[PD] Data Structures abs (was:Re: understanding graphics objects on canvas)

2010-05-12 Thread patko

- João Pais jmmmp...@googlemail.com a écrit :

 Data structures can be a very powerful mean to graphically  
 display/interact with the patch (to perform, display, compose, ...).
 But  
 without some improvements they'll still be a hidden part of pd. And
 afaik,


 The algorithms we get when implementing data structures 
for managing large amount of informations in realtime,
seems to be simplier and faster than using list objects,
without plotting anything, but there are not a lot of examples.

Didn't someone made a set of abs for this?

 Wouldn't it be nice to have a set of patches that eases the access
to the struct, doing all the route-in, or a class of data structures objects 
like the list-abs? Having it for graphical stuff would be nice too.

cp

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Re: [PD] Data Structures abs (was:Re: understanding graphics objects on canvas)

2010-05-12 Thread Jonathan Wilkes
Sure, see Luke Iannini's ds-abs:

http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/abstractions/sfruit/ds-abs/



--- On Wed, 5/12/10, patko colet.patr...@free.fr wrote:

From: patko colet.patr...@free.fr
Subject: [PD] Data Structures abs (was:Re: understanding graphics objects on 
canvas)
To: pd-list pd-list@iem.at
Cc: João Pais jmmmp...@googlemail.com
Date: Wednesday, May 12, 2010, 12:02 PM


- João Pais jmmmp...@googlemail.com a écrit :

 Data structures can be a very powerful mean to graphically  
 display/interact with the patch (to perform, display, compose, ...).
 But  
 without some improvements they'll still be a hidden part of pd. And
 afaik,


 The algorithms we get when implementing data structures 
for managing large amount of informations in realtime,
seems to be simplier and faster than using list objects,
without plotting anything, but there are not a lot of examples.

Didn't someone made a set of abs for this?

 Wouldn't it be nice to have a set of patches that eases the access
to the struct, doing all the route-in, or a class of data structures objects 
like the list-abs? Having it for graphical stuff would be nice too.

cp

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Re: [PD] Data Structures abs (was:Re: understanding graphics objects on canvas)

2010-05-12 Thread patko
great, thanks

Patrice Colet - 06 32 66 03 57 

- Jonathan Wilkes jancs...@yahoo.com a écrit :

 Sure, see Luke Iannini's ds-abs:
 
 http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/abstractions/sfruit/ds-abs/
 
 
 
 --- On Wed, 5/12/10, patko colet.patr...@free.fr wrote:
 
 
 
 From: patko colet.patr...@free.fr
 Subject: [PD] Data Structures abs (was:Re: understanding graphics
 objects on canvas)
 To: pd-list pd-list@iem.at
 Cc: João Pais jmmmp...@googlemail.com
 Date: Wednesday, May 12, 2010, 12:02 PM
 
 
 
 - João Pais  jmmmp...@googlemail.com  a écrit :
 
  Data structures can be a very powerful mean to graphically
  display/interact with the patch (to perform, display, compose, ...).
  But
  without some improvements they'll still be a hidden part of pd. And
  afaik,
 
 
 The algorithms we get when implementing data structures
 for managing large amount of informations in realtime,
 seems to be simplier and faster than using list objects,
 without plotting anything, but there are not a lot of examples.
 
 Didn't someone made a set of abs for this?
 
 Wouldn't it be nice to have a set of patches that eases the access
 to the struct, doing all the route-in, or a class of data structures
 objects
 like the list-abs? Having it for graphical stuff would be nice too.
 
 cp
 
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