Re: [pygame] Corrupted Code

2008-02-22 Thread Guillaume Proux
Hello,

Can you open that text file (in python or an hex editor) and see if
the data makes any sense?

Talking about backup
On Linux, I advise using dirvish (some kind of primitive apple like
time machine but designed many years ago) backing up nightly to an
external usb drive.

Regards,

Guillaume


Re: [pygame] Corrupted Code

2008-02-22 Thread Pete Shinners
This kind of thing always stinks. It looks like you are running on 
windows, so I don't have a lot of ideas. Did your computer run a chkdsk 
when booting? If not, perhaps let it, or just check the drives manually.


If you are using an IDE like Eclipse, it keeps a history of your local 
changes for the past few days, you might be able to recover that way.


The good news, in my experience, code is always cleaner the second time 
around. But it's always a pain recreating.



Kris Schnee wrote:
Earlier today I was coding intensively enough that my laptop ran out of 
power. Although I kept saving my work in the process of testing things, 
when I later powered up the laptop, I found that my main program had 
been overwritten by what shows up as a bunch of little squares. I'm not 
sure why this happened, and am not pleased, as my most recent backup 
copy is from 1.29. Is there anything I can do about this?





[pygame] Corrupted Code

2008-02-22 Thread Kris Schnee
Earlier today I was coding intensively enough that my laptop ran out of 
power. Although I kept saving my work in the process of testing things, 
when I later powered up the laptop, I found that my main program had 
been overwritten by what shows up as a bunch of little squares. I'm not 
sure why this happened, and am not pleased, as my most recent backup 
copy is from 1.29. Is there anything I can do about this?