[PD] No loadbang in dynamically created objects

2011-08-20 Thread brandon zeeb
Hey dudes,

I'm on 0.43-0 vanilla and just noticed that [loadbang] bangs are not being
fired within abstractions which are created dynamically.  Am I missing
something, or did I just stumble upon a bug?

Cheers,

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Re: [PD] No loadbang in dynamically created objects

2011-08-20 Thread brandon zeeb
Great, I just realized this was recently touched up, so sorry for the repeat
thread.  This makes complete sense, the polyphonic host to my dynamic object
creation is now sending [loadbang( messages to the newly created patches.

Cheers,
brandon

On Sat, Aug 20, 2011 at 3:00 PM, Mathieu Bouchard ma...@artengine.cawrote:

 On Sat, 20 Aug 2011, brandon zeeb wrote:

  I'm on 0.43-0 vanilla and just noticed that [loadbang] bangs are not being
 fired within abstractions which are created dynamically.  Am I missing
 something, or did I just stumble upon a bug?


 [loadbang] is something that has to be banging whenever the patching is
 finished. The patch that does dynamic creation is the one that is
 responsible for loadbanging the objects.

 Basic Pd only allows loadbanging a complete canvas, by sending a loadbang
 message to the canvas. However, there are extensions for doing other things.
 For example, [gf/canvas_loadbang], together with [gf/canvas_count], allows
 you to send a loadbang to only the newest objects, in a canvas that had
 already been loadbanged.

 (The rule is that loadbang should be done only once per object at most,
 never more than that.)

 Note that creating objects manually also does not cause any loadbangs,
 though it would be a good thing to have a menu item for triggering loadbang
 on objects that didn't exist back when loadbang was done in that canvas.
 That would be a quite awesome shortcut.

  __**__**
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Re: [PD] timing

2010-12-22 Thread brandon zeeb
If Pd's default block size is 64 samples, and events are only processed at
the beginning of a block cycle.

Therefore, if you're running at 48,000hz sample rate, then your Event Rate
is 750hz.
Likewise a 96,000hz sample rate will give you a 1500hz Event Rate.

As Mathieu mentioned, if you need anything higher than this, your only
options are:

   1. Decrease your block size
   2. Calculate at audio-rate using ~ objects

As for between samples, are you referring to some kind of upsampling?  In
that case, either increase the sample rate of a sub-patch using [block~]
relative to the current sample rate, or use either a [delread~]/[delwrite~]
pair or [fexpr~] to hold the last sample value from a given stream for
calculation.

~Brandon
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Re: [PD] timing

2010-12-22 Thread brandon zeeb
My fault, you're right.  I'm happily wrong about this one.

Cheers,
Brandon

On Dec 22, 2010 9:52 AM, Roman Haefeli reduz...@gmail.com wrote:

On Wed, 2010-12-22 at 09:01 -0500, brandon zeeb wrote:
 If Pd's default block size is 64 samples, a...
Not true. Events a.k.a messages are 'virtually' [1] processed at any
time (literally any time, which includes any time between samples. The
only restriction is the resolution of the 32bit floating point number
format used by Pd).

This can be easily shown with this little patch:

[metro 3.1415]
|
[t b b]
||
[timer]
|
[3.1415\ - number box

You can change the metro to any value and [timer] will report back
exactly that value. AFAIK, this exact timing occurs as long we're
considering the message-only domain.

However, there are some objectclasses which accept messages at the
inlets and produce signals at the outlets, e.g. [sig~]. Many (almost
all?) of them only evaluate the messages _at_ block boundaries and thus
the resulting signal can only be changed at block boundaries. This
effect makes the messages look like they only happen at block
boundaries, although they actually happen at any time.

There are other objects that work in both, message and signal domain,
which don't suffer from that problem: [vline~] and [vsnapshot~]. Both
take the exact timing of the message into account.


[1]: I say 'virtually', because Pd actually really computes one or
several events only once per block, though is this done transparently
when looking from the outside.


Summary:

* [metro] and [del] are as accurate as you can wish them to be.

* Always use [vline~] when timing-exact conversion from message to
signal matters

* most tilde-classes with message inlets ignore the timing of the
messages

* You don't need lower block sizes for having exact timing in the
message domain

* Messages triggered from  external sources (GUIs [bng]/[hslider] etc.,
MIDI [midiin]/[ctlin] etc., networking [netreceive] etc., serial
[comport], etc.) usually don't have more exact timing than the block
size.

Roman
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Re: [PD] PD OOP?

2010-12-15 Thread brandon zeeb
In my experience with emulating OOP in Pd I've had moderate success.  As a
Java developer by day, I find myself attempting to recreate familiar
patterns within Pd (ie: usually IoC and Flyweight in Pd).   Main problems
with recreating OOP in Pd are the following:

   1. Everything is global
   2. No control over abstraction (object) construction order and lifecycle
   3. No introspection (although not required, very helpful, and don't tell
   me it's in some external, I don't care!)
   4. No concept of this
   5. No interfaces or abstract abstractions (to control inlet patterns)
   6. Unfriendly and inconsistent type system (it is cumbersome in real use,
   although I get over this by using [list])
   7. and on and on

In most Pd patches, I see people using a few lookup tables again and again
(ie: mtof).  As this is a complete waste of memory, one can attempt the
Flyweight pattern.  However, doing so in Pd is a very dangerous game, as you
will have NO idea which abstraction first created the table and thus have no
control over retaining access to it.  In my library I've dropped this
approach in favor of something closer to IoC.

Basic IoC is very possible, and indeed very rewarding.  Very often I pass in
other abstractions as object creation arguments.  The most simple example of
this in my library is my [bypass~] abstraction used to dynamically enable
and disable a given abstraction.  I use this EVERYWHERE to save CPU cycles
in combination with another object to programmatically disable the
sub-abstraction when the user selects a given value (ie: when the filter
cutoff is at MAX with no resonance, disable the filter).

In use:

[bypass~ some_process~ 330 1 3 9]

Where [bypass~] expects it's 1st argument to be an abstraction and the next
10 to be arguments to that abstraction.  Every patch which uses [bypass]~
must have 1 signal inlet and 1 event inlet.  Unfortunately, this interface
can't be programmatically enforced. [bypass~] passes it's 1st two inlets to
the sub-abstraction, while the 3rd is used to control [bypass~]

I've attached [bypass~] and it's dependencies, have fun!

~Brandon


bypass~-help.pd
Description: Binary data


bypass~.pd
Description: Binary data


mute~-help.pd
Description: Binary data


mute~.pd
Description: Binary data


defined-help.pd
Description: Binary data


defined.pd
Description: Binary data
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Re: [PD] PD OOP?

2010-12-15 Thread brandon zeeb
Many options have been proposed over the years, my favorite thus far is
[thiscanvas]
http://lists.puredata.info/pipermail/pd-dev/2004-12/003430.html


On Wed, Dec 15, 2010 at 8:34 AM, Jonathan Wilkes jancs...@yahoo.com wrote:

 What exactly would this (#4) look like in Pd?

 -Jonathan

 --- On *Wed, 12/15/10, brandon zeeb zeeb.bran...@gmail.com* wrote:


 From: brandon zeeb zeeb.bran...@gmail.com

 Subject: Re: [PD] PD OOP?
 To: PD List pd-list@iem.at
 Date: Wednesday, December 15, 2010, 1:51 PM


 In my experience with emulating OOP in Pd I've had moderate success.  As a
 Java developer by day, I find myself attempting to recreate familiar
 patterns within Pd (ie: usually IoC and Flyweight in Pd).   Main problems
 with recreating OOP in Pd are the following:

1. Everything is global
2. No control over abstraction (object) construction order and
lifecycle
3. No introspection (although not required, very helpful, and don't
tell me it's in some external, I don't care!)
4. No concept of this
5. No interfaces or abstract abstractions (to control inlet patterns)
6. Unfriendly and inconsistent type system (it is cumbersome in real
use, although I get over this by using [list])
7. and on and on

 In most Pd patches, I see people using a few lookup tables again and again
 (ie: mtof).  As this is a complete waste of memory, one can attempt the
 Flyweight pattern.  However, doing so in Pd is a very dangerous game, as you
 will have NO idea which abstraction first created the table and thus have no
 control over retaining access to it.  In my library I've dropped this
 approach in favor of something closer to IoC.

 Basic IoC is very possible, and indeed very rewarding.  Very often I pass
 in other abstractions as object creation arguments.  The most simple example
 of this in my library is my [bypass~] abstraction used to dynamically enable
 and disable a given abstraction.  I use this EVERYWHERE to save CPU cycles
 in combination with another object to programmatically disable the
 sub-abstraction when the user selects a given value (ie: when the filter
 cutoff is at MAX with no resonance, disable the filter).

 In use:

 [bypass~ some_process~ 330 1 3 9]

 Where [bypass~] expects it's 1st argument to be an abstraction and the next
 10 to be arguments to that abstraction.  Every patch which uses [bypass]~
 must have 1 signal inlet and 1 event inlet.  Unfortunately, this interface
 can't be programmatically enforced. [bypass~] passes it's 1st two inlets to
 the sub-abstraction, while the 3rd is used to control [bypass~]

 I've attached [bypass~] and it's dependencies, have fun!

 ~Brandon

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Re: [PD] PD OOP?

2010-12-15 Thread brandon zeeb
The point here refers to the common use of $0.  This isn't necessarily a bad
thing (and is actually helpful in most cases), but can make certain things a
little more difficult with regards to true OOP.

On Wed, Dec 15, 2010 at 9:14 AM, IOhannes m zmoelnig zmoel...@iem.atwrote:

 On 2010-12-15 13:51, brandon zeeb wrote:

 1. Everything is global

 hmm, i'd say the content of a message is as local as can be.

 mfsdr
 IOhannes


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Re: [PD] PD OOP?

2010-12-15 Thread brandon zeeb
Sorry, gmail is hacking up the comment log.  Comments are inline.

On Wed, Dec 15, 2010 at 11:52 AM, Mathieu Bouchard ma...@artengine.cawrote:

 On Wed, 15 Dec 2010, brandon zeeb wrote:

  Say you compute a raised cosine window and store it in a table, this
 table is used within one instance of a granular table reading voice
 abstraction, 1-n of these abstractions are created at run time for
 polyphony.  Now you have N instances of this table.  Some people cache mtof
 in a table, and thus that was my original point.


 Oh ok. I couldn't imagine that people would cache mtof in a table.

 You can send reply-to $0-callback to [s mtof] and see whether your [r
 $0-callback] gets a bang. If it does, it's because there's a [r mtof] that
 sees that and has a [t b s]=[s] to send you back a bang. This thing is in an
 instance of the mtof-cache abstraction somewhere. If you don't get the
 reply, then you dynamically open the mtof-cache as a toplevel patch (so that
 the cache doesn't disappear when you close the patch that created it) and
 you auto-hide it using vis 0-[s $0-canvas] [namecanvas $0-canvas].
 Does that sound good ?


That's not a bad idea!  Essentially attempting to delegate the creation of
the table.


  In a given abstraction you do NOT have control of the order in which your
 abstractions are created in memory.


 Yes you do. It's the implicit object numbering. You can renumber an object
 by deleting and undeleting it. Any new object is created at the end of the
 order, such that when you save the patch, it will be reloadable in that
 order.


That said, it's considered bad practice to rely on this. People who need to
 rely on this may use dynamic patching instead.


Perhaps, but not if you're creating the objects by hand.  As you say, it is
a bad practice.


 I care more about Pd as a language and as a means to learn. For my
 purposes, using externals is pointless,

 I beg your pardon ???

 Pd with a lot of externals is a language too !


  although I do appreciate all the hard work.


 do you, really ?


Why are people getting offended here?  I'm simply attempting to avoid
information overload, my background is primarily in software development,
not DSP.  I use Pd to help learn these basics, and I will use pd-extended
when I've mastered the basics.  With that in mind, what's the point in using
a pre-baked filter if I haven't created my own and don't yet fully
understand the theory behind it?  This says more about me than it does you
:)

 Basically, an abstraction (or object) is given what it needs to function by
 a 3rd party.

 Ok, then connections are given to the abstractions in a kind of attribute
 that we call an outlet : wouldn't that be a form of IoC ?


Nope, that would be delegation.  A simple example would be this.  Assume you
have an abstraction which uses [metro] to synchronize a particular process.
Now, if you wanted to synchronize with mates on the net using [netro],* you
would have to create a second abstraction*!  Using IoC / Strategy, you
create your abstraction and pass a symbol referencing the metronome you want
to use.  In Java / Spring IoC psuedocode:

class DoFunThings {
   private ICounter counter;
   private ISomeFunThing funThing;

   public void setCounter(ICounter newCounter) {
*  counter = newCounter;*
   }

  public void setSomeFunThing(ISomeFunThing thing) {
  funThing = thing;
  }

  public void doIt(Intlet inlet1, Inlet inlet2) {
* int val = counter.next();*
 funThing(val);
  }
}

/// now let's build it
ICounter netCounter = new NetCounter(127.0.0.1);
DoFunThings myAbstraction = new DoFunThings();
myAbstraction.setCounter(netCounter);

//... this is boring

myAbstraction.setCounter(new LocalMetronome(100));


Within Pd we can't achieve pure IoC since we can't construct abstractions by
themselves and pass them into other abstractions.  Although, we can only
pass along the name of the abstraction with it's creation arguments.  This
rides a blurry line between Strategy and IoC patterns.  Is this making more
sense?

