complain later that pd sources tree not found, install it and use the
 --with-pd=path config option .

 so something seems wrong in the configure script but I can't fix it
 myself like that ... any hints?

 thanks a lot,

 (I wanted first to try the binaries but artefacte.org times out ... )

 Ol.
 ogeem.be
 okno.be

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Re: [PD] opencv

2010-10-28 Thread Jose Luis Santorcuato
Hi, Search in torrents Learning Open CVOreilly media... the Pd OCV
reserch is based in this book...

Best regards

José

2010/10/28 Claude Heiland-Allen claudiusmaxi...@goto10.org

 On 28/10/10 17:39, Philip Cunningham wrote:

 Hello list,

 I wonder if there are any tutorials available on how to use OpenCV
 with Pd? I'm trying to download necessary components using the
 following site:
 http://www.hangar.org/wikis/lab/doku.php?id=start:puredata_opencv but
 having very little luck. Operating system is Ubuntu 10.4.


 You could try the Puredyne PPA for pd-pdp-opencv (available right nownow)
 and pd-pix-opencv packages (available soon..) for Lucid:

 https://launchpad.net/~puredyne-team/+archive/ppahttps://launchpad.net/%7Epuredyne-team/+archive/ppa


 Claude


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Re: [PD] Stupid arduino question

2010-10-25 Thread Jose Luis Santorcuato
Hi, Maybe adjust de baud rate

Best regards

José



2010/10/25 Dafydd Hughes dafyd...@gmail.com

 Hey folks

 I feel like an idiot. I'm trying to get a rotary encoder to send data to Pd
 - I have the arduino end working fine, but I'm getting a bunch of ascii
 numbers coming out of [comport]. Can somebody help this poor old tired brain
 change them to floats?

 cheers
 dafydd
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Re: [PD] [PD-announce] GridFlow 9.12 release

2010-10-23 Thread Jose Luis Santorcuato
Thanks Mathieureally... thanks for share..

Best regards

José


2010/10/23 Mathieu Bouchard ma...@artengine.ca


 This is a late posting about the 9.12 release of GridFlow which was
 finished two weeks ago. Note that the Ubuntu packages are now made by Claude
 instead of Patrick, and it's available as seven deb files instead of one tar
 file. Get the packages at http://gridflow.ca/ !

 ChangeLog between 9.11 (september 7th) and 9.12 (october 8th) :

  * Gem loading is now optional at run-time (and mandatory at
   compile-time), so that not having Gem will only result in 3 classes not
   being loaded.
  * [doc_iemfont]: reversed behaviour so that it takes as argument px sizes
  * [gridflow]: added attr pd_version
  * improved examples: dither.pd qbert.pd
  * [#import]: when in per_message mode, output empty grids just like any
   other
  * [setargs]: process commas and semis properly when updating $-variables
  * [setargs]: use sys_queuegui to limit updates of objectboxes and
   titlebars
  * [setargs]: added method 'dirty'
  * [#many]: margins (just as in [#see])
  * [#many]: properties dialogue saves the spacing/margins settings to file
  * now ready for win64 builds
  * [args]: added attributes 'noloadbang' and 'noparens'
  * internals: added CLASS_NOPARENS and CLASS_NOCOMMA about parsing of args
  * added [#compress] and [gf/canvas_send]
  * added [#expr], a [expr]-lookalike (no grid support yet, but does use
   [#]-like numops internally)
  * [gf/mouse_spy]: fixed init bug
  * [#print]: fixed maxrows (was a bit off)
  * [#print]: changed number format when printing float32 or float64.
  * [#for]: step argument is now optional.
  * [print] and [#print]: stop parsing parentheses in creation arguments
  * [#unpack]: accept any grid containing as many elements as there are
   outlets
  * numops: add float support to % swap% rem swaprem
  * more detailed error messages of the form expected this, got that
  * [#out grid] and [parallel_port]: fix crash in case of error writing
  * [#]: now defaults to [# ignore]
  * reintroducing real unary operators. this means that there are now two
   tables of operators in the doc, and the table of unary only applies to
   [#] and [#expr] (they weren't much useful with anything else anyway).
   Those operators have become unary (one-input):
 sqrt rand sin cos tanh log exp C.sin C.cos C.tanh C.log C.exp
  * added numops (one input): ! ~ unary- abs tan sinh cosh floor ceil
  * added numops (one input): erf erfc cbrt expm1 log1p
  * added numops (two inputs): ldexp /exp

  ___
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Re: [PD] pduino + arduino UNO

2010-10-19 Thread Jose Luis Santorcuato
+1 how???

