Re: RT 3.4.5 - perl updates
On Mon, Mar 13, 2006 at 08:02:26AM +0100, Nikolay Sturm wrote: * Deanna Phillips [2006-03-13]: Now I figure I'd better stop, because this might be a huge waste of time if the updates and additions, or the port itself, aren't even wanted, or if I'm doing it all wrong. I am interested in RT myself, so I am very lucky, that I didn't play with it earlier. :-) I'll take care of your submissions. Deanna, did you get it to play nice with the base httpdx chroot, or does this need its own http server? I gave up trying to package it some time ago, so more power to the both of you. -- Christopher Vance
Re: UPDATE: net/irssi-0.8.10
On Monday 13 March 2006 02:55, Tobias Ulmer wrote: On Sun, Mar 12, 2006 at 10:46:07PM +0100, viq wrote: Ok, here's another patch, before I start playing with what Antti Harri posted. I should start making a changelog ;) So: included MODGNU_CONFIG_GUESS_DIRS instead of copying config.* files, added installation of sample irssi.conf. Still getting those grep errors on configure though. -- viq It seems to work fine on 3.9 GENERIC#617 i386, but i didn't try to do anything fancy. The main thing that was causing issues were Glib2 warnings due to incorrect term_charset being set when you didn't have or had old ~/.irssi. Attached is a patch that makes the grep/sed errors go away. Yeah. Now it complains about rm... checking if we can use recode, requires GLIB2... yes checking if we can link dynamic libraries with modules... rm: : Invalid argument rm: : Invalid argument yes configure: checking location of ncurses.h file... Tobias -- viq - Opatentowal majtki z golfem. KIM JEST STEFAN?!? | http://www.stefan.pl/
Re: RT 3.4.5 - perl updates
Christopher Vance [EMAIL PROTECTED] writes: Deanna, did you get it to play nice with the base httpdx chroot, or does this need its own http server? Not..yet. I started from the bottom up when I realized how tricky that part would be, and how many FLAVORS the whole mess could have. Collaboration would be most welcome. :) -- deanna
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several ports updates
Hi... Last week I sent some updates/new ports and got no feedback whatsoever. Did anyone have a chance to looks at them ? - sane-backends-1.0.17 (update) - ldapvi-1.5 (new) - spacehulk-1.5beta1 (fixes) - htmldoc-1.8.23 (fixes) Note that I can repost the diffs if necessarry. Thanks! -- Antoine
Re: several ports updates
On 3/13/06, Antoine Jacoutot [EMAIL PROTECTED] wrote: Last week I sent some updates/new ports and got no feedback whatsoever. Did anyone have a chance to looks at them ? This was addressed: http://marc.theaimsgroup.com/?l=openbsd-portsm=113931454024334w=2 On 2/7/06, Nikolay Sturm [EMAIL PROTECTED] wrote: just a reminder to all the busy people porting applications atm and sending their work to [EMAIL PROTECTED] It's useless, it will be forgotten, don't do it. At this point in time we are only concerned with bugfixes and cleanup of the ports tree, so that 3.9 will be shipped with the best possible ports tree. -ME -- http://erdelynet.com/ Support OpenBSD! http://www.openbsd.org/orders.html
Re: several ports updates
Selon Michael Erdely [EMAIL PROTECTED]: On 3/13/06, Antoine Jacoutot [EMAIL PROTECTED] wrote: Last week I sent some updates/new ports and got no feedback whatsoever. Did anyone have a chance to looks at them ? This was addressed: http://marc.theaimsgroup.com/?l=openbsd-portsm=113931454024334w=2 ... that was more than a month ago ! Ports tree is unlocked now. -- Antoine
Re: UPDATE: textproc/libxml
On Mon, 13 Mar 2006 08:45:34 +0100 steven mestdagh [EMAIL PROTECTED] wrote: here is an update for libxml, which includes numerous bugfixes. a bulk build on i386 with this introduced no breakage. please test, including 'make regress'. gcc2 platform reports appreciated. works ok (including regression tests) on alpha. thanks, steven Cheers, Jasper Disclaimer: http://www.kuleuven.be/cwis/email_disclaimer.htm -- Humppa is a serious thing! pgpa2MqynwdZD.pgp Description: PGP signature