Cheers,
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Re: [PD] PD OOP?

2010-12-15 Thread brandon zeeb
On Wed, Dec 15, 2010 at 6:49 PM, Mathieu Bouchard ma...@artengine.cawrote:

 On Wed, 15 Dec 2010, brandon zeeb wrote:

  do you, really ?


 Why are people getting offended here?


 Am I getting offended ? How would you know, anyway ?


Well, you're certainly argumentative :-/


 Having to reinvent all that's outside of pd-vanilla is a more severe
 information overload.

 If your background is in software development, then you know that you
 should rely on libraries to get stuff done.


  I use Pd to help learn these basics, and I will use pd-extended when I've
 mastered the basics.


 But, as I said, many of what I consider to be basics are outside of
 pd-vanilla (while several things in pd-vanilla are rarely ever used by
 anyone).


Relying on the pre-baked solution that is pd-extended doesn't make for a
very rewarding learning experience.  Yet, if I were being paid for this, I
would definitely be making use of pd-extended because as you mentioned, my
primary motivation would be getting stuff done.  As a software developer,
I'm keen on avoiding the reliance on superfluous dependency, and right now
pd-extended is just that.

With that in mind, what's the point in using a pre-baked filter if I haven't
 created my own


 It's so that you don't have to create your own.


As I mentioned, I do want to create my own... to learn.


 Using IoC / Strategy, you create your abstraction and pass a symbol
 referencing the metronome you want to use.

 But you can also create the [metro] outside of the object, provided that
 you have an inlet in the abstraction that accepts the bangs, and zero, one
 or two outlets for connecting back to [metro] depending on needs. Isn't that
 IoC ?


Yes, that would be a fine example when the payload is rather simple, and
when tilde~ objects aren't involved (block delay!).  Anything beyond 1 or
two outlet/inlet pairs would probably be too cryptic for my uses, but the
same would go for creation style IoC.



  In Java / Spring IoC psuedocode:


 No idea what Spring is... and it doesn't seem to be used in your
 pseudocode, does it ?


Most Java classes used in Spring follow that example with setters for most
dependencies.  With regards to IoC, Spring is the agent that deals with
creating objects, resolving setter and constructor dependency, and
connecting them together.  This is accomplished either through XML,
annotations, or simple code (as in my example, where I'm instantiating the
objects myself).

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Re: [PD] PD OOP?

2010-12-15 Thread brandon zeeb
Yes, I would, as they fill language gaps :)

While we're at it, toss in the IEM stuff (soundfile_info, iemguts, etc).


On Wed, Dec 15, 2010 at 8:09 PM, Jonathan Wilkes jancs...@yahoo.com wrote:

 Would you make use of the following if they were included in Pd vanilla?

 * symbol2list
 * initbang and closebang
 * a way to read a text file that's guaranteed to not generate a bad
 argument
 error

 -Jonathan



 --- On *Thu, 12/16/10, brandon zeeb zeeb.bran...@gmail.com* wrote:


 From: brandon zeeb zeeb.bran...@gmail.com
 Subject: Re: [PD] PD OOP?
 To: Mathieu Bouchard ma...@artengine.ca
 Cc: PD List pd-list@iem.at
 Date: Thursday, December 16, 2010, 1:45 AM


 On Wed, Dec 15, 2010 at 6:49 PM, Mathieu Bouchard 
 ma...@artengine.cahttp://mc/compose?to=ma...@artengine.ca
  wrote:

 On Wed, 15 Dec 2010, brandon zeeb wrote:

  do you, really ?


 Why are people getting offended here?


 Am I getting offended ? How would you know, anyway ?


 Well, you're certainly argumentative :-/


  Having to reinvent all that's outside of pd-vanilla is a more severe
 information overload.

 If your background is in software development, then you know that you
 should rely on libraries to get stuff done.


  I use Pd to help learn these basics, and I will use pd-extended when I've
 mastered the basics.


 But, as I said, many of what I consider to be basics are outside of
 pd-vanilla (while several things in pd-vanilla are rarely ever used by
 anyone).


 Relying on the pre-baked solution that is pd-extended doesn't make for a
 very rewarding learning experience.  Yet, if I were being paid for this, I
 would definitely be making use of pd-extended because as you mentioned, my
 primary motivation would be getting stuff done.  As a software developer,
 I'm keen on avoiding the reliance on superfluous dependency, and right now
 pd-extended is just that.

 With that in mind, what's the point in using a pre-baked filter if I
 haven't created my own


 It's so that you don't have to create your own.


 As I mentioned, I do want to create my own... to learn.


  Using IoC / Strategy, you create your abstraction and pass a symbol
 referencing the metronome you want to use.

  But you can also create the [metro] outside of the object, provided that
 you have an inlet in the abstraction that accepts the bangs, and zero, one
 or two outlets for connecting back to [metro] depending on needs. Isn't that
 IoC ?


 Yes, that would be a fine example when the payload is rather simple, and
 when tilde~ objects aren't involved (block delay!).  Anything beyond 1 or
 two outlet/inlet pairs would probably be too cryptic for my uses, but the
 same would go for creation style IoC.



  In Java / Spring IoC psuedocode:


 No idea what Spring is... and it doesn't seem to be used in your
 pseudocode, does it ?


 Most Java classes used in Spring follow that example with setters for most
 dependencies.  With regards to IoC, Spring is the agent that deals with
 creating objects, resolving setter and constructor dependency, and
 connecting them together.  This is accomplished either through XML,
 annotations, or simple code (as in my example, where I'm instantiating the
 objects myself).

 --
 Brandon Zeeb



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Re: [PD] if within a range of numbers then true

2010-11-22 Thread brandon zeeb
Use a series of [moses] objects to set your low and high point with a
trigger banging the hot inlet of a [f] object with your desired value.

On Mon, Nov 22, 2010 at 8:37 PM, Ben Carney bfcar...@gmail.com wrote:

 Hello all,


  I have become rusty in pure data. It seems as if I used to know the answer
 to this.


 I would like to beable to output a 1 if a number is within a certain
 range


 example:


 [number box\
 |
 |
 [If between 11 and 20]
 |
 |
 |
 [X]


 I thought this would be easier to come up with a solution than it has been



 thanks in advance.








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 www.benfcarney.com
 Chicago, IL



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Re: [PD] Purpose of sig~

2010-11-03 Thread brandon zeeb
In response to your example below, the result of the addition will be 5~
given that messages [2( and [3( were sent while DSP was off.  This is a
surprise to me!

[sig~] can be helpful when you require a constant value at audio-rate, any
example I can conjure seems contrived (as in writing a constant value to a
tabwrite~).

On Wed, Nov 3, 2010 at 11:21 AM, Mathieu Bouchard ma...@artengine.cawrote:


  Why not have implicit control - signal conversion everywhere it is
 possible?
 For example why not allow this?
 |2( |3(
 |   |
 [+~ ]


 This is allowed (though I haven't checked the details of what happens if
 you send that while dsp is off).

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Re: [PD] Non-Linear Quantization / Bitcrush

2010-11-02 Thread brandon zeeb
I've attached my best attempt at recreating this effect, the attached PNG
will be used as a reference.

Given the distance d1 and d2, these distances are usually identical in a
traditional bitcrush or simple quantization.  I would like to be able to
vary the distance between points of an incoming signal such that the
distance between points is a function of a given quantization value, the
current Y value, AND a given quantization curve.

As a first step (and illustrated in the attached PNG), smaller values of Y
will produce a more pronounced quantization given a x^2 quantization curve
while larger values of Y will produce a smaller distance between steps.

Ideas?

~Brandon

On Tue, Nov 2, 2010 at 10:47 AM, Ludwig Maes ludwig.m...@gmail.com wrote:

 could you give examples of idealized input and output for cases 1-4?
 im not sure I understand what exactly you want...

 interested greetings!
 Ludwig

 On 1 November 2010 13:09, brandon zeeb zeeb.bran...@gmail.com wrote:
  Hey All,
 
  I've been burning my brain over this issue lately and I can't seem to
 come
  up with an elegant solution, and stay with me here as I attempt to
 explain
  it best I can.  For me and my needs, being able to quantize an arbitrary
  signal to any arbitrary series is the Holy Grail (and I'm not talking
 about
  simple table lookup!).
 
  I'm looking to quantize an incoming signal (or value) given a max and min
  quantization value and an arbitrary curve.  Think quantization of note
  events to a series of note lengths or your standard bitcrush algorithm,
 it's
  pretty much the same.  The arbitrary curve should influence the degree to
  which the bitcrush algorithm is applied to the signal such that one could
  have less quantization at smaller values of the input signal, and greater
  quantization and larger values (or vice versa).  Simple table-lookup is
  insufficient as it requires you to pre-define a maximum input signal
  amount.  I'm willing to waive this requirement if an implementation is
 not
  possible without it.
 
  This will be used in the following circumstances:
 
  To quantize envelopes signals to any arbitrary series (say !, Fibonacci,
  x^2, 2^x, etc)
  To quantize signal loop length values to an arbitrary series of note
 values
  (say 1/16, 1/8, 1/2, 1/1)
  To apply non-linear bitcrushing to a signal such that higher values are
  expressed with less of an effect than smaller values
  To quantize pitch events to a pre-defined series
 
 
  Is this making sense?
 
  My attempts thus far has extended the RjDj bitcrush abstraction with mild
  success.  I can recreate the effect but the output signal bears too many
  artifacts from the input signal (ie: the curve retains part of it's
 original
  slope from the input signal and is not flattened or held until the next
  value).
 
  Thanks,
  ~Brandon
 
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Re: [PD] Non-Linear Quantization / Bitcrush

2010-11-02 Thread brandon zeeb
This is even better.  If I could minimize the jumps around Y = 0.5 to -0.5
It'll be exactly what I'm looking for... or a start at least.

Do you see what I mean now?  See how the amount of quantization changes with
Y and a minimum quantization value?

I think I'm getting towards the answer now...

-- 
Brandon Zeeb
Columbus, Ohio
attachment: my-crush2-ex.png

my-crush2.pd
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Re: [PD] Non-Linear Quantization / Bitcrush

2010-11-02 Thread brandon zeeb
Great!  Unfortunately, I'm not entirely sure how to realize this in Pd.  Can
you help me out with a little example?

Thanks

On Tue, Nov 2, 2010 at 2:37 PM, Ludwig Maes ludwig.m...@gmail.com wrote:

 So you want amplitude 'a' dependant quantization size 'q' ? take your
 chosen q(a); in your example it seems you want a simple line:
 q=q(0)-k*a;
 define f(a) as integral of 1/q from a=0 to a; also calculate the
 inverse of f(a) i.e. a(f);

 now for each sample do: out=a(round(f(in))) where round is any floor
 or the like...

 have fun!

 ps:

 in your example: q=q0-k*a with for example q(0)=0.001 and
 q(0.8)=0.0001: q:=0.001-0.0009/0.8*a
 then f=2558.427881-.11*ln(10.-9.*a)
 and inverse=easy


 On 2 November 2010 19:20, Ludwig Maes ludwig.m...@gmail.com wrote:
  This is pretty easy actually, I use such things mostly to guide my
  rhythmical quantization...
 
  On 2 November 2010 19:19, brandon zeeb zeeb.bran...@gmail.com wrote:
  This is even better.  If I could minimize the jumps around Y = 0.5 to
 -0.5
  It'll be exactly what I'm looking for... or a start at least.
 
  Do you see what I mean now?  See how the amount of quantization changes
 with
  Y and a minimum quantization value?
 
  I think I'm getting towards the answer now...
 
  --
  Brandon Zeeb
  Columbus, Ohio
 
 
 




-- 
Brandon Zeeb
Columbus, Ohio
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Re: [PD] Pd 20% idle CPU usage on MBP

2010-11-01 Thread brandon zeeb
Great detective work!  I'd love to see better CPU performance on OS X.
Hopefully this also implies that one could see their Pd-Jack performance
increase as well.

Cheers,
~Brandon

On Mon, Nov 1, 2010 at 7:31 AM, Jamie Bullock ja...@postlude.co.uk wrote:


 On 28 Oct 2010, at 17:55, Mathieu Bouchard wrote:

  On Thu, 28 Oct 2010, brandon zeeb wrote:
 
  This thread comes up every year or two,
 
  I'd say at least twice a year... I think I already wrote about it on
 pd-list this autumn, no...? But it's hard to search the archives about the
 frequency of that thread, as the keywords might not be consistent. I just
 know that the problem has existed for quite a few years and that I read
 about it on pd-list more than a handful of times.

 Indeed! I remembered it coming up and so I searched the archives before
 posting, but keywords like 'cpu' and 'usage' don't do very much.

