Re: [PD] pure data benchmark?

2015-05-11 Thread Lorenzo Sutton

Hi,

On 05/05/2015 18:12, martin brinkmann wrote:

does something like this exist?
afaik not, but i think it would be useful to have some more
or less objective and comparable method to measure how well a
system is suited for running pd.
there was a test patch for rjdj on the ipod/phone which consisted
of simply as much osc~-objects as the device could handle.
that worked quite well for checking if a patch would run on
the device or not, but i think it might not cover all possible
properties of a system.


One problem with (totally un-scientific) benchmarking I've seen on Linux 
(on laptops and with Jack Audio) is that there are a few factors sucha 
as cpu scaling, wifi on/off, swappiness.. and of course type od soundard 
used i.e. all the 'audio on linux' stuff which an influence performance.
I'm talking here mostly about 'audio benchmarking' more thn CPU etc. 
which means for instance how low latency you can get with a rather CPU 
intensive patch without (too many) xruns etc.


With heavy patches I have also noticed dramatic performance differences 
with different gui activity: e.g. the more number boxes, sliders etc. 
being 'continuously' updated (in the order of milliseconds) the worst 
performance is. Very hard to benchmark though because there are many 
factors.


Add GEM (and video cards, drivers.. ) and 'benchmarking' probably 
becomes a sort of black magic.


This doesn't really answer the question but thought it would be useful 
to throw in some additional complexity :)


Lorenzo.

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Re: [PD] pure data benchmark?

2015-05-11 Thread IOhannes m zmölnig
On 05/11/2015 10:48 AM, Lorenzo Sutton wrote:
 
 One problem with (totally un-scientific) benchmarking I've seen on Linux
 (on laptops and with Jack Audio) is that there are a few factors sucha
 as cpu scaling, wifi on/off, swappiness.. and 

i'm wondering about swapiness...if your system does start to swap during
performance, than you are f*ed anyhow.

but yes, there are some easy to fix (as in fixate) parameters, that
should be mentioned when doing anything benchmark-like.

 Add GEM (and video cards, drivers.. ) and 'benchmarking' probably
 becomes a sort of black magic.

no, it's not black magic; it simply does not make much sense.

it's plain impossible to design a benchmark that yields a single
comparable number that can be applied to all use cases.

if we want to do proper benchmarking, then we need a set of patches that
tests for different aspects of your system.

it's also hard to design a benchmark that tests (say) multichannel audio
I/O (i'm imagening something like 64 channels) and that should provide
meaningful results on a stereo system.

gfmards
IOhannes





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Re: [PD] pure data benchmark?

2015-05-06 Thread katja
On Wed, May 6, 2015 at 11:03 AM, martin brinkmann
m...@martin-brinkmann.de wrote:

 but i think it lacks some message-processing, and maybe
 memory-access.

Actually chaosmonster1 is heavy on memory access because of the
feedback delay lines. But I just noticed [block~ 1] in the delay line
subpatches, meaning the patch does an unusual proportion of function
call overhead. Maybe the patch is not the most representative use case
of pd for that reason.

i have not tested the pi2 myself yet, but that sounds very good.
it might be a good platform for building some standalone pd-instruments...

That is probably true. Standalone and even portable or wearable. RPi2
still has modest current consumption (below 300 mA), therefore it can
run on battery / powerbank.

Katja

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Re: [PD] pure data benchmark?

2015-05-06 Thread martin brinkmann
On 06/05/15 11:37, katja wrote:

 Actually chaosmonster1 is heavy on memory access because of the
 feedback delay lines.

yes, but maybe the delays are small enough to fit in the cache (if the
cache is big enough), and defeating the cpu cache would make
systems with small or big cache more comparable (i believe...)

 But I just noticed [block~ 1] in the delay line
 subpatches, meaning the patch does an unusual proportion of function
 call overhead. Maybe the patch is not the most representative use case
 of pd for that reason.

yes, throwing out the [block~ 1] makes some difference in cpu usage: 10
instances use about 24 instead of 33 percent here. (and it is not that
important for the sound) on the other hand i think reblocking
is quite common, so that the 'pd benchmark patch' should contain
some flanger or the like...

bis denn!
martin

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Re: [PD] pure data benchmark?

2015-05-06 Thread martin brinkmann
On 05/05/15 20:48, katja wrote:

 - it runs with pd vanilla or extended
 - it has a realistic mixture of dsp objects

but i think it lacks some message-processing, and maybe
memory-access.

 http://www.katjaas.nl/doubleprecision/doubleprecision.html

i have just tested 10 instances of chaosmonster on my desktop
(core2 duo e8400 3 ghz) and got about 33 percent cpu usage by the
pd process. (with gui though)

 default samplerate, while Raspberry Pi 2 can run five (!) instances of
 it, and my 1 GHz Core2Duo laptop can run eight instances.

i have not tested the pi2 myself yet, but that sounds very good.
it might be a good platform for building some standalone pd-instruments...

bis denn!
martin

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[PD] pure data benchmark?

2015-05-05 Thread martin brinkmann
does something like this exist?
afaik not, but i think it would be useful to have some more
or less objective and comparable method to measure how well a
system is suited for running pd.
there was a test patch for rjdj on the ipod/phone which consisted
of simply as much osc~-objects as the device could handle.
that worked quite well for checking if a patch would run on
the device or not, but i think it might not cover all possible
properties of a system.
i wonder what such a benchmark should include: a mixture of
floating point and integer computation, audio- and event
calculation, filters, accessing tables, something else?

bis denn!
martin

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Re: [PD] pure data benchmark?

2015-05-05 Thread katja
Hi Martin,

As it happens, I often use your patch chaosmonster1 as pure data
benchmark. Here's why:

- it runs with pd vanilla or extended
- it has a realistic mixture of dsp objects
- it sounds cool

Amongst others I used chaosmonster1 to benchmark pd in double
precision, as shown in the table halfway this page:

http://www.katjaas.nl/doubleprecision/doubleprecision.html

Another benchmark test, done last February when Raspberry Pi 2 was
just out: Raspberry Pi B+ can run no more than one chaosmonster1 at
default samplerate, while Raspberry Pi 2 can run five (!) instances of
it, and my 1 GHz Core2Duo laptop can run eight instances.

Thanks!
Katja

On Tue, May 5, 2015 at 6:12 PM, martin brinkmann
m...@martin-brinkmann.de wrote:
 does something like this exist?
 afaik not, but i think it would be useful to have some more
 or less objective and comparable method to measure how well a
 system is suited for running pd.
 there was a test patch for rjdj on the ipod/phone which consisted
 of simply as much osc~-objects as the device could handle.
 that worked quite well for checking if a patch would run on
 the device or not, but i think it might not cover all possible
 properties of a system.
 i wonder what such a benchmark should include: a mixture of
 floating point and integer computation, audio- and event
 calculation, filters, accessing tables, something else?

 bis denn!
 martin

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