Seems reasonable to roll in with the first patch. Do you need someone to
push it for you?
On Jul 11, 2015 12:06 PM, Timothy Arceri t_arc...@yahoo.com.au wrote:
On Fri, 2015-07-10 at 16:52 +0200, Renaud Gaubert wrote:
Now that this bug is fixed in the following commit sent to mesa-dev:
glsl: avoid compiler's segfault when processing operators with void
arguments
This test proved to be broken:
It did not set gl_Position
It did not compare the right values
The first test hasn't been pushed yet you should merge this patch with
the previous one and send it as a version 2.
___
Piglit mailing list
Piglit@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/piglit
___
Piglit mailing list
Piglit@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/piglit