 However, digging a little with Shark, I see that a high proportion of Pd's
 CPU time is spent talking with the audio hardware, so I try Google: 
 DspFuncLib portaudio, and lo and behold:

http://www.google.co.uk/search?q=DspFuncLib+portaudio

 Trouble is use jack doesn't solve the problem, it merely avoids it.

 So, zooming in a bit, I see at least two issues here:

1. there is a lot of activity in the underlying audio drivers when
 using the Portaudio driver on OS X, even when audio is off in the
 application.  Let's call this the 'idle' CPU usage. IMO, this should be less
 than 1% on modern CPUs for well behaved applications. I've added this to the
 bug tracker.

2. there is a lot of activity in the underlying audio drivers when
 using the Portaudio driver on OS X, when audio is on in Pd. Comparison with
 AudioMulch, which also uses Portaudio suggests that is only in part a
 Portaudio problem. AudioMulch idles at ~10% on my machine. I suspect that
 the problem with Pd+portaudio may be due to a small buffer size used by Pd.
 I thought Pd's 'Delay' setting in audio preferences was supposed to handle
 this, but changing delay to 500ms, has no effect on CPU use. Also added to
 tracker.

 Jamie





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[PD] Non-Linear Quantization / Bitcrush

2010-11-01 Thread brandon zeeb
Hey All,

I've been burning my brain over this issue lately and I can't seem to come
up with an elegant solution, and stay with me here as I attempt to explain
it best I can.  For me and my needs, being able to quantize an arbitrary
signal to any arbitrary series is the Holy Grail (and I'm not talking about
simple table lookup!).

I'm looking to quantize an incoming signal (or value) given a max and min
quantization value and an arbitrary curve.  Think quantization of note
events to a series of note lengths or your standard bitcrush algorithm, it's
pretty much the same.  The arbitrary curve should influence the degree to
which the bitcrush algorithm is applied to the signal such that one could
have less quantization at smaller values of the input signal, and greater
quantization and larger values (or vice versa).  Simple table-lookup is
insufficient as it requires you to pre-define a maximum input signal
amount.  I'm willing to waive this requirement if an implementation is not
possible without it.

This will be used in the following circumstances:

   1. To quantize envelopes signals to any arbitrary series (say !,
   Fibonacci, x^2, 2^x, etc)
   2. To quantize signal loop length values to an arbitrary series of note
   values (say 1/16, 1/8, 1/2, 1/1)
   3. To apply non-linear bitcrushing to a signal such that higher values
   are expressed with less of an effect than smaller values
   4. To quantize pitch events to a pre-defined series


Is this making sense?

My attempts thus far has extended the RjDj bitcrush abstraction with mild
success.  I can recreate the effect but the output signal bears too many
artifacts from the input signal (ie: the curve retains part of it's original
slope from the input signal and is not flattened or held until the next
value).

Thanks,
~Brandon
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Re: [PD] dub chords in Pd

2010-10-29 Thread brandon zeeb
To Roman's suggestion, this works well.  For the sake of your speakers and
DSP chain, I'd add a [clip~ -1 1] to the end of that to be safe, and place
that combo both right before the [delwrite~ dub] and on the output stream.

For the sake of maximum dub, use a [vd~] instead of a [delread~] and slowly
apply modulation to the base index delay amount.  Say, 500ms +/- 50 by
modulating the base amount either with a periodic function or [lop~]
filtered [noise~].  I've yet to try this, but in my head it seems dubby.

Brandon

On Fri, Oct 29, 2010 at 6:00 AM, Roman Haefeli reduz...@gmail.com wrote:

 On Fri, 2010-10-29 at 11:43 +0200, Derek Holzer wrote:

  But one problem in Pd is that delay lines and filters tend to blow up
  instead of saturate like the old school gear.

 Good point. Real tape delays cannot blow up. Have you tried to put a
 tanh function in the feedback loop? Haven't tried myself, but I could
 imagine that it'll work.

 Roman


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Re: [PD] dub chords in Pd

2010-10-28 Thread brandon zeeb
Agreed,

Check the help patch H15.phaser.pd and H03.band-pass.pd, I'd start with
running your favorite saw chords into a bandpass filter triggered by
note-on, sweep that downward.  Patch that into the recirculating delay Andy
described (touch of distortion with a bandpass in the delay feedback loop).
Finally, add a phasor to the final output.  For maximum dub, dangerously
vary all important parameters.

In sum you have three components:

   1. Simple instrument with bandpass filter descending (and resetting) on
   note-on
   2. Recirculating delay with slight distortion on the input, and a
   bandpass filter in the feedback loop
   3. Phasor on output

You could probably do similar any number of different ways, but this is how
I'd try it.

Best,
~Brandon

On Thu, Oct 28, 2010 at 5:31 AM, jurgen noise@gmail.com wrote:

 every reggae music mix since Lee Perry has been using this type of sound. I
 used a cheapo yamaha portasound in the early 80s to do that, plus a fat
 phasor effect on it. then there's a short delay on it as well with a
 different EQ setting.

 if you want to create a phasor effect in pd you either create a very short
 delay or (I think better) a bank of notch filters, either boost or cut. with
 a metro you can then slide through the frequencies with range and speed of
 your liking.

 Jurgen

 On Oct 28, 2010, at 5:16 PM, Marco Donnarumma wrote:

 Yes, check this:

 http://soundcloud.com/bemong/03-rhythm-sound-mango-drive

 well, the whole tune, specially at 3' 05
 so those are the dub chords I'm talking about :P
 Sorry for not specifying before,

 Thanks,


 Marco


 From: brandon zeeb zeeb.bran...@gmail.com
 Subject: Re: [PD] dub chords in Pd
 To: PD List pd-list@iem.at
 Message-ID:

 aanlktikivqu9s2jp+yba55a68hjrw7cti7zrssp6q...@mail.gmail.comaanlktikivqu9s2jp%2byba55a68hjrw7cti7zrssp6q...@mail.gmail.com
 
 Content-Type: text/plain; charset=iso-8859-1

 There are many ways to peel that apple, can you post an example of
 something
 similar to what you're aiming for?

 Cheers,
 ~Brandon



 --
 Marco Donnarumma aka TheSAD
 Independent New Media Arts Professional, Performer, Teacher
 Ongoing MSc by Research, University of Edinburgh, UK


 PORTFOLIO: http://marcodonnarumma.com
 LAB: http://www.thesaddj.com | http://cntrl.sourceforge.net |
 http://www.flxer.net
 EVENT: http://www.liveperformersmeeting.net
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Re: [PD] Pd 20% idle CPU usage on MBP

2010-10-28 Thread brandon zeeb
This thread comes up every year or two, try running Pd with JackOSX instead
of having Pd communicate directly with OS X.  You should see the Pd process
decrease it's CPU usage significantly.

My guess is it's a Pd- PortAudio - OS X thing.

Cheers,
~Brandon

On Thu, Oct 28, 2010 at 12:42 PM, Bernardo Barros bernardobarr...@gmail.com
 wrote:

 I get this bug since 2005 on the mac...
 maybe related to a broad issue in gui-pd communication?

 2010/10/28 Claude Heiland-Allen claudiusmaxi...@goto10.org:
  Hi,
 
  On 28/10/10 16:41, Jamie Bullock wrote:
 
  Pd's idle CPU usage is 15-20%.
  Does anyone know why this is?
 
  probably a bug..  you could try using gdb and interrupting Pd to see
 where
  it is being busy, or some profiling tool (gprof or strace or shark (?) or
  something else).
 
  Is there anything that can be done to improve the situation?
 
  Try turning DSP on and then off again, maybe.
 
 
  Claude
 
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Re: [PD] Pd 20% idle CPU usage on MBP

2010-10-28 Thread brandon zeeb
Seriously, use Jack, and watch the CPU usage drop significantly.

On Thu, Oct 28, 2010 at 1:06 PM, Bernardo Barros
bernardobarr...@gmail.comwrote:

 sorry for the speculation. I really did not go deeper into this, I
 just used linux and less pd.
 but 20%cpu is a serious bu anyway.

 2010/10/28 Mathieu Bouchard ma...@artengine.ca:
  On Thu, 28 Oct 2010, Bernardo Barros wrote:
 
  I get this bug since 2005 on the mac...
  maybe related to a broad issue in gui-pd communication?
 
  You'd have to justify that. I don't think it can have to do with anything
  except the DSP engine and/or PortAudio (did anyone investigate this ?)
 
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Re: [PD] dub chords in Pd

2010-10-27 Thread brandon zeeb
There are many ways to peel that apple, can you post an example of something
similar to what you're aiming for?

Cheers,
~Brandon

On Wed, Oct 27, 2010 at 7:29 AM, Marco Donnarumma de...@thesaddj.comwrote:

 Thanks Andy,
 the delay is quite clear now, and what about the source?

 Do you think phasors chords could do the job?
 I reckon I should work out a proper envelope to synthesise a similar attack
 (like a rapidly bowed guitar chord).

 thanks

 M




 Message: 6
 Date: Mon, 25 Oct 2010 20:43:28 +0100
 From: Andy Farnell padawa...@obiwannabe.co.uk
 Subject: Re: [PD] dub chords in Pd
 To: pd-list@iem.at
 Message-ID: 20101025204328.39a3f601.padawa...@obiwannabe.co.uk
 Content-Type: text/plain; charset=US-ASCII



 The lossy part needs to go into the feedback loop
 of the delay. Each time around the loop the distortion
 function shifts some of the energy away from it's
 original position, some up and out band
 and some into the capture of the bandpass.
 As it goes round and round (recurses) it gets
 focussed more and more into one or two places.
 Good dub delays are always pretty close to
 exploding in certain frequencies close to the
 1-2kHz mid. That's the trick. You need to
 experiment with dangerously unstable
 settings to get it to sing. Distortion
 followed by bandbass. Any kind of tape and
 amp simulation in the loop usually works quite well.
 Some of the best old dub delay IMHO
 is from a bucket brigade delay circa
 '76/77 that used leaky capacitors to simulate
 a tape, a kind of analogue data buffer.

 http://www.youtube.com/watch?v=XYepvarTsVM
 @3.44

 can get a subtle, spooky, slow timbral shift
 if you catch it and ride it.

 http://www.youtube.com/watch?v=MgAfsUdQc_A

 @2.40 +



 --
 Marco Donnarumma aka TheSAD
 Independent New Media Arts Professional, Performer, Teacher
 Ongoing MSc by Research, University of Edinburgh, UK


 PORTFOLIO: http://marcodonnarumma.com
 LAB: http://www.thesaddj.com | http://cntrl.sourceforge.net |
 http://www.flxer.net
 EVENT: http://www.liveperformersmeeting.net

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[PD] Any Columbus, Ohio Pd Users Out There?

2010-10-26 Thread brandon zeeb
Hey all,

Any PD users out there from Columbus, Ohio?  If so, we should get a group
together.

Let me know!

~Brandon
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[PD] namecanvas obsolete? Why? Re: Dynamic Graph on Parent

2010-09-30 Thread brandon zeeb
According to [namecanvas] help, this object is obsolete?  How else can one
send a message to one and only one abstraction without using namecanvas?  Is
there the concept of 'this'?

The example below will send a message to all patchname.pd abstractions, this
is not what I think most require:

[message(
|
[s pd-patchname.pd]



On Wed, Sep 29, 2010 at 10:30 PM, brandon zeeb zeeb.bran...@gmail.comwrote:

 Oh, that is awesome!  Thanks a bunch for compiling these for me.

 Going to have some fun tonight...

 ~B


 On Wed, Sep 29, 2010 at 10:13 PM, Jonathan Wilkes jancs...@yahoo.comwrote:

 You can create [namecanvas $0-foo] in the relevant canvas, then
 [message(
 |
 [s $0-foo]

 You can also send a message to a named subpatch like [pd foo] by
 prefixing the subpatch name with pd- like this:

 [message(
 |
 [s pd-foo]

 And finally, send to an abstraction or open patch (globally) by
 using:

 [message(
 |
 [s pd-patchname.pd]

 I'm not sure if the pd- prefix is explicitly documented anywhere--
 I only remember seeing it in passing with reference to traversing
 scalars.  Maybe it could be added to doc/manuals/pd-msg, then
 have a link to that from canvas-help.pd.

 -Jonathan


 --- On *Thu, 9/30/10, brandon zeeb zeeb.bran...@gmail.com* wrote:


 From: brandon zeeb zeeb.bran...@gmail.com
 Subject: Re: [PD] Dynamic Graph on Parent

 To: PD List pd-list@iem.at
 Date: Thursday, September 30, 2010, 3:53 AM


 How is this sent to the current patch?  Can you give me a quick example.

 Thanks
 ~B

 On Wed, Sep 29, 2010 at 4:41 PM, Jonathan Wilkes 
 jancs...@yahoo.comhttp://mc/compose?to=jancs...@yahoo.com
  wrote:

 A canvas accepts a donecanvasdialog message that can be used
 to do what you want.  Search the list for that.