José

2010/10/19 John Harrison johnharrison...@gmail.com

 how was this solved?


 On Tue, Oct 19, 2010 at 8:30 AM, alessandro contini 
 aless.cont...@gmail.com wrote:

 solved.
 thanks a lot anyway.





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Re: [PD] pduino + arduino UNO

2010-10-18 Thread Jose Luis Santorcuato
HI, I have no arduino one hand, you could try installing the latest Arduino
IDE, is for the UNO plate.
I noticed that in 2.1 are defined Firmat chipset ATMEGA xxx in the file
named firmata.h chipsets there are defined outputs and inputs, not sure, but
could include a chip or model, remember that the FTDI system but not necessary
with an Arduino UNO.

The Uno differs from all preceding boards in that it does not use the FTDI
USB-to-serial driver chip. Instead, it features the Atmega8U2 programmed as
a USB-to-serial converter. (arduino.cc)

Below define of plates, chips and inputs/outputs

Try de solutions and keep working


José




==
 * MACROS
 **/

/* shortcut for setFirmwareNameAndVersion() that uses __FILE__ to set the
 * firmware name.  It needs to be a macro so that __FILE__ is included in
the
 * firmware source file rather than the library source file.
 */
#define setFirmwareVersion(x, y)   setFirmwareNameAndVersion(__FILE__, x, y)

