Re: [Pharo-project] the fun theory
On 18 April 2013 11:21, Clément Bera wrote: > And then you need to save the file, and then you need to reload the map ... > Again save the file, and reload ... > > Each time you reload the program restart at the beginning of course. > > Yeah that would look better in Pharo, basically the same without reload > button but runtime behavior modifications. > yes, plus train would be in separate class :) -- Best regards, Igor Stasenko.
Re: [Pharo-project] the fun theory
And then you need to save the file, and then you need to reload the map ... Again save the file, and reload ... Each time you reload the program restart at the beginning of course. Yeah that would look better in Pharo, basically the same without reload button but runtime behavior modifications. 2013/4/18 Igor Stasenko > On 18 April 2013 08:33, Torsten Bergmann wrote: > > I read about this game today. It is written in Lua and > > one can play the game by editing Lua scripts (in an external editor) > > to optimize trains for transportation: > > > > http://trainsportedgame.no-ip.org/index.php > > > > http://www.youtube.com/watch?v=yFKZd8nEQyA > > > > This game combines learning and playing and is a nice attempt > > to get people into coding. > > > > Maybe we can raise the Pharo fun factor by getting people > > into something similar... > > > > > i always wanted to :) > > > -- > Best regards, > Igor Stasenko. > > -- Clément Béra Mate Virtual Machine Engineer Bâtiment B 40, avenue Halley 59650 *Villeneuve d'Ascq*
Re: [Pharo-project] the fun theory
On 18 April 2013 08:33, Torsten Bergmann wrote: > I read about this game today. It is written in Lua and > one can play the game by editing Lua scripts (in an external editor) > to optimize trains for transportation: > > http://trainsportedgame.no-ip.org/index.php > > http://www.youtube.com/watch?v=yFKZd8nEQyA > > This game combines learning and playing and is a nice attempt > to get people into coding. > > Maybe we can raise the Pharo fun factor by getting people > into something similar... > > i always wanted to :) -- Best regards, Igor Stasenko.
[Pharo-project] the fun theory
I read about this game today. It is written in Lua and one can play the game by editing Lua scripts (in an external editor) to optimize trains for transportation: http://trainsportedgame.no-ip.org/index.php http://www.youtube.com/watch?v=yFKZd8nEQyA This game combines learning and playing and is a nice attempt to get people into coding. Maybe we can raise the Pharo fun factor by getting people into something similar...
Re: [Pharo-project] the fun theory
excellent! Yes we should make pharo a fun theory :) Stef On Apr 16, 2013, at 8:36 PM, Johan Brichau wrote: > When I saw this website, I immediately thought about Pharo > > http://www.thefuntheory.com > "This site is dedicated to the thought that something as simple as fun is the > easiest way to change people’s behaviour for the better." > > Keep having fun! > > Johan
[Pharo-project] the fun theory
When I saw this website, I immediately thought about Pharo http://www.thefuntheory.com "This site is dedicated to the thought that something as simple as fun is the easiest way to change people’s behaviour for the better." Keep having fun! Johan