 There's also the coords message, which takes its arguments in a
 different order than donecanvasdialog and doesn't set the dirty
 flag for Pd  0.43.  Other than that I'm not sure what the
 differences are between the two messages.

 -Jonathan

 --- On *Wed, 9/29/10, brandon zeeb 
 zeeb.bran...@gmail.comhttp://mc/compose?to=zeeb.bran...@gmail.com
 * wrote:


 From: brandon zeeb 
 zeeb.bran...@gmail.comhttp://mc/compose?to=zeeb.bran...@gmail.com
 
 Subject: [PD] Dynamic Graph on Parent
 To: PD List pd-list@iem.at http://mc/compose?to=pd-l...@iem.at
 Date: Wednesday, September 29, 2010, 10:08 PM


 Is there a way to dynamically adjust and enabled graph on parent (GOP)?
  I'm building some UI sequencer widgets and it would be preferable to
 dynamically adjust the GOP size given user input, say number of steps in a
 step sequencer (ie: an 8x8 vs a 16x16 step sequencer using the same
 abstraction).

 If this is documented anywhere a link to the docs will suffice, I'm unable
 to find any.

 Thanks,
 ~Brandon

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Re: [PD] namecanvas obsolete? Why? Re: Dynamic Graph on Parent

2010-09-30 Thread brandon zeeb
What I'm seeing here is basically there is no currently supported way in
vanilla pd to adjust GOP properties for a particular abstraction (not
globally)?  If so, this is rather upsetting :(

~Brandon

On Thu, Sep 30, 2010 at 3:11 AM, IOhannes m zmoelnig zmoel...@iem.atwrote:

 On 2010-09-30 09:02, brandon zeeb wrote:
  According to [namecanvas] help, this object is obsolete?  How else can
 one
  send a message to one and only one abstraction without using namecanvas?
  Is
  there the concept of 'this'?

 iemguts kind of introduces a concept of this.
 most of the objects work on either this or parent of this or some
 other direct ancestor of this.

 otoh, pd itself never actively supported dynamic patching.


 iirc, the reason for obsoleting [namecanvas] is that it allows the
 dynamic patching engine to get into an inconsistent (probably crashing)
 state (true, there are other things that allow this as well, without
 getting obsoleted).

 anyhow, [namecanvas] has no concept of this either.

 fgmadsr
 IOhannes


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Re: [PD] namecanvas obsolete? Why? Re: Dynamic Graph on Parent

2010-09-30 Thread brandon zeeb
Dynamic patching is one of the best thing PD has going for it.  Without the
ability to dynamically construct abstraction content, PD is an effort in
extreme manual labor, and as a software developer, I disagree with the
concept of manual labor.

On Thu, Sep 30, 2010 at 8:14 AM, Mathieu Bouchard ma...@artengine.cawrote:

 In Pd's dynamic patching you have to put up with Miller telling you that
 dynamic patching is not really supported, while the rest of the people use
 dynamic patching on a daily basis. Get used to it, and don't worry.
 Dynamic patching can't possibly disappear at this point. It's not the only
 part of Pd that is said that it could change at any time, but haven't
 really changed since Pd 35 or so.


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Re: [PD] namecanvas obsolete? Why? Re: Dynamic Graph on Parent

2010-09-30 Thread brandon zeeb
http://lists.puredata.info/pipermail/pd-dev/2004-12/003428.html

Essentially, being able to send a message to the current canvas in
vanilla-pd without naming it, this in the current context is similar to
the Java concept of this.

If Miller wants to remove [namecanvas], just give us a this expression!
 What about $! ?

~Brandon

On Thu, Sep 30, 2010 at 8:13 AM, Mathieu Bouchard ma...@artengine.cawrote:

 On Thu, 30 Sep 2010, IOhannes m zmoelnig wrote:

  iirc, the reason for obsoleting [namecanvas] is that it allows the dynamic
 patching engine to get into an inconsistent (probably crashing) state (true,
 there are other things that allow this as well, without getting obsoleted).


 Especially, you can crash pd using the thing that is supposed to be
 replacing namecanvas, using a total of 3 objects. So, the reason for
 obsoleting [namecanvas] is bogus. Here's an attachment for demonstrating
 that.


  anyhow, [namecanvas] has no concept of this either.


 What's a concept of this, to you ? It seems that we don't agree on
 this... we're not using the same vocabulary.


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 | Mathieu Bouchard -- Villeray, Montréal, QC

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Re: [PD] biquad equation for vcf~?

2010-09-30 Thread brandon zeeb
You might also find this file helpful, a kind of filter bible:
http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt

On Mon, Sep 27, 2010 at 5:29 AM, cyrille henry c...@chnry.net wrote:

 hello,
 you have some exter to compute biquad~ coef in ggee/filter repertory.

 i also made some abstraction to compute bq~ coef.
 you can find them in nusmuk directory in svn.

 Cyrille


 Le 27/09/2010 10:34, Maurizio Giri a écrit :

  Hi, I'm trying to convert some PD patches to MaxMSP.
 However I have a problem with the vcf~ object, it seems it doesnt have an
 EXACT equivalent in maxmsp: reson~, svf~, and the filtergraph~ bandpass all
 sound different from vcf~
 I'd like to use biquad~ to emulate a vcf~ filter, but I don't have the
 vcf~ formula to calculate the coefficients.
 Does somebody know how I can calculate them?
 As I said filtergraph~, reson~ and the other maxmsp objects are not
 identical to vcf~ so they are not good for my pourpose.

 TIA!
 mau
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Re: [PD] namecanvas obsolete? Why? Re: Dynamic Graph on Parent

2010-09-30 Thread brandon zeeb
Sorry, that last example should read:
[clear(
|
|
[s $!]

On Thu, Sep 30, 2010 at 1:42 PM, brandon zeeb zeeb.bran...@gmail.comwrote:

 In my happy world, one could perform the following:

 [coords 0 -1 1 1 80 90 1 100 100;(
 |
 |
 [s $!]

 With the example above, one could perform canvas operations on the current
 canvas, ie: this.  So to answer your question, $! would be the equivalent
 to whatever name you supplied in [namecanvas], so it's type would be that of
 the canvas, an object type.

 Therefore, if you attempted the following, no error should occur (again, in
 my happy world)

 [clear(
 |
 |
 [s $1]

 Miller?

 Cheers,
 ~Brandon


 On Thu, Sep 30, 2010 at 1:22 PM, Mathieu Bouchard ma...@artengine.cawrote:

 On Thu, 30 Sep 2010, brandon zeeb wrote:

  If Miller wants to remove [namecanvas], just give us a this expression!
  What about $! ?


 What would be the type of $! ?

 I don't think that there is any atom-type for supporting the feature that
 you suggest.

 see also http://lists.puredata.info/pipermail/pd-list/2006-02/035454.html


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Re: [PD] namecanvas obsolete? Why? Re: Dynamic Graph on Parent

2010-09-30 Thread brandon zeeb
In my happy world, one could perform the following:

[coords 0 -1 1 1 80 90 1 100 100;(
|
|
[s $!]

With the example above, one could perform canvas operations on the current
canvas, ie: this.  So to answer your question, $! would be the equivalent
to whatever name you supplied in [namecanvas], so it's type would be that of
the canvas, an object type.

Therefore, if you attempted the following, no error should occur (again, in
my happy world)

[clear(
|
|
[s $1]

Miller?

Cheers,
~Brandon


On Thu, Sep 30, 2010 at 1:22 PM, Mathieu Bouchard ma...@artengine.cawrote:

 On Thu, 30 Sep 2010, brandon zeeb wrote:

  If Miller wants to remove [namecanvas], just give us a this expression!
  What about $! ?


 What would be the type of $! ?

 I don't think that there is any atom-type for supporting the feature that
 you suggest.

 see also http://lists.puredata.info/pipermail/pd-list/2006-02/035454.html


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[PD] Dynamic Graph on Parent

2010-09-29 Thread brandon zeeb
Is there a way to dynamically adjust and enabled graph on parent (GOP)?  I'm
building some UI sequencer widgets and it would be preferable to dynamically
adjust the GOP size given user input, say number of steps in a step
sequencer (ie: an 8x8 vs a 16x16 step sequencer using the same abstraction).

If this is documented anywhere a link to the docs will suffice, I'm unable
to find any.

Thanks,
~Brandon
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[PD] Outdated Tutorials on Puredata.info

2010-09-29 Thread brandon zeeb
Hey all,

A few of the tutorials on http://puredata.info/docs/tutorials reference dead
links.  If you own these tuts, may I ask that you update them?  Pretty
please? :)

Cheers,
~Brandon
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Re: [PD] Dynamic Graph on Parent

2010-09-29 Thread brandon zeeb
How is this sent to the current patch?  Can you give me a quick example.

Thanks
~B

On Wed, Sep 29, 2010 at 4:41 PM, Jonathan Wilkes jancs...@yahoo.com wrote:

 A canvas accepts a donecanvasdialog message that can be used
 to do what you want.  Search the list for that.

 There's also the coords message, which takes its arguments in a
 different order than donecanvasdialog and doesn't set the dirty
 flag for Pd  0.43.  Other than that I'm not sure what the
 differences are between the two messages.

 -Jonathan

 --- On *Wed, 9/29/10, brandon zeeb zeeb.bran...@gmail.com* wrote:


 From: brandon zeeb zeeb.bran...@gmail.com
 Subject: [PD] Dynamic Graph on Parent
 To: PD List pd-list@iem.at
 Date: Wednesday, September 29, 2010, 10:08 PM


 Is there a way to dynamically adjust and enabled graph on parent (GOP)?
  I'm building some UI sequencer widgets and it would be preferable to
 dynamically adjust the GOP size given user input, say number of steps in a
 step sequencer (ie: an 8x8 vs a 16x16 step sequencer using the same
 abstraction).

 If this is documented anywhere a link to the docs will suffice, I'm unable
 to find any.

 Thanks,
 ~Brandon

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Re: [PD] Dynamic Graph on Parent

2010-09-29 Thread brandon zeeb
Oh, that is awesome!  Thanks a bunch for compiling these for me.

Going to have some fun tonight...

~B

On Wed, Sep 29, 2010 at 10:13 PM, Jonathan Wilkes jancs...@yahoo.comwrote:

 You can create [namecanvas $0-foo] in the relevant canvas, then
 [message(
 |
 [s $0-foo]

 You can also send a message to a named subpatch like [pd foo] by
 prefixing the subpatch name with pd- like this:

 [message(
 |
 [s pd-foo]

 And finally, send to an abstraction or open patch (globally) by
 using:

 [message(
 |
 [s pd-patchname.pd]

 I'm not sure if the pd- prefix is explicitly documented anywhere--
 I only remember seeing it in passing with reference to traversing
 scalars.  Maybe it could be added to doc/manuals/pd-msg, then
 have a link to that from canvas-help.pd.

 -Jonathan


 --- On *Thu, 9/30/10, brandon zeeb zeeb.bran...@gmail.com* wrote:


 From: brandon zeeb zeeb.bran...@gmail.com
 Subject: Re: [PD] Dynamic Graph on Parent

 To: PD List pd-list@iem.at
 Date: Thursday, September 30, 2010, 3:53 AM


 How is this sent to the current patch?  Can you give me a quick example.

 Thanks
 ~B

 On Wed, Sep 29, 2010 at 4:41 PM, Jonathan Wilkes 
 jancs...@yahoo.comhttp://mc/compose?to=jancs...@yahoo.com
  wrote:

 A canvas accepts a donecanvasdialog message that can be used
 to do what you want.  Search the list for that.

 There's also the coords message, which takes its arguments in a
 different order than donecanvasdialog and doesn't set the dirty
 flag for Pd  0.43.  Other than that I'm not sure what the
 differences are between the two messages.

 -Jonathan

 --- On *Wed, 9/29/10, brandon zeeb 
 zeeb.bran...@gmail.comhttp://mc/compose?to=zeeb.bran...@gmail.com
 * wrote:


 From: brandon zeeb 
 zeeb.bran...@gmail.comhttp://mc/compose?to=zeeb.bran...@gmail.com
 
 Subject: [PD] Dynamic Graph on Parent
 To: PD List pd-list@iem.at http://mc/compose?to=pd-l...@iem.at
 Date: Wednesday, September 29, 2010, 10:08 PM


 Is there a way to dynamically adjust and enabled graph on parent (GOP)?
  I'm building some UI sequencer widgets and it would be preferable to
 dynamically adjust the GOP size given user input, say number of steps in a
 step sequencer (ie: an 8x8 vs a 16x16 step sequencer using the same
 abstraction).

 If this is documented anywhere a link to the docs will suffice, I'm unable
 to find any.

 Thanks,
 ~Brandon

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[PD] Introduction to elementary filter components in Pd

2010-09-11 Thread brandon zeeb
Greetings,

So I'm reading Miller's book hoping for a real world explanation of the
elementary filter objects in Pd (z~, rpole~, czero~, etc).  Unfortunately,
this only occupies 3-4 pages.

