Re: [pygame] Re: Extending Surface Class
I got here too late for the self answer, but I wanted to add: In case you haven't heard of pygame Sprite()'s Depending on what you're' doing, it might be more usefulll to derive pygame.sprite.Sprite() [ which is a Surface, and Rect ] But also allows you to use sprite groups. ] You can think of them to be similar to shared pointers, in that if the sprite is in any group, it stays alive, since there is a reference to it. http://www.pygame.org/docs/tut/SpriteIntro.html http://www.sacredchao.net/~piman/writing/sprite-tutorial.shtml -- Jake
Re: [pygame] how to remove spam comments in pygame wiki
would be great if we can notify them for the administrator removing them - if we allow anyone to remove everything, the same spammers may wish to remove very useful information we waste our precious time on posting them... On 7/26/09, Horst JENS wrote: > the pygame-documentation wiki is full of senseless spam comments, > like at pygame.font, with meaningful comments like: > > [quote] > hvjfjb > [/quote] > > how can i edit/remove such comments ? > > -Horst > -- > Horst JENS > horstj...@gmail.com > http://spielend-programmieren.at > >
[pygame] how to remove spam comments in pygame wiki
the pygame-documentation wiki is full of senseless spam comments, like at pygame.font, with meaningful comments like: [quote] hvjfjb [/quote] how can i edit/remove such comments ? -Horst -- Horst JENS horstj...@gmail.com http://spielend-programmieren.at signature.asc Description: Dies ist ein digital signierter Nachrichtenteil