[pygame] pygame-website under development?

2010-05-22 Thread Enrico Kochon
Hi,

ist www.pygame.org still under active development? Does anybody know who
is responsible? Is it Pete Shinners?
http://www.pygame.org/wiki/todo mentions planned development tasks like
a ranking system and so on.

I would like to add one feature to the wishlist: a flag concerning the
readiness of a game.
There are so many games, thats great, but it is very complicated to find
games which are developed far enough to be really playable.

Best regards,
Enrico


Re: [pygame] pygame-website under development?

2010-05-22 Thread Khono Hackland
That sounds like a good idea, Enrico.  Often it isn't explicit just
how complete a posted game (or program) is.

On 22 May 2010 03:11, Enrico Kochon ekoc...@uni-osnabrueck.de wrote:
 Hi,

 ist www.pygame.org still under active development? Does anybody know who
 is responsible? Is it Pete Shinners?
 http://www.pygame.org/wiki/todo mentions planned development tasks like
 a ranking system and so on.

 I would like to add one feature to the wishlist: a flag concerning the
 readiness of a game.
 There are so many games, thats great, but it is very complicated to find
 games which are developed far enough to be really playable.

 Best regards,
 Enrico



Re: [pygame] pygame-website under development?

2010-05-22 Thread René Dudfield
I think the version field can be used for this.

On Sat, May 22, 2010 at 8:11 AM, Enrico Kochon ekoc...@uni-osnabrueck.dewrote:

 Hi,

 ist www.pygame.org still under active development? Does anybody know who
 is responsible? Is it Pete Shinners?
 http://www.pygame.org/wiki/todo mentions planned development tasks like
 a ranking system and so on.

 I would like to add one feature to the wishlist: a flag concerning the
 readiness of a game.
 There are so many games, thats great, but it is very complicated to find
 games which are developed far enough to be really playable.

 Best regards,
 Enrico



Re: [pygame] pygame-website under development?

2010-05-22 Thread Enrico Kochon
René Dudfield schrieb:
 I think the version field can be used for this.
 
 On Sat, May 22, 2010 at 8:11 AM, Enrico Kochon 
 ekoc...@uni-osnabrueck.dewrote:
 
 Hi,

 ist www.pygame.org still under active development? Does anybody know who
 is responsible? Is it Pete Shinners?
 http://www.pygame.org/wiki/todo mentions planned development tasks like
 a ranking system and so on.

 I would like to add one feature to the wishlist: a flag concerning the
 readiness of a game.
 There are so many games, thats great, but it is very complicated to find
 games which are developed far enough to be really playable.

 Best regards,
 Enrico

 

Hi,

yes the version field should be enough. Thus, my featurerequest was
slightly incorrect: I ought to wish it was possible to search projects
with a certain version.
Netherless, the field version is free text, a version numbering system,
or good default text choices (alpha, beta, release) are not given.

By the way: there is a promising site http://pygameweb.no-ip.org/, what
is this all about? Will it replace the offical pygame.org?

Regards,
Enrico


Re: [pygame] pygame-website under development?

2010-05-22 Thread René Dudfield
On Sat, May 22, 2010 at 1:33 PM, Enrico Kochon ekoc...@uni-osnabrueck.dewrote:

 René Dudfield schrieb:
  I think the version field can be used for this.
 
  On Sat, May 22, 2010 at 8:11 AM, Enrico Kochon 
 ekoc...@uni-osnabrueck.dewrote:
 
  Hi,
 
  ist www.pygame.org still under active development? Does anybody know
 who
  is responsible? Is it Pete Shinners?
  http://www.pygame.org/wiki/todo mentions planned development tasks like
  a ranking system and so on.
 
  I would like to add one feature to the wishlist: a flag concerning the
  readiness of a game.
  There are so many games, thats great, but it is very complicated to find
  games which are developed far enough to be really playable.
 
  Best regards,
  Enrico
 
 

 Hi,

 yes the version field should be enough. Thus, my featurerequest was
 slightly incorrect: I ought to wish it was possible to search projects
 with a certain version.
 Netherless, the field version is free text, a version numbering system,
 or good default text choices (alpha, beta, release) are not given.

 By the way: there is a promising site http://pygameweb.no-ip.org/, what
 is this all about? Will it replace the offical pygame.org?

 Regards,
 Enrico




Yeah, I think some sort of search page using the version number would be
cool.

Searches where you can select = 1, beta, alpha etc might be useful.


cu.