Does anyone have a set of tutorials, abstractions, or are their any
documents available which go into further detail into these objects?  For
starters, I'd like to build a few simple classic filter types (ie: lpf, hpf
w/ recirculation).  lop~, hip~, and bp~ are nice, and one can build
recirculating filters with these, but they don't offer audio-rate control of
filter cutoff.

So, for an intermediate to advanced Pd user who would like know more about
this real, what would you recommend?

Thanks,
~Brandon
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Re: [PD] Introduction to elementary filter components in Pd

2010-09-11 Thread brandon zeeb
I don't really understand this ASCII art.  If you don't mind, could you pass
a patch along?

Cheers,
~Brandon

On Sat, Sep 11, 2010 at 6:36 PM, Mathieu Bouchard ma...@artengine.cawrote:

 On Sat, 11 Sep 2010, brandon zeeb wrote:

  Does anyone have a set of tutorials, abstractions, or are their any
 documents available which go into further detail into these objects?  For
 starters, I'd like to build a few simple classic filter types


 for [lop~] do

 [*~]\[expr $f1*3.141593*2/$f2]
  ||
 [rpole~]-[expr 1-$f1]

 where the top $f1 is the frequency and the $f2 is the sampling rate.

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Re: [PD] is bang~ limited to a 64 sample block?

2009-06-20 Thread brandon zeeb
I'd like to update biquad coefficients at the block~ size as well, to obtain
smoother transitions.

On Sat, Jun 20, 2009 at 11:01 AM, hard off hard@gmail.com wrote:

 i wanted to send a bang on a zero-crossing



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[PD] bang~ event resolution

2009-06-20 Thread brandon zeeb
Hello,

With regards to the block limit thread and the following previous discussion
[1], I have a question regarding event timing resolution in Puredata.

In the previous email thread, it was noted:

 What is also interesting, is that i get the double value of 2.9 msec for
 blocksizes above 64, for example 65 and above. There are no adc~ or dac~
 objects or any subpatches in this setup.

 Does this mean that the resolution of a bang is in *multiples* of
1.45msec?

For example:
1. If I am attempting to send a message every 8msec (5.51 dsp blocks), will
the event actually be sent, rendered, and perceived to occur every 8msec or
will it be rounded up to the next block ( #6 ) at 8.7msec?
2. If an event is scheduled to occur every 1.50msec, will it be scheduled in
time every 1.50msec or every 2.90msec?

I've read the pertinent section of Miller's Theory and Technique of
Electronic Music, but I guess this is one small bit I'm still hung up on.

Thanks,
~Brandon

[1] - http://lists.puredata.info/pipermail/pd-list/2009-01/067255.html
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Re: [PD] is bang~ limited to a 64 sample block?

2009-06-19 Thread brandon zeeb
Any chance of having the ability to change that globally if need be?

On Fri, Jun 19, 2009 at 8:30 PM, Martin Schied crini...@gmx.net wrote:

 hi!


 hard off wrote:

 I made a patch which times the duration between two bangs sent by [bang~].
   If i set the blocksize to the default of 64, then each bang comes 1.4ms
 apart - as expected with 44.1khz samplerate.

 However, making the blocksize smaller has no effect on the duration
 between the bangs.
 Does bang~ have a speedlimit of 64 samples?  If not, what is the limiting
 factor stopping me getting bangs more often than every 1.4ms?

  it's a 64 samples limit as far as i read in archives some time ago...
 http://lists.puredata.info/pipermail/pd-list/2002-04/006123.html

 Martin


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Re: [PD] basic resonant filters in Pd

2009-05-18 Thread brandon zeeb
I've verified my calculations and duplicated the ggee code in a short perl
script.  My script and my Pd patch match, but are still off from ggee.
I feel like a noob here, what's the difference?

The script/patch are being compared at 100hz, bw=1, sr=48000.

~Brandon

On Sun, May 17, 2009 at 9:45 PM, brandon zeeb zeeb.bran...@gmail.comwrote:

 Hey,

 I've implemented the same coefficients as the ggee [lowpass] external in
 Pd, and can't seem to figure out where my calculations are off.  The
 calculations are in the [pd lowpass] sub patch.

 Any ideas?
 ~Brandon


 On Sun, May 17, 2009 at 2:43 PM, Frank Barknecht f...@footils.org wrote:

 Hallo,
 brandon zeeb hat gesagt: // brandon zeeb wrote:

  Good call!  I explored the GGEE objects in Pd-extended, which led me to
  their source code (A+ for readability),  which led me to this:
  http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt

 The filter objects in the rjdj-lib just do these calulations as pd-vanilla
 abstractions (no stability checks)

 Ciao
 --
 Frank

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coef.pl
Description: Binary data


biquad lowpass coeff.pd
Description: Binary data
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Re: [PD] GGEE [lowpass] error vs. purepd [lowpass]? was Re: basic resonant filters in Pd

2009-05-18 Thread brandon zeeb
Indeed, great catch.  I hadn't noticed that line!

On Mon, May 18, 2009 at 4:30 PM, Hans-Christoph Steiner h...@at.or.atwrote:


 On May 18, 2009, at 4:27 PM, Claude Heiland-Allen wrote:

  brandon zeeb wrote:

 GGEE's [lowpass] seems to be sharp by a semitone or so


 [1] line 68: x-x_rate = 44100.0;

 seems to have a hardcoded sample rate, which obviously causes problems
 when running at other sample rates...


 Nice catch.  That seems like a bug, no?  As far as I know Günter is
 missing-in-action on his code in the pure-data SVN, so it seems appropriate
 to me IMHO to commit fixes directly.

 .hc




 Claude

 [1]
 http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/externals/ggee/filters/lowpass.c?view=markup

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Re: [PD] GGEE [lowpass] error vs. purepd [lowpass]? was Re: basic resonant filters in Pd

2009-05-18 Thread brandon zeeb
Btw, this seems to be a feature of almost all of the GGEE biquad coefficient
externals.  Check line 67 on highpass.c, bandpass.c, equalizer.c, and so
forth.  I'm not sure how you would want to handle this, but keep in mind
it's systemic.

Cheers,
~Brandon

On Mon, May 18, 2009 at 4:30 PM, Hans-Christoph Steiner h...@at.or.atwrote:


 On May 18, 2009, at 4:27 PM, Claude Heiland-Allen wrote:

  brandon zeeb wrote:

 GGEE's [lowpass] seems to be sharp by a semitone or so


 [1] line 68: x-x_rate = 44100.0;

 seems to have a hardcoded sample rate, which obviously causes problems
 when running at other sample rates...


 Nice catch.  That seems like a bug, no?  As far as I know Günter is
 missing-in-action on his code in the pure-data SVN, so it seems appropriate
 to me IMHO to commit fixes directly.

 .hc




 Claude

 [1]
 http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/externals/ggee/filters/lowpass.c?view=markup

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Re: [PD] basic resonant filters in Pd

2009-05-17 Thread brandon zeeb
Derek,

Thanks for the complete list!  This is very helpful.

I was hoping to start off by using Vanilla-only objects.  Does anyone have
some good examples of how [biquad~] can be used to replicate standard
low/high/band pass filters w/ q?  Any other ideas?

~brandon

On Sun, May 17, 2009 at 4:35 AM, Derek Holzer de...@umatic.nl wrote:

 Hi Brandon,

 here ya go!

 VANILLA PD

 *SIGNAL CONTROLLED*

 vcf~
 moog~

 *MESSAGE CONTROLLED*

 lop~
 bp~
 hp~
 biquad

 PD-EXTENDED/EXTERNAL LIBRARIES

 *SIGNAL CONTROLLED*

 ---IEM Lib filters---

 vcf_filter~ (building block for following abstractions)

 vcf_bp2~
 vcf_bp4~
 vcf_bp6~
 vcf_bp8~

 vcf_hp2~
 vcf_hp4~
 vcf_hp6~
 vcf_hp8~

 vcf_lp2~
 vcf_lp4~
 vcf_lp6~
 vcf_lp8~

 vcf_rbp2~
 vcf_rbp4~
 vcf_rbp6~
 vcf_rbp8~

 *MESSAGE CONTROLLED*

 ---IEM Lib filters---

 filter~ (building block for following abstractions)

 bpq2~
 bpw2~
 bsq2~

 hp1~
 hp2~
 hp2_bess~ (can go from 2-10 order)
 hp2_butt~  (can go from 2-10 order)
 hp2_cheb~  (can go from 2-10 order)
 hp2_crit~  (can go from 2-10 order)

 lp1~
 lp2~
 lp2_bess~  (can go from 2-10 order)
 lp2_butt~  (can go from 2-10 order)
 lp2_cheb~  (can go from 2-10 order)
 lp2_crit~  (can go from 2-10 order)

 ---GGEE---

 (Generate biquad coefficients)
 bandpass
 highpass
 lowpass

 Maybe I missed some? ;-)

 Best!
 D.



 brandon zeeb wrote:

 Hallo,

 How does everyone implement basic resonant filters, ie: LPF, HPF, BPF, in
 Puredata?  [lop~], [hip~], and [bp~] are nice, and can easily be strung
 serially to create 2nd, 3rd, and 4th order filters, but lack q.

 [biquad~] seems up to the task, but I'm unable to find any information in
 the help file or docs online pertaining to how one could replicate standard
 filters using this object.


 --
 ::: derek holzer ::: http://blog.myspace.com/macumbista :::
 http://www.vimeo.com/macumbista :::
 ---Oblique Strategy # 164:
 Twist the spine

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Re: [PD] basic resonant filters in Pd

2009-05-17 Thread brandon zeeb
Good call!  I explored the GGEE objects in Pd-extended, which led me to
their source code (A+ for readability),  which led me to this:
http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt

Thanks for the pointer.

Cheers!
~Brandon


On Sun, May 17, 2009 at 9:53 AM, Derek Holzer de...@umatic.nl wrote:

 I think if you Google biquad filter coefficients or similar, you'll come
 up with tons of Greek to play with. Otherwise, the GGEE objects merely do
 the calculations and export them as messages, so if you wanted to use these
 objects to get some reasonable sounding stuff and then build your vanilla
 filters based on those coefficients, the filters themselves are technically
 vanilla as well.

 best!
 D.

 brandon zeeb wrote:

 Derek,

 Thanks for the complete list!  This is very helpful.

 I was hoping to start off by using Vanilla-only objects.  Does anyone have
 some good examples of how [biquad~] can be used to replicate standard
 low/high/band pass filters w/ q?  Any other ideas?

 ~brandon

 On Sun, May 17, 2009 at 4:35 AM, Derek Holzer de...@umatic.nl mailto:
 de...@umatic.nl wrote:

Hi Brandon,

here ya go!

VANILLA PD

*SIGNAL CONTROLLED*

vcf~
moog~

*MESSAGE CONTROLLED*

lop~
bp~
hp~
biquad

PD-EXTENDED/EXTERNAL LIBRARIES

*SIGNAL CONTROLLED*

---IEM Lib filters---

vcf_filter~ (building block for following abstractions)

vcf_bp2~
vcf_bp4~
vcf_bp6~
vcf_bp8~

vcf_hp2~
vcf_hp4~
vcf_hp6~
vcf_hp8~

vcf_lp2~
vcf_lp4~
vcf_lp6~
vcf_lp8~

vcf_rbp2~
vcf_rbp4~
vcf_rbp6~
vcf_rbp8~

*MESSAGE CONTROLLED*

---IEM Lib filters---

filter~ (building block for following abstractions)

bpq2~
bpw2~
bsq2~

hp1~
hp2~
hp2_bess~ (can go from 2-10 order)
hp2_butt~  (can go from 2-10 order)
hp2_cheb~  (can go from 2-10 order)
hp2_crit~  (can go from 2-10 order)

lp1~
lp2~
lp2_bess~  (can go from 2-10 order)
lp2_butt~  (can go from 2-10 order)
lp2_cheb~  (can go from 2-10 order)
lp2_crit~  (can go from 2-10 order)

---GGEE---

(Generate biquad coefficients)
bandpass
highpass
lowpass

Maybe I missed some? ;-)

Best!
D.



brandon zeeb wrote:

Hallo,

How does everyone implement basic resonant filters, ie: LPF,
HPF, BPF, in Puredata?  [lop~], [hip~], and [bp~] are nice, and
can easily be strung serially to create 2nd, 3rd, and 4th order
filters, but lack q.

[biquad~] seems up to the task, but I'm unable to find any
information in the help file or docs online pertaining to how
one could replicate standard filters using this object.


--::: derek holzer ::: http://blog.myspace.com/macumbista :::
http://www.vimeo.com/macumbista :::
---Oblique Strategy # 164:
Twist the spine



 --
 ::: derek holzer ::: http://blog.myspace.com/macumbista :::
 http://www.vimeo.com/macumbista :::
 ---Oblique Strategy # 76:
 Give the game away

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Re: [PD] basic resonant filters in Pd

2009-05-17 Thread brandon zeeb
Hey,

I've implemented the same coefficients as the ggee [lowpass] external in Pd,
and can't seem to figure out where my calculations are off.  The
calculations are in the [pd lowpass] sub patch.