// total number of pins currently supported
#if defined(__AVR_ATmega168__) || defined(__AVR_ATmega328P__) // Arduino NG
and Diecimila
#define TOTAL_ANALOG_PINS   8
#define TOTAL_DIGITAL_PINS  22 // 14 digital + 8 analog
#define TOTAL_PORTS 3 // total number of ports for the board
#define ANALOG_PORT 2 // port# of analog used as digital
#define FIRST_ANALOG_PIN14 // pin# corresponding to analog 0
#define VERSION_BLINK_PIN   13 // digital pin to blink version on
#define FIRST_SERVO_PIN 2 // pin# of the first servo pin
#elif defined(__AVR_ATmega8__)  // old Arduinos
#define TOTAL_ANALOG_PINS   6
#define TOTAL_DIGITAL_PINS  20 // 14 digital + 6 analog
#define TOTAL_PORTS 3  // total number of ports for the board
#define ANALOG_PORT 2  // port# of analog used as digital
#define FIRST_ANALOG_PIN14 // pin# corresponding to analog 0
#define VERSION_BLINK_PIN   13 // digital pin to blink version on
#define FIRST_SERVO_PIN 2 // pin# of the first servo pin
#elif defined(__AVR_ATmega1280__)// Arduino Mega
#define TOTAL_ANALOG_PINS   16
#define TOTAL_DIGITAL_PINS  70 // 54 digital + 16 analog
#define TOTAL_PORTS 9 // total number of ports for the board
#define ANALOG_PORT 8 // port# of analog used as digital
#define FIRST_ANALOG_PIN54 // pin# corresponding to analog 0
#define VERSION_BLINK_PIN   13 // digital pin to blink version on
#define FIRST_SERVO_PIN 2 // pin# of the first servo pin
#elif defined(__AVR_ATmega128__)// Wiring
#define TOTAL_ANALOG_PINS   8
#define TOTAL_DIGITAL_PINS  51
#define TOTAL_PORTS 7 // total number of ports for the board
#define ANALOG_PORT 5 // port# of analog used as digital
#define FIRST_ANALOG_PIN40 // pin# corresponding to analog 0
#define VERSION_BLINK_PIN   48 // digital pin to blink version on
#define FIRST_SERVO_PIN 8 // pin# of the first servo pin
#elif defined(__AVR_AT90USB162__) // Teensy
#define TOTAL_ANALOG_PINS   0
#define TOTAL_DIGITAL_PINS  21 // 21 digital + no analog
#define TOTAL_PORTS 4 // total number of ports for the board
#define ANALOG_PORT 3 // port# of analog used as digital
#define FIRST_ANALOG_PIN21 // pin# corresponding to analog 0
#define VERSION_BLINK_PIN   6 // digital pin to blink version on
#elif defined(__AVR_ATmega32U4__) // Teensy
#define TOTAL_ANALOG_PINS   12
#define TOTAL_DIGITAL_PINS  25 // 11 digital + 12 analog
#define TOTAL_PORTS 4 // total number of ports for the board
#define ANALOG_PORT 3 // port# of analog used as digital
#define FIRST_ANALOG_PIN11 // pin# corresponding to analog 0
#define VERSION_BLINK_PIN   11 // digital pin to blink version on
#elif defined(__AVR_AT90USB646__) || defined(__AVR_AT90USB1286__) //
Teensy++
#define TOTAL_ANALOG_PINS   8
#define TOTAL_DIGITAL_PINS  46 // 38 digital + 8 analog
#define TOTAL_PORTS 6 // total number of ports for the board
#define ANALOG_PORT 5 // port# of analog used as digital
#define FIRST_ANALOG_PIN38 // pin# corresponding to analog 0
#define VERSION_BLINK_PIN   6 // digital pin to blink version on
#elif defined(__AVR_ATmega644P__) || defined(__AVR_ATmega644__)  // Sanguino
#define TOTAL_ANALOG_PINS   8
#define TOTAL_DIGITAL_PINS  32 // 24 digital + 8 analog
#define TOTAL_PORTS 4 // total number of ports for the board
#define ANALOG_PORT 3 // port# of analog used as digital
#define FIRST_ANALOG_PIN24 // pin# corresponding to analog 0
#define VERSION_BLINK_PIN   0 // digital pin to blink version on
#elif defined(__AVR_ATmega645__)  // Illuminato
#define TOTAL_ANALOG_PINS   6
#define TOTAL_DIGITAL_PINS  42 // 36 digital + 6 

Re: [PD] pduino + arduino UNO

2010-10-18 Thread Jose Luis Santorcuato
Ooops, the firmata.h is in the pduino/firmata...

Best regards

José

2010/10/19 Jose Luis Santorcuato santorcuat...@gmail.com

 HI, I have no arduino one hand, you could try installing the latest
 Arduino IDE, is for the UNO plate.
 I noticed that in 2.1 are defined Firmat chipset ATMEGA xxx in the file
 named firmata.h chipsets there are defined outputs and inputs, not sure, but
 could include a chip or model, remember that the FTDI system but not necessary
 with an Arduino UNO.

 The Uno differs from all preceding boards in that it does not use the FTDI
 USB-to-serial driver chip. Instead, it features the Atmega8U2 programmed
 as a USB-to-serial converter. (arduino.cc)

 Below define of plates, chips and inputs/outputs

 Try de solutions and keep working


 José





 ==
  * MACROS

  
 **/

 /* shortcut for setFirmwareNameAndVersion() that uses __FILE__ to set the
  * firmware name.  It needs to be a macro so that __FILE__ is included in
 the
  * firmware source file rather than the library source file.
  */
 #define setFirmwareVersion(x, y)   setFirmwareNameAndVersion(__FILE__, x,
 y)