update misc/gpsd 2.29 - 2.32
patches/patch-serial_c integrated upstream and should be deleted the sample client apps (gpxlogger, cgpxlogger, xgps, cgps,...) are all now documented in the xgps manpage in case anyone is wondering. the makefile tries to rebuild the manpages with xmlto, which we don't have. i faked that out with true since appropriately formatted manpages are already provided. CK -- GDB has a 'break' feature; why doesn't it have 'fix' too? gpsd.diff Description: Binary data
Re: UPDATE: expat-2.0.0
On Mon, 13 Mar 2006 15:55:15 +0100 Bernd Ahlers [EMAIL PROTECTED] wrote: Hi! Attached is an update to expat-2.0.0. Thanks to steven@ for testing this in a bulk build on i386. Please test. Comments, okays? Bernd Works ok on alpha, and it passes it's tests: tests/runtests Expat version: expat_2.0.0 100%: Checks: 48, Failed: 0 tests/runtestspp Expat version: expat_2.0.0 100%: Checks: 48, Failed: 0 Cheers, Jasper -- Humppa is a serious thing! pgpfrSkzYsie7.pgp Description: PGP signature
Re: UPDATE: games/spacehulk
On Fri, 10 Mar 2006 15:12:33 +0100 Antoine Jacoutot [EMAIL PROTECTED] wrote: [...] - better DESCR it wasn't wrapped at 72 characters. --- DESCR.orig Mon Mar 13 17:09:20 2006 +++ DESCR Mon Mar 13 17:10:14 2006 @@ -1,10 +1,11 @@ Space Hulk is a great board game of Games Workshop in the world of -Warhammer 4. -This is a two player turn-based game where one play the 'Marine', the other play -the alien called 'Genestealer'. This video game is a complete conversion of the -board game with the 2nd edition rules. The project is aiming at providing a way -to play SpaceHulk on your computer exactly as you could do it with the real -board version but with some extra : you can play via network (no need to have -two players in the same room) synchronized or asynchronized (via e-mail), and -you will even be able to play solo against an artificial intelligent opponent. -Currently, only HotSeat and Play-By-Email mode game are implemented. +Warhammer 4. This is a two player turn-based game where one play +the 'Marine', the other play the alien called 'Genestealer'. This video +game is a complete conversion of the board game with the 2nd edition +rules. The project is aiming at providing a way to play SpaceHulk on +your computer exactly as you could do it with the real board version but +with some extra : you can play via network (no need to have two players +in the same room) synchronized or asynchronized (via e-mail), and you +will even be able to play solo against an artificial intelligent +opponent. Currently, only HotSeat and Play-By-Email mode game are +implemented. The port works OK though. Cheers! -- Antoine Cheers, Jasper ps: sorry for the previous, empty, e-mail. -- Humppa is a serious thing! pgpW0g9e9ImOM.pgp Description: PGP signature
Re: update misc/gpsd 2.29 - 2.32
On 3/13/06, Chris Kuethe [EMAIL PROTECTED] wrote: patches/patch-serial_c integrated upstream and should be deleted the sample client apps (gpxlogger, cgpxlogger, xgps, cgps,...) are all now documented in the xgps manpage in case anyone is wondering. the makefile tries to rebuild the manpages with xmlto, which we don't have. i faked that out with true since appropriately formatted manpages are already provided. one more patch - conversion error in gpsd.c that would cause the wrong units to be output. here's the diff with that included. -- GDB has a 'break' feature; why doesn't it have 'fix' too? gpsd.diff Description: Binary data
Re: UPDATE: expat-2.0.0