Any ideas?
~Brandon

On Sun, May 17, 2009 at 2:43 PM, Frank Barknecht f...@footils.org wrote:

 Hallo,
 brandon zeeb hat gesagt: // brandon zeeb wrote:

  Good call!  I explored the GGEE objects in Pd-extended, which led me to
  their source code (A+ for readability),  which led me to this:
  http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt

 The filter objects in the rjdj-lib just do these calulations as pd-vanilla
 abstractions (no stability checks)

 Ciao
 --
 Frank

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biquad lowpass coeff.pd
Description: Binary data
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[PD] basic resonant filters in Pd

2009-05-16 Thread brandon zeeb
Hallo,

How does everyone implement basic resonant filters, ie: LPF, HPF, BPF, in
Puredata?  [lop~], [hip~], and [bp~] are nice, and can easily be strung
serially to create 2nd, 3rd, and 4th order filters, but lack q.

[biquad~] seems up to the task, but I'm unable to find any information in
the help file or docs online pertaining to how one could replicate standard
filters using this object.

Cheers,
~Brandon
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Re: [PD] Pd-extended 0.41.4 release candidate 1

2009-05-14 Thread brandon zeeb
Mac OS X 10.5 i386.  Has anyone else been seeing this?


On Thu, May 14, 2009 at 10:52 AM, Hans-Christoph Steiner h...@at.or.atwrote:


 Hey,

 Let's keep these on list please.  That's an odd one, I use that all the
 time on Mac OS X and Ubuntu.  Which platform are you on?

 .hc

 On May 14, 2009, at 10:38 AM, brandon zeeb wrote:

 The toggle shortcut key is still broken, on my machine, it will put a
 canvas on the page instead of a toggle.

 ~Brandon

 On Wed, May 13, 2009 at 8:49 PM, Hans-Christoph Steiner h...@at.or.atwrote:


 Ok, so this thing is just about ready to release!  Please hammer on it,
 report any little bug or annoyance you might find to the bug tracker!  You
 can see some info about the included changes here:

 http://puredata.info/dev/NextRelease

 Windows and Debian/PowerPC builds coming soon

 http://at.or.at/hans/pd/installers.html

 .hc


 

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Re: [PD] Pd-extended 0.41.4 release candidate 1

2009-05-14 Thread brandon zeeb
Ok.  Well, are the shortcut keys stored in a preference file?  Could a
previous installation of Pd be effecting my 0.41.4rc1 install?  I've cleared
my prefs directory...
~Brandon


On Thu, May 14, 2009 at 11:40 AM, Hans-Christoph Steiner h...@at.or.atwrote:


 I am on the same platform.  I've never

 .hc

 On May 14, 2009, at 10:56 AM, brandon zeeb wrote:

 Mac OS X 10.5 i386.  Has anyone else been seeing this?


 On Thu, May 14, 2009 at 10:52 AM, Hans-Christoph Steiner h...@at.or.atwrote:


 Hey,

 Let's keep these on list please.  That's an odd one, I use that all the
 time on Mac OS X and Ubuntu.  Which platform are you on?

 .hc

 On May 14, 2009, at 10:38 AM, brandon zeeb wrote:

 The toggle shortcut key is still broken, on my machine, it will put a
 canvas on the page instead of a toggle.

 ~Brandon

 On Wed, May 13, 2009 at 8:49 PM, Hans-Christoph Steiner h...@at.or.atwrote:


 Ok, so this thing is just about ready to release!  Please hammer on it,
 report any little bug or annoyance you might find to the bug tracker!  You
 can see some info about the included changes here:

 http://puredata.info/dev/NextRelease

 Windows and Debian/PowerPC builds coming soon

 http://at.or.at/hans/pd/installers.html

 .hc


 

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Re: [PD] Pd-extended 0.41.4 release candidate 1

2009-05-14 Thread brandon zeeb
In fact, both Shift-Cmd-T and Shift-Cmd-C create a canvas.  I re-cleared my
preferences directory and tried again, I can reproduce this every time.

~brandon

On Thu, May 14, 2009 at 11:44 AM, brandon zeeb zeeb.bran...@gmail.comwrote:

 Ok.  Well, are the shortcut keys stored in a preference file?  Could a
 previous installation of Pd be effecting my 0.41.4rc1 install?  I've cleared
 my prefs directory...
 ~Brandon



 On Thu, May 14, 2009 at 11:40 AM, Hans-Christoph Steiner h...@at.or.atwrote:


 I am on the same platform.  I've never

 .hc

 On May 14, 2009, at 10:56 AM, brandon zeeb wrote:

 Mac OS X 10.5 i386.  Has anyone else been seeing this?


 On Thu, May 14, 2009 at 10:52 AM, Hans-Christoph Steiner 
 h...@at.or.atwrote:


 Hey,

 Let's keep these on list please.  That's an odd one, I use that all the
 time on Mac OS X and Ubuntu.  Which platform are you on?

 .hc

 On May 14, 2009, at 10:38 AM, brandon zeeb wrote:

 The toggle shortcut key is still broken, on my machine, it will put a
 canvas on the page instead of a toggle.

 ~Brandon

 On Wed, May 13, 2009 at 8:49 PM, Hans-Christoph Steiner 
 h...@at.or.atwrote:


 Ok, so this thing is just about ready to release!  Please hammer on it,
 report any little bug or annoyance you might find to the bug tracker!  You
 can see some info about the included changes here:

 http://puredata.info/dev/NextRelease

 Windows and Debian/PowerPC builds coming soon

 http://at.or.at/hans/pd/installers.html

 .hc


 

 Mistrust authority - promote decentralization.  - the hacker ethic



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Re: [PD] Pd-extended 0.41.4 release candidate 1

2009-05-14 Thread brandon zeeb
Will do.  Are there any other relevant bits of information I can provide
(system information, dumps, logs, etc) with the ticket to help track down
this issue?

~b

On Thu, May 14, 2009 at 12:00 PM, Hans-Christoph Steiner h...@at.or.atwrote:


 That's a very odd bug.  I can't reproduce it.  If you want, post a bug
 report to the tracker.  Please include as much detail as possible.

 .hc

 On May 14, 2009, at 11:48 AM, brandon zeeb wrote:

 In fact, both Shift-Cmd-T and Shift-Cmd-C create a canvas.  I re-cleared my
 preferences directory and tried again, I can reproduce this every time.

 ~brandon

 On Thu, May 14, 2009 at 11:44 AM, brandon zeeb zeeb.bran...@gmail.comwrote:

 Ok.  Well, are the shortcut keys stored in a preference file?  Could a
 previous installation of Pd be effecting my 0.41.4rc1 install?  I've cleared
 my prefs directory...
 ~Brandon



 On Thu, May 14, 2009 at 11:40 AM, Hans-Christoph Steiner 
 h...@at.or.atwrote:


 I am on the same platform.  I've never

 .hc

 On May 14, 2009, at 10:56 AM, brandon zeeb wrote:

 Mac OS X 10.5 i386.  Has anyone else been seeing this?


 On Thu, May 14, 2009 at 10:52 AM, Hans-Christoph Steiner 
 h...@at.or.atwrote:


 Hey,

 Let's keep these on list please.  That's an odd one, I use that all the
 time on Mac OS X and Ubuntu.  Which platform are you on?

 .hc

 On May 14, 2009, at 10:38 AM, brandon zeeb wrote:

 The toggle shortcut key is still broken, on my machine, it will put a
 canvas on the page instead of a toggle.

 ~Brandon

 On Wed, May 13, 2009 at 8:49 PM, Hans-Christoph Steiner 
 h...@at.or.atwrote:


 Ok, so this thing is just about ready to release!  Please hammer on it,
 report any little bug or annoyance you might find to the bug tracker!  You
 can see some info about the included changes here:

 http://puredata.info/dev/NextRelease

 Windows and Debian/PowerPC builds coming soon

 http://at.or.at/hans/pd/installers.html

 .hc


 

 Mistrust authority - promote decentralization.  - the hacker ethic



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 Jr.







 

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Re: [PD] throw~/catch~ headroom

2009-05-03 Thread brandon zeeb
Andy,

Great idea, I'll keep that in mind.

You are correct, [throw~]/[catch~] does not contain a set maximum value.  In
the process of swapping out the cascading [+~] objects, I introduced a
feature to the system which was causing the distortion.

Cheers,
~Brandon

On Sun, May 3, 2009 at 5:26 AM, Andy Farnell padawa...@obiwannabe.co.ukwrote:



 I looked for that in dsp_add() myself, but couldn't see it.

 On a practical note; having long suspected this while working
 with numbers of [throw~][catch~] buses at the mix stage it
 helps to introduce DC traps before every [throw~].

 A solution where you have a seemingly untracable offset that
 messes all your [throw~][catch~] system, is to use a [delwrite~ a 1]
 and several [delread~ a 1] objects in place of [throw~] and [catch~]


 On Sat, 02 May 2009 23:49:35 -0400
 Martin Peach martin.pe...@sympatico.ca wrote:

  brandon zeeb wrote:
   Hey PD-List,
  
   Has the throw~/catch~ system been designed to have a different
 available
   headroom than standard [+~] and [*~] objects?
  
   I've been designing a few polyphonic patches and have decided to use
   throw~/catch~ instead of hard-wiring the summing bus.  I've found that
   when the signal approaches 1.0, distortion occurs.  Has this been
   designed as such for a reason?
  
 
  Yes, [throw~] and [catch~] and all the other dsp objects can handle
  signals up to the limits of the float type in the c programming
  language. However 1.0 is designed to correspond to the highest voltage
  the dac in your sound card can send to your amplifier. Any sample value
  above 1.0 or below -1.0 will be clipped to those limits.
  The output of a summing bus with subsequent processing will start
  clipping before any individual signal actually reaches 1.0.
 
  Martin
 
 
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[PD] throw~/catch~ headroom

2009-05-02 Thread brandon zeeb
Hey PD-List,

Has the throw~/catch~ system been designed to have a different available
headroom than standard [+~] and [*~] objects?

I've been designing a few polyphonic patches and have decided to use
throw~/catch~ instead of hard-wiring the summing bus.  I've found that when
the signal approaches 1.0, distortion occurs.  Has this been designed as
such for a reason?

Cheers,
~Brandon
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Re: [PD] better tabread4~

2008-06-24 Thread Brandon Zeeb
Excellent point, don't listen to me!  :)

 From your example, I'm assuming you're hinting at including the  
ability in this abstraction to switch interpolation schemes by  
enabling/disabling  sub-patched tabread~, tabread4~, and tabread4c~  
objects via inlet messages or creation arguments.

In the end, I would probably only use a tabread4c~ type object in  
special circumstances given tabread4~ is good enough.  So whatever you  
decide to do I'm sure it's going to be legit (as Pd rocks).

Cheers,
~Brandon


On Jun 24, 2008, at 6:06 PM, IOhannes m zmoelnig wrote:

 hmm, i am not totally convinced (but actually don't care) as this  
 leads to bloated objects which can just do everything and you  
 specify what they should do via parameters. why do we have objects  
 then?



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Re: [PD] Compiling netsend~/netreceive~ on intel mac

2008-03-31 Thread Brandon Zeeb
Did you have any issue building this external on 10.4?

Philip and Steffen, are you guys on 10.5?

~Brandon



On Mar 31, 2008, at 11:37 AM, Hans-Christoph Steiner wrote:


 I added these to SVN already, if someone adds them to externals/ 
 Makefile, then they can included in the Pd-extended builds.

 http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/externals/olafmatt/netsend
  
 ~/

 .hc

 On Mar 31, 2008, at 7:40 AM, bsoisoi wrote:
 Have you been able to build netsend~/netreceive~?  After a few  
 tweaks,
 I was able to get the full piece built.   You can also grab the
 binaries from Hans' latest i386 OS X build:
 http://autobuild.puredata.info/auto-build/2008-02-22/

 In order to get the two pieces to build, you'll need to augment two
 things.  The error you're seeing below is due to your machine not
 being too friendly with some ASM code in the float_cast.h file.  This
 bit of code is well above my head, but if we remove the float_cast.h
 optimizations, they'll build.  With the snippet below, you can either
 place it within the Mac OS X section of float_cast.h, or delete
 everything and put this in it:

 #define  HAVE_LRINT_REPLACEMENT 0
 #include math.h
 #define  lrint(dbl)  ((int) (dbl))
 #define  lrintf(flt) ((int) (flt))

 You were also correct in that you need to have the DARWININCLUDE var
 inside the makefile point to your pd src, like so:
 DARWININCLUDE =  -I/Users/bz/Downloads/puredata-extended/pd/src -
 Iinclude

 Cheers,
 ~brandon

 On Mar 16, 2008, at 2:50 PM, Philip Rivera wrote:

 I get the exact same thing.

 cc -DPD -DUNIX -DMACOSX -O2 -Wall -W -Wshadow -Wno-unused
 -Wno-parentheses -Wno-switch -Iinclude -o netsend~.o -c netsend~.c
 /var/folders/3L/3LX5MRuIHOG1akXB+RYg1U+++yU/-Tmp-//ccc4rLii.s:614:no
 such instruction: `fctiw %st,%st'
 /var/folders/3L/3LX5MRuIHOG1akXB+RYg1U+++yU/-Tmp-//ccc4rLii.s:615:no
 such instruction: `stfd %st, -32(%ebp)'
 make: *** [netsend~.pd_darwin] Error 1


 Steffen Juul wrote:

 On 16/03/2008, at 0.38, Philip Rivera wrote:

 I've been trying to compile Olaf Matthews netsend~ and netreceive~
 objects for pd for an intel mac.  Has anyone had any success with
 this, or has binaries already compiled.