 // total number of pins currently supported
 #if defined(__AVR_ATmega168__) || defined(__AVR_ATmega328P__) // Arduino NG
 and Diecimila
 #define TOTAL_ANALOG_PINS   8
 #define TOTAL_DIGITAL_PINS  22 // 14 digital + 8 analog
 #define TOTAL_PORTS 3 // total number of ports for the board
 #define ANALOG_PORT 2 // port# of analog used as digital
 #define FIRST_ANALOG_PIN14 // pin# corresponding to analog 0
 #define VERSION_BLINK_PIN   13 // digital pin to blink version on
 #define FIRST_SERVO_PIN 2 // pin# of the first servo pin
 #elif defined(__AVR_ATmega8__)  // old Arduinos
 #define TOTAL_ANALOG_PINS   6
 #define TOTAL_DIGITAL_PINS  20 // 14 digital + 6 analog
 #define TOTAL_PORTS 3  // total number of ports for the board
 #define ANALOG_PORT 2  // port# of analog used as digital
 #define FIRST_ANALOG_PIN14 // pin# corresponding to analog 0
 #define VERSION_BLINK_PIN   13 // digital pin to blink version on
 #define FIRST_SERVO_PIN 2 // pin# of the first servo pin
 #elif defined(__AVR_ATmega1280__)// Arduino Mega
 #define TOTAL_ANALOG_PINS   16
 #define TOTAL_DIGITAL_PINS  70 // 54 digital + 16 analog
 #define TOTAL_PORTS 9 // total number of ports for the board
 #define ANALOG_PORT 8 // port# of analog used as digital
 #define FIRST_ANALOG_PIN54 // pin# corresponding to analog 0
 #define VERSION_BLINK_PIN   13 // digital pin to blink version on
 #define FIRST_SERVO_PIN 2 // pin# of the first servo pin
 #elif defined(__AVR_ATmega128__)// Wiring
 #define TOTAL_ANALOG_PINS   8
 #define TOTAL_DIGITAL_PINS  51
 #define TOTAL_PORTS 7 // total number of ports for the board
 #define ANALOG_PORT 5 // port# of analog used as digital
 #define FIRST_ANALOG_PIN40 // pin# corresponding to analog 0
 #define VERSION_BLINK_PIN   48 // digital pin to blink version on
 #define FIRST_SERVO_PIN 8 // pin# of the first servo pin
 #elif defined(__AVR_AT90USB162__) // Teensy
 #define TOTAL_ANALOG_PINS   0
 #define TOTAL_DIGITAL_PINS  21 // 21 digital + no analog
 #define TOTAL_PORTS 4 // total number of ports for the board
 #define ANALOG_PORT 3 // port# of analog used as digital
 #define FIRST_ANALOG_PIN21 // pin# corresponding to analog 0
 #define VERSION_BLINK_PIN   6 // digital pin to blink version on
 #elif defined(__AVR_ATmega32U4__) // Teensy
 #define TOTAL_ANALOG_PINS   12
 #define TOTAL_DIGITAL_PINS  25 // 11 digital + 12 analog
 #define TOTAL_PORTS 4 // total number of ports for the board
 #define ANALOG_PORT 3 // port# of analog used as digital
 #define FIRST_ANALOG_PIN11 // pin# corresponding to analog 0
 #define VERSION_BLINK_PIN   11 // digital pin to blink version on
 #elif defined(__AVR_AT90USB646__) || defined(__AVR_AT90USB1286__) //
 Teensy++
 #define TOTAL_ANALOG_PINS   8
 #define TOTAL_DIGITAL_PINS  46 // 38 digital + 8 analog
 #define TOTAL_PORTS 6 // total number of ports for the board
 #define ANALOG_PORT 5 // port# of analog used as digital
 #define FIRST_ANALOG_PIN38 // pin# corresponding to analog 0
 #define VERSION_BLINK_PIN   6 // digital pin to blink version on
 #elif defined(__AVR_ATmega644P__) || defined(__AVR_ATmega644__)  //
 Sanguino
 #define TOTAL_ANALOG_PINS   8
 #define TOTAL_DIGITAL_PINS  32 // 24 digital + 8 analog
 #define TOTAL_PORTS 4 // total number of ports for the board
 #define ANALOG_PORT 3 // port# of analog used as digital
 #define FIRST_ANALOG_PIN24 // pin# corresponding

Re: [PD] PD on Atom Processors

2010-10-03 Thread Jose Luis Santorcuato
Yes. i have the same processor, atom 1.6 and 1 gb ram 160 hd... working for
workshops or examples not for hard work...

