Re: [Pharo-project] the fun theory

2013-04-18 Thread Igor Stasenko
On 18 April 2013 11:21, Clément Bera  wrote:
> And then you need to save the file, and then you need to reload the map ...
> Again save the file, and reload ...
>
> Each time you reload the program restart at the beginning of course.
>
> Yeah that would look better in Pharo, basically the same without reload
> button but runtime behavior modifications.
>

yes, plus train would be in separate class :)


-- 
Best regards,
Igor Stasenko.



Re: [Pharo-project] the fun theory

2013-04-18 Thread Clément Bera
And then you need to save the file, and then you need to reload the map ...
Again save the file, and reload ...

Each time you reload the program restart at the beginning of course.

Yeah that would look better in Pharo, basically the same without reload
button but runtime behavior modifications.


2013/4/18 Igor Stasenko 

> On 18 April 2013 08:33, Torsten Bergmann  wrote:
> > I read about this game today. It is written in Lua and
> > one can play the game by editing Lua scripts (in an external editor)
> > to optimize trains for transportation:
> >
> > http://trainsportedgame.no-ip.org/index.php
> >
> > http://www.youtube.com/watch?v=yFKZd8nEQyA
> >
> > This game combines learning and playing and is a nice attempt
> > to get people into coding.
> >
> > Maybe we can raise the Pharo fun factor by getting people
> > into something similar...
> >
> >
> i always wanted to :)
>
>
> --
> Best regards,
> Igor Stasenko.
>
>


-- 
Clément Béra
Mate Virtual Machine Engineer
Bâtiment B 40, avenue Halley 59650 *Villeneuve d'Ascq*


Re: [Pharo-project] the fun theory

2013-04-18 Thread Igor Stasenko
On 18 April 2013 08:33, Torsten Bergmann  wrote:
> I read about this game today. It is written in Lua and
> one can play the game by editing Lua scripts (in an external editor)
> to optimize trains for transportation:
>
> http://trainsportedgame.no-ip.org/index.php
>
> http://www.youtube.com/watch?v=yFKZd8nEQyA
>
> This game combines learning and playing and is a nice attempt
> to get people into coding.
>
> Maybe we can raise the Pharo fun factor by getting people
> into something similar...
>
>
i always wanted to :)


-- 
Best regards,
Igor Stasenko.



[Pharo-project] the fun theory

2013-04-17 Thread Torsten Bergmann
I read about this game today. It is written in Lua and
one can play the game by editing Lua scripts (in an external editor)
to optimize trains for transportation:

http://trainsportedgame.no-ip.org/index.php

http://www.youtube.com/watch?v=yFKZd8nEQyA

This game combines learning and playing and is a nice attempt 
to get people into coding. 

Maybe we can raise the Pharo fun factor by getting people
into something similar...




Re: [Pharo-project] the fun theory

2013-04-17 Thread stephane ducasse
excellent!

Yes we should make pharo a fun theory :)

Stef
On Apr 16, 2013, at 8:36 PM, Johan Brichau  wrote:

> When I saw this website, I immediately thought about Pharo
> 
> http://www.thefuntheory.com
> "This site is dedicated to the thought that something as simple as fun is the 
> easiest way to change people’s behaviour for the better."
> 
> Keep having fun!
> 
> Johan




[Pharo-project] the fun theory

2013-04-16 Thread Johan Brichau
When I saw this website, I immediately thought about Pharo

http://www.thefuntheory.com
"This site is dedicated to the thought that something as simple as fun is the 
easiest way to change people’s behaviour for the better."

Keep having fun!

Johan