 What error do you get?

 I can compile netreceive~ fine. Only need to alter the  
 DARWININCLUDE
 variable in the makefile to point to the Pd source code, if it
 doesn't
 already.

 Wrt. netsend~ i get the following error:

 cc -DPD -DUNIX -DMACOSX -O2 -Wall -W -Wno-unused -Wno-parentheses
 -Wno-switch -I/My/Path/To/pd/src -Iinclude -o netsend~.o -c
 netsend~.c
 /var/tmp//cchTlZrk.s:597:no such instruction: `fctiw %st,%st'
 /var/tmp//cchTlZrk.s:598:no such instruction: `stfd %st,-32(%ebp)'
 make: *** [netsend~.pd_darwin] Error 1




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Re: [PD] PD crashes on mac OSX with Jack

2008-03-21 Thread Brandon Zeeb
No problem :)

On Mar 21, 2008, at 11:21 AM, pzuspann wrote:

 That worked...thanks, Brandon...really appreciate it...

 Peter

 - Original Message 
 From: bsoisoi [EMAIL PROTECTED]
 To: pzuspann [EMAIL PROTECTED]
 Cc: PD-list@iem.at
 Sent: Thursday, March 20, 2008 7:30:06 PM
 Subject: Re: [PD] PD crashes on mac OSX with Jack

 You'll need a newer build of pd-extended.  Try this one and let us
 know of your results:

 http://autobuild.puredata.info/auto-build/2008-02-22/Pd-0.40.3-extended-20080222-macosx104-i386.dmg


 Cheers,
 ~Brandon


 On Mar 20, 2008, at 7:09 PM, pzuspann wrote:

 I recently installed JackOSX and PD (via Pd-0.39.3-extended-
 macosx104-i386.dmg) on my new intel mac running OS X 10.5.2.

 PD works through portaudio when it is checked in the media menu.
 However, when I try and select jack, the program crashes.  I'm
 familiar with Linux, but new to macs.  I've pasted the console
 output below.  Please help if you can!


 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] The
 process has forked and you cannot use this CoreFoundation
 functionality safely. You MUST exec().
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] Break on
 __THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONALITY___YOU_MUST_EXEC__
 () to debug.
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] The
 process has forked and you cannot use this CoreFoundation
 functionality safely. You MUST exec().
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] Break on
 __THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONALITY___YOU_MUST_EXEC__
 () to debug.
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] The
 process has forked and you cannot use this CoreFoundation
 functionality safely. You MUST exec().
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] Break on
 __THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONALITY___YOU_MUST_EXEC__
 () to debug.
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] The
 process has forked and you cannot use this CoreFoundation
 functionality safely. You MUST exec().
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] Break on
 __THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONALITY___YOU_MUST_EXEC__
 () to debug.
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] The
 process has forked and you cannot use this CoreFoundation
 functionality safely. You MUST exec().
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] Break on
 __THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONALITY___YOU_MUST_EXEC__
 () to debug.
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] The
 process has forked and you cannot use this CoreFoundation
 functionality safely. You MUST exec().
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] Break on
 __THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONALITY___YOU_MUST_EXEC__
 () to debug.
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] The
 process has forked and you cannot use this CoreFoundation
 functionality safely. You MUST exec().
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] Break on
 __THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONALITY___YOU_MUST_EXEC__
 () to debug.
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] The
 process has forked and you cannot use this CoreFoundation
 functionality safely. You MUST exec().
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] Break on
 __THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONALITY___YOU_MUST_EXEC__
 () to debug.
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] The
 process has forked and you cannot use this CoreFoundation
 functionality safely. You MUST exec().
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] Break on
 __THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONALITY___YOU_MUST_EXEC__
 () to debug.
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] The
 process has forked and you cannot use this CoreFoundation
 functionality safely. You MUST exec().
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] Break on
 __THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONALITY___YOU_MUST_EXEC__
 () to debug.
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] The
 process has forked and you cannot use this CoreFoundation
 functionality safely. You MUST exec().
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] Break on
 __THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONALITY___YOU_MUST_EXEC__
 () to debug.
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] The
 process has forked and you cannot use this CoreFoundation
 functionality safely. You MUST exec().
 3/20/08 7:05:14 PM [0x0-0x70070].org.puredata.pd.wish[2565] Break on
 

Re: [PD] Pd sounds better than Max?

2008-03-09 Thread Brandon Zeeb
Why can't we simply have the option to turn up (or turn down!) the  
resolution of the objects we already have?  This is considerably less  
complex.
~Brandon


On Mar 9, 2008, at 2:08 PM, Hans-Christoph Steiner wrote:


 It could be, it's just a matter of someone writing the code :)   
 That's why I proposed the 'cleansound' library.

 .hc

 On Mar 9, 2008, at 2:01 PM, bsoisoi wrote:

 Well, why couldn't Pd be as clean, processors are fast enough these
 days, and one could always crank up the sample rates of their DSP
 blocks.  Isn't the internal resolution at least 32bit anyway (is it
 64bit under any circumstances?)

 cheers,
 ~brandon


 On Mar 8, 2008, at 4:25 PM, Andy Farnell wrote:

 On Sat, 08 Mar 2008 16:08:45 -0500
 marius schebella [EMAIL PROTECTED] wrote:

 Frank Barknecht wrote:
 Hallo,
 Andy Farnell hat gesagt: // Andy Farnell wrote:

 Both use the same patch (the undulating diffraction effect). It's
 comparable because I translated the Csound version directly to
 Pd, both
 are 64 oscillator banks and it's clear that the Csound one
 sparkles while
 the Pd one sounds a bit muddy.

 Csound also is known as CleanSound in some circles.

 so why is then pure data not equally clean?
 marius.


 Because it's optimised for real-time performance.

 Max/Pd strike a careful balance between for real-time capability.
 The amazing sound quality of Csound comes about because it was
 designed
 for offline rendering, and it got realtime by dint of increased CPU
 speeds.

 Like the difference between a 3D games engine and rendering a
 raytracing
 scene in 3DMax.

 In a way, it's not really a fair comparison at all, or at least we
 could
 say what did you expect?!






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Re: [PD] parallel processing

2008-03-04 Thread Brandon Zeeb
More specifically, my question is:

How does PD's performance scale when the number of available  
processing units increases from 2 to 4 and to 8 cores?  Is the main  
engine written in such a way as to take advantage of this, or is it  
primarily a single-threaded?

Possible scenarios could be:
1.  I have a patch with 8 very intense sub patches.  Do all of these  
sub-patches  run on the same core or are they spread out across  
available processors?

2. Assume I have an 8 CPU system (dual quad opterons etc). I have 8  
patches open within one Pd instance, do all 8 patches run on the same  
core or 2, or do they spread out across all the available 8 cores?


Besides running multiple copies of Pd, how does Pd scale on many-cpu  
systems?

Cheers,
~Brandon



On Mar 4, 2008, at 11:53 AM, marius schebella wrote:

 pd is only using one of 2, 4 or 8. is that what your question was?
 marius.

 bsoisoi wrote:
 Along with the question posed by Marius, how does PD currently  
 scale on SMP systems with 2, 4, or 8 cores?
 Cheers,
 ~Brandon
 On Mar 4, 2008, at 11:39 AM, marius schebella wrote:
 No, I missed LAC, but it is not surprising that people research in  
 that
 direction. I was looking through some papers yesterday, but not  
 the one
 from jürgen, will catch up on that.
 marius.

 Andrée Préfontaine wrote:

 Le 08-03-04 à 11:14, marius schebella a écrit :

 hi,
 I am reading an old interview with james moorer (with curtis  
 roads in
 CMJ/6 1982). one funny thing is that he says, 'software  
 synthesis is
 either dead or dying[...] I am hoping it's demise will be quick  
 and
 relatively painless.'
 in return he predicted all computation being done on special dsp  
 chips.
 in part he was right, but on the other hand the main cpu got  
 more than
 fast enough to survive (gfx is slightly different), but - and I am
 coming to my point - he also was thinking about hundreds or  
 thousands of
 parallel processing elements. right now, we are going to have  
 several
 and in the future many many parallel CPUs, and the need for  
 parallel
 processing is back. miller was talking about that in montreal.
 so I wonder how pd will survive that evolution? afaik the current
 situation is poor in this regard. can anyone give an outview for  
 the
 future? would it be a jump from pd (I) 0.43 to pd II 0.1?
 marius.

 Where you at Lac 2008? because Jürgen Reuter gave a lecture on  
 the topic
 with who you are interested.
 I do wonder too in this regard and where very interested in his
 presentation : exploiting multi-core architectures for fast modular
 synthesis

 Andrée
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Re: [PD] parallel processing

2008-03-04 Thread Brandon Zeeb
Perfect, thanks a bunch Claude.

So, back to the first message from Marius, what are we going to do  
about this?

I regret that I have not yet mastered parallel programming, but would  
be game to help out in any way possible (even QA/testing if need be).

~Brandon

On Mar 4, 2008, at 2:38 PM, Claude Heiland-Allen wrote:

 Brandon Zeeb wrote:
 More specifically, my question is:
 How does PD's performance scale when the number of available   
 processing units increases from 2 to 4 and to 8 cores?  Is the  
 main  engine written in such a way as to take advantage of this, or  
 is it  primarily a single-threaded?

 Pd's engine is a single thread, it will use at most 100% of *one*  
 core.
 Pd's gui is a single thread, it will use at most 100% of *one* core.

 The communication between engine -- gui is suboptimal, which might  
 limit things, but unlikely.

 Besides running multiple copies of Pd, how does Pd scale on many- 
 cpu  systems?

 It doesn't.


 Claude
 -- 
 http://claudiusmaximus.goto10.org


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Re: [PD] Pd-0.40.3-extended-20080221-macosx104-i386.dmg

2008-02-24 Thread Brandon Zeeb
Cool, that's good to know.  I'll try again this week, and attempt to  
score all packages but libsndfile1.  (I may have this Fink  
configuration backed up).


As for Tcl/tk on 10.5, should I upgrade to 8.4.18, 8.5.1, or stick  
with what I have standard?


By the way, thanks a bunch for building extended for Mac/Intel.

Thanks a bunch guys.  Cheers,
~Brandon

On Feb 23, 2008, at 10:31 PM, Hans-Christoph Steiner wrote:



Hey,

I think this is of general interest and useful to have in the  
archives, so I am cc'ing the list.


The unstable stuff can be a little dodgy, but if the only thing  
that's missing is libsndfile1, I think everything should build ok.   
AFAIK, [sndfiler] and/or [readanysf~] are not automatically included  
in the build, and they are the only ones that need libsndfile1.


As for the Pd-0.40.3-extended-20080221-macosx104-i386.dmg, I built  
that on my laptop, which is running 10.4.11.


.hc

On Feb 23, 2008, at 5:33 PM, Brandon Zeeb wrote:


Excellent.

However, I can't get passed the last few unstable dependencies, I  
ALWAYS get this error:

Failed: Internal error: node for ptex-nox-base already exists

This must be a Fink issue on 10.5, I've tried using other packages  
(ie: tetex-nox-base) but get the same error. I've been working on  
this all week, anybody have a better experience?


The following dependencies are in the stable group for 10.5:
flac flac-shlibs libsndfile1 libsndfile1-shlibs libogg libogg- 
shlibs libvorbis0 libvorbis0-shlibs libtiff libtiff-shlibs graphviz  
pcre pcre-shlibs lua51 lua51-dev ladspa ladspa-dev lame-dev lame- 
shlibs


(Note: libsndfile1 above is the only dependency which won't compile  
as unstable)


The following are unstable:
fftw3 fftw3-shlibs liblo0 liblo0-shlibs  ffmpeg ffmpeg-dev  
libavcodec1-dev libavcodec1-shlibs libdv4 libdv4-shlibs speex3  
speex3-shlibs


One of two scenarios always occur:
1. I can build all the dependencies as unstable, and not get the  
error above, but then libsndfile1 won't compile.

2. Failed: Internal error: node for ptex-nox-base already exists

Maybe there is a secret combination of steps one could take to get  
the full kit to build, but I haven't found it yet.  I'm running  
Fink 0.28.11, which you can get from Fink's sourceforge page.'


Hans, did you build the Pd-extended below on 10.4?

Cheers,
~brandon


On Feb 23, 2008, at 4:48 PM, Hans-Christoph Steiner wrote:



8.4.18.