Best regards

José

2010/10/3 Ivica Ico Bukvic i...@vt.edu

  FWIW L2Ork (http://l2ork.music.vt.edu) runs entirely on MSI Wind U100
 netbooks with Atom processors. Everything works just fine. You will top off
 the CPU relatively quickly as these things are not built for speed. Still,
 you should get a decent amount of performance out of them. I haven’t used
 much Gem (yet) but did construct a few test patches and it did behave
 perfectly fine, even with Compiz on. The only device that has shown some
 instability is wireless which can occasionally drop a wireless connection
 (although this may be simply because I am running an older version of
 Ubuntu, namely 9.10).



 HTH



 Best wishes,



 Ico


   --

 *From:* pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] *On Behalf
 Of *Felix Obée
 *Sent:* Sunday, October 03, 2010 3:03 PM
 *To:* pd-list@iem.at
 *Subject:* [PD] PD on Atom Processors



 Hi together,



 is there someone who has experience running PD on Atom machines?



 I want to realize a simple video player for an installation using PD / GEM
 and an Arduino as Interface. The machine I am thinking about is a MSI
 Windbox running Linux,  booting from USB and playing the Videos on an
 SD-Card.

 Since Linux is preinstalled on the machine I expect no problems with the
 graphic drivers...

 Specs are:



 • Suse Linux Enterprise 11
 • Intel® Atom™ Prozessor D510
 (1,66 GHz, 1 MB L2 Cache)
 • 320 GB HD und 2 GB Ram
 • ATI® Radeon™ HD4330 Grafik, 256 MB
 • Intel® NM10 Express
 • WLAN 802.11 b/g/n und Gbit LAN
 • eSATA-Anschluß, SPDIF out Adapter
 • HDMI- und VGA-Ausgang
 • 6 in 1 Card Reader und 4 USB Ports




 http://de.msi.com/index.php?func=prodtmpspecmaincat_no=134cat2_no=cat3_no=prod_no=2002#menu



 Thx for the help!



 Felix



 ...
 ---
 Felix Obée
 Weichselstr. 35
 12045 Berlin

 Phone: 0178 / 49 31 008

 Phone: 030 / 55957397
 Mail: fe...@amphibiousthoughts.com
 http://amphibiousthoughts.com

 http://dj.amphibiousthoughts.com
 ---











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Re: [PD] noaudio question

2010-09-24 Thread Jose Luis Santorcuato
Maybe... when i work with video and audio pd starts to become slow, not
always but...with arduino same things happens, of course... with a lot of
videos and audio samples hehehehe.

I work with a Santa Rosa Macbook, Intel Core 2 Duo... 2gb Ram...a misery of
computerthe graphic card is a mythical intel gma...poor

In Ubuntu  I have only tested... in a little computer and is the same... i
prefer work with two computers...audio/hardware, video/cv... network

Windows...a pain of
head...works...slooow, and crash

Best Regards

José

Jos{e
2010/9/24 Matteo Sisti Sette matteosistise...@gmail.com

 Hi,

 I know running with -noaudio is NOT exactly the same as running normally
 and keeping dsp turned off.

 However, when running a gem patch with nothing audio-related in it, I
 expected that the performance would be the same in the two cases (NOT the
 same as running with dsp turned on, of course).

 However, I am under the impression that -noaudio gives me better
 performance, though I'm not sure.

 Is that possible?

 thanks
 m.

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Re: [PD] I'm on unix, I'm much better than windows users! (was Pd-extended 0.42.5 release candidate 6 released!)

