Re: [PD] opposite behaviour of [delay]

2015-10-21 Thread Matt Barber
While we're talking about ways to limit output of message delays (etc.),
check out also the [debounce] abstraction in extended.

Alexandre's attached idiom is quite common in other areas, too, like
protecting a [readsf~] from all input until it has finished playing, or
halting all input to a synth abstraction while it is generating an event.
One strategy I like even more is finding a way to route all the incoming
information intended for the object in question back out for further
processing (perhaps another delay or readsf~ or synth abstraction is open
and can accept the event).

On Wed, Oct 21, 2015 at 11:42 PM, Liam Goodacre 
wrote:

> If you'll allow more than one object, then a combination of [onebang] or
> [once] with [delay] should do what you're looking for. You'll need to reset
> them each time, but it should still be simpler than using spigots.
>
> Incidentally, from you title I was hoping that you were asking for a
> [delay] object that would schedule a bang n milliseconds *before *it was
> triggered. Now that would be something!
>
>
>
> > howdy, [delay] ignores multiple input bangs and considers only the "last"
> >
> > from the help file:
> > "sending a "bang" to a [delay] which is already set will reschedule its
> > output, cancelling the old one."
> >
> > What if I wanted the opposite, like, further bangs will be ignored and
> not
> > reschedule the output. The output would then be rescheduled only after it
> > did output something and then received a new bang. Is there an object
> that
> > does that?
> >
> > I made a patch that does it, with [spigot], seems to handle the job. Find
> > it attached.
> >
> > cheers
>
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Re: [PD] opposite behaviour of [delay]

2015-10-21 Thread Liam Goodacre
If you'll allow more than one object, then a combination of [onebang] or [once] 
with [delay] should do what you're looking for. You'll need to reset them each 
time, but it should still be simpler than using spigots.

Incidentally, from you title I was hoping that you were asking for a [delay] 
object that would schedule a bang n milliseconds before it was triggered. Now 
that would be something!



> howdy, [delay] ignores multiple input bangs and considers only the "last"
> 
> from the help file:
> "sending a "bang" to a [delay] which is already set will reschedule its
> output, cancelling the old one."
> 
> What if I wanted the opposite, like, further bangs will be ignored and not
> reschedule the output. The output would then be rescheduled only after it
> did output something and then received a new bang. Is there an object that
> does that?
> 
> I made a patch that does it, with [spigot], seems to handle the job. Find
> it attached.
> 
> cheers
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Re: [PD] LyonPotpourri 3.0 and fftease on deken?

2015-10-21 Thread Eric Lyon
For FFTease ports, I recommend using the following code as a basis:

https://github.com/ericlyon/fftease3.0-32bit

-Eric
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Re: [PD] opposite behaviour of [delay]

2015-10-21 Thread Dan Wilcox
There’s also the rjlib vanilla implementation m_speedlimit.

Dan Wilcox
@danomatika 
danomatika.com 
robotcowboy.com 
> On Oct 21, 2015, at 2:41 PM, pd-list-requ...@lists.iem.at wrote:
> 
> From: Alexandre Torres Porres mailto:por...@gmail.com>>
> Date: October 21, 2015 at 1:56:08 PM MDT
> To: IOhannes m zmölnig mailto:zmoel...@iem.at>>
> Cc: "pd-list@lists.iem.at " 
> mailto:pd-list@lists.iem.at>>
> Subject: Re: [PD] opposite behaviour of [delay]
> 
> 
> thanks!
> 
> 2015-10-21 17:30 GMT-02:00 IOhannes m zmölnig  >:
> On 10/21/2015 08:36 PM, Jonathan Wilkes via Pd-list wrote:
> > Max and Pd's cyclone library have [speedlim]
> 
> and iemlib, btw.

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Re: [PD] LyonPotpourri 3.0 and fftease on deken?

2015-10-21 Thread Antoine Villeret
well...
most externals are using the same build system unified a while ago by Hans
and other to maintain Pd-extended.
so building them is quite straightforward.
I've just checkout
http://git.puredata.info/cgit/svn2git/libraries/fftease.git/ (thanks
iohannes for providing this !) and build it while writing this email.
If you want to do it yourself, I suggest you search "How to build pd
externals" and I'm sure you'll find a lots of things.
Maybe you can start by reading this : https://puredata.info/docs/developer

Cheers

Antoine

2015-10-21 22:49 GMT+02:00 Alexandre Torres Porres :

> > afaik you just have to have an account on puredata.info to
> > upload deken package, don't you ?
>
> I really have no idea what you need... but I assume you need to compile
> the objects in every system (and right there I can't do it). But it'd be
> nice if there was a tutorial on how to handle and do it, is there?
>
> cheers
>
> 2015-10-21 18:46 GMT-02:00 Antoine Villeret :
>
>> Why don't you do it ?
>> afaik you just have to have an account on puredata.info to upload deken
>> package, don't you ?
>> And if you don't have one, you can fill a form to ask one.
>>
>> Cheers
>> a
>>
>> --
>> do it yourself
>> http://antoine.villeret.free.fr
>>
>> 2015-10-21 22:38 GMT+02:00 Alexandre Torres Porres :
>>
>>> If I could, I'd do it, but I don't, so... would anybody who's uploading
>>> libraries to deken do it? ;) Are there such people who's "doing it"?
>>> Anyway, I think these libraries are worth it.
>>>
>>> cheers
>>>
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>>
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Re: [PD] LyonPotpourri 3.0 and fftease on deken?