You can use [tcl_version] to find out what version is being used.

.hc

On Feb 22, 2008, at 7:29 PM, bsoisoi wrote:


Sweet! Thanks again, Hans!

Is this build compiled against Tcl/Tk 8.4.10?

~bsoisoi


On Feb 22, 2008, at 3:33 PM, Hans-Christoph Steiner wrote:



I created another one, since I was using the old Tcl/Tk which  
causes

crashed on Leopard.  Also, the rsync wasn't automatically updating
for the autobuilds, so this should have the changes from the past
week:

http://autobuild.puredata.info/auto-build/2008-02-22/Pd-0.40.3-
extended-20080222-macosx104-i386.dmg

Soon, we hope to have Leopard builds, thanks to bsoisoi! :)

.hc


On Feb 22, 2008, at 12:01 PM, Jack wrote:


Excellent for Intel users !
++

Jack


Le 22 févr. 08 à 05:36, Hans-Christoph Steiner a écrit :



I manually built on Mac OS X/Intel if anyone is interested:

http://autobuild.puredata.info/auto-build/2008-02-21/Pd-0.40.3-
extended-20080221-macosx104-i386.dmg

.hc



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Re: [PD] autobuilds using svn

2008-02-15 Thread brandon zeeb
I'm using that, actually, and flac from darwinports.  At this point,  
the builds fail at g_canvas.c... I can't even get Millers Pd to build  
yet.

By the way, how does one get Miller's Pd packaged into a application  
bundle?

~Brandon


On Feb 15, 2008, at 2:39 PM, Hans-Christoph Steiner wrote:


 Well, one thing that should make it easier is that Pd-extended uses  
 jackosx.com's package rather than the fink package.  It's already  
 built for 10.5.  Ultimately, it would be good to switch to the Fink  
 version since it would then be automatically included into the Pd- 
 extended.app, but that can come later.

 .hc

 On Feb 15, 2008, at 11:05 AM, bsoisoi wrote:

 Hi David,

 Have you had any success installing all of pd-extended's
 dependencies?  It appears a bug in Fink is preventing me from
 installing Jack and Flac.  Let me know of your progress, we should
 collaborate and hopefully get this done quicker.

 Peace,
 ~Brandon


 On Feb 15, 2008, at 10:11 AM, David Plans Casal wrote:

 ah, nevermind

 ;-)

 d

 On 15 Feb 2008, at 13:06, bsoisoi wrote:

 Hi Guys,

 I'll have the Pd-extended intel builds back online within the next
 week or so, assuming the few remaining dependencies can be built
 appropriately for 10.5 (flac and jack).I too am really looking
 forward to having the intel builds back as well. Frankly, this  
 box is
 practically brand new, we can use this box until it croaks.  It is
 not
 being used for anything else at the moment.

 Cheers,
 ~Brandon
 On Feb 14, 2008, at 7:05 PM, Hans-Christoph Steiner wrote:


 No, there is no Intel Mac any more.  The one that was being used  
 got
 repurposed.  bsoisoi is working on getting a 10.5/Leopard box
 running
 to host nightly builds.

 .hc

 On Feb 14, 2008, at 6:52 PM, marius schebella wrote:

 great, did you set up the intel mac, too?
 marius.

 Hans-Christoph Steiner wrote:
 I switching the autobuilds to slurp from SVN.  Let's hope things
 run  smoothly tonight, then we'll have up-to-date nightly builds
 again.
 Also, I ran updates on all of the GNU/Linux boxes.
 .hc
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Re: [PD] overall horrible performance in OS X

2008-02-04 Thread brandon zeeb
About the iTunes EQ, that is really funny.  I just profiled PD while  
running the example patch, and you're right (see example 1 below).   
Using Instruments showed similar results, + a _lot_ of time spent  
microsleeping.


Do you find that the CPU load scales well in large patches,  
disregarding the 10% overhead?


--Example 1--:
# Report 0 - Session 2 - Time Profile of pd.mshark - Time Profile of pd
SharkProfileViewer
# Generated from the visible portion of the outline view
- 13.5% DspFuncOrgEQ::_EQBoth(float*, float*, unsigned long, unsigned  
long) (com.apple.driver.DspFuncLib)

- 8.8% ml_set_interrupts_enabled (mach_kernel)
- 6.8% SInt32ToFloat32 (com.apple.driver.AppleHDA)
  2.6% lo_mach_scall (mach_kernel)
- 2.3% DspFuncDRC::_dynamicRangeControl(float*, float*, unsigned long,  
unsigned long) (com.apple.driver.DspFuncLib)

- 1.8% tabread4_tilde_perform (pd)
- 1.4% __spin_lock (commpage [libSystem.B.dylib])
- 1.3% DspFuncCrossover::processWithSpecificBuff(float*, unsigned  
long) (com.apple.driver.DspFuncLib)

- 1.3% AUGenericOutputEntry (CoreAudio)
- 1.1% mutex_lock (mach_kernel)
- 1.1% iokit_user_client_trap (mach_kernel)
- 1.0% DspFuncOrgEQ::_equalizer(float*, float*, unsigned long)  
(com.apple.driver.DspFuncLib)
- 1.0% DspFuncVolume::process(unsigned long, unsigned long)  
(com.apple.driver.DspFuncLib)

- 1.0% __memcpy (commpage [libSystem.B.dylib])
- 0.9% OSMetaClassBase::safeMetaCast(OSMetaClassBase const*, OSMetaC



On Feb 4, 2008, at 12:56 PM, chris clepper wrote:


On Feb 4, 2008 11:16 AM, bsoisoi [EMAIL PROTECTED] wrote:
I've attached an example patch sample-test-01.pd and it's
dependencies.  On my dual core 2.4ghz Macbook Pro (4gb ram, 10.5.1, pd
extended 40.3-2007-12-07), I hit 21-27% cpu load

On the Macbook 'Pro' 1.83 I have here the CPU time is never above  
10% and all of that time is spent in the driver - I bet you didn't  
know the Apple drivers always apply the iTunes graphic EQ effect to  
the output did you?


Your problem might be simply having the latest Macbook with its  
unbelievably shitty drivers.  The Apple written drivers have gotten  
really bad lately - try to stick with ATI GPUs just to avoid Apple's  
in house Nvidia drivers for example.  The wireless drops connections  
with perfect reception and the audio sucks a lot of CPU pointlessly.


Maybe use Bootcamp for Pd?





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Re: [PD] vline~ question

2008-01-26 Thread brandon zeeb
Ahh, okay.  RIght, but if you scheduled that last message at 1800  
instead of 59000 it would interrupt the full motion of the previous  
item.  I was looking at these messages from the perspective of classic  
envelope generators (for example, the 'time varying' envelopes on the  
Roland XP-50/60/80 series for example, which are simply a set of  
volume points with associated slide times).  So I get it now.

The example below is a good one, hard off.  If I were to make that  
envelope on the XP-50, for example, I would need a point in between to  
setup the long delay between 2000 and 59000, and would look something  
like this:

[0, 1 1000, 0 500 2000, 0 57000 2000, 7000 6 59000(

Thanks a bunch,
~brandon

On Jan 26, 2008, at 1:10 PM, hard off wrote:

 [0, 1 1000, 0 500 2000, 7000 6 59000(
 |
 [vline~]



 =

 start at zero,

 ramp to 1 over a 1000ms period,

 ramp down to zero in 500ms, 2000ms after initial bang,

 ramp up to 7000 in 6ms, 59000ms after inital bang




 nothing gets 'cut off'..the 3rd digit just schedules a delay from  
 initial bang.


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Re: [PD] Mac OS X Intel autobuilds

2008-01-25 Thread brandon zeeb
Awesome, thanks for the info.  I'll take a look at it this weekend.   
Should I forward any subsequent issues on this topic (ie: Pd on 10.5  
and universal binaries) to the pd-dev list, or this one?

I'll let you all know when I have the builds going.

Cheers,
~Brandon


On Jan 25, 2008, at 5:05 PM, Hans-Christoph Steiner wrote:


 Cool.  It's not too hard to setup, here's how.  First use rsync to  
 get the code:

 http://puredata.info/docs/developer/GettingPdSource

 Then install all the dependencies:

 http://puredata.info/docs/developer/darwin

 Then add the script to a cron job so it runs automatically:

 pure-data/scripts/auto-build/pd-extended-auto-builder.sh

 Universal builds for Pd-extended won't work, but it wouldn't be too  
 hard to get working, and very much a worthwhile project.

 .hc

 On Jan 25, 2008, at 2:11 PM, bsoisoi wrote:

 I have a 1.5ghz powerbook G4 with 2gb of RAM that is acting as a  
 server for me right now.  It is running 10.5.1, and I'm pretty sure  
 powerpc macs can build Universal Binary / Intel binaries.

 If someone can figure that out (or help me figure it out) I can  
 donate dedicated CPU time on this machine for nightly Pd-extended  
 PPC/Intel autobuilds.

 Let me know,
 ~Brandon

 On Jan 23, 2008, at 1:31 AM, Hans-Christoph Steiner wrote:


 I don't think anyone has done a 10.5 build or a universal build yet.
 If someone wants to tackle that, then we can just have universal
 builds every night on whatever machine AFAIK.

 .hc

 On Jan 20, 2008, at 11:28 PM, vade wrote:

 What machine is it hans/marius? Perhaps we can set aside an intel  
 box
 for um, us researchers and we can leave it on :) Since I am  
 probably
 around more than Hans is I can check on it periodically.

 I believe PPC systems can compile intel builds, with 10.5, no (im  
 not
 positive but I think you can target them??)? If so, we may have a
 spare machine for this at Poly we can put in the research area  
 that no
 one will mess with...

 On Jan 20, 2008, at 10:20 PM, marius schebella wrote:

 jan 17 has one.
 the reason why the machine is down isvery trivial. the autobuild
 process
 was set up on a school machine which is in daily use by students  
 and
 good students turn off the machine during night. Afaik the  
 machines
 got
 totally reset for the beginning of the new semester (starting with
 jan22). don't know if it will be up again. hans?
 marius.

 bsoisoi wrote:
 Hello everyone,

 Is there a reason there hasn't been an autobuild for Mac OS X x86
 since around 2007-12-07?  Do we know when we can expect the Intel
 builds to resume?

 Thanks,
 ~Brandon

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Re: [PD] Pd-0.40.3-extended and Pd-0.39.3-extended on 10.5 Leopard

2007-11-17 Thread brandon zeeb
I second that.  It runs fine on OS X 10.5.1.  Good work, Hans.  Thanks  
for the quick response.

btw, to all Pd devs, you all are doing a great job.

~Brandon

On Nov 17, 2007, at 12:26 PM, marius schebella wrote:

 good job!
 first of all: no crash with the help menu and no crash on saving...
 thanks a lot.
 marius.

 Hans-Christoph Steiner wrote:
 It built:
 http://autobuild.puredata.info/auto-build/2007-11-17/
 .hc
 On Nov 16, 2007, at 4:03 PM, bsoisoi wrote:
 Hans et al.,
 Great!  Ping me (or the board) when the new enhancements are  
 built, and I'll test it out for you.

 Thanks a bunch,
 ~Brandon

 On Friday, November 16, 2007, at 03:46PM, Hans-Christoph Steiner  
 [EMAIL PROTECTED] wrote:

 Miller's Pd doesn't have the Help menu enhancements, and it uses  
 the
 built-in version of Tcl/Tk, which is quite a bit slower.

 .hc

 On Nov 16, 2007, at 2:09 PM, marius schebella wrote:

 that sounds promising. I don't want to say this loud, but I had to
 switch to max to do some work that needs to get done immediately.
 (the problem is more related to Gem) at least I will be able to
 write good documentation about the differences betw. gem/jitter  
 pd/
 max and maybe think about translators for the future.
 Is miller's pd using another tcl/tk version than pd-extended?
 marius.

 Hans-Christoph Steiner wrote:
 I am in the process of upgrading the Tcl/Tk version for the
 nightly  builds.  I should have it done today, so tomorrow's  
 build
 should  include it.  The new version of Tcl/Tk is supposed to
 address some of  these crashes (I think they are related to Apple
 changing somethings  in the push to make everything 64-bit, but I
 could be wrong).
 Please let me know whether this works for all y'all early  
 adopters :)
 .hc
 On Nov 16, 2007, at 9:03 AM, Si Mills wrote:
 Hi

 Apple released 10.5.1 update today and it was hoped that it  
 might
 solve this issue, but it doesn't seem to be any different.

 hopefully this will be rectified soon!

 thanks



 On 16 Nov 2007, at 13:07, bsoisoi wrote:

 Hey all,

 is anyone else having difficulties running either version of  
 Pd-
 extended on OS X 10.5 Leopard?  Whenever I hit the Help  
 menu
 item, the whole program crashes.  After this point, I am no  
 longer
 able to save files, as the program will then crash upon  
 save.  I
 wouldn't be surprised if this is a leopard issue, has anyone  
 had
 any luck getting around it?

 I've attached my crashlog.

 pdcrashlog.txt



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