2010-09-21 Thread Jose Luis Santorcuato
Hi friends...My experience with Pure Data in Windows is terrible,
unfortunately here in South America does not dare to implement at the
Universities Unix systems ... is sad that in trying to integrate systems
such as PD, Arduino and Processing is very slow ... falls and crashes ...
doing very well in Linux and Mac, but when bombarded with the Adobe suite is
not much we can do to install Linux ...Furthermore, as media artists have an
ethical commitment to research, which in Windows is difficult to make due to
the closeness of the system and license issue ... It is very interesting
here, is a subject to discuss, perhaps in the next pdcon

Best regards

José

2010/9/21 João Pais jmmmp...@googlemail.com

 If you want to use Windows, use Windows, if you like OS X, use that.
 And if you use Linux, well, you are on the right side... HEHEHE.


 that's my attitude as well. but if someone starts saying let's not waste
 our time with non-unix systems, they're not open source anyway so it makes
 no sense to let them use our software, I'll soon not be able to do that
 anymore.
 (and the most coherent is that they always rebel against windows, but not
 against mac, which in these days is more commercial and bigbrothery than
 windows ever was - acording to some comments from friends that use mac)


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Re: [PD] Free Max?

2010-09-21 Thread Jose Luis Santorcuato
Max has always offered the possibility of downloading free but a 30-day
license, which is that crack, I think it means little, it's like when
windows 7 is liberated, we humbly think we use pd for two reasons: the
potential and an ethical issue, it would be a bad move  create or teaching
max and then forcing us or our students to pay a license ... I do not think
that means a lot, I teach in universities pd, other professors teach max and
is a real pain in the head, max in my experience only works well in osx
again making it proprietary.
I preferred pd as mentioned, plus the community is worth more than $ 700, is
something that commercial software can never have.

Best regards

José

2010/9/21 Hans-Christoph Steiner h...@at.or.at


 I've never really used Max, so doesn't mean much to me.  Whatever floats
 their boat :).  I don't really see it as a competition.

 But yes, there has always been the free runtime.

 .hc

 On Sep 20, 2010, at 5:55 PM, Dan Wilcox wrote:

 I have heard rumors from various sources that Cycling 74 may change the
 pricing scheme of Max to include a limited version for free. If true, what
 does this mean for Pd?

 
 Dan Wilcox
 danomatika.com
 robotcowboy.com




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 Programs should be written for people to read, and only incidentally for
 machines to execute.
  - from Structure and Interpretation of Computer Programs


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Re: [PD] Hi, new user. Question about max/msp and PD

2010-09-13 Thread Jose Luis Santorcuato
Jones, there are plenty of examples, if you go to help find helpful browser,
there are libraries that help you work in bars, or other music stuff, even
with a more nice interface, I recommend the library moonlib, Help / browser
/ reference/moonlib and Help/browser/ reference/Unauthorized library in the
same route... give them a spin and maybe your experience a pleasant one ...
anyway we are near I'm from Chile and what we need here ...

José


2010/9/13 jm jones juan...@gmail.com

 2010/9/11 Marco Donnarumma de...@thesaddj.com:
  Hi Juan,
  regarding resources, please find here my personal collection of Pd
 on-line
  resources:
 
  http://www.delicious.com/MarcoD2/bundle:PureData
 
  The right sidebar shows all Pd tags.
  Hope that helps,
 
  Best,
 
 
 
  Im not interested in video, only music and sound. What about resources
  (patches, objets, etc)?
 
 
 
  --
  Marco Donnarumma aka TheSAD
  Independent New Media Arts Professional, Performer, Teacher - Edinburgh,
 UK
 
 
  PORTFOLIO: http://marcodonnarumma.com
  LAB: http://www.thesaddj.com | http://cntrl.sourceforge.net |
  http://www.flxer.net
  EVENT: http://www.liveperformersmeeting.net
 

 Thanks for the links and the feedback. These days Im playing a lot
 with PD  I like it.
 One new thing in Max 5 is  traditional musical time values, and new
 transport  capabilities. Is something like that available in PD
 (working without milliseconds as measure)? Maybe it can be done in a
 simple way in pd, but  Im a noob in this, so I want to know the big
 differences.

 Max is very polished, but in 3 days I discover a lot of cools things
 about pd. The community seems  great, but this is not surprise, after
 all I'm in a LUG  from about six years ago.

 Gracias Jose por la bienvenida!