2015-10-21 Thread Alexandre Torres Porres
> afaik you just have to have an account on puredata.info to
> upload deken package, don't you ?

I really have no idea what you need... but I assume you need to compile the
objects in every system (and right there I can't do it). But it'd be nice
if there was a tutorial on how to handle and do it, is there?

cheers

2015-10-21 18:46 GMT-02:00 Antoine Villeret :

> Why don't you do it ?
> afaik you just have to have an account on puredata.info to upload deken
> package, don't you ?
> And if you don't have one, you can fill a form to ask one.
>
> Cheers
> a
>
> --
> do it yourself
> http://antoine.villeret.free.fr
>
> 2015-10-21 22:38 GMT+02:00 Alexandre Torres Porres :
>
>> If I could, I'd do it, but I don't, so... would anybody who's uploading
>> libraries to deken do it? ;) Are there such people who's "doing it"?
>> Anyway, I think these libraries are worth it.
>>
>> cheers
>>
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>>
>
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Re: [PD] LyonPotpourri 3.0 and fftease on deken?

2015-10-21 Thread Antoine Villeret
Why don't you do it ?
afaik you just have to have an account on puredata.info to upload deken
package, don't you ?
And if you don't have one, you can fill a form to ask one.

Cheers
a

--
do it yourself
http://antoine.villeret.free.fr

2015-10-21 22:38 GMT+02:00 Alexandre Torres Porres :

> If I could, I'd do it, but I don't, so... would anybody who's uploading
> libraries to deken do it? ;) Are there such people who's "doing it"?
> Anyway, I think these libraries are worth it.
>
> cheers
>
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[PD] WG: opposite behaviour of [delay]

2015-10-21 Thread Ingo
It behaves slightly different to your abstraction - IMHO better.
It does not block the last bang or whatever. It delays it until the
scheduled time is over.
Depends on what you need or want.

Ingo

___
> Von: Pd-list [mailto:pd-list-boun...@lists.iem.at] Im Auftrag von
> Alexandre Torres Porres
> Gesendet: Mittwoch, 21. Oktober 2015 21:56
> An: IOhannes m zmölnig
> Cc: pd-list@lists.iem.at
> Betreff: Re: [PD] opposite behaviour of [delay]
> 
> thanks!
> 
> 2015-10-21 17:30 GMT-02:00 IOhannes m zmölnig :
> On 10/21/2015 08:36 PM, Jonathan Wilkes via Pd-list wrote:
> > Max and Pd's cyclone library have [speedlim]
> 
> and iemlib, btw.
> 
> 
> gsdmr
> IOhannes
> 
> 
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[PD] LyonPotpourri 3.0 and fftease on deken?

2015-10-21 Thread Alexandre Torres Porres
If I could, I'd do it, but I don't, so... would anybody who's uploading
libraries to deken do it? ;) Are there such people who's "doing it"?
Anyway, I think these libraries are worth it.

cheers
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Re: [PD] opposite behaviour of [delay]

2015-10-21 Thread Alexandre Torres Porres
yeah, [speedlim] is not what I'm looking for, it doesn't really behave like
my patch, it's quite different.

So I'm still wondering if there is such a thing or just my patch

cheers

2015-10-21 18:32 GMT-02:00 Ingo :

> It behaves slightly different to your abstraction - IMHO better.
> It does not block the last bang or whatever. It delays it until the
> scheduled time is over.
> Depends on what you need or want.
>
> Ingo
>
> 
> Von: Pd-list [mailto:pd-list-boun...@lists.iem.at] Im Auftrag von
> Alexandre
> Torres Porres
> Gesendet: Mittwoch, 21. Oktober 2015 21:56
> An: IOhannes m zmölnig
> Cc: pd-list@lists.iem.at
> Betreff: Re: [PD] opposite behaviour of [delay]
>
> thanks!
>
> 2015-10-21 17:30 GMT-02:00 IOhannes m zmölnig :
> On 10/21/2015 08:36 PM, Jonathan Wilkes via Pd-list wrote:
> > Max and Pd's cyclone library have [speedlim]
>
> and iemlib, btw.
>
>
> gsdmr
> IOhannes
>
>
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Re: [PD] opposite behaviour of [delay]

2015-10-21 Thread João Pais
but notice that speedlim doesn't loose the last bang, it reschedules it.  
so there will be an extra bang coming out when the delay time is over.


Joao


thanks!