Bernd Ahlers wrote: Hi! Attached is an update to expat-2.0.0. Thanks to steven@ for testing this in a bulk build on i386. Please test. Comments, okays? Imho, it would be nice to put some work on getting this integrated into the version in src/lib/, checking it seriously for bugs and eventually enabling it. -- Matthieu
Re: UPDATE: net/irssi-0.8.10
On Monday 13 March 2006 12:22, Tobias Ulmer wrote: On Mon, Mar 13, 2006 at 10:58:33AM +0100, viq wrote: [...] Attached is a patch that makes the grep/sed errors go away. Yeah. Now it complains about rm... checking if we can use recode, requires GLIB2... yes checking if we can link dynamic libraries with modules... rm: : Invalid argument rm: : Invalid argument yes configure: checking location of ncurses.h file... Tobias -- viq Strange, I can't reproduce this. To make sure I don't have contaminated tree i rm -rf'ed irssi from ports tree, checked it out again, copied irssi to /usr/ports/mystuff (before i was working on the real one, just now figured out that there exists something like that ;), patched it with the last patch i posted, then just copied your patch-config to patches/ dir. Same result as above, that system also running GENERIC#617 i386 snapshot as yours is. (my other box runs #604) Yes, certainly strange. Tobias -- viq --- Wzial udzial w zawodach balonowych i... niezle wypadl! KIM JEST STEFAN?!? | http://www.stefan.pl/
Re: UPDATE: expat-2.0.0
On Mon, 13 Mar 2006, Bernd Ahlers wrote: Hi! Attached is an update to expat-2.0.0. Thanks to steven@ for testing this in a bulk build on i386. Isn't the plan to switch to the in-tree libexpat in the near future? -d
Re: UPDATE: expat-2.0.0
I still wish someone would properly audit libexpat. I looked at it, and I was totally terrified. Poeple actually use software that uses something written this poorly?
Re: UPDATE: games/spacehulk
On Fri, 10 Mar 2006, Antoine Jacoutot wrote: Hi. New diff with DESCR wrapped to 72 characters (and not 80!). Thanks to jasper_at_nedbsd.nl for reminding this to me. Thanks! -- Antoine Jacoutot Observatoire de Paris SIO - Centre de calcul (Bat 15) 5, Place Jules Janssen 92195 Meudon Cedex Tel : +33 (0)1.45.07.71.95diff -uNr --exclude=CVS /usr/ports/games/spacehulk/Makefile spacehulk/Makefile --- /usr/ports/games/spacehulk/Makefile Sat Nov 26 20:18:12 2005 +++ spacehulk/Makefile Fri Mar 10 14:58:07 2006 @@ -1,9 +1,9 @@ # $OpenBSD: Makefile,v 1.1.1.1 2005/11/26 19:18:12 alek Exp $ -COMMENT= conversion of Warhammer 4000 into video game +COMMENT= total conversion of the Space Hulk board game DISTNAME= spacehulk-1.5-beta1 -PKGNAME= spacehulk-1.5beta1 +PKGNAME= spacehulk-1.5beta1p0 CATEGORIES=games x11 HOMEPAGE= http://r.vinot.free.fr/spacehulk/ @@ -29,5 +29,6 @@ USE_GMAKE= Yes USE_LIBTOOL= Yes +PORTHOME= ${WRKDIST} .include bsd.port.mk diff -uNr --exclude=CVS /usr/ports/games/spacehulk/pkg/DESCR spacehulk/pkg/DESCR --- /usr/ports/games/spacehulk/pkg/DESCRSat Nov 26 20:18:13 2005 +++ spacehulk/pkg/DESCR Tue Mar 14 08:42:03 2006 @@ -1,3 +1,11 @@ -Space Hulk is a science-fiction board game in the world of Warhammer -4. It is aiming at providing a way to play SpaceHulk on your -computer with the exact same rules as in the board version. +Space Hulk is a great board game of Games Workshop in the world of +Warhammer 4. +This is a two player turn-based game where one play the 'Marine', the +other play the alien called 'Genestealer'. This video game is a complete +conversion of the board game with the 2nd edition rules. The project is +aiming at providing a way to play SpaceHulk on your computer exactly as +you could do it with the real board version but with some extra : you +can play via network (no need to have two players in the same room) +synchronized or asynchronized (via e-mail), and you will even be able to +play solo against an artificial intelligent opponent. Currently, only +HotSeat and Play-By-Email mode game are implemented.