[PD] Data Structures abs (was:Re: understanding graphics objects on canvas)
- João Pais jmmmp...@googlemail.com a écrit : Data structures can be a very powerful mean to graphically display/interact with the patch (to perform, display, compose, ...). But without some improvements they'll still be a hidden part of pd. And afaik, The algorithms we get when implementing data structures for managing large amount of informations in realtime, seems to be simplier and faster than using list objects, without plotting anything, but there are not a lot of examples. Didn't someone made a set of abs for this? Wouldn't it be nice to have a set of patches that eases the access to the struct, doing all the route-in, or a class of data structures objects like the list-abs? Having it for graphical stuff would be nice too. cp ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Data Structures abs (was:Re: understanding graphics objects on canvas)
Sure, see Luke Iannini's ds-abs: http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/abstractions/sfruit/ds-abs/ --- On Wed, 5/12/10, patko colet.patr...@free.fr wrote: From: patko colet.patr...@free.fr Subject: [PD] Data Structures abs (was:Re: understanding graphics objects on canvas) To: pd-list pd-list@iem.at Cc: João Pais jmmmp...@googlemail.com Date: Wednesday, May 12, 2010, 12:02 PM - João Pais jmmmp...@googlemail.com a écrit : Data structures can be a very powerful mean to graphically display/interact with the patch (to perform, display, compose, ...). But without some improvements they'll still be a hidden part of pd. And afaik, The algorithms we get when implementing data structures for managing large amount of informations in realtime, seems to be simplier and faster than using list objects, without plotting anything, but there are not a lot of examples. Didn't someone made a set of abs for this? Wouldn't it be nice to have a set of patches that eases the access to the struct, doing all the route-in, or a class of data structures objects like the list-abs? Having it for graphical stuff would be nice too. cp ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Data Structures abs (was:Re: understanding graphics objects on canvas)
great, thanks Patrice Colet - 06 32 66 03 57 - Jonathan Wilkes jancs...@yahoo.com a écrit : Sure, see Luke Iannini's ds-abs: http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/abstractions/sfruit/ds-abs/ --- On Wed, 5/12/10, patko colet.patr...@free.fr wrote: From: patko colet.patr...@free.fr Subject: [PD] Data Structures abs (was:Re: understanding graphics objects on canvas) To: pd-list pd-list@iem.at Cc: João Pais jmmmp...@googlemail.com Date: Wednesday, May 12, 2010, 12:02 PM - João Pais jmmmp...@googlemail.com a écrit : Data structures can be a very powerful mean to graphically display/interact with the patch (to perform, display, compose, ...). But without some improvements they'll still be a hidden part of pd. And afaik, The algorithms we get when implementing data structures for managing large amount of informations in realtime, seems to be simplier and faster than using list objects, without plotting anything, but there are not a lot of examples. Didn't someone made a set of abs for this? Wouldn't it be nice to have a set of patches that eases the access to the struct, doing all the route-in, or a class of data structures objects like the list-abs? Having it for graphical stuff would be nice too. cp ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list