2015-10-21 17:30 GMT-02:00 IOhannes m zmölnig :

On 10/21/2015 08:36 PM, Jonathan Wilkes via Pd-list wrote:

Max and Pd's cyclone library have [speedlim]


and iemlib, btw.


gsdmr
IOhannes


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Re: [PD] opposite behaviour of [delay]

2015-10-21 Thread Alexandre Torres Porres
thanks!

2015-10-21 17:30 GMT-02:00 IOhannes m zmölnig :

> On 10/21/2015 08:36 PM, Jonathan Wilkes via Pd-list wrote:
> > Max and Pd's cyclone library have [speedlim]
>
> and iemlib, btw.
>
>
> gsdmr
> IOhannes
>
>
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Re: [PD] opposite behaviour of [delay]

2015-10-21 Thread IOhannes m zmölnig
On 10/21/2015 08:36 PM, Jonathan Wilkes via Pd-list wrote:
> Max and Pd's cyclone library have [speedlim]

and iemlib, btw.


gsdmr
IOhannes



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Re: [PD] connection problem with oggamp~ object

2015-10-21 Thread Antoine Villeret
Hi,

I never used oggamp but according to the message report, your stream is
quite strange with 1Hz and 44100 channels
Maybe metada have been swapped and then libvorbis fails to decode the
stream ?
Can you play the same stream with another software / decoder ?

Best

Antoine

--
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http://antoine.villeret.free.fr

2015-10-21 21:19 GMT+02:00 julien poidevin :

> Hello everyone, I start with pure data, I use windows7,
>
> I try to use the oggamp object to capture a streaming flow and use it as raw
> material.
> At least I want to capture 4 channels at the same time and spatialize it.
>
>
> But I have problems with the buffer, which is charged and discharged
> continuously, so that it is not stable and that the sound is constantly
> interrupted.
> Do you have an idea for a solution or workaround or another method to play
> audio streams?
>
> The internet connection is by the way much better than 110kbps...
>
> Here messages
> oggamp ~: bitstream is 1 Hz with 44100 channels @ 110kbps
> oggamp ~: encoded by: Xiph.Org I libvorbis 20101101 (Schaufenugget)
> oggamp ~: decode initialised
>
> thank you in advance
>
> Julien
>
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[PD] connection problem with oggamp~ object

2015-10-21 Thread julien poidevin
Hello everyone, I start with pure data, I use windows7,

I try to use the oggamp object to capture a streaming flow and use it as raw
material.
At least I want to capture 4 channels at the same time and spatialize it.


But I have problems with the buffer, which is charged and discharged
continuously, so that it is not stable and that the sound is constantly
interrupted.
Do you have an idea for a solution or workaround or another method to play
audio streams?

The internet connection is by the way much better than 110kbps...

Here messages
oggamp ~: bitstream is 1 Hz with 44100 channels @ 110kbps
oggamp ~: encoded by: Xiph.Org I libvorbis 20101101 (Schaufenugget)
oggamp ~: decode initialised

thank you in advance

Julien
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Re: [PD] opposite behaviour of [delay]

2015-10-21 Thread Jonathan Wilkes via Pd-list
Max and Pd's cyclone library have [speedlim]
-Jonathan
 


 On Wednesday, October 21, 2015 2:07 PM, Alexandre Torres Porres 
 wrote:
   

 howdy, [delay] ignores multiple input bangs and considers only the "last"
from the help file:
"sending a "bang" to a [delay] which is already set will reschedule its output, 
cancelling the old one."

What if I wanted the opposite, like, further bangs will be ignored and not 
reschedule the output. The output would then be rescheduled only after it did 
output something and then received a new bang. Is there an object that does 
that?
I made a patch that does it, with [spigot], seems to handle the job. Find it 
attached.
cheers
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[PD] opposite behaviour of [delay]

2015-10-21 Thread Alexandre Torres Porres
howdy, [delay] ignores multiple input bangs and considers only the "last"

from the help file:
"sending a "bang" to a [delay] which is already set will reschedule its
output, cancelling the old one."

What if I wanted the opposite, like, further bangs will be ignored and not
reschedule the output. The output would then be rescheduled only after it
did output something and then received a new bang. Is there an object that
does that?

I made a patch that does it, with [spigot], seems to handle the job. Find
it attached.

cheers


delay-no-reset.pd
Description: Binary data
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[PD] connection problem with oggamp~ object

2015-10-21 Thread julien poidevin
Hello everyone, I start with pure data, I use windows7,

might be little you help me, I try to use the oggamp object to capture
a streaming
flow and use it as raw material.

but I have problems with the buffer, which is charged and discharged
continuously, so that it is not stable and that the sound is constantly
interrupted.
you have an idea for this problem or another method to play audio streams?

Here messages
oggamp ~: bitstream is 1 Hz with 44100 channels @ 110kbps
oggamp ~: encoded by: Xiph.Org I libvorbis 20101101 (Schaufenugget)
oggamp ~: decode initialised

thank you in advance
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