Re: [pygame] pygame.error: video system not initialized

2010-05-22 Thread Lenard Lindstrom

Hi DROID (and Alex),


DR0ID wrote:

Hi Lenard

I figured out that you were deliberately vague,

Ok, I misunderstood.
but I thought that he might use some more specific help based on his 
response (Well, it was not doing anything anyway, so I commented it 
out. The
error is now gone). This looked for me as he didn't find the real 
problem (which is the combination of lines 38, 40 and 68, as you state 
in the latest emails).


Yes,  Alex accidentally created a second if statement when adding cursor 
control to his program. Merging the two if's in checkForHotkey solves 
the problem. Oh, and Alex,  it is best to nitialize a global flag like 
running only once in a program -- assign True to it only at startup. 
Then when it is set False you know it will stay False.


For the ctrl-arrow problem: on win systems the ctrl-arrow causes the 
cursor to move from word to word in a text editor (instead from 
character to charachter). This is probably a special event send on the 
windows message queue which pygame does not handle as far as I know.


I tried in on Windows; no problem. Word movement would be handled by the 
editor, not the OS anyway. ctrl-arrow does the same thing in Thunderbird 
under Linux. So it is merely a convention (and one I was unaware of. 
Thanks).


Lenard





Re: [pygame] pygame.error: video system not initialized

2010-05-22 Thread Alex Hall
On 5/22/10, Lenard Lindstrom le...@telus.net wrote:
 Hi DROID (and Alex),


 DR0ID wrote:
 Hi Lenard

 I figured out that you were deliberately vague,
 Ok, I misunderstood.
 but I thought that he might use some more specific help based on his
 response (Well, it was not doing anything anyway, so I commented it
 out. The
 error is now gone). This looked for me as he didn't find the real
 problem (which is the combination of lines 38, 40 and 68, as you state
 in the latest emails).

 Yes,  Alex accidentally created a second if statement when adding cursor
 control to his program. Merging the two if's in checkForHotkey solves
 the problem. Oh, and Alex,  it is best to nitialize a global flag like
 running only once in a program -- assign True to it only at startup.
 Then when it is set False you know it will stay False.
Good point, but in looking at my first-ever attempt at Pygame (last
year) I realized I use a simple while 1 loop, so that global is
gone. In future, though, you are right.

 For the ctrl-arrow problem: on win systems the ctrl-arrow causes the
 cursor to move from word to word in a text editor (instead from
 character to charachter). This is probably a special event send on the
 windows message queue which pygame does not handle as far as I know.

 I tried in on Windows; no problem. Word movement would be handled by the
 editor, not the OS anyway. ctrl-arrow does the same thing in Thunderbird
 under Linux. So it is merely a convention (and one I was unaware of.
 Thanks).
When you run the program, and press ctrl-right as soon as the window
loads, what happens? That is, what does the caption say? What about
ctrl-shift-d? Or are you running a test program you wrote, not my
code? I ask because, even when I turn off my screen reader (which I
thought might be catching the keypress before pygame) I am not moved
around like I should be. Pressing ctrl-right should display A 21,
since ctrl-arrow moves you to the edge of the board in the direction
of the arrow. Thanks.

 Lenard

-- 
Have a great day,
Alex (msg sent from GMail website)
mehg...@gmail.com; http://www.facebook.com/mehgcap


Re: [pygame] pygame.error: video system not initialized

2010-05-22 Thread Alex Hall
On 5/22/10, Lenard Lindstrom le...@telus.net wrote:
 Hi,

 Alex Hall wrote:

 When you run the program, and press ctrl-right as soon as the window
 loads, what happens? That is, what does the caption say? What about
 ctrl-shift-d? Or are you running a test program you wrote, not my
 code? I ask because, even when I turn off my screen reader (which I
 thought might be catching the keypress before pygame) I am not moved
 around like I should be. Pressing ctrl-right should display A 21,
 since ctrl-arrow moves you to the edge of the board in the direction
 of the arrow. Thanks.

 I am using your program. And crtl-right arrow gives me B1 on Windows. I
 even had an extra window open for it to jump to if it was so inclined.
Hmmm... Well, at least I know my screen reader is not messing anything
up, or that it is not some fluke in win7x64. Thanks for the info.

 Lenard




-- 
Have a great day,
Alex (msg sent from GMail website)
mehg...@gmail.com; http://www.facebook.com/mehgcap