 --
 Juan Manuel Jones

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Re: [PD] Hi, new user. Question about max/msp and PD

2010-09-12 Thread Jose Luis Santorcuato
which pd forum are you talking about ?
+1

José

2010/9/10 Mathieu Bouchard ma...@artengine.ca

 On Fri, 10 Sep 2010, jm jones wrote:

  Max forums seems more active than the pd, I hope this list is more active
 : )


 which pd forum are you talking about ?

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Re: [PD] Hi, new user. Question about max/msp and PD

2010-09-12 Thread Jose Luis Santorcuato
This is certainly news, well I write to the list, is a good place to share
and ask ... Welcome and good luck!

Bienvenido!

José


2010/9/12 mik mpr...@skynet.be

 Jose Luis Santorcuato schreef:

  which pd forum are you talking about ?
 +1

  Probably this one: http://puredata.hurleur.com/


 m

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Re: [PD] Hi, new user. Question about max/msp and PD

2010-09-12 Thread Jose Luis Santorcuato
Hahahaha, ok... was for Jones...

Anyway you can find material on the website of Miller, I think there are
also a couple of books
probably in torrents. Cyrille papers are good and the Hangar, also Mathieu,
jobs Gem introductory
course are not music, but will open doors.
I leave you greetings and hope you feel comfortable.

José


2010/9/10 jm jones juan...@gmail.com

 Hi, Im learning PD-Max/msp. Im trying both, and seems that learning one
 helps learn the other.
 I like the free-software nature of PD, but besides that, I want to know the
 pros and cons of the two environments.
 Max is prettier and with more GUI, but is really more easy to learn?
 Im not interested in video, only music and sound. What about resources
 (patches, objets, etc)?
 Max forums seems more active than the pd, I hope this list is more active :
 )
 Besides that, congrats to all the pd developers, its really great to have
 this awesome free soft.

 Cheers from Patagonia, Argentina.

 --
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Re: [PD] Gridflow on mac osx and linux ubuntu...works fine!

2010-09-06 Thread Jose Luis Santorcuato
Of course... work very nice in Linux and Mac osx...hehehehe

Best regards

José



2010/9/6 Jose Luis Santorcuato santorcuat...@gmail.com


 Friends, I've done, installing on mac osx 10.5.8 gridflow and the latest
 official version of Pure Data, I did well in Ubuntu Linux ... the problem
 is that I tried to make the path from the gui should be done from
 org.puredata.pd.plist file and then copy the files and create the folder PD
 ...then copy the gridflow library inside..

 Thanks to all

 José
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[PD] Gridflow on mac osx and linux ubuntu...works fine!

2010-09-06 Thread Jose Luis Santorcuato
Friends, I've done, installing on mac osx 10.5.8 gridflow and the latest
official version of Pure Data, I did well in Ubuntu Linux ... the problem is
that I tried to make the path from the gui should be done from
org.puredata.pd.plist file and then copy the files and create the folder PD
...then copy the gridflow library inside..

Thanks to all

José
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Re: [PD] Gridflow on mac osx and linux ubuntu...works fine!

2010-09-06 Thread Jose Luis Santorcuato
Hi Mathieu... the point is that you can not path with  gui on mac osx ...
I should make in console and editing a file in user/lib/preferences... all
the process...editing text file and console...On liux ubuntu no
problems...another question why some patchs not works
(camera)?chrashes... and terminal says: error not openthe other patchs
works fine... great work...congrats


Best regards

José

2010/9/6 Mathieu Bouchard ma...@artengine.ca

 On Mon, 6 Sep 2010, Mathieu Bouchard wrote:

 On Mon, 6 Sep 2010, Jose Luis Santorcuato wrote:

 the problem is that I tried to make the path from the gui should be done
 from org.puredata.pd.plist file

 I don't understand. You mean you were not able to add the path using the
 GUI ?... Did you try following the instructions ?


 Actually, there's no -path option to be added in the GUI, only a -lib
 option (Startup...) for the name gridflow, unless you want something
 nonstandard on purpose.


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